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1* SugarWiki/AwesomeMusic: C'mon, who ''didn't'' feel badass when the game opened with those synth guitar riffs?
2* DifficultySpike: After the first level, the game takes a disproportionate leap in difficulty. Somewhat justified, since it was an arcade game, and it needed to be over at some point so other people could play.
3* GoddamnedBats: Baiters and Swarmers.
4* ItsHardSoItSucks: When ''Defender'' was first released, it was panned for having a complex control scheme with too many buttons. The button complaints diminished overtime, but today the game still does receive criticism for its relentless difficulty.
5* PortingDisaster: The Platform/Atari2600 cartridge attempted to port a console game with five buttons and an up-down stick to a system with a joystick and one button... poorly.
6* SurprisinglyImprovedSequel: Most gamers preferred ''Stargate'' (aka ''Defender II'') when it was released to vanilla ''Defender''.

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