A now-defunct VideoGame studio based in [[UsefulNotes/{{Canada}} St. Catharines, Ontario]] that was founded by Denis Dyack in 1992. The company started out working on strategy games for home computers, but moved on to consoles after 1996. The company acquired fame in the early 2000's during their brief, close partnership with Creator/{{Nintendo}} before moving on.

In 2007, Silicon Knights [[FrivolousLawsuit sued]] EpicGames for selling them an unfinished and inferior version of the Unreal Engine 3. Epic Games [[GoneHorriblyWrong sued them back]], countering that Silicon Knights had rewritten some but not all of the Unreal Engine 3 code and [[WhatAnIdiot tried to claim]] the resulting mish-mash [[{{Plagiarism}} as their own work]], without crediting Epic or paying them royalties. In 2012, [[HoistByHisOwnPetard Epic won]], and the judge ordered Silicon Knights to recall and destroy all unsold copies of ''VideoGame/TooHuman'' and ''VideoGame/XMenDestiny'' at their own expense, delete the source code for both games plus three more games that were in development, and allow Epic Games access to the [=SK=] servers to ensure that all the offending code had been deleted. [[CreatorKiller Add to that the $9 million they owe in damages and legal fees plus the $4 million they already owed to the Canadian government, and it's pretty safe to say that Silicon Knights is no more]].
!!Games by Silicon Knights:
* ''Blood Omen: VideoGame/LegacyOfKain'' (1996, [=PS=]/Windows)
* ''Cyber Empires'' (1992, Amiga/Atari ST/DOS)
* ''Dark Legions'' (1994, DOS)
* ''VideoGame/EternalDarkness: Sanity's Requiem'' (2002, [=GCN=])
* ''Fantasy Empires'' (1993, DOS)
* ''The Horde'' (1996, Saturn)
* ''[[VideoGame/MetalGearSolid Metal Gear Solid: The Twin Snakes]]'' (2004, [=GCN=])
* ''Steel Empire'' (1992, Atari ST)
* ''VideoGame/TooHuman'' (2008, Xbox 360)
* ''VideoGame/XMenDestiny'' (2011, [=PS3=]/Xbox 360/Wii)