1 | ->''"These are the top 10 ways to break stuff."'' |
2 | -->-- A '''Creator/DavidLetterman''' spoof on ''WesternAnimation/BeavisAndButthead'' |
3 | |
4 | Any tropes about things getting broken or outright destroyed. |
5 | |
6 | Compare DeathTropes, InjuryTropes, AnatomyAgony. |
7 | ---- |
8 | !!Tropes |
9 | [[index]] |
10 | [floatboxright: |
11 | Categories: |
12 | + StatuesMonumentsAndMemorials |
13 | + StuffBlowingUp |
14 | + TropesThatGoBoom |
15 | ] |
16 | * AccidentallyBrokeTheMacGuffin: The plot device is accidentally destroyed, eaten, etc. |
17 | * AgitatedItemStomping: Whatever is there for your feet to show frustration. |
18 | * ApplianceDefenestration: Large objects are best broken when thrown from the second story or so. |
19 | * BadVibrations: An animal is so strong they can move and shake and topple things from a long distance due to the sheer force of their footsteps alone, oftentimes without noticing. |
20 | * BatteredBouquet: Destroying flowers given as gift. |
21 | * BreakableWeapons: Nice sword you have. Too bad it only has a few slashes left before it breaks. |
22 | * BreakingTheBonds: A showcase of power by destroying the restraints. |
23 | * BreakUpBonfire: Burning mementos of a past relationship. |
24 | * BrickBreak: A brick is a black belt's favored target. |
25 | * BrokenGlassPenalty: A window is accidentally broken by people playing a sport, much to their chagrin. |
26 | * BrokenLeverOfDoom: A broken lever makes a machine run out of control |
27 | * BrokenTreasure: One character breaks something very important to another character and tries to hide the fact. |
28 | * BrokenWindowWarning: A threat made from throwing an object in through a window, breaking the window in the process. |
29 | * BurningTheFlag: Protesting a country by attacking a symbol of it. |
30 | * BystanderActionHorrorDissonance: The collateral impact of a fight on the civilians is shown. |
31 | * ClothingDamage: Fashion getting torn for {{Fanservice}}. |
32 | * CollateralDamage: Character has a mission but destroys things or kills people unnecessarily in the process. |
33 | * CrashInThroughTheCeiling: A falling character enters a building the hard way. |
34 | * CreditCardDestruction: A store cuts up a customer's credit card when it gets declined. |
35 | * CrushTheKeepsake: Destroying a character's prized possession. |
36 | * DamageControl: Whatever is being wrecked, mitigating the damage is first priority. |
37 | * DefenestrateAndBerate: Destroying stuff by throwing it out of the window, and screaming for good measure. |
38 | * DestinationDefenestration: Through the window is faster than going down the stairs. |
39 | * DestroyerDeity: Bring on the smiting! |
40 | * DestroyingAPunchingBag: Hitting a punching bag so hard that you break it. |
41 | * DestroyTheProductPlacement: Any ProductPlacement has a bullseye on it. |
42 | * DestroyTheSecurityCamera: Break or sabotage a surveillance camera to avoid detection. |
43 | * DestroyTheVillainsWeapon: Destroying the bad guy's weapon. |
44 | * DestructibleProjectiles: Projectiles that can be destroyed before hitting their intended target. |
45 | * DestructiveSaviour: Save the day, wreck everything else. |
46 | * DestructiveTeleportation: Teleportation that involves destruction of the teleported object. |
47 | * DestructoNookie: Smashing hot sex. |
48 | * DieChairDie: Every other thing, in some games, is breakable. |
49 | * DoomedNewClothes: Nice dress you bought. Shame if something were to...never mind, it already got ruined. |
50 | * DramaticShattering: Breaking stuff gives a scene an emotional kick. |
51 | * DrillTheLock: There's a locked door and it has to be opened as fast as possible. A power drill (or similar instrument) can be used to break the lock. |
52 | * EarthquakesCauseFissures: The ground shakes and the ground breaks. |
53 | * EverythingBreaks: Most things in a game are designed to be wrecked. |
54 | * FruitCart: No {{chase scene}} is complete without hitting one. |
55 | * GasolineDousing: Pouring gasoline on something and then setting it ablaze. |
56 | * AGlassInTheHand: A cup makes a poor stress ball. |
57 | * GlassShatteringSound: A chalice cannot withstand these notes. |
58 | * TheGreatFire: The whole city goes up in flames. |
59 | * GrievousBottleyHarm: Bottles as improvised blunt weapons. |
60 | * HalloweenTrickery: People use Halloween as an excuse to vandalise property |
61 | * HatDamage: Your headwear might as well have a target painted on. |
62 | * HeadSmashesScreen: Breaking a screen with your body, usually head-first. |
63 | * HouseOfBrokenMirrors: Broken mirrors as a representation of insanity, especially if there are multiple broken mirrors. |
64 | * IllFatedFlowerbed: Your plants are disaster magnets. |
65 | * InCaseOfBossFightBreakGlass: To beat this boss, just break the glass chamber. |
66 | * InCaseOfXBreakGlass: If it's usually sealed, it's not to be used lightly. |
67 | * InterrogationByVandalism: Talk or your shop gets it. |
68 | * KungShui: Not the kind of remodeling you were looking for. |
69 | * LiterallyShatteredLives: People being broken. |
70 | * MirrorCrackingUgly: Something is so ugly that mirrors would rather break than reflect it. |
71 | * MonumentalDamage: We can't know the disaster is really serious until we see significant historical architecture getting hit. |
72 | * MourningAnObject: An inanimate object is broken or destroyed and is treated by the characters as though it has died. |
73 | * NiceJobBreakingItRivals: Fighting over an object leads to it being destroyed. |
74 | * OminousCrack: The prelude to something important breaking. |
75 | * OpenSaysMe: Kicking or smashing a door in. |
76 | * PaperDestructionOfAnger: Destroying a piece of paper in cold or hot anger. |
77 | * PiggyBank: A ceramic figure of a pig used for storing money. Often shattered in order to obtain the money within. |
78 | * PlanetDestroyer: The ability to cause an EarthShatteringKaboom. |
79 | * PosterPatchup: Hiding a hole in the wall with a poster. |
80 | * PricelessMingVase: It's rare and expensive, so fiction wants it gone. |
81 | * RageAgainstTheReflection: Mirror + Anger = 7 years bad luck. |
82 | * RewardingVandalism: There were coins hidden in the brick I just smashed? |
83 | * RidiculouslyPotentExplosive: When real-world explosives just aren't ''potent'' enough. |
84 | * RingRingCRUNCH: You're no longer in the mood to merely hang up or hit the snooze button. |
85 | * RockersSmashGuitars: You can't be a good hard rocker without breaking your instruments. |
86 | * SentimentalSacrifice: A character destroys something deeply precious to them for the greater good. |
87 | * ShatteredSanity: A broken object symbolizing a broken mind. |
88 | * ShatteredWorld: What remains after an EarthShatteringKaboom. |
89 | * SheetOfGlass: You can't show the destruction in a car chase without these. |
90 | * ShipwreckStart: The protagonist's journey starts with their boat destroyed and themselves stranded. |
91 | * ShootTheTelevision: Because you can't angrily press "Off" on the remote. |
92 | * SickeningCrunch: The sound of bones breaking. |
93 | * SmashTheSymbol: Overthrowing a regime isn't complete without some RuleOfSymbolism. |
94 | * SoftGlass: Throwing yourself through glass, without your skin getting lots of cuts. |
95 | * SuspiciouslyCrackedWall: There has to be something behind this wall, so I'm gonna wreck it! |
96 | * SymbolicallyBrokenObject: A broken object represents the death of a person or the destruction of a relationship. |
97 | * ThatSatisfyingCrunch: Smashing as a release. |
98 | * ThereWasADoor: I make my own doorways. |
99 | * TiltingTowerOfPisa: Tipping a famously tilted monument to collapse or tip at a new angle. |
100 | * TrashTheSet: A/the primary location of a series is destroyed, sometimes with the actual set being destroyed. |
101 | * TroubledToybreaker: An abused, neglected or otherwise troubled child vents their anger by destroying toys. |
102 | * VandalismBackfire: Destroying what you assume is someone else's property, then finding out that what you damaged wasn't even theirs in the first place. |
103 | * VinylShatters: Vinyl is basically glass in fiction. |
104 | * WalkingWasteland: Someone has supernatural powers that destroy things on contact, is [[AttackOfThe50FootWhatever big enough to achieve the same]], or just somehow directly manages to cause destruction wherever they go. |
105 | * WeaponsBreakingWeapons: [[ExactlyWhatItSaysOnTheTin A weapon breaks another weapon]] (e.g. a sword slicing through another sword). |
106 | * WreakingHavok: The physics engine to simulate destruction in games. |
107 | * WreckedWeapon: Your weapon is supposed to do the smashing, not be smashed. |
108 | [[/index]] |
http://tvtropes.org/pmwiki/context.php
FollowingContext Main / BreakingAndDestructionTropes
Go To
- Show Spoilers
- Night Vision
- Sticky Header
- Wide Load