1 | '''Basic Trope''': A character is protected from a specific form of harm by a disability. |
2 | * '''Straight''': Bob the Blind is immune to Alice's mind control rays because he can't see them. |
3 | * '''Exaggerated''': Alice the Evil's entire power set relies on her victim being able to see. Bob's friends simply lock the two of them in a room until he finally walks into her and slays her. |
4 | * '''Downplayed''': |
5 | ** Bob is partially sighted, which protects him from Alice's gaze attacks, but he still needs to train hard in order to be able to fight with worse than average eyesight. |
6 | ** Depression tends to protect one from mind reading as it is [[AMindIsATerribleThingToRead contagious to psychics]] and they can tell before reading. They can still be read but psychics strongly prefer not to. |
7 | ** Mind control machines can work on the disabled but they need to be specially calibrated for the condition. Given the expense few bother. |
8 | ** Bob's brain damage gives him just enough immunity to Alice's capacity to erase people's memories [[AmnesiaMissedASpot to know something has been erased]]. |
9 | * '''Justified''': [[NoEyeInMagic You need to see Alice]] to get mind controlled. |
10 | * '''Inverted''': |
11 | ** Bob's SuperSenses mean he is even more vulnerable to Alice's mind control. |
12 | ** Bob's deafness means he relies on his sight more, and is more vulnerable to Alice's mind control. |
13 | ** [[ImmunityDisability Bob is immune to magic, meaning he is "immune" to the healing spells that his allies try to cast on him]]. |
14 | ** Alice can only mind control the developmentally disabled or brain damaged to a roughly equivalent state. |
15 | ** Alex who was born [[FeelNoPain without the ability to feel pain]] is incapable of learning to use a BlackMagic AgonyBeam spell as he doesn't have the experience of his own pain to inflict upon others. |
16 | * '''Subverted''': |
17 | ** Bob claims he is immune to Alice's mind control, but then succumbs to it. |
18 | ** Alice reveals that looking into her victims eyes is not actually necessary, making Bob just a vulnerable. |
19 | ** Bob is TooDumbToFool and Alice's magical mind control doesn't works on him as a result [[HandWave for some reason]] -- but Alice is an expert psychologist and brainwashes him anyway by means of providing him with juicy rewards and constant positive enforcement. |
20 | * '''Double Subverted''': |
21 | ** He was faking mind control so Alice would let her guard down. |
22 | ** Bob's idiocy [[SurroundedByIdiots still makes him much more maintenance-intensive]] than a regular (non-hypnotized) minion. Alice wonders in the long term [[ItSeemedLikeAGoodIdeaAtTheTime if getting Bob as a minion was a good idea]]. |
23 | * '''Parodied''': The immunities are nonsensical - it turns out having Crohn's disease makes someone immune to disintegration for no rational reason. |
24 | * '''Zig Zagged''': Disabilities can make someone more or less susceptible. Schizophrenia grants immunity to possession but makes them more vulnerable to psychic abilities. |
25 | * '''Averted''': |
26 | ** Bob's blindness does not protect him from mind control. |
27 | ** None of the characters are disabled. |
28 | * '''Enforced''': |
29 | ** We need to have Alice's pride dented as part of a HumiliationConga. Let's have someone defeat her with a weakness. |
30 | ** The practical effects wouldn't work safely on an actor with the condition - so they wrote in an immunity and had him NoSell it and skip to defeating Alice. |
31 | * '''Lampshaded''': |
32 | ** "Who would have though a blind person would prove a threat to me! The Mistress of [[NoEyeInMagic gaze attacks]]!" |
33 | ** "I got you now Bob!" "Huh, what? I can't hear you! I forgot my hearing aids today!" |
34 | * '''Invoked''': |
35 | ** Bob is recruited specifically to deal with Alice. |
36 | ** Bob blinds himself to avoid Alice's attacks. |
37 | ** The Kingdom of Freedonia encourages disabled children to become adventurers for this reason. |
38 | * '''Exploited''': Bob strikes the now-powerless Alice down on the spot [[AchievementsInIgnorance without ever realizing this trope was in play.]] |
39 | * '''Defied''': Alice enhances her power to affect blind people. |
40 | * '''Discussed''': "Are you sure you can handle Bob? He's blind, you know." "Yes, I know he's blind. But no matter what you may hear, [[NoEyeInMagic you don't have to see me to succumb to my mind control]]." |
41 | * '''Conversed''': "I knew Bob would do it. Why didn't they just ask him to defeat Alice in the first place, instead of needlessly killing off [[RedShirtArmy all those sighted heroes]]? [[CouldHaveAvoidedThisPlot That would have made a lot more sense.]]" |
42 | * '''Implied''': Alice's gaze attack hypnotizes the other heroes, but Bob the Blind is unaffected and finishes her off. |
43 | * '''Deconstructed''': Because he's blind, Bob has a much harder time than the other heroes. |
44 | ** Having to be blind to be unaffected is effectively a MortonsFork in Alice's favor. If they can see she mind controls them. If they cannot she just takes her time and silently lines up an aimed shot. |
45 | * '''Played For Laughs''': |
46 | ** Bob walks straight past Alice's SchmuckBait traps, unaware that his friends are caught in them. |
47 | ** Autistic Alex can see through all of Dave's masquerades. |
48 | -->'''Alex:''' "Dave, is that you?" |
49 | * '''Played For Drama''': Parents weepingly blind their children on purpose to spare them from Alice the Evil. |
50 | * '''Played For Horror''': |
51 | ** In order to be 100% immune to Alice's power, you can't just do a little damage to your corneas and that's it -- you have [[EyeScream to rip the entire eye out, optic nerve included]]. And we get to see the procedure being performed on-screen, repeatedly, and often without the preparation needed for such surgeries like clean surgical instruments, painkillers, or someone who has knowledge of what the hell they're doing. |
52 | ** Alice discovers the hard way that her powers can't brainwash sociopaths. |
53 | |
54 | ---- |
55 | Back to DisabilityImmunity |
56 | ---- |
57 | %% Optional items, added after Conversed, at your discretion: |
58 | %% |
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