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1[[quoteright:607:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2024_02_22_at_114559_pm.png]]
2 [[caption-width-right:607:''KEEP YOUR HEAD UP'']]
3
4->''A FAMILIAR PLACE\
5DON'T LOOK BACK\
6KEEP YOUR MIND TOGETHER\
7YOU ARE ALL ALONE''
8-->-- '''Gameplay trailer'''
9
10''Subliminal'' is an upcoming horror/puzzle video game set for release in 2024, developed by Sven and based on the lore of ''WebOriginal/TheBackrooms''. It will be playable on PC.
11
12The player will solve puzzles while exploring the Backrooms, an endless series of interconnected rooms that resemble places one might see in real life, like living rooms, hospital corridors, and subway stations, but all of them are ominously empty of other people. Empty, that is...aside from some hostile entities and monsters you might run into.
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14An [[https://www.youtube.com/watch?v=ffvnBITK2Uc official trailer]] and [[https://www.youtube.com/watch?v=Oe8lU18G89Q official gameplay trailer]] can be viewed on Website/YouTube.
15
16Not to be confused with ''VideoGame/{{Superliminal}}'', a similar-looking game that's less horror and more of a puzzler.
17----
18!!This video game contains examples of:
19* AmusementParkOfDoom: One of the levels is an indoor children's play area with brightly colored structures, reminiscent of ''VideoGame/FiveNightsAtFreddysSecurityBreach''.
20* AnalogHorror: The training video is in the style of an old-fashioned VHS tape.
21* DeliberateVHSQuality: The training video has a grainy filter over it that makes it appear to be a VHS tape...and there's lots of glitches.
22* MadnessMantra: The word "SORRY" can be seen written over and over in graffiti on the walls of a subway station.
23* NoEyeInMagic: Whoever's narrating the training video warns the player not to make eye contact with any unfamiliar entity.
24* NothingIsScarier: Like the lore of the creepypasta it was based on, the game's primary scare factor comes from being in spaces that are ordinarily filled with other people, but are instead empty and silent. Most of the trailer is spent wandering around various empty locations while eerie music plays, including a living room with children's toys and a TV, a hospital corridor, and a hotel floor.
25* OminousVisualGlitch: ''Very'' easily missed, but the first room that appears in the trailer is a dimly lit living room with furniture that includes a single wooden chair. The player looks away from it for a few seconds to turn the light on, and when they turn back to it, there are now two chairs.
26* RedFilterOfDoom: A hospital corridor is shown, bathed in ominous red light.

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