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6->''"I urge the people of the future to remember that X is my... nay, the world's hope!"''
7-->-- '''Dr. Thomas Light, ''Mega Man: Maverick Hunter X''.'''
8
9''Mega Man: Maverick Hunter X'' is a [[VideoGameRemake remake]] of the [[VideoGame/MegaManX1 first game]] in the ''VideoGame/MegaManX'' series, released exclusively for the Platform/PlayStationPortable.
10
11In this [[AdaptationExpansion expanded retelling]] of the original ''[[VideoGame/MegaManX1 Mega Man X]]'', our hero [[TheHero X]] was discovered by Dr. Cain and used to create a new generation of free-thinking robots called Reploids. After rebellious or defective Reploids began threatening to harm humans, X joined an organization called the Maverick Hunters to ensure peace. He befriended the skilled [[TheLancer Zero]] and his commander [[BigBad Sigma]] in the 17th Elite Unit. However, X's mercy and pacifism limited his efficiency in battle, keeping him a B-Class Hunter.
12
13Then Sigma himself suddenly goes Maverick, taking the unpredictable [[TheRival Vile]] and many other Hunters with him. X and Zero must band together to stop his rebellion from wiping out the humans and creating a society of only Reploids. Sigma shows fascination with X, believing he has the power to further shape the future of Reploids, as well as with Vile, who holds a personal vendetta against the heroic X. After completing the game once as X, the player can play as Vile in [[AnotherSideAnotherStory his own unique scenario]].
14
15This game has the same eight Maverick bosses as the original, though they've all been redesigned and their personalities are expanded on:
16* Chill Penguin of the 13th Polar Region Unit. X earns [[AnIcePerson Shotgun Ice]] from him, and Vile earns [[ElementalArmor Frozen Castle]].
17* Spark Mandrill of the 17th Elite Unit. X earns [[ShockAndAwe Electric Spark]] from him, and Vile earns the RocketPunch system.
18* Armored Armadillo of the 8th Armored Division. X earns [[ThrowingYourShieldAlwaysWorks Rolling Shield]] from him, and Vile earns the [[EnergyBall Ball]] system.
19* Launch Octopus of the 6th Marine Unit. X earns [[HomingProjectile Homing Torpedo]] from him, and Vile earns the [[MacrossMissileMassacre Missile]] system.
20* Boomerang Kuwanger of the 17th Elite Unit. X earns [[BoomerangComeback Boomerang Cutter]] from him, and Vile earns the [[BattleBoomerang Cutter]] system.
21* Sting Chameleon of the 9th Special Forces. X earns [[SpreadShot Chameleon Sting]] from him, and Vile earns the [[RayGun Laser]] system.
22* Storm Eagle of the 7th Air Cavalry Unit. X earns [[TornadoMove Storm Tornado]] from him, and Vile earns [[SprintShoes Speed Devil]].
23* Flame Mammoth of the 4th Overland Unit. X earns [[PlayingWithFire Fire Wave]] from him, and Vile earns the [[FireBreathingWeapon Flamethrower]] system.
24
25The game also included a bonus animated movie, ''The Day of Σ'', which expands on the characterizations of X, Zero, Vile, and Sigma. It focuses on the fateful day that Sigma made his Maverick status known, and led his Reploid rebellion with the ultimate goal of testing X's evolutionary potential against his own ambitions.
26
27This game, along with ''VideoGame/MegaManPoweredUp'', were released in hopes of [[ContinuityReboot rebooting each of their individual series]]. Due to poor sales, however, hope for any additional sequels [[CutShort ended with these titles]].
28
29----
30!!This game provides examples of:
31
32* TwoAndAHalfD: The updated graphics in this [[VideoGameRemake remake]] were done in this style.
33* AdaptationalBackstoryChange: Here Sigma seems to have less to do with the Maverick Virus in general, since the post-credits message about his "soul" was removed and he makes no mention of any encounters with Zero in the past. Plus he gets his trademark eye scars from X in the missile base during ''The Day of Σ'' rather than from Zero in Wily's lab, meaning that confrontation may not have even happened. Due to how important the Virus is in future installments, it's likely that Sigma would have found the Maverick Virus himself later on.
34* AdaptationalExpansion: The Maverick bosses are given much clearer personalities than the AllThereInTheManual bios in the original game, due to the inclusion of pre-battle dialogue and mid-battle BossBanter.
35* AdaptationRelationshipOverhaul:
36** While they've always been on the same side, X and Zero had more of a Senpai/Kohai dynamic at the beginning of the [[AlternateContinuity original continuity]] before the two began to grow close to each other, with Zero showing a bit of an arrogant streak. In this game, the two are already fast friends who respect and care for each other, evidenced and fleshed out in ''The Day of Σ'' OVA.
37** In the original series, Vile saw X as little more than an outdated model, a non-threat to his agenda, until X defeated him in ''X1'' and he developed a grudge. His hatred of X is much more fleshed out in ''Maverick Hunter X'', showing that he despises X not only because he's outdated and weak, but because ''everyone'' sings his praises anyways. It's a bit of a GreenEyedMonster dynamic where Vile wants to prove he is the one with the potential to change the world, not X.
38* AdaptationalVillainy: Sigma is much more evil, shown here and in ''The Day of Σ''. On top of his villainy being much worse than anything he did until the later games, his actions are of his own free will and not because he was infected by the Maverick Virus (as far as we know).
39* AlasPoorVillain: At the end of Vile's storyline, Sigma questions Vile as to [[AndThenWhat what he planned to do]] after challenging X. Severely damaged, Vile admits he didn't really have any goals beyond defeating X, but in doing so, he validated his own existence, which was enough for him. His story ends with him weakly declaring his own name and reaching for the sky before losing power completely.
40* AmericanKirbyIsHardcore: Compare the [[https://static.tvtropes.org/pmwiki/pub/images/mmx.jpg Japanese boxart]] to the American boxart above, whereas in the original art it's a dynamic display of a calm and focused X, with Zero, Vile, and [[EvilOverlooker Sigma]] in the background, the American boxart shows a snarling X with his ArmCannon blazing surrounded by explosions and a sinister looking Boomerang Kuwanger in the background.
41* AndThenWhat: Given to Vile by Sigma; after Vile fails to defeat X, Sigma asks him what he planned on doing if he had succeeded — if he intended to try to defeat him himself, or join him in the rebellion as a willing pawn. Vile admits he doesn't know, but also that he doesn't care, he just wanted to prove he was superior to X.
42* AnimeThemeSong: "Don't Wanna Be" By Spinwake.
43* AntiArmor: The [[ShockAndAwe Electric Spark]] will cause most of [[HeavilyArmoredMook Armored Armadillo]]'s armor to fall off.
44* AntiHero: Vile has shades of this; he fights against Sigma's reploid rebellion, but only does so to try and prove his superiority over X.
45* ApologeticAttacker: When X confronts Storm Eagle as being a Maverick, Storm Eagle asks for X's forgiveness before attacking him.
46* ArmCannon: X's weapon, a PlasmaCannon by default. Vile also has one, which starts with the [[MoreDakka Vulcan]], but can be upgraded with [[MacrossMissileMassacre Missiles]] or a RocketPunch.
47* ArmorOfInvincibility: X's body enhancements from Dr. Light's capsule reduce the damage he receives by 50%.
48* AxeCrazy: Vile has no problem with attacking other reploids just for getting on his bad side, [[BerserkButton or for mentioning X]]. In ''The Day of Σ'', Vile has actually been detained by the Maverick Hunters due to his reckless and dangerous behavior, being led to containment in shackles.
49* BackgroundBoss: Sigma's [[FinalBoss final form]], complete with a ColossusClimb on his [[GiantHandsOfDoom Giant Paws Of Doom]] to hit his only [[AttackItsWeakPoint weak point, his head]], all while dodging his BreathWeapon, [[ShockAndAwe Electric Attacks]], and BeamSpam.
50* BadassBoast:
51** Flame Mammoth has a few of these, going as far as to turn Sigma's notion that X is the future of reploids into that he'll have the chance to stomp the future into dust, and starts every fight with a BattleCry of "Power!"
52** Vile is also quite full of these, especially when it comes to his superiority over X.
53* TheBadGuyWins: [[PyrrhicVictory Subverted]] when Vile completes his story: he gets ambushed by X after the fight, and X delivers the Coup de Grâce on him.
54* BattleBoomerang: X's Boomerang Cutter and Vile's Cutter weapon system, both from Boomerang Kuwanger.
55* BequeathedPower: Just like in the original release, if X has not obtained Dr. Light's arm enhancements by the time Zero makes his HeroicSacrifice versus Vile, Zero will bequeath his Zero Buster to X. ''Unlike'' in the original release, where the Light upgrades and Zero Buster were exactly the same, in this game the Zero Buster is actually superior to the standard upgrades.
56* BerserkButton: Vile [[AxeCrazy isn't a very stable reploid]] most of the time; however, if someone mentions X or his potential, he quickly goes off the deep end.
57* BGMOverride: In Vile Mode, all the 8 stage themes, as well as the intro stage, have their music replaced with Vile's theme.
58* BigNo: When Storm Eagle is defeated, he shouts, "No!" while he topples.
59* BloodKnight: Boomerang Kuwanger, despite the fact that he and X are old friends, won't pass up the chance to fight X to the death, finding the idea of testing himself against X's potential too much fun.
60* BoringButPractical: Vile's Distance Needler isn't as flashy as his other arm weapons, just being a single ice projectile with a low fire rate, but it travels the entire length of the screen, punches through shielded enemies, and does enough damage in one shot to make it superior to a lot of the more rapid fire weapons when used against bosses. It also has a low point cost, meaning you can equip it almost immediately and it won't take away too much space from other, bigger weapons.
61%%
62%% Nearly all of these are zero-context examples and need to be on their own lines and alphabetized
63%%
64%%* BossBattle
65%%** '''Chill Penguin'''
66%%*** AnIcePerson
67%%*** BlowYouAway: With a Snowstorm WeatherControlMachine.
68%%*** ElementalBarrier: Able to conjure ice penguins to block attacks.
69%%*** SpreadShot: Ice attacks are an Exploding Shot variant.
70%%*** SlideAttack: Penguin belly slide.
71%%** '''Spark Mandrill'''
72%%*** ElementalPunch
73%%*** ShockAndAwe
74%%*** ThisIsADrill: Spark Mandrill replaces his normal dashing punch with a drill in this release.
75%%** '''Armored Armadillo'''
76%%*** BouncingBattler: He mainly bounces around the stage while being invulnerable (unless you remove his armor).
77%%*** LuckilyMyShieldWillProtectMe
78%%*** PlasmaCannon: [[UnusualWeaponMounting mounted]] in his head.
79%%*** RemovableShell: Optional, Armored Armadillo's shields [[AntiArmor can be removed]] to make him more susceptible to damage.
80%%*** RollingAttack
81%%** '''Launch Octopus'''
82%%*** LifeDrain: The follow-up attack to the whirlpool.
83%%*** MacrossMissileMassacre
84%%*** UnderwaterBossBattle
85%%*** WeaponsThatSuck: Can pull X/Vile in by creating a whirlpool with his tentacles.
86%%** '''Boomerang Kuwanger'''
87%%*** PrecisionGuidedBoomerang: Can throw the pincers on his head.
88%%*** [[PunchedAcrossTheRoom Slammed Across The Room]]: Able to slam X/Vile into the ceiling with his head pincer.
89%%*** TeleportSpam
90%%** '''Sting Chameleon'''
91%%*** CollapsingCeilingBoss
92%%*** EnergyWeapon
93%%*** MultipurposeTongue
94%%*** SpreadShot: Lasers split into three, of the Initial Burst variant.
95%%*** VisibleInvisibility: NighInvulnerability while using it.
96%%** '''Storm Eagle'''
97%%*** BlowYouAway
98%%*** DeathFromAbove: Swoops down at high speeds for CollisionDamage.
99%%*** HighAltitudeBattle: The battle takes place on Storm Eagle's CoolAirship
100%%*** MookMaker: Spawns eggs from his mouth filled with [[WeaponizedOffspring robotic bird mooks]].
101%%*** PlatformBattle: Most of Storm Eagle's attack don't do damage, the point of them is to try and push X/Vile off of his CoolAirship for an [[BottomlessPit automatic death]].
102%%*** WindFromBeneathMyWings
103%%** '''Flame Mammoth'''
104%%*** GroundPound: Used to cause {{Knockback}}.
105%%*** InconvenientlyPlacedConveyorBelt
106%%*** OilSlick: Able to lob a glob of oil onto the floor, then ignite it.
107%%*** PlayingWithFire
108* CainAndAbel: Used for symbolism. Dr. '''Cain''' is the one who unearthed X, inadvertently causing the Maverick uprising and "betraying" mankind. And then '''Abel''' City is destroyed at the very start of Sigma's rebellion.
109* CallForward: X hesitates when attacking a Maverick Mechaniloid because it has a reploid hostage, attributed to his deeper thinking, even though the risk of hitting the hostage was actually pretty low. Later, when Zero is running a simulation of the same scenario, he visibly hesitates (although he does ultimately take the shot), alluding to the fact Zero also is more than meets the eye, just like X.
110* CallingYourAttacks: X does so every time he fires one of his special weapons.
111* CameBackWrong: This is X's first guess as to what happened to the Maverick Bosses in the BossRush.
112* ChargedAttack: X's ArmCannon already has a charged shot by default; however, there are two sets of arm enhancements that allow an even higher boost. Dr. Light's PlasmaCannon upgrades give a standard larger charged attack, as well as the ability to charge special weapons; however, the Zero Buster, which is only gained if X does not get Dr. Light's enhancements before facing for Vile the second time, actually provides a charged attack even stronger than the Light upgrades.
113* CheckpointStarvation: Storm Eagle's level. The checkpoint only appears ''after'' an annoying sequence of platform-jumping.
114* TheChosenOne: Dr. Light, Dr. Cain, and Sigma believe that X is this, what with his unlimited potential to evolve robotkind.
115* ContinuitySnarl: ''The Day of Σ'' OVA features Sigma launching a nuclear attack on Abel City and Dr. Cain being caught in the blast and presumably being killed. This wasn't an issue in ''MHX'' since it was a reboot following an AlternateContinuity. However, the OVA would also be featured in the ''Mega Man X Legacy Collections'' as the official backstory to the entire X series. The problem is that the collections contain the games from the original timeline where Dr. Cain is up and about.
116* CoolAirship: Storm Eagle's airship, the Death Rogumer.
117* CutscenePowerToTheMax: At the end of Vile's story, Vile is fatally wounded by one of X's charge shots. No matter how much health you have after finishing the boss fight.
118--> ''"Not a charge shot!?"''
119* DamnYouMuscleMemory: The same button that, when playing as X, triggers your dash ability (once you have the leg armor), activates Vile's leg cannon in Vile Mode, causing you to stop in place rather than dash forward.
120* DarkerAndEdgier: Not that the original game was sunshine and rainbows, but ''[[VideoGame/MegaManX1 X1]]'' was relatively upbeat in its tone and storyline. ''Maverick Hunter X'' thanks to a greater means of storytelling, goes deeper into the storyline of ''Mega Man X1'', and as a result, we learn just how serious everything really is in X's world. Especially in the ''Day of Sigma'' OVA.
121* DeathCryEcho:
122** Spark Mandrill: "So this is what it's like..."
123** Armored Armadillo: "It was a good fight..."
124** Launch Octopus: "Even my explosion is beautiful!" (In Japanese, Launch Octopus, as Launcher Octopuld, has "The artist's explosion...!" as his line.)
125** Boomer Kuwanger: "So...strong..." (In Japanese, he comments on X's power, and then his own explosion [[KilledMidSentence cuts him off]]: "This... power's...")
126** Sting Chameleon lets out a [[HellIsThatNoise creepy]] screech during his [[FutileHandReach dying animation]].
127** Storm Eagle lets out a BigNo.
128** Vile: "[[BigNo No!]] [[ThisCannotBe I can't lose to]] [[SayMyName X]]!"
129** Sigma's humanoid form: "I should've known you could do it, X..."
130** In his Wolf Sigma form, Sigma lets out a dying scream.
131* DidntNeedThoseAnyway: X's Boomerang Cutter or Vile's Cutter weapons can lop off Launch Octopus's CombatTentacles to remove his LifeDrain ability, and Flame Mammoth's trunk to remove his OilSlick move.
132* DidntThinkThisThrough: It's implied that Zero figured out Sigma's treachery ''before'' he revealed his betrayal, but he never bothers to tell X; something which, frankly, costs him dearly.
133* DontYouDarePityMe: Armored Armadillo tells Vile he pities him for having no respect for authority, Vile responds angrily by claiming Armored Armadillo knows nothing about him.
134* DoubleUnlock: Most of Vile's weapons require you to beat one boss for the weapon type to be unlocked, and another for the weapon itself. For example, one of Chill Penguin's weapons is a flamethrower, but you need to beat Flame Mammoth in order to unlock flamethrowers before you can use it.
135* DownerEnding: Vile experiences this at his own trek's end: he gets shot by X after taking him and Zero down.
136* DualBoss: The FinalBoss of Vile's playthrough is a battle against both [[TheHero X]] and [[TheLancer Zero]] simultaneously.
137* DumbMuscle: Spark Mandrill has shades of this, he admits he's not very smart and does not like thinking, but feels that what Sigma is doing is right.
138* EasilyDetachableRobotParts: To stop Sigma from launching a MacrossMissileMassacre against Abel City, Sigma tells X to disarm himself...since X's ArmCannon ''is'' his arm, he detaches his arm at the elbow, letting it drop to the floor.
139* EvilIsHammy: Sigma.
140* ElementalArmor: With the Frozen Castle upgrade gained from Chill Penguin, Vile gains a thin coating of ice over his armor, reducing the damage he takes.
141* EleventhHourSuperpower: [[BequeathedPower The Zero Buster]]. Unlike in the original game where Dr. Light's arm parts and Zero Buster are exactly the same, the Zero Buster is stronger in this version. However, to get the Zero Buster, X has to skip getting the Light arm parts until midway through the second to last level, where when he obtains Zero's blaster he only has penultimate and FinalBoss to go before the game is finished.
142* EnergyBall: X's Rolling Shield and Vile's Ball weapon system, each obtained from Armored Armadillo.
143* EnergyWeapon: X's [[SpreadShot Chameleon Sting]] and Vile's Laser weapon system, both gained from Sting Chameleon.
144* EveryManHasHisPrice: Chill Penguin says that Sigma has met his price for joining his Maverick rebellion. He does not say what Sigma gave him, but does add that working for Sigma is a million times better then [[NothingExcitingEverHappensHere piddling around in the South Pole]].
145* EvilLaugh: Vile does this as part of his victory cheer whenever he defeats a [[BossBattle Maverick]].
146* EvilOverlooker: Sigma in the original Japanese boxart, complete with SlasherSmile and GlowingEyesOfDoom.
147* ExplosiveOverclocking: After Sigma's MacrossMissileMassacre against Abel City, and being [[ImpaledWithExtremePrejudice impaled through the abdomen]] by Sigma's LaserBlade, X taps into a raw power inside of him and attacks Sigma with just his bare hand, [[GoodScarsEvilScars scarring Sigma's face]]. Unfortunately, X soon burns out before he can continue attacking Sigma.
148* FaceHeelTurn: Sigma, Vile, and all the former Maverick Hunters who joined Sigma's rebellion.
149** Some like Chill Penguin and Flame Mammoth joined willingly, others like Storm Eagle tried and failed to stop him and were forced into joining while Boomerang Kuwanger joined at the opportunity to fight X.
150* FaceFault: Most of the Maverick bosses do this. Storm Eagle falls on his back, thus performing an inversion, while the water in which Launch Octopus is fought during his fight defies this by holding up Launch's corpse.
151* FatBastard: Flame Mammoth, who's extremely arrogant and looks down on smaller people (who's just about everyone because he's elephant-sized). As an added bit of karma, he's also the only one of the former Maverick Hunters that defected to Sigma's side to not have any of his unit go with him.
152* TheFightingNarcissist: Launch Octopus and his artistic battle style, this is why it was so easy for Sigma to convince him to join his rebellion, Sigma fed into Launch Octopus's ego.
153* FireBreathingWeapon: X's Fire Wave and Vile's Flamethrower weapon system, both gained after defeating Flame Mammoth.
154* ForGreatJustice: As Dr. Light predicted when he [[TheWorldIsNotReady sealed him away]], this is what X fights for.
155* FutileHandReach: Sting Chameleon reaches out feebly after he's defeated, just before [[DefeatEqualsExplosion he explodes]]. Also done by Vile in the end of his playthrough.
156* GameplayAndStorySegregation: In Vile Mode, although it's Vile who defeats all the Mavericks, X still has all the reploids' signature weapons during the final battle.
157* GameplayAndStoryIntegration: When fighting the Mavericks during the BossRush segments of Sigma's Palace, the chattier Mavericks like Chill Penguin and Sting Chameleon have their cries delivered in [[DeathOfPersonality a more stilted monotone]], reinforcing X's theory that [[BackFromTheDead their corpses have been reanimated]]. [[SubvertedTrope Mavericks that speak in fuller sentences however don't show this trait.]]
158* GigglingVillain: Sting Chameleon giggles madly as you fight him. [[IShallTauntYou Nyah hah ha]]!
159* TheGoodGuysAlwaysWin: Even when playing as [[VillainEpisode Vile]], X will still ultimately win, leading to a DownerEnding for Vile.
160* HeroicSacrifice: Zero, just like in the original game. In X's playthrough he does this by destroying himself and Vile's MiniMecha, in Vile's playthrough, he grabs Vile around the legs so that X can destroy both of them with a [[ExplosiveOverclocking Explosively Overclocked]] ChargedAttack.
161* HeadsIWinTailsYouLose: Vile's FinalBoss fight against X and Zero. Unlike most examples, Vile has actually won in the cutscene afterwords, he just got careless and Zero managed to hold him place long enough for X to kill him with a charge shot.
162* HomingProjectile: X's Homing Torpedo, and Vile's Infinity Gig RocketPunch.
163* HonorBeforeReason: Armored Armadillo continues to follow Sigma's orders because since Sigma only ''just'' officially went Maverick, he is still ''technically'' the commander of the Maverick Hunters, as there has not been time to strip Sigma of his rank yet.
164* IShallTauntYou: Sting Chameleon loves to [[GigglingVillain giggle madly]] and taunt while he fights.
165* ImpaledWithExtremePrejudice: Sigma impales X through the abdomen with his LaserBlade. Despite massive damage, however, this is not a killing blow, since X is a robot.
166* InterfaceSpoiler: The boss's name appears at the top-right over what's highlighted in the Stage Select. In Vile Mode, the boss of the final stage is labelled "Unknown," their features obscured by shadow. If you squint just a little though, it's easy to make out that it's [[spoiler: X and Zero]].
167* KamehameHadoken: Like in the original, X can obtain this as an EasterEgg. It kills most things in one hit, but you have to be in full health to perform it.
168* KickThemWhileTheyAreDown:
169** After beating [[DualBoss X and Zero]] in his playthrough, Vile will angrily berate and kick X... this ends up being his undoing, since he's so focused on X, Zero is able to get the drop on him from behind.
170** Also done in Vile's intro stage, where he shoots the downed X with his ShoulderCannon twice before Zero comes to the rescue.
171* KilledMidSentence: Vile shuts down mid-sentence as he claims that by defeating X he has validated his own existence. He starts by declaring his own name, but after that he trails off weakly before he powers down completely. [[SubvertedTrope Subverted]] in that being a reploid Vile doesn't really die, [[WeCanRebuildHim he can (and will be) rebuilt]].
172* KillOneOthersGetStronger: If you kill either Zero or X, the other will get angry, lets off a BattleAura and whips out more powerful attacks.
173* LargeHam: Vile and Sigma, especially the latter.
174* LaserBlade: Sigma's weapon, even before he officially went Maverick.
175* LegCannon: In addition to a ShoulderCannon and an ArmCannon, Vile also sports one of these. At the start it can only launch [[ThrowDownTheBomblet Napalms]], but can be upgraded with [[EnergyBall Balls]] and [[FireBreathingWeapon Flamethrowers]].
176* LoadBearingBoss: Although their stages remain intact and allow {{Backtracking}}, Storm Eagle's, Launch Octopus's, and Chill Penguin's defeats have their levels interact drastically with other levels in the game:
177** Storm Eagle's CoolAirship crashes into Spark Mandrill's power plant, causing [[BlackoutBasement rolling blackouts]].
178** Launch Octopus's UnderwaterBase floods into Sting Chameleon's [[TheLostWoods Forest Base]].
179** With Chill Penguin defeated, the frozen winds from his Arctic base seep into Flame Mammoth's [[EternalEngine prototype weapon's factory]].
180* MacrossMissileMassacre:
181** X's [[ChargedAttack charged]] Homing Torpedo fires six missiles simultaneously. Vile's Missile weapon system allows rapid firing of missiles. Special mention goes to the Popcorn Demon missile, which can fire [[RecursiveAmmo two additional missiles]] from the original shot, meaning with rapidfire it's very easy to [[SpamAttack fill the screen with missiles]].
182** Also, Launch Octopus can attack using this tactic.
183* NobleDemon: Storm Eagle is very apologetic to X when he confronts him, and fights at his full strength out of respect for X. Against Vile, Storm Eagle actually tries to talk the latter down, although it doesn't work.
184* NoNameGiven: X's Navigator is never named in game, despite having several lines in cutscenes and ''The Day of Σ''.
185* NotHisSled: For players of the original ''VideoGame/MegaManX'', all the Dr. Light upgrade capsules are in a different spot, or give out a different part from the original.
186* PromotedToPlayable: [[VillainEpisode Vile]].
187* PyrrhicVictory: For everyone - Sigma included. While X did put a stop to the rebellion, he lost Zero in the process and crossed the threshold from a struggling young robot into a bonafide warrior who is destined to fight. While Sigma's rebellion was stopped, he successfully proved X's unlimited potential to grow and thereby proved the potential of all Reploids to do the same.
188** Then in Vile Mode, Vile successfully overpowers X and Zero and "proves his own existence", in his own words. However, he suffers so much damage in the process (not to mention getting shot by X) that he shuts down and is taken away by Sigma's men.
189* TheResenter: Vile's resentment of X is really played up in this remake, he just does not understand what makes X so special compared to his own raw, superior strength and power.
190* {{Retcon}}: A mild variation; while it's mostly expansion, this retelling notably gives X far more presence as the protagonist, gives Vile greater explanation not just as a traitor but a Reploid who ''chose'' to go Maverick[[note]]Whereas for the rest, it's known Sigma was passively infecting others[[/note]], and gave Sigma and X a far more ItsPersonal relationship rather than X just happening to be the one who stops him. It seems Capcom would later agree, as the ''Day of Sigma'' OVA included here that establishes these things would later be included with the ''X Legacy Collection'' as the official origin story.
191* TheRival: Whereas Vile was [[TheDragon the Dragon]] to [[BigBad Sigma]] in the original release, this game plays up Vile's feelings of personal rivalry and resentment with X, having no real loyalty to Sigma or his reploid rebellion whatsoever. In Vile Mode, he even fights and kills the eight Mavericks just to prove he was better than X.
192* RocketPunch: The weapon system Vile gains for defeating Spark Mandrill.
193* RuleOfSymbolism: [[CainAndAbel Dr. Cain and Abel City]] (the latter of which didn't appear or wasn't named in the original game). Parallels can even be drawn in that it's Dr. Cain who creates the Reploids, including [[BigBad Sigma]], who ultimately [[MacrossMissileMassacre destroys]] Abel City.
194* ShoulderCannon: Vile's signature weapon, a PlasmaCannon by default, although it can be upgraded to shoot [[EnergyWeapon Lasers]] and [[BattleBoomerang Cutters]] as well.
195* SavageWolves: Velguarder, Sigma's [[RobotDog Reploid Wolf]].
196* SprintShoes:
197** Vile gets the Speed Devil boost from Storm Eagle, which adds a layer of atmospheric pressure to his body, increasing his speed by reducing wind resistance.
198** Just like in the original game, X gains a speed dash via a leg upgrade from Dr. Light.
199* TakingYouWithMe: Following his and Zero's defeat in Vile's story, X shoots Vile with his ArmCannon. Vile experiences a DownerEnding due to the damage his rival dealt.
200* ThisCannotBe: In his story, if he dies Vile will shout out in disbelief ''"[[BigNo No!]] IMPOSSIBLE!"'' The same also applies to him as a boss when playing as X, and he shouts the same line when X depletes his health in the opening stage, and when X defeats him in their second encounter, Vile screams ''"No! I can't lose to X!"'' before exploding.
201* ThisIsUnforgivable: X delivers to Sigma a well-deserved one before the final battle, and that's especially considering all the sins he committed thanks to his case of AdaptationalVillainy here.
202-->'''Sigma''': I see a new clarity in your eyes. You are no longer troubled.\
203'''X''': What you've done is unforgivable, Sigma...
204* TitleScream: In this remake.
205* TitleDrop: After [[spoiler: Zero [[HeroicSacrifice sacrifices himself]] to destroy Vile's Ride Armor and after X defeats Vile.]]
206--> '''Zero''': Go now... Maverick Hunter X...
207* TheUnchosenOne: Vile in his playthrough, in contrast to X as TheChosenOne.
208* UndyingLoyalty: Armored Armadillo towards Sigma.
209* TheUnfought: Sigma in Vile Mode, thanks to Vile dying before he could even reach him. Vile admits he hadn't actually thought about whether he would have fought Sigma or joined him.
210* UseYourHead: X's helmet upgrade allows him to smash blocks using his head.
211* VictoryPose: X does a backflip, Vile has an EvilLaugh. The Mavericks [[IShallTauntYou do this when they defeat you]].
212* VideoGameDashing: X's leg upgrades give him access to his classic dash move.
213* VideoGameRemake: Of the SNES game.
214* [[VillainEpisode Villain Mode]]: After defeating the game as X, you can play an alternative PerspectiveFlip as Vile.
215* WalkingArmory: Vile can simultaneously equip three weapons at once, but can only change weapons before entering a level.
216* WallCrawl / WallJump: Standard move for X and Vile.
217* WaveMotionGun: 2 of Vile's Laser weapons (Nervous Ghost and Necro Burst) fire a continuous, long-ranged laser.
218* WeCanRebuildHim: The BossRush has been a staple since the ''[[VideoGame/MegaMan Mega Man Classic]]'' series, however in this game it's clearly stated that Sigma had his Maverick rebels rebuilt, but only as far as restoring their bodies and powers, but not bothering to restore their [[ArtificialStupidity minds]]. As a result during the refights each Maverick will sound strangely distorted and half-dead.
219* WellIntentionedExtremist: Dr. Light and Dr. Cain truly believe that X's deeper thinking and heart will usher in a new evolution for robots/reploids. Sigma eventually believes the same thing, but doesn't want to wait for X to mature to that point, so he launches a [[MacrossMissileMassacre missile strike on the city]] and raises a reploid rebellion to force X to realize his potential in evolving reploid-kind.
220* WhatIf: [[VillainEpisode Vile's story]] is only an [[AlternativeContinuity alternative retelling]] through Vile's point of view, and is not canon with X's story, since it directly conflicts by having Vile defeating the Maverick Reploids instead of X.
221* WhatKindOfLamePowerIsHeartAnyway: X is unique among all other reploids because he has the power to ''worry'', whereas reploids are supposed to make decisions based on percentage of risk versus the situation's needs, X will hesitate because he worries about the outcome. Vile, and Sigma (at first) think this makes X weaker, but in reality ...
222* TheWorldIsNotReady: In contrast to the original game, this is Dr. Light's reason for sealing X away, because the world would not be ready for a free-thinking robot. He still states that he needs to test X's safety in the final cutscene, but that might just be something he said to assure whoever discovered X would be willing to let him out.
223* YoureInsane:
224--> '''Sigma''': Our potential is limitless.
225--> '''X''': You think you have potential? You're insane, Sigma!
226
227!!''The Day of Σ'' has examples of:
228
229* TwoDVisualsThreeDEffects: Prevalent on the mechaniloid gone maverick that X and co. fight at the start of the short.
230* ArtisticLicensePhysics: Sigma launches several large missiles, think ICBM sized, at Abel City. Several of these missiles touchdown and explode, leaving massive, smoking craters. Obviously, the shock waves from the explosions should've leveled the city outright.
231* BewareTheNiceOnes: Since it's set before the games, X is nothing more than a hesitant, unsure Hunter who takes down criminals. Zero even remarks on how kind and sensitive X is. Then X scars Sigma's face with his ''bare hand'' after being stabbed in the gut.
232* BigNo: Done by X when Sigma launches the missiles at Abel City.
233* BondVillainStupidity: After X shuts down from the the damage he has taken, Sigma uses to the opportunity to just laugh and leave.
234* DeathByAdaptation: Dr. Cain is killed off in a missile attack caused by Sigma. In the original ''MMX'' continuity, he's a major character in the first three games and dies of natural causes sometime between ''X4'' and ''X5''.
235%%ZCE* DoomedByCanon
236* DownerEnding: A ForegoneConclusion, since there would be a ''MMX'' series otherwise: Abel City gets destroyed, X and Zero are in a bad condition, and the Mavericks led by Sigma are going to take over the world.
237* EasilyDetachableRobotparts: Sigma tells X to lay down his arms, and X then simply drops his buster off, which then turns back into his forearm by itself.
238* EvilLaugh: Sigma has a rather chilling one at the end of the short.
239* GoodScarsEvilScars: Those marks across Sigma's eyes are revealed to be this, delivered by X near the end of the short.
240* HeartIsAnAwesomePower: The fact that X worries is because his ability to think is deeper than other reploids, and as such Dr. Light, Dr. Cain, and eventually Sigma, believe that X's potential to think and worry will usher in a new age of reploid evolution.
241* HeroicSecondWind: After being lethally impaled by Sigma's LaserBlade, X gets a sudden boost of energy out of seemingly nowhere and retaliates, giving Sigma his signature face-scars.
242* HumanShield:
243** The mechaniloid in the opening fight scene seizes a Hunter in its claw which is conveniently in front of its weak point, causing X to hesitate when he can't get a clean shot.
244** After revealing his treachery, Sigma uses Zero as a shield, and dares X to shoot him through his friend.
245* IncurableCoughOfDeath: Dr Light does this during the flashback showing him creating X on his final days.
246* IronicEcho: Sigma tells X that there are times that X should never hesitate to pull the trigger as words of encouragement and also as a lecture after an incident where Sigma had to get involved in decommissioning the Maverick due to X hesitating after it used a captured soldier as a reploid-shield. Sigma later says that exact thing when he is strangling X after becoming Maverick, and unveiling that he's going to nuke Abel City to the ground as the start of his reploid rebellion.
247* ItsRainingMen: Trying to stop a maverick outbreak, X is airdropped into the area the attack is going to occur at. When at close range, he fires an immense charge shot at the maverick, knocking it down temporarily.
248* MacrossMissileMassacre: Sigma launches one of these against Abel City.
249* NeckLift: After dealing with Zero, Sigma lifts X up in the air by his neck.
250* PullYourselfDownTheSpear: Played with. After Sigma stabs X, X stops his charge from the shock - at first. He then gets his HeroicSecondWind and walks down Sigma's sword, but he can't reach Sigma's face even when he's nearly on the sword's hilt, so he kicks himself off the sword before attacking again.
251* SayMyName: One of the last lines in the OVA is this from Zero as he's regaining consciousness: "Sigma...X...X? ''X!'' '''''X!'''''"
252* ShootTheHostage: When X hesitates to shoot the maverick mechaniloid's power core in fear of harming the hostage, Sigma takes over the situation by slicing it with his LaserBlade, [[AnArmAndALeg cutting off the hostage's right arm]] in the process.
253* UnexplainedRecovery: The short ends with X and Zero both ''severely'' damaged (with X having a gaping hole in his torso, no less). Both of them are inexplicably repaired at the start of the campaign proper.
254* VirtualTrainingSimulation: After the hostage situation in the prologue, Zero tries his own hand at hitting the maverick mechaniloid's power core without hitting the hostage. He fails.
255* WhatIf: Vile Mode is an alternate continuity where Vile, instead of begrudgingly joining Sigma's rebellion to fight X, went off to prove his worth on his own. He defeats the eight Mavericks before X can, then faces X and Zero simultaneously sans Ride Armor in the Sigma Palace. It's a fun bonus story that gives the audience more insights into who Vile is.
256* WhatTheHellHero: X gets chewed out hard by Chill Penguin, and then Sigma over his hesitation to pull the trigger on a maverick mechaniloid's power generator after it had taken a hostage. Chill points out that the mechaniloid would've done even more damage if Sigma hadn't intervened when X hesitated, and Sigma stresses that X could've easily hit the generator without causing lasting harm to the hostage. Sigma's annoyance at X over his hesitation to act decisively later becomes his motivation for [[FaceHeelTurn turning Maverick]] to become the BigBad in ''MMX'' series.
257* YoureInsane: X says this to Sigma, who deconstructs it. Sigma points out that X doesn't really care whether he's deemed "insane" or not, and he's not really fighting for justice at this point - he realizes that X is just tired of the conflict, tired of watching his friends like Zero suffer, and is ready to put a stop to Sigma's madness. AllAccordingToPlan, of course.
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