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1* AnnoyingVideoGameHelper: When the Yoga/Strength trainers repeat themselves over and over; hearing them once or twice might be acceptable, but not over and over again. ''Try to work toward exhaling through your nose. Let's do some deep breathing together. Inhale as the blue circle shrinks.''
2* SugarWiki/AwesomeMusic: The entire soundtrack of this game is way better than it had any right to be. A few highlights include:
3** The beautiful [[https://m.youtube.com/watch?v=dRVsYJjLe6Q Wii Fit Plaza theme]].
4** The insanely catchy [[https://m.youtube.com/watch?v=Q1thUE2RYW0 Rhythm Boxing theme]]. It even made it into VideoGame/SuperSmashBros!
5** The [[https://www.youtube.com/watch?v=y4PX74E28o0 Rhythm Parade music]], in which your Mii is a baton-twirler. The better you perform, the more other Miis join yours, playing more instruments.
6** [[https://m.youtube.com/watch?v=QErIE0uZZeE The Hula Hoop music.]]
7** And one of the most triumphant [[https://m.youtube.com/watch?v=crlISzT8AYA&t=38s Victory Themes]] in all of gaming.
8* [[Awesome/VideoGameLevels Awesome Video Game Levels]]:
9** Rhythm Kung Fu has the player mimicking various movements of the other Miis to a beat, including shouting to a pattern which can [[AwesomenessIsAForce cause the entire room to shake]] if pulled off perfectly.
10** Rhythm Boxing is a fun and challenging rhythm exercise where the player matches the movements of their instructor to a catchy tune. For as hard as getting a high score can be, taking on the robotic punching bag is both entertaining and cathartic, especially at the end where you get to wallop it however you feel.
11** For those who do not find it to be ThatOneLevel, Lotus Focus can be a soothing and calm exercise. The player [[LevitatingLotusPosition even begins floating]] if pulled off successfully for long enough!
12* BaseBreakingCharacter: Among the game's fans, there are people who dislike the trainers, both for their AnnoyingVideoGameHelper moments and [[UnintentionalUncannyValley for the creepy effect they exude]]. Others don't really mind much considering their rather flattering physiques, or outright see them as {{Memetic Badass}}es thanks to ''VideoGame/SuperSmashBros''.
13* CrackPairing: Ever since the reveal of the fourth ''VideoGame/SuperSmashBros'' title, there's been a lot of shipping between the Wii Fit Trainer and [[Franchise/TheSlenderManMythos Slender Man]], due to both of them being near-featureless bleach-white humanoids. There's also those who pair her with [[Franchise/AnimalCrossing the Villager]] as both of them are unexpected characters in ''Smash'' revealed at the same time who have BadassNormal tendencies.
14* EvenBetterSequel: ''Wii Fit Plus'' is generally agreed to be a better game than the original, since it improves on some previous {{Scrappy Mechanic}}s and adds a better range of exercises.
15* FollowTheLeader: ''[[Creator/ElectronicArts EA]] Sports Active'', ''Series/TheBiggestLoser'' game, and even ''VideoGame/WeCheer'' has an exercise mode.
16** May have followed Sony's Eyetoy Kinectic, [[https://www.youtube.com/watch?v=F6D7_7tDoZo if this is anything to go by]].
17* SugarWiki/FunnyMoments:
18** If you miss the last punch in Rhythm Kung Fu completely, a random {{flower pot drop}}s on your UsefulNotes/{{Mii}}'s head.
19** Fail to jump over the logs in Obstacle Course in time, and the log will roll over your Mii, [[SquashedFlat flattening him/her in cartoon fashion]]. The Mii then blinks a couple times.
20** The Snowball Fight game, which features you in a snowball fight against opponents that can basically dress up as snowmen. If you hit anyone, or get hit, there is a shot of the Mii landing flat on their backside.
21* HypeBacklash: At the height of its popularity, the game was hated among [[StopHavingFunGuys obsessive hardcore gamers]] for allegedly signifying an AudienceShift for gaming to general, casual audiences (with "soccer moms" and "senior citizens" being common buzzwords). In fact, it and other "casual" games (such as its sister game ''VideoGame/WiiSports'') were also responsible for making some of those people hate the Wii console itself.
22* MemeticBadass: Thanks to ''VideoGame/SuperSmashBros'', the female Wii Fit Trainer quickly got propelled to this status after she was revealed to be in the game.
23* MemeticMutation:
24** "I blame Wii Fit."
25** The [[https://knowyourmeme.com/memes/wii-fit-girl Wii Fit Girl]] [[labelnote:explanation]] In 2008, a Website/YouTube video titled "Why every guy should buy their girlfriend Wii Fit" depicted advertising account executive [[http://laurenbernat.com/ Lauren Bernat]] performing the Hula Hoop game [[LingerieScene in her underwear and t-shirt]]. [[MaleGaze For obvious reasons]], the video became an InstantWebHit, amassing nearly 12 million views within four years, and sparking copycat and {{parody}} videos of both men and women playing ''VideoGame/WiiFit'' in their {{unmentionables}}. Bernat, while initially furious (rumor has it she found out about the video by seeing ''her boss watching it''), would come to embrace her status, which landed her appearances on ''The Creator/TyraBanks Show'', the ''Creator/SpikeTV VideoGame Awards'', and ''Series/Tosh0''. At the height of Bernat's FifteenMinutesOfFame, both her and Creator/{{Nintendo}} themselves had to deny any allegations of intentional ViralMarketing. [[/labelnote]]
26** The quote at the header, which three years later mutated into [[UsefulNotes/Nintendo3DS "My body wasn't ready."]] [[MemeAcknowledgment Acknowledged]] at E3 2012 by Reggie himself upon the unveiling of ''Wii Fit U''. Yes, Reggie's body ''was'' ready.
27* SugarWiki/MostWonderfulSound: The music that plays after you complete an exercise with a good rating. And, if you choose to do jogging and get more than 100% rating, you hear lots of very adorable cats mewing at you.
28* NightmareFuel:
29** Lotus Focus. ''"[[JumpScare KATSU]]!"'' ''' 喝'''
30*** The entire mini-game involves the player meditating in a dark room with only a candle for light. The purpose is to focus and keep still until the candle burns out. If the player moves too much, the light blows out. Simple enough, until the game outright tries to distract or even frighten the player, with noises such as creaking, footsteps, etc. start playing in the background. While Wii Fit offers plenty of body exercises, this one's an exercise in the ''mind''.
31*** Made worse in the Latin American Spanish translation, as the instructions that show up as the game starts include the very ambiguous phrase "a restless soul will cause the flame to flicker". While this text in most other languages make it very clear that the 'soul' in question is in fact your own, players who take the translated message at face value might assume the opposite, meaning that a ghost or some scary apparition will eventually turn up to try and throw them off balance (a possibility which is hardly discounted by the game's atmosphere consisting of [[NothingIsScarier staring at a candle in an otherwise pitch black room]]), thus making the challenge of the game that much more tense.
32** If you have a fear of heights, then Tightrope Walk can be very frightening, especially with the wind and chomper enemies interfering with an already tense situation.
33* PeripheryDemographic: The game has been embraced by physiotherapists because the balance games were shown to help patients improve their balance and fine motor skills. It also saw a little bit of a second life during the [[UsefulNotes/COVID19Pandemic Coronavirus pandemic]] as gyms, parks, and other fitness options were closed, forcing people wanting exercise into getting creative with home options.
34* ScrappyMechanic: BMI is ''already'' a scrappy unit of measurement in fitness due to not accounting for build or other factors. This is worsened by the GuiltBasedGaming involved if your ideal weight happens to be in the red.
35* ThatOneLevel:
36** Tightrope Walk has the player [[ExactlyWhatItSaysOnTheTin walk across a tightrope]] between two skyscrapers, with wind blowing to make the player’s Mii losing balance more likely. Mistiming a jump or jumping while unbalanced will lead to an immediate fail, making clearing the exercise insanely difficult.
37** Lotus Focus requires the player to remain perfectly still for a good three minutes to clear. While not sounding difficult on paper, the game throws several distractions the player’s way, including creaking footsteps, buzzing, moths occasionally flying onscreen, etc. Expect to see the Katsu symbol appear several times while playing this exercise.
38* ValuesDissonance: The GuiltBasedGaming that the series employs regarding weight is much more acceptable from a Japanese perspective than a Western one. Part of this stems from the fact Japan has one of the lowest rates of obesity in the world[[note]]4.3%, ranked 185 out of 191 countries surveyed[[/note]], so being overweight or obese is seen as much more abnormal there than in Western countries, where obesity rates are several times higher[[note]]25-40% depending on the country[[/note]]. In addition, Japan has a [[https://en.m.wikipedia.org/wiki/Guilt–shame–fear_spectrum_of_cultures shame-based culture]] where social norms are more actively enforced by the community, so calling out an issue like obesity is seen as much more acceptable there. The West, on the other hand, is more guilt-based, so such issues are regarded as the responsibility of individuals to deal with for themselves, and it’s considered rude for another person to comment on them.
39%%* TheWoobie: The balance board. %%How so?

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