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1[[quoteright:268:https://static.tvtropes.org/pmwiki/pub/images/tetrisworldscover.jpg]]
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3''VideoGame/{{Tetris}}'' is back!
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5A 2001 sequel released on PC, Platform/GameBoyAdvance, Platform/PlayStation2, Platform/NintendoGamecube and Platform/{{Xbox}}, wherein you get six different challenges, or "worlds". You play ''Tetris'' in your play area, or tetrion, to help the Minos escape. You must complete all six up to level 15 to get the GoldenEnding, and to access classic Tetris. The variants are as follows:
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7* Tetris: The classic game.
8* Square Tetris: Tetris with double the goal, but you're allowed to combine tetrominos into squares. Clearing a line with part of a gold square, made of the same tetromino, in it, nets the player 10 bonus lines. Clearing a line with part of a silver square nets the player 5 bonus lines.
9* Cascade Tetris: A variant wherein gravity is universal. Gravity is important to determining levels.
10* Sticky Tetris: Clear the bottom line of "garbage blocks", but pieces of the same color stick together. Create a 25-square shape and it disappears instantly.
11* Hotline Tetris: Six hotlines which are the only lines that count. Higher hotlines give more points.
12* Fusion Tetris: Similar to Sticky Tetris, but with a "fusion block" in the bottom line, and you must fuse indestructible "atom blocks" with the "fusion block".
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14''Tetris Worlds'' is also historically notable as the first ''Tetris'' game to be beholden to the Tetris Guideline gameplay specifications to which all ''Tetris'' games henceforth must adhere (see [[Trivia/{{Tetris}} the Tetris trivia page]]).
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16!!Tropes occurring in ''Tetris Worlds'':
17* ArrangeMode: Five [[https://en.wikipedia.org/wiki/Tetris_Worlds variations]] on the classic formula, ranging from simply enabling gravity for stray pieces to the far-fetched "Fusion Tetris", whose goal is to combine as many 1×1 blocks as possible rather than clear lines. Players are slowly introduced to these game modes as they play the campaign. The Platform/GameBoyAdvance version also has "Popular Tetris", which is accessed via cheat code and [[{{Retraux}} emulates the classic Game Boy version]], gameplay mechanics included.
18%% ColourCodedForYourConvenience: Fusion and Sticky.
19* EmbeddedPrecursor: "Popular Tetris", exclusive to the Game Boy Advance version, is an emulation of the classic Game Boy edition of ''Tetris''.
20* ExcusePlot: Which is still more plot than [[NoPlotNoProblem you usually get]] in a ''VideoGame/{{Tetris}}'' game. Apparently, the Minos (individual blocks that make up the iconic Tetriminos) are {{Animate Inanimate Object}}s, the Matrix (game area) is a "Tetrion", a device which serves as a gateway to other planets that one can open by playing Tetris, and the Minos are using the Tetrions as a means of exodus from their soon-to-be-doomed home planet, Hadar 4.
21* UpdatedRerelease: The Xbox and Gamecube versions, being developed by Radical Entertainment instead of Blue Planet Software like the [=PS2=] and PC versions. Both versions includes improved graphics, a different title screen, and a newly rendered opening cutscene, but the Xbox version has the added bonus of playing online via Xbox Live.

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