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1Shout Outs in ''VideoGame/ModernWarfare''.
2
3* ''Film/{{Airplane}}'': Before "Mile High Club"
4-->'''Romeo One-One:''' We're going deep and we're going hard.\
5'''Charlie One-One:''' Surely you can't be serious.\
6'''Romeo One-One:''' I'm serious. And don't call me Shirley.
7* ''Film/{{Aliens}}'': There's a ton of them in the freighter level. "I like to keep this for close encounters." (complete with the only shotgun used by a friendly NPC in the game for any purpose other than breaching doors), "Check those corners!", and "We - are - leaving!"
8** Price gets back at it in ''2''. "Whatever you're going to do, Soap, do it fast!"
9** A Ranger over the radio in ''2''[='=]s "Of Their Own Accord" repeats "We - are - leaving!"
10** While he never quotes him verbatim, pretty much everything Dunn says after [[spoiler:the EMP]] could be taken right out of Hudson's mouth.
11** While the heartbeat sensor is ostensibly a ''Rainbow Six'' reference (see below), the way it actually looks and works has more in common with ''Aliens''' motion tracker.
12* ''Film/ApocalypseNow'': A level named "Charlie Don't Surf" during a helicopter assault.
13* ''Film/BehindEnemyLines'': Zakhaev's son wears a track suit almost identical to the one worn by Sasha.
14* ''Film/BlackHawkDown'':
15** The last part of "Shock and Awe" in ''Call of Duty 4'' has you landing to rescue a downed helo pilot in an obvious ''Black Hawk Down'' reference. [[spoiler:In ''Modern Warfare 2'', you are briefly trapped in a downed helo, and for that time re-enact the Shughart/Gordon scene from the same movie, complete with a "last magazine." Fortunately it doesn't end the same way.]]
16** Plus, every single helicopter, no matter how it's shot, will go down the exact same way that Super 61 did.
17** ''Modern Warfare 3'' has [[spoiler: you and your highly trained special-forces friends visiting Somalia to get some information out of the local warlord. Another of your friends pilots a helicopter as support. It gets shot down, and then you have to rescue the pilot.]]
18** Sandman, the Delta sergeant himself, is a walking reference to ''Black Hawk Down'', being voiced by William Fichtner.
19** When told that police help is five minutes away, Wallcroft complains that "nothing takes five minutes!"
20** The multiplayer map "Bakaara" is a recreation of the first Blackhawk crash site. Grimly appropriate as well is that it's available as a Survival map, where it's one of the choices for Insane difficulty.
21* ''Film/ChildrenOfMen'': The Prague level in the third game has a sequence which is heavily similar to this movie's apartment scene during the uprising.
22* ''Film/{{Cloverfield}}'': The protocol to bomb Whiskey Hotel in the level of the same name is designated "Hammerdown".
23* ''Film/{{Collateral}}'': At the beginning of Takedown, the main villain waxes two [=NPCs=] in a re-enactment of the "Hey homie, is that my briefcase?" scene.
24* ''Film/DrStrangelove'': A level named "No Fighting In The War Room" in ''Call of Duty 4''.
25* ''VideoGame/{{Fallout 3}}'': ''[=MW2=]'s'' damaged Washington Monument recalls the one in this game; both have exposed metal reinforcing rods, while the real monument is solid stone.
26* ''Literature/GenerationKill'':
27** The level in ''[=MW2=]'' where you control the gun of a Humvee is very similar to the end of the second episode, when the Marines of First Recon were shown being ambushed after leaving Nasiriyah. The sudden prevalence of the MilitaryAlphabet compared to the first game, where no one ever even said "Oscar Mike," could be attributed to Generation Kill as well.
28** And the fact that every enemy infantryman is now referred to as a "foot mobile."
29** Not to mention the Rangers' Humvees bearing a striking resemblance to the 1st Recon's "Ghetto Hoopties" right down to the "B[/]" identifier marking and the custom paint job the marines added themselves before the invasion.
30** The radio chatter heard during the Rangers levels is reminiscent of the chatter heard during the end credits of Generation Kill. Some of them even appear to be taken ''verbatim'' from the series.
31* ''Film/{{Jarhead}}'': One of the DummiedOut training sections in ''[=CoD4=]'' has Soap and other SAS troopers crawl under barbed wire while one of the trainers fires a machine gun overhead. Mac quotes a similar scene from the movie, telling you "you crawl like old people screw".
32* ''Film/LethalWeapon'': Shepherd's group is called "Shadow Company". The antagonists in the first ''Lethal Weapon'' were also called "Shadow Company".
33* ''Franchise/MassEffect'': Shepherd is voiced by Creator/LanceHenriksen and is your overarching commander. Foley is voiced by Creator/KeithDavid and is your direct superior in the American campaign. With names, voices, and roles like that, it's too big to be a coincidence.
34* ''Film/NightAtTheMuseum'': "An Evening with Infinity Ward", a bonus level that takes place in a museum, has most of the exhibits be real, live characters, although they only act out scenes from the missions, reminiscent of ''Night at the Museum''. [[PressXToDie Pressing a button]] at the main desk will cause all of those said exhibits to stop being docile and attack you.
35* ''VideoGame/{{Portal}}'': The multiplayer title "Companion Crate."
36* ''Film/PulpFiction'':
37** One of the achievements in ''Modern Warfare 2'' is called "Royale With Cheese".
38** In the first ''Modern Warfare'', during "Crew Expendable" if the player strays too far from Price in the first cargo bay, a mook will leap out with a goddamn HandCannon and ambush you while screaming, pretty much exactly like the last of Brett's gang did in the movie. Making it better is that surviving the ambush is very hard - in fact, almost a ''miracle''.
39* ''Film/RedDawn1984'': The first mission played as Ramirez in ''Modern Warfare 2'' is titled "Wolverines!". The achievement for beating the level on Veteran is "Red Dawn", as well.
40* ''Literature/RainbowSix'': The heartbeat sensor is a fictional device that first appeared in the ''Rainbow Six'' novel and video games. Also, Task Force 141 is very similar to Team RAINBOW in that they are both multinational teams of badass special forces soldiers.
41* ''Franchise/{{Rambo}}'':
42** In the ''Modern Warfare 3'' mission "Back On The Grid" there is a part where you commandeer a .50 caliber machine gun mounted on a technical and use it to mow down waves of enemies. This mirrors a scene in [[Film/RamboIV the fourth movie]].
43** The knife in ''Call of Duty 4'' is modeled after Rambo's survival knife from ''Film/RamboFirstBloodPartII''.
44* ''Film/TheRock'': The shower room in the gulag is a recreation of a scene from the movie, and [[spoiler: using green flares to avert an air strike during ''Whiskey Hotel'']] references this movie as well. It should be noted that Hans Zimmer did the music for both ''Modern Warfare 2'' and ''The Rock,'' which adds a bit of depth to this particular shout-out.
45* ''Film/TopGun'': A multiplayer title "Ghostrider", depicting a fighter plane.
46* ''VideoGame/SplinterCell'': In "The Only Easy Day... Was Yesterday", you have to infiltrate an oil rig, much like in the third level of ''Splinter Cell'', and can later acquire an F2000 assault rifle (one of the weapons most heavily associated with that franchise) with a thermal scope. The title itself is a motto of the Navy [=SEALs=], coincidentally with whom Sam Fisher also used to serve.
47* ''VideoGame/{{STALKER}}: Shadow of Chernobyl'': Obviously the main influence for the Chernobyl levels in the first ''MW''; the ''MW'' Chernobyl levels visit many of the same locations, and as in ''S.T.A.L.K.E.R.'' the vehicle graveyards are erroneously shown to contain Mi-24 Hinds.
48* ''Franchise/StarWars'':
49** ''This decryption code better be worth the price we paid...''
50** In the same mission, a suddenly missing patrol squad is blamed on [[Film/ANewHope a bad transmitter.]]
51* ''Franchise/SuperMarioBros'': The emblem reward for getting ten kills in a row while having ''no'' killstreaks equipped (hence worth trying only for this) is an 8-bit image of Capt. Price that looks exactly like Mario's ''VideoGame/SuperMarioBros1'' sprite.
52* ''Film/Terminator2JudgmentDay'':
53** There is a certain scene in ''Modern Warfare'' with Sgt. Paul Jackson entering a playground that looks eerily similar to the one seen in the dream sequence of ''Terminator 2''.
54** The Winchester 1887 shotgun in ''Modern Warfare 2'' is a reference to ''Terminator 2'', being [[Creator/ArnoldSchwarzenegger Arnie's]] choice of gun for half the film; the gun in the game is a replica of the T2 prop, including having an enlarged lever for easier spin-cocking and loading blue shells. Going GunsAkimbo with them results in the character working the lever action by flipping the whole gun around on his finger like Arnie did. The ''Modern Warfare 3'' version has a standard-sized lever and synthetic furniture, but now also has ''[[PreMortemOneLiner "Hasta La Vista"]]'' engraved into the hammer.
55* ''Film/Transformers2007'': A challenge and its unlockable callsign title in ''Modern Warfare 2'' is "Transformer" and depicts a Pave Low; it is unlocked for getting the game-winning kill by calling in a Pave Low as a killstreak reward. In the 2007 film, Blackout transformed into a Pave Low.
56* ''Film/{{Tron}}'': Calling in 5 Tactical Nukes (a killstreak reward earned by amassing a 25-kill streak) unlocks a title with a TronLines background and the text "End of Line", the MCP's VerbalTic from the movie.
57* ''Film/TrueLies'':
58** Getting the game-winning kill with a Harrier unlocks the multiplayer title "True Liar".
59** Also, the Prestige challenge for Harrier kills is called "You're Fired", the PreMortemOneLiner from the movie.
60* ''ComicBook/XMen''/WebVideo/MyWayEntertainment: Your trophy for killing your first GiantMook in Special Ops: ''"I'm the Juggernaut..."''
61* In the training mission for ''Modern Warfare 1'', QuickMelee is demonstrated to you by making you use it on a watermelon, probably a reference to Creator/RLeeErmey's hate of watermelons.
62* In-series example; doesn't the attack on [[spoiler:Whiskey Hotel]] seem a little familiar to storming the Reichstag in [[VideoGame/CallOfDutyWorldAtWar previous installments]]?
63** The same can be said for the beginning of Persona Non Grata which resembles [[VideoGame/CallOfDuty2 another installment]].
64** Another in-series example[[note]]although possibly just a coincidence, or even a reverse case, as the same name can show up as one of Kamarov's soldiers at the end of [=CoD4=][[/note]]: one of the randomly-generated FSO agents in the ''[=MW3=]'' level "Turbulence" is named Dmitri Petrenko - except for one missing letter, the exact same name as the Russian player character of ''World at War''.

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