Follow TV Tropes

Following

Context Trivia / TheLegendOfZeldaOracleGames

Go To

1* {{Blooper}}: After entering Poison Moth's Lair, revisiting the floodgate keeper and speaking to him twice causes him to start spouting some of Impa's dialogue from the prologue.
2* BTeamSequel: The two games were developed by the Flagship studio within Creator/{{Capcom}}, with some of Creator/{{Nintendo}}'s staff such as Creator/ShigeruMiyamoto in supervisory roles. Notably, Hidemaro Fujibayashi, a planner for the duology, would go on to leave Capcom and take increasingly important roles in the ''Zelda'' series at Nintendo, eventually becoming the director of the 3D games starting with ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]''.
3* CompletelyDifferentTitle: Their original Japanese subtitles translate to ''Fruit of the Mysterious Tree: Chapter of Earth'' (for ''Seasons'') / ''Space-Time'' (for ''Ages'').
4* DummiedOut: The various downloadable versions of the ''Oracle'' games are run through a Game Boy Color emulator instead of a Game Boy Advance one, meaning the Advance Shop isn't available in them; the only way to get its exclusive rings is to enter a password known to contain them.
5* FlipFlopOfGod: These games were first stated to be a midquel between ''A Link to the Past'' and ''Link's Awakening'' with the same Link. This has since been modified to be an indirect sequel to both with a new Link.
6* WhatCouldHaveBeen:
7** The development of these two games is a rather interesting and complex one. There were going to be ''three'' games, collectively called "The Triforce Series", and would link to each other to form a complete narrative. The "Power" chapter would have gameplay focused on changing seasons using the Rod of Seasons, the "Wisdom" chapter would focus on puzzles involving color and a Magic Paintbrush item, and the "Courage" chapter would focus on time with the day changing between morning, noon, afternoon, and night. However, it was soon agreed that linking three games together in one continuous narrative, but allowing the games to be played in any order, would be too complex (indeed, you would be able to play through such a combination six different ways). Thus plans were changed to just two games, with story and gameplay recycled into the games that became ''Oracle of Seasons'' and ''Oracle of Ages''. As TheArtifact entry on the main page explains, elements of the original trilogy intent remain in the final product when one knows them to recognize them.
8** In addition to the above plan, the trilogy was meant to be preceded by a remake of the original NES ''VideoGame/TheLegendOfZeldaI'' for the Game Boy Color, with both the remake and the "Trilogy" project being the result of a Capcom producer outright ''threatening'' Miyamoto that if his team wasn't given the chance to make a ''Zelda'' game, Capcom would just make their own SerialNumbersFiledOff version.
9** ''Hyrule Historia'' reveals [[https://zeldawiki.wiki/wiki/File:OoS_Ganondorf_Concept_Artwork.png concept artwork for Ganondorf]], who only appears as a mindless Ganon, meaning he was considered but cut for unknown reasons.
10** [[https://zeldawiki.wiki/wiki/File:OoSOnoxConcept.png Concept art of Onox]] shows him holding a huge two-headed axe with a flail attached to the handle.

Top