1 | ->''"Why is it so easy for children to break into the Pentagon?!"'' |
2 | -->-- ''WesternAnimation/SouthPark'', "[[Recap/SouthParkImaginationland Imaginationland]]" |
3 | |
4 | If any facility has a security system, it will always be less secure and [[RuleOfCool cooler looking]] than its real world counterpart. All sensor systems must be [[RuleOfPerception visually engaging]], all traps must have a bypass that relies on pure pluck and guile. Lock-down sequences will require doors to [[SlowDoors close in sequential order]], as opposed to all at the same time. |
5 | |
6 | Some specific elements of the Insecurity System are defined below. Mix and match for an interesting infiltration. |
7 | |
8 | The system need not be high tech in nature. Old-school [[TempleOfDoom temples]] and [[DurableDeathtrap ruins]] can have implausible [[BambooTechnology mechanical]] or [[AWizardDidIt mystical]] devices that serve the same function. |
9 | |
10 | The real-world versions of several of these elements, and the Hollywood methods of defeating them, have been tested by the Series/{{Mythbusters}}, frequently with surprising results. |
11 | ---- |
12 | !!Tropes: |
13 | |
14 | [[index]] |
15 | * AbsurdlyIneffectiveBarricade: Trying to keep a door from being opened by barricading it with stuff that won't effectively keep the door closed. |
16 | * AirVentPassageway: Sneaking in or out of a building through an air vent. |
17 | * BarrierBustingBlow |
18 | * BathroomBreakOut: Someone takes the opportunity to escape after they are given a bathroom break. |
19 | * BorrowedBiometricBypass |
20 | * CameraSpoofing |
21 | * CapsLockNumLockMissilesLock |
22 | * CardboardPrison: Someone easily escapes from prison. |
23 | * ConcealingCanvas |
24 | * ConvenientDecoyCat: Security guards are distracted by a cat (or other small animal), allowing the hero to get away. |
25 | * DeathTrapTango: A lot of {{Durable Deathtrap}}s can be overcome with precise choreography. |
26 | * DestroyTheSecurityCamera |
27 | * DurableDeathtrap |
28 | * EmbarrassingPassword: Someone uses a password that reveals an embarrassing secret about them. |
29 | * TheGuardsMustBeCrazy |
30 | * HairpinLockpick |
31 | * HollywoodEncryption |
32 | * HomeAloneAntics |
33 | * ImprovisedLockpick |
34 | * IncompetentGuardAnimal |
35 | * InsecurityCamera |
36 | * ItsProbablyNothing |
37 | * KeyUnderTheDoormat |
38 | * LaserHallway |
39 | * MagicalSecurityCam |
40 | * MetalDetectorCheckpoint |
41 | * OddlyOvertrainedSecurity |
42 | * OnePasswordAttemptEver |
43 | * OverrideCommand |
44 | * ThePasswordIsAlwaysSwordfish: Really simple passwords are used. |
45 | * PasswordSlotMachine |
46 | * PuzzleBox: The combination is a puzzle you need to solve. |
47 | * RecordedAudioAlibi |
48 | * SafeCracking |
49 | * SecurityBlindspot: Someone knows where the holes in the surveillance are and uses them to their advantage. |
50 | * SelfDestructingSecurity |
51 | * SkeletonKeyCard |
52 | * SlowDoors |
53 | * SurveillanceStationSlacker: The guards who are supposed to be watching the monitors end up slacking off and not doing anything to stop people escaping or breaking in. |
54 | * SwissCheeseSecurity |
55 | * TrapDoor |
56 | * TrapDoorFail |
57 | * UnguidedLabTour: A top-secret workplace is introduced by having a character explore it unnoticed. |
58 | * UnsafeHaven: A retreat that is ridiculously easy to break into. |
59 | ** NeonSignHideout: A location that's supposed to be secret has a big neon sign that makes the place stick out like a sore thumb. |
60 | * UselessSecurityCamera |
61 | * YouAreAlreadyCheckedIn |
62 | * YourDoorWasOpen |
63 | [[/index]] |
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