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1Go back to the scale [[MediaNotes/MohsScaleOfViolenceHardness here]].
2
3[[foldercontrol]]
4
5[[folder:Level 0]]
6Interestingly enough, Website/TheOtherWiki has an article on [[https://en.wikipedia.org/wiki/Nonviolent_video_game video games on this level]].
7* ''VideoGame/TwoThousandAndFortyEight'' [[note]] You solve number puzzles. Thats it. [[/note]]
8* ''Adopt Me!'' (VideoGame/{{Roblox}})[[note]]Usually, there's no violence, and if there is, it's in the form of mild slapstick. The most violent thing that could happen, and the only instance that ranks as level 1, was the reindeer falling onto the ground and blacking out when you're too late to rest them in [[TemporaryOnlineContent the 2019 Christmas event]], though there were no visible injuries and the reindeer recovered in an instant.[[/note]]
9* ''VideoGame/BabaIsYou'' [[note]] Baba explodes into a burst of white when it touches an obstacle.[[/note]]
10* ''VideoGame/ChexQuest''[[note]] There isn't any real violence in this game; all the enemies just get teleported back to their home dimension. Funnily enough, this game is a ''VideoGame/{{Doom}}'' port! [[/note]]
11* ''VideoGame/DanceDanceRevolution'' [[note]] Just dancing ([[VideoGame/JustDance no relation]], but it's on the same level). [[/note]]
12* ''VideoGame/{{Flower}}'' [[note]] Just petals fluttering about. [[/note]]
13* ''VideoGame/GeometryDash'' [[note]] Official levels only; people have made [[https://www.youtube.com/watch?v=l_d52x6f8hc nasty]] [[https://www.youtube.com/watch?v=xHcUjrc7BtE stuff]] in the level editor.[[/note]] [[note]] Your cube (or ship, or ball, or spider, or whatever) simply explodes in a burst of color when they crash into an object. Then they quickly come back alright.[[/note]]
14* ''[[HGame H-Doom]]'' [[note]] All of the blood in the game is replaced by you pacifying the enemies with the power of love! This game is NSFW for a different reason altogether... [[/note]]
15* ''VideoGame/HereComesNiko'' [[note]] [[{{Tagline}} A cozy platformer for tired people]]. [[/note]]
16* ''VideoGame/JustDance'' [[note]] {{Exactly what it says on the tin}}. [[/note]]
17* ''VideoGame/{{Klax}}'' [[note]] Similar to Tetris, you line up blocks that disappear. [[/note]]
18* ''VideoGame/{{Lake}}'' [[note]] Peacefully delivering packages in an [[EverytownAmerica idyllic lakeside town]] and having friendly interactions with the locals. A vanishingly rare M-rated game (for profanity and marijuana use) on this level. Though there is a {{game within a game}} about zapping ghosts. [[/note]]
19* ''VideoGame/{{Minesweeper}}'' [[note]] Unless you find the exploding mines violent.[[/note]]
20* ''VideoGame/{{Nintendogs}}'' [[note]] You play with cute puppies. No dark twists here. [[/note]]
21* ''VideoGame/{{Pong}}'' [[note]] Unless you consider lines hitting a "ball" violent. [[/note]]
22* ''VideoGame/{{Proteus}}'' [[note]] No characters, combat, or violence. [[/note]]
23* ''VideoGame/PurrPals'' [[note]] The only thing that even comes close to being violent is the player's kitten being able to break expensive furniture such as vases and the player being able to use a water gun on their kitten. [[/note]]
24* ''VideoGame/AShortHike'' [[note]] Despite being about climbing a mountain, it is impossible to die in this game, with the player's punishment being falling onto a lower level of the mountain. [[/note]]
25* ''VideoGame/{{Snood}}'' [[note]] Characters turn into spooky skulls upon failure, but no violence. [[/note]]
26* ''VideoGame/{{Spiritfarer}}''
27* ''VideoGame/{{Tetris}}'' [[note]] There aren't even characters! [[/note]]
28* ''VideoGame/ThereIsNoGame''[[note]]There's a scene where the narrator thinks he's going to die, but no actual violence.[[/note]]
29* ''VideoGame/TrackMania'' [[note]] The cars can crash, but they just bounce off of the walls with no damage. [[/note]]
30* ''VideoGame/TheWitness'' [[note]] You solve puzzles on a deserted island with nobody to hurt or harm you. [[/note]]
31[[/folder]]
32
33[[folder:Level 1]]
34* ''VideoGame/{{Agario}}'' [[note]]Cells chase and eat up others to get bigger, they're [[WhatMeasureIsANonHuman too non-human]] for a level 2[[/note]]
35* ''VideoGame/AnimalCrossing'' [[note]] The player can get stung by a swarm of bees and pass out, but no real violence. [[/note]]
36* ''VideoGame/BeamNG'' [[note]] Cars absolutely annihilated in a wide variety of fashions with no drivers.[[/note]]
37* ''VideoGame/{{Burnout}}'' (1 and 2) [[note]] Violent crashes with civilian traffic, but no signs of human harm (or existance). [[/note]]
38* ''VideoGame/ClubPenguin'' [[note]]Lots of slapstick, especially the Card-jitsu minigames, but all silly and non-fatal. Though getting eaten by a shark in Puffle Rescue merits a 2.[[/note]]
39* ''VideoGame/ColdAndFluInvasion''[[note]]People get sick and there's a risk of you getting sick too, but no violence.[[/note]]
40* ''VideoGame/ColinMcRaeRally''
41* ''VideoGame/CookServeDelicious'' (2 and 3) [[note]] You personally beat up robbers in 2, and vehicular combat is a regular occurrence in 3. The first game is a 0. [[/note]]
42* ''VideoGame/CrashBandicoot''
43* ''VideoGame/CrashNitroKart'' [[note]] Non-fatal slapstick throughout, typical of the kart racing genre. [[/note]]
44* ''VideoGame/CrashTeamRacing'' [[note]] Non-fatal slapstick throughout, typical of the kart racing genre. [[/note]]
45* ''VideoGame/CrashTeamRacingNitroFueled'' [[note]] Non-fatal slapstick throughout, typical of the kart racing genre. [[/note]]
46* ''VideoGame/CrazyTaxi'' [[note]] Bumper-cars style mayhem. [[/note]]
47* ''VideoGame/DiRT''
48* ''VideoGame/DonkeyKongCountry'', except for ''VideoGame/DonkeyKongJungleBeat'', which is a solid 4[[note]]due to extreme BloodlessCarnage[[/note]]
49* ''VideoGame/{{Driver}}'' [[note]] Mild car collisions. No human harm seen. [[/note]]
50* ''VideoGame/EuropaUniversalis'' [[note]] Due to the series' violence being highly abstracted [[/note]]
51* ''VideoGame/FeedTheCat''[[note]]Cats fall off the wall and can get hit by a fish resulting in CirclingBirdies, but they never get badly hurt.[[/note]]
52* ''VideoGame/HeroesOfMightAndMagic'' (3DO-published games)
53* ''VideoGame/InsanelyTwistedShadowPlanet'' [[note]] Some shadow creatures burst into ink and the player's ship can explode, but they are quickly repaired at spawn points. [[/note]]
54* ''Franchise/{{Kirby}}'', except for [[VideoGame/KirbysDreamLand3 a few]] [[VideoGame/Kirby64TheCrystalShards boss]] [[VideoGame/KirbyTripleDeluxe fights]] with variable amounts of blood (note that ''VideoGame/KirbysDreamLand3'' is listed under Level 5)
55* ''VideoGame/MarioAndSonicAtTheOlympicGames'' [[note]]Combat sports can be played, but are presented in slapstick style and no one is badly hurt.[[/note]]
56* ''VideoGame/MystikBelle'' [[note]] Non-humanoid/non-living entities explode into pixels upon defeat. Any sentient creature just gets knocked out; including the protagonist despite bursting into pixels herself. [[/note]]
57* ''VideoGame/RabiRibi'' [[note]] Noone dies or is seriously hurt from BulletHell hijinx. [[/note]]
58* VideoGame/{{Roblox}}:
59** ''VideoGame/BeeSwarmSimulator'' [[note]]Big enemies can attack you in the fields, and bees can attack them back. When defeated, enemies disappear, bees go to their hive to rest, and players fall apart (Roblox style) and respawn.[[/note]]
60** ''Royale High'' [[note]]The Battle a la Royale minigame has players shooting others with bows and arrows, but shot players are just dazed. The game is otherwise a 0.[[/note]]
61* ''VideoGame/{{Sheepo}}'' [[note]] Some boss creatures get knocked unconscious by environmental hazards or their own attacks. Otherwise a 0 with no combat and the player warped to save points upon defeat.[[/note]]
62* ''VideoGame/SlimeRancher''
63* ''Franchise/{{Splatoon}}'' [[note]]Ink guns and bombs make opponents burst into ink and respawn, but not die. The single-player campaigns occasionally delve into a light Level 2 and "Salmon Run", having enemy creatures that pop into ink without respawning.[[/note]]
64* ''Franchise/SpyroTheDragon'' [[note]]Except for maybe ''VideoGame/TheLegendOfSpyro'', which is more of a 4 or 5.[[/note]]
65* ''Franchise/SuperMarioBros'' [[note]]Mario and Luigi frequently stomp on and occassionally throw projectiles at enemies, but defeated characters just [[DeathThrows fall off the ground]] and no one is badly hurt[[/note]]
66* ''VideoGame/SuperSizedFamily'' [[note]]The only thing closest to "violence" this game has is Sullivan cutting his finger and needing a band aid.[[/note]]
67* ''Franchise/SonicTheHedgehog'' [[note]]Generally, Sonic and friends smash non-sentient robots with superpowers, and try to defeat Eggman once in a while. They lose rings when hit and either [[DeathThrows get thrown off]] or faint when defeated, and no one is badly hurt. Although some games, such as ''VideoGame/SonicAdventure2'', ''VideoGame/SonicUnleashed'', and ''VideoGame/SonicForces'', take it up to from level 2 to even borderline 4 (including a terminally ill girl being fatally shot and green AlienBlood!), usually with the DarkerAndEdgier plots[[/note]]
68* ''VideoGame/TailConcerto'' [[note]]Goofy non-fatal slapstick throughout. The few enemies that get completely destroyed are of the unmanned or non-sentient variety.[[/note]]
69* ''VideoGame/UntitledGooseGame'' [[note]] You comically harass and cause general mischief to unwitting humans. [[/note]]
70* ''VideoGame/VernalEdge'' [[note]] Any sentient beings are just knocked out as indicated by spinning stars; even the player despite the fail screen saying "Dead". [[spoiler: Though the final boss' fate is ambiguous as they just fade away after the fight and admitting defeat]]. There is also an easter egg where you can [[SchmuckBait drink herbicide]]. A hard 1. [[/note]]
71* ''VideoGame/VisionSoftReset'' [[note]] Non-humanoid creatures burst into smoke puffs upon defeat. The player (a slug within a cyborg shell) can "die" but is sent back in time. Anything with sentience doesn't really die. [[/note]]
72* ''VideoGame/{{VVVVVV}}'' [[note]] When the protagonist hits spikes or an enemy, they flicker red and disappear, then respawn at the last checkpoint immediately after. [[/note]]
73* ''VideoGame/WarioWare'' [[note]] Chaotic non-fatal slapstick. [[/note]]
74* ''VideoGame/YoshisWoollyWorld'' [[note]] Yarn enemies unravel. [[/note]]
75[[/folder]]
76
77[[folder:Level 2]]
78* ''VideoGame/AdventureStory'' [[note]] Bloodless, non-graphic sword combat against monsters. While the player can use fire as an attack, it doesn't actually set enemies alight. [[/note]]
79* ''VideoGame/AgeOfEmpires''
80* ''VideoGame/AgeOfWonders''
81* ''VideoGame/AngryBirds'' [[note]]Birds catapult themselves to "crush" the piggies within their structures. Birds and pigs are shown to be cartoonishly bruised before disappearing in a puff.[[/note]]
82* ''VideoGame/AnimalJam'' [[note]]Phantoms can electrocute or bodyslam animals, but animals just fall asleep when out of health. No blood.[[/note]]
83* ''VideoGame/BreathOfFire''
84* ''VideoGame/{{Burnout}}'' (3-Paradise) [[note]] There are visible drivers now and cars can be burnt to a crisp in explosions, however the drivers are never seen on fire or at all phased by any of the carnage. ''Revenge'' has no drivers but the mayhem factor is vastly increased by direct encouragment to destroy civilian traffic to make gains (and lowering the usual penalty for doing so). [[/note]]
85* ''VideoGame/{{Civilization}}''
86* ''VideoGame/ChildrenOfADeadEarth''[[note]]Spacecraft crew modules are destroyed in combat, and mass death from nuclear warfare and environmental collapse is mentioned in the backstory, but no human deaths are visible in-game.[[/note]]
87* ''VideoGame/CrashBandicoot2CortexStrikesBack''[[note]] Fatal slapstick throughout. Some more realistic death animations however: Crash dying next to exploding seeds, clutching his stomach and falling over, Crash exploding into nothingness in the jetpack levels etc..[[/note]]
88* ''VideoGame/CrashBandicootTheWrathOfCortex'' [[note]] Fatal slapstick throughout. [[/note]]
89* ''VideoGame/CrashBash'' [[note]] Fatal slapstick throughout. [[/note]]
90* ''VideoGame/TheCrew'' [[note]] For the "World Ending" Easter egg that features a stray dead body (no violent details). Otherwise level 0, as is the sequel where the dead body is removed from the easter egg. [[/note]]
91* ''Creator/DanBall'':
92** ''VideoGame/PowderGame'' [[note]] Stickmen can be killed by acid, lava or fire, but they just blow apart.[[/note]]
93** ''VideoGame/StickRanger'' [[note]] Stickmen can be killed by enemies, but they just blow apart.[[/note]]
94* ''VideoGame/DayOfTheTentacle''
95* ''VideoGame/{{Daikatana}}'' (GBC version) [[note]] 8-bit enemies puff away Zelda style. [[/note]]
96* ''VideoGame/DeltaVRingsOfSaturn'' [[note]]Spacecraft can be destroyed with implied fatalities, but no deaths are visible.[[/note]]
97* ''VideoGame/DigDug''
98* ''VideoGame/DragonQuest''
99* ''VideoGame/DriverSanFrancisco'' [[note]] Implied deaths in explosions. Otherwise a 1 for some devastating crashes, but no human harm seen save for mild scratches and bruises on Tanner's face in the intro. [[/note]]
100* ''VideoGame/{{Fortnite}}'' [[note]] You bloodlessly defeat your enemies with realistic weapons, explosives, and traps; but they dont actually die, just whisked away by teleporters.[[/note]]
101* ''VideoGame/{{The Finals}}'' [[note]] The gameplay involves fighting other players with realistic weapons and explosives, but characters simply burst into a bunch of coins upon defeat and don't actually die since the game takes place in a virtual reality gameshow. [[/note]]
102* ''VideoGame/{{Haydee}}'' [[note]] The humanoid-cyborg player goes limp when attacked, implying death. [[/note]]
103* ''VideoGame/JakAndDaxter'' [[note]] Enemies puff away when you punch or use magic against them. [[/note]]
104* Creator/Jmtb02 [[note]] Both games have the protagonist non-graphically turn into a corpse upon death. [[/note]]
105** ''VideoGame/AchievementUnlocked''
106** ''VideoGame/ThisIsTheOnlyLevel''
107* ''VideoGame/{{Journey|2012}}'' [[note]] For [[spoiler: The main character freezing to death and then being revived.]] Otherwise a level 0. [[/note]]
108* ''VideoGame/KerbalSpaceProgram'' [[note]]Kerbals can die in explosions and other space-related accidents, no blood[[/note]]
109* ''Franchise/KingdomHearts'' [[note]]Some cutscenes approach level 3[[/note]]
110* ''VideoGame/KingsField'' [[note]] Enemies collapse and fade away with no details. You can attack civilians but they fade away with no death animation. [[/note]]
111* ''Franchise/TheLegendOfZelda'' (2D Games)
112* ''VideoGame/TheLegendOfZeldaSkywardSword''
113* ''VideoGame/TheLegendOfZeldaTheWindWaker''
114* ''VideoGame/MasterOfMagic''
115* ''VideoGame/MegaManClassic'' [[note]] Robots with varying degrees of sentience get non-graphically blown up on defeat, usually turning into a little set of glowing orbs. [[/note]]
116* ''VideoGame/MegaMash'' [[note]] Some characters non-graphically explode. Dragon boss slowly reduced to a skeleton over the course of the battle with it, but the {{Retraux}} graphics make it much less violent than it sounds. [[/note]]
117* ''VideoGame/TheMessenger2018'' [[note]] Non-humanoid creatures bloodlessly disintegrate upon defeat. Any humanoid deaths happen completely offscreen (player doesn't actually die upon failure), making this a light 2. [[/note]]
118* ''VideoGame/MoshiMonsters''[[note]]Cute little critters get transformed into evil creatures but there's no onscreen TransformationHorror and it's not irreversible. Bloodless slapstick.[[/note]]
119* ''VideoGame/MyLittlePonyFightingIsMagic'' and its SpiritualSuccessor, ''VideoGame/ThemsFightinHerds''
120* ''VideoGame/{{PN03}}'' [[note]] Security drones blow up and the player simply passes out when taking too much from sci-fi artillery. [[/note]]
121* ''VideoGame/PersonaQ2NewCinemaLabyrinth'' [[note]]Nightmarish RealismInducedHorror and PsychologicalHorror with no carnage, but there's some horrific imagery in the 4th labyrinth that's worth a 4.[[/note]]
122* ''VideoGame/PhoenotopiaAwakening'' [[note]] Mild fatal violence. [[/note]]
123* ''Franchise/{{Pokemon}}'' [[note]] Overwhelmingly powerful attacks can be used, but they don't kill or injure. Pokemon can be burned, but it doesn't cause injury. Some Pokedex entries mention brutal violence such as prey being ripped apart or melted with acid, but there isn't much detail. ''VideoGame/PokemonGoldAndSilver'' and their remakes have a plot point based around Slowpoke tails being cut off, with the remakes having them visibly seen with no tails, but it isn't graphic or painful at all. [[/note]]
124* ''VideoGame/Portal2'' [[note]] The player can be killed by turrets or other dangers, but unlike the first game, there is no blood. Mild body horror described in audio logs, though not in detail and it's played for BlackComedy.[[/note]]
125* ''VideoGame/{{Redo}}'' [[note]] Enemies burst into smoke upon death. The player bloodlessly collapses. Dead humans appear as robe-clad skeletons or dried mummy-like forms. One is shown hanging from a noose. [[/note]]
126* ''VideoGame/{{Roblox}}'':
127** ''Natural Survival Disaster'' [[note]]Players can get killed in various natural disasters, but fall apart in Roblox style[[/note]]
128** ''Welcome to Bloxburg'' [[note]]Players can be killed by TNT explosions in the mine, but just fall and respawn. Otherwise a 0.[[/note]]
129* ''VideoGame/SlyCooper'' [[note]]Fatal slapstick throughout.[[/note]]
130* ''VideoGame/SolatoroboRedTheHunter'' [[note]]Rated this high for a moment where [[spoiler:a mind-controlled Red is violently choking Elh on-screen]]. Otherwise, most of the game's violence sits at around a high Level 1. Many enemies are defeated in a cartoonish manner and often blow up or burst into nothing when defeated in gameplay. The pilots of any MiniMecha the player fights are consistently shown in-story to have survived and escaped despite the visuals seen in gameplay. While there are some cases of death, none of it is shown onscreen.[[/note]]
131* ''VideoGame/{{Snailiad}}'' [[note]] Pixellated creatures explode non-graphically. [[/note]]
132* ''VideoGame/SteamworldDig'' [[note]] Non-humanoid enemies bloodlessly puff away when killed, though some red gems are said to be crystalized blood. Humans presumably die in explosions. The player's [[NeverSayDie "scrapped"]] animations can be startling but they never die and are rebuilt. [[/note]]
133* ''VideoGame/{{Souldiers}}'" [[note]] The tamest of fatal violence. [[/note]]
134* ''VideoGame/{{Subnautica}}'' [[note]]The only lethal weapon the player has is a hunting knife. Killing anything bigger than a smaller fish is nearly impossible. Creature-on-player violence is bloodless and fatal attacks are never displayed.[[/note]]
135* ''VideoGame/SuperMario64'' [[note]] Some semi-realistic death animations, such as Mario fainting by toxic gas suffocation. [[/note]]
136* ''VideoGame/SuperMarioWorld2YoshisIsland''
137* ''VideoGame/{{Supraland}}'' [[note]] Skeletons burst upon defeat. "Dead" figures with X's for eyes. [[/note]]
138* ''VideoGame/TotallyAccurateBattleSimulator'' [[note]]Combatants fight and die in a hilarious manner, and there is no blood. [[/note]]
139* ''[[VideoGame/{{Turok}} Turok: Escape From Lost Valley]]'' [[note]] Cutesy/cartoonish dinosaurs and humans bloodlessly collapse and puff away when defeated with arrows and clubs. [[/note]]
140* ''VideoGame/TheUrinalGame''[[note]]Mainly just potty humour, but there's one scene of an old man dying of shock played for BlackComedy.[[/note]]
141* ''VideoGame/{{War Thunder}}''[[note]] Pilots and crew can be "knocked out" by gunfire, and in some levels it's possible to shoot infantry to make them collapse, but the game is completely bloodless.[[/note]]
142[[/folder]]
143
144[[folder:Level 3]]
145* ''VideoGame/AgeOfMythology''
146* ''VideoGame/ArmoredCoreVIFiresOfRubicon'' [[note]]Intense battles between mechs and armored vehicles, though aside from screams on the radio no human casualties are ever directly shown. Instances of ColdBloodedTorture, mass casualties, and murder are discussed during conversations, but not in any graphic detail.[[/note]]
147* ''VideoGame/AzureStrikerGunvoltSeries'' [[note]] Enemies are meta-humans who die and get KilledOffForReal, but only explode like robots when they are killed. However, ''VideoGame/LuminousAvengerIX'' can go up to a 7 because of the visceral BodyHorror that is the Butterfly Effect and the utterly horrific truth behind it. [[VideoGame/LuminousAvengerIX The sequel]] on the other hand, goes back to a low 3 because of the enemies being robots instead of meta-humans.[[/note]]
148* ''VideoGame/BattlefieldBadCompany'' [[note]] Soldiers lethally sent flying by explosions. General light BlackComedy. Enemies just go limp from shootings/melee with only the slightest impact responses. A light 3, and by far the tamest in the franchise. [[/note]]
149* ''VideoGame/BayonettaOriginsCerezaAndTheLostDemon'' [[note]]''Much'' less intense violence than the main series ''Bayonetta'' games. One scene where Singularity shows Jeanne a vision of him impaling Jeanne back in ''Bayonetta 3'' is worth a 5 though.[[/note]]
150* ''VideoGame/{{BPM}}'' [[note]] You shoot fantasy creatures that burst into flames or goo. [[/note]]
151* ''VideoGame/CloneDroneInTheDangerZone'' [[note]]Voxel-based combat models where sword swipes can slice off individual portions of the body, including the limbs and head; hammer strikes can instantly reduce characters into piles of LudicrousGibs. However, since all the characters are robots, there's no blood or suffering depicted, though the hardness is elevated a bit by the fact some of them possess [[BrainUploading human minds]].[[/note]]
152* ''VideoGame/{{Commandos}}''
153* ''VideoGame/CrashBandicoot3Warped'' [[note]] Rated this high because of a single slapsticky death animation that is quite harsh: The giant eel death in the underwater levels. The rest of the violence is level 2. [[/note]]
154* ''VideoGame/CrashTwinsanity'' [[note]] Rated this high for a cutscene in which [[spoiler: Cortex's brains are pulled out of his ear with telekinetic powers. However, this is very cartoonish: No blood or gore is seen (aside from the brain itself) and Cortex doesn't die.]] The rest of the violence is level 2. [[/note]]
155* ''VideoGame/DigimonStoryCyberSleuth'' (and [[VideoGame/DigimonStoryCyberSleuthHackersMemory the sequel]]) [[note]]No blood or gore, but several instances of BodyHorror and people ceasing to exist in a slow, painful way. More disturbing topics (such as organ harvesting) are only mentioned in passing.[[/note]]
156* ''VideoGame/{{Disciples}}''
157* ''Franchise/{{Disgaea}}''
158* ''VideoGame/EarthBound1994'' [[note]] For what appears to be mild blood seen on the sprites of the Mondo Mole, Guardian Diggers, the Plague Rat of Doom and the Kraken. Although the "Mu Training" sequence, which has Poo being repeatedly maimed, would give this game a much higher level if the damage was actually shown and wasn't symbolic. [[/note]]
159* ''VideoGame/EmpireEarth''
160* ''Franchise/FinalFantasy'' [[note]] Later games go up to a hard 5 or light 6, however. [[/note]]
161* ''Franchise/FireEmblem''
162* ''VideoGame/FistForgedInShadowTorch'' [[note]] Anthropomorphic robots are destroyed with over the top "Glory Kill" style finishers that would be a 4 or 5 if on organic foes. A cyborg character non-graphically dies by magma immolation. [[/note]]
163* ''VideoGame/FugaMelodiesOfSteel'' [[note]]Rated this high for a late-game moment where [[spoiler:Britz's]] arm is shown bleeding onto the ground following their boss fight with the main characters. Otherwise, most of the game sits at a level 2. Enemy tanks cleanly blow up into nothingness, and while there is some explicitly fatal violence, none of it is directly shown onscreen and is only briefly described to the player at worst, such as how [[spoiler:Flam Kish is killed after being engulfed by flames]]. That being said, the Famitsu manga adaptation infamously has [[https://www.famitsu.com/serial/fuga/202209/06274741.html a moment]] where [[spoiler:within the Soul Cannon Chamber, the twelve-year-old character Malt is gutted in the chest by cables from behind and has his body painfully eviscerated by the chamber's super-hot temperatures-- all of which is completely shown on-panel and features Malt's eyeball, jaw bones and rib cage protruding in the process]], a moment which by itself bumps up said manga up to at least a level 7.[[/note]]
164* ''VideoGame/GatoRoboto'' [[note]] For when [[spoiler: Bark visibly bites out the final boss' throat but with no blood or graphic injury detail]]. Otherwise a 2 for critters exploding into smoke upon death and robotic mini-bosses expressing exaggerated anguish as they die. All in 8-bit. [[/note]]
165* ''VideoGame/GhostRecon2'' [[note]] Bloodless deaths by realistic weaponry (smoke-puff impacts) and explosives. [[/note]]
166* ''VideoGame/GhostsNGoblins'' [[note]] For Arthur turning into bones when he dies. Knives, axes, etc. are used on supernatural creatures, which causes them to bloodlessly disintegrate or burst into flames. [[/note]]
167* ''VideoGame/HelloNeighbor'' [[note]]The Neighbor frequently tries to catch the child protagonist, even with {{Bear Trap}}s, but doesn't injure them seriously.[[/note]]
168* ''VideoGame/HeroesOfMightAndMagic'' (Creator/{{Ubisoft}}-published games)
169* ''VideoGame/HiFiRush'' [[note]] Chai can be set on fire. Otherwise a 2 for cyborg bosses fatally exploding. Combat is on level 1 with robots blowing up; though they do show a surprisng level of sentience. [[/note]]
170* ''VideoGame/HollowKnight'' [[note]] Zombie bugs are struck with splashes of orange goo. Mantises break apart into body parts and grey bug blood. Light BodyHorror, including [[spoiler: [[ArtifactTitle The Hollow Knight]] repeatedly stabbing their infected chest]]. Some mobs are clearly said to be babies [[spoiler: although they are already dead from the infection]]. Assorted GallowsHumor. Would be higher if the characters weren't insects. [[/note]]
171* ''VideoGame/HyruleWarriors'' [[note]] Bloodless fantasy combat against monsters that burst into dust upon death. Some attacks non-graphically light enemies on fire. [[/note]]
172* ''VideoGame/IL2Sturmovik''
173* ''VideoGame/TheJackboxPartyPack'' [[note]]''Trivia Murder Party'' dispatches losing players with Franchise/{{Saw}}-inspired sadistic deaths. However, since players are represented by stuffed pincushions, the impact is darkly comical at worst.[[/note]]
174* ''VideoGame/JakIIRenegade'' [[note]] Fantastical guns and powers kill enemies (and civilians) into purple sparks; and vehicle collisions can send them flying and grunting. Jak's fantastical torture. A harder 3. [[/note]]
175* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' [[note]] Cartoonish fantasy combat against monsters. Dead enemies explode into dust. Goreless eye trauma, non-humanoid enemies cartoonishly set on fire. There are also non-descript pulsating organs that can be picked up. A pretty hard 3. [[/note]]
176* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' ([=3DS=] remake)[[note]] Some non humanoid enemies emit a little bit of green blood when slashed and puff away when killed. Goreless eye trauma. The original 64 version is a light 4 for Ganondorf coughing red blood and the blood stains in "The Bottom of the Well". [[/note]]
177* ''VideoGame/MedalOfHonor'' (1 and 2) [[note]] Enemies exaggeratedly twitch around when shot like an old war movie, with no blood. The unreleased prototype build is on level 8 with graphic dismemberment and blood spewing. [[/note]]
178* ''VideoGame/MegaManBattleNetwork''
179* ''VideoGame/MegaManLegends''
180* ''VideoGame/MightAndMagic''
181* ''Franchise/{{Metroid}}'' (1/''Zero Mission'', 2/''Samus Returns'', and ''Fusion'') [[note]] Light body horror (X-mutations, blowing up a creature within it's bowels, etc) some creatures leave puddles of goo or undetailed chunks. [[/note]]
182* ''VideoGame/{{Minecraft}}'' [[note]]Players and mobs can die from crafted weapons, fire, TNT, and potions, but they just faint in red and disappear. Zombie creatures feature and a few have exposed bones, but it's never that gory. Rotten flesh and spider eyes can be eaten, but there's no graphic details. [[/note]]
183* ''VideoGame/MonsterBoyAndTheCursedKingdom'' [[note]] Cartoonsih non-humanoid enemies can be burned to death. Sometimes reduced to bones. One boss has you go inside it and beat up it's cartoonish heart.[[/note]]
184* ''VideoGame/{{Mopeio}}'' [[note]]Animals eat other animals and use special attacks, which do barely any visual damage. Animals dead of natural causes turn into piles of meat. Sharks and T-rexes can bite onto animals and release pieces of meat out. Animals can "bleed" by flashing red.[[/note]]
185* ''VideoGame/TheMummyDemastered'' [[note]] The scream uttered by the player upon death is a little too intense for a 2. [[/note]]
186* ''VideoGame/NewSuperMarioBros1'' [[note]] At one point Bowser gets chucked into a lava pit which non-graphically turns him into a skeleton. [[spoiler: He gets better.]] [[/note]]
187* ''VideoGame/Persona4''
188* ''VideoGame/PersonaQShadowOfTheLabyrinth'' [[note]]Some of the bosses are pretty gruesome-looking, but no extreme violence. A girl does die to a terminal illness, but it's offscreen.[[/note]]
189* ''VideoGame/PizzaTower'' [[note]]Over-the-top cartoony slapstick, with characters suffering repeated AmusingInjuries only to quickly recover. Peppino being able to use realistic firearms to defeat his enemies (who are nearly all anthropomorphic food), and the unexpected viciousness of the beatdowns he delivers to bosses edge the game above a 2.[[/note]]
190* ''VideoGame/PlantsVsZombies'' [[note]]Mutant plants fight cartoonishly against zombies, whose limbs and head fall off when damaged, only exposing bone and a teeny bit of flesh, no blood. Zombies are clearly after your brain, and will eat it [[ScreamDiscretionShot off-screen]] if you fail. Plants disappear when destroyed.[[/note]]
191* ''VideoGame/RainWorld'' [[note]] Non-humanoid creatures impaled by sticks with tiny spurts of neon blood and a startling sound effect. Player chomped by lizards somewhat brutally. A fairly hard 3. [[/note]]
192* ''VideoGame/RatchetAndClank'' [[note]] Cartoonishly blowing away scores of aliens and robots with over the top weapons. Occasional goo seen. [[/note]]
193* ''VideoGame/RiseOfNations''
194* ''VideoGame/SamAndMaxHitTheRoad'' [[note]]Extremely cartoony slapstick frequent throughout, including one instance of a BigBallOfViolence - intro cutscene shows Max pummeling a man with blood spurts coming out, but it's only shown in silhouette and the man in question turns out to be some kind of robot. Occasional implied off-screen death.[[/note]]
195* ''VideoGame/Section8'' [[note]] Straight-faced sci-fi warfare with ballistic weapons, but all opponents are heavily suited and there is no blood or injury depicted. Opponents sent flying by explosives. A light 3. [[/note]]
196* ''VideoGame/ShadowComplex'' [[note]] Humans briefly yelp and ragdoll when shot and blown up. No blood or injury of any kind. [[/note]]
197* ''VideoGame/{{Shantae}}'' [[note]] Zombies cartoonishly dismantled with no blood. Some of their body parts collected in inventory. Attempted cannibalism played for laughs. [[/note]]
198* ''VideoGame/TheSims'' [[note]]Characters can die in fires (games earlier than The Sims 4 warrant at least a 4 since this means of death reduces the victim to ashes), get electrocuted, or drown, but it's not graphic. Kids usually don't die.[[/note]]
199* ''VideoGame/SplitSecond2010'' [[note]] Racecar drivers are obliterated by cataclysmic explosive events. There is no visible human harm though. [[/note]]
200* ''Franchise/StreetFighter'' [[note]] Though the bruised and battered faces during the continue screen in the first two games border on level 4. [[/note]]
201* ''VideoGame/SuperSmashBros'' [[note]] Caroonishly setting opponents on fire. Frenetic, over-the-top physical and fantastic combat between characters, no blood. Master Hand's wounds late in ''VideoGame/SuperSmashBrosBrawl'''s Supspace Emissary story border on 4 and would go higher if it wasn't a living glove. Ridley's trailer in ''VideoGame/SuperSmashBrosUltimate'' is worth a 4, for his crunchy killings of Mario and Mega Man shown in shadow. [[/note]]
202* ''VideoGame/TitanQuest'' [[note]] surprisingly for a HackAndSlash. [[/note]]
203* ''VideoGame/TowerOfHeaven'' [[note]] The protagonist's exploding head upon death makes this a pretty hard 3, but the game's visual style keeps it from getting any higher. [[/note]]
204* ''VideoGame/{{Tunic}}'' [[note]] Characters able to lightly catch fire, and a bird munching on a schlorp with exposed glowy jelly visible. No humans involved. A light 3. [[/note]]
205* ''[[VideoGame/TwistedMetal Twisted Metal: Small Brawl]]''
206* ''VideoGame/ViewtifulJoe''
207* ''VideoGame/VoodooVince'' [[note]] Cartoonish and low-consequence depiction of self-harm towards a doll. [[/note]]
208* ''VideoGame/WarioLand'' [[note]] It's here due to the ability to set Wario on fire and for some GrossOutShow elements. [[VideoGame/WarioLandSuperMarioLand3 The first]] [[VideoGame/VirtualBoyWarioLand two games]] are a Level 1.[[/note]]
209* ''VideoGame/TheWonderful101'' [[note]] Certain enemies are severed in two upon being defeated with Unite Sword, and the first boss is also vertically dissected, but there is no blood.[[/note]]
210* ''Work at a Pizza Place'' (VideoGame/{{Roblox}}) [[note]]You can burn yourself [[VideoGameCrueltyPotential and NPC customers]] in the ovens, but burnt Robloxians just have black skin and fall apart Roblox-style. Game is otherwise a 0.[[/note]]
211[[/folder]]
212
213[[folder:Level 4]]
214* ''VideoGame/{{Abuse}}''
215* ''VideoGame/{{Afterimage}}'' [[note]] For the BodyHorror on human test subjects in the Withering Forest. Otherwise a 2. [[/note]]
216* ''VideoGame/{{Anatomy}}'' [[note]] The end of the game implies that the player character is eaten by the house with a SmashToBlack, and has mild WombLevel elements. There is also a tape recorder graphically describing the house killing and devouring a man which borders on a 5. [[/note]]
217* ''VideoGame/AsurasWrath''
218* ''VideoGame/AxiomVerge'' [[note]] Mountains of dead bodies in some areas. Some vaguely fleshy level designs. Red health pixels that sometimes appear as unhuman enemies burst upon death can resemble blood slightly. Non gory but stated to be painful body horror on bosses [[spoiler: that were once human. The worst of which is the "aborted clone" of Athetos.]] A light 4. [[/note]]
219* ''VideoGame/BanjoKazooie and VideoGame/BanjoTooie'' [[note]] Yes, really. Clanker's insides are rendered with an unsettling amount of gory detail, and shooting at Lord' Woo Fak Fak's boils in Tooie will cause him to spew a considerable amount of blood in the water. The cartoonish art style and lack of detail prevent either of them from reaching a 5. Otherwise a 2, with some characters getting killed in slapstick fashion. [[/note]]
220* ''VideoGame/Battlefield2042'' [[note]] For semi-distant POV, bloodless throat slash animations with no details and mild blood clouds only visible from extreme distances. Otherwise a 3 for absolutely miniscule drips of blood from realistic guns. [[/note]]
221* ''VideoGame/BlueArchive''[[note]]From Neru being severely cut up after getting hosed with miniguns and falling off a skyscraper in Volume 2 Chapter 2, as well as discussion of brutal child abuse and suicide by drowning in Volume 3 Chapter 4. Most of the gameplay is Level 1, despite involving large quantities of military ordnance, as most of the cast is durable to the point that gunfire will just knock them unconsicious and no blood is seen.[[/note]]
222* ''VideoGame/{{Bully}}''[[note]]Bloodless, juvenile mischief. Although you can kick children in the testicles.[[/note]]
223* ''VideoGame/{{Cathedral|2019}}'' [[note]] For the [[spoiler: Blood Garden]], which of course has blood dripping from the ceilings, staining the ground; worms that burst into blood drops, and boss that is a pulsating tumor that explodes into blood droplets leaving behind a stain. Otherwise a 2. [[/note]]
224* ''VideoGame/{{Contra}}'' (1-Shattered Soldier) [[note]] Some blood is seen on the shirts of the player when they are killed. Some monstrous non-humanoid enemies blow up into goo and body parts. Recurring boss resembles a beating heart, but no blood or gore is involved. [[/note]]
225* ''VideoGame/CrashTagTeamRacing'' [[note]] Much more cartoonishly violent weapons and slapstick compared to ''CTR'' and ''Nitro Kart'', and most of the [[TheManyDeathsOfYou Die-O-Ramas]] are pretty outlandish as well. [[/note]]
226* ''VideoGame/CrusaderKings'' [[note]] Due to the series' more mature concepts, such as religious executions[[/note]]
227* ''VideoGame/{{Driv3r}}'' [[note]] Characters; including civilians, grunt and somewhat realistically keel over. Offscreen headshots. Implied torture. Shooting/killing of unarmed victim. All bloodless. [[/note]]
228* ''VideoGame/DustAnElysianTail'' [[note]] Zombies with light body horror. One boss has blood stains on his body. A soft 4. [[/note]]
229* ''VideoGame/EatLeadTheReturnOfMattHazard''
230* ''VideoGame/ExitPath'' [[note]] A message is found written in blood. [[/note]]
231* ''VideoGame/FinalFantasyTactics''
232* ''VideoGame/FiveNightsAtFreddys2'' [[note]] Some screens in the minigames show dead children, and one shows a floor splattered with blood, but the abstracted visual style keeps it down here. [[/note]]
233* ''VideoGame/FiveNightsAtFreddysWorld'' [[note]] Was a level 2 until Update 2, with the computer background briefly turning bloody in "Foxy.exe" and [[spoiler:blood pooling around the head of an undetailed man who was killed]]. [[/note]]
234* ''VideoGame/{{Flatout}}'' [[note]] Harsh collisions send drivers flying, ragdolling and and smashing about in slapstick, sometimes rube-goldberg-ish ways. [[/note]]
235* ''VideoGame/FridayNightFunkin'' [[note]]Would be rated a low or borderline 2 for Boyfriend cartoonishly turning into a skeleton whenever he loses a battle. However, the appearance of [[spoiler:Monster]] in Weeks 2 and 5, [[spoiler:Spirit getting ripped out of Senpai]] in Week 6 and some blood and gun-related violence in Week 7 put it up here. [[/note]]
236* ''VideoGame/GoldenEye1997'' [[note]] Blood spots seen on enemies when they are shot. They also twitch and grunt with each impact. [[/note]]
237* ''VideoGame/{{Hulk}}'' [[note]] Military personnel and supervillains can be battered with bludgeoning weapons, gas tankers can be blown up, etc. [[/note]]
238* ''VideoGame/{{Ib}}'' [[note]]Ib and[=/=]or Garry can die in many, horrible ways, but it's almost all BloodlessCarnage. The pixelated graphics also heavily migitate the brutality.[[/note]]
239* ''VideoGame/Jak3'' [[note]] Slightly higher than it's predecessor for the dried-up monk breaking apart. [[/note]]
240* ''VideoGame/JediFallenOrder'' [[note]] Single dismemberment of not remotely human creatures. Humans only have burn marks from slashes. [[/note]]
241* ''VideoGame/JustShapesAndBeats'' [[note]] The final boss battle features a scene with [[spoiler:the boss being stabbed in the forehead, its eyes becoming empty sockets, and then it spends a phase of the battle dripping blood]]. However, the graphics are very simplistic and stylized, the blood is pink, and [[spoiler:the next phase is completely clean of blood]]. [[/note]]
242* ''VideoGame/TheLegendOfZeldaMajorasMask''
243* ''VideoGame/TheLegendOfZeldaTwilightPrincess''
244* ''VideoGame/LostPlanet''
245* ''VideoGame/LiveALive'' [[note]]People can and will die and/or get tortured in brutal ways, but the pixelated graphics means that it won't be in gross detail.[[/note]]
246* ''VideoGame/MegaManX'' [[note]] Darker subject matter with plots that directly acknowledge the killing of innocents en masse mostly without explicit visuals. Some games also feature beloved Reploid characters smashed or dismembered in a goreless but disheartening way [[spoiler: (though this is rarely of any real consequence)]].[[/note]]
247* ''VideoGame/MegaManZero'' [[note]] Same as the above, plus minor spurts of blood are seen when humans are killed. The [[=GBA=]]'s graphical limits prevents this from bordering on 5. [[/note]]
248* ''VideoGame/MercenariesPlaygroundOfDestruction'' [[note]] Bloodless but somewhat intense hard 3 violence with realistic guns and explosives with civilians frequently caught in the crossfire. [[/note]]
249* ''VideoGame/MetalArmsGlitchInTheSystem'' [[note]]Outrageously over-the-top violence that includes blowing enemies to smithereens, exploding heads, and bisection. The catch is, all of the characters are robots. Elevated from a 1-2 because the robots are sentient and scream as if in pain when killed.[[/note]]
250* ''VideoGame/MetroidPrime'' [[note]] Some creatures explode into goo and chunks, relatively humanoid enemies ragdoll and grunt when shot. Injured/dead space pirates with green wounds and blood. There's also fairly graphic descriptions of internal trauma in scans, making this a hard 4. [[/note]]
251* ''VideoGame/MotorStorm'' [[note]] Drivers and pedestrians are sent brutally ragdolling upon collisions. [[/note]]
252* ''VideoGame/{{Overwatch}}'' [[note]] Slight amount of blood comes off of players. Fairly unrealistic violence. Several characters are subject to BodyHorror offscreen. A light 4. [[/note]]
253* ''VideoGame/{{Outcast}}'' [[note]] Bloodless shootings against humanoid and non-humanoid aliens. [[/note]]
254* ''VideoGame/PauseAhead'' [[note]] A soft 4. [[spoiler:Nihil]] has fleshy-looking ground at the bottom. It should probably also be mentioned that [[spoiler:the same level has the protagonist deliberately being killed by guilotines, but without decapitation, and that the game's final boss has a slightly gross but non gory design]]. The gameplay is generally a level 2, with the protagonist non-graphically exploding upon death. [[/note]]
255* ''VideoGame/Persona5Strikers'' [[note]]The protagonist gets his face scraped during an end-game fight, causing a small quip of blood and a character commits suicide off-screen. Otherwise a 3 with intense but non-graphic fighting against fantastical creatures.[[/note]]
256* VideoGame/{{Roblox}}: [[note]]All Roblox games listed below feature bloodless combat with realistic weapons, defeated players just faint[[/note]]
257** ''Arsenal''
258** ''{{VideoGame/Jailbreak|Roblox}}''
259** ''Murder Mystery 2''
260** ''VideoGame/{{Piggy}}''
261* ''VideoGame/RuneScape''
262* ''Comicbook/RoboCopVersusTheTerminator'' (SNES version)
263* ''VideoGame/ShadowOfTheColossus'' [[note]] Giant sentient Colossi spew black blood when stabbed. Would be a 6 if the blood was red and stayed. [[/note]]
264* ''VideoGame/ShadowTheHedgehog'' [[note]]For starters, you shoot with realistic guns. Humans faint bloodlessly into unconciousness, but the aliens do die and leak some minor green AlienBlood and chunks. Then you get to a flashback of Maria being shot (albiet with a cut to white), terrorist plots, and [[spoiler:killing Doctor Eggman in one swipe]]. The game was originally going to be a solid 5, with aliens having red blood and Maria being shot onscreen, but it was toned down to fit for the new E10+ rating.[[/note]]
265* ''VideoGame/ShellShockers'' [[note]]Would've been a level 8-9 if it weren't for the fact you play as walking eggs who get cracked open into yolk by realistic guns and grenades[[/note]]
266* ''Franchise/ShinMegamiTensei'' [[note]] The first game, while not visually graphic; involves the apocalypse killing most of the human population. Later entries get more graphic and reach at least level 6 with images of bloody bodies and more. [[/note]]
267* ''VideoGame/{{Slender}}'' [[note]]No blood, but it's certainly implied Slender Man kills or does whatever nasty thing to his victims[[/note]]
268* ''VideoGame/{{Soul Series}}'' [[note]] Characters are stabbed and slashed in combat, but there is no blood. [[/note]]
269* ''VideoGame/SplosionMan'' [[note]] Enemies are blown up and "dismembered" into fountains of fully procured meat products. [[/note]]
270* ''VideoGame/{{Spore}}'' [[note]] Single-celled organisms break into meat chunks and pink fluid upon death. Child creatures can be killed. Dead civillian creatures. None of this is particularly graphic though, especially since it involves non-humans. [[/note]]
271* ''VideoGame/StarWarsTheForceUnleashed'' [[note]] Brutal lightsaber combat with no blood or gore. Impalement. Character blinded by lightsaber to face. [[/note]]
272* ''VideoGame/SteelBattalion'' [[note]] Overwhelming firepower from mechs on humans in a [[RealRobotGenre gritty]] military setting. Would be a 3 if it was just boots on ground combat. [[/note]]
273* ''VideoGame/SurvivorFire'' [[note]] Platform/Atari2600 sprites; one of whom is a little girl; can die in a fire with no graphic detail. A very light 4. [[/note]]
274* ''VideoGame/Tekken4'' [[note]] Harsh fist fighting, no blood. [[/note]]
275* ''VideoGame/{{Teslagrad}}'' [[note]] Puppet shows and illustrations depict decapitation, impalement, and mass murder but no graphic details save for occasional light red paint that symbolises blood. Otherwise a 3 for the child protagonist getting zapped to ash on obstacles. [[/note]]
276* ''VideoGame/TotalWar''
277* ''VideoGame/TransformersFallOfCybertron'' [[note]] Ups the ante with having moments of sentient machines injured and suffering; sometimes before dying. [[/note]]
278* ''VideoGame/TransformersWarForCybertron'' [[note]] (All sentient machines) Soldier's head crushed to paste, another soldier cut in half, and defenseless prisoners are executed, with the player being able to participate in this as well. A somewhat soft 4. [[/note]]
279* ''VideoGame/{{Undertale}}'' [[note]]The average Neutral and Pacifist runs sit at around a Level 2 at their worst, but the Genocide Route involves wiping out entire populated areas, with most of the victims having no hope of defeating you. The final boss of this run bleeds quite a bit too before death. If not for the pixel art style and all this being inflicted on non-humans that mostly dissolve into dust when killed, it would be higher. The Pacifist run has slightly gross body horror monsters.[[/note]]
280* ''VideoGame/ValkyriaChronicles''
281* ''VideoGame/WarOfTheMonsters'' [[note]] Monsters pummel each other with slapstick punch sounds effect, with an impale move if certain objects are thrown at them. Civilians are stepped on and turned into a small puddle of blood. One of the cutscenes has a scientist get eaten alive by a praying mantis with screaming and crunching sounds. The BloodlessCarnage keeps it this low. [[/note]]
282* ''VideoGame/{{Whiplash}}'' [[note]] Cartoonishly brutal slapstick involving electrocution, burning and drowning of a very resiliant chained rabbit. [[/note]]
283* ''VideoGame/YokusIslandExpress'' [[note]] (All non-humanoids) For [[spoiler: Dipperloaf's dead children, Mokonuma being tortured by "The God Slayer"]], and some bosses bursting into colorful chunks and body parts. Otherwise a 1. [[/note]]
284[[/folder]]
285
286[[folder:Level 5]]
287* ''VideoGame/AgeOfEmpiresII'' [[note]]Sprites of dead units have streams of blood flowing from wounds, bodies decompose over time. Gruesome historical massacres are described in single-player cutscenes.[[/note]]
288* ''[[VideoGame/AloneInTheDark Alone In The Dark (Original Trilogy)]]''
289* ''VideoGame/AmongUs'' [[note]] Cartoony thumb people get non-graphically bitten in half and impaled through the face with a little bit of blood seen. [[/note]]
290* ''VideoGame/ApexLegends'' [[note]] Moderate sized puffs of blood. [[/note]]
291* ''VideoGame/{{Arcaea}}'' [[note]]One of the main characters explicitly stabs and kills another in a cutscene. The drawing itself is BloodlessCarnage, but the text describes the tragedy in bloody detail.[[/note]]
292* ''[[VideoGame/ArmyMen Army Men: Sarge's War]]'' [[note]] [[DarkerAndEdgier Realistic guns]] dismember, blow holes in, decapitate, melt and cause surprisingly disturbing body horror to plastic humanoids as they scream in pain. Would be higher if they were actual people. [[/note]]
293* ''VideoGame/Battlefield1942'' [[note]] Puffs of blood with somewhat realistic animations. [[/note]]
294* ''VideoGame/{{Black}}'' [[note]] The gameplay features no blood but brief images of blood and torture appear in cutscenes. [[/note]]
295* ''VideoGame/{{Blackthorne}}''
296* ''VideoGame/BloodAndTruth'' [[note]] Blood puffs from gunshots. [[/note]]
297* ''VideoGame/BrainDead13'' [[note]] Absurdly violent, yet cartoonish and completely bloodless deaths, such as spine removal, ripping in half by the eyes, slicing off the face and decapitation. [[/note]]
298* ''VideoGame/BushidoBlade''
299* ''VideoGame/CallOfDuty'' (1-3) [[note]] Puffs of blood and somewhat realistic dying animations. [[/note]]
300* ''VideoGame/CaveStory'' [[note]] One boss dies by dissolving into blood, but there's no mess left behind. ColdBloodedTorture and BodyHorror can also happen, but the graphics make all violence look less gross.[[/note]]
301* ''[[VideoGame/{{The}} Coronation Day]]'' [[note]] Lots of pixelated blood stains everywhere. In some stages enemies turn into puddles of blood upon stomping. [[/note]]
302* ''VideoGame/CrashOfTheTitans'' [[note]] Large slapstick combat and BloodlessCarnage. [[/note]]
303* ''VideoGame/CrashMindOverMutant'' [[note]] Large slapstick combat and BloodlessCarnage. [[/note]]
304* ''VideoGame/{{Daikatana}}'' (N64 version) [[note]] Multi-color blood splashes and mild gibs. [[/note]]
305* ''[[VideoGame/DeadToRights Dead To Rights II]]'' [[note]] Blood puffs but no splatter, wounds, or suffering. [[/note]]
306* ''VideoGame/{{Destiny}}'' and ''VideoGame/Destiny2'' [[note]] Discolored blood and gas sputter from alien enemies like the Fallen, Vex and Cabal, but no dismemberment, and the only evidence left from battle is lifeless bodies. Guardian (player character) fights in [[PlayerVersusPlayer PvP]] are pretty much blood free. [[/note]]
307* ''VideoGame/DeusExInvisibleWar'' [[note]] Unrealistic blood squirts from attacks on humans. One ability turns bodies into a large blood cloud. However there is never any mess or splatter. [[/note]]
308* ''VideoGame/TheElderScrollsIIIMorrowind'' [[note]] Disturbing body horror as a result of a disease. Mild blood puffs with fantasy creatures and humanoids make it otherwise a 4. [[/note]]
309* ''VideoGame/FiveNightsAtFreddys1'' [[note]] For the game over screen, which shows the protagonist's eyeballs popping out of a Freddy mask in a bloodless yet gruesome way. Might be higher if it wasn't so darkly lit. [[/note]]
310* ''VideoGame/FiveNightsAtFreddys4'' [[note]] The game over screen depicts blood splattered on the camera. [[/note]]
311* ''VideoGame/FreedomPlanet'' [[note]] Very unrealistic decapitation. Brutal, albeit bloodless electric torture. One boss monster's face is destroyed, causing his eyes to dangle out of his head, and another has their eye destroyed to reveal green insides (neither are as graphic as they sound). [[/note]]
312* ''VideoGame/GhostReconAdvancedWarfighter'' [[note]] Non staining, low brutality blood sprays from realistic shootings. A light 5. [[/note]]
313* ''VideoGame/{{Guacamelee}}'' [[note]] For Calaca's demon form with stylized gnarled flesh exposing bone and fleshlike swaths hanging off his body. Otherwise a 2 for character bursting into smoke/bones upon death. A 3 for [[VideoGame/Guacamelee2 the sequel]] which has blue blood stain backgrounds. [[/note]]
314* ''VideoGame/HaloInfinite'' [[note]] Brief blood splashes when shooting suited humans and aside from some corpses with small pools around them no splatter. No assassination kills, and even Covenant blood doesn't splatter. A light 5. [[/note]]
315* ''[[VideoGame/{{Haydee}} Haydee II]]'' [[note]] Organic, humanoid enemies emit blood puffs when shot and killed, as does the fully human player. [[/note]]
316* ''VideoGame/HowToRaiseADragon'' [[note]] Defenseless humans bloodily explode when bitten, or are crushed with a blood pool beneath them. The hero gets more and more bloodied as they take damage. Would be at least a hard 7 if not for the pixellated art style with little detail. [[/note]]
317* ''VideoGame/{{Iconoclasts}}'' [[note]] For [[spoiler: Elro getting his arm ripped off]], the deaths of [[spoiler: [[LudicrousGibs Agent Grey, Chrome]], [[BodyHorror Black]] and Birdman]], as well as [[spoiler: [[FacialHorror Fitzroy's]]]] penultimate phase. Most of these (especially The former) would be at least a 7 if not for the cartoony pixel graphics and [[AlienBlood colorful blood]]. Otherwise, level 2. [[/note]]
318* ''VideoGame/TheIncredibleHulkUltimateDestruction'' [[note]] Innocent civilians and military personnel can be beaten senselessly, thrown hundreds of feet in the air, battered with bludgeoning weapons, uppercutted, and so on. Cows can also be used as shields against missiles or as melee weapons. A particularly gruesome death scene can happen in [[spoiler:Devil Hulk's boss battle where he devours Hulk as we hear a SickeningCrunch]]. [[/note]]
319* ''VideoGame/{{Intruder}}'': [[note]] Some blood upon being shot. Realistic weaponry but simple graphics. A light 5. [[/note]]
320* ''VideoGame/JustCause1'' [[note]] Fairly large puffs of blood upon shooting enemies, but no staining or injury detail. [[/note]]
321* ''VideoGame/KirbysDreamLand3'' [[note]] It ranks here due to an infamous boss fight against a creature that attacks by shooting blood at you, bleeds each time it’s hit (more so in the second phase), bloodily rips its own eye out to keep fighting and explodes in a shower of blood upon death. The cartoonish nature of this and the not remotely human appearance of the boss in question keep it from going any higher. The rest of the game (and much of the series) is listed under Level 1. [[/note]]
322* ''VideoGame/MarsWarLogs''
323* ''VideoGame/{{MDK}}''
324* ''VideoGame/MDK2''
325* ''VideoGame/MedalOfHonor'' (From ''Allied Assault'' to ''Airborne'') [[note]] Mild blood puffs with slightly realistic dying animations. [[/note]]
326* ''VideoGame/MetroidPrime3Corruption'' [[note]] For more violent animations such as [[spoiler: Rundas']] death and space pirates burning to death and being gibbed into blue chunks. Space pirates [[spoiler: and Samus]] display body and FacialHorror from Phazon abuse. [[/note]]
327* ''VideoGame/MetroidDread'' [[note]] [[spoiler: Kraid's]] BodyHorror, Corpius's blood stained room and [[spoiler: Raven Beak getting bloodlessly clawed in the eye]] bump it up to this level. Otherwise it's a 3 with most other 2D Metroid games. [[/note]]
328* ''VideoGame/MirrorsEdge'' [[note]] A man is found dead after being shot in the head, with a small pool of blood on the table. There is also a small, brief, non-splattering blood squib when a man is shot in the arm. Otherwise level 4 for bloodless, but intense shootouts. [[/note]]
329* ''Videogame/MortalKombatVsDCUniverse'' [[note]]Notably toned down from the other ''Mortal Kombat'' games (which are at levels 8, 9, and 10), due to Executive meddling from DC. Some blood is still included, but less frequent. Fatalities are much more mild.[[/note]]
330* ''VideoGame/MountAndBlade'' [[note]]Sword combat with blood splashes. Goes down to a 4 with blood disabled and up to a 7-8 with decapitation mods. [[/note]]
331* ''VideoGame/MrKrabsOverdosesOnKetamine'' [[note]] Splashes of blood seen when the player and civilians are attacked. One of the missions requires you to murder 4 civilians to beat the game, but it's played entirely for laughs.[[/note]]
332* ''VideoGame/NaughtyBear'' [[note]] Despite cartoonish victims and no real blood, some kills are absolutely brutal. [[/note]]
333* ''VideoGame/NitromeMustDie'' [[note]] Colorful blood splatter from various non-human creatures. The enemies exploding into blood on death and large amounts shed by some bosses bring it up from a 4. [[/note]]
334* ''VideoGame/OdallusTheDarkCall'' [[note]] Characters shown stained with blood splatters, zombies can be bisected without blood or gore, body horror on bosses (exposed brains, fleshy membranes), non-graphic mutilated bodies in background. All in (surprisingly detailed) 8-bit. [[/note]]
335* ''VideoGame/Perception2017'' [[note]] The protagonist is blind, so only outlines of dead bodies can be seen; but there is implied wrist slitting, burning alive, sexual abuse, shock torture, etc. (sometimes of children). [[/note]]
336* ''VideoGame/PlagueInc'' [[note]]The main objective is to infect and KillAllHumans with your disease, and you can evolve [[BodyHorror horrifying symptoms]]. However, much of the sickening and dying is off-screen, with the most seen in ''Evolved'' being scenes of countries going into anarchy and then a few dead bodies appearing. The stages of infectivity for [[https://plagueinc.fandom.com/wiki/Necroa_Virus#Stages_of_infectivity Necroa Virus]] and [[https://plagueinc.fandom.com/wiki/Simian_Flu#Stages_of_Infection Simian Flu]] are a tad bloody.[[/note]]
337* ''VideoGame/ProjectIGI'' [[note]] Blood puffs that leave small splotches on surfaces. [[/note]]
338* ''VideoGame/RainbowSix'' (Pre-Vegas games) [[note]] Blood seen on shot characters' clothing, mild pooling. [[/note]]
339* ''VideoGame/{{Ravenfield}}'' [[note]]Shooting enemies causes exaggerated, paint-like globs of blood to stain the environment, however the effect looks more cartoony than shocking, especially since Eagles bleed blue blood and characters bounce around when knocked over. Characters also don't vocalize when killed, though installing a Death Sounds mod could bump the level up to a 6.[[/note]]
340* ''VideoGame/{{Shift}}'' [[note]] The protagonist explodes into a shower of blood on death with no gore. Would be a 6-7 if not for the simple art style. [[/note]]
341* ''VideoGame/SidMeiersAlphaCentauri'' [[note]] Would rank lower if not for mechanics like nerve stapling, nerve gas, genetic warfare, and the punishment sphere video you get after destroying a faction.[[/note]]
342* ''VideoGame/SkySerpents'' [[note]] Lots of gray-ish spraying blood from monsters. [[/note]]
343* ''[[VideoGame/SOCOMUSNavySeals SOCOM: US Navy Seals]]'' [[note]] Blood puffs and some stains on clothes. [[/note]]
344* ''VideoGame/TheStanleyParable'' [[note]] For the "Out of Bounds" ending where [[spoiler: a bucket that is stated to be a cursed human is stabbed to death in surprisingly bloody fashion. Would be a hard 6 if it were more clearly human.]] Otherwise the game is mostly a 0, occasionally dipping into 1 with [[spoiler: ominous lore regarding [[EldritchAbomination Gambhorra'ta]]]]. [[/note]]
345* ''[[VideoGame/KnightsOfTheOldRepublic Star Wars Knights of the Old Republic]]'' [[note]]Would be level 4 without Darth Malak's severed jaw [[/note]]
346* ''[[VideoGame/KnightsOfTheOldRepublicIITheSithLords Star Wars Knights of the Old Republic II: The Sith Lords]]''
347* ''VideoGame/StarcraftI'' and its expansion ''Brood War''
348* ''VideoGame/StreetFighterV'' [[note]]It ranks here for Kage's "Shun Goku Satsu", which depicts him pummelling the opponent initially with four vicious hits, then tosses all subtlety aside as the background turns blood red and as he screams psychotically and lets out a loud, chillingly inhuman roar, he decides to go completely berserk and brutally claw the opponent, [[{{Gorn}} splattering their blood all over the screen]]. Despite all of this being framed in silhouette, it's still brutal, gruesome and disturbing enough for this level. Otherwise level 2-3.[[/note]]
349* ''VideoGame/SuperMetroid'' [[note]] It's here due to Crocomire melting alive. Otherwise, level 3. [[/note]]
350* ''[[VideoGame/{{Syndicate}} Syndicate Classic/RTS]]''
351* ''VideoGame/TotalAnnihilationKingdoms''
352* ''VideoGame/{{Unworthy}}'' [[note]] Pixelated blood stains environments after striking silhouetted foes. [[/note]]
353* ''VideoGame/VoidBastards'' [[note]] Cyborg aliens burst into blue blood, chunks, and viscera. Would be an 8 if not for the blue blood and over-the-top cartoony presentation. [[/note]]
354* ''VideoGame/XenobladeChronicles''[[note]] Here mainly for Dunban’s coughing up blood in several scenes and [[spoiler:the "death" of Fiora, where blood can be very clearly seen on Metal Face’s claws]]. The combat is a level 3, level 4 at most based on the realistic enemy reactions.[[/note]]
355[[/folder]]
356
357[[folder:Level 6]]
358* ''VideoGame/AeternaNoctis'' [[note]] For the protagonist being slashed with an exaggerated torrent of blood in silhouette in the intro, "The Abyss" which is a blood flooded hellscape, and the "Pit of the Damned" being a grotesque, fleshy {{womb level}}. A fairly light 6. [[/note]]
359* ''VideoGame/AlanWake'' [[note]] Bloody bodies. Some fairly brutal, but not gory, ax attacks. Etc. [[/note]]
360* ''VideoGame/ArmyOfTwo'' [[note]] Some bloody bodies, chemical burns, and suicide bombers who emit large blood splashes with no gore. [[/note]]
361* ''VideoGame/ArmedAndDangerous'' [[note]] A light 6 for moments of bloodless comedic gore; such as a leper child being decapitated by a football, a lamb blown up into flesh chunks and a couple of severed limbs from implied cannibalism. The gameplay is a hard 3 with enemies comcially thrashing around from gunshots before keeling over in a very theatrical way. Innocent civilians and penguins are frequently in the crossfire. [[/note]]
362* ''VideoGame/AssassinsCreedSyndicate'' [[note]] Little blood, and no injury detail; but attacks are quite brutal. The Jack the Ripper DLC bumps it up to a 7-8, due to the brutal and bloody kills that Jack can inflict on his victims; would be a level higher if there was bodily detail. [[/note]]
363* ''VideoGame/TheBannerSaga'' [[note]] The gameplay features brief splashes of blood. Although the nasty details textually explained would fit on 10 in the Literature category despite being Rated T. [[/note]]
364* ''VideoGame/BatmanArkhamAsylum'' [[note]] Several dead bodies of innocent victims, Mr. Zsasz has cuts all over his body to represent his victims, preserved heads are seen in jars and grotesque bodily mutations from the titan virus, with the sequel featuring Joker's diseased skin. [[/note]]
365* ''VideoGame/BattleChasersNightwar''
366* ''VideoGame/BattlefieldBadCompany2'' [[note]] Large blood splashes from shootings, but no mess or gory details; though some enemies will gag and clutch their throats from neck shots. Some cutscenes show brief headshots with minor blood spurts. [[/note]]
367* ''VideoGame/BloodstainedRitualOfTheNight'' [[note]]Stylish splashes of blood coat surfaces. Level 5 when the blood color is changed to anything but red.[[/note]]
368* ''VideoGame/Bodycount2011'' [[note]] Some blood sprays that stain walls. [[/note]]
369* ''VideoGame/{{Boneworks}}'' [[note]] Bloody headshots, some flesh wounds, but no decapitation. Fighting against semi-humanoid android enemies is a 5. [[/note]]
370* ''VideoGame/BruteForce'' [[note]] Fairly large blood splotches on ground upon strong weapon impacts, with blood mist.[[/note]]
371* ''VideoGame/{{Camping}}'' (VideoGame/{{Roblox}}) [[note]]For several low-quality blood puddles, such as a large one from a slaughtered deer and another large one in the tent with "I'M STILL ALIVE" [[CouldntFindAPen written in blood]], and a sight of [[spoiler:an amputated leg with blood spurting out which would be 7 if it weren't for how "misty" and unrealistic it looks]]. Robloxians can die from being knifed and other dangers, but fall apart bloodlessly in the good ol' Roblox style.[[/note]]
372* ''VideoGame/CastlevaniaCircleOfTheMoon'' [[note]] For the Adrammelech boss, which is a ram-like creature that is decapitated with pixelated blood spray and the stump visible. Otherwise a light 5 for similar blood spray on certain enemies. [[/note]]
373* ''VideoGame/{{Catherine}}'' [[note]] Deaths involve cartoonishly bursting into a cloud of blood splatter and bones. Character stabbed, with large pool of blood forming. Rather disturbingly emaciated corpse in game over screen. [[/note]]
374* ''VideoGame/TheCoffinOfAndyAndLeyley'' [[note]]The {{Villain Protagonist}}s explicitly cannibalize and brutally kill people in a messy manner. Organ harvesting operations occur offscreen. The minimalist graphics out of cutscenes hold this back though.[[/note]]
375* ''VideoGame/Contra4'' [[note]] For the final boss creature's eyes blowing up into blood splashes and the disturbingly emaciated bodies in the Harvest Yard. Before that the game is on the 3-4 range. [[/note]]
376* ''VideoGame/DarkSouls'' [[note]] Fantastical dismemberment of Gargoyle tails, hydra heads. Large blood splash from parries and backstabs. Impaled, charred, and emaciated bodies. Pools of blood on ground. [[/note]]
377* ''VideoGame/{{Darkstalkers}}'' [[note]] Cartoonish bisection and moderate blood spray. [[/note]]
378* ''[[VideoGame/DeadToRights Dead To Rights: Reckoning]]'' [[note]] Blood splashes with splatter. [[/note]]
379* ''VideoGame/DeathsDoor'' [[note]] Cartoonish blood spurts and splatters from fantastical enemies. A light 6. [[/note]]
380* ''VideoGame/DestroyAllHumans'' [[note]] Heads cartoonishly explode into green goo as brains are extracted, humans cartoonishly burned to the bone, probed in the butt; often to innocent civilians. A hard 6. [[/note]]
381* ''VideoGame/{{Dex}}'' [[note]] Lots of pixelated blood splashing with enemies left in bloody pools. Decomposing bodies in test tubes. [[/note]]
382* ''VideoGame/TheDivision'' [[note]] Bloody bodies, light burning, charring. Suicide bombers burst into a mist of blood, with no gore. [[/note]]
383* ''VideoGame/Driver2'' [[note]] For when Jericho kills 2 guys with pools of blood seen. Otherwise a 1. [[/note]]
384* ''VideoGame/EnderLiliesQuietusOfTheKnights'' [[note]] A hard 6. Bosses spray fountains of blood-like "Blight" that rains down on the ground. Normal enemies burst into splashes of the same. There's also blood on several environments and various body horrors on "blighted" victims. The most extreme being [[spoiler: Miriel, who is implied to be a mutated fetus; her original body appears to be a huge, monstrous semi-humanoid flower with an open belly seeping purple goo]]. [[/note]]
385* ''VideoGame/EpicBattleFantasy'' (2, 3 and 4) [[note]] Sandworms and Evil Worms vomit large amounts of blood as an attack, though it doesn't leave splatters. The cutscene after the Sandworm is defeated in ''2'' shows it torn apart with green blood and meat. Otherwise, mostly a 3 for the blood that momentarily appears on character's faces when taking damage or dying, and for Wasps sometimes spitting green blood puffs, going up to a 5 with the Beholder's "censored attack," Nolegs emitting small blood sprays upon dying in the minigames in ''2'', and the cutscene after defeating the Pyrohydra in ''3'', depicting a cut-off head with green slime. [[/note]]
386* ''[[VideoGame/FarCry3BloodDragon Far Cry: Blood Dragon]]'' [[note]]Head explosions and blood gushing stabbings that would be an 8 if the enemies' blood wasn't blue.[[/note]]
387* ''VideoGame/FatalFrameMaskOfTheLunarEclipse'' [[note]]The least gruesome of the series in terms of violence, this game puts the emphasis more on Getsuyuu Syndrome, where the host's face is warped. However, a ritual called face-cutting is shown and is used on a deceased person so the Blooming symptom of the disease won't occur, and the Mask of the Lunar Eclipse is created using the purified skin from one. Ayako, one of the most violent ghosts, is said to have used harm purposely on some of the staff in Rougetsu Hall and Madoka, whom she liked, and cut the head off of Madoka's canary.[[/note]]
388* ''VideoGame/FightNightChampion'' [[note]] Lots of blood on fighters faces, bodies, trunks and the ring; especially from bare knuckle fights. Serious wounds will continually bleed and track on the ring and fighter. Andre's brutal and bloody beatdown in the prison shower borders on 7. [[/note]]
389* ''VideoGame/GhostRecon1'' [[note]] Minor blood splatter, staining, and pooling. A light 6. [[/note]]
390* ''VideoGame/GiantsCitizenKabuto'' [[note]] Blood splatter and somewhat chunky, but unrealistc/undetailed gibs of very alien creatures. If the blood is green, it sits on level 5.[[/note]]
391* ''VideoGame/GodHand'' [[note]] Bloodless decapitations and arm dismemberment. [[/note]]
392* ''VideoGame/{{Granny}}'' [[note]]The FirstPersonGhost gets minimal blood splatters in their vision from injuries which disappear afterwards, but are permanent on Day 4 and after. Granny carries around a blood-stained bat and there are plenty of bloodstains around the house, including a ''giant'' puddle in the CreepyBasement. Granny is implied to [[ImAHumanitarian cannibalize humans]], and the game overs are {{Cruel and Unusual Death}}s yet bloodless. [[AdjustableCensorship Nightmare mode]] is an absolute 8 for the very blood-filled house.[[/note]]
393* ''VideoGame/{{Gungrave}}'' (1, ''Overdose'', and Switch version of ''G.O.R.E.'') [[note]] Some cutscenes show blood splattering on walls and floors. The latter doesn't have any blood but you still see a hole from a gunshot through a goons chest with some silhouetted bone visible. Otherwise gameplay is on level 5 with blood puffs and the latter replacing blood with blue "Seed" residue. [[/note]]
394* ''Franchise/{{Halo}}'' (''[[VideoGame/Halo2 2]]'', ''[[VideoGame/Halo3ODST ODST]]'', and ''[[VideoGame/Halo5Guardians 5]]'') [[note]] Small to medium splatters of blood (red and alien), and fairly graphic but largely unrecognizable body horror and undetailed dismemberment of the green-blooded monstrous Flood in 2. ''VideoGame/Halo5Guardians'' barely gets here with brutal assassinations on human Spartans with brief blood sprays seen occasionally, and copious amounts of splattering alien blood. [[/note]]
395* ''VideoGame/{{Haze}}'' [[note]] Bloody bodies, some burned. Non graphic double suicide by headshot. [[/note]]
396* ''VideoGame/HorizonZeroDawn'' [[note]] Bloody bodies and somewhat large blood stains in some areas. Impaled enemies spurt blood. A lighter 6. [[/note]]
397* ''VideoGame/{{Infamous}}'' [[note]] All games. Brief non-staining blood sprays resulting from gunfire. Gets from 5 to 6 since this effect applies to innocent civilians as well. Some comic-book style cutscenes also feature scenes of civilians being gunned down and beaten, resulting in brief blood splatters. One cutscene shows a blurry image of multiple bloodied corpses impaled on large spikes. Also some instances of mildly gruesome body horror. [[/note]]
398* ''VideoGame/InjusticeGodsAmongUs'' [[note]] Over-the-top superhero carnage with some blood splashes (that don't splatter) but little in the way of actual gore, which would normally place things at about a 5. But Superman's cold-blooded murder of Shazam, the offscreen killing of the pregnant Lois in the backstory, and Superman's attack on Metropolis in which a number of people die offscreen bring this to a 6.[[/note]]
399* ''VideoGame/{{Inmost}}'' [[note]] For blood splatter when a cat is killed, the player is impaled, and [[spoiler: Mother's murder/suicide]]. [[/note]]
400* ''VideoGame/ItTakesTwo'' [[note]]It ranks here for [[spoiler:the death of Cutie the elephant, who gets grotesquely butchered and brutalized in extremely graphic and gruesome fashion. This includes her being brutally dragged around, getting her leg messily torn off, then having her ear impaled by a sewing pin before it's ripped off, with stuffing pouring out continuously as she cries out in pain before getting thrown off her castle to her demise.]] Despite the fact that Cutie is ''THANKFULLY'' not a human and the fact that no actual blood or gore is seen, the sheer inhumanity and cruelty of her demise (coupled by her innocent child-like demeanor and the fact that she did absolutely nothing wrong) singlehandedly brings it to this level. Otherwise level 2-3. [[/note]]
401* ''VideoGame/JustCause3'' and ''[[VideoGame/JustCause4 4]]'' [[note]] Noticable blood splashes with some splatter. Bodies in pools of blood. [[/note]]
402* ''VideoGame/KillerInstinct'' [[note]] Blood splashing on ground from attacks. [[/note]]
403* ''VideoGame/{{Killzone}}'' 1 [[note]] Bloody bodies, some throat slashing without much detail. [[/note]]
404* ''VideoGame/LawBreakers'' [[note]] Blood splashes with splatter, enemies can be obliterated into red splashes with no gore. [[/note]]
405* ''VideoGame/LegacyOfKainSoulReaver'' [[note]] The sequel is a 7 with full-on decapitation [[/note]]
406* ''VideoGame/LifeIsStrange'' [[note]] Blood spurts and pools from shootings. [[spoiler: Strongly invoked but not explicit child molestation/murder]]. [[/note]]
407* ''[[VideoGame/MaxPayne Max Payne 2: The Fall of Max Payne]]'' [[note]] Small spurts of blood with moderate sized stains. Bloody pools around bodies. There's a few headshots, but no blood seems to come from these; aside from when Max is grazed in one scene. [[/note]]
408* ''VideoGame/MetroidOtherM'' [[note]] For [[spoiler: Ridley leaving behind his molted carcasses and both fights with him.]] [[/note]]
409* ''VideoGame/{{Minoria}}'' [[note]] Large stylized blood gushes with each hit. Many corpses (often civilians) with lots of blood splatter around as well as fully charred bodies. If not for the very undetailed cartoon art style it would be a Hard 7. [[/note]]
410* ''VideoGame/{{Omori}}'' [[note]] While BloodlessCarnage is nigh-absolute in the Headspace segments, there are some moments of violence and resulting bleeding (severed fingers, chest stabs, and bleeding out at worst), which are utterly PlayedForDrama and [[PlayedForHorror Horror]].[[/note]]
411* ''VideoGame/{{Pariah}}'' [[note]] Some blood splashes on walls, bloody bodies. No gore despite the ESRB rating. [[/note]]
412* ''VideoGame/PerfectDark'' [[note]] Blood squirts that stain surfaces, stain clothes, and have enemies squirm in pain. [[/note]]
413* ''VideoGame/Persona5Tactica'' [[note]]A character gets killed with red blood spilling on the floor. One of the bosses take the form of a massive corpse of another character who is missing a left eye and full of gruesome looking injuries. A background character in the DLC campaign gets shot with a paintball gun and graphically inflates like a balloon before exploding. It's thankfully held back by the chibi graphics and the fact that all of the aforementioned characters are mere copies of real people and not the real deal.[[/note]]
414* ''VideoGame/{{Portal}}'' [[note]] For the blood that spurts and splatters when the player is shot.[[/note]]
415* ''VideoGame/TheQuietMan''
416* ''[[VideoGame/RedFaction Red Faction: 1 and Guerrilla]]'' [[note]] Small to medium spurts, splatters and stains of blood on characters and surfaces upon bullet impacts. [[/note]]
417* ''VideoGame/RogueTrooper'' [[note]] Moderate sized splashes, pools and splatters of blueish blood. [[/note]]
418* ''VideoGame/SaintsRow1 (2006)'' [[note]] Headshots and executions with blood puffs but no splatter or detail in cutscenes. Characters go black when burned to death. Lots of level 5 gameplay with civilian casualties. [[/note]]
419* ''VideoGame/{{Sanabi}}'' [[note]] Blood is not normally visible, but the reveal of a CyanidePill event has corpses (some headless) with blood stuck to walls. Mari threatens to [[AteHisGun shoot herself in the mouth]] near the ending choices. The bad ending has the General murder the reactor overload team, with an AnkleDrag and a bloody NeckSnap for measure; but the red screen and black foreground obscure the violence somewhat. [[/note]]
420* ''VideoGame/TheSimpsonsHitAndRun'' [[note]] An Itchy and Scratchy 3D short where Scratchy's heart explodes as a result of steroid use (shown from inside Scratchy's chest). The in-universe game Larry the Looter depicts a robber getting his head bloodily blown off by a shotgun, although in pixelated graphics. Otherwise level 4. [[/note]]
421* ''VideoGame/SplinterCell Chaos Theory'' [[note]] For the bloodied, tortured informant in a bloody bathtub in the beginning. With more disturbing offscreen mutilations mentioned verbally. Otherwise a 5 for brief blood squirts on shootings and throat cutting with no blood but some grim sound effects. [[/note]]
422* ''VideoGame/StarWarsJediSurvivor'' [[note]]Humanoid enemies can now be dismembered by lightsabers. No blood whatsoever, though.[[/note]]
423* ''VideoGame/StreetFighter6'' [[note]][[BloodierAndGorier Far, far more violent]] than its predecessors, with the attacks now being much more visceral than ever before, complete with vicious animations that take full advantage of the RE Engine used in Creator/{{Capcom}}'s latest games, resulting in realistic blotchy bruises and glistening open wounds on the characters' bodies as fights go on, as well as sickening sound effects and more brutal stuff that wouldn't be out of place in ''Franchise/MortalKombat''.[[/note]]
424* ''VideoGame/TaoFengFistOfTheLotus'' [[note]] Non-graphic, large blood splashes that stain the ground. Fighters often end up covered in bruises and non-graphic gashes all over. [[/note]]
425* ''VideoGame/{{Timesplitters}} 1 and 2'' [[note]]Zombies can be bloodlessly decapitated, have mildly bloody rotten flesh.[[/note]]
426* ''VideoGame/TraumaCenter'' [[note]] Internal organs are shown and have to be operated on, with blood being a fairly frequent sight, and the fictional super-viruses that the player has to fight end up in BodyHorror territory. However, the clean, stylistic look of the visuals and the fact that it's all shown within a medical context makes it tamer than it otherwise would be.[[/note]]
427* ''VideoGame/TooHuman''
428* ''VideoGame/TotalWar'' [[note]] Later games with blood and gore DLC; which adds large blood splashes and blood pools.[[/note]]
429* ''VideoGame/TheTownWithNoName'' [[note]] Blood gushing that would probably be a bit higher if not for the terrible artwork.[[/note]]
430* ''VideoGame/TwistedMetal'' (1-4 and Head-On)
431* ''VideoGame/{{Uncharted}}'' [[note]] Bloody bodies and pools. Noticeable blood splashes. Non graphic onscreen headshots. [[/note]]
432* ''VideoGame/UnrealTournament2004'' [[note]] Cybernetic opponents obliterated into many indistinguishable red chunks with some blood splatter. Would be a 7 if they were more fully human. [[/note]]
433* ''VideoGame/UnrealChampionship2TheLiandriConflict'' [[note]] Extremely rudimentary giblets and blood mist. [[/note]]
434* ''VideoGame/ValiantHearts'' [[note]] Bloody bodies in blood pools and bleeding wounds shown up close. [[/note]]
435* ''VideoGame/WatchDogs'' 1 and ''[[VideoGame/WatchDogs2 2]]'' [[note]] Bordering 7. Decent sized blood splashes on walls after some shootings . Bodies in pools of blood. A somewhat graphic but not very bloody neck stabbing, bleeding gut wounds.[[/note]]
436* ''VideoGame/XMenTheRavagesOfApocalypse'' [[note]] Blood spray and splatter. [[/note]]
437* ''VideoGame/YumeNikki'' [[note]] Brief blood sprays if Madotsuki attacks characters. Bizarre imagery including body horror, cartoonish severed eyes, inanimate objects bleeding. Would be higher if not for the 16-bit graphics and the surreal context. [[/note]]
438[[/folder]]
439
440[[folder:Level 7]]
441* ''VideoGame/AlienRage'' [[note]] Bloody dismemberment, gibbing, and bisecting of aliens. It would be higher if the Vorus blood wasn't orange [[/note]]
442* ''VideoGame/AlienSyndrome'' (1987) [[note]] For some fairly gruesome 16-bit body horror on the alien bosses, including a face appearing to turn inside out and a boss using its eyeballs as weapons. There is [[AlienBlood no red blood,]] otherwise this would rank higher. [[/note]]
443* ''VideoGame/AnarchyReigns'' [[note]] Very bloody gibbing, slicing and repeated dismemberment of blue blooded mutants and humanoids. Would be at least a level higher if gore was red instead of blue. [[/note]]
444* ''VideoGame/ApeOut'' [[note]] Stylized, exagerratedly bloody dismemberment of silhouettes. [[/note]]
445* ''VideoGame/{{ARMA}}'' [[note]] Mild dismemberment (without mods). [[/note]]
446* ''VideoGame/AssassinsCreedI'' [[note]] Slashing, stabbing and throat cutting with alot of blood mist that stains clothes and water. Bloody, dismembered soldiers at medical camps. Some brutal acts committed by targets such as a mental patient having his legs broken and another repeatedly stabbing his subordinate to death, which borders on 9. [[/note]]
447* ''Franchise/AssassinsCreed'''':'' ''[[VideoGame/AssassinsCreedII The]]'' ''[[VideoGame/AssassinsCreedBrotherhood Ezio]]'' ''[[VideoGame/AssassinsCreedRevelations Trilogy]]'' [[note]] Brutal stabbing and bludgeoning with exaggerated blood splashing/pouring; including hidden blades to the eyes and a sword thrust from the bottom thru the top of the head. However no mess or injury detail. A hard 7. [[/note]]
448* ''VideoGame/AssassinsCreedIII'' + ''[[VideoGame/AssassinsCreedIIILiberation The]] [[VideoGame/AssassinsCreedIVBlackFlag Americas]] [[VideoGame/AssassinsCreedRogue Saga]]'' [[note]] Brutal slashing, stabbing and shooting; with less exaggerated but more realistic blood spurts with some splatter and more injury detail. [[/note]]
449* ''VideoGame/BarbarianTheUltimateWarrior'' [[note]] For the low resolution, blood-spurting decapitations. [[/note]]
450* ''VideoGame/BatmanArkhamKnight'' [[note]] Due to Barbara's [[spoiler: bloody headshot suicide, even if it turns out to be a hallucination.]][[/note]]
451* ''VideoGame/{{Battlefield}}'' (''[[VideoGame/Battlefield3 3]]'',''[[VideoGame/Battlefield4 4]]'', ''[[VideoGame/BattlefieldHardline Hardline]]'', ''[[VideoGame/Battlefield1 1]]'', and ''[[VideoGame/BattlefieldV V]]'') [[note]] Blood splatter from headshots; bloody, brief leg amputation (otherwise a 6); corpse with it's legs eaten by alligators (borderline 8), and fairly brutal, bloody stabbing respectively. [[/note]]
452* ''VideoGame/{{Breakdown}}'' [[note]] Very bloody and sometimes decapitated bodies. Bystanders graphically burning to death. Gunplay is on level 5. [[/note]]
453* ''VideoGame/BuckshotRoulette'' [[note]] For the screen being covered with blood when the Dealer is shot. [[/note]]
454* ''VideoGame/BulletWitch'' [[note]] Basic gibs. Fairly gross body horror. Cartoonishly spewing blood from monsters. [[/note]]
455* ''VideoGame/CallOfDutyGhosts'' [[note]] Bloody headshots, bloody neck stabbing, unarmed astronauts gunned down with zero-G emphasizing blood splatter, etc. [[/note]]
456* ''[[VideoGame/{{Modern Warfare}} Call of Duty: Modern Warfare]]'' (1 and 3) [[note]] Arm bloodily shot off. Very bloody headshots; some in slow motion and bordering on 8 if not for lack of graphic body damage. MW 3 also has a character slowly dying while pouring and pooling copious amounts of blood. [[/note]]
457* ''VideoGame/CastlevaniaRondoOfBlood'' [[note]] For the bloody half of a pursuer in stage 2, and Death's bloody decapitation in stage 5. Otherwise a 4. [[/note]]
458* ''VideoGame/ChasmTheRift'' [[note]] Mildly bloody decapitation and (sometimes multiple) dismemberment of alien creatures. Chunky but not graphic or bloody gibs. [[/note]]
459* ''VideoGame/CounterStrike'' [[note]] For the killable civilians in hostage. Otherwise a 6 for realistic violence with a lot of blood but no gore. [[/note]]
460* ''VideoGame/{{Crackdown}}'' [[note]] Generous semi-realistic blood spray and splatter from enemies. Some gross body horror from the "freaks". Fairly bloody surgery scene. [[/note]]
461* ''VideoGame/Crackdown3'' [[note]] Jaxon getting graphically vaporized, and his slightly gruesome remains in a test tube; as well as the final boss getting zapped until their eyes burst bump it up to this level. Otherwise it's a 5 for blood splashes from shooting humans with no splatter. [[/note]]
462* ''VideoGame/{{Crysis}}'' [[note]] Bloody victims with holes in their bodies from alien weaponry; alongside level 6 combat violence in the 1st game. The 2nd and 3rd games characters take bloody knives to throat and are bloodily splattered on the ground. 2 in particular has many bloody, partially melted and rotting; sometimes nude, bodies that border on 8. [[/note]]
463* ''VideoGame/TheCulling'' [[note]] Brutal, very bloody stabbing, slashing, battering of opponents. But with little gory detail. [[/note]]
464* ''VideoGame/DanganronpaAnotherEpisodeUltraDespairGirls'' [[note]]Brutal violence committed by children against adults, but mostly with little detail and held back by using the franchise's traditional pink blood.[[/note]]
465* ''VideoGame/DarkForcesSaga'' [[note]] The Jedi Knight games with dismemberment cheat activated displaying repeatable bloodless but surpringly detailed, non-cauterized mutilation. Otherwise a 4-5 due to bloodless shooting. [[/note]]
466* ''VideoGame/DarksidersIII'' [[note]] Lots of somewhat cartoonish gushing blood from slicing. Bloody severed horse head, etc. [[/note]]
467* ''VideoGame/DarkSoulsIII'' [[note]] Increased blood spray and grotesque BodyHorror from "Pus of Man" enemies. [[/note]]
468* ''VideoGame/{{Darkspore}}'' [[note]] Creatures bloodily explode, with splatter. [[/note]]
469* ''VideoGame/DeadOrSchool'' [[note]] Basic gibs and stylized blood splatters. Zombies have some non-gory exposed muscle.[[/note]]
470* ''VideoGame/DeadToRights'' [[note]] Very bloody but undetailed shootings and dog maulings.[[/note]]
471* ''VideoGame/DeathsGambit'' [[note]] Some bloody dismemberment, gibs, and body horror. Mutilated bodies that would be higher if not for pixelation and zoomed perspective. A hard 7. [[/note]]
472* ''VideoGame/DeusEx'' [[note]] Basic gibs with blood splatter.[[/note]]
473* ''VideoGame/DevilMayCry'' [[note]] Cartoonishly spraying and splattering blood. [[/note]]
474* ''VideoGame/DigimonSurvive'' [[note]]Human characters can die in brutal ways and there will often be BlackBlood splattered on the screen [[/note]]
475* ''VideoGame/DragonAgeInquisition'' [[note]] Blood splatter and basic gibs from slashings, spells, etc. [[/note]]
476* ''VideoGame/DriverRenegade'' [[note]] Bloody headshots and vehicle kills in cutscenes. [[/note]]
477* ''VideoGame/{{Dusk}}'' [[note]] Gibbing and body horror.[[/note]]
478* ''VideoGame/EscapeFromTarkov'' [[note]]Bloody gunshot wounds and spatter accompanied by agonizing, hauntingly realistic screams from dying characters.[[/note]]
479* ''VideoGame/EvilDeadHailToTheKing'' [[note]] Some rooms have some low poly bloody gore scattered. Body horror. Combat is on level 6. [[/note]]
480* ''VideoGame/{{Evolva}}'' [[note]] Tons of gushing and splattering blood; brief, basic gibs. At least an 8 if it was less fantastical and more detailed. [[/note]]
481* ''[[{{VideoGame/Fable}} Fable Trilogy]]'' [[note]] Fairly bloody decapitations. The third game doesn't have decapitations but has finishers just brutal and bloody enough for this level. [[/note]]
482* ''VideoGame/{{Fahrenheit}}'' a.k.a. ''Indigo Prophecy'' [[note]] Some bloody stabbings. Carving runes into flesh. [[/note]]
483* ''VideoGame/FarCry1'' [[note]] Very large but unrealistic blood splatters on surfaces. Scattered bloody heads and limbs in Trigen areas, including corpses with poorly rendered gore textures on them. [[/note]]
484* ''VideoGame/FarCry2'' [[note]] Detailed, bloody digging of bullets out of holes in bare flesh. Otherwise a 6 for large blood spurts and realistic reactions without mess or detail. [[/note]]
485* ''VideoGame/FatalFrameI'' [[note]]The Strangling Ritual is seen performed on Kirie in one flashback, though it cuts before her dismemberment. Bloodstains are seen in some areas of Himuro Mansion. Some scenes of hanging as well, and the Himuro Family Master going on a bloodshed spree, decimating anyone who was left in the Mansion as well as himself. Not to mention the Blinded Maiden who wears the Blinding Mask, which has stakes that go through the eyes.[[/note]]
486* ''VideoGame/FatalFrameII'' [[note]] The Crimson Sacrifice is shown on-screen where an identical twin strangles the other to appease the Hellish Abyss and an even more bloody ritual, the Cutting Ritual, is briefly shown where an outsider is turned into a mangled Kusabi. Some ghosts are seen with wounds left from the Kusabi. [[/note]]
487* ''VideoGame/FatalFrameIII'' [[note]] Relative amount of blood shown, the use of human pillars, and the Kuze Family Head stabbing both folklorist Akito and Kaname, the latter who sneaked inside the Kuze Shrine to meet Reika. Impalement is a prominent rite, used on both the Tattooed Priestess Reika so she would not get up from her slumber and on three of the four Handmaidens. Engravers are shown to be eyeless with rope through their sockets and their hands pierced with needles.[[/note]]
488* ''VideoGame/FinalFantasyType0'' [[note]] Gushing; if not very realistic blood splatter from characters getting shot, stabbed and "exploded" (not gibbed). One character and their animal companion slowly bleed out, with lots of blood. [[/note]]
489* ''VideoGame/FiveNightsAtFreddys3'' [[note]] It's here for Springtrap's gruesome appearance. [[spoiler:The cutscene showing how he came to be is a light 5, and would be higher if not for the abstracted visual style]]. [[/note]]
490* ''VideoGame/TheGetaway'' [[note]] Sizable blood splatters with civilians frequently caught in the crossfire. The player will get covered and in blood and show physical pain the more damage they take. Some brutal torture. [[/note]]
491* ''VideoGame/GhostReconFutureSoldier'' [[note]] Very large blood splatters from shootings but no mess. Civilians bloodily killed by falling glass. Some non-interactive deaths have bloodier details. Brief scorched flesh by white phosphorus. [[/note]]
492* ''VideoGame/{{The Godfather}}'' [[note]] Bloody recreations of violent scenes from the movie, including headshots, animal decapitation, repeated bloody shooting. Other custcene violence and gameplay with generous blood splatter, splashing and pooling. [[/note]]
493* ''VideoGame/GrandTheftAutoIV'' [[note]] Bloody gunshots and stabbings of the thin misty variety, with moderate splatter. There’s a giant, realistic, beating human heart in the Statue of Happiness, but it’s not gory or bloody. You can shoot pigeons, causing them to explode into blood, but there’s no gore. The life-like reactions of the Euphoria physics engine increase the gameplay intensity from a 6. [[/note]]
494* ''VideoGame/{{Hades}}'' [[note]]Humanoid characters gush blood when slain, though the effect is highly stylized. Some enemy creatures reduced to piles of blood, bones, and viscera when killed.[[/note]]
495* ''VideoGame/{{Halo}}'' (1, 3, Reach, and 4) [[note]] 1 has massive but unrealistic blood splatters from humans, as well as some torn open elites with internal gore visible and [[spoiler: Keyes']] smashed face (both of the latter are an 8 in the Anniversary version). 3 has more detailed Flood gore; including graphic body destruction, many whole rotting limbs littering battlefields, enhanced body horror with gruesome transformations of live victims who are visibly in agony even after metamorphosis (still all green though). ''Reach'' lacks Flood and has level 6 blood, but gets bumped up for a lot of bloody onscreen civilian slaughter. 4 gets here for the fantastical flaying scene with a skinless face briefly seen but is otherwise a 6. [[/note]]
496* ''VideoGame/HeavyRain'' [[note]] An intense and disturbing scene where a man cuts off his own finger (barely offscreen, but blood is seen afterwards). A woman kills a man by drilling into his chest with a power drill (a small amount of blood sprays). A woman tortures a man by squeezing his clothed genitals while he is strapped to a chair (not particularly graphic). Other scenes of genital injury; men are kicked and stabbed in their clothed genitals during fights (not particularly graphic). [[/note]]
497* ''VideoGame/HunterTheReckoning'' [[note]] Somewhat bloody but not too graphic dismemberment and gibbing of ghoulish enemies. [[/note]]
498* ''VideoGame/HyperLightDrifter'' [[note]] Some graphic imagery mostly in still images; bloody bisection, a giant impaled with viscera seen all over the spear, bloody decapitated heads, very pixelated but noticable skinned bodies of beastmen, a frog boss' gut explodes into orange blood. Gameplay peaks at 6. [[/note]]
499* ''VideoGame/TheIncredibleAdventuresOfVanHelsing'' [[note]] Initially had moderate blood splatter and simple gibs, but later episodes bump it up to at least an 8 with very chunky gibs and mutilated bodies. [[/note]]
500* ''VideoGame/{{Indivisible}}'' [[note]] For [[spoiler: Ravannavar]] being bloodily decapitated and then mutating into a surprisingly gruesome abomnation. Would be higher if wasn't so stylized. There is also an enemy that is just a drape over dangling organs without a body. There are a few level 6 moments such as the death of [[spoiler: Indr, Ajna's bloody 2nd transformation, and blowing up Kala's brain]]. The gameplay is mostly on level 2.[[/note]]
501* ''VideoGame/JadeEmpire'' [[note]] Rudimentary gibs and cartoonishly bloody decapitations. [[/note]]
502* ''VideoGame/{{Jetpack}}'' [[note]] Would be higher if the player character's gibs weren't 8-bit [[/note]]
503* ''VideoGame/JourneyToTheSavagePlanet'' [[note]] For the "Wedgie Burger" ad that shows severed limbs in a bloody room getting ground into hamburger meat (not quite as gory as it sounds). Otherwise a 5 for tons of non-humanoid alien goop splattering everywhere; most notably cute and docile pufferbirds that need to be kicked into grinder plants for puzzles, splattering orange goo and chunks everywhere. [[/note]]
504* ''VideoGame/JustCause2'' [[note]] Cartoonish blood gushing with lots of splatter from shooting, melee, and dragging by vehicle. The unrealistic reactions, low brutality, and lack of injury detail reduce the impact. [[/note]]
505* ''VideoGame/KaneAndLynch'' [[note]] Blood spurts and splattering; including many civilians. Some from headshots and slit throats, etc. The sequel is an 8 due to torture scenes, with two of the characters being covered in horribly painful boxcutter cuts. [[/note]]
506* ''VideoGame/KickTheBuddy'' [[note]]Only if you [[AdjustableCensorship turning on blood for $4.99]], which has Buddy spurting solid red puddles. Level 4 with blood turned off otherwise, with you beating up Buddy with all sorts of realistic and horrifying weapons, except Buddy [[WhatMeasureIsANonHuman is a ragdoll]], can be revived again and again, and the whole thing is PlayedForLaughs.[[/note]]
507* ''VideoGame/{{Killzone}}'' (2 and Shadow Fall) [[note]] Generous blood splashing/splattering. Non graphic head obliteration with splattering blood. Throat slashing in the latter.[[/note]]
508* ''VideoGame/TheLastCaseOfBenedictFox'' [[note]] Very bloody black-and-white photos of headshot suicides and [[spoiler: James]] being repeatedly impaled by a spectral spider with huge, albiet sytlized and symbolic blood splatters. There are also several instances of level 6 blood pooling and exaggerated blood splashes when fighting human enemies. [[/note]]
509* ''VideoGame/LostRuins'' [[note]] Young heroine killed with large blood splash. Goblins gibbed. Some bodies pretty badly mutilated but the pixel art style lessens it. [[/note]]
510* ''VideoGame/{{Lugaru}}'' (also its sequel, ''VideoGame/{{Overgrowth}}''). [[note]] Dynamic flesh slicing with generous, misty blood splash, splatter and dripping. Wolf children fought in Lugaru, though they are aggressive. No gore. The accompanying comic is a 9 due to being significantly bloodier and gorier, with plentiful decapitation, crushing and general gore. [[/note]]
511* ''VideoGame/MadouMonogatari'' (PC-98) [[note]]For the suprisingly detailed beheadings of enemies such as Schezo and creepy-looking monsters.[[/note]]
512* ''VideoGame/MafiaTheCityOfLostHeaven'' [[note]] Fairly large blood spray and splatter; including headshots and other cutscene violence. ''[[VideoGameRemake The Definitive Edition]]'' is a hard eight, due to the improved wound detail, big blood pools forming under bodies, and particularly [[spoiler:Don Morello's]] horrifically burned body.[[/note]]
513* ''VideoGame/MarkOfTheNinja'' [[note]] Very bloody, but not graphic; neck slashing, stabbing and dismemberment in cartoon art style with little detail. [[/note]]
514* ''VideoGame/MassEffect'' (original 2007 release) [[note]] Two impalings of human characters in cutscenes: One graphic and one very graphic (large gory wound briefly visible, borderline 8 (The Legendary Edition's updated graphics bring this scene up to an 8), both accompanied by large blood splatters. Otherwise level 6. [[/note]]
515* ''VideoGame/MaxPayne'' [[note]] Lots of slow motion blood mist and splatter. Bloody blanket covering a dead baby, making this a hard 7. [[/note]]
516* ''VideoGame/MegaManX4'' [[note]] Cutscenes show humanoid machines very bloodily slashed, with splatter. Funnily enough the game was initially rated E (with recent HD re-releases being rated T). [[/note]]
517* ''VideoGame/MetalGearSolid'' [[note]] Arm bloodily chopped off, rooms splattered with lots of blood from sliced-up victims, lots of blood from being crushed by tank, some fairly brutal torture. ''[[UpdatedRerelease Metal Gear Solid: The Twin Snakes]]'' is a hard 8 with Gray Fox's victims' deaths shown in explicit detail and other violent scenes being more graphic with improved visuals. [[/note]]
518* ''VideoGame/MetalGearSolid2SonsOfLiberty'' [[note]] Large blood splatters. Attacks with swords result in fountain-like blood sprays. The violence isn't particularly graphic, since wounds are not seen. Torture scene styled after the previous game. [[/note]]
519* ''VideoGame/MiddleEarthShadowOfMordor'' [[note]] Bloody, brutal stabbing and decapitation of Orcs. Throat slitting with pouring blood. Would be higher if enemies were humans instead of orcs.[[/note]]
520* ''VideoGame/MitsurugiKamuiHikae'' [[note]] Mildly bloody decapitation. [[/note]]
521* ''VideoGame/NeedyStreamerOverload'' [[note]] [=KAngel=] uses a box cutter to slit her neck with red blood splattering on the screen in one ending. In another, there's blood of an unknown living being on the wall and a bloodied portrait of [=KAngel=]. All other depictions of violence are BloodlessCarnage. [[/note]]
522* ''VideoGame/NeverDead'' [[note]] For the immortal protagonist continually dismembered with red blood but a cartoonish tone and unrealistic innards. Some bloody impalements and an eye stabbing. Otheriwse a 4 for non-humanoid monsters sliced and gibbed with lots of blue blood splatter. [[/note]]
523* ''VideoGame/{{Nier}}'' [[note]] Tons of exagerrated/unrealistic blood splatter. No gore whatsoever though. [[/note]]
524* ''VideoGame/NinjaGaiden2004'' (All versions) [[note]] [Sometimes cartoonishly] Bloody decapitation, throat cutting, slicing of humans; dismemberment of fantastical beasts. [[/note]]
525* ''[[VideoGame/NinjaGaidenII2008 Ninja Gaiden Sigma 2]]'' [[note]] Fantastical, simple dismemberment of humans and beasts with some blood splatter. [[/note]]
526* ''VideoGame/OddworldAbesOddysee'' [[note]] Humanoid creatures very graphically burst apart into gore chunks upon death. Severed Mudokon head. The dated graphics lessen the impact. [[/note]]
527* ''[[VideoGame/{{Oddworld}} Oddworld: Abe's Exoddus]]'' [[note]] Humanoid creatures very graphically burst apart into gore chunks upon death. The dated graphics lessen the impact. [[/note]]
528* ''[[VideoGame/{{Oddworld}} Oddworld: Munch's Oddysee]]'' [[note]] Humanoid creatures very graphically burst apart into gore chunks upon death. Closer to an 8 than the predecessors due to better graphics and 3D gameplay, with newer HD versions being borderline 8s [[/note]]
529* ''VideoGame/OddworldStrangersWrath'' [[note]] Creatures thrown into propellers cartoonishly ground up into blood and chunks. Similarly a borderline 8 due to higher fidelity graphics. [[/note]]
530* ''VideoGame/{{Odium}}'' (A.K.A ''Gorky 17'') [[note]] Brief blood gush and splatter. [[/note]]
531* ''VideoGame/{{OFF}}'' [[note]] Humanoid characters are transformed having their heads explode non-graphically. Some characters die in a blood puddle. A bird grows out of a dead cat's mouth, in a cartoonish but creepy way. One boss is decapitated upon his defeat. At two points, the player kills a helpless NPC, with one of them being a child. [[/note]]
532* ''VideoGame/AnOutcry'' [[note]] Here mostly for the ignore path. A character is seen impaled with a model ship, a few characters are attacked by birds offscreen, a woman dies in an elevator crash that is mostly offscreen, and a woman is eaten from the inside out by a bird. Most of this happens offscreen with the character walking in on the characters dying. There is also a scene describing the main character contemplating suicide. The game otherwise would be around a 4 due to bloodied bandaged injuries. [[/note]]
533* ''VideoGame/PartyHard'' [[note]] Victims turned into bloody paste smeared on ground, bloodily decapitated, stabbed, ground up by fan blades, etc. Would be higher if it had more detailed graphics. [[/note]]
534* ''VideoGame/PerfectVermin'' [[note]] Imposters explode into blood and viscera when struck, although it is significantly held back by the fact that they're furniture. A character is seen becoming more cancerous in appearance with bloody sores and tumors. [[/note]]
535* ''VideoGame/Persona3'' ([=PS2=] original/The Journey) [[note]] For Thanatos bursting out of Orpheus during the awakening cutscene in silhouette, with the head seen flying. The fantastical nature of this scene and the fact that it is silhouetted keeps this from being higher. Otherwise a 6 for the cutscene of [[spoiler: Shinji's bloody death by gunshot,]] the [[BloodyHorror large amounts of blood during the Dark Hour]] and depictions of people melting into gray goop without any gore. The FES version is a level 9, borderline 10 for the [[spoiler: false protagonist]] being disintegrated layer by layer during The Answer. This scene avoids being a 10 due to its [[SurrealHorror surreal nature]] and the painlessness of the process. [[/note]]
536* ''VideoGame/Persona5'' (both the original and [[UpdatedRerelease Royal]]) [[note]] For the very bloody mask-rippings that heal afterwards. The protagonist can be shot in the head in a bad ending, resulting in blood splattering when his face slams into the desk in front of him. In Royal, a major character's sister is accidentially ran over by a truck and killed, leaving a massive pile of red blood on the road.[[/note]]
537* ''VideoGame/PiratesVikingsAndKnights'' [[note]] Due to the addition of decapitation and mild gibbing in recent updates. Was a hard 5 prior to this. [[/note]]
538* ''VideoGame/PlayerUnknownsBattlegrounds'' (PC and console versions) [[note]] Was a 5 until [[BloodierAndGorier version 5.3, which added large blood splatters and visible wounds to combat.]] The mobile version is still a 5. [[/note]]
539* ''VideoGame/PoundThePuss'' [[note]] For when [[spoiler: The pig is blown up]], leaving behind a bloody severed head and ribs; and [[spoiler: a newborn chick is burned alive]]. The comedic tone and pixel art style softens it. [[/note]]
540* ''VideoGame/PrinceOfPersia1'' (1989) [[note]] For [[TheManyDeathsOfYou the player death animations,]] including being [[SpikesOfDoom skewered by a spike pit]] and [[HalfTheManHeUsedToBe bisected by a trap.]] Some versions, including the NES and SNES versions [[BloodlessCarnage censor out all the blood,]] so those would get a 5 at worst. [[/note]]
541* ''VideoGame/PrinceOfPersiaWarriorWithin'' [[note]] Stylized dismemberment, evisceration, and decapitation of humanoid demons. Would be an 8 if it was more realistic and wasn't partly obscured by sand. [[/note]]
542* ''VideoGame/PrinceOfPersiaTheTwoThrones'' [[note]] Not nearly as violent as it's predecessor but still has some nasty body horror and blood from slashed throats. [[/note]]
543* ''VideoGame/QuantumBreak'' [[note]] Large blood gushes and splatters but without much body damage detail. The show contains bloody headshots, a throat slitting, and a brief, semi-obscured eye stabbing. [[/note]]
544* ''VideoGame/RadRodgers'' [[note]] Cartoonishly copious blood splashing and splattering from fantastical critters. No graphic or discernable gore. [[/note]]
545* ''VideoGame/RainbowSix'' (Vegas onward) [[note]] Lots of blood spraying and splattering from shooting. Including from many bloody/executed civilians. [[/note]]
546* ''VideoGame/RedDeadRevolver'' [[note]] Arm bloodily shot off. Moderate blood gushing; much from headshots, sometimes with chunks of brain seen. No graphic injury detail. [[/note]]
547* ''VideoGame/RedFaction'' (II) [[note]] Basic gibs.[[/note]]
548* ''VideoGame/RedneckRampage'' [[note]] Generous blood splatter and mildly bloody gibs, with slightly more graphic ones on creatures. One mob leaves behind their legs after blowing up but it's not too graphic. [[/note]]
549* ''VideoGame/RideToHellRetribution'' [[note]] A man is tortured by being shot in both kneecaps and in the crotch (graphic with large blood splatters). One of the execution moves has the player character repeatedly and graphically stabbing an enemy with a lot of blood splattering. Two graphic throat-slittings with a lot of blood spraying, one done to a teenage boy, the other with twitching afterwards. A character has a gory burnt side of his face (looks very similar to Harvey Dent in ''Film/TheDarkKnight''). The game would get an 8, if it wasn't so hard to take seriously. [[/note]]
550* ''Videogame/{{Rimworld}}'' [[note]] Characters with simplistic artstyle left in piles of bloody mush. Creatures can receive quite detailed injuries on their various body parts, but their appearance won't change except when humanoids lose their head.[[/note]]
551* ''VideoGame/{{Rust}}'' [[note]] Severed human limbs can be harvested, seen in inventory, and [[ImAHumanitarian eaten]]; but without visual detail for either process. There are also large blood spurts, often on naked characters but without visible wounds. Characters often have to be finished off as they writhe and scream. [[/note]]
552* ''VideoGame/SamuraiShodown'' [[note]] Cartoonishly spraying/splattering blood and dismemberment. [[/note]]
553* ''VideoGame/ScottPilgrimVsTheWorldTheGame'' [[note]] Cartoonish zombies are covered in blood and have guts hanging out. The gameplay is on level 3 with over-the-top, pixelized fantasy violence with minimal blood. [[/note]]
554* ''VideoGame/SecondSight'' [[note]] Large blood sprays that splatter surfaces and leave large pools on the ground that can be tracked on footsteps. [[/note]]
555* ''[[VideoGame/Section8 Section 8: Prejudice]]'' [[note]] The gameplay isn't much more violent than the first (aside from bloodless cinematic knife/melee kills), but there are several scenes with lots of blood around corpses, including a throat cutting. [[/note]]
556* ''VideoGame/{{Selaco}}'' [[note]] Over the top bloody splatters and obliterations but its all from neon-blooded cyborgs. [[/note]]
557* ''VideoGame/SlenderTheArrival'' [[note]]Slender's nightmarish MindRape and turning of his proxies (including a ''[[WouldHurtAChild child]]'') into zombie-like beings, charred remains of a human body[[/note]]
558* ''VideoGame/SniperElite'' (1) [[note]] Headshots with blood, undetailed brain/skull chunks, and slightly graphic wounds. No X-ray kills however. [[/note]]
559* ''VideoGame/SniperGhostWarrior 1 and [[VideoGame/SniperGhostWarrior2 2]]'' [[note]] Lots of blood spray from headshots and throat cutting but no injury detail or mess. [[/note]]
560* ''VideoGame/SplinterCell'' (''1'', ''Double Agent'', ''Conviction'' and ''Blacklist'') [[note]] The first game has some bodies in a morgue without scalps, but is otherwise a 3. ''Double Agent'' has bloody headshot executions of bloodied and battered hostages (borderline 8) and [[BloodIsSquickerInWater bloody underwater]] throat cutting. ''Conviction'' and ''Blacklist'' have bloody gunplay and knifeplay in the latter. The former also has brutal interrogation scenes and the latter has a severed hand from offscreen torture. [[/note]]
561* ''VideoGame/{{STALKER}}'' [[note]] Bloody, dismembered, and badly burned bodies litter environment; fairly gross body horror on creatures. Enemies often have to be finished off with shot to head (with some blood). Vortex anomalies cause characters to burst into many small, bloody chunks with surprisingly little splatter. [[/note]]
562* ''VideoGame/{{Starfield}}'' [[note]] Large blood-splatter effects that stain the environments. Defenceless civilians can be killed. [[/note]]
563* ''[[VideoGame/StarWarsTheForceUnleashed Star Wars: The Force Unleashed II]]'' [[note]] For being able to bloodlessly dismember stormtroopers into multiple limbs and pieces. [[/note]]
564* ''VideoGame/StarWarsRepublicCommando'' [[note]] Surprisingly graphic (for ''Franchise/StarWars'' ) dismemberment, gibbing, decapitation, blood splatter. Would be higher if not for AlienBlood. [[/note]]
565* ''VideoGame/{{Sundered}}'' [[note]] A light 7 for the "Embrace" path final boss which has a humanoid mutate into a grotesque {{body horror}} monstrosity with torn muscle, protruding bones, and peeled skin; though there is no blood and the art isnt too detailed. Pretty shocking for an E10 rated game. [[/note]]
566* ''VideoGame/SuperMeatBoy'' [[note]] Characters bloodily explode when struck by an obstacle (buzzsaws, spikes, etc.), although there is no gore. Meat Boy himself is a skinless boy who bleeds everywhere he goes in the level. The very cartoonish art style and the fact that the game is a 2D side-scroller, keeps it from being rated higher. [[/note]]
567* ''VideoGame/TeamFortress2'' [[note]] Characters unrealistically gib upon explosion, some weapons give fairly bloodless decapitations. Moderate amounts of blood in general, though it helps the blood looks unrealistic. The violence would go up to an 8 if it took itself remotely seriously, and some of the Meet the Team videos and Comics go up there due to being more detailed. [[/note]]
568* ''VideoGame/{{Thief}}'' [[note]] For [[spoiler: Garrett's]] eye being ripped out. Otherwise a 6 for small blood splatters on ground when using swords and arrows, and goreless gibbing of zombies. [[/note]]
569* ''VideoGame/{{Titanfall}}'' [[note]] Basic gibs. No blood splatter. [[/note]]
570* ''VideoGame/TheYouTestament'' and most other MatDickie games [[note]] Limbs and heads can be ripped off. Soft 7 for crude graphics, and otherwise a hard 4 for fighting with spurts of blood.[[/note]]
571* ''VideoGame/Tower57'' [[note]] Cartoonish monsters blow up into many small red chunks with blood splatter. Player can be cartoonishly dismembered ([[OnlyAFleshWound "Oh no, I have no legs!"]]). Would be at least a level higher if it was less cartoony. [[/note]]
572* ''[[VideoGame/{{Turok}} Turok: Dinosaur Hunter]]'' [[note]] Large unrealistic blood splatters. [[/note]]
573* ''VideoGame/Uncharted4AThiefsEnd'' [[note]] It's a hard 7 for the graphically impaled Shoreline troop. [[/note]]
574* ''VideoGame/UnrealIITheAwakening'' [[note]] Some blood splatter and basic gibs. [[/note]]
575* ''VideoGame/{{Unsighted}}'' [[note]] For the mutilated humans and blood everywhere in the Meteor Tower. Which would be higher if not for the pixel art and elevated viewpoint. The player splattering blood when damaged/killed is a 6. There are also many mutilated androids surrounded by blue oil and their body parts. The gameplay is on level 3. [[/note]]
576* ''[[VideoGame/DawnOfWar Warhammer 40,000: Dawn Of War]]''
577* ''[[VideoGame/DawnOfWarIII Warhammer 40,000: Dawn Of War III]]'' [[note]] (Both) Relatively simple gibbing and large blood splatter seen from very far away. [[/note]]
578* ''VideoGame/WeBecomeWhatWeBehold'' [[note]] People blown up into blood and chunks, including an unarmed civillain, possibly making it a hard 7. Would be higher if not for the simplistic art style. [[/note]]
579* ''VideoGame/WeHappyFew'' [[note]] Moderate blood gushing from bladed attacks, smashed rat, assorted bloody imagery, etc. [[/note]]
580* ''VideoGame/{{What Remains of Edith Finch}}'' [[note]]A difficult game to classify, as most scenes of violence take place from a first person perspective and are heavily symbolic. Placed here due to the gore present in Barbara's and Lewis's stories. [[/note]]
581* ''VideoGame/WillRock'' [[note]] Generous blood splatter, and basic gibs of creatures. [[/note]]
582* ''VideoGame/{{XIII}}'' [[note]] Headshots cause blood splatters on walls and comic panels emphasize the blood spray. It's a pretty light 7 though. [[/note]]
583[[/folder]]

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