Follow TV Tropes

Following

Context Main / SciFiFlyby

Go To

1%%
2%%Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1653672563067335200
3%%Please don't change or remove without starting a new thread.
4%%
5[[quoteright:350:[[Film/{{Spaceballs}} https://static.tvtropes.org/pmwiki/pub/images/sci_fi_flyby.png]]]]
6%%
7How does your standard sci-fi SpaceOpera tell you that your CoolShip is really a cool ship BEFORE you introduce it? How does it show off the CoolShip after proceeding to do everything that made it Main/RuleOfCool? In both instances, with a Main/ScienceFiction Flyby!
8
9Flybys can happen at any time, and for any reason, but they most notably occur at the opening theme, and the end of a Main/SpaceOpera but the rules are basically the same
10
11Opening: The [[Laconic/AwesomeMusic opening bars]] of the theme come up. In the pause of the intro phrase, an establishing fly-by of the Main/CoolShip. The main theme starts playing and various scenery or character establishing shots display. In the final or reprise phrase, focus is on the Cool Ship moving through the camera frame. The camera will settle into a three-quarters view from astern, typically on the starboard side, and as the theme plays through its last iteration, the FTL drive spools up with its appropriate sound effect and with an equally awesome visual effect, the ship jumps to warp.
12
13Closing: A [[ShaggyDogStory long drawn out plot]] has come to its conclusion. The hero ship has been battered (or destroyed) and is getting ready to head out to its next adventure after lengthy repairs (or having been rebuilt). TheCaptain, ColonelBadass, or another suitably ranked leader figure makes a few remarks to the crew, reaffirming their continuing mission, as the music stirs, then as the reprise theme beings to play, the ship breaks orbit (or leaves spacedock). On the last phrase, which generally is either a TriumphantReprise, ThemeMusicPowerUp or SugarWiki/AwesomeMusic, the ship powers up its [[FasterThanLightTravel FTL drive]], and makes the jump. If it's not FTL capable, the speed of the flyby is determined by its size with fighter/escort sized ships getting the high speed treatment and larger, statelier, or more kickass battlecruisers get a low and slow fly-by. If there's a handy astronomical phenomena, like a wormhole, the ship will likely fly into or through it. If a substantial refit or rebuild has taken place, the awesome visual effect will be updated.
14
15There are a few other common special instances:
16
17* In a StandardStarshipScuffle, it generally coincides with, or actually is, an act of BigDamnHeroes. The act is commonly the CoolShip taking a KillShot from the BigBad that was intended for a beleaguered and/or defenseless ally, with a either a brisk crackle of shields, or taking the hit on hard armor plates like it was nothing. They will then, of course, return fire and introduce Main/MoreDakka. If the Main/CoolShip gets the drop on the enemy, it can be a ClickHello
18
19Then there's [[SpaceFriction The Laws of Flyby Motion]]:
20
21* If the ship is at relative rest, it will accelerate and roll, showing the camera its belly, then jump to FTL at the top of its arc
22
23* If in motion and moving faster-than-light (or in afterburner in atmosphere), the camera will track the ship as it closes on the camera, pull to the side, and then trail it as it moves out of range
24
25* If the ship is FTL, the camera will sit at 3/4 fore in normal space. Once the ship drops out, the camera will pan with it as it leaves the frame
26
27* If entering atmosphere, the shot will generally go from the underside of the ship to the top, banking so that it ends above the ship so that one can see the hull start to heat, or shields start to crackle. The next shot is generally a flyby from range so the fiery streak can be seen
28
29Often a part of a scene shot using Main/CameraTricks, and a staple of the SpaceOpera genre.
30----
31!!Examples:
32
33[[foldercontrol]]
34
35[[folder:Anime & Manga]]
36* ''Franchise/Gundam''
37** ''Anime/MobileSuitGundamSEED''. Vivian or Kazuma's "Moment" (2nd OP) ends with a kind of 360 flyby as the ''Archangel'' cruises first in the water, and then rising out of the water (as the camera rotates behind and to the right). You then get a flyby of the X05-Aile Strike as it launches from the Archangel
38** ''Anime/GundamSeedDestiny''. T.M. Revolution's "Ignite" (1st OP) ends with a fly-by of the ''Minerva'' as it's skirting the bottom of one of the PLANTs, then it sharply going into a vertical climb, accompanied by the four mobiles suits assigned to it, all leaving engine streaks.
39** ''Anime/Gundam00''. The last shot of the ''Ptolemaios'' in the 1st OP is a high speed flyby away from the camera.
40** "Anime/MobileSuitGundamAGE": The opening of the last phrase has a lovely ventral flyby of the "Diva", which transitions into Flit Asuno running.
41* ''Anime/OutlawStar'': The opening of the anime has a good portion of the intro with various shots of the spaceship Outlaw Star, baptized by Gene Starwind and the reason for the name of this anime. Also the ship contains a good part of the protagonist of the series, including the ship's AI (called "Gilliam") that also count as another character in the series.
42[[/folder]]
43
44[[folder:Film -- Animation]]
45* ''WesternAnimation/TitanAE'': Since there is no theme, the movie hits the ground running by establishing the characters. The Drejj attack starts and everyone flees. The *last* ship to leave the planet is the ''Titan'', and does so in anime style. It starts as a twinkle as it comes up, then banks offside to the right of the camera as it pans to catch a full on side flyby, complete with camera shaking as the engines pass. With a young Cale watching, the ''Titan'' powers up its FTL and jumps away. Shortly after, Earth explodes, breaking the moon and sending debris towards Cale's ship, hitting its thrusters. The last shot is a ventral up and out fly by. As the scene clears, and we see the tumbling halves of the moon, Earth's debris starts floating, then rapidly flies by left to right, finally rotating to go forward past the camera. The debris then 'explodes' into the main title, which itself does a slow head-on passing flyby. The next scene (to Electrasy's 'Cosmic Castaway') ends with adult Cale jumping on his space bike and flies at high speed through a debris field, which ends with him corkscrewing through a hull, then peeling off to revel the Tau-14 station in a halfway flyby.
46[[/folder]]
47
48[[folder:Film -- Live-Action]]
49* ''Film/GalaxyQuest'': Affectionately parodies it by proxy WHILE deconstructing it with the opening to ''[[ShowWithinAShow [=GalaxyQuest=]: The Saga Continues]]'' being the end to the movie, which means that the fly-by happens at end of the series' theme, which also doubles as the reprise for the MOVIE'S theme, and occurs with the camera (3/4 starboard aft, but from above) showing the ''Protector'' jumping to turbo.
50* ''Film/{{Spaceballs}}'': Parodied, which becomes an overly long gag mocking the famous opening scene from ''Film/StarWarsEpisodeIVANewHope'' (pictured). Creator/MelBrooks has been on the record that had it been up to him, the entire movie would be about that ship (''Spaceball I'') passing by.
51* ''Franchise/StarTrek'':
52** ''Film/StarTrekTheMotionPicture'': Co-TropeCodifier with ''Film/StarTrekGenerations'' for end theme reprise flybys. At the end, Kirk makes a rousing speech about getting back underway to discover the unknown, tells Sulu to go "that-a-way" with a wave of his hand and the rousing reprise starts. Visually it's the EXACT ventral side camera shot from earlier in the movies as the ''Enterprise'' leaves spacedock, but instead of cruising at impulse after the camera settles (3/4, but from PORT aft!), Enterprise jumps to warp.
53** ''Film/StarTrekIITheWrathOfKhan'': There's two instances. The first is a brief one, but played straight as Kirk orders Sulu to go to Regula at warp five. You hear the main theme fanfare quickly play, and the camera moves out to the same shot as the end of TMP, but without the rainbow streaks. The second is deconstructed as [[spoiler:Spock's voice narrates after his apparent death]] to a starfield moving through at least 4 of 6 faces on a cube as the ''Enterprise'' (which you CANNOT see, the perspective is as if the viewer WAS the ship) sets a course and jumps to warp.
54** ''Film/StarTrekIIITheSearchForSpock'': The "Hijacking the ''Enterprise''" sequence shows a few of these with that ship as well as the brand-new ''Excelsior''. Played straight with the ''Enterprise'' at the end of the scene while humorously subverted with the ''Excelsior'' as it stalls due to Scotty tampering with their warp drive.
55** ''Film/StarTrekIVTheVoyageHome'': The crew saves the day and gets punished by being assigned to the rebuilt ''Enterprise''-A. Fly-by one is a slow one (3/4 moving from lower left to upper right). Kirk says "Let's see what she's got" followed by a rousing fanfare where we see (from starboard aft 3/4) ''Enterprise'''s nacelles glow blue and the ship streaks off, starting the main theme.
56** ''Film/StarTrekVITheUndiscoveredCountry'': Slow fly-by (shown from above with the camera settling into 3/4 port aft) at the end with pieces of the major themes being played as the ''Enterprise'' rides off into the sunset, getting the main theme into as she enters the white light.
57** ''Film/StarTrekGenerations'' shows a slow fly-by of the ''Enterprise''-B leaving spacedock with a modified version of the theme. The end one is the co-TropeCodifier with ''Film/StarTrekTheMotionPicture'' where Picard and Riker wax philosophical about future ''Enterprises'' and call for a beam-out of the remains of the ''Enterprise''-D bridge. Cue a beautiful string fanfare showing the ''Nebula''-class USS ''Farragut'', an unnamed ''Miranda''-class and an unnamed ''Oberth''-class "rising" out of orbit from lower left to upper right, and then as the camera settles in to the starboard aft 3/4 position, ALL THREE SHIPS (with a bright flash from the ''Farragut'''s nacelles) jump to warp to the main theme.
58** ''Film/StarTrekFirstContact'': The reveal of the new ''Enterprise''-E as Picard records a log entry acts as one giving us a full scope of the ship.
59** ''Film/StarTrekInsurrection'': After saving the Baku and Picard calling for a beam-out, the main theme starts playing, and we get a fly-by (port aft 3/4) of the ''Enterprise''-E making for the exit to the Briar Patch at high impulse.
60** ''Film/StarTrekNemesis'': Inverted (?) with the end fanfare showing a flyby of the ''Enterprise'' in drydock [[spoiler:getting the forward edge of the saucer being replaced after [[RammingAlwaysWorks ramming]] into the ''Scimitar'' earlier]] and then the camera leaving Earth orbit.
61** ''Film/StarTrek2009'' opens with a clockwise rotating close-up on the starship ''Kelvin'''s primary hull with windows and lights streaking by like broken road lines before we get a full zoom out reveal of the ship approaching the "lightning storm" anomaly. The film ends with Spock Prime (the OG Spock reprised by Creator/LeonardNimoy) doing a variation of the [[Series/StarTrekTheOriginalSeries TOS]] monologue akin to the one he did in ''Wrath of Khan'' as the camera slowly pans around the ''Enterprise''. We see details like the deflector and nacelle fins opening as she prepares for warp, which she does at the end of the monologue in standard fashion.
62** ''Film/StarTrekIntoDarkness'': At the end, we get Kirk himself (for the first time in the film series) doing the TOS monologue as the "Captain's Oath" with a shot of the repaired ''Enterprise'' showing the new impulse drive, then dissolving into the repaired corridors, until finally fading into Kirk stepping onto the bridge. Following the final scene with the crew, the camera lingers through contrail particles left by the nacelles after the ''Enterprise'' warps into the Federation's first five-year mission (of the Kelvin Timeline that is).
63** ''Film/StarTrekBeyond'' basically combines ''Nemesis'' with the 2009 film and ''Into Darkness''. After a shot of Kirk and Spock, and then [=McCoy=] waxing philosophical, we get a wide shot of the crew looking through the window at the unfinished ''Enterprise''-A, which turns into a 360º time-lapse of the ship being built to the movie's main theme reprise. The monologue returns only, this time, everyone in the senior crew from Kirk to Uhura says a line. The ship then launches from drydock, the camera does another OrbitalShot stopping at a starboard fore view as we see the warp bubble form and jump. We get another as the movie's theme comes to an end with the ship coming through at high impulse from the lower left corner, does some crazy looping turns then comes head on to the camera, "dragging" the main title with it.
64* ''Franchise/StarWars'': All ''Star Wars'' films start with a shot of a starship flying past in deep space.
65** ''Film/ANewHope'': The opening shot features the ''Tantive IV'' flying over the camera... followed and dwarfed by the massive bulk of the Star Destroyer that it is hopelessly fighting back against.
66** ''Film/TheEmpireStrikesBack'': The first shot is of a Star Destroyer cruising as it launches probe droids. The final shot is of Luke (after getting his new hand) and Leia in the hospital ship. The camera pulls back and you get a flyby of the entire Rebel fleet to the reprise of Leia's Theme.
67** ''FIlm/ReturnOfTheJedi'': A Star Destroyer approaching the Death Star II at Endor shot from below.
68** ''Film/ThePhantomMenace'': The corvette carrying Qui-Gon and Obi-Wan, in standard front to back, on approach to the Trade Federation blockade.
69** ''Film/AttackOfTheClones'': Senator Amidala's transport on approach to Coruscant.
70** ''Film/RevengeOfTheSith'': The movie opens in the middle of a chaotic StandardStarshipScuffle above Coruscant, focusing on Obi-Wan's and Anakin's starfighters dodging through the battle as massive warships and swarms of fighters clash in the background, with almost every type of combat starship canonically used at the time being represented.
71[[/folder]]
72
73[[folder:Live-Action TV]]
74* ''Franchise/StarTrek''
75** ''Series/StarTrekTheOriginalSeries'' opening: The ''Enterprise'' enters via fly-by (slow for season one and at warp for two and three) the first phrase of the opening theme, and a warp fly-by for each main credits star.
76** ''Series/StarTrekTheNextGeneration'': Much like TOS, theme with stars and planets, then the camera finds the D and follows in an arc around to starboard where it then makes the jump for the main theme. Three warp fly-bys for Starring and first Also Starring, and then for the last phrases, the camera follows a dorsal shot, settling into the 3/4 from starboard aft and makes the jump for the reprise fanfare.
77** ''Series/StarTrekDeepSpaceNine'': Played with: since [=DS9=] is a space station, the opening instead uses a runabout (seasons 1 & 2) to "blind" the camera at impulse with its warp nacelles at the end of the intro phrase. The triumphant end phrase features a runabout exiting the wormhole at high impulse. From season 3, the start of the reprise fanfare begins with the ''Defiant'' undocking from the station, moving slowly from darkness into the light, and then making a high impulse run (also 3/4 from starboard aft) up and into the wormhole
78** ''Series/StarTrekVoyager'': Three notes into the intro, ''Voyager'' makes a high impulse flyby under the arc of a solar flare. The theme then moves through several glamour shots of the ship. The reprise phrase starts with ''Voyager'' coming out of eclipse with a planet behind it. With the camera stationary, it makes a bank to port, revealing the ventral side to the camera, setting itself up for the 3/4 aft starboard view, the nacelles rise into position and the ship jumps to warp.
79** ''Series/StarTrekEnterprise'': No flybys up front, but the reprise phrase has the launch flyby of the ''Phoenix'' from ''Film/StarTrekFirstContact'' (ascending from left to right, then settles into the 3/4 starboard aft view) followed immediately by a high impulse flyby from the ventral side of an unknown ship, and then finally we get "Enterprise" moving through from lower left to upper right, with it settling in the 3/4s view for the last guitar chords as the nacelles blossom blue and make the jump.
80** ''Series/StarTrekStrangeNewWorlds'': The Enterprise flies by the camera at multiple points during the opening, notably jumping to warp when the fanfare begins.
81* ''Series/{{Andromeda}}'': Justifiably inverted in some cases because of the use of slipstream. It's basically the ship getting pulled into a hole, and doesn't really look all that cool, so most flybys are high-speed flybys, even though ''Andromeda's'' a heavy cruiser (read: battlecruiser). After the quote that starts every episode, in this case set to the backdrop of horns playing the opening of the High Guard's leitmotif, the very first shot of the show, is of a drone, which the camera follows back to the ''Andromeda Ascendant'' which does a slow flyby, head on, with the camera turning with it so that we can see the aft. From season two on, the last three shots of the opener are, in order, a high speed flyby in a tight arc to the left, a shot of Dylan extending his force lance, and the title card which has the ''Andromeda'' lazily rotating behind the text.
82* ''Series/EarthFinalConflict'': The opening shot of the credits is a first person perspective of coming out of interdimensional, followed by a ventral flyby of the Taelon Mothership. The very last episode "Final Conflict" has Liam encouraging Renee to come with him on his trip of exploration with Howlyn on the Mothership. She reluctantly agrees, cuing a reprise of the theme and a lovely side (almost 3/4) view of the Mothership going interdimensional out of Earth orbit for the last time.
83* ''Series/SeaQuestDSV'': After a quick pic of "seaQuest" in dock at the beginning of the opening sequence (season 1 & 2), the last shot in the opening sequence is of "seaQuest" and its WSKRS moving (somewhat rapidly) away from the camera (3/4 port aft)
84* ''Series/Babylon5'': Season 3's main theme music starts, right before Ivanova gives the year and place, to a blatant flyby--as in there is no background. No stars, no planets, NOTHING--of the ''White Star''. The camera then does a slow flyby of Babylon 5 in the background behind the opening credits. Season 4's intro ends with a Starfury doing a high speed flyby of the length of the station. Once clear, a second Starfury does a flyby, depositing JMS's credit as the theme finishes.
85* ''Series/{{Crusade}}'': The series opens to the title card on a sword. Yes, a silver sword. After the sword is drawn horizontally (Really!) the first shot is a high-speed flyby of the ''Excalibur''. The shot is a 3/4 fore shot from port. The last shot of the intro as Galen finishes the narration is a slow fly-by of the ''Excalibur''. The camera is in the same position, but slightly under.
86* Franchise/StargateVerse:
87** ''Series/StargateAtlantis'':
88*** In the opening titles for seasons 3 and 4, there are no less than ''thirteen'' flybys. Each. It begins somewhat subverted with a series of three shots of Atlantis rising through and on top of the water, which works since Atlantis is also a ship. From there, each actor is surrounded by MULTIPLE flybys from-in no particular order- a puddle jumper, Wraith darts, ''U.S.S. Daedalus'', X-302s, and a myriad of ships in the battle from "Be All My Sins Remember'd"
89*** The last two shots of the 4th season episode "Midway" are of ColonelBadass Sheppard telling Ronan that he knew that the IOA would like him, followed by a shot of the ''Daedalus'' at relative rest. With a swell of the episode's leitmotif TriumphantReprise, it then accelerates and rolls left, showing its belly to the camera, then jumps into its hyperspace window. Cue end titles.
90** ''Series/StargateUniverse'': The very first shot of the series is a nearly minute-long, very slow flyby of ''Destiny'' as we see it exit FTL in the background, then close on and flyby head on to the camera. The very first shot of the regular opening is part of the same flyby, jumped ahead about thirty seconds. Episode 5 ("Light") has a flyby of ''Destiny'', complete with a TriumphantReprise of the episode's leitmotif as [[spoiler:''Destiny'' emerges from within a star after its first stellar refuelling]]
91* ''Series/{{Firefly}}'': The first scene featuring the titular ship ends with the ship turning on her engines and "rabbiting" away from an alliance patrol. Makes space real shiny.
92* ''Series/DoctorWho'':
93** Seventh Doctor has the first flyby. After a particularly '80s sequence of a galaxy coalescing, a blue ball flies into the camera, which materializes the rotating (CG!) TARDIS
94** Eighth Doctor is the prototype for all of the ones after. After displaying the main title card like a ship, it accelerates into the time vortex. Actors titles come through, and the very last sequence is the TARDIS closing on the camera head on. When it gets there, it hovers a moment, banks, and then accelerates away
95** Ninth and Tenth Doctors start with the camera moving forward in the blue colored time vortex. The TARDIS flies past from behind, disappearing forward into the vortex. The camera then zooms in on it, as if stopped (or dropped out of warp) as the perspective shifts 180 degrees and the vortex goes from blue to red and the TARDIS shoots ahead to make room for the actors titles and the Doctor Who card. Once clear, the TARDIS bobs around in the foreground like a dolphin.
96** Eleventh Doctor has one for each set of companions. For the Ponds, the TARDIS literally ''flips'' past the camera through a stormy time vortex. It gets hit with a bolt of lightening and then corkscrews behind the camera for the credits and title card, which has a stylized capital DW that ''literally'' turns (clockwise) into the TARDIS, which then accelerates away. For Clara, it opens with the TARDIS flying by and past from behind through a lava lamp cosmos. Actors credits and the title card come up, which then "disintegrates" and "explodes", opening the vortex, from which the TARDIS emerges, and closes into the camera, its doors opening to display the episode.
97** The Twelfth Doctor starts out with a clockwork vortex, which turns into a Roman numeral spiral. The TARDIS is "spit" out from the spiral, banks around slightly, the accelerates into the vortex. After the title card, the TARDIS is once again spit out of the vortex, but this time does a true flyby past the camera after a quick holding bob
98* ''Series/{{Farscape}}'' has Moya doing a fly-by and going into Starburst at the end of the opening credits.
99* ''Series/{{TheExpanse}}'' has the closing variant at the end of the final season, as the Roci flies off into space.
100[[/folder]]
101
102[[folder:Puppet Shows]]
103* ''Series/TheMuppetShow'': The "Pigs in Space" skits begins with a shot of the ''Swinetrek'' flying past the camera, a direct parody of the ''Star Trek'' opening.
104[[/folder]]
105
106[[folder:Video Games]]
107* ''Franchise/MassEffect'':
108** ''VideoGame/MassEffect'': The last shot of the game is an overhead camera showing the ''Normandy'' moving from lower right to upper left. In the background, you can see it bank and power up its {{FTL}} drive.
109** ''VideoGame/MassEffect3'': Assuming you make a choice where the ''Normandy SR-2'' survives its crash, the last shot before the credits is the repaired ''Normandy SR-2'' lifting off of the planet (camera level to PORT) and moving away in normal space-time.
110** ''VideoGame/MassEffectAndromeda'': After the epilogue mission, you get a shot of the ''Tempest'' breaking Meridian orbit. The camera settles into its familiar position (this time more above and to the center) as the ''Tempest'' fires up its Remnant Drive core and jumps to FTL.
111* ''VideoGame/AceCombat5TheUnsungWar'': The game opens to Genette's narration. After his last sentence, with an establishing background shot of Sand Island, Captain Jack ''Heartbreak One'' Bartlett's F-4 Phantom II does a high speed flyby, displaying the main title with him.
112[[/folder]]
113
114[[folder:Western Animation]]
115* ''WesternAnimation/RoughnecksStarshipTroopersChronicles'': The opening shot is a follow shot of the ''Zephyr'' approaching the ''Valley Forge''. The ''Zephyr'' peels off while the camera keeps going forward, "through" the bridge windows and onto the deck.
116* ''WesternAnimation/BigGuyAndRustyTheBoyRobot'': Played straight, then played with a little in concert with the theme song. As the theme starts with "Watch the sky, it's coming at you", a series of jets start flying by overhead, followed by the BGY-11 (the Big Guy) in full Superman pose. The next shot for the lyrics "he locks horns with disaster for the red and white and blue" is paired with the camera following the Big Guy as he "drives by" in a parade, carrying a futuristic American flag.
117* ''WesternAnimation/TheRenAndStimpyShow'': Parodied in the first "Commander Hoek and Cadet Stimpy" episode, "Space Madness". The opening credits play over a beautiful shot of outer space. Then the spaceship appears... and it's a cheap wind-up toy.
118[[/folder]]
119

Top