1 | Ready your tankards and drinking horns, my brother Nords, for only the strong of heart and liver can handle this JustForFun/DrinkingGame![[note]]We are not responsible for any crazy activities you do while drunk, such as waking up in Markarth married to [[spoiler: a Hagraven]]. Also, liver failure from this JustForFun/DrinkingGame may not necessarily be the "valiant death" you need to get into Sovngarde.[[/note]] |
2 | |
3 | Take a swig of mead whenever one of the following happens in ''VideoGame/TheElderScrollsVSkyrim'': |
4 | |
5 | * You hear one of the following lines[[labelnote:Protip]]Avoid Whiterun like the plague if you're fond of your current liver[[/labelnote]]: |
6 | ** "I used to be an adventurer like you. Then I took an arrow in the knee..." |
7 | ** "Let me guess - someone stole your sweetroll..." |
8 | ** "No lollygaggin'." |
9 | ** "Wait... I know you..." |
10 | ** "Some may call this junk. Me, I call them treasure." |
11 | ** "Trinkets, odds and ends, that sort of thing." |
12 | ** "Looking to protect yourself, or deal some damage?" |
13 | ** "That spell looks dangerous... keep your distance." |
14 | ** "Do you get to the Cloud District very often? Oh, what am I saying... of course you don't." |
15 | *** Finish the bottle if you get sick of it and kill him. |
16 | *** Finish a second bottle if you use console commands to resurrect and kill him again. |
17 | ** "Never should have come here..." |
18 | ** "So you wish to master the arcane arts..." |
19 | ** "Skyrim for the Nords!" |
20 | ** "You know,if you've got the aptitude, you should join the College of Winterhold..." |
21 | ** "Fresh fish!" |
22 | ** "You know what's wrong with Skyrim these days? Everyone is obsessed with death!" |
23 | ** "Well, well! Another maggot to squash beneath my boot!" |
24 | ** "Another wanderer, here to lick my father's boots. Good job." |
25 | ** "You and me...we're the only ones in this city who aren't complete fools." |
26 | ** "My favorite drinking buddy!" (also drink an in-game beverage if you're not playing a teetotaler). |
27 | ** "Need something?" |
28 | * You end up [[CriticalEncumbranceFailure over-encumbered]]. |
29 | ** Another if your follower is already too encumbered to hold any of your stuff, so you have to eat all your food or ingredients, or drop stuff. |
30 | * Down the tankard if you encounter the ghost of the headless horseman. |
31 | * A dragon randomly appears in the game world. |
32 | ** Take another sip if it was during a really inconvenient time. |
33 | ** Take one more sip for every time it kills someone. |
34 | ** Also take another sip if it manages to kill you. |
35 | *** Down the rest of the tankard if it does a FinishingMove kill on you when you had more than 50% of your health left. |
36 | *** Likewise, down the whole thing if ''you'' get a FinishingMove kill on the dragon. |
37 | ** And if you downloaded the ''Dragonborn'' DLC, take another if Miraak comes and steals the dragon's soul after you kill it. |
38 | ** And another if an essential NPC kills one. |
39 | ** Drink if it flies away rather than bothering to fight, and a second if you actually wanted to fight. |
40 | *** Down the tankard if it flew away after you tagged it with Dragonrend. |
41 | ** Down the tankard when you kill it in a populated area and everyone stops what they’re doing to examine the corpse. |
42 | * A giant blasts someone (either yourself, your follower, or a poor bystander) into space. |
43 | ** And if you're playing on the PC and downloaded ''Fall of the Space Core'', down the tankard if it does this to the Space Core. |
44 | * Down the tankard if you encounter M'aiq the Liar on the road. |
45 | * You accidentally steal an item, incurring a small bounty and the wrath of everyone in the vicinity. |
46 | ** Down the tankard if you killed a chicken and everyone's on your case. |
47 | ** Down the tankard if that item is a horse, in the middle of a Imperial/Stormcloack camp. |
48 | * Something glitchy happens, whether [[GoodBadBugs amusing]] or [[GameBreakingBug game-breaking]]. |
49 | * A Draugr disarms you. |
50 | ** Drink again if you can't find your weapon. |
51 | * A Draugr ragdolls you with Unrelenting Force. |
52 | ** Drink again if you both used Unrelenting Force, blowing each other away. |
53 | ** DO NOT do this while fighting Sigdis Gaulderson. You'll probably need a new liver. |
54 | * Somebody badmouths the other side in the CivilWar. |
55 | ** For a meta portion of the game: Drink if a fan of the game is attacking the other side. |
56 | *** Sip twice if they're on Website/ThisVeryWiki. (You know who you are.) |
57 | * FantasticRacism is either mentioned or shown. |
58 | ** Another if it's directed at you. |
59 | * Your follower does something [[ArtificialStupidity stupid]]. |
60 | ** Take another one if they trigger an obvious trap you were trying to avoid. Chug until the game finishes reloading if that trap kills you. |
61 | ** Take another if your follower gets in the way of the door you are trying to get past. |
62 | * You are confronted with a SadisticChoice anywhere in the game. |
63 | * Someone attempts to rob you, challenge you on the street, etc. |
64 | * You encounter a bear or sabre cat. |
65 | ** Down the tankard if that animal manages to overpower a dragon. |
66 | * If you've downloaded the ''Dawnguard DLC'': |
67 | ** Take a sip for every time vampires ambush you on the road. |
68 | *** Or every time the Dawnguard ambush you on the road. |
69 | *** Or every time vampires make you load an earlier save because they killed shopkeepers. Down the tankard if it also made a quest fail. |
70 | *** Or every time a vampire labeled as a "Traveler" appears in a hold and begins trying to kill you. Prepare to see him a lot if you’re playing on the Switch. |
71 | ** Take a sip if the guards say this: "Heard they're reforming the Dawnguard! Vampire hunters or something. In the old fort near Riften. Might consider joining up myself!" |
72 | ** Take a sip if you encounter Vampires disguised as civilians or Vigilants of Stendarr. |
73 | ** Take a sip if Serana complains about the weather. Better finish the DLC quick before your liver packs in. |
74 | * Cicero or the Spectral Assassin says something annoying. |
75 | * The Courier ambushes you in a remote place. |
76 | ** Down the tankard if he [[GoodBadBugs shows up naked.]] |
77 | * Have one shot for every Daedric Prince that claims your soul. |
78 | ** Have another if they forced you into helping them. |
79 | * Take a shot if, upon entering any town, a dragon immediately appears. |
80 | ** Down the tankard if the dragon is taken down primarily ''[[EveryoneIsArmed by the villagers]]''. |
81 | * Every time you walk into a room filled with sarcophagi and Draugr 'ambush' you. |
82 | * Take a swig anytime Marcurio says something snarky. |
83 | * Take a drink when you cannot fast travel because enemies are nearby. |
84 | ** Take another drink if it turns out to be a mudcrab or slaughterfish. |
85 | * Down the tankard if you're at the College of Winterhold, and it's not snowing outside. |
86 | * Take a drink if you make a potion/poison with effects that nobody could ever want combined (healing/damaging, for example) just because it's worth more. |
87 | * You mix alchemy ingredients together while experimenting and fail to create anything. |
88 | * You shoot an arrow into your follower. |
89 | ** Or if they run into your offensive spell. Or if they run into your Shout. |
90 | ** Empty the tankard if you end up killing them. |
91 | * Enemies act like morons while you riddle them with arrows while sneaking. |
92 | * You hear Jarl Balgruuf's voice actor again. |
93 | * You hear ''Mercer Frey's'' voice actor again. |
94 | * Take a drink when you lose track of your horse. Two if it doesn't reappear when you fast travel. |
95 | * Take a drink whenever someone does a cinematic kill on you. Two if you would have survived the hit otherwise. |
96 | ** Down the tankard if you were at full health. |
97 | * Take a swig for every lockpick you break trying to open a door or chest. |
98 | ** Down the tankard if the contents of the chest turn out to be worth less than the lockpicks you spent opening it. |
99 | * You discover a new location where the ground is strewn with corpses and/or skeletons. |
100 | * Take a drink every time a new port of ''Skyrim'' is announced. Take a second one if Todd Howard himself is delivering the news. |
101 | * If you choose to mod the game for the first time, take a drink whenever the game randomly crashes to desktop. |
102 | * If you run into a pack of hired thugs. |
103 | ** Another drink if you have no idea what you did to wrong the person that sent them. |
104 | ** Down the tankard if [[GoodBadBugs they were sent by someone who logically shouldn't be able to]] (like a Briarheart whose heart you ripped out of his chest or someone who is dead). |
105 | * With the ''Hearthfire'' DLC installed, every time you visit your homestead and find a pack of marauding bandits/attacking monsters/a giant, or if you find skeevers in the basement. |
106 | ** Finish the drink if the enemies kill one of your homestead [=NPCs=]. |
107 | * Drink any time a dragon says something in the dragon language. Take two if said dragon immediately translates it for you. |
108 | * If you have Anniversary edition, take a drink every time someone gives you a quest by saying "It's all in this note." |
109 | ---- |
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FollowingContext DrinkingGame / TheElderScrollsVSkyrim
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