1 | ''The Flowering Nose'' is a rather bizarre game made by Seth Fisher (who passed away in early 2006) and Omar Waly. It is a rather bizarre game where you star as a [[PlantPerson creature]] with a flowering nose. Any object that you pick up can be used as a method of teleport, and you kill creatures [[AbnormalAmmo with flowers.]] It's really fun and very thought out. [[http://www.radicalplay.com/floweradventure/ Can be played here]] |
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4 | !!This game provides examples of: |
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6 | * AbnormalAmmo: The protagonist uses flowers he collects as ammunition. |
7 | * BrokenBridge: Literally in one level, you must [[ItMakesSenseInContext fetch a tree a donut]] in order for him to make the bridge passable. The various doors in the games also serve this function, as well. |
8 | * EmptyRoomPsych: Are you ''sure'' you got everything in a room? |
9 | * ExactlyWhatItSaysOnTheTin: Practically all the levels in the game. Granted, you access them by placing their respective item on the teleporter spot. [[ItMakesSenseInContext It makes more sense in context]]. Also, the Flowering Nose, the protagonist, is this. |
10 | * EverythingIsSmashableArea: When you have the bomb with you. |
11 | * FetchQuest: The entire meaning of the game. You need to fetch a sprout that was taken. Goes hand in hand with [[ItemGet item getting]] in this case, as well. |
12 | * FlashOfPain: Whenever the Flowering Nose or an enemy gets hurt. |
13 | * FireAndBrimstoneHell: Whenever you fall off the map, you fall into one, complete with Satan himself wearing a blue satin outfit. If you collect a certain item, you can freeze over the fire aspect. |
14 | * GagNose: They don't call him the [[ExactlyWhatItSaysOnTheTin Flowering Nose]] for no reason! |
15 | * GrowsOnTrees: The items that may be planted in the Flowering Nose's special garden grow into fruit-bearing bushes. |
16 | ** You can plant cheese. It grows into a cheese bush. |
17 | ** You can also plant actual vegetables like carrots, but they also grow into a bush. |
18 | * InsurmountableWaistHighFence: [[ExactlyWhatItSaysOnTheTin Oh so very many]]. They are generally used with [[LockAndKeyPuzzle key doors]]. |
19 | * InterchangeableAntimatterKey: The game only has one key, and it opens every door. Well, except for the special garden door. |
20 | * InventoryManagementPuzzle: The Flowering Nose has tiny hands, so he can only carry one thing at a time. Proves to be very annoying later on. |
21 | * ItemGet: This entire game is about getting a sprout. Along the way, you will need a certain item to get to a certain level to get another certain item...it goes on and on. |
22 | * IsometricProjection |
23 | * LockAndKeyPuzzle: There is one key in the game, and it unlocks every locked door. However, the problem is getting the key to the respective door... |
24 | * LockedDoor: There are a lot of these scattered throughout the game, requiring [[InterchangeableAntimatterKey a key]]. |
25 | * MindScrew: Everything about this game. You're a [[PlantPerson plant man]] in a world where you travel from place to place by putting [[ItemGet random items]] on the X in front of the [[ItMakesSenseInContext benevolent sunflower]] and stepping on the glowing pad in the centre of the ring of pyramids. You fight slugs, ladybugs, and the devil himself with [[AbnormalAmmo flowers]]. There are [[TalkingToPlants talking trees]], talking rocks and even a talking urn in the game aswell. |
26 | * PlantPerson: The protagonist himself. When he dies, he even turns to soil that sprouts a flower. |
27 | * PlotCouponThatDoesSomething: The sprout functions as a key to the special garden. |
28 | * PointOfNoReturn: This is what happens if you lose track of an important level item. However, if you find the item, this trope no longer applies. |
29 | * {{Satan}}: When you get to the [[FireAndBrimstoneHell hell level]], you can encounter him, and defeat him as well. |
30 | * SavePoint: There are several in this game. |
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FollowingContext VideoGame / TheFloweringNose
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