Follow TV Tropes

Following

Context Fridge / Chess

Go To

1[[AC:FridgeBrilliance]]
2* Why are we not allowed to capture the King? Why do we have to corner the King in a checkmate? Why can't you kill him if your opponent did not notice that his king was in check? Because like in real life, killing the opposing King on a battlefield is not very profitable. It is much more useful to capture him alive and ask for a ransom, thus preventing a new King and getting a huge sum of money.
3** Also, in the era when chess was invented, playing a game where you won by killing a royal could have been seen as tantamount to a declaration of high treason.
4** Or perhaps you're taking him and his nation hostage, as a puppet state.
5** AlternateCharacterInterpretation: Two kings can't even make an effort to attack each other directly, combined with the fact that chess ends with a checkmate rather than the taking of the king, suggests the possibility that it's all a trick, and the [[DystopiaJustifiesTheMeans the real purpose is to keep the other pieces killing each other instead of the kings.]]
6* The King can move one space in any direction, compared to the Pawn who can move one space forward. The King is just a Pawn who has more opportunities and is given more weight in the game's rules.
7** You can't castle through check because the King would be taken En Passant.
8
9[[AC:FridgeHorror]]
10* Can occur when analyzing a written record of an already-completed game. For example, if White won a game and looked it over later, White might see that if Black had played some other response at some point instead of the actually-played line, it could have been devastating and Black could have won the game instead due to White's mistake.
11** Or there was an illegal moved played that no-one noticed that completely changed the game.

Top