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Context Trivia / TalesOfSymphonia

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1* AllStarCast: In all seriousness, the English version became very much memorable because the dub cast was particularly very stellar for those growing up with American cartoons. The ones who were the least well-known for the time were just Heather Hogan and Shiloh Strong, but even their performances were praised. The others? Let's just say that out of the ensemble of Creator/ScottMenville, Creator/CamClarke, Creator/JenniferHale, Creator/TaraStrong, Creator/KariWahlgren, Creator/ColleenOShaughnessey and Creator/CrispinFreeman, you can probably find at least ''five'' western-produced cartoons from the 20 years prior to the game's release that you absolutely adored.
2* BonusMaterial: In addition to the OVA's, there are 6 omakes/bonuses. They all have NoFourthWall and are rather absurd.
3* BreakthroughHit: This was ''the'' game that established ''Tales'' as a real, going concern outside of Japan. As the main page notes, it was the first Tales game to ever sell more than a million copies total thanks to its worldwide sales, and thanks to the strength of the original release and remasters, it stood as the best-seller overall for nearly two decades before just barely being topped by ''VideoGame/TalesOfVesperia''. Needless to say, the NewbieBoom this game generated defined an entire generation of ''Tales'' fandom, and its effects are still felt even decades on.
4* CowboyBebopAtHisComputer: Nintendo Power magazine incorrectly referred to Raine as Genis's ''mom'' instead of his sister.
5* DummiedOut:
6** [[https://tcrf.net/Tales_of_Symphonia_(GameCube)#Unused_Model There's an unused model of]] [[VideoGame/TalesOfDestiny Rutee Katrea]] in the game's coding. She was probably going to appear in the Coliseum Cameo battle along with Garr. The [=PS2=] version and [=PS3=] versions also have an unused "Meikuu Zanshouken[=/=]Dark Blade" arte name shout for Lloyd, the same Mystic Arte used by [[VideoGame/TalesOfPhantasia Cress Albane]], hinting that Lloyd was probably going to receive an extra move along those lines as a tribute.
7** Every character has RelationshipValues indicating how they feel towards Lloyd... including ''Lloyd himself'', in what is presumably a simple copy-paste oversight. While Lloyd's self-love can be modified by cooking foods with his liked and disliked ingredients, it never does anything for obvious reasons.
8** In the [=GameCube=] version Raine has incomplete data for two Mystic Artes -- a chant and animation for Sacred Light (implemented in the [=PS2=] release) and a chant only for Fairy Circle (implemented in the [=PS3=] release). In every version, she also has Dark Sphere and Bloody Lance ([[CastingAShadow Dark-elemental]] variants of her existing [[LightEmUp Photon and Holy Lance]] spells) fully coded into her moveset but completely inaccessible.
9** In the [=GameCube=] version, every playable character plus the FinalBoss and {{superboss}} has [[SuperMovePortraitAttack cut-in portraits]] for Mystic Artes (and Presea has ''two''!), but only Lloyd, Colette, and Genis actually use them -- Sheena and the bosses arbitrarily don't, while the other playable characters don't even have Mystic Artes to use them with. All of these got implemented starting in the [=PS2=] release.
10** The Japanese version has a "Rename Gem" key item that allows [[HelloInsertNameHere renaming the playable characters]] (in text only; voice acting still uses their original names). International releases remove access to it, presumably due to variable-width fonts making variable character names a lot more work to deal with for the scriptwriters. And they ''aggressively'' removed it, too -- even if you edit your save file, the localized game actively deletes the Rename Gem from your inventory if you have it and reverts the characters' names to normal if they're edited.
11** In the [=GameCube=] version, Kvar has an unused voice line in which he shouts "Booty Call!" [[CallingYourAttacks like it's an attack]]. This was ''probably'' a joke of some kind, since it doesn't really fit his character.
12** Sheena has an unused summoning spell in her moveset for [[spoiler:Corrine's post-reincarnation identity as Verius]]. The plans for this apparently didn't get very far, as it's just a near-identical copy of her summoning spell for Corrine, except that it requires her to be in Over Limit like other summoning spells.
13** Every character has a generic spellcasting voice line, including Lloyd ("Take this!") and Presea ("Ha!") who have no spells to use these lines on.
14* LateExportForYou:
15** After ''ten years'', the [=PS2=] release of Tales of Symphonia was bundled with Tales of Symphonia: Dawn of the New World for the [=PS3=], complete with a graphical update, in the "Tales of Symphonia Chronicles" two-pack for North America and Europe.
16** The {{OVA}}s [[https://www.animenewsnetwork.com/news/2021-02-24/crunchyroll-adds-tales-of-symphonia-tetsujin-28-morning-moon-of-midday-like-the-clouds-like-the-wind-anime-to-catalog/.169909 were added to]] Website/{{Crunchyroll}} in 2021- almost ''14 years'' after the first [=OVA=] began release in Japan.
17* RoleReprise: In ''Chronicles'', Bandai Namco went out of their way to call in the original cast to do the new contents from the Japan-only [=PS2=] version instead of just using the new cast at ''Dawn of the New World''. Of course, skits are still not dubbed.
18* WhatCouldHaveBeen:
19** Voice and animation files not used in the main game show that the characters had unused artes that would've made them even more powerful. For example, [[TheHero Lloyd]] would've been able to the same artes as [[VideoGame/TalesOfPhantasia Cress]], including his LimitBreak Dark Blade and [[spoiler: his Eternal Sword artes]] while Colette would've been able to use [[NoHoldsBarredBeatdown Final Fury]] (complete with [[CuteClumsyGirl tripping that somehow produces lasers from the sky]]) and an extra LimitBreak called Sephiroth.
20** Interviews reveal that Zelos's RelationshipValues were even more crucial to his survival in the original draft of the game, where he'd die ''sooner'' if his trust with the party was low, and his survival was achievable ''only'' if his points were the highest of the party.

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