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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nickarcade.jpg]]
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3''Nick Arcade'' is a GameShow that was produced for Creator/{{Nickelodeon}} in 1992. It was hosted by Phil Moore. The main part of the show consisted of a game board divided into 18 squares. Two pairs of contestants controlled a kid named Mikey, leading him to the goal to get points and avoid the enemy.
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5The most notable part was the "Video Challenge" squares, where one of the teammates got up to a wall of "arcade machines" (which usually had [[Platform/NintendoEntertainmentSystem NES]], [[Platform/SuperNintendoEntertainmentSystem SNES]], Platform/SegaGenesis, Platform/TurboGrafx16, and Platform/NeoGeo games) and participated in a timed challenge on that game. Viewers could be treated to kids failing hard at collecting rings in ''[[VideoGame/SonicTheHedgehog1 Sonic the Hedgehog]]'', or the poor sap who chose ''[[VideoGame/GhostsNGoblins Super Ghouls 'N Ghosts]]''.
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7This show is notable for not only being one of Nick's many game shows that they created during the late 1980s and early 1990s, but having [[Music/{{NSYNC}} Joey Fatone]] as a contestant.
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9On October 26, 2014, a copy of the original pilot for the show, courtesy of series co-creator Karim Miteff, resurfaced.
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12!!This show contains examples of:
13* AbhorrentAdmirer: The Smooch Aliens of the space stages, a pair of aliens that cover Mikey with smooches whenever he lands on an enemy space.
14* AmazingTechnicolorBattlefield: The set was fabulous and high-tech with the red and yellow contestant podiums contrasting the darker atmosphere of the Video Challenge area. The updates that took place in the second season brought out an even cooler arcade environment. The Video Zone also used state-of-the-art bluescreen animations.
15* TheAnnouncer: The pilot episode was initially announced by Fran Gauchi, with Andrea Lively taking over for the main series.
16* BigBad: The Game Wizards. [[ShockAndAwe Merlock]], [[PlayingWithFire Scorcha]], and [[TheBrute Mongo]]. The winning team takes one of the three on in the [[BonusRound Video Zone]] for the grand prize.
17* BigBoosHaunt: Creepyville as well as the Haunted Museum in the Video Zone.
18* BonusRound: The winning team could enter the Video Zone, which essentially put them into a video game. There were three levels, the first two had random themes, while the third was one of three "bosses". Each teammate took a level, while both tackled the third. In each level, the team had to collect three items while avoiding pitfalls that would take one unit off their power meter; losing all five units causes the level to end and the player(s) would have to "reset". There was also a hidden powerup which might restore full power, freeze the action briefly, destroy all the enemies, or allow access to certain pathways. Collecting three items moved each teammate to the third level, completing that won the grand prize. The team also won a prize for each level completed, and each item collected won them $50. The team had a total of 60 seconds to get through all three levels; if they ran out of time, GameOver. This was much harder than it sounds.
19* BonusSpace: "Prize" on the game boards, and technically the Video Challenges.
20* CelebrityEdition: On three occasions in Season 2, cast members from then-running Nickelodeon sitcoms would compete against each other. One episode had cast members from ''Series/SaluteYourShorts'' competing against each other, another episode had cast members from ''Welcome Freshmen'', and a third celebrity episode, which was the final taped episode, featured cast members from ''Series/ClarissaExplainsItAll''.
21* ChromaKey: The Video Zone was made possible as part of a soundstage separate from the main set with ladders, platforms, and steps all painted in one color to overlay the platform elements of the game screen.
22* ColorFailure: Mikey suffers from this on the Creepyville board, going white from the top of his head to his shoes before bolting when he sees the ghost.
23* CouchGag: Season 2 introductions feature an animation of Mikey's enemy for that episode played over a montage of game board spaces.
24* {{Crossover}}: Moore cohosted the "Nickelodeon All-Star Challenge" that aired during The Big Help in 1994; crossing over with ''Series/{{Double Dare|1986}}'', ''Series/LegendsOfTheHiddenTemple'' and ''[[Series/WhatWouldYouDoNickelodeon What Would You Do?]]''
25* DoubleTheDollars: The second round with Mikey, like in several other game shows, doubles the point values.
26* EarlyInstallmentWeirdness: Early tapings had the Pop Quiz consist of a choice between several categories that were related to where Mikey was currently at. This was later changed to just going straight to a question related to the board Mikey was currently in, and the choice between categories was now exclusively for the Goal.
27* EyeBeams: In the BonusRound, one of the enemies featured in the "Monsters on the Loose" level is a flying eyeball capable of firing lasers.
28* FailedASpotCheck: Any time a contestant tried to move Mikey to a direction he couldn't go. Phil was also slow to realize this at times.
29* FakeDifficulty: The Video Zone is made considerably harder because the players can't see the obstacles they're facing directly, and only see an empty, monocolor stage. They have to look over at a monitor to see what obstacles are being projected onto them digitally. If you've never tried to perform coordinated actions by watching yourself on a live monitor, give it a shot with a webcam to see just how hard it is.
30* ForcedTransformation: Two enemies do this to Mikey. Djinni turns him into a chicken and the hammerhead shark flattens him into a coin.
31* {{Foreshadowing}}: One of the contestants mentions that he's a Sonic the Hedgehog fan in his introduction. Cue that game showing up for the Video Challenge (and, yes, he challenges it and wins).
32* GameShowHost: Phil Moore, who later hosted Nick's ''You're On!'' (1999) and appeared as a semi-regular panelist on ''Series/FigureItOut''; Niels Schuurmans in the pilot.
33* GoldenSnitch: The Video Challenges ''could'' have been, [[SubvertedTrope but most teams only ever bet 5 or 10 points]].[[note]]A question was worth 25, or 50 in round 2.
34* GrandFinale: The last taped episode was a ''Clarissa Explains It All'' celebrity special, featuring Elizabeth Hess, Joe O'Connor, Creator/MelissaJoanHart and Jason Zimbler.
35* HauntedHouse: The Creepyville board.
36* InflatingBodyGag: The Witch Doctor blows into a voodoo doll of Mikey, inflating the real Mikey and sending him flying as he loses air.
37* InsideAComputerSystem: The Video Zone.
38* LevelAte: Food Frenzy from the Video Zone.
39* LosingHorns: The time buzzer in the BonusRound was a series of short descending notes resembling an EvilLaugh. As the background goes red and the word GameOver flashes.
40* MagicCarpet: Used in one of the Video Zone levels.
41* {{Mayincatec}}: Ancient Tomb from the Video Zone.
42* MinecartMadness: Runaway Rail Car from the Video Zone.
43* NightmareFace: The floating blob creatures in some Video Zone rooms are harmless looking and almost cute until they suddenly open their mouths and charge, transforming into terrifying monsters with mouths full of ScaryTeeth.
44* ObviousBeta:
45** One of the games, played twice during the run, was [[invoked]] [[http://info.sonicretro.org/Sonic_the_Hedgehog_2_(Nick_Arcade_prototype) a very early version]] of ''VideoGame/SonicTheHedgehog2'' which used ''Sonic 1''[='s=] Star Light Zone theme for Emerald Hill. The ROM was eventually dumped onto the Internet on November 7, 2006. Not so obvious during the show's original run, its appearances caught the attention of the ''Sonic'' fanbase while repeats were still airing on Nick GAS.
46** The unaired pilot also had footage from a beta version of ''Sonic 1'', while the actual show used the final American version of the game. This ROM was found and dumped on December 31, 2020.
47* ObviousRulePatch: In an effort to prevent Time Bomb events, later tapings would have Phil dissuading players from backtracking. If moving Mikey onto a Time Bomb space was unavoidable, the time's up signal would sound.
48* OpeningNarration:
49** '''Pilot''': ''"Hey you guys, pause those [=VCRs=] and put down those joysticks. It's time for Nick Arcade, the show that tests your video savvy and your video game skills. Today, one lucky team will actually get to go inside a video game, for a chance to win this fabulous bonus prize: A trip to Universal Studios Florida! And now, here's the host of Nick Arcade, the best-dressed Tetris player in the free world, Niels Schuurmans!"''
50** '''Season 1''': ''"Behind this door is the Video Zone, a place between our world and the video dimension. Waiting to challenge you for control of the Video Zone is one of the [[BigBad Game Wizards]]. Is it... Merlock, Scorcha, or Mongo?"'' *Camera {{pan}} over contestants* ''"These two teams will compete for the right to enter the Video Zone and face the Game Wizard's challenge. Who will it be? Find out today on... Nick Arcade! And now, here's your host, (insert preparatory phrase), Phil Moore!"''
51** '''Season 2''': ''"Get ready for the ultimate Video Challenge, as these two teams go head-to-head with a maze of electronic obstacles for the right to face one of our Game Wizards in the Video Zone! (insert preparatory phrase here, like "Strap yourselves in!") Here comes... Nick Arcade! And now, here's your host, (insert preparatory phrase), Phil Moore!"''
52* PainPoweredLeap: Mikey does this when a dragon breathes fire at him from behind.
53* PieInTheFace: Whenever a team goes into an enemy space in the neighborhood stages, the scene shifts to Mikey's P.O.V. as the resident bully Game Over hits him in the face with a pie.
54* {{Pilot}}: The original pilot for the show was taped in the Spring of 1991 on the ''Series/GetThePicture'' set. Niels Schuurmans was the host, and [[RecycledSoundtrack it recycled the theme]] from a short-lived Nick program called ''Outta Here!''.
55* PressXToDie: Teams are allowed to move Mikey in any direction, including spaces that had already been played. Any team who does this must play a Time Bomb challenge to maintain control of Mikey. Both players alternate spelling a word one letter at a time, and no points are awarded regardless of the result.
56* ProductPlacement: You really think Nick went down to the Blockbuster off Vineland to get games? Nope, the developers paid good money to put their games in the Video Zone.
57** Creator/{{Psygnosis}}, later to be acquired as Sony's European gaming studio, programmed the show's toss-up video games (''Post Haste'' and the various ''VideoGame/{{Pong}}'' clones) which determined control of Mikey.
58** Bets for points in the Video Zone were scribbled down on a poorly-disguised Magna Doodle.
59* PunnyName: ''Possibly'' in Phil Moore's case; while that ''is'' his real name, one of the games featured surprisingly often on the show was ''VideoGame/{{Actraiser}}'' and the level was usually, you guessed it, Fillmore. The lead-in announcer also did introduce Phil with a pronunciation that sure sounded a decent bit like "Fillmore". It may just be happy coincidence, however.
60* RoguesGallery: The Game Wizards were one for the human players. The "enemy" squares created various recurring characters like bullies, sharks, ghosts and dragons that would torment Mikey.
61* RumpRoast: A massive fire breathing dragon in the medieval levels somehow manages to sneak up behind Mikey and deliver one of these with his BreathWeapon.
62* ScareChord: Three descending orchestra hits are used if Mikey lands on an Enemy square.
63* SharedLifeMeter: The final level of the BonusRound had both teammates taking on the Game Wizard together. The power meter would drain if either player got hit by a baddie.
64* ShiftingSandLand: The Forgotten Desert board.
65* SlippySlideyIceWorld: Snow Slingers from the Video Zone.
66* StudioAudience: Seen during the opening, and in wide-set shots.
67* TheyKilledKennyAgain: The "enemy" squares inflicted various fates on Mikey, including flattening him into a coin or scaring him to death.
68* TimeBomb: One of the challenges on the game board. It only comes up if a team [[FailedASpotCheck moves Mikey onto a space that had already been in play]]. To keep control of Mikey, both players have ten seconds to spell a word, alternating one letter at a time. No points are at stake in the event of a Time Bomb.
69* TimeKeepsOnTicking: If power ran out in the Video Zone, a player had to touch Start to replay the level. However, the clock still counted down.
70* TimeTravel: The Time Portal board.
71* TwoGuysAndAGirl: The Game Wizards. Merlock and Mongo are male, and Scorcha is female.
72* UndesirablePrize: The grand prize was often a trip to Universal Studios in Orlando where the show was taped. Basically, this meant that if you weren't impressed with the park the first time, you "won" the opportunity to see the same things all over again. [[InvertedTrope On the other hand]], if you enjoyed the park, you got a return trip on Nick's dime.
73* UnstoppableMailman: The ''Post Haste'' toss-up.
74* {{Whammy}}: The "enemy" square on the game board would automatically give control to the other team.
75* TheWildWest: The Slurpy Gulch board takes place in the Wild West.
76* AWinnerIsYou: Beat the game wizard, and the message "You did it! You beat the game" flashes on the screen.
77* WombLevel: Two of the face-off games:
78** ''Laser Surgeon'', a target game inside of a bloodstream.
79** ''Brainstorm'', a ''Pong'' game in a brain.

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