1 | [[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/img_8346.png]] |
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3 | '''Charlie Ninja''' is a [[http://www.arcade-museum.com/game_detail.php?game_id=7316 rather obscure]] arcade game made in 1994 by Mitchell, a company behind other obscure gems such as [[VideoGame/CannonDancer Cannon Dancer]] (Also known as Osman in the West). You control a pair of ninjas hunting down a slew of strange, unrelated villians for monetary rewards. |
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5 | It plays like a fairly average PlatformGame, crossed with a FightingGame: our heroes are able to perform a variety of special moves with specific button and joystick movement combinations. It also has a very peculiar art style, which looks like a homage/parody of American comic book and cartoon characters, complete with [[WrittenSoundEffect Written Sound Effects]], many years before ''Anime/PantyAndStockingWithGarterbelt'' made this style cool and fashionable. |
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8 | !!This game provides examples of: |
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10 | * AcroFatic: The boss of stage four, a huge quarterback. |
11 | * AgonyOfTheFeet: Happens to both the player and enemies if they step on spikes. |
12 | * AnachronismStew: The first stage is set in the American wild west, complete with outlaws dressed in a cowboy getup, which is juxtaposed in later levels that feature an appropriate setting and technology. This actually fits within the game's zany nature. |
13 | * {{Animesque}}: ''Hugely'' Inverted. The game has a distinctive Comic book/Cartoon style with overexaggerated character proportions and {{Eagleland}} elements turned all the way up. You wouldn't know this game was made by a ''Japanese'' developer until you did research beforehand. |
14 | * AthleticArenaLevel: Stage 4 |
15 | * EfficientDisplacement: The green-wearing Jason parodies in the last stage burst through the wall in this fashion. |
16 | * FatBastard: Bear. |
17 | * FlunkyBoss: Every boss after the first one. |
18 | * GetBackHereBoss: The second, third and fifth bosses will run away once their health gets low, forcing you to catch up with them while running through a slew of mooks. |
19 | * GratuitousEnglish: Fitting with the cartoon-inspired style of the game. All of the voice samples seem to be from Western voice actors, although they are seemingly not credited. |
20 | * GuideDangIt: While the attract mode takes its time to show that, by pressing both the jump and shoot button at the same time, you will activate the temporary invincibility ([[SarcasmMode A rather difficult feat]], huh?), the button and movement sequences used to perform the special moves are explained absolutely nowhere in the game. |
21 | * HeartsAreHealth: They serve as your remaining Hit Points, and you lose one heart upon being hit. |
22 | * HockeyMaskAndChainsaw: The Jason parodies in the last stage. |
23 | * {{Leatherman}}: The third boss is a MachoCamp, kiss-blowing, gas-belching moustached delinquent named [[Music/{{Queen}} Freddie]]... Borders on TakeThat crossed with NoCelebritiesWereHarmed. |
24 | * McNinja: While made by Japanese game developers, the two playable characters are not Japanese. |
25 | * MechaMooks: One of the enemies in stage 5 are robotic ninjas. |
26 | * NoCelebritiesWereHarmed: Freddie (mentioned above) and possibly Sanders ([[UsefulNotes/KentuckyFriedChicken an officer named Sanders]]). |
27 | * NonIndicativeName: The ninja characters are named Roy and Lon. There are no characters (ninja or otherwise) named Charlie in this game. |
28 | * OneHitKill: Dr. Mac's horizontal charge move. If this hits, you're dead regardless of health. |
29 | * MadScientist: Some enemies in the final stage, and the FinalBoss. |
30 | * RemilitarizedZone: The second stage, the enemies for this stage are the [=M16=] toting soldiers, a Rambo-parody, and tanks. |
31 | * SatireParodyPastiche: Two enemies are parodies of Franchise/{{Rambo}} and [[Franchise/FridayThe13th Jason Voorhees]]. |
32 | * {{Shoryuken}}: One of the special input moves, performed with a Shoryuken motion no less. |
33 | * ShoutOut: When the final boss, Dr. Mac, is defeated, [[Franchise/MegaMan he gets on his knees begs for mercy. It's also interesting to note that the final boss is a multi-phase fight involving the boss (a mad scientist) riding within a mech.]]. |
34 | * SomeDexterityRequired: You can input ''Franchise/StreetFighter''-esque motions to use Special attacks. |
35 | * SpecialAttack: Three of them |
36 | ** Dragon Stab (F, D, DF, Attack): Slides across the ground with a stab, the does a Shoryuken |
37 | ** Dragoon Spin (U, UF, F, Attack): Does a spinning move that damages enemies |
38 | ** Hurricane Slam (D, DF, F, Jump): Performs a HurricaneKick that move upwards, can be controlled with left/right. |
39 | * TakeCover: Pressing Attack and Jump will make you use an InvisibilityCloak, rendering you invulnerable to attacks. It wears off after a short time, though. |
40 | * TakenForGranite: Dr Mac's machine can fire out energy rings that petrify you. |
41 | * UndergroundMonkey: The coloured ninjas. Green ones turn into a spikeball that floats up and sprays spikes, Black ones throw a shuriken, Blue ones slash the player, Pink ones do a diving attack, and Yellow ones throw firebombs. |
42 | * WouldntHitAGirl: Subverted. One of the enemies in stage 4 are cheerleaders, thing is, they often obscure their face with their pom-poms, and defeating them reveals that they are infact crossdressing males, complete with an [[FanDisservice obviously manly appearance]]. |
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