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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/areaflat.png]]
2''Area Flat'' is a series of Java WebGame {{Shoot Em Up}}s. You control a polygonal ship that shoots down enemy polygons, while collecting {{Power Up}}s to increase firepower, speed, or obtain homing missiles. It spawned two sequels, each better than the last.
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4You can play the game [[http://www.shiftup.net/java/AreaFlat/AreaFlat.html here]]. The sequels can be played [[http://www.shiftup.net/java/AF2/AF2_e.html here]] and [[http://www.shiftup.net/java/AF3/AF3_e.html here]]. (You might need to include [=http://www.shiftup.net=] in your Java Exception settings)
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7!!'''Tropes present in the Area Flat series:'''
8* ChargedAttack: In ''3'', not attacking will charge your weapon bar, allowing you to fire a WaveMotionGun until it depletes.
9* CoolShip: The second boss of ''3''.
10* CoolPlane: The third boss of ''3''.
11* FlunkyBoss: The final boss of ''3'', in the first phase and the last phase.
12* HumongousMecha: The FinalBoss of ''2''. You face mini version of them as normal enemies in ''3''.
13* LaserBlade: Used by the FinalBoss of ''2'', as well as the mecha enemies in ''3''.
14* MiniBoss: Each "level" in ''3'' has one.
15* OneHitPointWonder: Your ship takes one hit to go down.
16* {{Roboteching}}: In ''2'' and onwards, your homing missiles get changed into homing lasers.
17* SequentialBoss: The final bosses of the games.
18* SmartBomb: In ''3''.
19* SpreadShot: A couple of enemies can use these.
20* StationaryBoss: The final boss of ''3''.
21* WaveMotionGun: Your ChargedAttack in ''3''. All three games feature Mooks that can use this on you. In ''3'', you face off against a large tank miniboss with a ''gigantic'' one.

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