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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/back_to_the_future_nes.jpg]]
2[[caption-width-right:350:It would appear that Marty should've been more worried about [[Creator/LJNToys Jack Friedman]] than Biff Tannen...]]
3
4->''"It's '''almost''' like being in the movie!"''
5-->--The questionably-accurate tagline of the commercial
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7''Back to the Future'' is a 1989 video game for the [[Platform/NintendoEntertainmentSystem NES]] that was developed by Beam Software and published by Creator/{{LJN| Toys}}. It is loosely based off the plot of [[Film/BackToTheFuture1 the first film]] of the ''Franchise/BackToTheFuture'' trilogy.
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9The game begins with the plot of young Marty [=McFly=] being stranded in 1955, needing not only to get back to 1985, but also to get his parents George and Lorraine together before he goes back home. However, most of the game is spent traveling through the streets of Hill Valley collecting clocks to keep his family photo from vanishing entirely while avoiding bees, hula hoop girls, workmen, bullies, and even the natural obstacles of the streets. There are three places in Hill Valley that Marty needs to visit -- Lou's Cafe, where he must throw milkshakes at Biff's gang to keep them from reaching the counter and throwing Marty out the door; the high school, where Marty must block Lorraine's hearts of affection that she sends towards him; and the dance, where Marty must catch flying musical notes with his guitar to build up the Love Meter so that George and Lorraine can have their first kiss. The final goal of the game is to get to the [=DeLorean=] and dodge lightning bolts while trying to get enough speed so Marty can travel back to 1985.
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11A sequel, ''VideoGame/BackToTheFuturePartIIAndIII'', based on [[Film/BackToTheFuturePartII the second]] and [[Film/BackToTheFuturePartIII third films]] in the franchise, followed in 1990.
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13For the Creator/{{Telltale|Games}} game, see ''VideoGame/BackToTheFutureTheGame''.
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15!!This game provides examples of
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17* AnachronismStew: Presumably, those hula hoop girls are included because it's 1955, and hula hoops are an iconic '50s fad. The problem with that is that hula hoops are a ''late'' '50s fad, invented in 1958. Whoops.
18* BarSlide: Fail to stop Biff's goons from reaching the counter at Lou's Cafe and Marty will get picked up and slid down the counter and straight toward the door.
19* BeeAfraid: One of the most common enemies of the street level.
20* DelayedRippleEffect: As you progress toward your goals, you must collect clocks to keep the family photo from fading completely, which is a visual reminder of how your future is being affected by your disruption of the past. Once you complete the mission of getting your parents to kiss at the dance, the picture stops fading for the rest of the game.
21* DinerBrawl: The part of the game where you fight off Biff's goons at Lou's Cafe with milkshakes.
22* DrivingGame: The final part of the game is driving the [=DeLorean=] to the clock tower.
23* EverythingIsTryingToKillYou: Or at least knock you down and make you waste valuable time.
24* FirstKiss: The objective of the dance is to get George and Lorraine to have their first kiss by catching musical notes.
25* FoodFight: Marty throws milkshakes at Biff's goons at Lou's Cafe. Eventually they throw milkshakes back at Marty, which you must avoid.
26* GameOver: The game ends either when you run out of lives or you complete the last goal. [[NonStandardGameOver Can also happen if you FAIL the last goal.]]
27* HeartSymbol: Lorraine sends hearts toward Marty that he must block to keep her from falling in love with him.
28* InNameOnly: It's ''barely'' recognizable as following the film's events, and the ones that it does follow are ''very'' strange. Most of it comes across as more like a strange, hyper-literal analogy of the film, translated into dodging stuff and catching stuff. Marty never wears his IconicOutfit, and most of the game consists of running along the street avoiding obstacles and collecting clocks, which you could ''generously'' say is an approximation of the skateboard scene. It doesn't help that while it does have music from the film, it's sped-up to the point of being unrecognizable. Even the scenes that are clearly based on scenes from the movie, like the [=DeLorean=]'s appearance, make little sense in light of the film--why are you trying to ''dodge'' the lightning, when the entire focus of the scene in the movie was to get the car ''hit'' by lightning?
29* SheetOfGlass: Two guys carrying a sheet of glass appear as your enemies on the street levels. Oddly, the pane itself is invisible until you crash into it.
30* ShootEmUp: The street levels turn into this once Marty gets the bowling ball power-up. He even gets bowling pins to knock down along the way.
31* ThreeQuartersView: The street levels.
32* TimedMission: Each section of the street levels must be completed before time runs out or Marty's family picture fades completely.
33* VideoGameLives: The game gives you four to start with.
34* AWinnerIsYou: Upon successfully clearing the final Event Stage (the Delorean), all you are rewarded with is a "Congratulations, Marty" text screen and that's it.
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