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1[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/Silicon_Knights_logo_325.png]]
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3A defunct VideoGame studio that was based in [[UsefulNotes/{{Canada}} St. Catharines, Ontario]], founded by Denis Dyack in 1992.
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5The company started out working on strategy games for home computers, though their first major success would come in ''VideoGame/BloodOmenLegacyOfKain'' for the Platform/PlayStation, which was praised for its story and characters. The studio would break ties with publisher Creator/CrystalDynamics in a legal feud over [[VideoGame/LegacyOfKainSoulReaver the game's sequel]], but would manage to find a new partnership with Creator/{{Nintendo}}, who contracted the studio to exclusively create mature titles for their hardware after seeing their work on ''Blood Omen''. This was also short-lived, however, and after two games -- the first of which, ''VideoGame/EternalDarkness'', is often lauded as the studio's MagnumOpus -- Silicon Knights ended the exclusivity deal due to being unimpressed with the technical specifications of the Platform/{{Wii}}.
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7In 2007, Silicon Knights [[FrivolousLawsuit sued]] Epic Games for selling them an unfinished and inferior version of the Unreal Engine 3, arguing that they were sabotaging competitors to prop up their own titles like ''VideoGame/GearsOfWar'', and that Epic should relinquish all profits from the game as recompense. Epic then proceeded to [[GoneHorriblyWrong sue them back]]; not only arguing that Silicon Knights ''knew'' that [=UE3=] was in early development and that Epic may be unable to offer support for any issues that arose, but claiming that the proprietary engine Silicon Knight made after ditching [=UE3=] actually used a significant amount of stolen [=UE3=] code. In 2012, [[HoistByHisOwnPetard Epic won this case]], and Silicon Knights was ordered to recall and destroy all unsold copies of ''VideoGame/TooHuman'' and ''VideoGame/XMenDestiny'' at their own expense, delete the source code for both games (plus all games they had in development) and allow Epic Games access to their servers to ensure they actually did so, and pay $9 million in damages and legal fees. The financial hit was ultimately too much for the studio to recover from, and Silicon Knights had little choice but to [[CreatorKiller file for bankruptcy in 2014]].
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9----
10!!Games by Silicon Knights:
11[[index]]
12* ''Cyber Empires''[[note]]''Steel Empire'' in Europe[[/note]] (Platform/{{Amiga}}, Platform/AtariST, [[Platform/IBMPersonalComputer DOS]]; 1992)
13* ''Fantasy Empires'' (1993, DOS)
14* ''Dark Legions'' (DOS; 1994)
15* ''The Horde'' (Platform/SegaSaturn; 1996)
16* ''VideoGame/BloodOmenLegacyOfKain'' (Platform/PlayStation, Platform/MicrosoftWindows; 1996)
17* ''VideoGame/EternalDarkness: Sanity's Requiem'' (Platform/NintendoGameCube; 2002)
18* ''[[VideoGame/MetalGearSolid Metal Gear Solid: The Twin Snakes]]'' ([=GCN=]; 2004)
19* ''VideoGame/TooHuman'' (Platform/Xbox360; 2008)
20* ''VideoGame/XMenDestiny'' (Platform/PlayStation3, Platform/Xbox360, Platform/{{Wii}}; 2011)
21[[/index]]
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