1 | “Rattledragons” is part high fantasy, part gritty western. Here in the colorful world of Moonsgaze, you can find elemental mages and monks learned in secret lore rubbing shoulders with homesteaders, working girls and the occasional cowboy just back from driving a herd of manticores to market. Moonsgaze is divided down the middle by a dangerous mountain range that few can cross; on the western side is a magical kingdom run by a race of powerful wizards, who rule ruthlessly over the oppressed, magic-less humans from their cold ivory towers. This area is usually referred to simply as “Back Over There.” On the eastern side of the mountains, however, is a barren land of endless opportunity. Here giants, goblins, dragons, and many other monsters roam the dangerous wastes - yet for the few brave and hardy humans who have made a home here, this land represents a glimmer of hope for a ravaged people. They call it the Questinglands. |
2 | |
3 | [[foldercontrol]] |
4 | |
5 | The Peoples of Moonsgaze |
6 | [[folder:Wizards]] |
7 | * ExpressiveEars |
8 | * MyInstinctsAreShowing: "feathering" |
9 | * PointyEars |
10 | * Really700YearsOld: Can live for hundreds of years, and aren't considered full adults until 40 or 50 years old. |
11 | !Magic |
12 | * AnimalEyeSpy: Rubylings |
13 | * AttackReflector: Silverlings. |
14 | * BarrierWarrior: Silverlings |
15 | * BeatTheCurseOutOfHim: Averted with Opalines; the only way for them to come down from a fit is to consume magical energy or life force. Until their magical "hunger" is sated, the only way to stop them is to restrain or knock them out - and even that only postpones the inevitable. Don't try wizardbane, either; it only makes it worse. |
16 | * BizarreHumanBiology: Wizards look generally humanoid, although taller and more slender than humans; however, their physiology is built to attune to, process, and rely on magical energy, and as such there are major differences. For one, a wizard's heart has six chambers instead of four, and beats at more than double the rate. Their metabolisms are extremely fast and they struggle to gain fat or muscle; their bones are also thinner than a human's. Most interestingly, wizard bodies are affected strongly by the cycle of the moon: at the new moon, when magic is weakest, they become lethargic and ill; at the full moon, they are affected by mania, euphoria, and racing heart rate. |
17 | * BlockingStopsAllDamage: Notable aversion with Silverlings; putting up a force field protects one's body, but it does so by essentially using one's spirit as a shield. Thus if an attacker strikes at the force field, it can cause exhaustion or other mental damage. |
18 | * CannibalismSuperpower: Opalines. |
19 | * CompellingVoice |
20 | * DeadlyGaze |
21 | * DeflectiveShields |
22 | * DragonsVersusKnights |
23 | * ElementalPunch: Goldlings |
24 | * EmotionControl: Rubylings |
25 | * TheEmpath: Rubylings |
26 | * {{Familiar}}: Rubylings sometimes have them. |
27 | * FertileFeet |
28 | * ForcedSleep |
29 | * HandBlast |
30 | * HeroicRROD: Sollatap Syndrome. |
31 | * HypnoticEyes |
32 | * ImHavingSoulPains: If they overuse their magic, or at the new moon. |
33 | * InstantArmor |
34 | * {{Lunacy}}: Their magic is tied to the moon. |
35 | * MadeOfIron: Goldlings |
36 | * MageSpecies |
37 | * MagicKnight: Goldlings |
38 | * MasterOfYourDomain: Goldlings and Pearlings, albeit in very different ways. |
39 | * MegatonPunch: Goldlings |
40 | * MindRape: Rubylings are capable of this, and the Iron Talon use it frequently as an interrogation tactic. |
41 | * NighInvulnerability: Silverlings and Goldlings, in different ways. |
42 | * PestController |
43 | * PortalCut: Possible for Pearlings. |
44 | * PowerFloats: Played With with Pearlings. |
45 | * PowerPerversionPotential: Rubylings have the ability to control and manipulate minds. As you might expect, this is not always a power used wisely. |
46 | * PowerStrainBlackout: This can happen if a wizard overuses their power, as magic comes from one's life force. |
47 | * PsychicNosebleed: An early warning sign of Sollatap Syndrome. |
48 | * SilverBullet: Wizardbane |
49 | * SoulEating |
50 | * SuperStrength |
51 | * SuperSupremacist: They see magic as a requirement for sentience, and anyone who doesn't have it is little more than an animal to them. |
52 | * SwordBeam: Goldlings tend to use their swords as magical focuses more than cutty things. |
53 | * TalkingToPlants |
54 | * TouchOfDeath: Opalines |
55 | * WalkOnWater: Some Silverlings can do this. |
56 | * WithGreatPowerComesGreatInsanity |
57 | * YouAreAlreadyDead: Opalines |
58 | !Religion |
59 | * AngelUnaware: Kattakama, frequently |
60 | * AnthropomorphicPersonification: Wahenna and Kattakama |
61 | * BackgroundMagicField: Brona & Macana |
62 | * DragonsAreDemonic: Macanataroi |
63 | * EthnicGod: Kattakama & Wahenna |
64 | * LeakingCanOfEvil: Macanataroi |
65 | * SentientCosmicForce: Brona and Macana, according to their religion. |
66 | !Social Structure |
67 | * AbominationAccusationAttack: Anything 'impure' to them is pretty much this. |
68 | * AnarchoTyranny: To a certain degree. |
69 | * TheBeautifulElite: See themselves this way. |
70 | * ChocolateBaby: Wizards born with unusual coloring are frequently assumed to be half-human, and treated as such. |
71 | * ConspiracyTheorist: As befitting a society where there are a lot of real conspiracies, wizards have a number of conspiracy theories of their own. |
72 | * EnemiesEqualsGreatness: No better way to gain social status than by the number of times you've almost been assassinated. |
73 | * EveryoneLovesBlondes: They certainly do. |
74 | * FirstRuleOfTheYard: Their society is built around ruthless competition. |
75 | * GemstoneMotifs: The four castes are Silverlings, Rubylings, Goldlings, and Pearlings |
76 | * HonorBeforeReason: Wizard society tends to be more about winning in the moment than keeping a functional civilization going. |
77 | * ICannotSelfTerminate: Unlike many cultures in Moonsgaze, suicide is unthinkable for wizards. Generations of careful eugenics have created a personality that places self-preservation above (almost) anything else. As such, wizards who have truly lost the will to live generally choose to go out in a blaze of glory against a WorthyOpponent rather than resort to traditional suicide. |
78 | * LackOfEmpathy: Frequently suffer from this. |
79 | * MightMakesRight |
80 | * MissingWhiteWomanSyndrome |
81 | * MyCountryRightOrWrong: They're a very nationalistic society. |
82 | * OffingTheOffspring: The eugenic system dictates that any children with "abnormal" physical, mental or magical traits have to be given up for culling, or at the very least sterilization. |
83 | * OrderedToDie: If a wizard's anomalous traits don't manifest until adulthood, they are usually given the chance to turn themselves in rather than be hunted down. |
84 | * PeopleOfHairColor: With rare exception, all wizards are blond. Justified in that this is the result of generations of deliberate eugenics. |
85 | * PrestigePeril: In a culture where power is gained by killing those above you, having a lot of power is pretty damn dangerous. |
86 | * PunishedForSympathy: Compassion isn't valued very highly among wizards. |
87 | * ThePurge: Not uncommon when leadership changes. |
88 | * TheSocialDarwinist: Their society is built around this. |
89 | * SuicideIsShameful |
90 | !!!Silverlings |
91 | * BloodOnTheDebateFloor: The Senate is not known for its calm, professional disagreement. |
92 | * StaffOfAuthority: Tribunes have them - the word for tribune in the wizarding language literally means "staff of magic." |
93 | !!!Rubylings |
94 | * AdvertisingCampaigns: They're responsible for the creation and spreading of propaganda. |
95 | * {{Ambadassador}}: Ambassadors to the Questinglands tend to be pretty tough; partly because they have to make the journey to the Questinglands, and partly because they're sent there with express instructions to back up 'negotiations' with violence. Questinglanders refer to them as the "bully brigade." |
96 | * CloakAndDagger: The Iron Talon. |
97 | * CulturePolice: The job of many higher-ranked Rubylings. |
98 | * PropagandaMachine |
99 | * Room101: Paluaneshini, the "houses of eternal life." |
100 | * SecretPolice: The Iron Talon. |
101 | * TortureTechnician: The Iron Talon |
102 | * WeedingOutImperfections: Rubylings are both gardeners and eugenicists. |
103 | !!!Goldlings |
104 | * AntiAir: For dragon hunters. |
105 | * BigotWithABadge: The Jade Knights, as a rule. |
106 | * BlingOfWar: Look, when you fight with magic, armor doesn't need to be especially practical. The dragon hunters are an exception to this, as they value stealth and speed over flash and intimidation. |
107 | * BoardingSchoolOfHorrors: The Goldling Academy |
108 | * CasualtyInTheRing: Goldlings spar with each other frequently as part of their training. These "sparring" matches have few rules, and are frequently done in the middle of the night with no warning to the participants, or after days of forced fasting, or otherwise under high-pressure, dangerous circumstances. Unsurprisingly, accidents are common. Luckily the Goldling Academies usually have highly skilled Silverling doctors to prevent participants from outright dying, but scars, permanent injuries, or brain damage are not uncommon. |
109 | * ChevalierVsRogue: The Jade Knights, Goldling beat cops responsible for maintaining order and crushing rebellion within Mithradoon, and the Iron Talon, an elite force of Rubyling detectives (and spies, and torturers) who use their unique skills for manipulation and subterfuge to take down high-level threats to the state, are ostensibly on the same side. That doesn't mean they get along. |
110 | * {{Conscription}}: The vast majority of Goldlings are conscripted into the army at a young age |
111 | * CruelMercy: Wizarding justice |
112 | * TheDragonslayer: A whole force of them. |
113 | * IntimidationDemonstration: The primary purpose of the Goldling army; they haven't fought an actual battle in centuries. |
114 | * JurisdictionFriction: The various departments of wizarding law enforcement, like wizards in general, have never been particularly good at cooperating. With the Jade Knights and the Iron Talon constantly at each other's throats, and the army, the Dragonslaying Division, and the aforementioned Iron Talon not bothering to keep each other in the loop even when not having their own spats, the protagonists become very good at dodging pursuers by CallingTheCopsOnTheFBI and otherwise sowing confusion in the ranks. |
115 | * KangarooCourt: Run a number of them. |
116 | * KnightlySwordAndShield: Goldlings |
117 | * KungFuWizard: This is kind of their 'thing.' |
118 | * OrnamentalWeapon: Goldlings don't actually use those fancy swords unless they absolutely have to. |
119 | * PoliceBrutality: Responsible for keeping the human slaves in line. |
120 | * ResignationsNotAccepted: From the army. |
121 | * TheSpartanWay: The Goldling Academy |
122 | * StockPunishment |
123 | * TrainingFromHell: The Goldling Academy |
124 | * WakeUpFighting: Common for Goldlings, since it's deliberately encouraged in their TrainingFromHell - where they are regularly woken up in the middle of the night by random attacks from the trainers. |
125 | * ATasteOfTheLash: Lashing is a common punishment for various indiscretions, many of them pretty minor. |
126 | !!!Pearlings |
127 | * NoOSHACompliance: Pearling homes frequently have high balconies, no railings, and holes in the floors and ceilings in place of stairs. Justified since most Pearlings can... you know...fly. |
128 | * SuffrageAndPoliticalLiberation: By Pearlings |
129 | ! Economy |
130 | !! Currency |
131 | !! Banking |
132 | !! Crafts |
133 | !! Kleptomania |
134 | * GoldFever: Strictly speaking, gold is considered a less-valuable metal, but they sure do like shiny things. |
135 | * LovesOnlyGold: Silver, technically. Although other metals and gems are also valuable. |
136 | * ConspicuousConsumption |
137 | ! Gender And Family |
138 | !! Men |
139 | * {{Elfeminate}}: Not strictly elves, but still lithe, magical, pointy-eared people who are notably androgynous. |
140 | * {{Guyliner}}: Makeup is the social norm for both genders. |
141 | * RealMenHaveShortHair: Averted. Long hair is the norm for both genders. |
142 | * RealMenWearPink: A lot of the masculine styles for wizard men don't really align with human ideas of masculinity. |
143 | !! Women |
144 | !! Queerness |
145 | * GenderedInsult: In the wizarding language, gender-neutral pronouns are the standard, and using gendered pronouns for someone other than a spouse or lover is considered vulgar. |
146 | !! Dating And Love |
147 | !! Marriage |
148 | !! Family and Children |
149 | * FictionalAgeOfMajority: 40, in this case. |
150 | ! Culture |
151 | !! Food |
152 | !! Art and Culture |
153 | * GallowsHumor: They tend to treat death with a total lack of seriousness. |
154 | * MisterMuffykins: Small fluffy dogs are very popular with upper-class wizard women. |
155 | !! Clothes |
156 | * CoolHelmet: Goldlings |
157 | * CosmeticHorror: Popular wizard make-up styles include pure white lead foundation, bright blue or red eyeshadow, black kohl eyeliner, and stark red blush in distinct circles. To non-wizards, the effect is pretty unsettling. |
158 | * HighClassGloves |
159 | * PimpedOutDress: Wizarding women love their fancy ballgowns. |
160 | !! Holidays |
161 | * BeastlyBloodsports: Gladiator matches are hugely popular. |
162 | * BreadAndCircuses |
163 | * CagedBirdMetaphor: It's traditional for lovers to give each other birds or birdcages as gifts. |
164 | * ChariotRace |
165 | * DuelToTheDeath: Dueling is an important cultural sport in Mithradoon. There's even a national holiday around it. |
166 | * GladiatorGames: Common. |
167 | * GloveSlap |
168 | * TheGrandHunt: Popular among the wizarding elite. |
169 | * MidBattleTeaBreak |
170 | * SpectatorCasualty: Happens occasionally at gladiatorial games. |
171 | * SwanBoats: A popular pastime for young lovers. |
172 | * VictoryByFirstBlood: How most (though not all) duels work. |
173 | * YouFightLikeACow: Duel banter is considered a valuable art form among wizards. |
174 | !! Death and Mourning |
175 | ! Language |
176 | * PardonMyKlingon: Linazayoli, the wizard language, has a number of interesting swear words. |
177 | [[/folder]] |
178 | [[folder:Humans]] |
179 | * AmbiguouslyBrown: Humans are a lot more diverse physically than wizards, but they tend to fall somewhere in this category. |
180 | !Slavery |
181 | * CallAHumanAMeatbag: Fulke |
182 | * FantasticSlurs |
183 | * FantasticUnderclass: Humans as a whole are this on one level, as they form a slave class underneath the lowest caste of wizard society. On a second level, those humans who by birth or choice are undocumented by the Office of Human Affairs are completely unable to participate in the economy and must subsist through charity or crime. |
184 | * FightingForAHomeland: The Halfpenny Rebellion was this; today, the Kattakama Rising Front has taken up the mantle. |
185 | * {{Gangbangers}}: The Kattakama Rising Front, according to wizards. There's a grain of truth in the stereotype. |
186 | * GraffitiOfTheResistance |
187 | * HumansAreSmelly |
188 | * HumanSubspecies: Are one of these, not that they would ever admit it. |
189 | * HumanTraffickers: Because human slaves, while used and abused, are tightly regulated and considered government property, there is an underground market for "undocumented" humans (that is, those who by choice or chance live under the radar of the Office For Human Affairs). |
190 | * IconOfRebellion: Kattakama. |
191 | * InsultBackfire: Wizards and humans have very different values. Wizards like to say humans are an ExtremeDoormat race (which humans see as being humble and strong), while humans hate wizards for being cruel and manipulative (which wizards just see as being clever). |
192 | * ISurrenderSuckers: The Katakana Rising Front are infamous for this; since it flagrantly violates the Code, more traditional code-fearing humans sometimes point to this as a reason rebellion against the wizards is to be discouraged. |
193 | * LesCollaborateurs |
194 | * LeParkour |
195 | * LetsFightLikeGentlemen: Wizards are quite chivalrous in combat...as long as they consider their opponent an equal, that is. Their wars against humans more often included violent war crimes and casual slaughter. |
196 | * MartyrdomCulture: Tend to view the human code system as this. |
197 | * PopulationControl: While wizarding women have free access to birth control and codified rights regarding sexual activity, Mithradoon laws are designed to encourage human women to breed as fast as physically possible. |
198 | * TheRightOfASuperiorSpecies |
199 | * SlaveLiberation |
200 | * SlaveRace: Back Over There, they are this to wizards. |
201 | * TheStateless |
202 | * ThievingMagpie |
203 | * TimeDissonance |
204 | * TimeDissonance: In comparison to wizards. |
205 | * UndergroundRailroad |
206 | * YouAreNumber6 |
207 | ! Religion |
208 | * AmbitionIsEvil: According to the Code (specifically Code 3, Humility). |
209 | * BlindObedience |
210 | * CodeOfHonour: The Code. |
211 | * ConspicuousConsumption: The tell-tale sign of a Coin-Eyed Jack. |
212 | * DeathByMaterialism: Coin-Eyed Jack. |
213 | * FamilyHonor: The Code mandates this (Code 1, Fidelity). |
214 | * FightingBackIsWrong: Code 2 (Endurance) tends to shame people for speaking up about any kind of hardship or abuse. The more extreme interpretations of Code 2 essentially mandate being an ExtremeDoormat. |
215 | * HonorBeforeReason |
216 | * HonorRelatedAbuse |
217 | * LibertyOverProsperity |
218 | * MagicIsFeminine |
219 | * MakeUpIsEvil |
220 | * SacredHospitality: Code 1, Fidelity. |
221 | * TallPoppySyndrome |
222 | * TorchesAndPitchforks |
223 | * UnPerson |
224 | ! Gender and Family |
225 | !! Women |
226 | * DefiledForever |
227 | * MandatoryMotherhood |
228 | * WaterIsWomanly |
229 | !! Men |
230 | !! Queerness |
231 | * ButchLesbian: Enforced for Aunts. |
232 | * CampGay: Enforced for Uncles. |
233 | * GayBestFriend |
234 | * QueerFlowers |
235 | !! Marriage & Children |
236 | * CorporalPunishment |
237 | * DivorceRequiresDeath |
238 | * FictionalAgeOfMajority |
239 | * HeirloomEngagementRing |
240 | * ShotgunWedding |
241 | * SoapPunishment |
242 | !! The Homestead |
243 | * BeastInTheBuilding |
244 | * DrowningUnwantedPets |
245 | ! Culture |
246 | !! Food |
247 | * ForeignQueasine |
248 | !! Technology |
249 | !! Holidays |
250 | * MudWrestling: Common sport in the Questinglands. |
251 | * OldFashionedFruitStomping |
252 | * FightClubbing |
253 | * GoodOldFisticuffs |
254 | !! Art and Culture |
255 | * HeroicDog |
256 | * ScavengersAreScum |
257 | * SnakesAreSinister |
258 | * VileVulture |
259 | * VirtuousBees |
260 | * WorkingClassAnthem |
261 | !! Death and Mourning |
262 | ! Social Structure |
263 | * AnarchyIsChaos: Strongly averted in the Questinglands. While there are the Halfpennies who track down and punish those who harm others, and structured organizations such as the Eyelasses and Dragonmothers exist, there is no real "government" or "law"; informal custom, moral belief systems, and the simple fact that if you harm someone they are likely to harm you back keep human society together. That doesn't stop wizards, used to a rigid despotic oligarchy, from seeing this society as total chaos and seeking to bring humans back into "civilization." |
264 | !! Coin Eyes |
265 | !! Giantslayers |
266 | * BringItBackAlive |
267 | * CreatureHunterOrganization: The Giantslayers, also known as the Hunter's Guild. |
268 | * EgomaniacHunter: The Giantslayers, often. |
269 | * FleshAndBombs: The Giantslayers will sometimes trap an animal carcass and wait for Goblins to scavenge it. |
270 | * HunterTrapper: The Giantslayers are this. |
271 | * SapientFurTrade: Of Giants. To be fair, the Giants also engage in this with humans. |
272 | * VanHelsingHateCrimes: The Giantslayers. |
273 | !! Golem's Hands |
274 | !! Halfpennies |
275 | * AllCrimesAreEqual: There are two punishments for crimes in the Questinglands: social shame, and hanging. As far as humans are concerned, if you've done something bad enough that the law has to get involved, it's bad enough to warrant death. |
276 | * BattleBolas: Used by the Halfpennies to capture criminals. |
277 | * BountyHunter: The Halfpennies, also known as the Lawman's Guild. |
278 | * DeadGuyOnDisplay |
279 | * DeathMarch |
280 | * TheExecutioner: Halfpennies |
281 | * KangarooCourt |
282 | * KinslayingIsASpecialKindOfEvil |
283 | * LawmanBaton |
284 | * PublicExecution |
285 | * VigilanteExecution |
286 | !! Seedbearers |
287 | * AppleForTeacher |
288 | * MedievalUniversalLiteracy: Far from universal, but certainly much more common than in an equivalent time period in our world. |
289 | * FillItWithFlowers |
290 | ! Economy |
291 | |
292 | [[/folder]] |
293 | [[folder:Dragonmothers]] |
294 | ! Relationship With Dragons |
295 | * ActionMom: They don't stop being badasses when they have a child. |
296 | * BeliefMakesYouStupid: They feel this way towards the Eyelasses. |
297 | * BreedingCult: According to rumor. It's not ''entirely'' untrue, but given that dragons reproduce through telepathic bond, it's much less salacious than the penny magazines have it. |
298 | * DragonRider |
299 | * DragonTamer: In a certain sense. |
300 | * PregnantBadass: They bear dragon children and they're badass warrior monks. |
301 | * TakingTheVeil: They're essentially a nun order, although they do take a lover (their dragon mate). |
302 | ! Fighting |
303 | * AllMonksKnowKungFu: They have their own martial art based around manipulation of "flow" (life force). |
304 | * ElementalPunch: Of the chi-empowered variety. |
305 | * FantasticFightingStyle |
306 | * FlareGun / PocketRocketLauncher |
307 | * ForceAndFinesse: The force to the Eyelasses' finesse. |
308 | * TheGunslinger: The only people in Moonsgaze to have guns. |
309 | * KiManipulation: It's called "flow," but basically this. |
310 | * PressurePoint |
311 | * RankScalesWithAsskicking |
312 | * RevolversAreJustBetter |
313 | * SmokeOut |
314 | * SupernaturalMartialArts |
315 | * ZenSlap |
316 | ! Technology & Science |
317 | * AmmunitionConservation |
318 | * AwesomenessByAnalysis: They're not just badass fighters, they're also highly educated lorekeepers and scientists. |
319 | * BadassBookworm: A requirement. |
320 | * BadassCreed: They are sworn to defend the truth. |
321 | * GunsVsSwords: Inevitable, since all other factions fight with blades (and/or magic). |
322 | * HealingHerb: The order possesses pretty advanced medical knowledge and can create potent medicines from wild plants. |
323 | * LightningGun |
324 | * MeasuringTheMarigolds |
325 | * OneManIndustrialRevolution: A century ago, a rogue Dragonmother flew into Coin Town and dropped a handful of secret Dragonmother tech into their lap. Coin Town is now a booming center of industry, and the entire economy of the Questinglands jumped forward by fifty years in a month. This is used by Dragonmothers to highlight the dangers of sharing their knowledge with outsiders, and by other humans to highlight why you should never trust the Dragonmothers. |
326 | ! Relationship with Other Humans |
327 | * HarmonyVersusDiscipline: The Discipline to the Eyelasses' Harmony. |
328 | * NeutralityBacklash |
329 | * PersecutedIntellectuals: They're regarded with suspicion by most other humans. |
330 | * WitchWithACapitalB |
331 | ! Hives |
332 | * TheTeetotaler: Sworn not to drink or partake of intoxicants. Coffee is pretty popular though. |
333 | |
334 | [[/folder]] |
335 | [[folder:The Holy Sisters of the Eyeless God, aka the Eyelasses]] |
336 | !!Theology |
337 | * AscendToAHigherPlaneOfExistence |
338 | * DivineBirds |
339 | * EnergyBeings |
340 | * FertilityGod: The Eyeless God. |
341 | * GodEating |
342 | * HealerGod: The Eyeless God. |
343 | * MagpiesAsPortents |
344 | * MarriageToAGod: One of the tenets of the Order. |
345 | * OmniscientMoralityLicense |
346 | * ScienceIsBad |
347 | !!Practice |
348 | * BlindfoldedVision: They blindfold themselves (and eventually remove their eyes), but thanks to extensive training can navigate pretty well. |
349 | * BookBurning: They worship ignorance, so books are not their favorite things - to the fury of the Dragonmothers. |
350 | * CropCircles |
351 | * FloralThemeNaming |
352 | * FlowerMotifs |
353 | * TheFundamentalist: They're fervently religious, convert as many people as they can, and are fiercely anti-education and anti-technology. |
354 | * TheHedonist: Their religion is all about this. |
355 | * KnockingOnHeathensDoor: They make trips all over the Questinglands to convert young women to the Order. |
356 | * LivingIsMoreThanSurviving |
357 | * LovePotion: Are capable of making them. They stole the knowledge from the Dragonmothers, to their eternal frustration. |
358 | * TheMissionary |
359 | * PrayerOfMalice |
360 | * SerpentStaff |
361 | * SnakesAreSexy |
362 | !!Fighting |
363 | * BlindWeaponmaster: They fight with naginata-style polearms and don't need their eyes to do so. |
364 | * ChurchMilitant |
365 | * DanceBattler |
366 | * DrunkenBoxing |
367 | * FaceDesignShield: When they go into battle, they wear armor painted with the face of the Eyeless God. |
368 | * FantasticFightingStyle |
369 | * {{Kiai}} |
370 | * MartialArtsAndCrafts |
371 | * NaginatasAreFeminine: They're an all-female order who celebrate femininity and dress in flowery clothes, and they fight with polearms. |
372 | * SilkHidingSteel: They usually qualify as this, especially the higher-ranked ones. |
373 | !!Relationship With Others |
374 | * ForceAndFinesse: The finesse to the Dragonmothers' force. |
375 | * IllegalReligion: In Mithradoon. |
376 | * WitchWithACapitalB |
377 | [[/folder]] |
378 | [[folder:The Whores' Guild]] |
379 | ! Culture |
380 | * ChastityDagger: Carry these, and are legally allowed to shank you with them if you try anything. |
381 | * {{Crossdresser}}: Many Guilders are physically male, but they all dress as women. Some are transfemme, others are just crossdressers. |
382 | * HammerspaceHair: They wear their hair in elaborate braided constructions, and you better be sure they've got a knife in there. |
383 | ! Work |
384 | * DenOfIniquity: Their whole 'thing.' |
385 | * DisposableSexWorker: Strongly averted. Attacking a guilder in the Questinglands is grounds for hanging. (Back Over There, where the guild is illegal, this is more often played straight.) |
386 | * SexTourism |
387 | * TheWomenAreSafeWithUs: Assaulting a guilder in the Questinglands is punishable by hanging. And that's if the Eyelasses don't get to you first. |
388 | [[/folder]] |
389 | [[folder:Dragons]] |
390 | !! Biology |
391 | * AbsurdlySharpClaws |
392 | * BizarreAlienReproduction |
393 | * BizarreAlienSexes |
394 | * BreathWeapon: Their normal breath is just hot steam, but they can secrete flammable chemicals from glands in their mouth if they want to deal damage. |
395 | * CatlikeDragons |
396 | * DeepSleep |
397 | * EggLayingMale |
398 | * ExtraParentConception |
399 | * FeatheredDragons |
400 | * GiantFlyer |
401 | * MadeOfIron |
402 | * MasterOfYourDomain |
403 | * MisterSeahorse |
404 | * OneGenderRace: All dragons are male, due to an ancient curse. |
405 | * RazorWings |
406 | * SuperToughness: Dragons are ''really'' hard to kill. |
407 | ! Culture & Lore |
408 | * AlternativeNumberSystem |
409 | * BondCreatures |
410 | * DraconicAbomination |
411 | * DragonHoard |
412 | * LastMinuteBabyNaming |
413 | * LazyDragon |
414 | * MarsNeedsWomen |
415 | * OmniscientMoralityLicense |
416 | * PrenatalPossessions |
417 | * ReligionIsWrong |
418 | * SerpentOfImmortality |
419 | * StarfishLanguage |
420 | * StrongerWithAge |
421 | * TimeDissonance |
422 | * VaguenessIsComing: Dragons have a limited ability to tell the future, but usually not in a particularly helpful or specific way. |
423 | ! History |
424 | * ArmoredDragons |
425 | * BeastOfBattle: They're not exactly ''beasts'', but they serve the same purpose when Dragonmothers (rarely) ride into battle. |
426 | * BreedingSlave: Because dragons are inherently very wise and typically very selfless due to their constant awareness of past, present and future, this is extremely rare. However, there have been examples of mad or evil dragons who kidnapped women to be their brides and bear their children. |
427 | * ChunkySalsaRule: As a rule, dragons are very, ''very'' difficult to kill. As a result, wizard dragonslayers tend to use this as a rule of thumb. |
428 | * DragonsPreferPrincesses: Averted; however, these stories exist because of dragons who did capture women in the past (although rarely princesses). |
429 | * TheDreaded: To wizards. |
430 | * DyingRace |
431 | * EvilEggEater |
432 | * {{Gendercide}} |
433 | * LivingRelic: A species variant. |
434 | * SecretWeapon: They know what really happened to the third moon of Moonsgaze. |
435 | [[/folder]] |
436 | [[folder:Giants]] |
437 | ! Biology/Appearance |
438 | * AnimalEyes |
439 | * BarbarianLonghair: They're warrior nomads, and they don't exactly have barbers. |
440 | * BraidsOfBarbarism: When you spend your life wandering the wilds hunting big game, braids are convenient. |
441 | * DreadlockWarrior: When their hair isn't braided, it's dreaded. |
442 | * MatingSeasonMayhem |
443 | ! Religion |
444 | * AnimalThemedFightingStyle |
445 | * CraftedFromAnimals: Everything they make. |
446 | * GodEating |
447 | * MadeOfIron |
448 | * MultiArmedAndDangerous: Some of the less humanoid clans are this. |
449 | * NemeanSkinning: They worship animal gods, so wearing a skin where the animal is still recognizable is a good way to gain the power of that animal. |
450 | * NobleBirdOfPrey: The roc is a major deity for most of the mountain clans. However, they're rarely hunted, as it's about fifty-fifty who gets eaten. |
451 | * NobleWolf: Another major deity for some clans. |
452 | * PantheraAwesome: Another animal deity. |
453 | * PrayerOfMalice |
454 | * SerpentStaff |
455 | * ThankYourPrey: They're a hunting-based culture and worship the spirits of the animals they hunt. |
456 | ! Culture |
457 | * CheerfulFuneral |
458 | * CombatByChampion: In the days before human settlement, Giant clans typically did not go to war. If two clans competed over territory or resources, or if a personal slight was made, each clan's strongest warrior would duel the other in a ceremonial fight, and the result stood. Nowadays the chokehold of colonization has forced Giant clans into competition so regularly that the old ways are dying out in favor of less honorable tactics. |
459 | * DeathBeforeDishonor |
460 | * DeathMarch |
461 | * FaceDeathWithDignity |
462 | * FedToTheBeast: When Giants get too elderly to hunt, or if they're permanently disabled, this is considered the honorable way to go. |
463 | * LastMinuteBabyNaming |
464 | * MusicForCourage: Music is a big part of Giant culture, especially songs of the hunt. |
465 | * OffingTheOffspring |
466 | * PowerFist |
467 | * ProudWarriorRaceGuy: Tend to be this. |
468 | * RuggedScar: Invoked; achievements in the hunt are marked by scarification. |
469 | * ScarilyCompetentTracker: Not a surprise, given that their entire society is based around hunting. If you want to travel beyond the settled areas of the Questinglands, your best bet is to find a Giant clan to guide you - preferably one that won't kill and eat you on sight. |
470 | * WarriorPoet: The two pillars of Giant culture are hunting and music. |
471 | * ThisWayToCertainDeath |
472 | ! Relationship With Others |
473 | * ArmsDealer: Some clans make and sell weapons to other clans or humans. Sometimes those weapons are directed back at them. |
474 | * BarbarianTribe: Portrayed this way by humans. |
475 | * CannibalTribe |
476 | * ChildEater |
477 | * CycleOfRevenge: Have been stuck in one with the humans for decades. |
478 | * FrazettaMan: Sometimes portrayed this way by humans. |
479 | * GenocideBackfire |
480 | * GiantsKnifeHumansGreatsword: Giants sometimes make miniature weapons specifically for humans to buy, but not always. |
481 | * HalfBreedDiscrimination: Hybrids exist in Coin Town, but anywhere else they are definitely not welcome. |
482 | * HeightInsult |
483 | * HideYourOtherness |
484 | * TheHunterBecomesTheHunted: They're a hunting-based society, but since humans started to settle the Questinglands they have increasingly become the hunted. |
485 | * HuntingTheMostDangerousGame: Conversely, they sometimes hunt and eat humans. |
486 | * InvasionOfTheBabySnatchers |
487 | * NeutralityBacklash |
488 | * OccupiersOutOfOurCountry: Many clans, especially the Dala-Am, are not fans of human settlement. |
489 | * SapientFurTrade: Of humans, occasionally. To be fair, it's mutual. |
490 | * ToServeMan |
491 | ! Am Clans |
492 | * BehemothBattle: Between the Ala-Am and Dala-Am. |
493 | * ChildOfTwoWorlds |
494 | * CombatParkour: The mountain clans, especially the Char-Am but extending to all mountain-dwelling Giants, have their own martial arts designed around combat and mobility in rocky, difficult terrain which shares elements with Parkour as a sport. |
495 | * TheDreaded: The Dala-Am are this. |
496 | * LeParkour: Many of the Am clans, but especially the Char-Am. |
497 | * TheLightfooted: The Char-Am. |
498 | * SinisterScimitar: The Dala-Am use curved blades, and are arguably the most dangerous clan to encounter. |
499 | ! Hamon Clans |
500 | ! Iziwe Clans |
501 | ! Kana Clans |
502 | * ClamshellCurrency |
503 | |
504 | [[/folder]] |
505 | [[folder:Goblins]] |
506 | * OurGoblinsAreDifferent |
507 | !Biology/Appearance |
508 | * AbsurdlySharpClaws |
509 | * ExplosiveBreeder: Goblin women typically give birth to at least three - and up to seven - babies with each pregnancy. In tight underground quarters with extremely limited resources, this means that many children don't survive past infancy. |
510 | * ExpressiveEars |
511 | * FictionalAgeOfMajority |
512 | * LittlePeople |
513 | * LizardFolk: Elements of this. |
514 | * MoleMen |
515 | * MoreTeethThanTheOsmondFamily |
516 | * PrehensileTail |
517 | !Culture |
518 | * BabiesMakeEverythingBetter |
519 | * BeePeople |
520 | * DeathMarch |
521 | * BattleChant: During migratory battles. It's more of a "battle clicking", as they don't really have vocal cords the way humans do. |
522 | * EmergencyStash: They often leave important supplies buried in secret pits along their usual migratory routes, in case future migrations go badly. Those stashes can be extremely useful to human travelers who learn to find them. |
523 | * OfThePeople |
524 | * PitTrap |
525 | !Class System |
526 | * TheEvilsOfFreeWill |
527 | * ChallengingTheChief |
528 | * ChildOfTwoWorlds |
529 | * FedToTheBeast: Criminals, escaped slaves, and religious sacrifices are frequently left in the wilds to be killed by Giants. |
530 | * ForceFeeding: Frequently done to captured slaves to keep them alive. |
531 | * HalfBreedDiscrimination: Captured human slaves sometimes end up with half-Goblin children. These children aren't welcome back in human society, so if they escape Goblin slavery they usually live on the outskirts. |
532 | * HideYourOtherness |
533 | * HiveCasteSystem |
534 | * HumanSacrifice |
535 | * MadeASlave: Slavery is a core part of Goblin culture, and while many slaves are born into their position, others are captured during raids. Some are even unlucky human travelers who were ambushed in the wilds. |
536 | * OutcastRefuge |
537 | * RapePillageAndBurn: Do this to each other during migratory battles, or more rarely full-scale invasions of other Goblin chiefdoms. During the very early days of the Questinglands, they tried it on human settlements, but the humans quickly proved not worth the trouble. |
538 | * SandNecktie: Another form of execution or sacrifice. |
539 | * SinsOfTheFather |
540 | * TheSocialDarwinist |
541 | * TextileWorkIsFeminine: Averted; only men can be dyers and weavers. |
542 | * UnPerson |
543 | * VirtuousBees |
544 | |
545 | [[/folder]] |
546 | [[folder:Mariners and Catches]] |
547 | * AlienKudzu |
548 | * {{Atlantis}}: Not exactly this, but there are notable similarities. |
549 | * AwakeningTheSleepingGiant: Eventually. The underwater kingdom of Dreamsea is not to be fucked with, as the wizards quickly learn. |
550 | * BathtubMermaid |
551 | * BioArmor: It's unknown if their strange coral-insect armor grows naturally from them, or if it's a separate organism in a symbiotic relationship. Either way, it protects them as well as everyone else, shielding their madness-inducing true forms from outsiders. |
552 | * BioluminescenceIsCool: They're glowy bitches. |
553 | * BioPunk |
554 | * BizarreAlienBiology |
555 | * BizarreAlienReproduction |
556 | * BizarreAlienSexes |
557 | * BlueAndOrangeMorality |
558 | * ChestBurster |
559 | * CombatTentacles: They're underwater eldritch horrors, are you surprised? |
560 | * DidYouJustRomanceCthulhu: Part of their modus operandi. They'll try and get any visitor to fall in love with one of their young; those people are then known as Mariners, as they are permanently bonded to their new "wife" and rarely go far from Dreamsea. It's unknown why they do this, or what their goals are. |
561 | * EldritchAbomination |
562 | * GoMadFromTheRevelation |
563 | * HealingFactor: Not only do they perpetually heal, but they can also heal others; gazing upon their true form will drive you mad, but also heal injuries and eventually, with repeated exposure, make you immortal yourself. |
564 | * InhumanlyBeautifulRace |
565 | * MarsNeedsWomen |
566 | * MonstrousMandibles |
567 | * NaughtyTentacles: According to the penny magazines, at least. Is it true? [[ShrugOfGod Maybe]]. |
568 | * NonHumanNonBinary |
569 | * OtherworldlyAndSexuallyAmbiguous |
570 | * SuicideBySea |
571 | * SuperNotDrowningSkills |
572 | * SymbolicSereneSubmersion |
573 | * TentacledTerror |
574 | [[/folder]] |
575 | [[folder:Cowboys]] |
576 | * AuraVision: The blood ritual that makes a Cowboy gives them the ability to see others' life force. |
577 | * BadassesWearBandanas: They favor them; riding the dusty wastelands of the Questinglands can be hard on the lungs. |
578 | * BloodyMurder |
579 | * BornInTheSaddle |
580 | * ChildOfTwoWorlds |
581 | * CoolMask: Wear dragon masks. |
582 | * DimensionalCutter |
583 | * DragonAncestry |
584 | * DragonKnight: Their outfits are designed to make them look like dragons, with scale patterns on their clothing, dragon masks, and even prosthetic wings and tails. |
585 | * TheDreaded: To pretty much everyone, but especially wizards. |
586 | * EnergyDonation: They can transfer life force to others - or conversely, suck it out of them. |
587 | * EnlightenmentSuperpowers |
588 | * FantasticLivestock |
589 | * {{Gaucho}} |
590 | * HorsebackHeroism |
591 | * HorseOfADifferentColor |
592 | * KiManipulation: Taken to a more extreme level than the Dragonmothers. |
593 | * MasterOfThreads: Their philosophy describes the world as "woven," full of magical energy that can be cut, re-sewn, and loomed with enough skill and understanding. The magic runes they use to do this are often literally woven into or painted on cloth. |
594 | * MeditationPowerup |
595 | * SupernaturalMartialArts |
596 | [[/folder]] |
597 | |
598 | The World of Moonsgaze |
599 | [[folder:Back Over There]] |
600 | ! Mithradoon |
601 | * AbsurdlyCoolCity: Ishono and Neshinaballa both qualify, in different ways. |
602 | * AdDissonance |
603 | * AirStripOne: The districts - including the de jure "districts" of the Questinglands - are named this way. |
604 | * BearsAreBadNews |
605 | * TheCityNarrows |
606 | * DungeonPunk: May come across this way. |
607 | * EnchantedForest |
608 | * FantasticGhetto |
609 | * FascistsBedtime |
610 | * AFoggyDayInLondonTown: Obviously not actually Britain, but the damp coastal climate of much of Mithradoon is directly based off this trope. |
611 | * ForbiddenHoliday |
612 | * GreatWhiteFeline |
613 | * HumanTraffickers |
614 | * MothMenace |
615 | * OurKelpiesAreDifferent |
616 | * ThePlague: Fairly common in the population-dense, badly-sanitized slums of Mithradoon; Aleokaballa is named after a particularly deadly outbreak. |
617 | * ProducePelting |
618 | * SewerGator |
619 | * UrbanHellscape: Not every wizard city is this, but there are a couple - most notably |
620 | * ViceCity: Neshinaballa counts. |
621 | * VillainousGentrification |
622 | * WallsOfTyranny |
623 | * WretchedHive: The human slums |
624 | ! Tiarafal |
625 | * AlluringFlowers |
626 | * CobwebJungle |
627 | * DreadfulDragonfly |
628 | * FesteringFungus |
629 | * FloatingWater: Can be seen if you peer over the edge of Slandrood Hollycane. |
630 | * FungusHumongous |
631 | * GardenOfEvil |
632 | * GiantSpider |
633 | * GlowingFlora |
634 | * HungryJungle |
635 | * IDontLikeTheSoundOfThatPlace: The Ferryman's Graveyard. The waterfall Slandrood Hollycane is often translated as "farewell, traveler," which would count, except that this is a folk etymology which makes no sense. The human name for it, Worldhead or World's End, is more played straight. |
636 | * MagicMushroom |
637 | * NeverSmileAtACrocodile |
638 | * NotSoSafeHarbor |
639 | * SwampsAreEvil |
640 | * UnderwaterCity |
641 | ! Moralanishi Popina |
642 | ! Sollahopisholly |
643 | * BloodSuckingBats |
644 | * CanisMajor |
645 | * HellishHorse |
646 | ! Macarelti Mountains |
647 | * RopeBridge |
648 | * WingedUnicorn |
649 | * BeastWithAHumanFace |
650 | * DangerousClifftopRoad: The Dolly Canyon. Made especially dangerous by the presence of the Dala-Am Giant clan in the area. |
651 | * GiantFlyer |
652 | * RocBirds |
653 | [[/folder]] |
654 | [[folder:The Questinglands]] |
655 | * CattlePunk: Elements of this. |
656 | ! Nearland Scrub |
657 | * BewareMyStingerTail |
658 | * BigCreepyCrawlies |
659 | * CarbuncleCreature |
660 | * CreepyCamelSpider |
661 | * CreepyCentipedes |
662 | * FeatheredSerpent |
663 | * GemHeart |
664 | * KukrisAreKool: The favored weapon of Questinglands settlers. |
665 | * HarpingOnAboutHarpies |
666 | * HealingSerpent |
667 | * LowCultureHighTech: Coin Towners aren't primitives, nor are they stupid, but since their tech is taken from the Dragonmothers there is definitely a degree to which their understanding of and skill with that tech is limited. |
668 | * MaliciousMonitorLizard |
669 | * OutlawTown: They're kind of all this, but Scrubton especially counts, as it's a popular destination for Mithradoon criminals to hide out. |
670 | * PunkPunk: Due to outside meddling, Coin Town is definitely a little steampunk. |
671 | * SalvagePirates |
672 | * ScaryScorpions |
673 | * SpiderSwarm |
674 | * WesternRattlers |
675 | * TheWildWest |
676 | ! Mother's Kiss Plain |
677 | * AnimalStampede |
678 | * AsianFoxSpirit |
679 | * BrutalBirdOfPrey: Avalts |
680 | * DevelopingNationsLackCities |
681 | * FullBoarAction |
682 | * GoodOldWays: Many places in the Questinglands, but especially Unville. |
683 | * HealingHerb |
684 | * KidnappingBirdOfPrey |
685 | * LuddWasRight |
686 | * NoFEMAResponse |
687 | * ThePampas |
688 | * PastRightNow: The most traditional Coders come across as this - especially the denizens of Unville. |
689 | * RedLightDistrict |
690 | * ReedSnorkel |
691 | * RisingWaterRisingTension |
692 | * ShoulderSizedDragon: The eponymous rattledragons. |
693 | * StinkSnub: The river Long Nose is called that because it is full of mineral deposits that make it stink like sulfur. People who live along the banks of Long Nose are sometimes called Noses, as they tend to pick up the smell. |
694 | * StinkyFlower |
695 | * {{Tengu}} |
696 | * TermiteTrouble |
697 | * WretchedHive: According to wizards. |
698 | ! Barren Hills |
699 | * DiligentDraftAnimal |
700 | * DreadfulDragonfly |
701 | * DyingTown |
702 | * EyeballPluckingBirds |
703 | * LandMineGoesClick: There are still fields of unexploded ordinance from the ancient Moon and Flower War between wizards and dragons. |
704 | * HellishHorse |
705 | [[/folder]] |
706 | [[folder:The Beyondbeach]] |
707 | ! The Teethlands |
708 | * EerilyOutOfPlaceObject |
709 | * IDontLikeTheSoundOfThatPlace: The Teethlands. Also, the Dragon's Jaw Mountains. |
710 | * TreacherousSpiritChase |
711 | ! Blackback Plain |
712 | * ExtremophileLifeforms |
713 | * LavaPit: The volcanic plain that takes up most of the region has a number of these. |
714 | * NitroExpress: The quicklime industry. |
715 | * SecretUndergroundPassage |
716 | * WildWilderness: Zig-zagged. |
717 | ! Sandy Crumble |
718 | * AntlionMonster |
719 | * CrystalLandscape |
720 | * {{Miraj}} |
721 | * SandWorm |
722 | ! Dragon's Jaw Mountains |
723 | * ElephantGraveyard |
724 | * IsleOfGiantHorrors |
725 | * TurtleIsland |
726 | ! The Bay Of Bliss |
727 | * BermudaTriangle: Dreamsea. |
728 | * ElectricJellyfish |
729 | * GiantSquid |
730 | * OurHippocampsAreDifferent |
731 | * SeaSerpents |
732 | * SuperFunHappyThingOfDoom: Sandy Crumble. Possibly worse, the Bay of Bliss. |
733 | * UnderwaterCity |
734 | [[/folder]] |
735 | [[folder:History]] |
736 | ! The Time Before |
737 | * AdvancedAncientHumans |
738 | * TheArk: The entirety of Moonsgaze is technically this. |
739 | * CausedTheBigBang |
740 | * CosmicEgg |
741 | * FantasyAliens |
742 | * {{Panspermia}} |
743 | * {{Precursors}} |
744 | * SecretHistory |
745 | * SentientCosmicForce: There are theories that magic itself is to some vast, alien degree itself sentient. |
746 | * WeaponOfMassDestruction: The third moon |
747 | |
748 | ! The Silver Age |
749 | * BizarreBabyBoom |
750 | * CameFromTheSky |
751 | * HostileTerraforming: During the Moon and Flower War. |
752 | * LostSuperweapon: The third moon |
753 | * MassSuperEmpoweringEvent |
754 | * MilitaryCoup |
755 | * ThePurge |
756 | * RainOfBlood: The stories say that when the third moon crashed into Moonsgaze thousands of years ago, killing millions in an instant, that the sky rained blood for months afterwards. |
757 | * RevolvingDoorRevolution |
758 | * SuppressedHistory |
759 | |
760 | ! The Moon And Flower War |
761 | * ActionBomb: In the most desperate of circumstances, wizards may deliberately drive themselves into Sollatap to take out their enemies. |
762 | * AlphaStrike: The final battles of the Moon and Flower War. |
763 | * BiologicalWeaponsSolveEverything |
764 | * ChildSoldiers: Back when humans were used as disposable shock troops in the wizarding army |
765 | * CollateralDamage |
766 | * CoolVsAwesome: Wizards and dragons. |
767 | * FantasticNuke |
768 | * GladiatorRevolt |
769 | * HostileTerraforming: During the Moon and Flower War. |
770 | * InstantFishKill |
771 | * LeaveNoSurvivors |
772 | * LongDeadBadass: Falfetu and Ruddihoke, in different ways [Roland & Oliver] |
773 | * PretextForWar |
774 | * WeHaveReserves |
775 | |
776 | ! The Copper Age |
777 | * AlwaysABiggerFish: During the Halfpenny Rebellion, wizards could very easily round up and kill large numbers of human rebels. They could not, however, so easily handle the dragons who came to defend them. |
778 | * BeastOfBattle: Used in the Halfpenny War; homesteads banded together to sacrifice some of their cattle, setting their tails on fire and directing them to stampede towards enemy lines. |
779 | * CrushingThePopulace |
780 | * DayOfTheJackboot |
781 | * DeathMarch |
782 | * DefiantStoneThrow |
783 | * DisproportionateRetribution |
784 | * TheFamine |
785 | * FascistsBedtime |
786 | * FirearmsAreRevolutionary |
787 | * FirstContactFauxPas |
788 | * GenocideBackfire |
789 | * GiveChaseWithAngryNatives: Several times during the Halfpenny Rebellion, human rebels threw wizards off their trail by tricking them into following them into Giant territory. The Giants eventually wised up to being used this way and started refusing to take part in outsiders' squabbles - aside from a few clans, like the Dala-Am, whose policy to this day tends more towards "kill and eat everyone involved." |
790 | * GivingRadioToTheRomans: Coin Town |
791 | * GunboatDiplomacy |
792 | * ImprovisedWeapon |
793 | * MobWar |
794 | * MolotovCocktail: Once-favored weapon of human revolutionaries defending their land from the wizarding army. These days the kind of large-scale warfare that requires explosives is (mostly) history. |
795 | * NeutralityBacklash |
796 | * NoPartyLikeADonnerParty |
797 | * PowderTrail |
798 | * ProtectThisHouse |
799 | * RapePillageAndBurn: Did this to the Questinglands during the Halfpenny War. |
800 | * ReducedToRatburgers |
801 | * TheRevolutionWillNotBeCivilized |
802 | * SelfImmolation: Used during the most desperate battles of the Halfpenny War. It succeeded - in teaching wizards that humans will do anything to protect their families. |
803 | * SlaveLiberation |
804 | * SparkOfTheRebellion |
805 | * TheStateless |
806 | * StillFightingTheCivilWar |
807 | * TornApartByTheMob: Halfpenny War |
808 | * VictoryByEndurance: The Halfpenny Rebellion |
809 | ! Other |
810 | * BlackMarketProduce |
811 | * CivilWar |
812 | * EmergencyAuthority |
813 | * SinkTheLifeboats |
814 | * StagedPopulistUprising |
815 | [[/folder]] |
816 | |
817 | Main Characters |
818 | [[folder:Glassallmass Aryalee]] |
819 | * AfraidOfTheirOwnStrength: With good reason. |
820 | * BadBedroomBadLife |
821 | * BigBrotherIsEmployingYou |
822 | * BreakTheHaughty |
823 | * BrokenAce: He's a highly magically powerful, ambitious, competent social climber who is held up as a perfect example of what wizards should be. He got that way through a lifetime of hiding his true colors as an Opaline. |
824 | * BullyingADragon: People sent to capture him tend not to take him seriously, until they realize he's a powerful Opaline. |
825 | * CantTakeCriticism |
826 | * ChildOfTwoWorlds: Though he tries to hide it. |
827 | * DefectorFromDecadence: Eventually. |
828 | * DefiantCaptive: When initially captured by the Dragonmothers. |
829 | * DistressedDude |
830 | * DyeOrDie: He resists dying his hair for a long time, but eventually caves, as blond hair is a neon sign for "wizard," and constantly using his magic to blend in is not healthy. |
831 | * TheExile |
832 | * FailureToSaveMurder |
833 | * TheFettered: To Brainjun's Unfettered. |
834 | * FishOutOfWater |
835 | * ForgivenButNotForgotten: Even after they're officially friends, he never lets Aluma forget torturing him when they first met. |
836 | * GloveSlap / ThrowingDownTheGauntlet: Does this to a Senate member when they harass Beulah at a party. It's the final confirmation of his HeelFaceTurn, and the most phenomenally stupid thing he could have done. |
837 | * HaveYouTriedNotBeingAMonster |
838 | * HiddenHeartOfGold |
839 | * HorrorHunger |
840 | * IJustWantToBeNormal |
841 | * ImprobableAge |
842 | * InternalizedCategorism |
843 | * JerkWithAHeartOfGold: He's an asshole, but it's more a protective mask than anything. |
844 | * KidsAreCruel |
845 | * KryptoniteRing: Insists that Aluma continue to carry wizardbane on her long after they become friends, just in case his Opaline powers get out of control. |
846 | * LongHairedPrettyBoy: Like most wizards, but multiple wizard characters comment on how attractive he is. |
847 | * LoonyFriendsImproveYourPersonality: He goes from a sour misanthrope more interested in political clout than friendships, to a genuinely good friend and potential revolutionary. |
848 | * MarkOfTheSupernatural: He has an ugly birthmark on the back of his neck which he hides with his hair. |
849 | * MistakenAge: Aluma is shocked when she realizes he's ''barely'' an adult. |
850 | * MoralityPet: Gallikama |
851 | * TheMostWanted: How he ends up in the Questinglands. |
852 | * MyGodWhatHaveIDone: After killing Donnamead, and even more so after his big outburst that gets him exiled from Mithradoon. |
853 | * NotInThisForYourRevolution: At first. |
854 | * ObsessivelyNormal |
855 | * OminousWalk: When in full Opaline mode, he looks pretty damn creepy. |
856 | * PainfulTransformation |
857 | * ParentalNeglect |
858 | * PersonOfMassDestruction: He's the second-most powerful Opaline in living history. The most powerful is the BBEG. |
859 | * PoliticalHostage |
860 | * ProphetEyes: When in his SuperpoweredEvilSide. |
861 | * Really17YearsOld |
862 | * ScarsAreUgly |
863 | * SurvivorGuilt: He's...not okay. |
864 | * SympatheticMurderer: He's killed an uncomfortable number of people. But it's the result of a curse and he can't control it, so it's okay? |
865 | * TearsOfBlood |
866 | * TheGlovesComeOff: When his pursuers hurt Gallikama to try to get to him. [[BeCarefulWhatYouWishFor It works.]] |
867 | * TiredOfRunning: When a wizarding hunting party finally catch up to him in the Questinglands and start murdering innocent humans for the crime of being too close, he stops holding back his curse and routs them in seconds. |
868 | * TookALevelInKindness |
869 | * TorturedMonster |
870 | * TrophyChild |
871 | * TroubledSympatheticBigot: Like most wizards, he treats humans as inferior beings. Unlike most wizards, he does so to cover up that he was essentially raised by a human family as a child and spent his youth being shamed and bullied for it. Between that and the shame of being an Opaline, everything he does is a carefully constructed act to prove that he's "wizard enough" - part of which is being a dick to humans. He gets better over time. |
872 | * VanHelsingHateCrimes: Opalines are kill-on-sight in Mithradoon. |
873 | * WantsAPrizeForBasicDecency |
874 | * WorkplaceAcquiredAbilities |
875 | [[/folder]] |
876 | [[folder:Gallikama Aryalee]] |
877 | * AdoptionDiss |
878 | * AgeStereotypicalFood |
879 | * AllOfTheOtherReindeer |
880 | * BecauseYouWereNiceToMe: His relationship with Glassallmass. |
881 | * BoxingLesson: Ends up getting them from Aluma. |
882 | * BoxingLessonsForSuperman: See above. Since he's not particularly magically gifted, they come in handy. |
883 | * BreakTheCutie: Goes through this over the course of the story. Luckily, he's stronger than he looks, and he never quite breaks completely. |
884 | * CameBackStrong: After being accidentally killed and resurrected by Glassallmass, he's immune to Opaline magic and very difficult to kill in general. |
885 | * ChronicPetKiller |
886 | * ClaimedByTheSupernatural: An accidental variant. Made especially awkward by the fact that the person who "claimed" him was working very hard not to let on that he cared. |
887 | * ComplimentBackfire |
888 | * CowardlyLion: He's a sweet, shy dork, but when crossed he can hold his own. |
889 | * CreatureOfHabit |
890 | * DopplegangerAttack: Sort of. His skill with illusions eventually progresses to the point that he can create several illusionary copies of himself to distract enemies. |
891 | * ExpositoryHairstyleChange: Originally has past-shoulder-length, loose flowing silky hair, but cuts his hair when he flees to the Questinglands with Glassallmass. Returning to Mithradoon, he keeps it somewhat shorter and braids it, showing that he's more practical and hardened than before. |
892 | * EndearinglyDorky |
893 | * EntertainmentBelowTheirAge |
894 | * FictionalDisability: He's designed as a neurodivergent character, but it's less a specific disability than a made-up cocktail of autism, anxiety, OCD and schizophrenia symptoms. |
895 | * FieryCoverUp: The death of his family when he was a child. |
896 | * FreakinessShame |
897 | * FriendlessBackground: He's a brown-haired weirdo Pearling in a society that isn't kind to the different. Glassallmass was his first ever friend. |
898 | * HeartIsAnAwesomePower: Except for his weird thing with fire, he's a pretty normal Pearling. But he learns to use his mundane powers to great effect. |
899 | * HeroicBSOD: When he realizes that his best friend, who he thought saved his life, actually killed him. |
900 | * HeroicFireRescue: He has a recurring dream of returning to his childhood home and running in to save his family. |
901 | * HalfBreedDiscrimination: Even though he isn't actually one. |
902 | * IJustWantToHaveFriends |
903 | * InnocentBigot: To humans - and also initially to Beulah, as trans wizards are practically unheard of; when he eventually realizes she's not a cis woman, he assumes she's a crossdresser and apologizes for referring to her as female. She has very little patience for this. |
904 | * IOweYouMyLife: To Glassallmass. He isn't initially aware that Glassallmass killed him. |
905 | * KillOnSight |
906 | * LoonWithAHeartOfGold |
907 | * LoserHasYourBack: To Glass. |
908 | * MoralSociopathy: Downplayed. He's no sociopath, but his sweet, calm personality turns out to be because watching his entire family die caused him to near-completely disconnect from his emotions as a coping mechanism. He's very friendly and in fact a morally better person than the 'normal' Glass, but he rarely experiences strong emotion and has no idea how to handle it when he does. |
909 | * NeurodiversityIsSupernatural: Played with. He's neurodivergent and has magic, but that's normal for wizards. He also has a mysterious connection with the moons that is initially thought to be supernatural, but eventually turns out to just be plain old fashioned psychosis. |
910 | * NotWorthKilling |
911 | * ObliviousGuiltSlinging |
912 | * OffendingTheFool: He's a bit of a {{Cloudcuckoolander}} and not always the sharpest spoon in the chandelier. He is, however, self-aware enough to know this, and deeply ashamed of it. |
913 | * PlaguedByNightmares: He has a recurring dream about Wahenna contacting him asking for help. He thinks it's a prophecy; it turns out to be mental illness. |
914 | * ThePollyanna: To the chagrin of everyone around him. |
915 | * {{Pyromaniac}}: A much more realistic variant than in most fiction; setting fires is his way of coping with the fire that killed his family - a way to feel in control, if you will. And he's far from an AxCrazy murderer. |
916 | * RelativeButton: Brainjun tortured his adoptive mother for years. She is the only person in the world he truly hates. |
917 | * RelativeRidicule |
918 | * RevenantZombie |
919 | * RichKidTurnedSocialActivist |
920 | * SecretStabWound: Played with in that it's not the wound he's hiding, exactly - it's the fact that his body is clearly not reacting to being wounded like a normal, living person. |
921 | * SelfDeprecation |
922 | * StepIntoTheBlindingFight: He learns to use illusion magic to completely blind his opponents. |
923 | * SuperpoweredEvilSide |
924 | * UndyingLoyalty: To Glassallmass. |
925 | * WhiteSheep |
926 | [[/folder]] |
927 | [[folder:Aluma Clawraker]] |
928 | * AllGirlsWantBadBoys |
929 | * AllOfTheOtherReindeer |
930 | * BadassBookworm: Like most Dragonmothers, but she was a nerd even before joining the order. |
931 | * BadassBandolier: Wears one. |
932 | * BadassLongcoat: Wears one of these, too. |
933 | * BewareTheNiceOnes |
934 | * BootsOfToughness: She's got the badass wardrobe starter pack. |
935 | * BornFromADeadWoman |
936 | * BrokenBird: After the death of her husband. |
937 | * BrutalHonesty |
938 | * DeathByChildbirth: Her mother. |
939 | * {{Determinator}}: She pulled herself, deathly injured, out of an underwater cave full of deadly acid that had just killed her husband, and walked across the most inhospitable environment in the world until reaching civilization - and came out of it with just a nasty scar. |
940 | * FailureToSaveMurder: She still blames herself for the recklessness that got her husband killed. |
941 | * GreekFire: She and her husband Carmian worked mining quicklime to sell as an alchemical component; this is one of the main uses of quicklime in the Questinglands. After Carmian died and she was severely burned in the process of said mining, the smell of quicklime now makes her violently ill. |
942 | * HeartbrokenBadass: A recent widow, and nothing scares her. |
943 | * HatesBeingTouched |
944 | * HatesWearingDresses: She's always been a tomboy, even before becoming a Dragonmother. It didn't make her popular in her home town. |
945 | * HidingBehindTheLanguageBarrier: When interrogating Glass and Galli. |
946 | * InHarmsWay: She's always been reckless, but after the death of her husband throwing herself into danger became a coping mechanism. |
947 | * InsultOfEndearment: When she first meets Glass she just refers to him as 'wizard.' Much later, she still occasionally calls him that affectionately. |
948 | * InvulnerableKnuckles: Averted. |
949 | * JackBauerInterrogationTechnique: She's not afraid to use violence to get information. In fact, she actually uses this on Glassallmass when she first meets him. He forgives her eventually. |
950 | * LiveActionEscortMission: Has to do this with Glassallmass. Luckily, she's not afraid to smack him around if it serves her. |
951 | * MoreInsultingThanIntended: When people question or mock her relationship with Rocshadow. |
952 | * NervesOfSteel: Absolutely nothing scares her. |
953 | * NoGuyWantsAnAmazon |
954 | * NotWantingKidsIsWeird |
955 | * OldMaid |
956 | * OpenSaysMe |
957 | * PrimAndProperBun: Keeps her hair like this most of the time. |
958 | * RageAgainstTheHeavens: After her husband's death and her mortal injury, she first went to the Eyelasses for treatment. They shamed her for her lack of "proper" femininity, punished her for her natural curiosity, and made her feel like it was all her fault. She has held a grudge against them ever since. |
959 | * RebelliousSpirit |
960 | * ScarsAreForever: The burn scars from her accident never faded. According to the Dragonmothers they could have been treated, but the poor medical skills of the Eyelasses only made them worse, and she didn't get to proper treatment in time. |
961 | * ScienceHero: As a Dragonmother, she definitely qualifies. Chemistry is a passion of hers, and her hobby is collecting minerals and plants to make medicines and industrial chemicals. (And also explosives.) |
962 | * SlutShaming: Accidentally does this to Bee, resulting in a big fight. |
963 | * SourOutsideSadInside: She's a fairly prickly person, but once you get past her hard outside it becomes clear that it's a protective shell. |
964 | * StepfordSnarker |
965 | * StoutStrength: She's only 5'2", but visibly muscular and strong as hell. |
966 | * TakingTheVeil: She joined the Dragonmothers after losing her husband. |
967 | * TooManyBelts: Look, she's a Mad Max character, okay? |
968 | * TwoFaced: Downplayed; she has a facial burn scar, but it doesn't cover the entire half of the face. |
969 | [[/folder]] |
970 | [[folder:Beulah "Bee" Sweet]] |
971 | * AbusiveParents: Downplayed in that her parents actually cared for her and genuinely thought they were doing what was best - but their behavior was still clearly abusive. |
972 | * ActionFashionista: Being beautiful is her job, so it's no surprise she has an array of outfits. However, when traveling and roughing it she tends to dress quite a bit more sensibly. |
973 | * ActuallyPrettyFunny |
974 | * AgainstMyReligion: She's CulturallyReligious at best, but will sometimes pull this to try and get out of things like exercise, reading, wearing clothes... |
975 | * BadassNormal: She's the least combat-ready of the four main characters and has no special training, powers or abilities, but she still manages to hold her own. |
976 | * BeautifulSlaveGirl: Back home in Ishono, she ended up in this position for about two years. |
977 | * BookDumb |
978 | * BraidsOfAction: When she has to fight or run she exchanges her elaborate hairdo for more practical braids. |
979 | * CallingTheOldManOut: Did this...and then had to deal with her parents dying horribly shortly thereafter. |
980 | * ClosetPunishment: As a child. |
981 | * ClubKid: Very much was one. She's calmed down, but not by ''that'' much. |
982 | * CombatHaircomb: Has and uses one. |
983 | * ComplainingAboutRescuesTheyDontLike: Although she's really more frustrated that she had to be rescued at all. |
984 | * CulturallyReligious: She's a Guilder, so technically a follower of the Eyeless God, but in reality she's an athiest who just appreciates the hedonistic, genderfluid lifestyle the Eyelasses provide. |
985 | * DamselOutOfDistress: She tends to get herself captured. She also tends to subsequently get herself un-captured. (Although there are a couple times when she does have to be rescued, which she is quite put out about.) |
986 | * DefiantCaptive |
987 | * DeniedFoodAsPunishment: As a child. |
988 | * DisposableSexWorker: The wizards treated her this way. They were very wrong. |
989 | * ExtremeMeleeRevenge |
990 | * FemmeFataleSpy: Was one for the Kattakama Rising Front, seducing high-ranking wizards, learning important state secrets, and then blackmailing them. |
991 | * FormerTeenRebel: Her family wasn't thrilled with her presenting female from an early age, nor with her blatant flouting of the Code. |
992 | * GirlishPigtails: Sometimes wears these. |
993 | * GuileHero |
994 | * HeadTurningBeauty |
995 | * HighClassCallGirl: Like all Guilders. Back in Ishono she fit the bill even better, and was very "in demand" among high-ranking wizards - until she got caught working with the Kattakama Rising Front. |
996 | * HoldMyGlasses: She doesn't start fights often, but when she does, her earrings and other jewelry come off first. |
997 | * HookerWithAHeartOfGold: She's a real sweetheart and a genuinely kind person. |
998 | * InsultFriendlyFire: She is really not a fan of wizards, which causes her to butt heads with Glassallmass (and to a lesser degree Gallikama). |
999 | * KickChick: Since she's not particularly strong, when she doesn't have a blade in her hand she tends to rely on kicks - especially when wearing high heels. At one point she actually manages to render Inisdar infertile. |
1000 | * LaResistance: She worked with the Kattakama Rising Front for a few years until she was caught red-handed and had to run. |
1001 | * ManBitesMan |
1002 | * OutfitRipSexCheck |
1003 | * OutOfTheInferno: Her entire neighborhood was burned as retaliation for her insurrectionist activities, and she fled for the Questinglands, leaving everything she knew behind. |
1004 | * PlayingWithSyringes |
1005 | * RapeAndRevenge |
1006 | * ShowerOfAngst: The guildhall's bathhouse is her self-proclaimed happy place, where she goes after frustrating interactions with clients, friends, or strangers to calm down. In her own words, "Nothing helps you put it all into perspective like being ass-naked in very hot water." |
1007 | * SneakingOutAtNight |
1008 | * TheSocialExpert: Serves as this for the main group, as none of the others are particularly good at talking to people. |
1009 | * SoleSurvivor |
1010 | * StatuesqueStunner: She's about 5'8", which is very tall for a human woman. |
1011 | * StreetSmart |
1012 | * StrictParentsMakeSneakyKids: Her parents were devout Coders and tried their best to mold her into a code-fearing, marriageable young man. It backfired on them big time. |
1013 | * SurvivorGuilt: As far as she knows, her entire family is dead, and it's mostly her fault. |
1014 | * WantedAGenderConformingChild |
1015 | * WillNotBeAVictim: She was exploited and experimented on by wizards. She responded by joining the Kattakama Rising Front. She's fiercely independent and resents any insinuation that her current profession is taking advantage of her - which gets her and Aluma in frequent fights. |
1016 | [[/folder]] |
1017 | |
1018 | Villains |
1019 | [[folder:Brainjun Lollycullen]] |
1020 | * ActionPolitician: She's a politically powerful tribune, responsible for making laws at the highest level of government. She's also the most powerful Opaline in living memory, and completely insane. |
1021 | * AppealToInherentNature |
1022 | * AtLeastIAdmitIt |
1023 | * BackhandedApology: A master of these. |
1024 | * BadBoss |
1025 | * BaitTheDog: She saves Glassallmass from being murdered for his Opaline curse, reveals to him her own nature, and offers to train him to better control his powers...as long as he leaves his friends to die and agrees to help her destroy the world. When he rejects her, her reaction is violent. |
1026 | * {{Blackmail}} |
1027 | * BloodbathVillainOrigin: She accidentally killed her entire family as a small child. It broke her. |
1028 | * BoringInsult |
1029 | * TheChessmaster: Her multi-century-long scheme to take over Mithradoon definitely qualifies her. |
1030 | * CreateYourOwnHero |
1031 | * DefeatMeansRespect |
1032 | * DitchTheBodyguards: Averted. Her personal guard are completely in her thrall, so that she can do whatever she likes with them in the room. |
1033 | * DrunkOnTheDarkSide |
1034 | * FrightDeathtrap: A favored tactic. |
1035 | * FullyEmbracedFiend |
1036 | * HiveQueen |
1037 | * HopeCrusher |
1038 | * HypnotizeTheCaptive |
1039 | * IBangedYourMom: To Gallikama. In this case it's more just a statement of fact...and a threat, of course. |
1040 | * IDidWhatIHadToDo |
1041 | * ItIsBeyondSaving |
1042 | * KillTheGod |
1043 | * TheKingslayer |
1044 | * LadyOfBlackMagic |
1045 | * LesbianVampire: She's strictly speaking neither a lesbian nor a vampire, but she still plays with the trope by abusing, gaslighting, and feeding on her female lover. |
1046 | * MindRape |
1047 | * MurderMakesYouCrazy |
1048 | * NeverMyFault |
1049 | * OminousWalk: Kind of a staple for Opalines. |
1050 | * OmnicidalManiac: Most Opalines either suppress their magical "hunger," or use it for their own ends. Brainjun has become convinced that the "hunger" itself is its own end, and has started a cult to the Macana itself. Also, she wants to destroy the moon. So there's that. |
1051 | * RestartTheWorld |
1052 | * RevengeThroughCorruption |
1053 | * RoyalRapier |
1054 | * SelfMadeOrphan |
1055 | * SerialKiller |
1056 | * TheSociopath |
1057 | * SuicidalCosmicTemperTantrum: She wants to destroy magic itself, which would have the side effect of destroying the world. Unfortunately for our heroes, she's very good at pretending she just wants to *take over* the world, resulting in them being blindsided by TheReveal. |
1058 | * TrapMaster: Her mansion looks like the demented shared fever dream of Rube Goldberg and Dr. Evil. Luckily, Glassallmass worked as a house servant for her for some time (at the time unaware of her true nature), so he knows about (most) of the traps. |
1059 | * TwistingTheWords |
1060 | * TheUnfettered |
1061 | * UsedToBeASweetKid |
1062 | * VillainWithGoodPublicity |
1063 | [[/folder]] |
1064 | [[folder:Glenpua "Old Ironheart" Gurglecullen]] |
1065 | * BadBoss |
1066 | * TheBaroness |
1067 | * {{Blackmail}} |
1068 | * BrawnHilda: She's quite fat from all the gifts people bring her to win her favor, but she's still not to be messed with. |
1069 | * TheDreaded: She's respected and feared by the entire Senate. |
1070 | * GodSaveUsFromTheQueen |
1071 | * HeartbrokenBadass: Eventually |
1072 | * IronLady: She's a tough, masculine, powerful female politician in her older years, and she's directly based off this stereotype. |
1073 | * MoralPragmatist |
1074 | * NoMrBondIExpectYouToDine: Unlike many of her peers, she's shrewd enough to recognize that the protagonists are worth treating with a modicum of respect. |
1075 | [[/folder]] |
1076 | [[folder:Mellaver Lollytama]] |
1077 | * AgentProvocateur |
1078 | * AgonyBeam |
1079 | * CombatCompliment |
1080 | * HypnotizeTheCaptive |
1081 | * InspectorJavert |
1082 | * MurderBySuicide |
1083 | * MysteriousMercenaryPursuer |
1084 | * PoisonIsEvil |
1085 | * ScheduleFanatic |
1086 | * SoftSpokenSadist |
1087 | * StrollingThroughTheChaos |
1088 | * SwordCane |
1089 | * TrophyRoom |
1090 | * TortureTechnician |
1091 | * WeaselMascot |
1092 | * WouldHurtAChild |
1093 | [[/folder]] |
1094 | [[folder:Inisdar Piersgall]] |
1095 | * AbusiveParents: Had them, and also is one. |
1096 | * AgeInsecurity |
1097 | * BadBoss |
1098 | * BloodKnight |
1099 | * CasualtyInTheRing: It's not entirely his fault he's an idiot - he was bludgeoned over the head during a training match in the Goldling Academy, giving him a traumatic brain injury. The impairment of his decision-making skills is fairly obvious, as is the visible dent in his forehead. |
1100 | * TheChainOfHarm |
1101 | * ChildhoodBrainDamage |
1102 | * ChildHater |
1103 | * FantasyForbiddingFather |
1104 | * GeneralRipper |
1105 | * GentlemanAdventurer |
1106 | * HairTriggerTemper |
1107 | * IntimidationDemonstration |
1108 | * TheNeidermeyer |
1109 | * NeverMyFault |
1110 | * NotSoHarmlessVillain: He may be an incompetent, posturing leader, but woe to those who underestimate him because of that: he's a buffoon, but one that controls the entire wizard army and has zero regard for the lives of his soldiers or anyone they attack. |
1111 | * PowerfulButIncompetent: He's the leader of the wizarding army, second only to the king, and he's a complete buffoon. |
1112 | [[/folder]] |
1113 | [[folder:Slanafee Piersgall]] |
1114 | * BaitTheDog: She appears to sympathize with Gallikama, as both of them are bullied and stigmatized for their appearance. It is quickly revealed that she ''despises'' him and all others who share her 'condition' in brutal form of InternalizedCategorism that drives her to despicable acts of violence. |
1115 | * BattleBallgown |
1116 | * CondescendingCompassion |
1117 | * DontSneakUpOnMeLikeThat |
1118 | * DyingMomentOfAwesome |
1119 | * EvilSoundsDeep: A villainous contralto. |
1120 | * HatesBeingTouched |
1121 | * ImmaturityInsult: As far as she's concerned, she's the only adult in the room. |
1122 | * InternalizedCategorism |
1123 | * MiseryBuildsCharacter: Because of her looks she has been looked down on and mistreated her whole life. It's only made her angrier. |
1124 | * RazorFloss: Uses a garrotte to murder Inisdar and take over the wizarding army. |
1125 | * RedheadedStepchild |
1126 | * SignificantGreenEyedRedhead: Justified, because the existence of a red-headed, green-eyed wizard in one of the highest ranks of the military is quite significant indeed. |
1127 | * TheStarscream |
1128 | * YouAreWhatYouHate |
1129 | [[/folder]] |
1130 | [[folder:Glenipoe Piersgall]] |
1131 | * DismissiveKick: Does this to Beulah when she is captured. |
1132 | * ExcuseMeWhileIMultitask: Slanafee does this to taunt him when he eventually tries to kill her. It's less a CurbStompBattle, and more that he eventually gives up since he can't land a single hit on her. |
1133 | * ServileSnarker |
1134 | * SmugSnake |
1135 | [[/folder]] |
1136 | [[folder:Inismomey Piersgall]] |
1137 | * AbusiveParents |
1138 | * AgonizingStomachWound: Dies this way. |
1139 | * ArrogantKungFuGuy |
1140 | * DrillSergeantNasty |
1141 | * LeeroyJenkins |
1142 | * {{Manchild}} |
1143 | * MilesGloriosus: If you listen to him, he's one of the most decorated military officers in Mithradoon. In reality, he's the son of Inisdar and thus needed no actual achievements to get to where he is now. |
1144 | * MinorInsultMeltdown |
1145 | * MurderIsTheBestSolution |
1146 | * TheNapoleon |
1147 | * NobodyCallsMeChicken |
1148 | [[/folder]] |
1149 | [[folder:Sentan Piersgall]] |
1150 | * ArsonMurderAndAdmiration |
1151 | * ColonelKilgore |
1152 | * GrumpyOldMan |
1153 | * HonorBeforeReason |
1154 | * OldMaster |
1155 | * OldWindbag |
1156 | * RamblingOldManMonologue |
1157 | * ScheduleFanatic |
1158 | * ScrewPolitenessImASenior |
1159 | [[/folder]] |
1160 | [[folder:Brainkey Piersafee]] |
1161 | * AmazonianBeauty |
1162 | * BloodKnight |
1163 | * BoisterousBruiser |
1164 | * CombatSadomasochist |
1165 | * TheDragonslayer |
1166 | * TheGadfly |
1167 | * GroundPunch |
1168 | * LeeroyJenkins |
1169 | * MurderIsTheBestSolution |
1170 | * KnowsTheRopes |
1171 | * SpectatorCasualty: She was originally a gladiator who got banned from the ring after too many "accidental" spectator deaths were linked to mysterious payments she was getting. |
1172 | [[/folder]] |
1173 | [[folder:Sensher Piersafee]] |
1174 | * BadassAdorable |
1175 | * BlackMagicianGirl |
1176 | * BreakTheCutie |
1177 | * BoomStick |
1178 | * TheDragonslayer |
1179 | * GirlyBruiser |
1180 | * UnskilledButStrong |
1181 | * WaifFu |
1182 | [[/folder]] |
1183 | [[folder:Glencoe Piersafee]] |
1184 | * ActuallyPrettyFunny |
1185 | * AgeInsecurity |
1186 | * TheCaptain |
1187 | * DefiantCaptive |
1188 | * DistressedDude |
1189 | * TheDragonslayer |
1190 | * IDidWhatIHadToDo |
1191 | * ImNotHungry |
1192 | * InappropriatelyCloseComrades: With Inisai. |
1193 | * TheMenFirst |
1194 | * MyCountryRightOrWrong |
1195 | * OrderedApology |
1196 | * ScarredEquipment |
1197 | * UnconsciousObjector: When captured by the good guys. |
1198 | * WakeUpFighting: When captured. |
1199 | [[/folder]] |
1200 | [[folder:Inisai Piersafee]] |
1201 | * AncestralWeapon |
1202 | * BloodIsTheNewBlack |
1203 | * CrazyPrepared |
1204 | * TheDragonslayer |
1205 | * FemaleFighterMaleHandler: To his sister |
1206 | * IDidWhatIHadToDo |
1207 | * ImplacableMan |
1208 | * InappropriatelyCloseComrades: With Glencoe. |
1209 | * KnightTemplarBigBrother: To Sensher. |
1210 | * LastVillainStand |
1211 | * StrongGirlSmartGuy: To his sister |
1212 | * TheUnfettered: He sees himself as this in his quest for vengeance, but ultimately his sister and boyfriend matter more to him than he initially realizes, and he isn't actually willing to sacrifice as much as he thinks. |
1213 | * VillainousValour |
1214 | * WillNotTellALie |
1215 | [[/folder]] |
1216 | [[folder:Nepok-Tulga Mu’a-Dala-Am]] |
1217 | * LadyOfWar |
1218 | * DefiantCaptive |
1219 | * DefiantToTheEnd |
1220 | * DyingMomentOfAwesome |
1221 | [[/folder]] |
1222 | [[folder:Zorig-Chireka Bakit-Dala-Am]] |
1223 | * ImprobableAge |
1224 | * LittleMissBadass |
1225 | * TurnOutLikeHisFather |
1226 | [[/folder]] |
1227 | [[folder:B’lak-Hawa Bakit-Dala-Am]] |
1228 | * ProtectedByAChild |
1229 | [[/folder]] |
1230 | [[folder:Eter-Mok Itompi-Dala-Am]] |
1231 | * DoesNotLikeMen |
1232 | * ExtremeMeleeRevenge |
1233 | * MurderousThighs |
1234 | * NeckLift |
1235 | [[/folder]] |
1236 | |
1237 | Supporting Characters |
1238 | [[folder:Araminta Copperstriker]] |
1239 | * BigBrotherBully: To Aluma. |
1240 | * HatesBeingTouched: Aluma's whole family is like this. |
1241 | * OldMaid |
1242 | * TrophyChild |
1243 | [[/folder]] |
1244 | [[folder:Ascra Copperstriker]] |
1245 | * AfraidToHoldTheBaby |
1246 | * BrutalHonesty |
1247 | * CosmeticCatastrophe |
1248 | * FromStrayToPet |
1249 | * GrowingUpSucks |
1250 | * NotWantingKidsIsWeird |
1251 | * PetDressUp |
1252 | * SneakingSnacks |
1253 | [[/folder]] |
1254 | [[folder:Donnamead Aryalee]] |
1255 | * BloodFromEveryOrifice |
1256 | * BreakTheCutie |
1257 | * HatesBeingTouched |
1258 | * OutSick: Frequently |
1259 | * ParentalNeglect |
1260 | * ShootTheDog |
1261 | * TragicMonster |
1262 | * TraumaticSuperpowerAwakening |
1263 | * UnwittingInstigatorOfDoom |
1264 | [[/folder]] |
1265 | [[folder:Tenacity Carmian]] |
1266 | * FedoraOfAsskicking |
1267 | * HandicappedBadass |
1268 | * HellBentForLeather |
1269 | * LovableRogue |
1270 | * VenturousSmuggler |
1271 | [[/folder]] |
1272 | [[folder:Bottlebrush Axeblade Mistrender Firecracker Broadwings Snoozy Goldblood Thunderwhale Blossom Suneater Kicker Rocshadow]] |
1273 | * BrutalHonesty |
1274 | * IDidWhatIHadToDo |
1275 | * ShootTheDog |
1276 | * HandicappedBadass |
1277 | [[/folder]] |
1278 | [[folder:Moonring Greyscale Crownbrow Featherwing Striker Bloodfang Swordblunt Tickler Crookedtooth Twist Cowherd Bookbender Flutterheart Fatherless Numbeyes Roar Weddingbells Skybeam Cloudblower Bittertongue Glorious Gearspin Shining Sunrise]] |
1279 | * MoralPragmatist |
1280 | * ScheduleFanatic |
1281 | * UtopiaJustifiesTheMeans |
1282 | [[/folder]] |
1283 | [[folder:Roughback Bittenclaw Boldest Metalgiver Steamwhistle Cracklemaw Shriek Bullhorns]] |
1284 | the bad one |
1285 | * AtLeastIAdmitIt |
1286 | * DefiantToTheEnd |
1287 | [[/folder]] |
1288 | [[folder:Glendar Lollybrain]] |
1289 | Gallikama's adoptive mother |
1290 | * AgeInsecurity |
1291 | * ClaimedByTheSupernatural: By Brainjun. |
1292 | * DomesticAbuse |
1293 | * TheKillerInMe |
1294 | * MoreThanMindControl |
1295 | * OutSick: Frequently |
1296 | * UnwittingInstigatorOfDoom |
1297 | [[/folder]] |
1298 | [[folder:Inisgul Gurglesen]] |
1299 | Glenpua's husband |
1300 | * AgeInsecurity |
1301 | * BaldnessAngst |
1302 | * ClassyCane |
1303 | * MyCountryRightOrWrong |
1304 | * ScatterbrainedSenior |
1305 | * WhenIWasYourAge |
1306 | [[/folder]] |
1307 | [[folder:Slandarsey Gurglebrain]] |
1308 | the librarian guy |
1309 | * AbsentMindedProfessor |
1310 | * InnocentBigot: He really just finds the primitive human culture fascinating and would love to learn more about how humans manage to survive when they're irrevocably crippled by their lack of magic. |
1311 | * MakeItLookLikeAStruggle |
1312 | [[/folder]] |
1313 | [[folder:Cullenmeaty Piersafee]] |
1314 | * ActionMom |
1315 | * BadassBureaucrat |
1316 | * CareerEndingInjury |
1317 | * ChildOfTwoWorlds |
1318 | * DefiantCaptive: Initially |
1319 | * DeliverUsFromEvil |
1320 | * DitchTheBodyguards |
1321 | * TheDragonslayer: Formerly |
1322 | * DragonTamer |
1323 | * FourStarBadass |
1324 | * TheGlassesComeOff |
1325 | * HandicappedBadass |
1326 | * HeartbrokenBadass |
1327 | * HookHand |
1328 | * IDidWhatIHadToDo |
1329 | * LifeOrLimbDecision: The rumor about her missing arm is that she had to cut it off to escape from the dragons. The rumor is incorrect. |
1330 | * MessyMaggots |
1331 | * MyCountryRightOrWrong |
1332 | * MyGodWhatHaveIDone |
1333 | * NotInThisForYourRevolution |
1334 | * OffingTheOffspring: Was forced to kill her own child. |
1335 | * PostInjuryDeskJob |
1336 | * RageWithinTheMachine |
1337 | * RedemptionEqualsAffliction |
1338 | * ReluctantRetiree |
1339 | * RetiredBadass |
1340 | * WhileYouWereInDiapers |
1341 | * YouAreWhatYouHate |
1342 | [[/folder]] |
1343 | [[folder:Deja Reve]] |
1344 | * BathtubMermaid: A mermaid or other aquatic character who is kept in a bathtub. |
1345 | * BreakTheCutie |
1346 | * SuicideBySea: Xe is considering this when the protagonists come upon xem. |
1347 | * WhatIsThisThingYouCallLove |
1348 | [[/folder]] |
1349 | [[folder:Tournesol]] |
1350 | * CaringGardener |
1351 | * DoesNotLikeMen |
1352 | * BroomstickQuarterstaff |
1353 | * BrutalHonesty |
1354 | * KindheartedCatLover |
1355 | * RunawayBride |
1356 | * SunnySunflowerDisposition |
1357 | * SuspiciouslySpecificSermon |
1358 | * WaifFu |
1359 | [[/folder]] |
1360 | [[folder:Nakam-Batu Apu-Ala-Am]] |
1361 | * NotInThisForYourRevolution |
1362 | [[/folder]] |
1363 | [[folder:Tuku-Chireka Apu-Ala-Am]] |
1364 | [[/folder]] |
1365 | [[folder:Nepok-Rina Ak-Ala-Am]] |
1366 | * BloodKnight |
1367 | * DeathBeforeDishonor |
1368 | * HonorBeforeReason |
1369 | * MurderIsTheBestSolution |
1370 | [[/folder]] |
1371 | [[folder:Kun-Sancha Aplu-Ala-Am]] |
1372 | * WillNotTellALie |
1373 | [[/folder]] |
1374 | [[folder:Zara-Mir Ak-Ala-Am]] |
1375 | * BoisterousBruiser |
1376 | * VoiceOfTheResistance: Using a stolen Dragonmother radio. |
1377 | [[/folder]] |
1378 | [[folder:Mir-Itempa Itompi-Kavat-Hamon]] |
1379 | * AScarToRemember |
1380 | * BrokenBird |
1381 | [[/folder]] |
1382 | [[folder:Rina-Sancha Itompi-Kavat-Hamon]] |
1383 | * ExtremeMeleeRevenge |
1384 | * KillerBearHug |
1385 | * WakeUpFighting |
1386 | * YouKilledMyFather |
1387 | [[/folder]] |
1388 | [[folder:Mantal-Din Ak-Lapan-Hamon]] |
1389 | * IDidWhatIHadToDo |
1390 | * DontSneakUpOnMeLikeThat |
1391 | * GenocideSurvivor |
1392 | * SoleSurvivor |
1393 | [[/folder]] |
1394 | [[folder:B’lak-Zaka Bakit-Tomor-Kana]] |
1395 | * AdoptTheFood |
1396 | * BreakTheCutie |
1397 | * TheChiefsDaughter: More three-dimensional than the usual version (and without the romance aspect), but she has some elements of this trope. |
1398 | * EffortlessAmazonianLift: She makes a habit of carrying Glass around; she is, however, more than twice his size, so it's not that unexpected. |
1399 | * InnocentBigot: An interesting variation; while traveling with a human group she picked up a lot of terms for wizards which were metaphorical to them, but having never met a wizard she took literally. Thus when she meets Glass, she has a number of assumptions which are baffling to him - and confronting which begins to shake his previously unquestioned belief that wizards are not only superior but the only "normal" ones. |
1400 | * LadyLegionnaireWear |
1401 | * ParrotPetPosition |
1402 | * ShoulderTeammate |
1403 | * SpannerInTheWorks |
1404 | [[/folder]] |
1405 | [[folder:Tula-Zur Mu’a-Tomor-Kana]] |
1406 | * SnipeHunt: Sends Glass on one. |
1407 | [[/folder]] |
1408 | [[folder:Bist-Mok Ak-Tomor-Kana]] |
1409 | * CrazyPrepared |
1410 | [[/folder]] |
1411 | [[folder:Tula-Avat Apu-Tomor-Kana]] |
1412 | * InsultOfEndearment: He calls Glass 'Goldfinch' in reference to both his yellow hair and his small size (and proportionate weakness). Later on it becomes less of an insult and more of a nickname. |
1413 | * LightheartedRematch |
1414 | [[/folder]] |
1415 | [[folder:Gevur-Lekim Aplu-Tomor-Kana]] |
1416 | * CallingTheOldManOut |
1417 | [[/folder]] |
1418 | [[folder:Nepok-Crut Mu’a-Tomor-Kana]] |
1419 | [[/folder]] |
1420 | [[folder:Likur-Lunga Apu-Tomor-Kana]] |
1421 | * AloofAlly |
1422 | * BrutalHonesty |
1423 | * CombatCompliment |
1424 | * SinkOrSwimMentor |
1425 | [[/folder]] |
1426 | [[folder:Ashar-Hagak Aplu-Tomor-Kana]] |
1427 | [[/folder]] |
1428 | [[folder:Kestrel Blackhand]] |
1429 | * AloofAlly |
1430 | * BountyHunter |
1431 | * CrazyPrepared |
1432 | * FluffyTamer |
1433 | * FriendToAllChildren |
1434 | * TheGadfly |
1435 | * RoguishPoacher |
1436 | * ScarredEquipment |
1437 | * UtilityWeapon: The whip that they use to drive their livestock is also their primary weapon. |
1438 | * WorkplaceAcquiredAbilities |
1439 | [[/folder]] |
1440 | [[folder:Other Characters]] |
1441 | * AbhorrentAdmirer |
1442 | * AbandonedWarChild |
1443 | * AlienPrincess |
1444 | * AllLesbiansWantKids |
1445 | * AlternateIdentityAmnesia |
1446 | * AmbiguouslyEvil |
1447 | * AmbiguouslyHuman |
1448 | * AnArmAndALeg |
1449 | * APupilOfMineUntilHeTurnedToEvil |
1450 | * ArachnidAppearanceAndAttire |
1451 | * ArtificialLimbs |
1452 | * AssholeVictim: The Silverling who abused Gallikama, and who Glass subsequently murdered. |
1453 | * TheAtoner |
1454 | * BecameTheirOwnAntithesis |
1455 | * BecomingTheMask |
1456 | * BlackShirt |
1457 | * BlessedWithSuck |
1458 | * BoldExplorer |
1459 | * BreakupBreakout |
1460 | * ButForMeItWasTuesday |
1461 | * CallToAgriculture |
1462 | * CanaryInACoalMine |
1463 | * CartesianKarma |
1464 | * ChafingAgainstTheDressCode |
1465 | * CopKiller |
1466 | * CrushingHandshake |
1467 | * CryingWolf |
1468 | * CultDefector |
1469 | * CursedWithAwesome |
1470 | * DelinquentHair |
1471 | * DemolitionsExpert |
1472 | * DespairEventHorizon |
1473 | * TheDogBitesBack |
1474 | * DomesticAbuse |
1475 | * EgomaniacHunter |
1476 | * EvenEvilHasStandards |
1477 | * EvilFormerFriend |
1478 | * FaithHeelTurn |
1479 | * FakeDefector |
1480 | * FakeMemories |
1481 | * FemmeFatalons |
1482 | * ForeignExchangeStudent |
1483 | * FreudianExcuse |
1484 | * GainingTheWillToKill |
1485 | * GlasgowGrin |
1486 | * GoingNative |
1487 | * GoodOlBoy |
1488 | * GoodWithNumbers |
1489 | * HangingJudge |
1490 | * HatesBaths |
1491 | * HeightAngst |
1492 | * HeritageFaceTurn |
1493 | * HidingYourHeritage |
1494 | * HugeSchoolgirl |
1495 | * HunterOfHisOwnKind |
1496 | * HunterOfMonsters |
1497 | * IdentityBreakdown |
1498 | * IgnorantMinion |
1499 | * InnocentFlowerGirl |
1500 | * IntrovertedCatPerson |
1501 | * InvoluntaryDance |
1502 | * JumpingOffTheSlipperySlope |
1503 | * KarmaHoudini |
1504 | * KickTheMoralityPet |
1505 | * KnightTemplar |
1506 | * LargeHamAnnouncer |
1507 | * LaserGuidedAmnesia |
1508 | * TheLastDJ |
1509 | * LawmanGoneBad |
1510 | * {{Lobotomy}} |
1511 | * LossOfIdentity |
1512 | * LoveMakesYouEvil |
1513 | * LuckyRabbitsFoot |
1514 | * MacabreMothMotif |
1515 | * MachineEmpathy |
1516 | * ManifestoMakingMalcontent |
1517 | * TheManTheyCouldntHang |
1518 | * MarryTheNanny |
1519 | * MilitaryMaverick |
1520 | * MinionWithAnFInEvil |
1521 | * MisfitLabRat |
1522 | * MoreThanMindControl |
1523 | * TheMountainMan |
1524 | * MuscleAngst |
1525 | * NewBodyOldAbilities |
1526 | * NobleDemon |
1527 | * PapaWolf |
1528 | * TheParagonAlwaysRebels |
1529 | * ParasiticImmortality |
1530 | * PeacockGirl |
1531 | * PlanetaryParasite |
1532 | * ProfessionalKiller |
1533 | * PsychoForHire |
1534 | * PublicBathhouseScene |
1535 | * RaisedByWolves |
1536 | * RageWithinTheMachine |
1537 | * RebelLeader |
1538 | * RebelPrince |
1539 | * RebelRelaxation |
1540 | * ReformedCriminal |
1541 | * RightHandCat |
1542 | * RingOnANecklace |
1543 | * TheScrounger |
1544 | * ScrubbingOffTheTrauma |
1545 | * ShowerShy |
1546 | * SkinnyDipping |
1547 | * SmallTownTyrant |
1548 | * ASpyAtTheSpa |
1549 | * StrawberryShortHand |
1550 | * StubbornHair |
1551 | * SuperNotDrowningSkills |
1552 | * TeamKiller |
1553 | * TragicMonster |
1554 | * TheTragicRose |
1555 | * TrappedByGamblingDebts |
1556 | * TroubledTeen: A young Opaline girl who |
1557 | * TunnelKing |
1558 | * TyrannicalTownTycoon |
1559 | * UnusualPetsForUnusualPeople |
1560 | * UpperClassEquestrian |
1561 | * UptownGirl |
1562 | * VigilanteMan |
1563 | * WeaponsOfTheirTrade |
1564 | * WellIntentionedExtremist |
1565 | * WindmillCrusader |
1566 | * TheWitchHunter |
1567 | [[/folder]] |
1568 | |
1569 | [[folder:Plot]] |
1570 | * AccidentalDiscovery |
1571 | * AceCustom |
1572 | * AddledAddict: An alcoholic's physical and mental health deteriorate due to their addiction. |
1573 | * AdjectiveAnimalAlehouse: A common naming scheme for bars and inns, of the form "The [Adjective] [Animal]." |
1574 | * AlcoholHic: A drunk person has the hiccups. |
1575 | * TheAlcoholic: A character who tends to excessively consume alcoholic drinks. |
1576 | * AlcoholicParent: A parent who is an alcoholic. |
1577 | * AlcoholInducedBisexuality: Someone shows themselves to be AmbiguouslyBi, but only when intoxicated. |
1578 | * AlcoholInducedIdiocy: A character ends up doing stupid things after getting drunk. |
1579 | * AlcoholIsGasoline: Alcohol is used in place of gasoline to power a motor. |
1580 | * AllBeerIsAle: Lager doesn't seem to exist in most fictional worlds. |
1581 | * AnthropomorphicVice: Alcohol and other vices are personified or anthropomorphized. |
1582 | * AntiAlcoholAesop: AnAesop is given on the dangers of drinking alcohol. |
1583 | * BarBrawl: A huge fight breaks out at a bar. |
1584 | * BarredFromEveryBar: Getting kicked out of multiple bars due to drunken misbehavior. |
1585 | * BarSlide: The bartender slides the drink across the bar to the customer. |
1586 | * MediaNotes/BeerCommercials: TV ads for beer in the U.S. aren't allowed to show the beer being drunk. |
1587 | * {{Beergasm}}: Someone drinks alcohol and reacts with over-the-top pleasure. |
1588 | * BeerGoggles: Getting drunk will cause a person to see another person as being more attractive than they actually are. |
1589 | * BingeMontage: When you have thirty seconds to show a long night of partying. |
1590 | * BoozeBasedBuff: Video games have alcohol featured as a power-up to make the player character stronger. |
1591 | * BoozeFlamethrower: Spitting alcohol through an open flame to create a much larger burst of fire. |
1592 | * ButLiquorIsQuicker: Getting someone drunk so that it would be easier to bed them.[[note]]It should be noted that in many jurisdictions, having sex with someone while they are inebriated qualifies as rape, since inebriated individuals are considered unable to give consent due to alcohol impacting their decision-making.[[/note]] |
1593 | * CanCrushingCranium: Crushing an empty can of beer against your own forehead to show how tough you are. |
1594 | * CantHoldHisLiquor: It doesn't take a lot of alcohol for a person to get drunk. |
1595 | * DescentIntoAddiction: An arc where a character goes from a healthy drinker to an [[TheAlcoholic alcoholic]]. |
1596 | * DesignatedDriver: A sober person who has to drive people home when they're too drunk to safely drive their own vehicles. |
1597 | * DiscreetDrinkDisposal: A character quietly gets rid of their drink due to wanting to stay sober, without offending the person who gave it to them. |
1598 | * DrinkBasedCharacterization: A character's choice of drink is used to reveal something about them. |
1599 | * DrinkingContest: A competition to see who can drink the most alcohol. |
1600 | * DrinkingGame: A game where you take a swig of an alcoholic beverage every time something happens while you're watching a movie or show. |
1601 | ** JustForFun.DrinkingGame: Make your own! |
1602 | * DrinkingOnDuty: Drinking when you're supposed to be working. |
1603 | * DrowningMySorrows: A character becomes alcoholic after falling into depression. |
1604 | * DrowningOurRomanticSorrows: Resolving a LoveTriangle over some drinks. |
1605 | * DrunkDriver: Alcohol and automobiles don't mix. Here's what happens when you try. |
1606 | * DrunkenBoxing: A martial art fighting style based on imitating a drunk's movements. |
1607 | * Main/DrunkenGlow: Blushing as a sign of drunkenness. |
1608 | * TheDrunkenSailor: Sailors love booze. |
1609 | * DrunkenMaster: A character who is incredibly competent--but only when drunk. |
1610 | * DrunkenMontage: When you have thirty seconds to show a long night of drowning your sorrows. |
1611 | * DrunkenSong: Character sings to show that they are drunk. |
1612 | * DrunkOnMilk: A character becomes inebriated after drinking a non-alcoholic drink. |
1613 | * DrunkRolling: Stealing from people who have passed out drunk. |
1614 | * DryCrusader: A character who abstains from alcohol and tries to make others give up alcohol as well. |
1615 | * ExpensiveGlassOfCrap: Wine snobs can't tell the difference between fancy wine and bum wine that's had its label swapped. |
1616 | * FakeHigh: Characters get drunk on a non-alcoholic placebo. |
1617 | * FlairBartending: Drink-making with an eye to showmanship. |
1618 | * FoulFirstDrink: A character tries alcohol for the first time and finds the taste disgusting. |
1619 | * FrothyMugsOfWater: Alcoholic beverages are replaced with non-alcoholic beverages, but are still treated as if they are alcoholic. |
1620 | * GargleBlaster: A concoction of different alcohols that isn't remotely safe to drink. |
1621 | * GiganticGulp: Drinking from a comically huge cup. |
1622 | * AGlassOfChianti: Villains love red wine. |
1623 | * GoingColdTurkey: An alcoholic curing themself by the most direct, painful way possible. |
1624 | * HairOfTheDog: The best cure for a hangover is more alcohol! |
1625 | * HangoverSensitivity: Lights are too bright and sounds are too loud for a hung over character. |
1626 | * HardDrinkingPartyGirl: A girl who [[ExactlyWhatItSaysOnTheTin drinks hard and parties hard]]. |
1627 | * HealItWithBooze: Using alcohol as a disinfectant or anesthetic. |
1628 | * HideousHangoverCure: Folk remedies for hangovers with bizarre ingredients. |
1629 | * HillbillyMoonshiner: The stereotype that people living in the country like to illegally brew their own alcohol. |
1630 | * IllTakeTwoBeersToo: A joke where one character orders drinks for themself, and the other thinks they're ordering for them both; or, vice versa. |
1631 | * IllTellYouWhenIveHadEnough: The character drinking at the bar gets confrontational when the bartender tries to tell them to go easy on how much alcohol they're consuming. |
1632 | * ImpairmentShot: A point-of-view shot of someone in a boozy state. |
1633 | * INeedAFreakingDrink: A character remarks that they need a drink to make it clear how exasperated and depressed they are about the current situation. |
1634 | * INever: A kind of drinking game where the objective is for everyone to take a shot whenever another person claims to have not done something that the other person actually did do. |
1635 | * IntoxicationEnsues: Accidentally getting drunk. |
1636 | * IntoxicationMechanic: The player character in a video game using drugs or alcohol hinders the player from playing the game. |
1637 | * InVinoVeritas: Getting drunk causes you to show how you really are. |
1638 | * KidsRaidingTheWineCabinet: Kids sneaking a drink of the funny grape juice. |
1639 | * LactoseOverLiquor: Ordering milk in a place usually associated with drinking alcohol. |
1640 | * LadyDrunk: An old, bitter, female drunk. |
1641 | * LibationForTheDead |
1642 | * LiquidCourage |
1643 | * MilitaryMoonshiner |
1644 | * NeverGetsDrunk |
1645 | * OffTheWagon |
1646 | * QuickNip |
1647 | * ARoundOfDrinksForTheHouse |
1648 | * SkullCups |
1649 | * ATankardOfMooseUrine |
1650 | * TheTeetotaler |
1651 | * ToAbsentFriends |
1652 | * WateringDown |
1653 | * WhatDidIDoLastNight |
1654 | * WineIsClassy |
1655 | * AgonyOfTheFeet |
1656 | * AfterActionPatchUp |
1657 | * AlienBlood |
1658 | * AlienCatnip |
1659 | * TheAllegedSteed |
1660 | * AllWebbedUp |
1661 | * AlwaysABiggerFish |
1662 | * AndNowYouMustMarryMe |
1663 | * AnatomicallyIgnorantHealing |
1664 | * AngerBornOfWorry |
1665 | * AngryGuardDog |
1666 | * AngryMob |
1667 | * AnimalAssassin: Used by a Rubyling. |
1668 | * AnimalEspionage |
1669 | * AnimalNemesis |
1670 | * AnOfferYouCantRefuse |
1671 | * AnticipatoryLipstick |
1672 | * AntiMagicalFaction |
1673 | * ApocalypseCult |
1674 | * ArtifactDomination |
1675 | * ArtifactOfAttraction |
1676 | * AssassinationAttempt |
1677 | * AssimilationPlot |
1678 | * AStormIsComing |
1679 | * AttackTheInjury |
1680 | * BackupBluff |
1681 | * BackToBackBadasses |
1682 | * BadassMindsThinkAlike |
1683 | * BadGuyBar |
1684 | * BalkanizeMe: Mithradoon splits into a number of smaller nation-states after the moon incident. |
1685 | * BallroomBlitz |
1686 | * BarBrawl |
1687 | * BathtubBonding |
1688 | * BattleAmongstTheFlames |
1689 | * BearTrap |
1690 | * TheBeastmaster |
1691 | * BedouinRescueService: The Tomor-Kana to Glassallmass. |
1692 | * BegTheDog |
1693 | * BehemothBattle |
1694 | * BelatedInjuryRealization |
1695 | * BewareTheMindReader |
1696 | * {{BFS}} |
1697 | * BigDamnHeroes |
1698 | * BigHeroicRun |
1699 | * BitchSlap |
1700 | * BloodyMurder |
1701 | * BodyHorror |
1702 | * BodySurf |
1703 | * {{Bouncer}} |
1704 | * BrainwashedAndCrazy |
1705 | * BrainwashingForTheGreaterGood |
1706 | * BrainwashResidue |
1707 | * BreakingOutTheBoss: The dragonslayers to Glencoe. |
1708 | * BridgeLogic |
1709 | * BringingBackProof |
1710 | * BugsHeraldEvil |
1711 | * BuriedInAPileOfCorpses |
1712 | * BurningTheFlag |
1713 | * BurnTheWitch |
1714 | * ByTheHair |
1715 | * CagedBirdMetaphor |
1716 | * CallingTheCopsOnTheFBI |
1717 | * CanineCompanion |
1718 | * CantBatheWithoutAWeapon: A cautious character carries a weapon with them while they bathe. |
1719 | * CaptivePush |
1720 | * CaughtInASnare |
1721 | * CavalryBetrayal |
1722 | * ChangedMyMindKid |
1723 | * ChariotPulledByCats |
1724 | * ChildByRape: The honor-obsessed coder human society tends to look very badly upon children out of wedlock. In wizard culture, meanwhile, a woman being forced to carry a child can (at least in theory) warp the child's magic, perhaps even resulting in an Opaline. This is an obvious problem for |
1725 | * ChildNamingRequest |
1726 | * ChainedToARailway |
1727 | * ChaosWhileTheyreNotLooking |
1728 | * ChekhovsSkill |
1729 | * CirclingVultures |
1730 | * ClashOfEvolutionaryLevels |
1731 | * ColdBloodedTorture |
1732 | * ConfidenceSabotage |
1733 | * ContractOnTheHitman |
1734 | * ConversationCasualty |
1735 | * TheCoup |
1736 | * CradlingYourKill |
1737 | * CrashingThroughTheHarem |
1738 | * CreepyCrawlyTorture |
1739 | * CrystalWeapon |
1740 | * CultureClash |
1741 | * CustomBuiltHost |
1742 | * DancesAndBalls |
1743 | * DefacementInsult |
1744 | * DefensiveFeintTrap |
1745 | * DeliveryGuy |
1746 | * DenOfIniquity |
1747 | * {{Deprogram}} |
1748 | * DiagnosisKnowingTooMuch |
1749 | * DidYouJustFlipOffCthulhu |
1750 | * DirtyBomb |
1751 | * DismissiveKick |
1752 | * DivideAndConquer |
1753 | * DividedWeFall |
1754 | * DraftDodging |
1755 | * TheDragonsComeBack |
1756 | * DramaticNecklaceRemoval |
1757 | * DreamWeaver |
1758 | * DrinkBasedCharacterization |
1759 | * DungeonCrawling |
1760 | * DyingAsYourself |
1761 | * EatenAlive |
1762 | * EmergencyAuthority |
1763 | * EmergencyCargoDump |
1764 | * EmergencyTransformation |
1765 | * EmotionBomb |
1766 | * EmotionSuppression |
1767 | * EmptyQuiver |
1768 | * EmptyShell |
1769 | * EnemyCivilWar |
1770 | * EscapedAnimalRampage |
1771 | * EtTuBrute |
1772 | * EvilIsEasy |
1773 | * EvilVersusOblivion: Initially deconstructed, then played straight, and finally inverted. The BigBad wants to destroy the moons and ultimately magic itself. However, because she is a high-ranking wizard tribune and the people speaking against her are humans and dragons, the classically LawfulEvil wizards ignore the threat and inadvertently aid her in her goals. Once her true nature as an Opaline comes to light the trope is played straight as the wizarding army joins with the Questinglanders to save the world. In the end, however, the Questinglanders themselves turn on their wizard allies and choose to rid the world of magic (albeit in a somewhat less world-destroying, though still genocidal, way) so that the slave labor system will collapse. Throughout the story Good, Evil and Oblivion are variously allied and at odds - and who counts as each changes dramatically. |
1774 | * ExcrementStatement |
1775 | * EyeScream |
1776 | * FailedState |
1777 | * FakeMemories |
1778 | * FalseFlagOperation |
1779 | * FamilialBodySnatcher |
1780 | * FanaticalFire |
1781 | * FedToPigs |
1782 | * FedToTheBeast |
1783 | * FightingFromTheInside |
1784 | * {{Fingore}} |
1785 | * FireOfComfort |
1786 | * FleshGolem |
1787 | * FliesEqualsEvil |
1788 | * ForcedMiscarriage |
1789 | * ForcedPrizeFight |
1790 | * ForcedToWatch |
1791 | * ForcedTransformation |
1792 | * ForgivenButNotForgotten |
1793 | * ForYourOwnGood |
1794 | * FoulFlower |
1795 | * GamblingBrawl |
1796 | * GardenOfLove |
1797 | * GenocideFromTheInside: "The trouble with the strongholds of evil is that there are always children inside." |
1798 | * GettingSmiliesPaintedOnYourSoul |
1799 | * GiantEnemyCrab |
1800 | * {{Glamour}} |
1801 | * GovernmentExploitedCrisis |
1802 | * GrandTheftMe |
1803 | * GraveRobbing |
1804 | * GrievousBottleyHarm |
1805 | * GunshipRescue: An odd variant with a dragon instead of an aircraft. |
1806 | * GuttedLikeAFish |
1807 | * HandStomp |
1808 | * HappinessInMindControl |
1809 | * HauntedFetter |
1810 | * HazyFeelTurn |
1811 | * HeadlockOfDominance |
1812 | * TheHedgeOfThorns |
1813 | * HeroicHost |
1814 | * HeroicSafeMode |
1815 | * HeroWithBadPublicity |
1816 | * HeyYouHaymaker: From Aluma to Glassallmass. |
1817 | * HiredToHuntYourself |
1818 | * HiveMind |
1819 | * HorsingAround |
1820 | * HostageSituation |
1821 | * HostileHitchhiker |
1822 | * HostileTerraforming |
1823 | * HoverSkates |
1824 | * HowDoIShotWeb: When wizards initially gained their magic, it took them a while to figure out how not to kill themselves. The same is true when humans eventually figure out how to duplicate the process. |
1825 | * HowlOfSorrow |
1826 | * HumanResources |
1827 | * HumanWeapon |
1828 | * HuntingAccident |
1829 | * HuntingTheRogue |
1830 | * LiteralChangeOfHeart |
1831 | * IgnoredEnemy |
1832 | * ImminentDangerClue |
1833 | * ImpaledPalm |
1834 | * InsultFriendlyFire |
1835 | * InternalDeathSquad |
1836 | * KidnappedByTheCall: Glass and Galli |
1837 | * KidnappedDoctor |
1838 | * KidnappedScientist: Aluma, briefly |
1839 | * TheKidWithTheRemoteControl |
1840 | * KillAllHumans |
1841 | * KillTheHostBody |
1842 | * KnifeFight |
1843 | * KnowYourVines |
1844 | * LastMinuteReprieve |
1845 | * LeaveHimToMe: A mutual one between Brainjun and Glassallmass. Justified in that it's far less dangerous for an Opaline to challenge another Opaline in combat; however, it's also a matter of personal significance to both of them, because |
1846 | * LieToTheBeholder |
1847 | * LittleBrotherIsWatching |
1848 | * LivingAphrodisiac |
1849 | * LivingArk |
1850 | * LivingBodysuit |
1851 | * LockedInTheDungeon |
1852 | * LostWorld |
1853 | * LoveImbuesLife |
1854 | * MakeAnExampleOfThem |
1855 | * ManipulativeBastard |
1856 | * MassTeleportation |
1857 | * MasterOfIllusion |
1858 | * MeatPuppet |
1859 | * MeditationPowerUp |
1860 | * MercyKill |
1861 | * MexicanStandOff |
1862 | * TheMindIsAPlaythingOfTheBody |
1863 | * MisplacedRetribution |
1864 | * MistreatmentInducedBetrayal |
1865 | * MissionBriefing |
1866 | * MisfitMobilizationMoment |
1867 | * MistakenForSpies |
1868 | * MockingTheMourner: The person who did this to Glassallmass... regretted it. |
1869 | * MonsterProgenitor |
1870 | * MoralEventHorizon |
1871 | * MouthStitchedShut |
1872 | * MuggleMageRomance |
1873 | * MuggleInMageCustody |
1874 | * MyFistForgivesYou |
1875 | * NeckSnap |
1876 | * NeglectedGarden |
1877 | * NoEscapeButDown |
1878 | * NoFameNoWealthNoService |
1879 | * NoHoldsBarredBeatdown |
1880 | * NoIndoorVoice |
1881 | * NormalFishInATinyPond |
1882 | * NoSympathyForGrudgeholders |
1883 | * NotBrainwashed |
1884 | * OffTheTable |
1885 | * OffWithHisHead |
1886 | * OnlyFatalToAdults |
1887 | * OrderedToDie |
1888 | * OurSirensAreDifferent |
1889 | * SirenSong |
1890 | * ParanoiaGambit |
1891 | * ParrotPetPosition |
1892 | * PistolWhipping |
1893 | * PoisonRing |
1894 | * PossessingADeadBody |
1895 | * PossessionBurnout |
1896 | * PostVictoryCollapse |
1897 | * ThePowerOfHate |
1898 | * PowerFist |
1899 | * ProtestByObstruction |
1900 | * PrimpOfContempt |
1901 | * PrisonerExchange |
1902 | * PrisonRiot |
1903 | * ProfessionalKiller |
1904 | * PsychicAssistedSuicide |
1905 | * PursuedProtagonist: Glassallmass is introduced this way. |
1906 | * QuietCryForHelp |
1907 | * RabbleRouser |
1908 | * RaisedAsAHost |
1909 | * RazorApples |
1910 | * TheReasonYouSuckSpeech |
1911 | * RedemptionQuest |
1912 | * RedLightDistrict |
1913 | * ReforgedIntoAMinion |
1914 | * ReformedButNotTamed |
1915 | * RefuseToRescueTheDisliked: Glassallmass quickly becomes a critical piece of the Questinglands' plan to remain independent, and as such Aluma can't let him be recaptured. It doesn't mean she's happy about having to rescue him, especially early on when he's still a raging asshole. |
1916 | * ReignOfTerror |
1917 | * RenegadeSplinterFaction |
1918 | * ReplacementGoldfish |
1919 | * ResignInProtest |
1920 | * ResistTheBeast |
1921 | * RestrainedResistanceRecklessRebellion |
1922 | * RewardedAsATraitorDeserves |
1923 | * RightHandAttackDog |
1924 | * RivalTurnedEvil |
1925 | * RiverOfInsanity |
1926 | * RoadsideSurgery |
1927 | * ARoundOfDrinksForTheHouse |
1928 | * SadistTeacher |
1929 | * ScalingTheSummit |
1930 | * ScaryStingingSwarm |
1931 | * SealedGoodInACan |
1932 | * SecretPath: The underground tunnels of the Beyondbeach. |
1933 | * SeeingThroughAnothersEyes |
1934 | * SensingYouAreOutmatched |
1935 | * SentientPhlebotinum |
1936 | * SheepInWolfsClothing |
1937 | * ShootTheHostage |
1938 | * ShutUpAndSaveMe |
1939 | * SinisterSuffocation |
1940 | * SkyHeist |
1941 | * TheSmartOneTurnsTraitor |
1942 | * SmokyGentlemensClub |
1943 | * SoBeautifulItsACurse |
1944 | * SoiledCityOnAHill |
1945 | * SoleSurvivor |
1946 | * SoullessShell |
1947 | * SpiderLimbs |
1948 | * SpitefulSpit |
1949 | * SpitefulSuicide |
1950 | * SpontaneousCrowdFormation |
1951 | * StrappedToAnOperatingTable: Glassallmass |
1952 | * SuddenHumility |
1953 | * SuicideMission |
1954 | * SummonBiggerFish |
1955 | * SuperhumanTrafficking |
1956 | * SuperSpit |
1957 | * TheSvengali |
1958 | * SympatheticSentientWeapon |
1959 | * SymbioticPossession |
1960 | * SymbolicMutilation |
1961 | * SymbolicWeaponDiscarding |
1962 | * TakingTheFightOutside |
1963 | * TakingOverTheTown |
1964 | * TalkToTheFist |
1965 | * TearsOfRemorse |
1966 | * TechnologyUplift |
1967 | * TerminallyDependentSociety: The moment magic stops being reliable, wizarding society collapses. |
1968 | * TestingRangeMishap |
1969 | * ThatManIsDead |
1970 | * ThirdPartyDealBreaker |
1971 | * ThisIsNotAFloor |
1972 | * TheyHaveTheScent |
1973 | * ThroneRoomThrowdown: Against Brainjun. |
1974 | * ThrowEmToTheWolves |
1975 | * ThrowingTheFight |
1976 | * TongueTrauma |
1977 | * ToServeMan |
1978 | * TorchesAndPitchforks |
1979 | * TortureCellar |
1980 | * TortureIsIneffective |
1981 | * TotalitarianUtilitarian |
1982 | * ToWinWithoutFighting |
1983 | * TrampledUnderfoot |
1984 | * TranshumanTreachery |
1985 | * TraumaticCSection |
1986 | * TreasureRoom |
1987 | * TreeBuchet |
1988 | * TrialByFriendlyFire |
1989 | * TrialOfTheMysticalJury |
1990 | * UnfriendlyFire |
1991 | * UnhappyMedium |
1992 | * UriahGambit |
1993 | * VanHelsingHateCrimes |
1994 | * VampiresOwnNightclubs |
1995 | * VerbalSaltInTheWound |
1996 | * VigilanteExecution |
1997 | * VillainousRescue |
1998 | * VillainPossessedBystander |
1999 | * VoluntaryVampireVictim |
2000 | * WarCrimeSubvertsHeroism |
2001 | * WasOnceAMan |
2002 | * WaterWakeUp |
2003 | * WeakWilled |
2004 | * WhatADrag |
2005 | * WhiteStallion |
2006 | * TheWildHunt |
2007 | * WithMyHandsTied |
2008 | * WizardDuel: Several |
2009 | * WorthyOpponent |
2010 | * WouldNotShootACivilian |
2011 | * WoundedGazelleGambit |
2012 | * YourTerroristsAreOurFreedomFighters |
2013 | * YourWorstMemory |
2014 | [[/folder]] |
2015 | |
2016 | [[folder:Author Analysis (take with a grain of salt)]] |
2017 | * LawfulGood: Coders, Halfpennies (usually). Dragons and Dragonmothers are mostly this, though they sometimes veer into LawfulNeutral. |
2018 | * NeutralGood: Seedbearers, some humans. Gallikama Aryalee. |
2019 | * ChaoticGood: Cowboys. Some Guilders. Beulah Sweet. |
2020 | * LawfulNeutral: Some wizards, sometimes dragons, Goblins as a whole. Many Giants. Some Halfpennies. Aluma Clawraker. |
2021 | * TrueNeutral: Some Giants, Dreamsea (although they might fall better under BlueAndOrangeMorality). Giantslayers. Some wizards. Glassallmass Aryalee. |
2022 | * ChaoticNeutral: Coin-Eyes, Eyelasses, most Guilders. Some Giants as well as some Giantslayers. Some rogue Cowboys. |
2023 | * LawfulEvil: Most wizards. Possibly Goblins and some Giants, depending on your stance on warfare and revenge. |
2024 | * NeutralEvil: Many wizards. |
2025 | * ChaoticEvil: Brainjun Lollycullen. |
2026 | * ANaziByAnyOtherName |
2027 | * CrapsackWorld: This really kind of is one, isn't it? Not to the degree of many fictional worlds, but there's not really a single society in this world that doesn't suck to live in. Wizards are crazy narcissistic oligarchic-capitalists, humans are deeply conservative and oppressive not to mention obsessed with martyrdom, the Eyelasses are a fundamentalist sex cult, Dragonmothers are aloof intellectuals who could fix everything but choose not to, Goblins are fanatical marauders who engage in large-scale slavery and murder, and Giants are just dying out altogether. Of course it's more nuanced than that...but it's still not a very optimistic world. |
2028 | * DragonsUpTheYinYang: Going to need to be very careful to avoid this. The Dragonmothers take a lot of influence from Eastern mysticism, and I'll need to make sure to differentiate them so it doesn't just come across as "oh so cool china monks" |
2029 | * EvilColonialist |
2030 | * MySpeciesDothProtestTooMuch |
2031 | * StandardFantasyRaces |
2032 | * TokenHeroicOrc |
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