1 | [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rerave.png]] |
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3 | ''[=ReRave=]'' is a rhythm/action game currently released for Platform/{{iOS}} systems and the arcade. It was produced by {{Creator/Kyle Ward}} and Chris Foy, who were two of the same developers behind ''VideoGame/InTheGroove'' before [[ScrewedByTheLawyers Konami filed a lawsuit against them]]. The core mechanic is based on rotating power symbols that match the rhythm when they point up and stop rotating. On beginner levels it's pretty simple. On some higher-rated levels, however, it tends to be [[SurpriseDifficulty much harder than it looks]]. |
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5 | Received an update/sequel called ''[=ReRave=] Plus'' in late 2013, which introduced the new [[HarderThanHard Wild difficulty]], and in 2015 finally came to Platform/{{Android}}. |
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7 | Not be confused with the song of the same name that was on ''[[VideoGame/PumpItUp Pump It Up Pro]]'', although it ''might'' be a ShoutOut. |
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9 | ---- |
10 | !!Provides examples of: |
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12 | %% * ButtonMashing: Multi-taps are a rhythm-based version. |
13 | * {{Exergaming}}: Although right now much of the focus has been on the touchscreen-based versions of the game, it was originally announced as a dance game with a unique touchpad-esque dance pad. |
14 | * IdiosyncraticDifficultyLevels: Easy, Hard, Master, and Wild.[[note]]There is no Medium, for some reason.[[/note]] |
15 | * LuckyCharmsTitle: The [=ReRave=] logo is usually stylized with the notes replacing the e's. |
16 | * MythologyGag: The ''In the Groove 2'' high score music ("Who"), and the ''Pump it Up Pro'' title theme and menu music ("Ignition Starts") are both playable tracks. |
17 | * RankInflation: |
18 | ** Grades go from F to A to 5 stars as of the 1.3 update. |
19 | ** Originally worked similarly to VideoGame/InTheGroove's grading system, maxing out at 4 Stars. As of [=ReRave=] Plus, Stars now appear to be awarded for getting within 10% of the max score, with 1 Star for 90%, 2 Stars for 92%, etc. all the way up to '''6''' Stars for [[FlawlessVictory exceeding 99%]]. As a result, players now tend to measure the skill of a player by how many stars they have. |
20 | * RhythmGame: The game is about tapping the buttons in time with the music. |
21 | * SerialEscalation: Originally the difficulty meter went from 1 to 9; it was later expanded up to 11, and the 13th pack introduced Your Own Destiny, a 12, which was later reclassified as a 13. The game now has a few purposefully designed 13s, such as the infamous Black Magic, and plenty of 12s. |
22 | %%* SpeedyTechnoRemake: "In the Hall of the Mountain King" by [=KaW=]. |
23 | * VisualPun: |
24 | ** In Moshi Moshi Hard, the notes that accompany the lyrics "out of the blue you came" are all literally blue. |
25 | ** Certain charts for I'll Show You Loving and In the Heat of the Night require you to draw a heart with follows. |
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