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1[[quoteright:268:https://static.tvtropes.org/pmwiki/pub/images/MoE2012Vertical_1009.png]]
2
3''[[http://www.mansionofe.com The Mansion of E]]'' is a long-running fantasy webcomic created by Robert Cook, AKA Troper Tropers/{{Geoduck}}. The eponymous structure is a large cactus-shaped edifice mysteriously perched on the side of a high cliff overlooking a Specific Ocean, surrounded by a ruin-strewn forest. Underneath is the "Basement", a collection of caverns and tunnels and such, going deep into the earth. The strip painstakingly details the activities of the Mansion/Forest/Basement's many and diverse inhabitants; including a few Humans, who technically own the entire place. The plot is set in motion by the sudden arrival on the scene of the wandering heroine Rosemary Ripley, who sets off a long series of events disrupting the established order.
4
5After a long hiatus, as of December 2022 the strip is [[https://mansionofe.the-comic.org/ posting again]] on Platform/ComicFury (while still maintaining [[http://mansionofe.comicgenesis.com/ the old site]] on the now mostly defunct Platform/ComicGenesis.) There's also a [[http://mansionofe.wikia.com/wiki/Mansion_of_E_Wiki fan-run wiki]] and a [[http://imaginarymongoose.co.uk/Mansion_of_E/ fan-made backup and mega-summary up through 2019 or so.]].
6
7!!Contains examples of:
8
9* AbandonedArea: The Tower (now known as Mansion) and the adjacent underground complex by the time the first humans arrived. Many parts of it were reclaimed by Earls and later abandoned again to be reclaimed by Basement-dwellers.
10* AbusivePrecursors: Ettins, the original builders of the mansion (and many other things in the wider world). [[spoiler:The Basement used to be their zoo and a POW camp.]] Humans have this reputation in the Basement after having run the Mansion for centuries, thanks to basement dwellers being so short-lived.
11* ActionDressRip: Rosemary rips off the base of her skirt at one point.
12* AerithAndBob: Humans (and [[spoiler:Boogiemen, who deliberately take names from a Human book]]) have 'normal' names (with FantasyCounterpartCulture in play). Everyone else...
13* AfterTheEnd: See below under The Magic Goes Away. The comic is set five decades after a cataclysm ("The Crash") destroyed every {{Magitek}} device, killing the majority of trained magicians, and greatly diminished the primary source of magic, {{Ley Line}}s.
14** Before that, there had been at least two global wars that completely or nearly eradicated their participants: Ettin-Sneech war, that left abandoned outposts full of dangerous machinery, and the Dawn War, which significantly altered the continents.
15* AntiClimax:
16** When Candle Monks start preparing to fight "The Enemy" you'd expect them to be a grandiose problem for Sylvester and Rosemary. [[spoiler:Actually, they are after Camora, who knocked down their holy candle. Apologies and Rosemary's threats prove enough to defuse the conflict.]]
17** When BrainwashedAndCrazy Hpobfvfr catches up to the heroes, [[spoiler:Mortimer accidentally undoes Operator's mind control]].
18* ApothecaryAlligator: Crazy Rhid has a crocogator hanging from the ceiling in his chemical workshop.
19* AristocratsAreEvil: Sylvester and Mortimer are nice enough. Some of their ancestors, on the other hand..
20* ArtEvolution: Color is eventually added, and used as [[spoiler: an indicator of the level of magic available in a particular locale.]] About at the same time strips start having perspective, though it remains rare.
21** Items locations and individuals receive stylistic updates over time, worth mentioning because these changes are detected by some characters in-universe. More than [[LampshadeHanging lampshading]], this is PlayedForDrama. Background character [[https://mansionofe.the-comic.org/comics/3338#content-start Furphy]] notices so many, he seems to be paranoid to other characters, and the major character Camora is freaked out by the Riddler-summoner changing form.
22** [[ExaggeratedTrope Exaggerated]]: the Riddler-summoner got [[http://mansionofe.comicgenesis.com/d/20080311.html a completely new form]] just 10 real-life days after its [[http://mansionofe.comicgenesis.com/d/20080321.html first appearance]].
23* ArtShift: Silhouettes are used to depict memories/flashbacks/speculations.
24%% * AuthorAvatar: Sylvester. [[WordOfGod Sorta.]]
25* BattleDiscretionShot: [[http://mansionofe.comicgenesis.com/d/20150522.html Frederick and his wife]] enjoying retirement.
26%% * BeatPanel
27* BerserkButton:
28** Briefly, a running gag in Subshaft 44f. Saying an innocent word may provoke Crud the Gnoll to attack the speaker. And he had many triggers.
29* BigLabyrinthineBuilding / {{Bizarrchitecture}} / BuildingOfAdventure: The Mansion and the Basement are both filled with masses of twisty corridors and rooms.
30* BizarreSexualDimorphism: [[http://mansionofe.the-comic.org/comics/307 The Motihauls]]. Both are human-sized humanoids and have little in common besides that.
31** Large & small Wyrms may constitute 4 genders of a single species despite tremendously different sizes, but the details are unclear. Canon info is that large & small Wyrms have a shared lifecycle, "eating" is a metaphor for part of this lifecycle, and the small Wyrm Nevus "managed to permanently Taint himself" which may be partly due to his mating with another small Wyrm. There is also a Wyrm "Mother"; evidently a queen figure, but the title may be literal. References are spread across several Sunday strips: [[https://mansionofe.the-comic.org/comics/2530/ 1]] [[https://mansionofe.the-comic.org/comics/2537/ 2]] [[https://mansionofe.the-comic.org/comics/2558/ 3]] [[https://mansionofe.the-comic.org/comics/2565/ 4]]
32* BringIt: Mansion-visitor Zay [[http://mansionofe.comicgenesis.com/d/20050313.html delivers]] one of these to a tentacle-monster that has grabbed him.
33* ByTheLightsOfTheirEyes: Every scene set in darkened rooms.
34* CartoonJuggling: Rosemary engages in it a couple of times. "Arc" or "[[https://mansionofe.the-comic.org/comics/599/ shower]]" variety.
35* {{Cephalothorax}}: [[http://mansionofe.comicgenesis.com/d/20040615.html The Gobules]]. A ball with legs.
36* ChekhovsGun: Too many to list all.
37** Rosemary being on the run.
38** Whatever Rosemary is hiding in her Pokekit.
39** Scary Lady, her past, her capabilities, her motives.
40* ConspicuousConsumption: Agita the Basement VIP indulges in this in regards to her living quarters.
41* CoolGate: The Panegates. All over the Mansion there are "windows" to distant places in the same world, alternate worlds and possibly other places. The codes to open most of them are non known. Some can be accessed only for a limited time once per several decades, due to the moving Mansion walls opening/closing access. [[spoiler:Scary Lady can open a number of them.]]
42* CouldHaveAvoidedThisPlot: The plot is kickstarted by Sylvester and Rosemary going down the Basement to retrieve some siege equipment. Said equipment is stored much closer, in the barracks, as Mortimer tells them by the end of the day.
43* CowTools: Scattered all over the place. Mainly, made by non-humans. The ones made in the Basement or by Pales tend to look like the trope namer — a stick with something at one end. The Ettins' tuning tool looks like a USB symbol. The Sneeches' last gift is a truncated pyramid with a strange symbol.
44* CrapsackWorld: The [=SubShafts=] are a dangerous machine-filled labyrinth occupied by various Basement refugees and outcasts.
45* CrossOver: A character from the (now long-defunct) webcomic ''[[http://sandwichworld.comicgenesis.com/ Sandwich World]]'' came for a visit.
46%% * CrypticBackgroundReference: It's a big world...
47%% * CrypticConversation
48* {{Cthulhumanoid}}: [[http://mansionofe.comicgenesis.com/d/20040619.html The Ichyoids]]; green aquatic humanoids with tentacles and pincers. They range from human size to so large, just their head dwarfs nearby humans.
49* CulturedWarrior / WarriorPoet: Sylvester's ancestor Milo. "Probably, the first Earl who could write."
50* {{Cyclops}}: [[http://mansionofe.comicgenesis.com/d/20040616.html The Eyebolts]]. Sort of slugs with two arms, two legs and one big eye on a stalk.
51* DastardlyWhiplash: Mortimer Gree, the villain of the novel ''Lo The Plow Shall Till The Soil Of Redemption'' is depicted with the standard outfit, and reportedly engages in KickTheDog behavior.
52* DeadHandShot: [[http://mansionofe.comicgenesis.com/d/20050821.html Used when]] [[spoiler: Rhid kills Leny the Trog.]]
53%% * DeadpanSnarker: Chunner the Gnoll, among others.
54* DepthDeception: Panegates may be flattened tesseracts viewed from a certain angle.
55* DoubleWeapon: Rosemary's new "Can Opener". A long thick shaft with an asymmetric crescent at one end (hence the name) and a paddle or club on the other end.
56* TheDreaded: The Woman of Mystery tends to provoke this reaction, as do the demons Chauncy and Edgar. (It turns out [[spoiler: she's a demon as well]].)
57* EcoTerrorist / EvilLuddite / GaiasVengeance: During the war, Sneeches often destroyed Ettin machinery with something that grew inside it. [[spoiler:The Tree looks like such weapon.]]
58* ExactWords: Anyone interacting with the Spindizzies has to be careful about this. (Though it's because they are so literal-minded, not malicious.)
59* TheFaceless: Mr. Hand. Digger Odel wears so much protective gear he is essentially this. The Boogiemen and Ichyoids start out like this.
60* FantasticLightSource: Glowing Balls Of Light and Amorphous Balls Of Light. Powered by The Tree, have to be cared for.
61* FantasyContraception: Stiflebloom. Its introduction several centuries ago played an important part at women's equality, as well as accepting Brush religion. Rufus and several background characters were born because the local bush lost its potency.
62* FictionalDocument: Lots of book titles, one of the more prominent being the pompous and overrated ''[[WesternAnimation/KimPossible Lo The Plow Shall Till The Soil Of Redemption]]''.
63* FourFingeredHands: Native Humans explicitly have these, a visiting Human from other parts is shown to have five.
64* FourLinesAllWaiting: The plot is glacially slow and keeps branching with every new character the known groups meet and leave behind.
65* GoneHorriblyRight: If business rivals of Earl Griffington killed him, expecting the family business to fail under his son, who was no inventor, they were half right. He was not good at inventing weapons, but he was good at commanding armies. He started a war and killed all rival rulers.
66* TheGhost: Skibble, "God", plus the entire race of [[Creator/DrSeuss Sneeches]]; it eventually turns out the last [[spoiler: have left the Basement entirely.]]
67%% * GovernmentAgencyOfFiction: Mentioned as part of the Human nation in which the Mansion is located.
68* {{Hammerspace}} / BagOfHolding: Poke Kits, manufactured by Hammerspace corporation. Their carrying capacity decreased after The Crash, but they still can hold more than pockets and purse. In the Mansion they should hold a polearm.
69* HandPuppet: The Weirdo has Fantod, who may or may not have a mind of his own.
70%% * HappilyMarried: Amos and Nellie, Comshaw and Camora.
71* HatOfAuthority: When seated in the Earl's Office in his official capacity, Sylvester wears a dark grey fedora. He thinks (and Rosemary agrees) it makes him look intimidating, so he avoids using the outfit and the office most of the times.
72* HatOfPower: Before The Crash wizwiches frequently wore tall conic hats with magic amplifiers. Those hats exploding killed most of them during The Crash.
73** Fuzz oracles copied the hat design, as well as amplifiers.
74* HeliCritter: The Helipaths. Octopuses with propellers on top of their heads.
75* TheHilarityOfHats:
76** Rosemary gets a CoolHelmet from Sylvester, which becomes her SignatureHeadgear.
77** The forest Nomes also have a great appreciation for hats.
78** As do the "Mark 4" Fuzzes in some Sunday strips.
79* HumansAreCthulhu: For most of the Basement-dwellers "The Earl" is a godlike figure from the distant past, an amalgamation of the great deeds of all the outstanding earls of E. Sylvester has to repeat he's "an earl, but not The Earl".
80* ImpoverishedPatrician: The Emans, essentially, thanks to frivolous spending of the previous few generations. Though, Sylvester is slowly digging the family out of its financial hole.
81** Taken a bit further in their backstory. A few centuries earlier the Earls of E led a ragtag alliance of small princedoms that challenged TheEmpire during its initial expansion and at its peak controlled a quarter of its territory.
82* InMediasRes: Cully's first little [[https://mansionofe.the-comic.org/comics/2873#content-start excursion]] from [=subShaft=] 44f is [[https://mansionofe.the-comic.org/comics/2887/ shown as he relates it]] to Chunner and Crud after his return.
83* InsistentTerminology: Rhid is the first to point out that his nickname is "Crazy".
84%% * InsufferableGenius: Rufus can display this tendency.
85* InterspeciesFriendship: Sprocket the Gnoll and Flange the Helipath are Basement repair-team that work together on various projects.
86* JigsawPuzzlePlot: Thanks to FourLinesAllWaiting. There are the three main human characters in the Mansion, there are consequences of their actions in the Basement, the forest and Eetown, there is The Weirdo Who Lives In the Attic reporting everything to mysterious higher-ups, there are Sylvester's and Mortimer's relatives traveling far away for unclear purposes (uncle Frederick with Scary Lady; brother Ace with a Nome; mother and sister somewhere south). There's Rosemary's backstory that should catch up with her [[WebcomicTime in a few weeks]]. There are Frowgler and other powerful observers, who know much more than they reveal. Then there are PuppeteerParasite Fixits running some ominous facility, which seems unrelated to the rest of the plots. And then there are completely out of left field [=SubShaft=] 44f and The Fuzz & The Robot, which appear on weekends and stopped making sense years ago. And that's forgetting all the numerous meaningful remarks, each of which can develop into years-long side story.
87* TheJeeves / ServileSnarker: Hector the robot displays this attitude toward Mr. Hand.
88* KilledMidSentence: [[spoiler: Villipend the Trog]] dies like this, getting [[spoiler: chomped from behind by the Beaver Shark.]]
89* KillerRobot: Guardbots permanently mounted in various spots in the Mansion.
90* KudzuPlot: Almost every time known characters venture into a new area and meet somebody there, those somebodies get their own plot thread. Sometimes one for all, sometimes one for each. Even mentioning a character, like brother Ace, may create a separate thread for him.
91%% * LazyArtist: Lots of copy-and-tracing going on.
92* LightningGun: Earl Ludwig developed one similar to real-life Taser powered by a battery backpack. More advanced versions were the size of a gun and could break stone walls, bigger version was used as a tank cannon; those supposedly were all destroyed by The Crash. Still more advanced version is the size of a pen; it gives the victim a few hours of sleep and a short amnesia.
93* LiteralMinded: The Spindizzies answer questions happily and openly, but very very literally.
94%% * LizardFolk: The Troglodytes and the Saurs.
95* LoadsAndLoadsOfRaces: Features, among others, Humans, Gnolls, Nomes, Ghasts, Oozes, Wyrms (large and small), Troglodytes, Saurs, Motihauls, Ichyoids, Helipaths, Gobules, Pales, Jibjibs, Spyders, Robots, Killer Trees and Talking Rocks.
96%% * LongRunner: Since 2003.
97%% * LoveAtFirstSight: Mortimer and Yasmine.
98* MadBomber: Crazy Rhid doesn't ''proactively'' go around blowing people up with his explosives, but he's not afraid to use them if provoked.
99* MadScientist: Sylvester's well-meaning ancestor Ludwig invented all sorts of useful-but-dangerous devices.
100%% * ManEatingPlant: Fern [[spoiler: and her "relatives"]], created by the former Earl Linus.
101* MeaningfulName: Many character names are actually obscure English words. It's (very) eventually revealed the Mansion itself was named by its Human inhabitants after [[spoiler: its original creators, the race of the Ettins.]]
102* TheMagicGoesAway: And not gradually, either. About 5 decades ago all active magic devices exploded, killing their users. Furthermore, {{Ley Line}}s power greatly diminished.
103** TheMagicComesBack: However, the inactive devices survived just fine, and energy is still abundant at "trickle points". And the new generations of humans have their usual share of magicians, who only need someone to teach them. [[spoiler:Mortimer is a unknowing magician.]]
104* MixAndMatchCritter: Beaver shark is a shark that will continue chasing you on the dry land and will gnaw down a tree where you try to hide. Skunk shark has the recognizable stripe and stink weapon.
105%% * MissingMom: Vezza the Nome's, among others.
106* TheMole: [[spoiler: The Weirdo Who Lives In The Attic]] has some sort of hidden agenda and makes a covert report to a visiting associate.
107%% * MotorMouth: Fizmo the Nome.
108* NeckLift: Happens to various Gnolls; they are small and light enough it's not an automatic sign of super-strengh.
109* NoGuyWantsAnAmazon: Rosemary has said that she has had this problem.
110* NoNameGiven: The Woman of Mystery AKA the Scary Lady. Eventually revealed to be [[spoiler: Myrrh.]]
111** Also the Human country where the Mansion is located, also eventually revealed as [[spoiler: Yurpsland.]]
112* NoodleIncident: The plot is so [[KudzuPlot dense]] and slow-moving, and so dialog-rich in places, that the comic contains a great many such incidents. Sometimes, details are revealed [[WebcomicTime years later]], but these may not be enough to lift an incident from noodle status. Here are a few of the more plot-relevant or puzzling ones.
113** There's literally a town called Noodle, first mentioned 5 years before the first indications a rather bizarre [[spoiler: and deadly]] incident happened there.
114** Whatever Leny the Trog [[https://mansionofe.the-comic.org/comics/3395#content-start did]] [[https://mansionofe.the-comic.org/comics/3396#content-start at]] some unspecified time in the past. No details have been given at all, but the tone seems to indicate it was something [[https://mansionofe.the-comic.org/comics/6617#content-start embarrassing]].
115* NotAfraidToDie: Crud the Gnoll shows this attitude when threatened with an automated killing system. [[spoiler:Threatening to kill the cute mechanical cat however, can make him cooperate.]]
116* OhCrap: Crazy Rhid when Wrawa the Trog [[http://mansionofe.comicgenesis.com/d/20050821.html calls his bluff]].
117* OnlySixFaces: The Gnolls all look pretty much the same at least to Humans; they all have different hairstyles.
118* PanFromTheSkyBeginning: Day 2 starts with the view of the solar system, gradually zooming to Yurpsland, then Audravania, then the Mansion of E.
119* PeoplePuppets / PuppeteerParasite: Fixits do it by attaching themselves to people's heads. [[spoiler:And they look like hats.]].
120%% * ThePlace
121%% * PoweredByAForsakenChild: The Basement may be this, if the Subshafts do indeed have an important purpose.
122* RagnarokProof:
123** The Mansion and The Basement were self-sustained for many centuries, despite humans poking around and renovating.
124** Other Ettin machinery also survived The Crash as if they were designed with such event in mind.
125** The human inventor Ludwig's devices survived The Crash too, although they may have been shielded by the Mansion.
126* RetGone: The possible fate of everyone who ever messed with the time twistpoint. Because despite its long-standing mysteriousness, ''nobody'' has ever messed with the time twistpoint.
127-->'''Sylvester:''' [[http://mansionofe.comicgenesis.com/d/20031031.html It's been nice never having met you.]]
128%% * RobotAntennae: All robots have one or two.
129* ScienceFantasy: Ettins had a {{Magitek}} civilization, with intermingling magic, {{Tin Can Robot}}s and [[BiotechIsBetter tailor-made servant species]]. Iron-age humans discovered their ruins and eventually adapted much of their knowledge.
130%% * ShirtlessScene: Mortimer spends an extended period in this state.
131* ShoutOut:
132** Creator/{{Infocom}} ''VideoGame/{{Zork}}'' games: Dorn beasts, zorkmid coins, Nome names, the city of Frobozz, numerous references to Grues, "the great underearth empire" of Polarites.
133** ''WesternAnimation/KimPossible'': pompous and overrated novel ''Lo The Plow Shall Till The Soil Of Redemption''.
134** Creator/HPLovecraft: Ichyoid design, the statue of Cthulhu in the storage of the most dangerous artefacts. The planet Yuggoth is referenced once or twice, seeming to be the most distant planet of the Wide World's solar system.
135** ''VideoGame/DwarfFortress'': Boatmurdered island, the site of bloodiest and most pointless battle. Tower caps, giant mushrooms cultivated by the Pales.
136** ''VideoGame/{{MULE}}'': a pixelated [=MULE=] appears in various cluttered storerooms as well as flashforwards about space exploration.
137** ''TabletopGame/SettlersOfCatan'': new (pre-Crash) colony Katan.
138** ''WesternAnimation/RockyAndBullwinkle'': "The Moose and Squirrel" inn in Eetown. [[https://mansionofe.the-comic.org/comics/4248/ In one strip]] one layabout holds a [[PullARabbitOutOfMyHat hat]], saying "This time for sure, Rocky".
139** ''Literature/JonathanLivingstonSeagull'': [[https://mansionofe.the-comic.org/comics/5223/ here]] the name is written in the clouds.
140** ''Literature/JohnCarterOfMars'': The planet Barsoom shares its name, color and mostly-desert nature.
141** ''Literature/{{Perelandra}}'': The planet "Perelandra is one big, um, jungleswamp."
142%% ** Creator/TerryPratchett, Creator/PGWodehouse, Creator/PatrickMcManus, TabletopGame/DungeonsAndDragons.
143* ShoutOutThemeNaming: Most of the Forest Nomes are named after spells from the ''VideoGame/{{Zork}}'' series. Many of the Motihauls working in Sidestep Hall are named after shopkeepers from ''VideoGame/NetHack.''
144* SigilSpam:
145** In the Mansion of E and its Basement the "E" is all over furniture and Human-made machinery.
146** In the flashbacks set in the Yurpsland University there's rectangular "YU" on the background wall.
147** The panels referencing the past of the Earls of E have their "E" insignia. The real distant past has a stylized "Ett" slowly transforming to "E".
148** The panels with their neighbors and then bitter rivals from S have "S" insignia.
149** The strips about the Northwoods war have alternating "Y" for King Yorik and "W" with an arrow on top for the Northwoods Alliance.
150** In flashbacks, where characters are black silhouettes, their allegiance is indicated by insignia on their helmets: "Y" (Yorik or Yurpsland), "E", "S", "W" (Northwoods), "H&S" (Hack and Slash).
151* TheSlowPath: The Woman of Mystery (Scary Lady) got transported from a few weeks before The Crash to the present. Frowgler the Horned Frog told her about upcoming events and that they'll meet again in some 50 years. Then she got pulled back to her time.
152* SphereEyes: Most non-humanoid species as well as Gnolls. Most humanoids tend to have large eyes too, but they bulge out less.
153* SticksToTheBack: An explicit if unexplained technique used by Comshaw and Agorn the Gnolls with the weapons they carry, allowing their hands to be free.
154* SwissArmyAppendage: Hector the robot has a collection of hands he switches between. One is a club he uses to wake up a sleeping Boogieman.
155* TertiarySexualCharacteristics: Females of all species have eyelashes and colored irises.
156%% * TheyCalledMeMad: Sylvester's scientist-ancestor Ludwig.
157* ThirdPersonFlashback: All flashbacks are shown with all characters blackened out with, sometimes with vague background. At one point, the [[WordOfGod author]] stated that it is possible that person doing flashback may have misremembered or imagines what have happened then. [[http://mansionofe.comicgenesis.com/d/20050914.html Example]].
158* ThisIsGoingToSuck "[[http://mansionofe.comicgenesis.com/d/20061126.html Oh, this can't be good.]]"
159* TimeForPlanB: Invoked by Rosemary after meeting some angry Ghasts. She and Sylvester go the other way, quickly.
160%% * TimeyWimeyBall
161* TunnelKing: "Digger" Odel is hired to dig in the basement, and always has a pickaxe with him.
162* UnsoundEffect: The most common ones are "UNCLICK" and "UNCLANG" when something is being closed after the conversation is over.
163* UnusualEuphemism: [[Franchise/TheHitchhikersGuideToTheGalaxy Zark]]! Fratz! [[Literature/BillTheGalacticHero Bowb!]]
164%% * UpperClassTwit: Sylvester and Mortimer are both well-meaning variants on this.
165* TheVoiceless: The Pales never talk, with the exception of [[ExactlyWhatItSaysOnTheTin Zpeaker]].
166* WebcomicTime: Since 2003 (with a yearlong hiatus at one point.) Roughly ''two days.''
167* WeirdnessMagnet: Mortimer. He and his family are well aware of it. It is eventually revealed that [[spoiler: he is an unknowing wizard.]]
168%% * WideEyedIdealist: Cully the Gnoll.
169* WingDinglish / GeniusBonus: The Ichyoid pidgin language is [[https://en.wikipedia.org/wiki/Futhork Futhork]]. "Ettinese" is two different dingbat fonts (Ettins had two brains, hence two different alphabets).
170* ZeppelinsFromAnotherWorld: In flashbacks, memories and infodumps set before The Crash.
171

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