1 | '''Basic Trope''': A character who has strong physical skills and magic. |
2 | * '''Straight''': [[TheHero Hiro]] has strong physical power and is also the RedMage. |
3 | * '''Exaggerated''': Hiro can learn more magic than anyone else and becomes stronger than any other party member. |
4 | * '''Downplayed''': |
5 | ** Hiro is a knight, who learns a healing spell and [[KillItWithFire fireball]] spell, to diversify his combat powers. |
6 | ** Hiro is a mage, who trains along with the knights so that he is not helpless against a PowerNullifier, but he still isn't nearly as good at hand-to-hand combat as they are. |
7 | ** Hiro is a mostly ordinary civilian, who just happens to have picked up a little swordfighting and a spell or two. |
8 | * '''Justified''': |
9 | ** Hiro fights with a magically-imbued sword. |
10 | ** Hiro feels the need to balance out his skills, so he will be able to at least get by if he cannot use his magic. |
11 | ** Hiro wore heavy armor all the time during his training, even while studying magic and sleeping, and he recites magical theorem while sparring with his master. |
12 | ** Hiro knows a form of magic that boosts his physical abilities. |
13 | ** Hiro is a swordsman with natural magical powers, due to his ancestry. |
14 | ** Hiro's culture has everyone, even those who can use magic, learn how to use weapons, and possibly armor. |
15 | * '''Inverted''': |
16 | ** An AloofArcher, who uses neither magic nor hand-to-hand combat, but fights well anyway. |
17 | ** Hiro is the only party member with high ''[[StoneWall resistance]]'' to both physical and magical attacks. |
18 | ** In a world where practicing both magic and fencing is the norm, Alice fights exclusively with her sword, and Bob fights exclusively with spells. |
19 | * '''Subverted''': Hiro is a Mage who wears armor... but only to try to defy SquishyWizard, not because he can actually fight without magic. |
20 | * '''Double Subverted''': ...at least that's [[ObfuscatingDisability what he'd like you to think]]. |
21 | * '''Parodied''': Hiro is the [[MasterSwordsman best swordfighter in existence]], and can spam-attack dual-wielded Infinity [[KillItWithFire Firestorm]] +9000, but ironically can't [[CripplingOverspecialization tie his shoelaces, start a campfire, or even enchant a sword]]. |
22 | * '''Zig Zagged''': Hiro is a knight, who learns one healing spell to help a friend in a moment of need, just in case Marcy is taken out, but then never needs to use it. Then he sees how useful Dennis' combat magic is, and decides to take a level in lightning. That works [[StoryBreakerPower incredibly well]], until [[NoSell he meets an enemy immune to it]]. Then, his trusty old sword saves the day. |
23 | * '''Averted''': |
24 | ** The rules of the world make it impossible to be powerful with both magic and swordfighting, so Hiro has to pick one or the other. |
25 | ** There is no magic in the work's setting. |
26 | * '''Enforced''': "I've got a loner hero, and I'm a swordfighting expert, but he needs to have magic, too. I know: I'll make him a MagicKnight." |
27 | * '''Lampshaded''': "Before long, I'll have you casting Fireball with the best of us. And then: you will be a MagicKnight." |
28 | * '''Invoked''': |
29 | ** A country of magic users has an entire military of Magic Knights, divided into groups based on which end of the spectrum they favor. |
30 | ** Hiro was tired of people stereotyping mages as [[WeakButSkilled weak old men]] and warriors as [[UnskilledButStrong big knuckleheads]]. So, he decided to master both disciplines to prove them wrong. |
31 | * '''Exploited''': |
32 | ** Hiro is stripped of his ability to use magic in an AntiMagic zone and has to rely on his subpar swordplay, or... |
33 | ** He is trapped in a magnetic zone where he has to ditch his weapons and armor, relying on his less than impressive magic. |
34 | * '''Defied''': |
35 | ** Hiro doesn't learn any magic, so that he can become a highly skilled swordfighter. Meanwhile, Emperor Evulz has undead minions fight for him, so he doesn't have to worry about this "swordfighting" business and can concentrate on taking over the world. |
36 | ** Alternatively, Hiro focuses entirely on magic, leaving his sword-fighting skills quite lacking, making him a SquishyWizard against Emperor Evulz's hordes. |
37 | * '''Discussed''': Hiro's player discusses the benefits of being a "Gish" with his tabletop buddies. |
38 | * '''Conversed''': "The way Hiro combines swordsmanship and magic sure makes him an asset to our group." "Yeah, but [[BadassNormal Lance]] could beat him in a duel, and [[SquishyWizard Dennis]] could chant circles around him." |
39 | * '''Implied''': Hiro is a RetiredBadass. While his past exploits are never shown on screen, when Alice looks through his old equipment, she finds both a sword and a SpellBook. |
40 | * '''Deconstructed''': Hiro can't keep up with ''two'' [[TrainingFromHell grueling training regimens]] at once, and he eventually starts to [[CantCatchUp lag behind his friends in power]]. |
41 | * '''Reconstructed''': |
42 | ** He takes advantage of his versatile abilities and finds ways to combine classes. He ends up able to fight 3/4 as well as a full knight, and use magic 3/4 as well as a full mage. Net result: 3/2 as much power as anyone else. |
43 | ** [[CrutchCharacter Hiro carries most battles, getting the pure-class party members through fights that by rights should have ended their quest right then.]] |
44 | ---- |
45 | Back to MagicKnight |
46 | ---- |
47 | %% Optional items, added after Conversed, at your discretion: |
48 | %% |
49 | %%* '''Plotted A Good Waste''': ??? |
50 | %%* '''Played For Laughs''': ??? |
http://tvtropes.org/pmwiki/context.php
FollowingContext PlayingWith / MagicKnight
Go To
- Show Spoilers
- Night Vision
- Sticky Header
- Wide Load