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1* DancingBear: ''Tobal 2'' is a fairly average Japan-exclusive ''Franchise/{{Tekken}}'' [[FollowTheLeader clone]] that has two big things going for it; It has character designs from Creator/AkiraToriyama, and it has a roster of exactly ''200 playable characters'', which is still the largest roster for a fighting game decades after its release.[[note]]Unless you count Professional Wrestling games, which would have ''[[VideoGame/FireProWrestling Fire Pro Wrestling Returns]]'' beat it out at 327.[[/note]]
2* JustHereForGodzilla: ''Tobal No. 1'' for its demo for ''VideoGame/FinalFantasyVII''.
3* SidetrackedByTheGoldSaucer: ''Tobal No. 1'' was a unique take on fighting games set in 3D back in the early days of the genre. While it was unique enough on its own to be fun, it also included a rather hard dungeon exploration mode with randomly generated dungeons, monsters to fight that would test your skills (and were not just reskins of the fighters available), and was genuinely fun. After the fighting was done, you could count on hours and hours of replay in the dungeon.
4* SurprisinglyImprovedSequel: ''Tobal No. 1'' was an interesting, creative attempt by Squaresoft and Dream Factory at making a wholly original fighting game, but the graphics and the included Quest mode were on the simplistic side. ''Tobal 2'' increased production value across the board, having much better-textured characters while maintaining its rock-solid 60 frames per second, fighter movesets were rebalanced and given projectiles, and the Quest mode evolved into a very thorough and lengthy experience, and its roster was ''magnitudes'' larger as you could eventually unlock over '''200''' characters to use!

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