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1[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/428391f4-66de-4c99-8839-17a8785154ff_zpscc883048_4246.jpg]]
2[[caption-width-right:300:Asagorak World Map 1.4]]
3
4Koragasa Renewal is a PlayByPost Forum Roleplay site that has been running for a few years (and is currently in its second incarnation), with a small and quiet community.
5
6It is a welcoming roleplay site, with a multitude of arcs and characters designed to fit whatever someone wishes to do yet still creating a huge, overarching story. Each character is simultaneously both an island and a deeply interconnected character in the story. Completely player-driven, Koragasa relies entirely on imagination, innovation, and engaging story-telling. With much GenreBusting to be had, adventure awaits.
7
8The setting is the continent of Asagorak, in what began as a primarily fantasy-themed campaign of action-adventures and eventually broadened its scope.
9
10Asagorak itself is a single continent surrounded by small islands, with the land being split into three main regions: The Old World (the west), The Belt (the center), and the Eastern Reaches (the east). Each of these regions have their own history and are divided between many nations. Of these nations, the three strongest nations have historically been Klor, Kermulvia, and Lunacia. At the outset of the story, the world has just emerged from the "Mithril War" between the two superpowers of Kermulvia and Lunacia. The world enjoys a temporary peace on the surface but beneath the surface there are -- even at the very beginning -- forces working to subvert that peace for their own gains.
11
12In the Old World, Lunacia seeks to strengthen itself, Klor begins to suffer from a food shortage, and the Goblin nation of Ulkutao spontaneously erupts into full-blown civil war. Meanwhile, in the Belt, Kermulvia is preoccupied with recovering from the war, the Dwarven nation of Wesnali finally unites its typically divided shoguns, and the agrarian nation of Altekrai is threatened by a dark cult. Finally, in the Eastern Reaches, the region is in chaos as the Elven nation of Mapleheim is grappling with the shocking disposal of its ruler and potential civil war and a new island nation to the far east are unexpectedly discovered.
13
14And as time goes on, the greater story begins to unfold as the people of Asagorak start to slowly realize that all of these events perhaps aren't so disconnected after all...
15
16The link to the site itself: http://z7.invisionfree.com/Koragasa_Renewal/index.php?act=idx
17----
18!!YMMV
19* AlternativeCharacterInterpretation:
20** Jiruga: A man who uses his family as an excuse to pursue his selfish goals, or a WellIntentionedExtremist who truly does care about his family, and is just a NobleBigot who can't bring himself to respect anyone who isn't Varian?
21** The Gentleman: A tragic figure whose emotional instability is justified by the fact that ItNeverGetsAnyEasier, or a hypocritical BloodKnight hiding behind an idealistic mask?
22** Lillian: A girl who's endured various hardships remarkably well and is a loving daughter, or someone who'll grow up to be a remorseless, coldly efficient assassin who isn't well-adjusted at all?
23** Queen Celestine: A young girl who is a good and decisive ruler despite her mental issues and naivety, or a {{Manipulative B|astard}}itch using ObfuscatingInsanity to her advantage?
24** Reimi Marius: A manipulative young woman preying on the primal desires of her peers for her own ambitions, or a victim of parental neglect acting out of a need for attention and affection that has been denied her for most of her life?
25* CrapsackWorld: The Gentleman, Lillian, Marcurio, Hope, Arthur Vermillion, even Emilia Yeager during her death, the list goes on.
26* CreepyAwesome: But for all that, the Leviathan still proves that EvilIsCool on some level.
27* GeniusBonus: The Cult of Tertius hold the belief that HobbesWasRight - that mankind is inherently evil and corrupt. The book Hobbes wrote on the subject, and the name of the Cult's patron Archdaemon? ''Leviathan.''
28* {{Wangst}}: The Gentleman crosses into this sometimes.
29* WoobieSpecies: Gnomes. Nothing good ever happens to gnomes.
30----
31!!Awesome
32* While normally reserved and quiet, Battista, "The Tally Man's" speech and BadassBoast to the spirit possessing a girl in Kermulvia is inspiringly patriotic.
33-->Battista: Enough of your games, monster. I'm unsure if you realize this, but you are in a place of civilization. Art, beauty, prosperity, law, order. This all may be unfamiliar to you, but I tell you that these are the ideals we live by here. And this girl will be cleansed, through medicine, through magic, I don't care. This city, this nation is bigger than you. You run, you will be found. You attack, you will be found. You harm this girl, you will be found. They have a name for me, whispered in the shadows of streets and parties. If I come knocking on a door, I take one of two things; a debt or a life. This city's debtors answer to me. They answer or they pay, in blood. The Tally Man always collects his dues. So before you decide to do something stupid, know this: This city is precious, this city is principled, and one more thing: This. City. Is. Protected.
34* It verges on CreepyAwesome but *Queen* Celestine's efficient running of Mapleheim (in the midst of a civil war, no less) all while behaving like a teenage girl surrounded by bunnies as she baby-talks to them (and her advisers) is impressive.
35* Marcurio's backstory has him defeating an entire platoon of Lunacian soldiers by setting off explosives collapsing the the mine they'd been tunneling through in on them. By himself. His PreAssKickingOneLiner helps too.
36--> Lunacian: End of line 'Mulvian.
37--> Macurio: I think you meant to say that we're at the "end of the mine." Or at least, I am.
38--> *cue explosion*
39* While somewhat of an AntiVillain, Warlord Johan's speech towards the Leviathan defending the idea of Order against Chaos is a great NoMoreHoldingBackSpeech.
40--> Johan: ...I considered what you said, and what I have to say is this: A coward is someone who lacks courage in the face of opposition. I have never once led the men of Warrenstine from the front lines, nor do I ever intend to. As much as I might like to believe otherwise, these men do not fight for me. They fight for Warrenstine. They fight for their homes, not for imperialistic gains. They're fighting for their freedom, not to protect an old bureaucrat holed up in a castle. We have never been opportunistic. Where the other warlords have done nothing but attack one another, we have waited and watched. We have defended ourselves and built up our strength while our enemies have torn each other's down. This is how civilized nations are born: Through order and peaceful negotiation, not through chaos and conquest, those who take shortcuts to power are just as soon to lose that power. The people of Warrenstine understand this. We will defend our lands and not take an acre more. Violence begets more violence...As you are about to find out."
41----
42!!Funny
43* The introduction to Emperor Hekima in the Ulkutao storyline, as he uses InsaneTrollLogic to come up with a strategy.
44
45-->'''Hekima:''' We will then send an elite squadron of commandos and raiders to the east -- we shall call them the Royal Rues -- and have them raid the farmlands! They shall keep their lands from growing another crop for the next three years! We will starve these rebels of their food, as they are already so clearly starved of their patriotism. AND for good measure we will sack the town of Mlima as well, so they no longer have the place to head-quarter and conquer!
46-->'''Advisor:''' Sir, we're in control of Mlima. Not the rebels.
47-->'''Hekima:''' EXACTLY!!! These rebels cannot conquer that which does not exist! That's exactly why we must loot Mlima, evacuate its loyal citizens to the west, and then burn the town to the ground: The terrorists will never see it coming and will no longer have a place to conquer! They'll have to start over from scratch! HA!
48
49* Almost the entirety of the Gentleman and Sorathelia's ongoing battle of wits.
50* The mere fact that watermelons grow on trees in this universe.
51* When Cierra unexpectedly announces the Gentleman and Sorathelia's engagement, her reaction says it all.
52
53-->'''Cierra:''' Not only that but this gentleman here, even if he doesn't look it, might also be considered a member of the Traenwas. Princess Sorathelia may not wish to admit it, but she is actually engaged to this man standing here --
54-->'''Sorathelia:''' YOU BITCH!!!
55-->'''Cierra:''' See what I mean?
56
57* Lysander (an elf) questioning what's wrong with Benedict's ears, not realizing that he's a human. Really the entirety of Lysander's character.
58----
59!!Heartwarming
60* Lillian asking to call the Gentleman "Father," and her constant efforts to impress him by training.
61* As harsh and bitter as Sorathelia is, when you realize that she risked capture and probably death in order to save her sister from that sort of fate, she becomes a much nicer person below the surface.
62* Prior to Atropos's obliteration, as Sorathelia is leaving the Gentleman's stops just short of giving an AnguishedDeclarationOfLove
63--> The Gentleman: You’re right. Sorathelia, you’re right…and I’m sorry. And that means absolutely nothing to you, I know that, and I know that I don’t either. But you mean absolutely everything to me. You said I abandoned my brother, and you’re right. And not a day goes by that I don’t regret that. I don’t want to regret losing you too. I can hardly live with myself as it is. Because I’m a hypocrite, because I’m socially inept, because I assume you give a damn just because I do, and because I treat you like dirt. I’ve no right to thrust anything upon you. Leave if you want. I won’t stop you. I’m not trying to guilt you or anything I just…want to make clear…my feelings before you go…
64* Lillian professing her love for the Gentleman, when the man believes that everything he has given the girl has been lost after Atropos's destruction, and he's clearly in the process of taking a darker turn.
65-->Lillian: "You haven't failed me! None of that is true! My home is still with you! My family is still you! And Sora is still my friend! I'm happy right now! The only person you've ever failed is you! Why do you keep blaming yourself for everything!? Why do you keep looking down on yourself!? NONE of this is your fault!! You're not a monster! You're not horrible! You're my dad! You can't just abandon me because you feel bad!! YOU GROW UP!!!"
66* Emile's treatment of Nergal's gardener becomes a big KickTheDog moment when you realize that the gardner loved his feral vampire dad so much that he's protected him for 15 years from vampire hunters.
67* Emile and Hope's CooldownHug after killing the aforementioned Gardener and vampire is touching, since Hope has been terrified and distrusting of Emile until then, realizing that he actually does care about her and will loyally serve as her Guardian.
68* Hope's desperate attempts to save Marcurio in the Crimson Void, and later his own HeroicSacrifice where he chooses to kill himself in order to spare, Hope, Lillian, the Gentleman, and Jiruga (who he considers a major enemy) as part of the Manticore's game. Fortunately, it's subverted, and he passes the daemon's test this way instead of dying.
69----
70!!Characters
71[[foldercontrol]]
72
73[[folder: Altekrai]]
74A corrupt nation that sits within the Belt, below Kermulvia. Controlled by bickering warlords, life is hard and short in Altekrai, but its secrets are many, and it will soon find itself to be the target of one of the greatest evils Asagorak has ever seen.
75
76! Lucien Hale/The Leviathan
77
78See the above in Factions-The Cult of Tertius
79
80! Lord Nergal
81One of the Warlords that controls Altekrai.
82
83* AbusiveParents: Traps his three children in magical earrings, preserving them as spirits that grant shapeshifting abilities.
84%%* AssholeVictim
85* BigBadWannabe: He considers himself a powerful figure, but he's easily defeated by Emile.
86* BoomHeadshot: How he goes out.
87%%* FatBastard
88%%* KilledOffForReal
89* OlderThanTheyLook: As a result of vampirism.
90%%* OurVampiresAreDifferent
91* StarterVillain: For Ascendance.
92* VoluntaryShapeshifting: When he had the enchanted earrings anyway, he used them to decrease his weight.
93* YouHaveOutlivedYourUsefulness: Tries to pull this on Emile but fails.
94
95! Emilia Yeager
96A War-Lady who helps the Leviathan take over Altekrai.
97
98* BlackWidow: Plots to kill her husband and take his army.
99* DealWithTheDevil: Instigates the war in Altekrai to assist the Leviathan in his takeover so she can rule territory in the aftermath.
100%%* EtTuBrute
101%%* KilledOffForReal
102* MistreatmentInducedBetrayal: Plans this for her husband as a result of his neglect.
103* ShellShockedVeteran: The war in Altekrai turns her into this; unfortunately for her, the war wasn't over.
104* UnholyMatrimony: Subverted in that she has no love for her husband, but both are still villainous figures.
105* WeCanRuleTogether: The Leviathan pulls this on her.
106* YouHaveOutlivedYourUsefulness: Orion has her thrown into the fray of battle during the battle for Altekrai.
107
108! Warlord Johan
109The Warlord who controlled Altekrai's largest city, Warrenstein, prior to the Leviathan's takeover.
110
111* AntiVillain: He's an effective leader, but still one of the villainous Warlords of Altekrai.
112* DeadGuyOnDisplay: His ultimate fate - crucified in the center of Warrenstein, his eyes gouged out and sewn onto his palms.
113* DirtyCoward: The Leviathan accuses him of being this.
114%%* FaceDeathWithDignity
115%%* KilledOffForReal
116* OrcusOnHisThrone: Holed up in his castle for the battle for Altekrai.
117* OrderVersusChaos: The Order to the Leviathan's Chaos.
118* TheSpock: Oh yes; coldly logical under pressure.
119* XanatosSpeedChess: The final battle for Altekrai is essentially him playing this with the Leviathan.
120
121! Titorelli Dipinto AKA The Painter
122An old man with a passion for art living in Altekrai.
123
124%%* CoolOldGuy
125* OddFriendship: With Kaan, a top tier Cultist.
126* SouthernGentleman: While he doesn't physically fit the role, he has the quiet and polite disposition down.
127%%* StarvingArtist
128
129! Vartok
130A vampire Andre fights during Altekrai's Bloodsport Festival. He is killed by the Leviathan.
131
132%%* BitPartBadguys
133%%* BloodKnight
134* ImpaledWithExtremePrejudice: With his own blood.
135%%* KilledOffForReal
136%%* OurVampiresAreDifferent
137* SmallRoleBigImpact: Andre uses a sword infused with the holy ember to cut his legs off, which leads to an uneasy deal between the blacksmith and the Leviathan.
138
139! The Blackwells
140A myserious aristocratic family in Altekrai that Emile and Hope discover.
141
142%%* DreamWeaver
143* WaifProphet: The Blackwell children are implied to be this.
144
145! Nergal's Gardener
146A gardener who has secretly been keeping his feral vampire father safe from vampire hunters for years.
147
148* AndIMustScream: He's now doomed to walk eternity, without a tongue, unable to speak, and with the guilt of having killed his own father.
149* {{Irony}}: Defended his vampiric father, despite the danger, and is turned into a vampire himself.
150* MyGodWhatHaveIDone: After shooting his own father.
151* TheVoiceless: Renders himself this, after Emile interrogates him, cutting out his own tongue.
152
153! The Gardener's Father
154The gardener's vampiric father who has been rendered maddened by years of solitude.
155
156* AccidentalMurder: By his own son, no less.
157%%* BoomHeadshot
158%%* OurVampiresAreDifferent
159%%* RedEyesTakeWarning
160
161[[/folder]]
162
163[[folder: Hebecil]]
164
165! Ted Kennway
166The head of the powerful Kennway family in Hebecil.
167
168* AmbiguouslyEvil: While he seems opposed to his son, there's nothing to suggest that he's on anyone's side but his own either.
169%%* EvilOldFolks: Supposedly.
170* OffingTheOffspring: He wants to avoid this with Markus, as he still loves his son.
171%%* ThePatriarch
172%%* {{Pirate}}
173* TheReveal: He knows about Markus's plot to kill him and was even working with Borus to stop him.
174
175! Markus Kennway
176A high ranking member of the Kennway family, in control of a large part of the island nation, planning a rebellion against his father.
177
178* BigBad: From Silas and Cicero's perspective of the Hebecil arc.
179* FauxAffablyEvil: Appears rather polite at first when speaking with Silas and Cicero, but then reveals his more malicious side.
180* {{Jerkass}}
181* ManipulativeBastard: Every major pirate family in Hebecil are just pawns to him so he can ascend to the head of his own family.
182* {{Pirate}}
183* OutGambitted: By his own father during Walter's funeral, where he seems prepared to either poison his father or some of his own allies.
184* TheStarscream: Plotting to kill his father and usurp total control of his family's territory.
185
186! Water Belium/Kennway
187The quartermaster of the ''Westward Dawn,'' and Markus's brother who is killed when he returns to Hebecil.
188
189* BoomHeadShot: How Markus kills him.
190* DefectorFromDecadence: Abandoned the Kennway family.
191* NiceGuy: From what little we saw of him.
192* PlotTriggeringDeath: Markus's murder of him is what ultimately causes Silas and Cicero to begin plotting their betrayal of Markus from the inside.
193%%* WeHardlyKnewYe
194
195! Borus Greene/Allen
196The cook and quartermaster of the ''Noun'', a ship commissioned by Markus to serve under Silas. He's secretly an Allen; one of the few remaining members of the former ruling pirate family of Hebecil. He kills himself after rescuing Silas and Cicero from the fiasco at Walter's funeral.
197
198* AmbiguouslyGay: He brings in a very manly looking woman when Silas orders him to choose the most attractive whore for himself after a raid.
199* AmbiguouslyEvil: It's unclear whether he's truly loyal to Silas or not.
200* BoomHeadshot: How he kills himself.
201* DecoyProtagonist: He looks to be the most important character in the Hebecil arc behind Silas and Cicero, but he dies a little ways into it.
202%%* HeroicSuicide: It's portrayed this way.
203* HypercompetentSidekick: To Silas and Cicero.
204* KingIncognito: Of a sort; he's one of the last remaining Allens, who were once the most powerful family in Hebecil but were all executed in a rebellion.
205* MartyrWithoutACause: His ultimate fate. Though he tragically commits suicide, he isn't mourned by anyone other than Larkin, and Silas and Cicero continue their war with the Kennways for their own reasons, and not to avenge him or his family as he had planned to do himself.
206%%* {{Pirate}}
207* SurprisinglySuddenDeath: Unexpectedly kills himself after Walter's funeral over the guilt of the things he's done to maintain his family.
208* UndyingLoyalty: To his own ship, the ''Noun'' and his family.
209
210! Larkin Allen
211A mute prostitute that Silas and Cicero take under their service after a raid, who is also secretly an Allen.
212
213* EthicalSlut: She's more proud of her profession than shamed by it, and is a nice enough person.
214%%* HookerWithAHeartOfGold
215* KingIncognito: Like Borus, she's a remnant of the once-powerful Allen family in hiding.
216* PlatonicProstitution: With Silas, who has no sexual interest in her, but instead uses her as a spy.
217* {{Revenge}}: Wants it on the Kennways for causing Borus's suicide.
218* SuddenlyVoiced: Breaks her silence after Borus kills himself.
219* TheVoiceless: Initially.
220
221! Davis Mavrick
222Borus's replacement as Silas's quartermaster.
223
224* HypercompetentSidekick: Like Borus before him, he seems to be this to Silas and Cicero.
225* NumberTwo: To Borus, and then to Silas.
226* RuleOfThree: Davis is the third Quartermaster to serve under Silas and Cicero, after the first two died.
227
228! Edward
229The dwarven leader of the Red Sabers - a neutral pirate fleet.
230
231* InternalMonologue: Humorously, he has these out ''externally'', narrating his own life from time to time.
232%%* OurDwarvesAreAllTheSame
233* UnreliableNarrator: His self-narration paint him as a romantic pirate hero, which he decidedly isn't.
234
235! The Cocklyn Twins
236Aron and Eren Cocklyn, the infamous "Shadow Twins," two pirates who are well known for their ruthless fighting prowess.
237
238* ArchEnemy: The emotionally charged jabs that Eren makes towards Silas makes her a far more personal enemy than Markus to the elven pirate.
239* BloodKnight: Aron moreso than Eren.
240* BrainsAndBrawn: Eren is the brains and Aron is the brawn.
241%%* BrotherSisterTeam
242* EyepatchOfPower: Aron delights in the loss of his eye because he'll get to wear one now.
243%%* {{Pirate}}
244* RedOniBlueOni: Aron is the Red to Eren's Blue.
245* {{Sadist}}: Both are; Eren delights in exploiting the death of Silas's wife in her fight with him and Cicero.
246%%* {{Twincest}}: Implied.
247
248! Mark Cocklyn
249The head of the Cocklyn family and the twins' father.
250
251%%* AxeCrazy: According to everyone else.
252* AffablyEvil: Fairly friendly, despite his mean streak when he's enraged.
253* BoisterousBruiser: Gives off this vibe.
254* TheDreaded: While the Kennways are powerful, Mark is seen as incredibly dangerous and unstable.
255* GeniusBruiser: He's strong and deadly but he's not stupid.
256%%* HairTriggerTemper
257
258! Enad Dane
259The head of the Dane family and an incredibly cold woman.
260
261%%* IceQueen
262* TheSmurfettePrinciple: The only woman among Markus's conspirators.
263%%* TheStoic
264[[/folder]]
265
266[[folder: Iviwapa]]
267
268! Silas Victarion
269An Elven bounty hunter with an intricate past whom Cicero Marius meets in Iviwapa.
270
271* AntiHero / AntiVillain: Could easily be read as either. He isn't nice, and he'll gladly shoot innocent people if paid the right price; but he was also a loving husband, and is far more practical than his impulsive partner Cicero.
272* ArrogantKungFuGuy: He's very prideful and showy about his marksmanship.
273* BadassBoast: To his crew in Hebecil.
274-->"You might be a lazy pile of bilge rats now, but by the time I'm through with you, you'll be certified pirates that know when to set sail, when to slit throats, and when to shut up and do what I tell you! I'm from Gildenor, and there...we got navies that would make you lot wet yourselves with blood. And that's exactly what you're going to do if you don't follow my orders to the letter."
275* BadassCreed: ''"No gods. No masters."''
276%%* BadassLongcoat
277* BerserkButton: Slavery, and being told what to do by a higher authority.
278%%* BountyHunter
279* BreakTheHaughty: His time in Hebecil sees him suffer defeat and servitude to rival pirates, which sparks his descent into more blatant villainy.
280* TheCaptain: When he and Cicero go to Hebecil, he begins to assemble a fleet to use against the powerful Kennway pirate family.
281* CoolPeopleRebelAgainstAuthority: Lives this trope to the fullest.
282* CynicalMentor: To Cicero, when it comes to bounty hunting.
283* EstablishingCharacterMoment: Cicero enters a tavern to find him expertly shooting a mounted boar's head square between the eyes with a crossbow.
284* GracefulLoser: Accepts his defeat in his duel with Cicero quite well. Averted when he goes to Hebecil and loses terribly to multiple opponents. The trope only seems to apply under honorable conditions.
285%%* TheGunslinger
286* InterspeciesRomance: His wife was human.
287* {{Jerkass}}: Very rude to Cicero upon first meeting him, and even after travelling with him for a while.
288* JerkWithAHeartOfJerk: It's hinted multiple times that he's a nicer person that he lets on, but he repeatedly seems drawn into being a murderous and selfish killer.
289%%* TheLostLenore: His dead wife, Serana.
290* MindRape: Subjected to a slight form of it by Cicero's emotionally charged spell.
291* TheMutiny: Was mutinied against during his old pirating days.
292* NominalHero: In his more heroic moments, anyway.
293* {{Pirate}}: Was one in his youth, and becomes one again when he and Cicero travel to Hebecil.
294* ReasonableAuthorityFigure: As a pirate captain, he's far more concerned with longterm goals than raiding and pillaging for no reason.
295* {{Revenge}}: Seeks it on the Ferrious royal family in Varia for killing Serana.
296* SlaveLiberation: An excuse to kill slavers seems to be a big part of why he's a bounty hunter.
297%%* VillainProtagonist: Could be read as one.
298%%* WhiteHairBlackHeart: Ambiguously so.
299
300[[/folder]]
301
302[[folder: Kermulvia]]
303A powerful and wealthy nation, sitting in the center of Asagorak. The victor of the Mithril War, Kermulvia is an idealistic society with a dark underbelly, run by the ruling Villa of Baldassare and the other five Villas, who each have their own agendas.
304
305!Prince Patrick Mandelbrot Del Baldassare
306The Prince of Kermulvia, and son to Don Niccolo. Patrick's story begins as he sets off on a quest with a small group of friends to offer aid to the agrarian nation of Altekrai, in the Belt. Idealistic and looking to prove himself, Patrick soon discovers that the road to Altekrai is not as easy a journey as it initially seemed...
307
308* DarkIsNotEvil: In a world where every mortal being has one of eight elements, his happens to be darkness.
309* FourTemperamentEnsemble: Phelmgmatic.
310* TheHero: One of the more clear-cut examples in the story, especially in relation to his Mission Party.
311* JumpedAtTheCall: More like "Made the Call himself" as the mission to Altekrai was his idea. This is particularly notable because he considers himself to have effectively missed the call the first time around by not participating in the Mithril War.
312* OutOfFocus: His quest has taken a backseat towards bigger issues, despite it actually correlating to said issues.
313%%* OverlyLongName
314* TrueCompanions: Developing this with Eldacar, Feste, and Pompeo.
315* RecurringDreams: Has dreams that channel a special kind of Dark magic.
316* ReluctantRuler: The prospects of one day ruling all of Kermulvia worry him greatly.
317%%* RoyalsWhoActuallyDoSomething
318* ShelteredAristocrat: Part of the reason he wants to go to Altekrai is to escape this trope and learn more about the world.
319* WideEyedIdealist: Goes on a journey to offer aid to the doomed country of Altekrai.
320%%* TheWisePrince
321
322!Feste "the Fool"
323The world-weary, and fairly inebriated, Court Jester of Kermulvia's Royal villa. Fed up with the infighting between the various Villas, Feste decides to join Patrick on his journey to Altekrai.
324
325%%* TheAlcoholic
326* TheAtoner: Seems to be becoming this in relation to his alchol problem.
327* BlackComedy: He's a funny drunkard, but it also serves as a reminder of how broken he is.
328%%* CloudCuckooLander
329* DeadpanSnarker: It's pretty much his job.
330* FourTemperamentEnsemble: Sanguine.
331* KnightInSourArmor: Thinks that Patrick's quest for Altekrai is hopeless, but goes along anyway.
332* PlayingWithFire: Uses his fire-magic as an entertainment tool.
333%%* SadClown
334* SarcasticDevotee: To Patrick.
335* ShoutOut: His name is one to the character from Shakespeare's Theatre/TwelfthNight.
336%%* StepfordSmiler
337%%* StepfordSnarker
338
339!Father Eldacar O'Tuama
340A Priest of the Great Infinite, Eldacar is an experienced mentor to Patrick, seeing great promise in the young Prince, accompanying him to Altekrai.
341
342* CoolOldGuy: He's really only in his 40s or so, but he gives off this vibe.
343* FourTemperamentEnsemble: Choleric
344%%* GoodShepherd
345* JumpedAtTheCall: Eagerly agrees to accompany Patrick to Altekrai.
346* TheMentor: To an extent, to Patrick.
347%%* TheSmartGuy
348
349!Pompeo del Stranieri
350An expert archer from Villa Stranieri, who Don Niccolo sends with Patrick on his journey to Altekrai, as perhaps the only truly experienced combatant among the group.
351
352%%* TheAce
353%%* ColdSniper
354* TheComicallySerious: Depending on the situation, he can appear this way.
355* EstablishingCharacterMoment: Shoots an arrow into a stone wall in the middle of a conversation and announces his calculations as to how he was able to do it.
356* FourTemperamentEnsemble: Melancholic.
357%%* ImprobableAimingSkills
358* TheMafia: His membership of Villa Stranieri implies this sort of background.
359
360!Don Niccolo Del Baldassare
361The ruling King, or Don, of Kermulvia, and patriarch of Villa Baldassare, father to Prince Patrick.
362
363* BigGood: Of Kermulvia, and to Patrick's quest-group.
364%%* TheGoodKing
365* GoodParents: Very kind and loving to his children.
366
367!Princess Marta Del Baldassare
368
369* ActionGirl: She's a princess, but she can pack a punch.
370* CripplingOverspecialization: She has massive power but lacks the speed, technique, or style to support it.
371* LadyAndKnight: The Lady to Thomas' Knight.
372* MightyGlacier: Her physical strength is immense but she struggles with this trope as she often runs into situations where her speed and reflexes just aren't quick enough for her to actually use that strength.
373* PhenotypeStereotype: Fits the stereotypical appearance of a native Kermulvian to a tee with her pink hair and green eyes.
374* SadisticChoice: While captured, Jiruga offers her to either remain his captive and spare her rescue party, or refuse and leave them to die.
375%%* SilkHidingSteel
376* TakeAThirdOption: In response to Jiruga's ploy above, she opts to bite him in the neck and try to escape.
377%%* UnskilledButStrong
378
379!Thomas Calando
380
381%%* AuthorAvatar
382* BittersweetEnding: The Battle of Teodoro in his backstory; he became a hero by stopping General Doga from activating the Moonstone only to discover that his beloved uncle had been killed in the same battle.
383* CombatPragmatist: He's shown himself to be quite clever when it comes to fighting, to the point that he's regularly capable of catching his opponents off-guard.
384* FoodSlap: Answered what appeared to be an attempt to poison the princess's drink by nearly breaking the offender's nose... with a salt dispenser on the same table.
385* InSeriesNickname: The Hero of Teodoro.
386* JackOfAllStats: He's surprisingly well-rounded, having a good combination of strength, speed, skill, and magic.
387* LadyAndKnight: The Knight to Marta's Lady, in a presumably non-romantic relationship.
388
389! Marcurio Silvestri
390A young up and coming Knight of Kermulvia.
391
392* {{BFS}}: Asmodeus's Bane, his prize given by the Manticore for escaping the Labyrinth.
393* DemonSlaying: Hunts down daemons, with the ultimate goal of undoing Asmodeus' work and slaying the Leviathan.
394* {{Determinator}}: He was seriously dedicated to put his family name back on the path to greatness.
395* FamilyHonor: He set out to restore his family name to glory, and succeeded rather spectacularly.
396%%* GuileHero
397* HeroicSacrifice: Subverted; his willingness to make one secured his freedom from the Manticore's challenge.
398* MindRape: Subjected to it by the Manticore during one of the challenges in the Labyrinth.
399%%* NiceGuy
400* TheRival: To Thomas.
401* SelflessWish: When offered gold or a ticket home by the Manticore, Marcurio instead surrendered his wish and bargained with Jiruga in order to secure Hope's freedom.
402* ShelteredAristocrat: Started out as one, but eventually...
403* TookALevelInBadass: A lot of levels actually, over the course of his quest.
404
405!Rielus Olo
406
407* UsefulNotes/{{Alchemy}}: He's a surprisingly good alchemist that doesn't even have to resort to AlchemyIsMagic to be useful.
408
409!Antonio del Salvatore
410
411%%* BlueBlood
412* CallToAdventure: Unwittingly makes one to Patrick, when he speaks of the war which inspires Patrick to set out to Altekrai to make up for his lack of participation.
413%%* ChronicHeroSyndrome: To an extent.
414* InterSpeciesFriendship: One of the more prominent examples, with Stefano, a gnome.
415* NiceToTheWaiter: Fairly kind to his servants, which includes his good friend Stefano.
416* OddFriendship: With Stefano.
417
418!Stefano Azzarello
419A hot-headed gnome and Chef who often finds himself caught up in various hijinks.
420
421%%* BoisterousBruiser
422%%* ChefOfIron
423%%* HotBlooded
424* InterspeciesFriendship: With Antonio.
425* TheNapoleon: Incredibly short and incredibly dangerous.
426* OddFriendship: With Antonio.
427* SuperStrength: Very strong, especially for a gnome.
428
429!Battista "The Tally Man" Reinieri
430A debt collector who is in employment to every Villa, charged with seeking out debtors to the Villa, ensuring that they pay, either in money or blood.
431
432* EnigmaticMinion: To every single Villa.
433%%* FourEyesZeroSoul
434%%* TheGunslinger
435%%* OminousOperaCape
436* ProfessionalKiller: Only when he needs to be.
437* RedBaron: He takes pride in his moniker of the "Tally Man," as it instills fears in the Villas' debtors.
438* SmokingIsCool: Carries a cigarrete-holder that he's fond of drawing on.
439%%* TheStoic
440
441!Sergio del Salvatore
442A young aristocrat, actor, and playwright who is as pompous as the Kermulvian aristocracy gets.
443
444* AristocratsAreEvil: Evil is a harsh word, but he isn't nice.
445%%* BlueBlood
446%%* ItsAllAboutMe
447%%* {{Jerkass}}
448%%* MauveShirt
449%%* {{Narcissist}}
450* ScrewTheRulesIHaveConnections: Earned his high military ranking this way.
451
452!Donna Artemis del Salvatore
453
454!Jefferson Chaney
455An immigrant from Altekrai who managed to become rich off of Kermulvia's gold mines and established himself as a powerful financial figure.
456
457%%* DeadpanSnarker
458* {{Jerkass}}: Can come across as this sometimes.
459* NobleBigot: Still privately believes in slavery, but he's an okay guy.
460%%* ManOfWealthAndTaste
461* SelfMadeMan: Subverted. He was born wealthy, but lost his fortune to raiders, and had to build it up again in a Gold Boom.
462* SouthernGentleman: Styled as one of these, since he hails from the DeepSouth country of Altekrai.
463
464[[/folder]]
465
466[[folder: Rowniko Plains]]
467
468[[/folder]]
469
470[[folder: Wesnali]]
471
472[[/folder]]
473
474[[folder: Charybdis]]
475
476[[/folder]]
477
478[[folder: Gallorum]]
479
480! The Pharaoh
481The Pharaoh of Gallorum and its ultimate ruler.
482
483%%* NephariousPharaoh: Implied.
484
485! Grand Vizier Garai Mirza
486The Grand Vizier who negotiates an alliance with Mapleheim but eventually betrays them.
487
488* AffablyEvil: He was incredibly polite in dealing with the Gentleman and Sorathelia to begin with.
489* BalconySpeech: From the Earl of Kliria's conquered balcony, preparing to march on Mapleheim.
490%%* BitchInSheepsClothing
491* CoDragons: There is a second Grand Vizier that serves alongside Mirza.
492* TheDragon: To the Pharaoh.
493* CynicismCatalyst: The death of his daughter during the daemon attack on Varia could be seen as this.
494* EvilChancellor: He turns out to be one of these.
495* SixthRangerTraitor: As a newfound ally to Mapleheim, his betrayal plays out like this.
496
497! Abla Yale, the Witch of Gloriza
498A young aristocrat and the Viceroy of the Agen after it's surrendered to Gallorum by Mapleheim
499
500%%* {{Necromancy}}
501[[/folder]]
502
503[[folder: Gildenor]]
504An island to the East that has made contact and alliances with Mapleheim. Only recently discovered, the Gildenor Elves have a rich history, but face the issues of famine, and must come to terms with making contact with the greater world for the good of its society.
505
506!Androcles Plato
507
508%%* DeadpanSnarker
509* HypercompetentSidekick: To his captain, Lysander.
510* OnlySaneMan: Were it not for him, the rest of his crew would've died dozen of times by now.
511* StraightMan: To Lysander.
512* ThoseTwoGuys: With Lysander.
513
514!Dom Frey
515
516* CaptainPatriotic: A more traditional one. The only reason he isn't permanently on the frontline himself is because he knows his value in crafting Gildenor's strategies.
517* InSeriesNickname: Argance, the God of War
518%%* FourStarBadass
519* GoodIsNotSoft: He's looked up to as a hero in Gildenor and has shown himself to be quite reasonable in his dealings with others, even former enemies. That said, he doesn't pull any punches when it comes to defending his homeland.
520* NamesToRunAwayFromReallyFast: His in-universe nickname, the 'God of War'. Unfortunately for the Trolls of Charybdis, they discover why he's considered the God of War just a little too late.
521* RankScalesWithAsskicking: Not only is he Gildenor's greatest general but he's Gildenor's greatest warrior as well.
522* {{Reincarnation}}: Of the [[WarGod God of War]].
523
524!Felinda Garindela
525
526* BitchInSheepsClothing: Played straight until she joined Ascendence. Even now, she's still seen as this by many in Gildenor.
527%%* BlueBlood
528* ColorMotif: After the body swap, her hair becomes silver. Silver is associated with the moon, femininity, and is often considered magical -- all of fit Felinda.
529* EvilCounterpart: She is this to Tebrinda.
530* GrandTheftMe: Swaps bodies with Helenna.
531* HotConsort: To Jiruga.
532* HotGod: Starts off as Tebrinda's equal and only becomes even more attractive once she trades bodies with Helenna.
533* InSeriesNickname: The Goddess of the Night
534* KarmaHoudini: She's finally captured and about to be KilledOffForReal before Jiruga grants her DiplomaticImpunity, saving her from ever being punished for her crimes.
535* LadyOfBlackMagic: The Black Mage to Tebrinda's White Mage.
536* ManipulativeBitch: Both in her past and present life, she caused Gildenor no end of problems because of her manipulative tendencies.
537* ShowingOffTheNewBody: Comments on how much better she feels after she takes over Helenna's body.
538* {{Reincarnation}}: Of the Goddess of Night.
539
540!Helenna Saitta
541
542* AscendedExtra: Became one after her one-off introduction, with Helenna becoming Felinda's handmaiden when she was seen again.
543* GrandTheftMe: Trades bodies with Felinda almost immediately after her introduction.
544%%* PsychoSupporter: Of Felinda.
545
546!Lysander Kolias
547
548* BoisterousWeakling: He brags a lot but he's a ''terrible'' fighter.
549%%* TheCaptain
550* TheCharmer: Apparently, though it may be seen as more of an InformedAttribute
551* {{Greed}}: A major motivation of his.
552* HumiliationConga: It's so common with him that he'll go through one more likely than not every single instance.
553* IdiotHero: It's a miracle he hasn't gotten himself killed yet.
554%%* IntrepidMerchant
555%%* LoveableRogue
556* MilitaryMoonshiner: Attempts to become this at one point.
557* RankScalesWithAsskicking: Completely averted, as Lysander is the captain of his crew but is also the weakest fighter by a wide margin.
558* RecklessGunUsage: Points a blaster straight at an explosive barrel and is about to pull the trigger before Androcles stops him from accidentally blowing everyone up.
559* ThoseTwoGuys: With Androcles.
560* ZanyScheme: A master at coming up with these.
561
562!Tebrinda Eluvara
563
564* EasyEvangelism: What her speeches are to most of Gildenor's people. Justified in that she is not only pretty good at giving speeches but it's also implied she has a supernatural ability to sway her people.
565* GunboatDiplomacy: She has a strong navy and she ''knows'' it.
566%%* TheHighQueen
567* HotGod: A serious competitor for being one of the most attractive Elves in all of Gildenor.
568* InformedAbility: She's introduced as princess of her nation and Gildenor's chief diplomat, so one would naturally expect her to be good at international negotiation, right? As it turns out, she's initially quite inept at navigating the murky waters of international relations, which leads to a few issues in the story. This is entirely justified, however, as Gildenor historically had no contact with other cultures so it'd stand to reason that even their best diplomats would be relatively clueless when it comes to dealing with other nations. Besides that, one can see why she was given the position to begin with: Beyond being the princess, she ''is'' genuinely unmatched when it comes to convincing her own people of something. Not only that but, as time goes on, she clearly learns from her past mistakes and slowly becomes better at international diplomacy too.
569* InSeriesNickname: The Goddess of Hope.
570* MyCountryRightOrWrong: As her country's monarch, she offers a different perspective on this than what's usually seen; instead of blindly following her country, she prioritizes it above absolutely everything else even when her allies have other aims entirely. If she thinks something will benefit Gildenor, there isn't much that'll stop her from doing it.
571* PastLifeMemories: Of Queen Eluvara.
572* PoliticallyActivePrincess: Played straight during her time as a princess, to the point that she was willing to even go so far as to get married so she could give Gildenor it's first international alliance and because such an achievement would increase the odds of her winning the throne.
573* {{Reincarnation}}: Of the Goddess of Hope.
574* SpareToTheThrone: Played with. She's introduced as trying to actively compete with her brother for the throne but when her father and brother are suddenly killed, it's shown that she wasn't quite so eager for the throne after all.
575* UniversallyBelovedLeader: Enjoys this status as Gildenor's Queen, though it's heavily implied that Eluvara's magic powers contributed to this.
576* WhiteMagicianGirl: She rarely uses magic but when she does she comes across as this. Her element is even Light too.
577* YouKilledMyFather: Almost gets revenge on Felinda, who killed Tebrinda's father. Unfortunately, she gets cheated out of her revenge by none other than Jiruga, who gives Felinda diplomatic immunity.
578
579!Doctor Benedict Raines
580The estranged younger brother of the Gentleman, who grew up in his wealthy adopted family and became a Doctor. He ended up having a killing-streak in murdering violent Villa-Members, and became a fugitive, stowing away on a ship bound for Gildenor. He now finds himself in the middle of the island's political struggles, alongside Lysander and Androcles.
581
582%%* AbsentMindedProfessor
583%%* DarkAndTroubledPast
584%%* DeadlyDoctor
585%%* LongLostRelative: To the Gentleman.
586* HappilyAdopted: Accepted the offer to be adopted, leaving his older brother behind.
587* ImprobableWeaponUser: Uses his surgical tools as his primary weapon.
588* NiceGuy: Well-mannered like his brother.
589* OnlySaneMan: Considers himself this in relation to Lysander and Androcles, but he really shares it with the latter.
590* RagsToRiches: Started as a poor orphan boy and rose to be an esteemed Doctor.
591%%* RavenHairIvoryskin
592%%* TheSmartGuy
593* UnwittingInstigatorOfDoom: His leaving the young Gentleman to be adopted causes his brother to pursue a career as an assassin, making him indirectly responsible for several (admittedly terrible) peoples' deaths.
594%%* WaistcoatOfStyle
595
596[[/folder]]
597
598[[folder: Kalbaek]]
599
600[[/folder]]
601
602[[folder: Kelis]]
603
604[[/folder]]
605
606[[folder: Mapleheim]]
607An Elven nation in the Eastern Reaches, and a rising superpower that for years was controlled by the corrupt royal Traenwa family. Usurped by human mage, Jiruga Ishal, the Kingdom of Mapleheim swooped in to resolve the Mithril war, and now must deal with its own problems of a racial war with several factions competing for dominance.
608
609!Queen Celestine Traenwa
610The Queen of Mapleheim, after Jiruga abandons the throne to resume his life in Varia. Despite her family's controversial history, Celestine has proved herself to be an efficient ruler and military tactician.
611
612%%* AmbiguouslyEvil
613* BunniesForCuteness: Surrounds herself with the creatures to bring out this effect, but it often pushes her into the creepy rather than cute territory.
614* TheCaligula: Averted, despite her questionable mental state. She's an effective ruler, at least on a militarian level.
615* CaligulasHorse: Her pet bunny, Senator Fuzzywuffle.
616* CerebusRetcon: R2 retcons Celestine's girlishness and affection for bunnies - traits that made her PluckyComicRelief in R1 - into signs of her mental instability, which overlays a very calculated interior.
617%%* CloudCuckooLander
618* CuteButPsycho: She's described as a generic teenage girl, but with ''a lot'' of underlying derangement.
619* FallenPrincess: The only remaining member of the royal family that Jiruga usurped. Or so it would seem...
620* FoolishSiblingResponsibleSibling: Implied to be the Foolish to Sorathelia's Responsible.
621%%* TheGhost: At first.
622* GodSaveUsFromTheQueen: Her actions against Atropos and the Telo suggest as much.
623* HairRaisingHare: Her favorite bunny, "Senator Fuzzywuffle," seems just as diabolical as its owner.
624* KnightOfCerebus: To Atropos. Just when things looked like they couldn't get any worse for the group, with a member dead, their country in upheaval, and Lillian sick, Celestine delivers a GutPunch by capturing Sorathelia and ordering the execution of everyone else.
625%%* OffstageVillainy
626%%* RoyalBrat
627* RoyalInbreeding: It's heavily implied that this is the reason for her mental disorders.
628* RoyallyScrewedUp: The entire Traenwa family qualifies as this.
629* ThereIsNoKillLikeOverkill: Sends a battalion of over 500 Mapleheim archers just to rescue her sister.
630* WellIntentionedExtremist: It can be inferred; all she supposedly wanted was to rescue her sister, and was fed information leading to her whereabouts.
631* TheWonka: A more villainous variant than expected.
632
633!Princess Sorathelia Traenwa
634
635A mysterious and snarky Elven woman whom the Gentleman rescued, similarly to Lillian. As it turns out, she's the older sister of Celestine, and thus a Princess of Mapleheim.
636
637* ACupAngst: The Gentleman pushes this particular BerserkButton at one point.
638* AloofBigSister: Regrets being this towards Celestine during their childhood.
639* BelligerentSexualTension: with the Gentleman.
640* BigDamnKiss: To the Gentleman when he comes to rescue her from Gallorum's approaching army. Also serves as a ShutUpKiss.
641* BreakHisHeartToSaveHim: Does this to the Gentleman when she leaves Atropos, knowing he'll be killed if he follows her.
642%%* BrutalHonesty
643* DamselOutOfDistress: She and Cierra managed to kill a man trying to lynch her before the Gentleman arrived during a mission in the Agen.
644* DeadpanSnarker: The undisputed Snark Champion of Asagorak.
645%%* DefrostingTheIceQueen: Slowly but surely...
646* DontYouDarePityMe: Hates being pitied, sympathized with, or consoled.
647* FallenPrincess: Fell even further than her sister from status.
648* FantasticRacism: Fairly subtle, but she's clearly proud to be an Elf, however it seems that she has a FreudianExcuse.
649* FoolishSiblingResponsibleSibling: Implied to be the Responsible to Celestine's Foolish.
650* HeIsNotMyBoyfriend: Vehemently so, towards the Gentleman.
651* HypocriticalHeartwarming: Reacts negatively to people who aren't her disrespecting the Gentleman
652* InSeriesNickname: Her name is usually simply shorted to "Sora."
653* KingIncognito: Princess, actually, but still.
654* LightFeminineDarkFeminine: The Dark to Cierra's light, in that she's cynical and blunt where Cierra is gentle and idealistic.
655* MysteriousPast: Never elaborates on her past before meeting the Gentleman, until it's revealed that she's the other Princess of Mapleheim.
656* TheNicknamer: She borders the line between spiteful and affectionate in her nicknaming.
657%%* NonActionSnarker
658* OOCIsSeriousBusiness: Recognizes the fact that if the Gentleman isn't snarking back at her, something's up.
659* OhCrap: Has this reaction when the Gentleman reveals himself to the Royal Battalion, effectively dooming all of Atropos to die.
660* OldSchoolChivalry: Having grown up in Mapleheim (where if anything women are typically in charge), Sorathelia considers the concept of chivalry to be horribly sexist and absolutely refuses to respect anyone who believes in it.
661* ParentalSubstitute: To a lesser extent than Gent, to Lillian.
662* PoliticallyActivePrincess: Becomes this as things become grimmer for Mapleheim during the civil war.
663* TheReveal: Turns out she's Princess Celestine's older sister.
664* RoyalInbreeding: Par for the course with the Traenwa family. She appears to have been unaffected by this mentally, but physically she wasn't quite so fortunate.
665* SirSwearsALot: Tends to show up mostly when she's angry.
666* SourSupporter: To all of Atropos, really.
667* StepfordSnarker: Hides a lot of nostalgic pain behind her abrasively sarcastic personality.
668* ThisIsSomethingShesGotToDoHerself: Cierra explains that whatever she left Atropos for, it's a personal matter.
669* TookALevelInBadass: While usually a non-action type, Sora managed to shoot dead an attacker with Cierra's help.
670* {{Tsundere}}: She's a Type A towards everyone, but especially the Gentleman.
671* WellExcuseMePrincess: Has this dynamic with the Gentleman.
672* WomenAreWiser: Seems to believe as much.
673
674!The Gentleman/The Earl of Tasidia
675An assassin who uses "The Gentleman" as an alias, he is the adoptive father and mentor to Lillian, and was employed by Atropos up until its destruction. Upon returning from the Crimson Void, he became a royal butler to Princess Sorathelia, before ascending to the position of Earl of a region in Mapleheim called Tasidia with the Princess's influence. He flees with Sorathelia, Lillian, and Syl when Gallorum betrays them - to Varia, where Syl is killed and Lillian injured by Bridgette Zuviel. In Varia, he bides his time, planning his return to the war.
676
677* ActionDad: To Lillian.
678* AdoptivePeerParent: As Lillian is adopted.
679* AloofBigBrother: Became this to Benedict over time.
680* {{Ambadassador}}: Develops into this as the civil war worsens in Mapleheim, negotiating an alliance with Gallorum.
681* AntiHero: Probably a Type III, having standards and being generally a nice person, but he isn't perfect.
682* BadassAndChildDuo: To a certain extent with Lillian- though she's actually a teenager.
683%%* BadassBookworm
684* BadassCape: His InvisibilityCloak.
685%%* BadassInANiceSuit
686%%* BadassLongcoat
687%%* BadassNormal
688* BattleButler: Has a stint as one upon his return to Mapleheim.
689* BecauseImGoodAtIt: His poor excuse for why he keeps at his line of work, despite disagreeing with the morality of it.
690* BelligerentSexualTension: With Sorathelia.
691* BigDamnHeroes: Makes an effort to do this when he finds out Gallorum's betrayed Mapleheim and he and the Black Army immediately head to Jievaras to keep the royal family safe.
692* BigDamnKiss: With Sorathelia when he comes to rescue her from the approaching Gallorum army. Also serves as a ShutUpKiss, with the Gentleman on the receiving end.
693* BloodKnight: Subverted. He enjoys his killing, but doesn't like to admit it, nor is he proud of it.
694* BlueBlood: Ascends to the position of Earl.
695* BookDumb: Averted! Despite having no formal education, his love of reading ensured that he's actually rather intelligent.
696* BritsLoveTea: Is meant to invoke a British stereotype despite not actually being a Brit and will constantly be found with a cup when he can manage it.
697* BrokenAce: Skilled, deadly, smart, respected, and loved - but that doesn't stop him from looking down on himself at every turn.
698* ButtMonkey: He can never catch a break; Atropos is destroyed, he spends months in the Crimson Void, and he abandons Mapleheim in its time of need to keep his family safe, and later Syl (who was pregnant) dies on his watch.
699* ByronicHero: A very self-aware variant.
700* CampStraight: Sometimes comes across this way, in regard to his pride in his clothes and general mannerisms.
701* CaneFu: Wields a SwordCane, specifically a rapier, but his cane itself can also function as a weapon
702* {{Catchphrase}}: ''"Right then."''
703%%* CulturedBadass
704* CulturalRebel: ZigZagged. In many ways, he's more ingrained in Mapleheim's culture than Kermulvia's - practicing Elfante and having familial relations with Elves. On the other hand, however, he operates on Western idealism, and occasionally displays the self-absorbed nature of most Kermulvians.
705* CynicismCatalyst: The destruction of Atropos is generally seen as the moment when the Gentleman ceased to be a WideEyedIdealist that occasionally questioned his morality and instead became TheCynic who doubts any chance of redemption and refuses to be happy.
706* TheDandy: Subverted in that he's not afraid to get messy, but he otherwise plays the trope straight.
707* DarkIsNotEvil: He's a Dark elemental, and usually wears dark clothing.
708* DeadpanSnarker: Occasionally, but particularly during his constant and heated SnarkToSnarkCombat with Sorathelia.
709* DotingParent: To Lillian.
710* GuiltComplex: Blames himself for nearly everything; even things beyond his control, like Atropos's destruction.
711* FamilyOfChoice: With Lillian and Sorathelia.
712* FedoraOfAsskicking: Formerly, in his early days. Now he has an even fancier top hat.
713* FourStarBadass: Serves as the General of Mapleheim's Black Army during the war.
714* FragileSpeedster: He's very fast, to the point where the Elves of Mapleheim are often astonished by his speed, but lacks any defenses whatsoever beyond his speed and swordplay.
715* FriendlessBackground: It's why he cares as much as he does about those close to him.
716%%* GentlemanSnarker
717%%* GoodIsNotSoft
718* GrayRainOfDepression: Symbolically interprets his surname (Raines) this way.
719%%* HiddenWeapons: Everywhere.
720* HitmanWithAHeart: His defining quality.
721* {{Hypocrite}}: It's his greatest flaw and he knows it.
722* IcyBlueEyes / InnocentBlueEyes: Depending on the circumstances.
723%%* ImplausibleFencingPowers: His main style of combat.
724* InferioritySuperiorityComplex: His occasional arrogant behavior stems from his difficult childhood as a beggar and the need to be seen as a refined and highly-skilled gentleman.
725* InvisibilityCloak: His reward from the Manticore upon beating the Labyrinth is one of these.
726* ITakeOffenseToThatLastOne: This exchange:
727--> '''Cierra:''' And your two companions here are your wife and daughter?\
728'''Sorathelia:''' No. My husband would have stable employment, an ounce of logic, a well-paying job, a sense of humour, a distaste for tea, be an Elf, actually have a pair, preferably be of noble stock, have a hefty life insurance policy, be subtle, and have a sense of fashion. Sadly, this man before you has none of these traits.\
729'''The Gentleman:''' No sense of fashion...
730* JerkWithAHeartOfGold: Sora points out that he can be very condescending and inconsiderate, but he does truly care about others.
731* LeaveYourQuestTest: He's presented with this dilemma after leaving Mapleheim behind during the civil war; it's ambiguous if he plans to return or not.
732* LastNameBasis: He'll refer to most people of Nobility in this fashion.
733%%* LongLostRelative: To Benedict.
734* LossOfIdentity: Lapses into this regularly, unsure of whether or not he's truly BecomingTheMask that is the Gentleman or merely running from his troubles.
735* MasterSwordsman: He is a master of Mapleheim's fighting style, Elfante, and is widely regarded out-of-game as one of the best combatants in the entire roleplay.
736* TheMentor: To Lillian, just as his Elven mentor was to him.
737* MistakenForGay: The Grand Vizier of Gallorum makes this assumption.
738* NoNameGiven: He reveals his surname to be Raines, but the rest of his name is a close-guarded secret.
739* NiceGuy: Incredibly polite and well-mannered, despite his occupation.
740* NiceToTheWaiter: Polite to his servants, which induces some FridgeBrilliance considering he used to be one.
741* OfficerAndAGentleman: During the civil war, he is both a nobleman and a General in Mapleheim's army.
742* OldSchoolChivalry: A believer in this.
743* OrphanageOfFear: It wasn't really that bad, but the Gentleman's social anxiety and loss of his family ensured his stay wasn't pleasant.
744* OrphansOrdeal: His great need and love for his makeshift family is derived from the early loss of his original one.
745* PetTheDog: He has a lot of these moments to remind himself that he's more than a mindless killer.
746%%* PapaWolf: To Lillian.
747%%* ParentalSubstitute: To Lillian.
748%%* ProfessionalKiller
749* QuintessentialBritishGentleman: While there's obviously no Britain, he is meant to invoke such an archetype.
750* RagsToRiches: From an orphaned beggar to a nobleman.
751%%* RavenHairIvorySkin
752* RevengeBeforeReason: Wanted to avenge Atropos by killing Celestine, but it's subverted when he realizes it's irrational and dangerous, at least in the short-term.
753* TheRival: To Syl as an assassin.
754* RoyalRapier: His primary weapon.
755* SadClown: His lighter moments paint him as a whimsical snarker, but there's a lot of pain behind it all.
756* SociallyAwkwardHero: Occasionally.
757* SoleSurvivor: Thinks himself this to Atropos, but he turns out to be off by just a bit, as both Cierra and Heng Sun survived.
758* SurvivorGuilt: Regarding Atropos and Mapleheim's civil war.
759%%* SpellMyNameWithAThe
760%%* StepfordSmiler
761%%* StepfordSnarker
762* {{Swashbuckler}}: He could be seen as a {{Deconstruction}} of the archetype.
763* SwordCane: Wields a rapier hidden inside his cane.
764%%* TallDarkAndSnarky
765* ThatManIsDead: Claims as much, about his past self, identifying only as "The Gentleman" but its clear that he hasn't entirely let go of his past yet.
766* ToBeLawfulOrGood: He murders the wicked and corrupt, enjoying it, but still suffers great remorse, and is raising Lillian to do the same, unsure if it would be better to GiveHerANormalLife or carry on his legacy as an assassin.
767* TrappedInAnotherWorld: The Crimson Void was his only method to escape certain death by Celestine's battalion.
768* UnnamedParent: Lillian doesn't know what to call him because of his anonymity, and settles on "Father."
769* UnwittingInstigatorOfDoom: A somewhat recurring trait.
770** His rescuing of Sorathelia eventually leads to the death of everyone in Atropos by association.
771** He leaves Haydn in charge of the Black Army while he tries to escape Mapleheim with Sora and Lillian, but Haydn winds up starting a forest fire that kills that same army and loses Mapleheim the battle.
772%%* WaistcoatOfStyle
773* WellDoneDadGuy: Seeks Lillian's approval of him just as much as she seeks his approval of her.
774* TheWisePrince: While he doesn't actually hold the title, Sorathelia pushes him into this role nonetheless during the civil war.
775
776!Lillian Raines
777A teenaged Elven girl whose parents abandoned her when she was ill. She lost her memory from a toxic plant, and became a slave to a Lunacian Nobleman. Luckily, she was rescued by the Gentleman, and became his apprentice as an assassin, and surrogate daughter.
778
779* AmbiguousInnocence: Her personality is marked by childish naivety contrasted with cold precision as an assassin.
780* TheApprentice: To The Gentleman.
781* BadassAndChildDuo: Sometimes with the Gentleman.
782* BlackAndWhiteMorality: How she perceives the world. People are either Good, Bad, or potentially bad.
783* BrattyTeenageDaughter: Completely averted. Despite being a teenager and being through a lot, she's kept her cool all the while.
784* CreepyChild: Shows subtle signs of this when in "assassin mode," analyzing situations and outcomes with stoic precision.
785* DaddysGirl: Naturally.
786%%* HairOfGoldHeartOfGold
787* HappilyAdopted: By the Gentleman, and to a somewhat lesser extent Sorathelia.
788* HappinessInSlavery: Subverted. Her owner was never truly cruel to her, but slavery wasn't paradise either.
789* HeartwarmingOrphan
790* IdentityAmnesia: Suffered this to an extent, forgetting her name. Fortunately, the Gentleman's name for her was coincidentally her original one as well.
791* InterspeciesAdoption: Lillian is an Elf and is adopted by the human Gentleman.
792* MoralityPet: Serves as one to both of her adoptive parent figures, particularly Sora - Lillian being one of the few people she is unquestionably nice to.
793* ParentalAbandonment: When she was ill, her parents disappeared to find a cure and never returned.
794* SarcasmBlind: Occasionally, and particularly humorous as her adoptive parents are among the most sarcastic people in Asagorak.
795* TagalongKid: She's much older than a mere child, but she's certainly the youngest in a group of world-weary adults.
796* WellDoneDaughterGirl: She's always looking to impress her adoptive father, whether it's training or putting her skills to use.
797* YoureNotMyFather: Averted, as she's fully ready to accept the Gentleman as her father, perhaps more than he's ready to accept the role in full.
798
799! Haydn Surt
800A human Enforcer for the Cifer Syndicate, who enters into an arrangement with the Gentleman, serving as something of a bodyguard. He briefly takes command of the Black Army during the Battle of Erlai during the civil war, but accidentally starts a fores fire - killing his own army and losing the battle for Mapleheim. He disappears after this and travels to Lunacia.
801
802* TheAtoner: Becomes this after the Battle of Erlai.
803* CynicismCatalyst: The disappearance and probable death of his daughter Esta was this for him.
804* TheLancer: His relationship with the Gentleman begins to take on shades of this, in the brief time they spent together.
805* MyGreatestFailure: His accidental destruction of the Black Army (and other casualties he doesn't find out about) serves as this.
806* MyGodWhatHaveIDone: His reaction to his blunder during the Battle of Erlai.
807* NiceGuy: Nice enough, and relatively polite too, despite the hand he's been dealt.
808* NiceJobBreakingItHero: He loses control of his magic and starts a forest fire which ultimately wipes out the Black Army he was left in charge of, losing Mapleheim the Battle of Erlai.
809* ParentalSubstitute: was this to his adopted daughter Esta, until she disappeared.
810* PatrioticFervor: Despite being prejudiced against by the vast majority of Mapleheim, Haydn cares enough about the country to passionately fight for it during the war.
811* PlayingWithFire: He's a fire magi.
812* ShipperOnDeck: For Sorathelia and the Gentleman.
813* YouAreInCommandNow: Takes control of the Black Army to give the Gentleman a chance to escape with the royal family in preparation for Gallorum's inevitable attack. His command doesn't last long though.
814
815!Zane Detearant
816An Elven war hero, whose loyalty to Mapleheim is unmatched. A fearsome warrior, he has ties to Syl Nielander and to the organization of Atropos.
817
818* AntiHero: Cold and ruthless, but he seems to come through when he's needed.
819* ChronicBackstabbingDisorder: Of a sort. His loyalty just shifts to whoever he thinks is best for Mapleheim, so he has a tendency to leave some factions (like Atropos) behind for others (like Celestine).
820* AFriendInNeed: Answered Syl's call for backup because of this.
821* MoreHeroThanThou: Seemingly played straight, but then averted. He gives off this vibe when confronting Cierra, but then reveals that he is impressed with her own confidence enough to serve her.
822* MyCountryRightOrWrong: He has loyalty only to Mapleheim.
823%%* NotSoStoic
824%%* TheStoic
825* UndyingLoyalty: To Mapleheim.
826* WouldHurtAChild: He implies as much when confronting the Gentleman. Whether or not he actually would is ambiguous.
827
828!Alister Demont
829A mysterious man in service to Celestine, claiming to have solved the "problem of human trust," enchanting the royal guards to obey his every command.
830
831%%* AmbiguouslyEvil
832* HiddenAgendaVillain: If he is in fact a villain.
833* ManipulativeBastard: Definitely, but Celestine isn't so easily manipulated.
834* MysteriousPast: No one knows where he came from or why he came to Mapleheim at all.
835
836
837!Syl Nielander
838Sister to Faeron Nielander, Syl is a cunning assassin who was in competition with the Gentleman for a spot in Atropos. She managed to escape the Gentleman's inquiry, but pops up again during Mapleheim's civil war. She escapes to Varia with him, Lillian, and Sorathelia - but is killed just outside the city by Bridgette Zuviel when she and Lillian try entering the city.
839
840* AntiHero / AntiVillain: She's not nearly as remorseful as her counterpart the Gentleman about her occupation as an assassin, but she's far from outright evil about it, and is rather nice.
841* TheBusCameBack: Returns after a long absence in the story, attempting to frame the Gentleman for the Earl of Pork's murder; she fails, and is taken as her rival's personal prisoner.
842* CasualDangerDialogue: Engages in a philosophical conversation with the Gentleman whilst stuck to a wall with her wrist bleeding.
843* CrazyPrepared: Her entire hotel-room was a self-made death trap.
844* CruelAndUnusualDeath: She has poisonous acid thrown onto her face which melts her, is stabbed in her pregnant stomach, which kills her unborn child, and is ultimately finished off by being beheaded. Her death is by far the grisliest and most painful by anyone suffered "on-screen" yet.
845* FriendlyEnemy: Has shades of this with the Gentleman; their motivations for participating in the war are largely the same.
846%%* GuileHero
847* HeroOfAnotherStory: Though we never get a chance to hear her tell all of it.
848* InTheBlood: It appears the Nielanders have a knack for killing.
849* KilledOffForReal: She is ultimately beheaded by Bridgette Zuviel while trying to enter Varia.
850* OffWithHerHead: Bridgette finishes her off this way.
851* PlayingPossum: She escapes as soon as the Gentleman leaves the room, having seemingly fainted from her wound.
852%%* PregnantBadass: After the timeskip.
853%%* ProfessionalKiller
854* ProperlyParanoid: Had been camping out for at least a month waiting for her rival assassin to show up, and had plenty of traps laid when he finally did.
855* TheRival: To the Gentleman, as an assassin.
856%%* TrapMaster: Her specialty.
857
858[[/folder]]
859
860[[folder: Moryadin]]
861
862[[/folder]]
863
864[[folder: Valkyrania]]
865
866! Princess Elsa Von Sommer
867The orphaned Princess of Valkyrania, whose power is limited by the nation's politicians.
868
869%%* InnocentBlueEyes
870%%* TheIngenue
871%%* NiceGirl
872* PoliticallyActivePrincess: Averted, because she's too young to officially take the throne, and Parliament suppresses her activity anyhow.
873* WideEyedIdealist: She wants to better her country and relieve it of prejudice, and even has a more sympathetic interpretation of Celestine's actions than most.
874
875! Jaegar Schaeffer
876An Agent of the Empire raised from birth to be a soldier for Valkyrania. He works closely with the nation's Reclamation Regiment (the RR) and the Royal Science and Research Division. He is the personal agent of the High Chancellor and is also enrolled in Varia's academy.
877
878* AntiVillain: He works for a corrupt, racist nation and shares all of its ideals, but he still has a shred of humanity in him.
879* FalseFriend: To Elsa, who he has practically grown up with - but he considers her too weak to rule.
880* TheSocialDarwinist: He believes Elsa would be a poor ruler due to her physical weakness and idealism.
881* StepfordSmiler: He has a winning personality that hides a much darker one beneath it.
882* TykeBomb: Raised as one.
883* UndyingLoyalty: To Valkyrania.
884
885! High Chancellor Alduin Reinhardt
886Valkyrania's highest ranking politician and currently the country's Lord Regent.
887
888* AbusiveParents: Towards Jaegar, being the boy's father figure in many ways.
889%%* AmbitionIsEvil
890%% What's the corrupt part? * CorruptPolitician: Though he hides it incredibly well.
891%%* EvilChancellor
892* EvilOldFolks: He's in his forties, which is older by Asagorak standards.
893* FantasticRacism: Like most Valkyranians, he has a distaste for gnomes.
894* HighClassGlass: He has one.
895* IAmTheNoun:
896-->''I am the Empire.''
897%%* ManipulativeBastard
898* NoCelebritiesWereHarmed: It appears he'll take on a role similar to UsefulNotes/AdolfHitler (though he lacks most of Hitler's real life traits)
899* NotSoStoic: Loses his cool when Jaegar questions his plans.
900* RegentForLife: What his rule looks like at the moment.
901* ReluctantRuler: His public persona is that of someone whose regency is born out of loyalty and patriotism, rather than ambition.
902* TheSocialDarwinist
903%%* TheStoic
904* VillainWithGoodPublicity: The masses seem to adore him.
905[[/folder]]
906
907[[folder: Juwat]]
908
909[[/folder]]
910
911[[folder: Klor]]
912
913[[/folder]]
914
915[[folder: Lekwoode]]
916
917[[/folder]]
918
919[[folder: Lunacia]]
920
921! Emperor Delun Sato
922
923! Shing Sato, 1st Prince of Lunacia
924
925! Chao Sato, 2nd Prince of Lunacia
926
927! Xin Sato, 3rd Prince of Lunacia
928
929! Longwei Sato, 4th Prince of Lunacia
930
931! Zhao Sato, 5th Prince of Lunacia
932
933! Huojin Sato, 6th Prince of Lunacia
934
935! Ju Sato, 1st Princess of Lunacia
936
937! Wenjun Sato, 2nd Princess of Lunacia
938
939! Xue Bai Sato, 3rd Princess of Lunacia
940
941! Kiyori Sato, 4th Princess of Lunacia
942
943! Meiying Sato, 5th Princess of Lunacia
944
945! Lian Sato, 6th Princess of Lunacia
946
947[[/folder]]
948
949[[folder: Ulkutao]]
950A Goblin nation to the far West, in the Old World. Formerly ran by the royal Mahiri family, Ulkutao finds itself in civil war as the rightful ruler heads a rebellion against the maddened Emperor and usurper Hekima.
951
952!Emperor Hekima
953Emperor of the goblin nation of Ulkutao, who stole the throne from Seth's family. An insane tyrant, his days are certainly numbered.
954
955* BigBad: Of Seth's story in Ulkutao.
956%%* TheEmperor
957* EstablishingCharacterMoment: The post he's introduced in has him proclaiming that he'd sooner see Ulkutao burn to the ground than see someone else rule. He then goes about implementing a plan to do just that, topped off with him shooting dead the only person sane enough to protest his plans.
958* TooDumbToLive: He's an incredibly incompetent ruler, so much so that his military tactics are PlayedForLaughs.
959* TheUsurper: Apparently, but the power seems to have eliminated whatever tactical reasoning got him on the throne.
960
961!Brutus
962A commanding officer in Hekima's army who dies in an attack on an Imperial mine.
963
964* AbortedArc: His final thoughts mention his family, including a son. That detail hasn't been touched on since.
965%%* AntiVillain
966* BetterToDieThanBeKilled: Falls on his sword rather than be burned at the stake by Rebels.
967%%* TheCaptain
968* DirtyCoward: There's hints that he may have been more cowardly than he let on.
969%%* KilledOffForReal
970%%* HeroicSuicide
971%%* HonorBeforeReason
972* MyCountryRightOrWrong: States that as long as he's serving Ulkutao, he's doing his proper duty.
973* ReasonYouSuckSpeech: Delivers one to Seth about the brutality of his actions, and how he and Hekima are not so different.
974%%* StarterVillain
975* WarriorPoet: Quotes a few lines of poetry before killing himself.
976* WeHardlyKnewYe: His first and last appearance occur in the same Instance.
977
978!Seth Mahiri
979A half-human, half-goblin Revolutionary Leader, and the rightful heir to the throne of Ulkutao by his lineage. While his goals seem noble, his limitations in way of achieving them seem to be deteriorating.
980
981* AerithAndBob: Among a cast of other characters with exotic fantasy names, meet rebel commander Seth.
982* AntiHero: He's somewhere between a Type IV and V.
983* EvilVersusEvil: An argument could be made that his conflict with Hekima is this.
984* AFatherToHisMen: Suberted, as we see that he's willing to send his own men to their deaths to win a battle.
985* HalfHumanHybrid: Half-human, half-Goblin
986* IgnoredEpiphany: Momentarily considers what Brutus tells him about the harshness of his actions, but then decides to continue his war anyway.
987%%* ALighterShadeOfBlack: Seemingly, to Hekima.
988* OutOfFocus: Comparitively speaking, much like Patrick's quest.
989%%* RebelLeader
990* RightfulKingReturns: What he's trying to bring about.
991* RousingSpeech: Gives a few.
992%%* WellIntentionedExtremist: So very, very much.
993
994!Caesar Narus
995
996[[/folder]]
997
998[[folder: Yultan]]
999
1000! Kiampang Zhio
1001A wealthy slaveowner that presides over an elaborate mine that harbors a mysterious artifact.
1002
1003! Koxinga Ming
1004A strong and friendly slave of Zhio's that works in the mines. While he longs for freedom, he's relatively accepting of his lot in life.
1005
1006* AllLovingHero: He's incredibly friendly and has a great rapport with both his fellow slaves and his masters.
1007* HappinessInSlavery: Subverted. He's attempted escape before, but he doesn't outwardly resist.
1008
1009! Desmond York
1010A notorious slaver whose body, save his eyes, is entirely covered in bandages. He is a mysterious man, but a reliable slaver that does business with Zhio.
1011
1012* BandageMummy: For some reason, his whole body is covered in bandages. Nobody knows why though.
1013* LastNameBasis: Most just call him York.
1014* RedBaron: "The Bound Man" on account of his bandages.
1015* SlaveryIsASpecialKindOfEvil: Subverted; unlike other slavers, York isn't malicious or cruel. He appears to be in it for the business alone.
1016* TheStoic
1017
1018! Phanox Dane/Blue Coat Rogers
1019A former pirate from the Dane family in Hebecil. He amassed infamy by killing his former captain and taking control of the pirate gang known as the "Blue Coats," hence his title of Blue Coat Rogers. Now he wanders Asagorak alone as a treasure hunter, and has come to inquire about the artifact found in Zhio's mines.
1020
1021* CoolOldGuy: He's in his early 50s, which is pretty old by Asagorak's standards.
1022* {{Pirate}}: Formerly.
1023* RedBaron: "Blue Coat Rogers" is more of a title of his than a proper name, but he's better known as Rogers than he is as Phanox.
1024* WalkingTheEarth: What he's been doing since his pirating days.
1025
1026[[/folder]]
1027
1028%% [[folder: Faiyne]]
1029
1030%% [[/folder]]
1031
1032%% [[folder: Gregor]]
1033
1034%% [[/folder]]
1035
1036%% [[folder: Necrajin]]
1037
1038%% [[/folder]]
1039
1040%% [[folder: Nesoya]]
1041
1042%% [[/folder]]
1043
1044%% [[folder: Solaria]]
1045
1046%% [[/folder]]
1047
1048[[folder: Varia]]
1049A city-state in the Eastern Reaches that boasts magical supremacy over any other nation in Asagorak. Arguably the center for magical study, the Varian Academy produces some of the best Magi known to history. Varia's dedication to magic is so extreme that those who don't practice magic cannot pass the city walls.
1050
1051!Maria Marius
1052
1053%% * BirdsOfAFeather: With Jiruga. Both are confident, independent people, with great proficiency in magic.
1054%% * BlueBlood
1055* CurbstompBattle: The very first fight she appears in ends this way, with Maria outright incinerating her opponent ''and half the entire castle!''
1056%% * HappilyMarried: to Jiruga.
1057* InSeriesNickname: Known as the 'Goddess of Destruction' during her academy days.
1058* ParentalFavoritism: Her favorite child is Cicero.
1059%% * PlayingWithFire
1060%% * ProperLady
1061%% * MamaBear
1062* MarryForLove: As a daughter of the royal Marius family, she was expected to marry another member of the nobility. She decided to marry Jiruga for romantic reasons.
1063%% * NotAMorningPerson
1064* OlderThanTheyLook: Justified. Looks 20 but is actually 34 years old.
1065%% * OneHitKill: Her speciality.
1066%% * {{Tsundere}}
1067* UnskilledButStrong: She is generally considered a weak mage compared to other adult Varians. What sets her apart from other mages is her ability to concentrate on only one thing; in other words, she's capable of blowing through well over half her mana in a matter of seconds, which makes her capable of casting grossly powerful spells that even master magicians would be unable to match.
1068* WorldsMostBeautifulWoman: Among the most beautiful women in all of Varia and a contender for the title.
1069
1070! Reimi Marius
1071
1072%% * AlphaBitch
1073* AntiRoleModel: Even her own parents say she sets a bad example for her younger brothers.
1074* ConsummateLiar: She'll lie about almost anything to get what she wants.
1075%% * DepravedBisexual: Arguably.
1076* EstablishingCharacterMoment: Her introduction to the Varian Academy sees her strip and almost rape a fellow student in front of hundreds of people.
1077%% * FilleFatale
1078* TheGift: Played with. When she's first introduced she definitely appears to have this. In spite of only being a few years older than her younger brothers, she's far more powerful than either of them, is already skilled enough to reach three-star status at the academy, and is widely hailed as the heir of the Marius family. As the story progresses, though, this starts to come into question once her brothers start training properly.
1079* GreenThumb: Able to use Nature magic, just like her father.
1080%% * ManipulativeBitch: Very cunning for her age.
1081%% * MsFanservice
1082* PlayingWithFire: Much like her mother, Fire is her natural element. Much unlike her mother, though, Reimi uses exclusively white fire, which trades raw power for control and efficiency.
1083%% * PowerPerversionPotential
1084%% * ProudBeauty
1085%% * SpoiledBrat
1086%% * TentacleRope
1087* TheUnfavorite: In spite of her stellar relationship with her great-grandfather, her own mother is merely neutral towards her while father actively loathes her.
1088
1089!Cicero Marius
1090
1091* BlindedByTheLight: A key element of his character development. When he's first introduced he had a bad habit of spamming this with a certain spell, courtesy of ThePowerOfTheSun. While this often caught his opponents off-guard, this became a bad habit as Cicero start to rely on it as a crutch. As he began to start on stronger foes, this stopped working and finally cumulated in a curb-stomp battle courtesy of his own sister. A sign of his character development is him abandoning his old magic altogether to learn Marius magic.
1092%% * BountyHunter: Becomes this to support his family.
1093%% * ChronicHeroSyndrome
1094* DefiledForever: Seems to hold this view in his sexual preferences, regarding only virgins as being attractive.
1095* FamilyHonor: He's constantly concerned with how his actions reflect upon his family.
1096%% * HandsomeLech: Grows into one.
1097* HardWorkHardlyWorks: Played with. He considers himself to be the least talented of his siblings and in spite of all his effort his introduction to Varia is a wake-up call for the boy. Once he actually starts training properly, though, he begins to improve with startling speed.
1098%% * IntergenerationalFriendship: with Silas.
1099%% * ItsAllAboutMe: Develops into this because of Ilyia Halistein's influence.
1100%% * ProtagonistJourneyToVillain: His current character arc.
1101%% * ShockAndAwe: Lightning is his natural element.
1102%% * TookALevelInJerkass: Over the timeskip.
1103%% * VillainProtagonist: Arguably, by the time he goes to Hebecil.
1104%% * WarForFunAndProfit: His main motivation for building influence in Hebecil and getting involved there.
1105* WhatKindOfLamePowerIsHeartAnyway: His Marius magic is completely dependent on his emotional state.
1106
1107!Jirou Marius
1108
1109* BrilliantButLazy: Thanks to his more relaxed training regime and being more naturally gifted than his older brother, he can come across as this.
1110* ShockAndAwe: Much like Cicero, his natural element is Lightning.
1111
1112!Arthur Vermilion
1113
1114* AristocratsAreEvil: Anyone who is not a BlueBlood is likely to consider him less than pleasant.
1115%% * ArrangedMarriage: Possibly
1116%% * ChildhoodFriend: To Syrene.
1117* FreudianExcuse: He's such a jerk to non-magic users because his family was murdered by "normals" armed with guns illegally smuggled into Varia.
1118%% * GentlemanWizard
1119
1120!Syrene Lex
1121
1122%% * ChildhoodFriend: To Arthur.
1123%% * WeatherManipulation: What her family specializes in.
1124
1125!Dalton Sendu
1126
1127%% * CrouchingMoronHiddenBadass
1128%% * GeniusSweetTooth
1129%% * TheSmartGuy: A member of the "Intelligent Trio"
1130%% * SmartPeopleWearGlasses
1131* WeakButSkilled: He has a pitiful mana pool, it takes him months if not years to learn even one new spell, and his natural talent is almost non-existent. By all indications, he should barely be able to pass for a one-star mage. He's capable of dueling even fellow three-star, however, because what he lacks in power is made up for through his astounding knowledge, creativity, and experience.
1132
1133! Cierra Marius
1134Sister to Maria Marius, Cierra is an idealistic woman who's magical talents didn't get her as far as her sister in the Varian Academy. Despite this, her goals and aspirations are both noble and selfless, and she has great plans for the world at large.
1135
1136%% * ActualPacifist
1137%% * BarrierWarrior
1138* BitchInSheepsClothing: Her return to Varia sees Cierra showing a much harsher and hostile side of herself.
1139%% * BlueBlood: Technically, but she doesn't allow it to define her.
1140%% * DCupDistress: Subverted, as she isn't upset at the attention she gets, merely confused by it.
1141%% * FriendVersusLover: Hinted at subtly in relation to her sister and Jiruga.
1142* {{Foil}}: To Jiruga. Their goals and idealism are certainly similar, but she seems to be a lot more accepting of people.
1143%% * HairTriggerTemper
1144%% * TheHeart: To Atropos.
1145%% * TheIdealist
1146%% * IncorruptiblePurePureness
1147* IndifferentBeauty: Doesn't understand Sorathelia's - or anyone's, for that matter - value of her good looks.
1148* InSeriesNickname: Was known as the 'Goddess of Protection' during her academy days.
1149%% * TheLeader: She's a Type II to Atropos.
1150* LightFeminineDarkFeminine: The Light to Sorathelia's dark, as she's gentle and idealistic where Sorathelia is blunt and cynical.
1151* OlderThanTheyLook: Justified. Looks 21 but is actually 35 years old.
1152%% * PsychicPowers
1153* ShipperOnDeck: Subtly, towards The Gentleman and Sorathelia, instigating their spontaneous engagement with no real excuse.
1154%% * StepfordSmiler: Revealed to be one when she returns to Varia.
1155%% * WillNotTellALie: She'll never outright lie (or even tell a half-truth) to anyone if she can avoid it.
1156
1157[[/folder]]
1158[[folder: Ascendance]]
1159A quiet and secret organization with unclear goals, serving Jiruga. Their intentions seem to be morally sound and justified, but its members are employed from all walks of life, and barely know anything about their true purpose.
1160
1161!Jiruga Ishal
1162A Tribal from Oakwood, whose unnatural magical prowess got him exiled. He rose to great prominence in the Varian Academy, infamous for his almost unrivaled abilities. He went on to usurp the throne of Mapleheim from the tyrannical Traenwa family, becoming the nation's first human King, a controversial move indeed. Behind the scenes, he is in search of people who fit a list of social requirements, with seemingly good intentions to unite the Eastern Reaches, though he seems fully ready to commit the West to certain oblivion through a shady alliance with the Cult.
1163
1164%%* AbdicateTheThrone
1165* AGodIAmNot: Claims as much when explaining to the Basilisk why using immortality to better the world is pointless.
1166* AlwaysSecondBest: To Elise during his time in the Varian Academy.
1167* AmbiguouslyEvil: Can sometimes appear this way, at his worst.
1168* AntiHero: He clearly has good intentions, but his methods are questionable.
1169* AwesomeButImpractical: His most powerful spell, Six Generals, is this. It's an incredibly powerful spell that, unfortunately for him, takes six full seconds of concentration to cast during which he can't cast any other spells to defend himself. Needless to say, this restriction has caused Jiruga to get stomped numerous times by foes otherwise much weaker than him who managed to take him by surprise.
1170* BeautyEqualsGoodness: A strong believer in this.
1171* BigGood: He seems to consider himself this, and he may or may not be right.
1172* BirdsOfAFeather: with Maria, as they're both skilled magi who are very passionate about their individual ideals.
1173* BlackMagic: What many people consider his magic to be.
1174%%* ByronicHero
1175* ChronicBackstabbingDisorder: He'll often switch sides on a whim and tends to be quite ruthless when he does so.
1176* CombatTentacles: How he uses his vine spell.
1177* TheChessmaster: He has a hand in several different affairs at once.
1178* DealWithTheDevil: Makes several arrangements with the Leviathan and the Siren.
1179* DidYouJustScamCthulhu?: Effectively cons the Manticore and his fellow "players" out of their rewards during their escape the Labyrinth.
1180* EnemyMine: with the Leviathan, in a scarily effective alliance.
1181* GoodColorsEvilColors: Going so far as to purposefully expend mana purely to satisfy his sense of aesthetics, Jiruga manipulates the color of his psychic spells from purple (the natural color of such spells) to gold in order to evoke this. He often even goes a step further and lies about his golden spells actually originating from a "divine" spell school.
1182* GreenThumb: Capable of using Nature magic, though FriendToAllLivingThings most certainly does not apply.
1183* HappilyMarried: To Maria.
1184* HellSeeker: Gets passage into the Crimson Void for his own mysterious purposes.
1185* HorribleJudgeOfCharacter: Admits that he's not the best at choosing his allies.
1186%%* ImmortalitySeeker: Hinted at.
1187* InstantExpert: His single greatest talent is in how fast he's able to learn magic, to the point that he can learn a spell that's supposed to take weeks to learn in only a few hours.
1188* InSeriesNickname: He was known as 'The Thief' in the Varian Academy, due to the [incorrect] widespread belief that he was capable of PowerCopying. Those handful of people aware of this still used the nickname, though, as it turned out that his actual power fits the title just as well, if on a darker level.
1189%% * LightIsNotGood
1190%% * MasterOfIllusion
1191* MirrorCharacter: To Cierra. Both want to make the world a better place, but have very different methods of doing so.
1192* MysteriousBacker: How he is viewed to some of his followers, especially Emile and Hope. He also technically plays this role in relation to the Cult.
1193%% * OlderThanTheyLook: Justified. Looks 21 but is actually 35 years old.
1194* ParentalFavoritism: His favorite child is Jirou.
1195* PowerCopying: Played with. He's incapable of actually doing this but creative use of his psychic powers can give others the illusion that this is an ability of his.
1196* RagsToRoyalty: He was born into an impoverished tribe and eventually married into a royal family of Varia. At one point, he was even king of Mapleheim.
1197%%* RoyalsWhoActuallyDoSomething
1198* ThePhilosopher: Very much so, with his own guiding philosophy and standards.
1199%% * PsychicPowers
1200* RuleOfEmpathy: A crucial part of how he views the world.
1201* SecretTestOfCharacter: The Leviathan sends Jiruga into the Crimson Void to see if Jiruga will compromise his supposed morals.
1202%% * TheSocialDarwinist: Somewhat.
1203%% * SummonMagic: His Six Generals ability.
1204%% * SupernaturalGoldEyes
1205* SquishyWizard: He's actually in good shape and is even capable of physically overpowering normal people. The problem is that his physical strength still pales in comparison to any actual warrior, so this trope still applies.
1206* TheExile: Exiled from his tribe in Oakwood at the age of 12.
1207* WellIntentionedExtremist: He pursues what he believes to be best for himself, his family, and the Eastern Reaches. It's best captured in this quote:
1208--> "The magician had an unpredictability about him that the Leviathan did not for but one reason: while the Leviathan knew himself to be the villain, Jiruga thought himself to be the hero."
1209* WildCard: It's incredibly unclear what his motivations, goals, and loyalty are at any given time.
1210
1211!Hope
1212A young Varian Mage who was exiled along with her brother and captured by the Cult. Fortunately, the Leviathan sold her to Jiruga as part of their arrangement, and now acts as his mouthpiece in search of people who show inner purity, with Emile as her guardian.
1213
1214* AscendedExtra: Was never intended to become a main character past her first appearance, but quickly rose to prominence.
1215* BreakTheCutie: Her brother was "[[DroppedABridgeOnHim killed]]" by the Cult.
1216* CulturalRebel: Notably lacks the usual pretentious attitudes of Varian Magi.
1217* CursedWithAwesome: Her earrings. She can never remove them, they drain almost all her mana away (thus rendering her almost completely unable to use magic), and even eat into her stamina. In exchange, however, she can transform into almost any living creature she wants.
1218* TheExile: She and her brother were kicked out of Varia for smuggling spellbooks.
1219* GoodIsNotDumb: She may come across as this at first but Hope has shown herself to actually be quite intelligent on occassion.
1220* TheHeart: Strives to be this in whatever group she's in.
1221* InelegantBlubbering: How she started out.
1222* MagicPants: Applies to her shapeshifting and how this is possible is actually explained (in short, her clothes are shapeshifted as well).
1223* MeaningfulRename: Jiruga told her to rename herself, and she chose 'Hope', in an optimistic bid for a better life.
1224%%* NiceGirl
1225* MoralityPet: To Emile.
1226* MouthOfSauron: Is technically this, to Jiruga, until she's freed from his service.
1227* PlatonicLifePartners: With Emile.
1228* VoluntaryShapeshifting: Through her earrings, she can shapeshift into almost any living creatures she desires. Unfortunately for her, RequiredSecondaryPowers doesn't automatically apply, so transforming into something like an elephant would only make her larger, not stronger.
1229* WhatTheHellHero: Delivers a few of these to Emile, and later Jiruga too.
1230
1231!Emile Fortinbras
1232An ancient and world-weary Vampire who was once a leading hunter in the Ablazed, until he was bitten and escaped the Order. He was captured by the Cult and sold, along with Hope, to Jiruga, acting as Hope's guardian.
1233
1234%%* AntiHero
1235* ArchEnemy: To Laertes.
1236%%* BadassLongcoat
1237* BoomHeadshot: How he kills Lord Nergal.
1238* DecoyProtagonist: His first appearance suggested that he would be a DarkerAndEdgier leading servant to Jiruga, but Hope quickly overtook him as the leading protagonist in their adventures.
1239* DesperatelyLookingForAPurposeInLife: It's really the only reason he bothered to serve Jiruga.
1240%%* DistressedDude: Regularly.
1241%%* EeriePaleSkinnedBrunette
1242* GenreSavvy: Justified, since he's incredibly old and can easily recognize the types of situations he finds himself in, however he'll often cross into WrongGenreSavvy just as easily.
1243%%* TheGunslinger
1244%%* JerkWithAHeartOfGold
1245* KnightTemplar: Was this as an Ablazed, and still has shades of it.
1246* KickTheDog: Arguably, turning a man whose father had been a feral vampire for fifteen years into a vampire himself as punishment for his crimes could be seen as this.
1247* LadyAndKnight: The Knight to Hope's Lady.
1248* LikeFatherLikeSon: His father was an Ablazed as well.
1249* MadScientist: He used to experiment on captured vampires during his time with the Ablazed.
1250* NinjaPirateRobotZombie: Vampire-Hunting Vampire Cowboy Scientist
1251* NotInThisForYourRevolution: Initially gives off this vibe, going along with Jiruga's plan just to earn his freedom, but it seems that he actually does care about the cause after all, as long as he feels useful.
1252* PlatonicLifePartners: With Hope.
1253* OlderThanTheyLook: His vampiric immortality, described below.
1254%%* OurVampiresAreDifferent
1255* Really700YearsOld: It isn't known just how old he really is, but nothing phases him anymore.
1256* {{Revenge}}: Wants revenge on the man who turned him.
1257%%* RevolversAreJustBetter
1258* ShoutOut: Another Shakespeare reference (sensing a theme yet?), this time to ''Theatre/{{Hamlet}}''.
1259%%* TheStoic
1260* VampireHunter: Formerly, when he belonged to the Ablazed.
1261* WalkingTheEarth: What he's been doing since conversion.
1262* WhoWantsToLiveForever: Hinted at this, considering his condition a FateWorseThanDeath.
1263* YouAreWhatYouHate: A former member of the Ablazed turned Vampire.
1264
1265!Svein Wolfheart
1266A mercenary and werewolf from the wintry nation of Kalbaek, who serves as Jiruga's loyal bodyguard and servant.
1267
1268%%* TheBigGuy
1269* BloodKnight: Like most mercenaries from Kalbaek (and werewolves)
1270* CursedWithAwesome: A werewolf, though like most Kalbaekans he considers lycanthropy a divine blessing.
1271* GeniusBruiser: Arguably. At the very least, he isn't stupid.
1272%%* MeaningfulName
1273%%* OurWerewolvesAreDifferent
1274* UndyingLoyalty: To Jiruga.
1275* VoluntaryShapeshifting: Can transform into a werewolf at will, save during the night of a full moon (when he'll transform whether he likes it or not)
1276%%* WerewolfThemeNaming
1277
1278!Freya Wolfheart
1279
1280[[/folder]]
1281
1282[[folder: The Order of Atropos]]
1283Founded by the idealistic Cierra Marius, Atropos's goal was simple and pure enough - to help the world out a bit - but how they go about reaching it varies. While primarily peaceful and diplomatic, Atropos wasn't beyond employing assassins. The organization was just beginning to involve itself in Mapleheim's civil war, before it was destroyed by a battalion sent by Queen Celestine Traenwa to rescue her sister, Sorathelia. Everyone aside from the Gentleman, Lillian, Cierra Marius, Heng sun, and Sorathelia herself are presumed dead.
1284
1285!The Gentleman
1286
1287See the above in Eastern Reaches - Mapleheim
1288
1289!Cierra Marius
1290
1291See the above in City States - Varia
1292
1293!Lillian Raines
1294
1295See the above in Eastern Reaches - Mapleheim
1296
1297!Sorathelia Traenwa
1298
1299See the above in Eastern Reaches - Mapleheim
1300
1301! Malcolm Fairbanks
1302
1303* ClusterFBomb: Regresses to this right before his death.
1304* AFatherToHisMen: Described as being grandfatherly in his affairs with other people.
1305* HeroicBSOD: When the Royal Battalion marched on the Atropos stronghold and he was staring death in the face, he broke down HARD
1306* TheLeader: Of Atropos, with Cierra.
1307%%* MauveShirt
1308%%* TeamDad
1309%%* WeHardlyKnewYe
1310
1311! Faeron Nielander
1312
1313%%* BloodKnight: Implied to be this.
1314* TheBigGuy: Of Atropos.
1315%%* {{Jerkass}}
1316* JerkassHasAPoint: Reminds the Gentleman that he abandoned his mission just as Faeron abandoned his own.
1317* LackOfEmpathy: Seemingly, suffering no visible remorse over sending his sister to what could have been her death.
1318* ShadowArchetype: To the Gentleman, in that he's what the Gentleman would be like without a set of moral rules and regard for family.
1319%%* TheStoic
1320* VillainousLineage: Good at killing, along with his sister.
1321
1322!Lapirn Baivel
1323
1324%%* KilledOffScreen
1325%%* NiceGuy
1326* SacrificialLion: He doesn't return from his mission to illustrate how dangerous the civil war is becoming.
1327* SenselessSacrifice: He didn't really sacrifice himself, but he died fighting for a cause he believed in. Cut to a few days later and that cause is all but extinct.
1328%%* WeHardlyKnewYe
1329* WildMan: Implied to be in touch with the forests of Mapleheim.
1330
1331!Heng Sun
1332
1333* BrutalHonesty: He's very open towards Lillian about her flaws as a combatant.
1334%%* CoolOldGuy
1335* TheMentor: Serves as this to Lillian in the Gentleman's absence.
1336%%* OldMaster
1337* SoleSurvivor: Allegedly survived the attack on Atropos, along with Cierra, the Gentleman, and Lillian.
1338
1339!Aricall Brihili
1340
1341* OhCrap: Is initially confident that Faeron will keep them safe from the Battalion. Moments later, he realizes how wrong he is.
1342* WalkingShirtlessScene: Initially.
1343%%* WeHardlyKnewYe
1344
1345! Jaraah Muberra
1346
1347%%* BloodMagic
1348* ChekhovsGunman: He's the first member of Atropos that the Gentleman has a casual conversation with, but is little more than a background character from thereon out. Come the siege on Atropos, and he turns out to be a major player with more than a few tricks up his sleeve.
1349%%* DemonicPossession
1350* HeroicSacrifice: Severs his leg and stabs himself in order to transport the Gentleman and Lillian to the Crimson Void, dying not long after.
1351%%* MagicalNegro
1352%%* TheMedic
1353* NiceGuy: Or so he seems.
1354%%* SacrificialLion
1355%%* SymbioticPossession
1356* ThanatosGambit: Pulls a very impressive, and very powerful one.
1357
1358
1359[[/folder]]
1360[[folder: The Cult of Tertius]]
1361The Cult of Tertius began possibly centuries ago, as a Bloog Magic Cult, worshipping three Daemon siblings, collectively called "Tertius." The Cult's goal ultimately seeks the complete corruption (rather than destruction) of Asagorak, and believe that everyone is in some way or another, inherently evil, and that the concept of purity is a lie meant to mask one's inner evil. Occasionally called the "Chaos Cult" they follow an ancient scripture called the Creed of Chaos, and are once again on the rise in Asagorak, setting their sights on conquering the country of Altekrai.
1362
1363!The Leviathan/Lucien Hale
1364
1365Lucien Hale started out as a Knight of Kermulvia, whose lust for a young woman drove him to murder his rival. He was rescued from imprisonment by the Cult of Tertius, who valued him for his inherent wickedness. He was converted into a Blood Mage, a Hemomancer, bound to the Archdaemon known as the Leviathan, one of the three Daemons worshiped by the Cult. The Leviathan is the Archdaemon Patron of Chaos, Corruption, and Cunning, his realm being known as the Frozen Vale. Working together, the Leviathan and his Cult seek to corrupt all of Asagorak, starting with Altekrai.
1366
1367* TheAgeless: Like any other Blood Mage.
1368* AllLoveIsUnrequited: See StartOfDarkness below.
1369%%* AmbitionIsEvil
1370* AristocratsAreEvil: Technically speaking, since Lucien was part of Kermulvias aristocracy before he went downhill.
1371* BadassBoast: Makes a few of these from time to time.
1372* BatmanGambit:
1373** His abandoning the Frozen Vale to be summoned ensured that the millions of undead Souls he left behind would be freed and wreak havoc on the Crimson Void, keeping his rivals there preoccupied while he set about corrupting Asagorak.
1374** During the Bloodsport Festival he forces Andre to fight Rhea - knowing he'll refuse, and having them arrested for refusing to entertain the crowd.
1375* BigBad: He appears to be edging closer to becoming this for the whole Roleplay.
1376%%* BloodMagic
1377* BlueBlood: Formerly.
1378* CainAndAbel: The Cain to the Behemoth's Abel.
1379* CardCarryingVillain: Happily admits to being an irredeemable madman (being a daemon and all), but he believes that all of humanity is just as bad.
1380* ChaosIsEvil: There's a reason the Cult of Tertius is referred to as "The Chaos Cult" by some.
1381* ColdBloodedTorture: Starts to partake in this with Andre and Rhea before they cut an uneasy deal with him.
1382* CombatSadomasochist: As he points out during his battle with Marcurio, practically bleeding to death "Is the point."
1383%%* TheCorrupter
1384* TheCynic: He thinks the world is a terrible place full of evil people - but it's subverted in that he wants to rule over them.
1385* DarkMessiah: Lucien is this, whereas the Leviathan is more of a GodOfEvil (below)
1386* DeadpanSnarker: occasionally.
1387%%* DemonicPossession
1388%%* DrunkOnTheDarkSide
1389* TheEmperor: His title after taking Altekrai is "Imperator," which comes close enough to count given his villain status.
1390* EnemyMine: with Jiruga.
1391* EqualOpportunityEvil: One of his only "redeeming" qualities is that he doesn't take race or anything into account. Everyone is evil in someway, and thus equal in his eyes.
1392* EvilCannotComprehendGood: Cannot understand why everyone doesn't see things his way, even going so far to think that anyone who doesn't have the same views as him simply hasn't come around yet.
1393* EvilHasABadSenseOfHumor: From his torturing of Andre and Rhea:
1394-->"I think after this is all over...I might wear your daughter's face instead. New year, new me right? HAHAHAHAHAHAHAHAHAHAAHA!"
1395* EvilPlan: His plan is to turn Altekrai into a den of sin before [eventually] corrupting the world.
1396%%* EvilSorcerer
1397* DealWithTheDevil: Naturally makes several of these with his allies.
1398%%* DemonLordsAndArchdevils
1399* FaceStealer: He wears the face of his rape victim on his face as a mask, forcing Lucien to be reminded of how evil he really is.
1400* ForTheEvulz: Pretty much...but it's philosophical Evulz!
1401%%* FromNobodyToNightmare
1402%%* GenuineHumanHide.
1403* GodOfEvil: The Leviathan; not so much Lucien.
1404* TheHedonist: To begin with, in order to corrupt Lucien. He's mellowed down and become more focused on his grander plans now though.
1405* HobbesWasRight: His personal philosophy-and therefore that of the Cult-is a very, very, ''very'' dark version of this.
1406* HornedHumanoid: the Leviathan takes a form like this when summoned.
1407* HumanoidAbomination: One of his daemonic forms.
1408* {{Hypocrite}}: Despite being based around chaos, it's clear that he plans a lot of things out, and his entire strategies can collapse if something goes wrong (and it has). He adapts pretty quickly though.
1409* IHaveManyNames: During his attack on Warrenstein:
1410-->"I was conceived in the pits of darkness and born in a blaze of hellfire; bred for terror and mothered by Sin. I am he that the Prophet Ezra named Heir to the Great One. I am the Malignant Vice and the Herald of Darkness. I am the Morningstar. Dweller of the Deep, Maw of the Oceanic Fire, Prince of the Eleventh Hell, Vanguard of the Damned, Patron of Chaos, Lord of Envy, Scourge of the Void, Master of its Denizens and Harbinger of Hate. I will see your world burn, the fire of corruption spreading like a cancer, as blood floods your streets, plagues befall your homes, and madness takes your minds. I am the Spawn of Asmodeus, and the first thereof. Yes. I am the Eldest Evil, the one foretold to watch your world burn. I. AM. LEVIATHAN."
1411%%* LaughingMad
1412* LovecraftianSuperpower: His blood tendrils, among other abilities.
1413%%* LoveMakesYouCrazy
1414%%* LoveMakesYouEvil
1415%%* ManipulativeBastard
1416* MeaningfulName: The Leviathan is a monster from the Book of Job in Literature/TheBible who does battle with another beast called the Behemoth - not unlike the daemon-brother's rivalry. And the name Lucien is awfully close to Lucifer...
1417%%* NamesToRunAwayFromReallyFast
1418%%* NightmareFuelStationAttendant
1419%%* ObviouslyEvil
1420* OurDragonsAreDifferent: His greater daemonic form is a giant winged serpent.
1421%%* ThePhilosopher: A dark variant.
1422* PragmaticVillainy: Despite exemplifying chaos, he's shown himself to be far from StupidEvil.
1423* RapeIsASpecialKindOfEvil: In his backstory, the Leviathan corrupted Lucien to the point of raping the former object of his affection, immediately setting him apart from other morally gray characters. Subtly implies he'll do the same to Rhea, given the chance.
1424* RedEyesTakeWarning: Another indicator that the Leviathan's in charge.
1425* RuleOfSymbolism: Both his human and daemonic appearance run on this.
1426* SatanicArchetype: There are some rather intentional parallels.
1427* ShoutOut: Lucien's last name, Hale, is a reference to the character from Theatre/TheCrucible.
1428* SiblingRivalry: The Leviathan loathes his brother, the Behemoth for being more powerful, sparking their feud.
1429%%* SpellMyNameWithAThe
1430* SplitPersonality: In the beginning, the two were more separated, but their relationship became more symbiotic than parasitic, and the two are now almost completely one.
1431%%* TheSociopath
1432* StartOfDarkness: Lucien's unrequited love for a young girl led to his possession by the daemon.
1433* SymbioticPossession: Over time, their relationship becomes this.
1434* ToCreateAPlaygroundForEvil: His ultimate goal.
1435* TragicVillain: Lucien, whose only real crime is wanting love through power; the Leviathan on the other hand is a straight-up monster.
1436* UnskilledButStrong: Lucien himself lacks any real magical training but the unique nature of Blood Magic, coupled with the Leviathan's sheer power, allow Lucien to be far more dangerous than he'd otherwise be.
1437* VoiceOfTheLegion: The disconcerting consequence of what happens when Lucien and the Leviathan's voices combine.
1438%%* WithGreatPowerComesGreatInsanity
1439* YourSoulIsMine: He is tasked with looking after the Souls of deceased daemons and blood magi in his realm, the Frozen Vale. More often than not, he just tortured them.
1440
1441!Cynthia
1442The Leviathan's right hand, and the High Priestess of the Cult. Originally a young girl whom the Harpy/Zachary Thatcher took on as their heir and apprentice. She is responsible for summoning the Leviathan, and serves as the Archdaemon's mistress and primary diplomat.
1443
1444* AbusiveParents: Her father was verbally and physically abusive before Thatcher killed him. She later implies she was sexually abused as well.
1445* TheApprentice: Was this to the Harpy before the daemon's demise.
1446* DemotedToExtra: Featured prominently in the Cult's first few appearances, but the Leviathan slowly began to eclipse her, representing himself in external affairs as opposed to having Cynthia do so for him.
1447* DarkMistress: As mentioned above, she maintains a hedonistic relationship with her superior.
1448* TheDragon: To the Leviathan, answering only to him.
1449%%* EvilRedhead
1450%%* FemmeFatale
1451* HiddenDepths: She pleads with Andre to surrender, and in doing so reveals a very humane side that is tortured by having never known real love or family.
1452* KickTheDog: Verbally tortures Hope by vividly describing how her brother "died."
1453* LadyMacBeth: Moreso to Lucien than to the Leviathan, as he still call the shots, she just has a lot of say in it, still.
1454%%* HighPriestess
1455%%* HotWitch
1456%%* OnlyOneName
1457* PlayingWithFire: She's a Fire Magi, being forbidden to become a Blood Mage as the Cult's chief authority.
1458* ReasonableAuthorityFigure: She has to be, because otherwise the Cult collapses into mindless, rather than "constructive", chaos.
1459
1460!Kaan Nihlus
1461The leader of the Cult's spy-caste, the Shadows of Tertius. A former con-man turned Cultist, holding out in Altekrai.
1462
1463* ConMan: Formerly, before joining the Cult.
1464%%* EeriePaleSkinnedBrunette
1465* EnigmaticMinion: The leader of a whole bunch of em.
1466* {{Greed}}: The Painter believes that this is his true motivation.
1467* GroinAttack: On the receiving end of one by Felicity during the attack on Warrenstein.
1468* TheMole: He isn't implanted in any specific group, but acts as one to all of Altekrai, spying on the nation as it prepares for war.
1469* OddFriendship: Seems to be developing one with the Painter, of all people.
1470* OnlySaneMan: When compared to most other Cultists. Justified since the Shadows have to maintain a cool head in their public duties.
1471%%* TheSpymaster
1472* TattooedCrook: Sports a black and white skull-like pattern on his face.
1473
1474!The Behemoth
1475
1476See the above in Other Characters - Denizens of the Crimson Void.
1477
1478!The Harpy/Zachary Thatcher
1479Zachary Thatcher was a young man when he was chosen to be the vessel for which the Harpy to occupy. Being the first Tertius sibling to be summoned, the Harpy fashioned the Cult from a group of mindless murderers into a more silent and subtle faction. This didn't sit well with the majority, and she was soon betrayed, though she managed to survive, only to be assassinated by members of the Ablazed. Luckily, the Harpy and Thatcher left behind Cynthia to rebuild the Cult and carry on the work of the Cult.
1480
1481* AllThereInTheManual: Like the Behemoth, her/his information is mainly derived from the Lore.
1482* TheCameo: Thatcher appears as a Soul in service to the Behemoth within the Crimson Void.
1483* TheMentor: To Cynthia, before her death.
1484* OnlySaneWoman: Among her brothers.
1485* ParentalSubstitute: It seems that Thatcher served as a father and the Harpy as a mother to Cynthia.
1486* PosthumousCharacter: Killed by the Ablazed.
1487* PredecessorVillain: To the Leviathan.
1488* ReasonableAuthorityFigure: Compared to her brothers, the Harpy was always the mediator between the two, and the only one to lead a relatively peaceful version of the Cult.
1489%%* SpellMyNameWithAThe
1490* WideEyedIdealist: Wanted to summon her brothers so that they could all rule over the chaos together, blind to their destructive feud.
1491
1492!The Legion/Orion
1493The chief Zealot - the warrior caste - of the Cult, in ownership of the daemon called the Legion, which consumes its prey, growing with every victim.
1494
1495%%* TheBrute
1496* EldritchAbomination: The Legion takes the form of a mass of decaying, sinewy bodies bound together.
1497* FateWorseThanDeath: If you're consumed by the Legion, you become a part of it.
1498%%* IAmLegion
1499* ManySpiritsInsideOfOne: Every single one of the Legion's victims inhabit Orion's mind.
1500* MeaningfulName: An obvious reference to the demon from Literature/TheBible.
1501* MindHive: The Legion itself is an accumulative entity, with every one of its victims being a part of the same system.
1502* PragmaticVillainy: Recognizes that the final battle for Altekrai won't get off the ground unless the enemy knows Emilia Yeager is killed. So he does just that.
1503%%* SpellMyNameWithAThe
1504
1505! Frost and Moncrieff
1506Frost and Felix Moncrieff are two Cultists that the Leviathan sends with Cynthia to help Jiruga hunt down Andre and Rhea. Frost is a mute, and Moncrieff serves as his translator.
1507
1508* BaldOfEvil: Frost.
1509* EvilOldFolks: Moncrieff.
1510* IcyBlueEyes: Frost.
1511* MeaningfulName: Frost is a very cold individual.
1512* ObviouslyEvil: Frost, to contrast with Moncrieff.
1513* OhCrap: Frost when realizes he's about to die.
1514* ScaryBlackMan: Averted by Moncrieff, who is very polite and even friendly.
1515* TheSociopath: Frost, who displays no emotion whatsoever.
1516* TheyLookJustLikeEveryoneElse: Implied with Moncrieff, who is very normal-looking, which begs the question about just what motivated him to join the Cult.
1517* TheVoiceless: Frost, whose tongue was cut out in prison.
1518
1519[[/folder]]
1520[[folder: The Red Sisterhood]]
1521An all-female Blood Cult dedicated to worshiping the Siren, the Archdaemon Patron of beauty and lust. The Sisterhood were once a legion of renowned assassins, but have faded into obscurity until a recent alliance was made between themselves, Jiruga, and the Cult of Tertius.
1522
1523! Felicity Harper/Zerana
1524The apparent leader of the Sisterhood and a Blood Mage.
1525
1526* AmazonBrigade: The leader of one in the Sisterhood.
1527* AmbitionIsEvil: Clearly seeking to put the Red Sisterhood back on the map as a notable Blood Cult.
1528* ExpectingSomeoneTaller: Makes this remark towards Jiruga upon first meeting him.
1529%%* FemmeFatale
1530%%* ProfessionalKiller
1531[[/folder]]
1532
1533[[folder: The Ablazed]]
1534An ancient order whose purpose is to hunt down and kill unholy supernatural creatures, such as vampires, daemons, Necromancers, Hemomancers, werewolves etc. While having disappeared for several years, some believe the Ablazed live on, in hiding.
1535
1536! James Douglas
1537The original founder of the Ablazed, a Fur-Trade Mogul who was ambushed by werewolves hired by rival, Ignatius Goodfellow. He slowly built up an entire order bent on ridding Asagorak of supernatural terrors like werewolves, vampires, Hemomancers, Necromancers, and so on.
1538
1539* AllThereInTheManual: His story is in the Lore.
1540* ArchEnemy: To Ignatious Goodfellow, the man who sent werewolves after him.
1541* FounderOfTheKingdom: Not a country, but he did create the Ablazed.
1542* ItsPersonal: His Fur Trade was ruined by an ambush.
1543* KnightTemplar: Over time, he and his organization became this.
1544%%* PosthumousCharacter
1545
1546! Ulfric Borealis
1547The Ablazed's current leader, a dwarf, and the last remnant of the old order.
1548
1549%%* CoolOldGuy
1550%%* OurDwarvesAreAllTheSame
1551%%* ReasonableAuthorityFigure
1552%%* SupportingLeader
1553
1554! Riggan Stockholm
1555A human "detective" and Light Mage who is perhaps the more active leader of the Ablazed.
1556
1557%%* AntiHero
1558* BadassLongcoat: A tan one, like a classic FilmNoir detective.
1559%%* BlueCollarWarlock
1560* EyepatchOfPower: He lost his eye when he was young to a werewolf.
1561* GoodIsNotNice: He's certainly in opposition to the darker forces of the world, but he's not a nice guy about it.
1562* GoodSmokingEvilSmoking: He's constantly smoking a cigarette .
1563* {{Jerkass}}: He isn't particularly nice or friendly, and has little respect for the dead - like Andre.
1564%%* OccultDetective
1565
1566! Gywn Zhu
1567A young scientist, and a half-daemon; the product of a physical daemon raping a human woman.
1568
1569* AntiHero: Like most of the Ablazed.
1570* ChildByRape: After a Blood Cult awakens his daemon side, his mother tells him the truth about his parentage.
1571* ForScience: His general motivation to do anything, though he does believe in the Ablazed's purpose of fighting darkness.
1572* HalfHumanHybrid: Half-daemon, half human.
1573* MadScientist: His research comes before anything.
1574* TheSmartGuy: Of the Ablazed.
1575%%* SplitPersonality:
1576
1577! Salem Ishtar
1578A young man and member of the Ablazed.
1579
1580* HotBlooded
1581
1582! Vesper
1583A young girl who is bound to the daemon, Halifax as a result of the daemon tricking Stockholm in the past.
1584
1585* CreepyChild: As a result of her quiet nature and the fact that she has a daemon at her beck and call.
1586* KidWithTheLeash: to Halifax.
1587* TheQuietOne: Possibly as a result of the trauma of being bound to a daemon.
1588%%* RavenHairIvorySkin
1589
1590! Halifax
1591A greater daemon bound to Vesper as a result of tricking Stockholm in the past.
1592
1593* HunterOfHisOwnKind: As a member of the Ablazed, Halifax is tasked with defeating others like him.
1594* {{Jerkass}}: He isn't a very polite daemon.
1595%%* RedEyesTakeWarning
1596* TokenEvilTeammate: Of the Ablazed.
1597* YourSoulIsMine: As part of his contract with Vesper, he gets her soul when she dies.
1598[[/folder]]
1599
1600[[folder: The Inquisition]]
1601An ancient organization dedicated to protecting and hiding vampires from groups like the Ablazed. Like the their rivals, they've faded into obscurity, but are hiding out to the far North.
1602
1603! Lord Inquisitor Oberon Harkonnen
1604The apparent leader of the Inquisition, an Elven vampire.
1605
1606* AmbiguouslyEvil: He's technically in league with the Cult, but he doesn't seem particularly threatening thus far, though he does appear to have some interest in the city of Gregor.
1607* OlderThanTheyLook: Since he's a vampire.
1608* PurpleIsPowerful: First appears in purple robes.
1609%%* Really700YearsOld
1610* ReasonableAuthorityFigure: Very much. He doesn't take kindly to pointless revenge quests or dealing with the Cult.
1611* ShoutOut: To ''Theatre/AMidsummerNightsDream''
1612
1613! Laertes Esenwein
1614An Inquisitor who was responsible for converting Emile long ago, who still harbors a grudge for the former hunter.
1615
1616* ArchEnemy: To Emile, who - along with Andre and Rhea - he is ultimately defeated by.
1617%%* BloodKnight
1618* DiscOneFinalBoss: Could be seen as this for Andre and Rhea in regards to the Gregor arc and the aftermath tied to it.
1619* TheDragon: Appears to be this to Lord Oberon.
1620%%* EvilRedhead
1621%%* FalseFriend: To Andre and Rhea.
1622%%* HellbentForLeather
1623%%* HookHand
1624* KilledOffScreen: Due to the nature of the roleplay, his fate is rendered an offscreen event rather than played out in an instance like usual.
1625* TheMole: Allies with Andre and Rhea so he can find the lost city of Gregor for the Inquisition.
1626%%* OlderThanTheyLook
1627* OutsideContextProblem: Relatively speaking. His relevance is limited towards Emile, and Outside Context ''Quest'' that is the search for the Holy Ember.
1628* PsychoForHire: Implied to be this, as he doesn't show a whole lot of loyalty to the Inquisition itself.
1629%%* Really700YearsOld
1630* {{Revenge}}: Wants to finish what he started with Emile, who experimented on him.
1631* ShoutOut: Like Emile, his name is one to ''Theatre/{{Hamlet}}''.
1632%%* TheSociopath
1633
1634[[/folder]]
1635[[folder: Sai's Gang]]
1636
1637!Sai Ferrious
1638%%* {{Antihero}}
1639%%* {{Antivillain}}
1640* BigBrotherInstinct: His driving motivation is to protect his sisters.
1641* BloodMagic: Technically, he isn't a Hemomancer, but his mana is corrupted by the presence of Blood Magic.
1642* ImmortalitySeeker: Much like Jiruga, he seeks immortality so that he can spend eternity with his loved ones.
1643%%* KnightTemplarBigBrother
1644* MagicalEye: His left eye is composed of the dead tissue of a Blood Mage, corrupting and strengthening his magical ability.
1645* WellIntentionedExtremist: He just wants to find a way to permanently guarantee his family's happiness - at any cost.
1646
1647!Nehring Kessler
1648* CurbStompBattle: Beats the living crap out of Silas when he encounters the elf in Iviwapa.
1649
1650!Talaria Blackwell
1651%%* {{Cloudcuckoolander}}
1652%%* CreepyChild
1653%%* DreamWeaver
1654* NightmareFetishist: Absolutely delights travelling through the Leviathan's torture chambers.
1655%%* WaifProphet
1656
1657!Harun al-Malik
1658* CloudcuckoolandersMinder: To Talaria.
1659* RealMenWearPink: Often wears a pink shirt.
1660[[/folder]]
1661
1662[[folder: Independent Characters]]
1663These are characters who belong to no specific faction or nation.
1664
1665! Andre Gregorskoff
1666A descendant of the lost city of Gregor and a master blacksmith in search of the city and the Holy Ember. He kills himself when Jiruga and members of the Cult try following him and Rhea to Gregor. His body is later recovered and he is brought back to life by necromancers of Faiyne in a skeletal form to serve Sai Ferrious.
1667
1668* AnArmAndALeg: His hand is cut off by the Leviathan when he and Rhea are imprisoned while passing through Altekrai. They escape though.
1669* AppliedPhlebotinum: His family sword had this by being imbued by the Holy Ember, a power he later restores.
1670* BackFromTheDead: He is restored to life as an undead skeleton by necromancers in Faiyne.
1671* TheBigGuy: Probably one of the tallest and most physically imposing characters.
1672%%* TheBlackSmith
1673* DealWithTheDevil: Promises to return to Altekrai with the Unholy Ember so that he can forge corrupted weapons for the Leviathan, believing his influence will restore the Gregorskoff name to glory.
1674* DemBones: His resurrected form is that of his skeleton.
1675* FamilyHonor: Aims to do right by his ancestors.
1676* HeroicSuicide: Kills himself to buy Rhea time to get to Gregor, and so that Jiruga and the Cult can't get their hands on the Embers.
1677* InLoveWithYourCarnage: A non-romantic example as he is visibly excited as he watches Laertes violently kill an opponent during a duel.
1678* {{Irony}}: A man whose greatest skill is building holy weapons is brought back to life as an undead.
1679%%* TheMentor: To Rhea.
1680%%* MentorOccupationalHazard
1681%%* MightyGlacier
1682* NiceGuy: He's a friendly, if fairly straightforward, individual.
1683%%* UltimateBlacksmith: Seeks to become this.
1684
1685! Rhea Ellena Drake
1686Andre's apprentice, and a capable fighter in her own right, as well as a human/dragon half-breed, being an Onyx dragon. She and Andre get caught up in a deal with the Leviathan that culminates in a three-way confrontation at Gregor. She initially surrenders to Lucien and Jiruga but then makes a last ditch effort to escape and is then killed by Lucien.
1687
1688%%* TheApprentice: To Andre.
1689* AwesomeByAnalysis: Her inner dragon is able to pick up on several minute details that Rhea wouldn't normally be able to see.
1690* BreakingSpeech: She's on the receiving end of one by the Leviathan who convinces her that Andre saw her as a means to an end rather than a daughter he truly loved. This reflects her own speech that she delivers to Lucien earlier on about his inability to understand true love and family that causes him to fall into a momentary VillainousBreakdown.
1691* DarkIsNotEvil: She's an Onyx dragon, but is by no means evil in any way.
1692* FieryRedhead: Subverted; only sometimes is she particularly feisty and aggressive.
1693%%* HalfHumanHybrid
1694* HulkingOut: Rarely, but not unheard of for her to lose control and transform into her dragon form.
1695* {{Revenge}}: She plans on avenging Andre's death, but it was not to be.
1696* TragicHero: It is ultimately her own pride and loyalty to Andre that end in her demise.
1697
1698[[/folder]]
1699[[folder: Denizens of the Crimson Void]]
1700These are the characters who appear in the daemon homeland that is the Crimson Void, including the Eleven Archdaemons and others.
1701
1702! The Harpy
1703See above in the Cult of Tertius.
1704
1705! The Leviathan
1706See above in the Cult of Tertius.
1707
1708! The Behemoth
1709The Leviathan's brother, and the most powerful Archdaemon and technical ruler of the entire Crimson Void. The Behemoth's superiority is the source of the Leviathan's driving envy, causing a feud between the two. When the Leviathan was summoned to Asagorak, he decreed that the Behemoth should never follow after him. Unique among daemons, the Behemoth is more constructive, seemingly reformed from most daemon's inherent need to corrupt and destroy. According to legend, he's also the only one truly capable of defeating his brother. His realm is known as the Black Palace.
1710
1711* AchillesInHisTent: How the other Archdaemons feel about him, in that he's not doing much to clean up the mess the Leviathan left behind.
1712* AllThereInTheManual: Most of the information regarding him is contained in the Lore.
1713* AsskickingLeadsToLeadership: Is technically the ruler of the entire Crimson Void, and is the most powerful of all the Archdaemons.
1714* BigGood: Ambiguously, in relation to the Leviathan, though he shows traits of simply being ALighterShadeOfBlack.
1715* BystanderSyndrome: Despite the likelihood of defeating the Leviathan, he refuses to intervene and let Asagorak become corrupted so that he can focus on bettering the Crimson Void.
1716* CainAndAbel: The Abel to the Leviathans Cain.
1717%%* DefectorFromDecadence
1718* TheDreaded: The only other person that the Leviathan (and the other Archdaemons) are afraid of.
1719* TheGhost: Until the Crimson Void arc.
1720* MadeOfMagic: Or blood and shadow, anyway.
1721%%* MySpeciesDothProtestTooMuch
1722%%* NobleDemon: Literally.
1723* TheOnlyOneAllowedToDefeatYou: According to prophecy, only he can truly kill the Leviathan.
1724%%* SiblingRivalry
1725%%* SpellMyNameWithAThe
1726* TheParagonAlwaysRebels: He's the most powerful of his race - and thus the most feared - yet he wants to fight his nature to corrupt and instead create.
1727
1728! The Siren
1729The Archdaemon Patron of Beauty and Lust. Her realm is known as the Shores of Solace.
1730
1731* AllWomenAreLustful: She's the Patron of Beauty and Lust, and chooses to appear as a beautiful woman.
1732* CompellingVoice: Her Song lulls people into a false sense of security that compels them to remain with her forever.
1733* DealWithTheDevil: Allies herself and her cult, the Red Sisterhood, with Jiruga and the Leviathan.
1734%%* DemonLordsAndArchdevils
1735* HotGod: Or godlike being anyway.
1736* MsFanservice: Among the Daemonic Pantheon, at least, but she's also a patron to these types in general.
1737%%* RavenHairIvorySkin
1738* ReallyGetsAround: Implied. Even the Leviathan makes a passing reference to a previous affair.
1739* RedEyesTakeWarning: Has these when communicating between worlds, reflecting her inner self.
1740* SexySoakedShirt: Her throne is surrounded by a large pool which she uses to her advantage by looking sexy in soaking clothes.
1741* SuccubiAndIncubi: She shares some traits with classic succubi, like reliance on seduction to obtain her prey.
1742* SupernaturalGoldEyes: Initially has these in her own realm.
1743* TheVamp: Like her mythological counterpart, her realm is noted for luring people towards certain doom.
1744
1745! The Basilisk
1746The Archdaemon Patron of Seers, Wisdom, and Knowledge. His realm known as the Arcaneum.
1747
1748%%* BlindSeer
1749* DarkIsNotEvil: It's followers, the Black Priests, actively protect society from dangerous knowledge and keep other Blood Cults in check, rather than assist them in dooming Asagorak straight to the Void.
1750%%* DemonLordsAndArchdevils
1751* ForScience: Offers Jiruga a chance to become an Archdaemon...if only to test whether or not it can be done.
1752%%* KeeperOfForbiddenKnowledge
1753* MagicalLibrary: It's realm, the Arcaneum.
1754%%* MagicalLibrarian
1755%%* ScaryLibrarian
1756* ReptilesAreAbhorrent: Averted; he's actually one of the more polite Archdaemons.
1757* TheSmartGuy: Among the DaemonicPantheon.
1758%%* SssssnakeTalk
1759* TheseAreThingsManWasNotMeantToKnow: Covets such knowledge and protects it.
1760
1761! The Fury
1762The Archdaemon Patron of Madness. It's realm is known as the Madscape.
1763
1764* BlueAndOrangeMorality: The other Archdaemons range from actively malevolent or mostly neutral, but the Fury operates on its own principles of madness.
1765* BiggerOnTheInside: It's realm, the Madscape, is actually just a simple shack in the corner of the Void that houses an entire pocket dimension inside it.
1766%%* DemonLordsAndArchdevils
1767* EmpathicEnvironment: It's realm, the Madscape, is constantly changing according to it's moods and thoughts.
1768* MadGod: As the Archdaemon of Madness, it's pretty much this.
1769* NoBiologicalSex: Unlike the other Archdaemons, who at least materialize with a set gender, the Fury's is always changing.
1770* PluckyComicRelief: Judging from what's been said about it, the Fury seems to be this to the Daemonic Pantheon.
1771* OffScreenMomentOfAwesome: The time the Gentleman and Lillian spent with the Fury.
1772* ShoutOut: Lillian's description of their time with the Fury sounds very much like an iconic scene from ''Literature/AlicesAdventuresInWonderland''.
1773* VoluntaryShapeshifter: Implied to take the appearance of a teapot, a rabbit, and a human - possibly all at once.
1774* WorldOfChaos: It's realm, the Madscape.
1775
1776! The Manticore
1777The Archdaemon Patron of Deceit, Thieves, and Liars. His realm is known as the Labyrinth.
1778
1779* AffablyEvil: Maintains a delightfully cheery disposition towards those trapped within his Labyrinth.
1780* CheshireCatGrin: Fond of using one.
1781* ConsummateLiar: His whole shtick.
1782%%* DemonLordsAndArchdevils
1783* EvilVirtues: He respects a lot of endearingly good qualities, like sacrifice and loyalty.
1784* ExactWords: Many of his challenges run on this principle.
1785* {{Expy}}: He bears more than a few similarities to the Cheshire cat from ''Literature/AlicesAdventuresInWonderland'' and its adaptations.
1786%%* GigglingVillain
1787* GracefulLoser: He even rewards those who make it through his Labyrinth.
1788* HiddenDepths: For a laughing, manipulative monster, he has some deep-seated values, and seems almost proud of those who beat the Labyrinth.
1789%%* TheHyena
1790* ItAmusedMe: Seemingly, his only motivation is a love of "games."
1791* ManipulativeBastard: Is a Patron to these, and is one himself.
1792* MasterOfIllusion: As the Archdaemon Patron of Deceit, it is in his nature.
1793* MindRape: One of his challenges has the player confront their greatest fears as very realistic illusions until they can barely move.
1794* PsychologicalTormentZone: His realm, the Labyrinth, is one of these.
1795* RiddleMeThis: One of the Labyrinth's challenges is a game of riddles with the Manticore.
1796* RiddlingSphinx: He technically isn't a sphinx, but he does share some attributes and likes riddles.
1797* SecretTestOfCharacter: Some challenges are more this than malevolent mind-games.
1798* ShoutOut: The Riddle challenge is one to the iconic game of riddles from ''Literature/TheHobbit'' between Bilbo and Gollum - with the same terms, in fact. If the challenger wins, the Manticore shows him the way to the next challenge, but if he loses, the Manticore implies that he'll eat the challenger.
1799* SmallRoleBigImpact: He's only had one appearance (so far), but he gifted Marcurio with Asmodeus's Bane - one of the only known weapons capable of killing daemons, and considering Marcurio's DemonSlaying intentions...
1800* TrialAndErrorGameplay: The Labyrinth runs on this.
1801
1802! The Satyr
1803The Archdaemon Patron of the Hunt, Debauchery, and Wilderness.
1804
1805%%* DemonLordsAndArchdevils
1806%%* FaunsAndSatyrs
1807* HornedHumanoid: If his name is anything to go by.
1808* NatureSpirit: The closest thing the Pantheon has to one.
1809* TokenGoodTeammate: Among the Pantheon, he's implied to be the nicest, whereas the rest are either neutral or actively malicious.
1810* WildWilderness: As the Patron of the Wild, his realm takes the form of a giant forest called Blackwood.
1811
1812! The Phoenix
1813The Archdaemon Patron of Life and Death. Her realm is known as the Twinlands.
1814
1815%%* DemonLordsAndArchdevils
1816* TheGrimReaper: The Void's equivalent, presiding over the concepts of Life and Death together.
1817* LethalLavaLand: One half of its realm, the Twinlands, is this, ash-covered and volcanic.
1818* ThePhoenix: In a more symbolic than physical sense, but the influence is there.
1819
1820! The Chimera
1821The Archdaemon Patron of Change, Betrayal, and Monsters.
1822
1823* DemonLordsAndArchdevils
1824* MixAndMatchCritters: Like its mythological counterpart.
1825
1826! The Hydra
1827The Archdaemon Patron of Armies and War
1828
1829%%* BloodKnight
1830%%* DemonLordsAndArchdevils
1831* TheGenericGuy: Kind of, among the Archdaemons; big monster fond of destruction and war.
1832* {{Mordor}}: It's realm, the Crimson Plains, falls under this, constantly in a state of battle.
1833* SwampsAreEvil: The Crimson Plains are characterized by several marshes.
1834* UnexpectedCharacter: Shaping up to be an OutsideContextProblem for Varia with little warning.
1835* WarGod: Patron of Wars.
1836
1837! Captain Leonardo Montague
1838A former Kermulvian Blood Mage and Soul trapped in the Void, still commanding his ship, the ''Windreaver,'' which historically came under the influence of the Fury.
1839
1840* AllThereInTheManual: The history behind the ''Windreaver'' gives some insight as to Montague's history.
1841* BigDamnHeroes: He and the crew of the ''Windreaver'' appear to rescue Jiruga, Hope, and Marcurio.
1842%%* TheCaptain
1843* CoolBoat: The ''Windreaver'', both with its ancient and more recent history in mind.
1844* GhostShip: Again the ''Windreaver.''
1845%%* MrExposition
1846%%* OurSoulsAreDifferent
1847* ReasonableAuthorityFigure: Seemingly.
1848* WhamLine: With the knowledge of what historically happened to the ''Windreaver,'' his introduction as its captain certainly serves as one.
1849
1850! Syr-Raathi
1851An abominable Greater Daemon that was once a Lieutenant to the Leviathan.
1852
1853%%* CombatTentacles
1854%%* CosmicHorrorStory
1855* TheDragon: Was apparently this to the Leviathan.
1856* EldritchAbomination: An insectoid clam with tentacles and eyes inside of its mouth...Yep.
1857* EyesDoNotBelongThere: In its mouth.
1858* EyeScream: Jiruga manages to blind it with a powerful spell.
1859* KrakenAndLeviathan: Jiruga directly compares it to the Krakens of Gildenor.
1860* {{Revenge}}: Leonardo suggests that Syr-Raathi isn't done with Jiruga just yet.
1861* WarmUpBoss: For the Crimson Void arc.
1862
1863[[/folder]]
1864[[folder:Ancient Characters]]
1865These are characters who, while not present in the current story, are important to Asagorak's lore and whose actions has had a lasting effect on the world, centuries after their death.
1866
1867! Koragasa
1868The titular character, who was a powerful Knight who bound his eight chief Lieutenants' elemental powers into magical boxes, "Koragasa Cubes," and ruled the world as a tyrant wielding such power. He was killed by one of the Zytuken, the order of AntiMagic warriors. The Cubes were lost to the world, but remain a fabled treasure that can grant great power if found.
1869
1870* AbortedArc: His actions and character have lost almost all relevance as the Cubes have become less important.
1871* AllThereInTheManual: His story is in the Lore.
1872* AllYourPowersCombined: How he utilized the Cubes, ruling with the combined powers of all eight elements.
1873* AntagonistTitle: Subverted, in that he's an ancient antagonist who has long been defeated, but his name is still the Roleplay's title.
1874* AntiMagic: Used against him by the Zytuken, resulting in his defeat.
1875* ElementalPowers: Possessed all of then. ''At once.''
1876* EvilOverlord: What he ended up becoming.
1877* EvilSorcerer
1878* PredecessorVillain: by a couple centuries to everything else.
1879
1880! Ezra Andronicus
1881The first Blood Mage. A man from Mapleheim who unwittingly summoned forth a portal to the Crimson Void (the daemon's realm), and made a pact with them. He went on to establish the first real Blood Cult, even building his own tower, the Decameron, in Mapleheim. Eventually though, he was killed along with the rest of his followers, though a few survived, allowing Blood Magic to live on.
1882
1883* AllThereInTheManual: His story is part of the Lore.
1884* {{Foreshadowing}}: His dying words mention that "The children are coming," alluding to the Tertius siblings, or - more broadly -simply more daemons and havoc.
1885* InSeriesNickname: Was known as both "Ezra the Mad" and "The Mad Magician."
1886* LastVillainStand: Killed by Mapleheim's soldiers when cornered in his tower, but he had the most powerful daemon in history on his side.
1887* MadOracle: It seems that he had some gift of foresight.
1888* PredecessorVillain: To all subsequent Blood Magi.
1889* ShoutOut: To Theatre/TitusAndronicus.
1890* UnwittingInstigatorOfDoom: Sort of. He knew what he was getting into when he and Asmodeus popularized Blood Magic, but his actions had incredibly long-lasting consequences that even he probably didn't foresee.
1891* VillainBall: Builds his main base in the center of a country whose Archers are the most feared ''in the world'' and never considers the fact that they might fight back when he attacks. In his defense, it was the fear of Blood Magic that kept Mapleheim from stopping him sooner (and it's that fear that's allowed the magic to prevail unto today).
1892* WithGreatPowerComesGreatInsanity
1893
1894! Asmodeus
1895The original Blood Daemon. When the Crimson Void appeared to Ezra, Asmodeus and his followers (which presumably at that time included every daemon ever) made a pact with the Mad Magician, and so began Blood Magic, and the centuries of horrors that would follow. Asmodeus became the personal Archdaemon bound to Ezra, but he was defeated in the attack on the Decameron, and hasn't been heard of since.
1896
1897* AllThereInTheManual: Along with most historical characters, his info's in the Lore.
1898* DemonLordsAndArchdevils
1899* EldritchAbomination: Appeared as one when he was defeated, described as "Terrible but beautiful."
1900* FateWorseThanDeath: Trapped in a frozen afterlife, having endured eons of torture by his eldest son, the Leviathan. Along with the Harpy, he's basically been reduced to an ethereal lobotomite.
1901* FatherOfAThousandYoung: It's implied that he is the father of all daemons, including the most powerful of his children, the Eleven Archdaemons.
1902* MeaningfulName: Pretty obvious with this one.
1903* PredecessorVillain: Again, to the Leviathan and his siblings, as well as other daemons and their splinter groups.
1904
1905
1906[[/folder]]
1907----
1908!!Koragasa Renewal contains examples of:
1909
1910* AbortedArc: Quite a few, sadly (including some of the ones mentioned in the description above, unfortunately), as a result of players being busy and/or absent.
1911%%* AbsurdlySharpBlade
1912* ADayInTheLimelight: Due to the sheer amount of characters, everyone has their moment in a certain Instance (or "episode," in other terms).
1913* AddictiveMagic: Blood Magic, among others, functions this way.
1914* AerithAndBob: Names like Jiruga or Sorathelia pop up alongside common-place names such as Seth and Maria.
1915%%* TheAlcatraz: the prison of Eltragar, in Varia.
1916* AlienSky: The Crimson Void, always stuck in a sort of dusk, with a giant red sun.
1917* AllThereInTheManual: The site's "Lore" section, which contains descriptions of races, history, science, magic, nations, etc.
1918%%* AllYourBaseAreBelongToUs: Happens to Atropos.
1919%%* AlwaysChaoticEvil: Played mostly straight by Daemons, save a few.
1920* AlwaysSecondBest: The leaders of Gallorum have this attitude towards Mapleheim, which spawns their betrayal of the elven nation during its civil war. Similarly, Valkyranian magicians are viewed as wannabes compared to the practiced magi of Varia.
1921* AmnesiacGod: What all the reincarnated Gods and Goddesses of Gildenor are like at first.
1922* AncientOrderOfProtectors: The Black Priesthood, a Blood Cult responsible for guarding sacred knowledge.
1923* AnimalMotifs: The Coat of Arms for each of Kermulvia's Villas features an aquatic animal.
1924* {{Animesque}}: Despite just being a written-word roleplay, it still manages to feel like this - particularly the Varia storylines.
1925* ArcSymbol: Arguably, the Cult's insignia, an intricate triquetra design.
1926* ArcWelding: Most plots get interwoven somehow or another.
1927* ArtifactTitle: "Koragasa" refers to an ancient EvilOverlord who bound his lieutenants' elemental powers to several magical cubes that were lost to the world. Finding the Koragasa Cubes was the original point of the Roleplay, but other narratives quickly overtook them, and the cubes dissolved into a forgotten MacGuffin quest for the most part.
1928* AStormIsComing: This is what Lysander's crew senses once they first leave the port of Valrasti. They avoid the storm only to run into a kraken shortly after...
1929%%* AxeCrazy: A majority of the Cult of Tertius fall under this.
1930%%* BadassLongcoat: A popular choice of clothing, unsurprisingly.
1931%%* BadGuyBar: The Crimson Narwhal
1932* BalconySpeech: Tebrinda gives one of these shortly after becoming Queen of Gildenor.
1933* BananaRepublic: Charybdis is a country with a backwards warrior culture ruled by corrupt trolls that try to distract from the miserable conditions by warring with their neighbors. When they decided to try invading Gildenor, a far stronger country, the results were predictable.
1934* TheBeautifulElite: Kermulvia's social structure operates almost entirely on the idea that this is true. The nobility of both Varia and Gildenor also tend to play this trope straight.
1935* BigBadDuumvirate: While Jiruga is AmbiguouslyEvil at worst, he and the Leviathan are more or less the two driving antagonists that work in tandem.
1936* BigDamnHeroes: Rarely happens, actually, as a result of most characters being able to handle themselves, though there are a few instances.
1937* BladeBelowTheShoulder: Wristblades.
1938* BloodMagic: It involves allowing a daemon to use the mage as a host, granting powerful magic, usually at the cost of sanity and morality.
1939* BlueAndOrangeMorality: The Archdaemon called the Fury operates on this.
1940* BondOneLiner: A few pop up in dialogue.
1941* BondVillainStupidity: Jiruga accuses the Leviathan of this when he failed to kill Andre and Rhea when he had the chance. As this comes back to bite them later, Jiruga is right.
1942* BornAgainImmortality: With Gildenor's Gods and Goddesses, though in their case of their rebirths it took centuries for each to find a "worthy" successor instead of minutes.
1943* CardCarryingVillain: The Cult is a whole legion of these, who revel in their inherent villainy.
1944* CasualDangerDialogue: Mostly averted, but pops up occasionally.
1945* CastFromHitPoints: Blood Magic.
1946* CentralTheme: Family. Nearly every character's base motivations and actions-positive or negative-can be drawn back to family.
1947* CharacterFocus: Occasionally employed due to the rather large ensemble cast.
1948* ColdBloodedTorture: A pastime of the Leviathan, who briefly tortures Andre and Rhea - cutting off the former's hand, even.
1949* ColorCodedForYourConvenience: Most dialogue text for individual characters are typed in various colors that can clue one in to their basic characterization.
1950* ContinuityReboot: The entire Roleplay underwent one due to lack of activity. In the original storyline (or R1), Jiruga faked his death in an attack, defeated his rival, and had a religious Empire built around his memory. This has since changed to push the starting point far back to Post-War Asagorak, in what is now "R2."
1951* ContractOnTheHitman: The Gentleman and Syl Nielander are hired to kill each other to compete for a spot in the Atropos organization.
1952* CrapsaccharineWorld: How some people perceive Kermulvia.
1953* {{Cult}}: There are several Blood Cults that worship powerful daemons, though not all of them are antagonistic or even evil. The most notable, the Cult of Tetius, however, is.
1954* CuriosityKilledTheCast: A somewhat recurring instance.
1955* DarkIsNotEvil / DarkIsEvil: Depends on the individual, but either can be true for Dark-Elemented characters.
1956* DeadpanSnarker: Almost everyone at some point. It's really a WorldOfSnark.
1957** Any conversation involving Sorathelia (and the Gentleman to a lesser extent) will inevitably see her becoming this.
1958* DemonLordsAndArchdevils: The "Archdaemon" caste of the daemon race.
1959* DemonicPossession: Becoming a Blood Mage requires one to play host to a daemon, which grants the actual power. Insanity may or may not follow.
1960* DemonSlaying: The Ablazed were in this business, along with hunting vampires, werewolves, etc.
1961* DenOfIniquity: The Cult have one.
1962* DevilButNoGod: Played mostly straight with the Leviathan (the resident SatanicArchetype), who has no real GoodCounterpart, save for maybe his brother (whose morality is questionable) and the Gods of Gildenor or the Gods of Empiris- who're so far away from the main action that they have little input into the daemon's affairs.
1963* DoomsdayDevice: The Moonstone Project during the Mithril War.
1964* DoorRoulette: How the Labyrinth functions in the Crimson Void.
1965* DramaticIrony: Prince Patrick is on his way to Altekrai, not knowing that it's in the midst of a daemonic takeover.
1966* DungeonCrawling
1967* ElaborateUndergroundBase: The Cult's initial hideout is one of these, beneath an ancient temple in the Omega Desert.
1968* EldritchAbomination: According to some legends, certain daemons take these kinds of forms.
1969* ElementalPowers: Most Spell Schools (variations of magic) are derived from these, most with their own supplemental School as well (i.e. There's Ice as the main elemental, and then Snow as the supplement). Every character is also born with an Element attached to them.
1970** The eight possible elements a person can be born with are Earth, Wind, Ice, Fire, Water, Lightning, Light, and Dark.
1971* EnemyMine: Between Jiruga and the Leviathan. Their personal philosophies would otherwise put them at each other's throats, but their goals happen to be mutually beneficial.
1972* EnigmaticMinion: Quite a few characters serve this purpose to someone.
1973* EverybodysDeadDave: Basically what happens to Atropos.
1974* EveryoneWentToSchoolTogether: Many of the world's most powerful magi were fellow students at Varia's Academy. Examples include Jiruga, Maria, Elise, and Cierra, among many others.
1975* EvilTowerOfOminousness: The Decameron, a tower in Mapleheim that was the original HQ for the original Blood Magi in ancient times.
1976* FantasyCounterpartCulture: Sort of, with certain countries, whose cultures are distinctly reminiscent of real-life nations, past and present.
1977** Lunacia is Imperial China.
1978** Altekrai is a Civil-War era American South, before the Leviathan's takeover.
1979** Kermulvia is equal parts Italy and America (with an emphasis on Hollywood in the latter case).
1980** Wesnali is FeudalJapan.
1981** Gildenor is UsefulNotes/AncientGreece.
1982** Hebecil resembles the Caribbean during UsefulNotes/TheGoldenAgeOfPiracy.
1983** Valkyrania is UsefulNotes/NaziGermany.
1984* FantasticFightingStyle: The various Technique Schools are made up of these.
1985* FantasyGunControl: Averted. Firearms are just as effective as a bow or other weapon - if a little less common.
1986* FantasticRankSystem: While not militarian, The Varian Academy has one of these determining a student's magical prowess.
1987* FantasticRecruitmentDrive: Jiruga sends Emile and Hope on one for people who adhere to his idea of inherent goodness.
1988* FantasticRacism: There's cases of it between almost any race.
1989* FantasyPantheon: The Gods of Gildenor, the Gods of Empiris, the Archdaemons of the Crimson Void, etc.
1990* FantasyWorldMap
1991* FemmeFatale: The Red Sisterhood is a Blood Cult made up of these.
1992* FeudingFamilies: Happens in so many, many cases -- not the least of which are the Eluvar and Garindel Houses of Gildenor and the Villas of Kermulvia.
1993* {{Foreshadowing}}: There are some cases.
1994** The Gentleman sarcastically nominates Sorathelia for Queen of Mapleheim at one point, and it's later revealed she's the Princess.
1995** Decades before the main story even begins, Ezra Andronicus (the first Blood Mage) predicts that "The Children are coming" referring to the Tertius siblings.
1996* FormulaBreakingEpisode: The Crimson Void arc, which takes place in a reality-breaking equivalent of {{Hell}} run by a pantheon of Archdaemons.
1997* FourTemperamentEnsemble: Prince Patrick's group is a loose group of this.
1998** Patrick is Phlegmatic, Eldacar is Choleric, Feste is Sanguine, and Pompeo is Melancholic.
1999* GambitPileup
2000* GenreBusting: It's a wide range of HeroicFantasy meets SoapOpera meets a MythArc meets everything else.
2001* GenuineHumanHide: The Leviathan wears the face of his rape-victim over his own disfigured face as a mask. He keeps a personal collection of other victims' faces as well.
2002* TheGhost: Several characters, mainly ones who fit in the backstories of others, never make appearances themselves.
2003%%* GladiatorGames: The Orgeius Festival, sort of.
2004* GodOfEvil: The Archdaemons are usually seen in this light.
2005* GoldSilverCopperStandard: Applies to most countries.
2006* HarmlessFreezing: Subverted. Most ice spells (or any spells, save a few) don't have long-term harmful effects, generally only lasting throughout the battle.
2007* {{Hellgate}}: Portals from the "Crimson Void" from which daemons communicate and enter Asagorak.
2008* TheHero: Almost ''everyone'' counts as this on some level, some more than others, but nearly every "main" character leads their own arc(s) as playing the part.
2009%%* HowDoIShotWeb: Younger magi have this issue to an extent.
2010* HumansThroughAlienEyes: Gildenor's Elves' introduction to humans from the mainland is slightly portrayed as such.
2011%%* HyperlinkStory
2012* {{Immortality}}: There are few ways to obtain it, and those that do exist are incredibly dangerous.
2013%%* ImplausibleFencingPowers: Anyone with a sword more or less, but the Gentleman is the greatest offender.
2014* ImprobableAge: Many characters who are doing anything from being assassins to running nations are in their twenties.
2015** This is also subverted in numerous cases due to either reduced aging (in the case of Jiruga, Elise, and the like) or through being the reincarnation of a dead leader (such as with many of Gildenor's gods and goddesses).
2016* IndyPloy: Unless you're actually running an Instance yourself, chances are you're making up your plan in and out of game as you go along.
2017* ImprobableInfantSurvival: Played relatively straight...so far.
2018* InMediasRes: The story begins in the aftermath of a war in the middle of several individual characters' stories. Also, any new character will inevitably find this to be the case.
2019* KnightTemplar: The Ablazed became this over time, killing supernatural creatures regardless of affiliation, despite the organization's beginning being a personal feud.
2020* LaResistance: Seth's rebel faction in Ulkutao, and to a lesser extent, the various factions contesting for power in Mapleheim - particularly the Zayahe (though they're portrayed more negatively than most other examples)
2021* LittleHeroBigWar: An interesting case. A small-scale adventure with one character will simultaneously occur alongside grander arcs with different characters entirely.
2022* [[CosmicHorrorStory [=Lovecraftian=]]]: Aspects of the Crimson Void and daemons in general take some influence.
2023* MadeASlave: What the nation of Yultan specializes in, leading the slave trade.
2024%%* MageKiller: The Zytuken in lore.
2025* MagicKnight: The Knight class is more of this than it is a straightforward Melee-type.
2026* MagicalSociety: Varia, a city-state of Magi. Visitors aren't even allowed in the city unless they have magical abilities.
2027%%* TheMagocracy: Varia, again.
2028* MageTower: There are several dedicated to various Magics in Varia.
2029* MakeRoomForTheNewPlot: Many plot threads are left hanging because they're overtaken by others.
2030* {{Mangst}}: The Gentleman, among others.
2031* MarkOfTheBeast: Blood Magi have a mark inscribed upon their palm after being bound to a daemon. This becomes a plot point later on when a group of Blood Magi graft flesh onto their palms to hide their marks.
2032* MeaningfulName:
2033** Atropos (an organization attempting to make the world a better place through eliminating Corruption) is also the name of the Fate in charge of cutting the thread of life, goddess of fate and destiny in Greek Mythology.
2034** The Leviathan and Behemoth (daemons with a SiblingRivalry) share the names of Biblical monsters in the Book of Job.
2035* MedievalEuropeanFantasy: Asagorak is primarily one of these settings.
2036* TheMentor: Thomas' uncle, Alan. He acted as a mentor for Thomas and died in the Mithril War. The Gentleman's Elven Mentor is another example.
2037* MissionBriefing: Usually done in the Atropos storylines.
2038* {{Mithril}}: The story begins in the aftermath of an entire war fought over it.
2039* MoralityKitchenSink: Everyone is a little bit unique, and no one is absolutely perfect.
2040* MyCountryRightOrWrong: Zane Detearant operates this way.
2041* {{Necromancer}}: Second only to Blood Magic as the most notorious type Spell School.
2042* NonFatalExplosions: Most explosive Spells or Techniques are these.
2043* NonviolentInitialConfrontation: How the Gentleman confronts Syl Nielander, among other instances.
2044* NotSoDifferentRemark: The Gentleman points this out between himself and Sorathelia. Both had childhoods marked by strained sibling relations and make up for it by putting their families before themselves in the present, but both can also be incredibly selfish, arrogant, and irrationally spiteful.
2045* OurElvesAreDifferent: Elves are about as commonplace as any other race. They aren't much different than humans really; in many ways, they're actually the closest race to humanity. In Klor, they're even looked down upon by their Dwarven counterparts (as opposed to being the other way around as in most other fantasy settings).
2046* OurDemonsAreDifferent: Daemons, interdimensional God-like beings who make pacts to possess human magi and wreak havoc across the world.
2047* OurGoblinsAreDifferent: Goblins are actually more like cultured Orcs, being larger but still deformed and ugly.
2048* OurSoulsAreDifferent: The Souls of daemons and Blood Magi are sent to the Frozen Vale upon being killed, where they are trapped beneath layers of ice and either tortured by the Archdaemon Leviathan or left to freeze for eternity.
2049* OurVampiresAreDifferent: The basic rules apply and not much else.
2050* OurWerewolvesAreDifferent: Standard fare, though MagicPants is notably averted.
2051%%* PosthumousCharacter: Several.
2052* PoweredByAForsakenChild: Hope's earrings are powered by the disembodied essences of Warlord Nergal's children.
2053* ProudWarriorRaceGuy: Most Trolls are like this, particularly the Trolls of Charybdis.
2054%%* ProudScholarRaceGuy: What the vast majority of Soleken are.
2055* TheQuest: Played mostly straight by Patrick and his journey to give aid to Altekrai.
2056* RapeIsASpecialKindOfEvil: What sets Lucien/The Leviathan apart from other morally questionable characters.
2057* RapePillageAndBurn: The Cult of Tertius's agenda, among others.
2058* RedEyesTakeWarning: One of the signs that a daemon is in control of a Blood Mage. Also applies to thirsty vampires.
2059* {{Reincarnation}}: Gildenor's deities experience this upon death.
2060* ReligionOfEvil: Again, the Cult of Tertius (and other Blood Cults).
2061* {{Revenge}}: The driving motivation of several characters.
2062* RoyallyScrewedUp: The dethroned (and now rethroned) Traenwa family of Mapleheim.
2063* RoyalsWhoActuallyDoSomething: Almost any royal character falls under this really.
2064* RuleOfCool
2065* RuleOfThree: The Cult functions on this, "Tertius" actually meaning "Third" in Latin, named so for the three Archdaemons that the Cult worships.
2066* RunningGag: The Gentleman and Sorathelia insulting each other's fashion sense (among other things) in their verbal sparring matches.
2067* SalvagePirates: Averted upon Lysander's rescuing of Dr. Benedict Raines.
2068* SavageSouth: Altekrai to a certain extent. It's portrayed as a WretchedHive run by warlords resembling Antebellum-era plantation owners.
2069** Really most everything in the center of the Belt and downwards could count.
2070* SaveThePrincess: Marcurio, Sabrina, and others attempt this once Princess Marta of Kermulvia is captured by the Leviathan after the Grand Feast.
2071* SettlingTheFrontier: What's currently happening in Iviwapa, the "badlands of Asagorak."
2072* SlaveLiberation: The Gentleman frees Lillian (and adopts her), and later protects a man who specialized in this.
2073* SilverHasMysticPowers: Silver, while normally making for ineffective weaponry, has been shown to be supremely effective against supernatural creatures like werewolves, vampires, and undead. It remains to be seen how effective silver is against daemons, however.
2074%%* SimultaneousArcs
2075* SlidingScaleOfIdealismVersusCynicism: For the most part, themes lean towards the idealistic side, but there's an uneven balance.
2076* SoapWheel: The plot primarily functions on this.
2077* SpellLevels: Each School of Magic has Basic, Intermediate, and Advanced spells.
2078* SupernaturalElite: A surprising number of nobles are secretly vampires.
2079* SuperStrength: A distinct possibility with stronger warriors.
2080* SymbioticPossession: A more stable Blood Mage will usually have this with their daemon.
2081* TempleOfDoom: As mentioned above, the Cult makes their home beneath the ruins of one of these.
2082* ThemeNaming: The Eleven Archdaemons each take their names from (primarily Greek) mythological monsters
2083* ThirstyDesert: The Desert of Omega.
2084* ThoseWackyNazis: Valkyrania is heavily influenced by them.
2085* ThresholdGuardians: The Archdaemons are essentially these.
2086* TimeSkip: A few week after the Gentleman returns from the Crimson Void, the roleplay skips forward a year.
2087* ToHellAndBack: the Leviathan grants Jiruga, Marcurio, and Hope passage into the daemon homeland of the Crimson Void; they are later joined by the Gentleman and Lillian.
2088* TransformationIsAFreeAction: While lycanthropes can transform almost instantly under the light of a full moon, a werewolf attempting to transform during the middle of the day will find out that this most certainly does ''not'' apply.
2089* TrappedInAnotherWorld: Marcurio and Hope remain trapped in the CrimsonVoid over the TimeSkip.
2090* WhamEpisode: There have been a few:
2091** The instance "Unwelcome Developments," focusing on Atropos. To summarize, Faeron reports that Lapirn was killed during their mission. The Gentleman discovers that Lillian is ill and lost her memories of what cured her the last time this happened. Sorathelia prepares to leave Atropos - seemingly for good - while the the Gentleman leaves to go find Lillian a cure - in the process triggering an attack on the hideout by the royal battalion sent by Princess (now Queen) Celestine to retrieve her sister. All of Atropos is seemingly destroyed in the confusion, but Jaraah sacrifices himself, teleporting Lillian and the Gentleman into the Crimson Void to save them.
2092** "The Grand Feast" is another instance that deserves mention; at a populated gathering in Kermulvia, an unknown party poisons half the guests, instigating a war among the Villas, and Princess Marta and the knight, Thomas, are kidnapped by the Leviathan and Jiruga.
2093* VideoPhone: The call locket, Asagorak's version of the cell phone. Gildenor also has its own version of this, with its own distinct advantages and disadvantages when compared to the widespread call locket.
2094* WeaponSpecialization: This applies not only to characters but the preferences of entire nations as well:
2095** Axe: Kermulvia, due to axes naturally favoring individual combat
2096** Bow: The Elves of Mapleheim (though they only adopted bows after abandoning magic)
2097** Lunacia, precisely because polearms naturally favor group fighting.
2098* WeatherManipulation: The job of the Lex family of Varia.
2099* WeCanRuleTogether: How the Leviathan goes about recruiting allies.
2100* WildWest: Iviwapa has shades of this.
2101* WithAFriendAndAStranger: Lysander and Androcles introduction to Benedict. Especially interesting, as Benedict is the first human the former two have ever seen.
2102* WithGreatPowerComesGreatInsanity: The usual fate of Blood Magi.
2103* WizardDuel: Very common in Varia, to the point that measuring someone's skill in such dueling is even a core component of their academy's curriculum!
2104%%* WizardingSchool: The Varian Academy.
2105%%* WorldOfBadass
2106* WretchedHive: What the Cult intends for Altekrai to become (though an argument could be made that the country is already one of these from the very beginning).
2107* YourTerroristsAreOurFreedomFighters: How the rebels and many people of Ulkutao view the rebel side of the nation's civil war.

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