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1!!The first film:
2* AdaptationDisplacement: Certain viewers may recognize the CGI sequences more from the hour-long video ''[[WesternAnimation/TheMindsEye Beyond the Mind's Eye]]'', which came out later the same year.
3* AlternativeCharacterInterpretation: You could blame [[spoiler: Dr. Angelo for being guilty of scientific hubris and exploiting an abused mentally handicapped man, while Jobe's intentions are more or less benevolent, arguably even after Dr. Angelo's boss meddles with the experiments and he goes on a killing spree of abusive jerks.]]
4* FetishRetardant: The cybersex scene is this. Particularly once Jobe goes from humanoid to a frog-like abomination.
5* SugarWiki/FunnyMoments:
6--> '''Caroline Angelo:''' Falling, floating, and flying? So, what's next, fucking?
7* HilariousInHindsight:
8** The film's claim that virtual reality will be in widespread use by the turn of the millennium, and especially Jobe's claim that ''everyone'' will be using VR by the year 2001, can only be described as a laughably bad prediction, and/or one that may be more than two decades off (as of the mid-2020s, VR is pretty much still a novelty tech with the biggest VR product so far—the Metaverse—flopping horribly).
9** Peter, played by Austin O'Brien, is told by Dr. Angelo to wait in the car with his mother, but ignores his instructions and eventually follows Angelo into the VSI building, nearly getting himself killed, but also causing Jobe to have a PetTheDog moment that saves Angelo's life. The following year, [[Film/LastActionHero another character played by O'Brien]] was left deciding whether to stay in a car, or follow TheHero into a building and possibly endanger his own life, but possibly also save the life of said hero -- only this time there was ''way'' more LampshadeHanging involved.
10* MemeticMutation: Cobson [[labelnote:Explanation]]A Soyjak variant based on a frame of VR Jobe's angry face when he says "I am God here".[[/labelnote]]
11* MoralEventHorizon: Averted in the theatrical cut, since Jobe only kills bad guys, but in the director's cut he crosses the line into being evil himself when he kills Angelo's wife ForTheEvulz.
12* NarmCharm: The CGI may be outdated by today's standards, with the infamous VR Jobe's scene looking laughably poor by modern standards. But some can argue that the outdated CGI actually enhances the NightmareFuel of some scenes, especially with said VR Jobe scene.
13* NightmareFuel:
14** Having your brain overloaded with so much information cannot be a ''good'' thing.
15** [=CyberJobe=]. [[https://youtu.be/LUsWBCH8Ch8 That is all.]]
16** Negated somewhat by how clunky the effects are, but the death by slow molecular dissolution that Jobe inflicts on several agents of The Shop in the climax.
17* OvershadowedByControversy: The film nowadays is best known for the legal action Creator/StephenKing took to remove his association from the film, due to [[InNameOnly how far-removed it is from its source material]].
18* RetroactiveRecognition: Film/JamesBond! [[Series/{{Lost}} Frank Lapidus]]! The kid from ''Film/LastActionHero''! [[Series/BreakingBad Hank Schrader]]!
19** On the CGI front, one of the studios, Angel Studios, would go on to become [[Creator/TakeTwoInteractive Rockstar San Diego]], better known for ''VideoGame/RedDeadRevolver'' and its sequels.
20* SignatureScene: The "cybersex" sequence, to the point where images of it were even featured in some promotional materials for the sequel, despite it not even being alluded to in that film.
21* TheProblemWithLicensedGames:
22** The SNES adaptation of the movie isn't entirely without merit, boasting a great soundtrack and some impressive-for-the-time "virtual reality" segments, but is let down by its repetitive, NintendoHard platforming segments.
23** The Genesis port is a {{reformulated|Game}} version of the SNES game. While the virtual reality segments push the limits of what the console is capable of, the game nonetheless highlights how much weaker the console is in comparison to the SNES, particularly in its sound and photo compression.
24** The CD-ROM game released for PC, Macintosh and Sega CD is one of those games that put far more emphasis on showcasing the technology than making an enjoyable game. The game consists of various minigames depicted by looping prerendered video footage with player input limited to PressXToNotDie.
25* {{Woolseyism}}: The French and French-Canadian version of the film is called "Le Cobaye" (The Guinea Pig) which is not only a more accurate title but prevents issue with Stephen King's short story which is called "La Pastorale" in French in reference to the main character's lawnmowing company "Pastorale Greenery".
26
27!!The sequel:
28* AudienceAlienatingPremise: The decision to make it PG rated to attract an audience that probably didn't see the original, and have it star a cast of [[KidAppealCharacter Kid Appeal Characters]] while only bringing back one minor actor from the first film killed its chances outright.
29* FanonDiscontinuity: A lot of people dislike the sequel.
30* HilariousInHindsight: The device that jacks people into virtual reality is called "eyephone".
31** Which is a reference to the brand name of a real head-mounted display built by [=VPL=] in the early 1990s, heavily featured in the first movie (in pretty much every scene with virtual reality equipment, [[ProductPlacement you can see the VPL logo somewhere]]). Incidentally, when [=VPL=] went bankrupt, its patents were acquired by Thomson, which is why a scene of [[Film/JohnnyMnemonic another 1990s cyberpunk movie]] makes a reference to "Thomson Eyephones".
32* NightmareFuel: Jobe reprogramming the autopilot on Senator Greenspan’s flight back to Washington, causing it to crash and kill everyone on board. And we get to see every moment of the crash…

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