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1[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/joe_danger_racetrack.jpg]]
2[[caption-width-right:310: Hello Games logo on the side of the racetrack; [[RetroactiveRecognition long before]] it became associated with [[VideoGame/NoMansSky another game quite notorious]].]]
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4''Joe Danger'' is a motorcycle-racing game released in 2010 on the Platform/PlayStationNetwork by the Guildford, UK-based Creator/HelloGames. It was later ported to [[Platform/IBMPersonalComputer PC]] in 2013, and released on Platform/XboxLiveArcade under the title ''Joe Danger: Special Edition'', and on the Platform/{{iOS}} as ''Joe Danger: Touch''. Lastly, it was ported onto Platform/PlaystationVita in 2014.
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6The title character is a professional motorbike stuntman prepared to make his big comeback and shatter all sorts of world records in the process (that is, if he doesn't shatter all of his bones first). Your job is to help Joe complete a long series of courses by racking up points with tricks off ramps and springboards. In some levels, you'll be asked to hit as many targets as you can, or collect a set of coins within the time limit, while others pit you against Joe's masked rivals, Team Nasty.
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8A sequel, entitled ''Joe Danger 2: The Movie'', continues after Joe's successful comeback tour and takes him across various themed movie sets, while also giving him skis and a {{jet pack}} to use to get around. It was first published on Platform/Xbox360 on September 12th, 2012, then Platform/Playstation3 on October 9th, 2012, then on [=PC=] on June 23rd 2013, and finally on Platform/PlaystationVita on January 13th, 2015.
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10!!Tropes in ''Joe Danger'':
11* AdvancingWallOfDoom: In the Alpine levels of ''Joe Danger 2'', Joe has to outrun an avalanche.
12* AmusingInjuries
13* FollowTheMoney: Most optimal paths in the games are marked by trails of coins or stars.
14* GuestFighter: Playable characters in the PC and Vita versions of ''Joe Danger 2'' include all nine classes from ''VideoGame/TeamFortress2'' and Steve from ''VideoGame/{{Minecraft}}''. Joining them [[VersionExclusiveContent exclusively in the Vita version]] for being first-party Creator/SonyInteractiveEntertainment characters are Sackboy from ''VideoGame/LittleBigPlanet'' and Iota and Atoi from ''VideoGame/{{Tearaway}}''.
15* JetPack: Used on some levels in the second game.
16* LevelEditor: And you can share your creations on the Steam Workshop.
17* SharkPool
18* ShoutOut:
19** In the first game, many of the event names are taken from elements of popular video games ([[Franchise/{{Pokemon}} Super Effective]], [[VideoGame/{{Quake}} Quad Damage]], [[VideoGame/GoldenEye1997 The Klobb]], [[VideoGame/PacMan Power Pill]], [[VideoGame/SonicTheHedgehog The Hidden Palace]], [[VideoGame/MegaMan Rush Jet]], etc.) The races against Team Nasty (and much of the game itself) are shout-outs to the races in ''VideoGame/ExciteBike''.
20** The second game switches to movie-based theme naming: "[[Film/JoeVersusTheVolcano Joe vs. Volcano]]", "[[Film/DrNo Dr. Snow]]", "[[Film/TimeCop Timed Cop]]", and "[[Film/TotalRecall1990 Total Freefall]]", to name a few.
21* SpikesOfDoom: One of the frequent hazards.

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