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1An index of tropes that are about a character's weakness, people being characterized as weaklings, or things seen as a weakness.
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3See also FearTropes, AllergicToIndexes, {{Indexitis}}, and PowerAtAPrice. Contrast PowerTropes, OverpoweredTropes and StrengthIndex.
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7[[AC:Physical weakness]]
8* AchillesHeel: A character or being is vulnerable to one specific thing.
9* AdaptationalAchillesHeel
10* ArmoredButFrail: Their defenses/armor are very high, but once the defenses are gone, they go down easily.
11* AssimilationBackfire: A character assimilates something only to find that they have gained its weakness.
12* AttackItsWeakPoint: Being is vulnerable at a specific and obvious part of their body.
13* AttackTheInjury: In this case, the weak point was created, either before or during the fight.
14* BossAlteringConsequence: The boss has a weakness to a specific item or ability that is either more effective than normal or has a unique effect if you choose to use it.
15* CantCatchUp: Secondary characters don't get stronger like the hero does.
16* CantUseStairs: Character can't go up or down stairs, either due to not being designed to do so, or through being paraplegic.
17* ClippedWingAngel: A being's true/final/ultimate form has flaws that render it impractical or easily defeated.
18* ColdIron: The classic weakness of TheFairFolk.
19* ConvenientWeaknessPlacement: A villain's weakness is conveniently placed near them for no logical reason.
20* DecapitationRequired: The only way to kill them permanently is by removing the head.
21* DepletedPhlebotinumShells: Weaponizing the substance that they are weak against.
22* DramaPreservingHandicap: A method to give some sort of weakness to a character who normally doesn't have one.
23* ElementalRockPaperScissors: One element is strong towards another and weak towards yet another.
24* FantasticFragility: An in-built weakness to boost power.
25* FireKeepsItDead: Burning corpses prevents them from becoming zombies.
26* HobblingTheGiant: Want to bring down a giant-sized target easily? Go for the legs!
27* KillItWithFire: Being is vulnerable to fire.
28* KillItWithIce: Vulnerability to ice.
29* KillItWithWater: Vulnerability to water.
30* KryptoniteFactor: A weakness to something that has little or no effect on other characters.
31* KryptoniteIsEverywhere: The character's weakness is so commonplace that it's a wonder they haven't been killed yet.
32* LimitedWindowOfVulnerability: A character has a time period of vulnerability before turning/returning to being invulnerable.
33* LogicalWeakness: The weakness is a logical consequence of whatever makes the character powerful.
34* ManOfKryptonite: A villain whose power is that they're equipped with or made of the hero's weakness.
35* MonstrosityEqualsWeakness: Being in a monstrous form actually makes someone or something weaker.
36* OneHeroHoldTheWeaksauce: A character who has superpowers without any of the drawbacks normally associated with them.
37* PatheticallyWeak: No one should be ''that'' weak.
38* PrecautionaryCorpseDisposal: Anyone who dies will become a monster, or otherwise dangerous, so dead bodies must be disposed of immediately.
39* RemoteYetVulnerable: An individual distances their mind or spirit away from their main body to engage in some endeavor, but the main body ends up in danger.
40* RemovedAchillesHeel: A character missing a weakness or limitation that they should have.
41* RemovingTheHeadOrDestroyingTheBrain: They will shrug off everything except attacks that cause brain trauma or decapitation/destruction of the head.
42* ReviveKillsZombie: Healing/revival magic is harmful to the undead.
43* SensoryOverload: Overwhelming a particular sense.
44* SilverBullet: Silver as a SupernaturalRepellent.
45* SnipingTheCockpit: Neutralizing a vehicle by killing its operator(s) instead of trying to tear the entire thing to pieces.
46* SupernaturalRepellent: Weaknesses that ward off supernatural creatures.
47* TaserTagWeakness: Powerful enemies are nevertheless vulnerable to electricity.
48* TransformingConforming: A shapeshifter or other transforming character shares the weaknesses of their chosen form.
49* UntouchableUntilTagged: A nigh-invincible character receives damage once. The story will later use this to orchestrate their total defeat.
50* VampiresHateGarlic: Garlic is the ideal repellent against vampires.
51* VillainBeatingArtifact: The villain is invincible to everything ''but'' this artifact.
52* WeakToFire: Fire as a weakness.
53* WeakToMagic: Vulnerability to magic.
54* WeakenedByTheLight: Supernatural creatures perish when exposed to sunlight.
55* WeakerInTheRealWorld: A being who exists in a dream-like realm loses their powers when in the real world.
56* WeaksauceWeakness: A character is vulnerable to a substance that is ridiculously easy to obtain.
57* WeaponOfXSlaying: A weapon specifically designed to harm certain things, better than a normal weapon would.
58* WillfullyWeak: A character deliberately limits how much of their powers they use for everyone else's safety.
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60[[AC:Emotional or psychological weakness]]
61* DecapitatedArmy: Take out the leader and the army will have no reason to keep fighting.
62* FatalFlaw: A psychological weakness, not a physical vulnerability (suitable for FlawExploitation).
63* SanityHasAdvantages: Being insane is an exploitable weakness.
64* VerbalWeakness: A usually harmless word or phrase that just so happens to hurt a particular character.
65* WeakWilled: Character is incapable of standing up for themselves.
66* WeaknessTurnsHerOn: A female character is aroused by men who are perceived as weak.
67* WhyDidItHaveToBeSnakes: Character has a crippling fear of something.
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69[[AC:Things or concepts considered to be weak or cause weakness]]
70* LoveIsAWeakness: It is believed that falling in love makes you weak.
71* MeeknessIsWeakness
72* MagicMustDefeatMagic: The biggest danger to a spellcaster is another spellcaster.
73* TakesOneToKillOne: An entity's only weakness is a similar entity.
74* VirtueIsWeakness: Having a sense of morality is seen as weak and stupid.
75* WomanlinessAsPathos: Women inherently cause drama or intense feelings.
76* WomenAreDelicate: The belief that women by nature are very vulnerable.
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78[[AC:Character types]]
79* TheDitherer: A character who waffles or cannot make clear decisions, often because they lack the will to deal with the fall out or repercussions from those decisions
80* FauxActionGirl: A female character who is built up as an effective ActionGirl, but proves to be too weak to fight real battles.
81* FragileFlyer: Flying beings depicted as weaker or less durable than non-flying ones.
82* FragileSpeedster: Quick on their feet, but too weak to defend against attacks.
83* GlassCannon: Effective attacker who is too weak to defend themselves.
84* JokeCharacter: A playable character in a video game who is deliberately programmed to be weak and insanely difficult to play the game as.
85* LawfulPushover: A person in authority who is too weak and spineless to actually exercise that authority.
86* MasterOfNone: Poor at everything, without being overwhelmingly weak in any particular stat.
87* MightyGlacier: They're physically strong, but speed and mobility prove to be their Kryptonite.
88* NonActionGuy: Male character who is too weak to fight.
89* NonActionProtagonist: A protagonist who shows no combat ability, but overcomes obstacles through non-action means.
90* PaperTiger: A character who may look fierce, but is actually quite a pushover.
91* SquishyWizard: Can use powerful magic but is too weak to fight physically.
92* StoneWall: Has powerful defense, but is too weak to fight back.
93* WeakButSkilled: What they lack in strength, they make up for it with their cunning.
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