!!Chess: The Game
* Why are we not allowed to capture the King? Why do we have to corner the King in a checkmate? Why can't you kill him if your opponent did not notice that his king was in check? Because like in real life, killing the opposing King on a battlefield is not very profitable. It is much more useful to capture him alive and ask for a ransom, thus preventing a new King and getting a huge sum of money.
** Also, in the era when chess was invented, playing a game where you won by killing a royal could have been seen as tantamount to a declaration of high treason.
** Or perhaps you're taking him and his nation hostage, as a puppet state.
** AlternateCharacterInterpretation: Two kings can't even make an effort to attack each other directly, combined with the fact that chess ends with a checkmate rather than the taking of the king, suggests the possibility that it's all a trick, and the [[DystopiaJustifiesTheMeans the real purpose is to keep the other pieces killing each other instead of the kings.]]
* The King can move one space in any direction, compared to the Pawn who can move one space forward. The King is just a Pawn who has more opportunities and is given more weight in the game's rules.

* Can occur when analyzing a written record of an already-completed game. For example, if White won a game and looked it over later, White might see that if Black had played some other response at some point instead of the actually-played line, it could have been devastating and Black could have won the game instead due to White's mistake.

!!Chess: In Concert
* The scene where Freddie ambushes Anatoly during an "interview" by demanding to know about his family in Russia can be quickly filed under Freddie's asshole file. Listening to "Pity the Child", however, gives the idea that Freddie was probably taking the opportunity to [[CallingTheOldManOut vent his anger at his own father for abandoning him by taking it out on Anatoly.]] Freddie still comes across as a ManipulativeBastard, but [[JerkassWoobie a somewhat more sympathetic one.]]
* "The Story of Chess" can come off as an IrrelevantSong as on the main page, but it indirectly establishes that it's not so much about the game itself, but TheChessmaster in the story who is betraying his brother and manipulating his mother into agreeing with him.

* Florence's leitmotif is "Nobody's Side," a song about her HeroicBSOD. Elements of the song are common throughout many of her other songs.