1 | [[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/will_wright.jpg]] |
2 | Let's put it this way; his games are a bit addictive, and they're not like many other games you've played, in the sense you have to build something as opposed to wiping out masses of {{Mooks}}, although cities and civilizations can still get attacked from the [[VideoGameCrueltyPotential disaster button's effects]]. |
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4 | Anyway, William Ralph Wright (born January 20, 1960) is the creator of mostly the WideOpenSandbox and SimulationGame genres; in fact, his first game, ''VideoGame/SimCity'', is the mother of such genres. He first proposed ''VideoGame/SimCity'' in 1986, but the company to which Wright showed it thought the idea was too bizarre and unusual for gaming of the time. It wouldn't be until 1989 that ''VideoGame/SimCity'' would be available to the public, coming from the then newly founded Maxis Studios. |
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6 | To be honest, the idea was an incredible success. ''VideoGame/SimCity'' would spawn more sequels and two other famous titles: ''VideoGame/TheSims'' and ''VideoGame/{{Spore}}''. |
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8 | According to his business cards, his official job is "[[RunningGag Llama consultant]]". |
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10 | And fun fact: Creator/{{Nintendo}} immortalized him in the SNES version of ''[=SimCity=]'' with Dr. Wright, an advisor character who Nintendo fully owns, and has even appeared in the ''VideoGame/SuperSmashBros'' series in various [[TheCameo cameos]], most notably as an [[AssistCharacter assist trophy]]. |
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