1 | [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/26046_1.jpg]] |
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3 | ''Denjin Makai'' is a BeatEmUp UsefulNotes/ArcadeGame created by [=WinkySoft=] and published by Creator/{{Banpresto}} (famous for its ''VideoGame/SuperRobotWars'' series) in February 1st, 1994. It was innovative for its time by including for each one of the six player characters an extended moveset (including [[CombinationAttack team-up attacks]]) and by relegating special and crowd control moves to a special bar, much like a FightingGame. A port titled ''Ghost Chaser Densei'' was released in September 23, 1994 for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]]. A FanTranslation of the latter was released in May 15, 2017. The original game was followed in 1995 by ''VideoGame/Guardians1995'' (also known as ''Denjin Makai II''). |
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5 | [[TwentyMinutesIntoTheFuture In A.D. 2079]], in the Far East exists a city-state known as the [[BigBrotherIsWatchingYou Total Control Central Nation]], controlled by a Central Command that observes, monitors, and rules everything in the entire city-state, because of this, crime is non-existent...or so it was thought. A mysterious group of criminals known as "Ghosts" have infiltrated the once-perfect city-state, evading the omnipresent detection through unknown means with an unknown agenda. In this situation, the human administrators of the city have assembled a special task force to deal with the criminals, known only as "Ghost Chasers": |
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7 | * '''Makai''': The protagonist of this game. Can do a HurricaneKick and set his opponents in fire with many of his attacks. |
8 | * '''Iyo''': An agile Monkey Girl armed with a [[EpicFlail extendable spiked mace]]. |
9 | * '''Belva''': A robot who can [[RocketBoots glide with its boots]] and [[ShockAndAwe shock its enemies]]. |
10 | * '''Kurokishi''': A policewoman who attacks [[KickChick with her legs]]. Also the MsFanservice in both arcade games. |
11 | * '''Tulks''': A muscled wrestler [[RecycledInSpace in a Cyberpunk setting!]]. |
12 | * '''Zeldia''': An extremely strong beast capable of spitting fire and shoot needles. Also, [[FemaleMonsterSurprise is ''a girl'']]. |
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14 | ---- |
15 | !!''Gentlemen, your next mission. Describe these tropes'': |
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17 | * AntiFrustrationFeatures: If you lose your only life and you continue, you won't lose your life/power upgrades described below. |
18 | * BlockingStopsAllDamage: A rare example for a Beat'em up, but there're some attacks that are unblockable. |
19 | * CastFromHitPoints: [[AvertedTrope Averted]], the special moves that you can perform drain the Power Meter instead, and you can recharge it by standing still, the character will recharge his/her special bar Manga/{{DragonBall}}[[BattleAura -style]]. You will regain some Power Meter automatically by getting up after being knocked down. |
20 | * CombinationAttack: If there're two players they have access to two of these, and every possible pair has their own set of combination attacks. |
21 | * NintendoHard: Despite the moveset and the aversion of the DesperationAttack, you only have ONE life per credit. |
22 | ** In the Super Famicom version, you only have FOUR credits. [[DownplayedTrope But this is mitigated]] as the damage from enemies is nerfed (specially Bosses) and the recovery items being more prevalent. |
23 | * ReformulatedGame: the Super Famicom version, called ''Ghost Chaser Densei'', alters the game to make it up for the less powerful hardware: the playable characters were cut to just Makai, Iyo, and Belva (Zeldia, Tulks, and Kurokishi appear within the story, and the first two as bosses, [[spoiler:Zeldia appears in Iyo's ending and Kurokishi appears on Makai's ending, on both cases being a BigDamnHeroes moment]]), some stage parts were cut, and the first bonus stage was removed. In contrast, the characters (and enemies) were given a new set of moves, you can assign a new button to execute the special moves, and you can activate FriendlyFire unlike the Arcade original for those seeking a more harder challenge. |
24 | * SamusIsAGirl: In the end of the first game, [[spoiler:when Zeldia falls from the building, her true form leaves the monstrous carcass, revealing she's a female]]. |
25 | ** Averted in the sequel, where [[spoiler:Zeldia]] is in her true form from the beginning. |
26 | * ScoringPoints: It's unique in the sense that the game rewards you with more points the lower your life is, and if you reach certain thresholds, your maximum life and power increases. |
27 | * SpinAttack: Most characters do this automatically upon recovering from a knockdown. |
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