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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/further_adventures_o.jpg]]
2
3''The Further Adventures of Indiana Jones'' is a comic book series that ran from 1983 to 1986 published by Creator/MarvelComics.
4
5The series was set in the time period following ''Film/RaidersOfTheLostArk'' in 1936 with the final four issues moving into 1937. Thirty-four issues in total saw publication but at least two more were planned but didn't receive a release: "The Sentinel", and an untitled story that was scheduled to be issue 35 had the book not been canceled.
6
7Between 2009 and 2010, Creator/DarkHorseComics re-released the comic series alongside Marvel's adaptations of the ''Franchise/IndianaJones'' movies in three omnibus editions.
8
9----
10!!Tropes found in ''The Further Adventures of Indiana Jones'' include:
11
12* AdaptationalIntelligence: In the three issue adaptation of ''Film/IndianaJonesAndTheTempleOfDoom'' Willie Scott loses almost all of her DumbBlonde moments and lines from the movie coming across as a more capable, though also more generic character.
13* AdventurerOutfit: Indy, of course, wears his iconic Archaeologist outfit. One his villains, the evil treasure hunter Siegfried Klexx, wears the Safari version, including pith helmet and jodhpurs, combined with BaldOfEvil and a HighClassGlass to make him the perfect embodiment of the EvilColonialist.
14* AffectionatePickpocket:
15** In #11, Indy's old 'friend' Torino hugs Indy in greeting, and lifts his wallet, leading Indy to tell him GiveMeBackMyWallet.
16** In #32, ClassyCatBurglar Amanda Knight lifts the keys to the museum from Indy while she is kissing him.
17* AngryAngryHippos: In #7, Indy and Marion are traveling up a [[NeverSmileAtACrocodile crocodile infested river]] in the Congo when their raft is wrecked by an angry hippo, dumping them in the water with the crocodiles. In attempting to escape from the crocodiles, they wind up [[QuicksandSucks trapped in quicksand]].
18* AristocratsAreEvil: The BigBad in the "Trail of the Golden Guns" is Count Alexander Salkovich who, despite being a nobleman is now partnered with the [[DirtyCommies Bolshevik government]] who provide him with troops in exchange for his keeping the Ukrainian Cossacks suppressed. His theft of the eponymous golden guns from an American museum brings Indiana Jones into his orbit.
19* ArrestedForHeroism: In #3, Indy stops an explosion intended to bury an army camp under an avalanche of rock by throwing the fused keg of blasting powder down the hill where it explodes safely away from the camp. He then settles down to wait, figuring that the army will come to investigate and he can explain the situation to them. He falls asleep and awakens to find the army arresting him as the saboteur who planted the explosives.
20* BadBoss: Emeralda Vasquez from the "Sea Butchers" two-parter is probably the nastiest boss in the franchise. When she catches a crew member stealing from her, she forces him to play RussianRoulette and tells him he has a five-to-one chance of surviving...neglecting to tell the poor mook that ''all'' of the revolver's cartridges are loaded. BoomHeadshot ensues. Later, just to kill Indy and Katanga, she tries to blow up a ship that has every single one of her own men onboard.
21* BadHabits: In #7, dealer in stolen artifacts (and rival to Indy) [=McIver=] is running his operation out of an Italian monastery with himself and his henchmen all disguised as monks. Indy himself dons a habit to infiltrate the operation.
22* BaldOfEvil: Evil treasure hunter Siegfried Klexx (who has a bad habit of [[YouHaveOutlivedYourUsefulness murdering his dig crews once they have served their purpose]]) is as bald as an egg.
23* BearsAreBadNews: In #22, Indy is captured by Ben Ali Ayoob who releases him in the courtyard of his castle to fight an enraged grizzly bear unarmed.
24* BigfootSasquatchAndYeti: In #16-17, Indy and Marion encounter a yeti while searching for a [[TheShangriLa hidden city]] in the Himalayas. Later the group of Nazis who are pursuing them fire upon a pack of yetis to drive them off. At the end of the story, the two survivors of the Nazi expedition are cornered by the surviving yetis out for revenge.
25* BitchInSheepsClothing: More than a few "innocent damsels" Indy meets in the adventures turn out to be this. Edith Dunne in the opening storyline is a good example.
26* BlindWithoutEm: Indy relates this is another clue to figuring out Edith was the villainess in the first storyline. Someone had taken a shot at him from behind when he was trying to talk on the radio. Indy was confused as to why they would shoot the radio rather than him. He then realized it could only have been someone practically blind without her glasses and thus honestly couldn't hit his back at point-blank range.
27* BlingBlingBang: In the "Trail of the Golden Guns" arc (#26-27), Indy is hired to retrieve a pair of gold-plated revolvers presented as a gift from the Czar of Russia to [[Creator/BuffaloBill Buffalo Bill Cody]], and recently stolen by a [[AristoCratsAreEvil Russian nobleman]].
28* BlowGun: A Hovito Indian attempts to kill Dr. Jones on ThePrecariousLedge atop a New York skyscraper in #9.
29* BoundAndGagged: In #24, Indy sneaks on board the villain's ship and finds a young woman bound and gagged in one of the cabins. Unable to free her immediately, she is still bound and gagged two days later as the ship makes landfall.
30* BreathWeapon: In #19, the Japanese army frees a frozen dragon that can breath fire which the hope to use as a weapon.
31* BrutishBulls: In the {{Cliffhanger}} linking #11 & #12, Indy is cornered in a dead-end corridor in the stock pen of the Barcelona bullring by an enraged bull that has been stabbed with multiples ''estoques'' (matador swords), and needs all of his skill and ingenuity to avoid being trampled to death.
32* ByWallThatIsHoley: A variant happens in #32. A ClassyCatBurglar cuts loose a huge Mayan calendar stone that is hanging from the museum ceiling so it falls on Indy. Indy avoids being crushed by standing still so he passes through the hole in the centre of the stone.
33* CanonMarchesOn: The series was launched immediately following the success of ''Film/RaidersOfTheLostArk''. While most of the stories are standard Indy fare, the writers made the understandable assumption that Marion would be a recurring character and she features prominently in much of the run: taking a job with Marcus as head of PR for the museum and often accompanying Indy on his adventures. This it makes it almost impossible to reconcile the series with later movie continuity.
34* CarFu: In #24, Indy gets trapped inside a phone booth. The villains then drive drive a truck at full speed towards the booth.
35* ChasedByAngryNatives: #11 opens with Indy fleeing through the Gibson Desert being chased by an angry tribe of Aborigines: upset because Indy has just stolen one of their sacred artifacts.
36* ChimneyEntry: In #4, a Nazi strike team attacks Dr. Jones and his colleague by coming down the chimney.
37* CityOfGold: In #25, Indy helps a fellow archaeologist who thinks she has uncovered the location of El Dorado. It actually turns out to be a fake El Dorado: a trap for the Spanish conquistadors.
38* ClassyCatBurglar: In #32, Indy gets outfoxed by Amanda Knight, a British classy car burglar hired to steal a Sumerian clay tablet from his museum.
39* ClothingCombat:
40** In #3, Indy is stripped of his trusty bullwhip and locked in a cell. He uses his belt as a makeshift whip to hook the keys from off the wall opposite.
41** In #9, Indy uses his tuxedo jacket as an OutfitDecoy in an attempt to lure out his attacker. His foe is too crafty, however, and launches an ambush at Indy. With no other weapon to hand, Indy is forced to swat his opponent with the jacket. His foe grabs hold of the jacket and nearly drags them both off ThePrecariousLedge.
42** In #11, Indy throws a matador's cape over the head of the [[BrutishBulls Brutish Bull]] he is fighting: blinding it long enough for him to escape.
43* CoffinContraband: In #28, smuggler Peter Wade uses a coffin that is supposed to contain a Chinese mummy destined to Dr. Jones' museum to smuggle in what he believes to be a shipment of arms bound for [[UsefulNotes/TheTroubles the IRA]].
44* CollapsingLair: In #25, the fake [[CityOfGold El Dorado]] turns out to a be a trap designed by the Incas to destroy the Spanish invaders. When the one real item of gold is removed, the entire complex collapses.
45* CollectorOfTheStrange: Recurring villain Ben Ali Ayoob. An extremely wealthy man, he collects valuable antiquities, with an especial interest in unique artifacts. As these are the kind of thing Indiana Jones hunts, this often puts him at odds with Indy: as, unlike Indy who wants to place these items in a museum for the world to see, Ayoob wants them for his private collection.
46* ColonelKilgore: The paranoid Colonel Bulldog Hannigan in #3, who delivers this speech to the imprisoned Indy (the story is set in 1936):
47-->"You talk to me about evidence! Listen, boy...The winds of war will soon sweep the world. The blood of youth will be spilled into the earth and whole nations will be wracked with horrible violence--and I'm going to love every minute of it!"
48* ContemporaryCaveman: In #19, Indy encounters (and becomes an ally to) a tribe of modern cavemen living the Himalayas, where they worship a frozen dragon.
49* ConvenientlyTimedAttackFromBehind:
50** In #10, a Hovito Indian is about to perform a HandStomp on Indy as he is HangingByTheFingers off the edge of skyscraper. Before he can bring his foot down, there is a shot and he topples off the edge of the building. The next panel reveals Marion, who has followed them on to ThePrecariousLedge just in time to save Indy's life.
51** In #12, an [[McNinja Ismaili assassin]] is about to throw a knife into Indy's back when there a shot, blood spurts from his chest and he falls over. The next panel shows Marion doing a SmokingBarrelBlowout.
52* DaddysLittleVillain: In #13, one of Dr. Jones' more trouble prone female students turns out to be the daughter of a notorious mobster and a willing participant in his criminal schemes, and at least some of her klutziness is an act designed to intended to keep Indy distracted from what her father is doing.
53* DeathByMaterialism:
54** In #14, Poindexter attempts to grab the chest of ancient golden artifacts as the wind knocks it off the balcony. He manages to grab it, but its weight drags him over the balcony with it and he plunges to his death on the rocks below.
55** In #25, bandit Ivar Reiss is struck by GoldFever, and first triggers a trap that starts the tomb collapsing. Then he refuses to flee the CollapsingLair until he has retrieved the one real piece of gold in there.
56* DecoyDamsel: In "The Ikons of Ikammanen" (#1-2), Edith Dunne appears to be a dorky DamselInDistress. However, this is all an act and she is ultimately a coldhearted and calculating bitch, who arranged the murder of her brother in order to propel Indy into aiding her in her quest to obtain the eponymous artifacts.
57* DemBones: In #33-34, an EvilSorcerer raises a skeletal army of Viking warriors to kill Indy, or--at the very least--keep him occupied until the soccer's evil ritual is completed
58* DerelictGraveyard: In #1, the fog shrouded island that is home to the temple that houses the Ikons of Ikammanen is surrounded by the wrecks of ships that have been lured in and run aground.
59* DiveDiveDive: In #16, Indy and Captain Katanga, along with Katanga's crew, take over a submarine belonging to a crew of SubmarinePirates. They then have to make a crash dive to avoid the depth charges of an Imperial Japanese cruiser.
60* EarlyAdaptationWeirdness: The series was launched immediately following the success of ''Film/RaidersOfTheLostArk''. While most of the stories are standard Indy fare, the writers made the understandable assumption that Marion would be a recurring character and she features prominently in much of the run: taking a job with Marcus as head of PR for the museum and often accompanying Indy on his adventures. This it makes it almost impossible to reconcile the series with later movie continuity.
61* EldritchAbomination: In #5, Indy has to prevent a group of Nazis from using an AncientArtifact to perform a ritual at Stonehenge WhenThePlanetsAlign that will release a trio of Eldritch Abominations that they hope to control and use to conquer the Earth. Indy is able to banish the abominations by destroying the artifact before the summoning is complete.
62* ElixirOfLife: In #3, Indy meets an alchemist by the name of Prospero and his grandson. Prospero claims to have brewed an elixir of immortality, and to be [[Really700YearsOld 400 years old while his grandson is 200]]. By the end of the story, Indy is convinced.
63* EmergencyCargoDump: In #16, Indy and his allies try to escape a Japanese cruiser by settling their hijacked submarine on the floor of the sea. Indy then tries to fool the cruiser into thinking they were sunk by the depth charges by releasing oil, and firing debris and the dead body of one of the SubmarinePirates through the torpedo tube.
64* EqualOpportunityEvil: Despite being a Nazi, Ilsa Toht is fine with working alongside South American natives.
65* EvenEvilHasLovedOnes: One of the enemies Indy encounters in the series is is Ilsa Toht, the sister of Major Arnold Ernst Toht from ''Film/RaidersOfTheLostArk''. She followed in her brother's footsteps and serves the Third Reich in order to extract vengeance on Dr. Jones.
66* ExactlyWhatIAimedAt: In #9, Indy is chasing a pair of thieves who are absconding with a gold idol. He swings his bullwhip at them; seemingly missing them and wrapping the whip around a large statue standing by the door. However, he then uses the bullwhip to topple the statue on top of the thieves.
67-->'''Xomec:''' We are safe! he missed!\
68'''Indy:''' I missed you, fella...\
69''yanks on whip, causing statue to fall on thieves''\
70'''Indy:''' ...I ''didn't'' miss what I was ''aiming'' for!
71* FakeInTheHole: In #17, Indy dissuades pursuit by throwing a rock off the canyon wall at the vehicles chasing him. The driver of the lead truck thinks it is a grenade and swerves to avoid it, which causes the second truck to crash into him.
72* FatalMacGuffin:
73** In #12, the [[McNinja Ismaili assassins]] have temporarily disposed of Indy and his allies and attempt to seize the Fourth Nail (the fourth nail forged for the crucifixion of Jesus, and intended to be driven through his heart, but stolen by a gypsy) from its gypsy guardian. She tells them "Then take it. For I, too, am certain that you will receive precisely what is coming to you!" The assassins seize the nail from the altar and all of the lights go out. By the time Indy and his friends arrive, the four assassins are dead—each one with spiked through the heart—and the nail is back on the altar. Indy decides to leave it there.
74** In #21, the villain breaks through a door hidden in an AbandonedMine in an attempt to obtain the Philosopher's Stone which he thinks lies on the other side. Instead, a strange eldritch energy leaks out and consumes him.
75* FatBastard: In the first story arc, Indy is forced into an uneasy alliance with an African crime lord named Solomon Black. Black makes it quite clear that he is only keeping Indy alive so long as he is useful to him. Noticeably overweight, Solomon Black is written so he comes across as a {{Race Lift}}ed Sidney Greenstreet (and is drawn so there is a distinct physical resemblance).
76* FedToTheBeast: In #10, Indy is captured by Ilsa Toht and Xomec in Brazil and staked out on the river bank as a snack for the [[NeverSmileAtACrocodile local caimans]].
77* FlareGun: In #26, Indy fires a flare gun at a military launch that is in the process of robbing him. Hoping to hit the engine, he instead hits the ammo store and the entire boat blows up.
78* FoodSlap: In #22, Marion throws her glass of champagne in Ben Ali Ayoob's face; using the distraction to snatch the champagne bottle off the table to throw to Indy as an ImprovisedWeapon.
79* ForkliftFu: In #20, a crook tries to run down in a warehouse with a forklift.
80* GiantBeastWorship: #19, Indy encounters (and becomes an ally to) a tribe of [[ContemporaryCaveman modern cavemen]] living the Himalayas, where they worship a [[MonsterInTheIce dragon frozen in the ice]].
81* GiveMeBackMyWallet: In #11, Indy's old 'friend' Torino hugs Indy in greeting [[AffectionatePickpocket and lifts his wallet]]. Indy's response is:
82-->"It's good seein' you, too, Tori. And it'd be even better--if you'd give me back my wallet!"
83* AGlassInTheHand: In #23, a jealous Hollywood star crushes a glass in his hand as he watches his costar flirting with Indiana Jones.
84* GoldFever: In #25, bandit Ivar Reiss is overcome with gold fever on entering what he believes to be the CityOfGold of El Dorado, and declares that he won't share a cent of it with anyone. This does not go over well with his men.
85* HairpinLockpick: In #7, Marion gains access to Marcus' study by picking the lock with a bobby pin.
86* HandStomp: In #9, Indy attacks a Hovito Indian on [[ThePrecariousLedge a narrow ledge atop a skyscraper]] with [[ClothingCombat his tuxedo jacket]]. Indy knocks the Indian off, but the Indian grabs Indy's jacket and yanks him off as well. Indy manages to grab hold of the ledge, but is left HangingByTheFingers. The {{cliffhanger}} has the BigBad sending another Indian to stomp on Indy's fingers.
87* HangingByTheFingers: In #9, Indy attacks a Hovito Indian on [[ThePrecariousLedge a narrow ledge atop a skyscraper]] with his tuxedo jacket. Indy knocks the Indian off, but the Indian grabs Indy's jacket and yanks him off as well. Indy manages to grab hold of the ledge, but is left holding on only by his fingers. The {{cliffhanger}} has the BigBad sending another Indian to stomp on Indy's fingers.
88* HeroStoleMyBike: In #14, Indy steals a police car from outside a diner in order to continue a chase.
89* HighClassGlass: The evil treasure hunter Siegfried Klexx is [[BaldOfEvil completely bald]], wears a traditional AdventurerOutfit--including a pith helmet--and sports a monocle; making him look every inch the EvilColonialist.
90* HighDiveEscape:
91** In #15, Captain Katanga escapes from the RuthlessModernPirates who have taken his ship by kicking his guard and then diving off the side of the ''Bantu Wind'' under a fusillade of gunfire.
92** In #17, Indy and Marion and trapped in the middle of a bridge as {{Cult}} members close in from either end. Indy and Marion escape by jumping off the bridge into the river.
93* HisNameIs: In #24, Indy meets a shady contact in a dark alley on a rainy San Francisco night. The contact is still trying to negotiate a price when he topples forward with a knife in his back.
94* HistoricalCharactersFictionalRelative: In "The Trail of the Golden Guns" (#26-27), Dr. Jones is hired by Beth Cody, the granddaughter of [[Creator/BuffaloBill "Buffalo Bill" Cody]], to retrieve a pair of golden pistols presented to her grandfather by the Czar of Russia.
95* HitmanWithAHeart: Despite being a loyal Nazi and trained assassin, Hans Degen shows a surprising amount of honor and decency in #22, refusing to kill Indy while owing him his life, assisting him in a heroic mission to try and erase that life debt, and ultimately dying on Indy's behalf while admitting his former target was the better man of them.
96* HookingTheKeys: In #3, Indy is [[MistakenForSpies arrested as a saboteur]] and locked up in an army camp. Having had his bullwhip confiscated, Indy uses [[ClothingCombat his belt as an improvised whip]] to hook the keys off the wall and bring them to him.
97* HumanSacrifice: In #24, the RubeGoldBergHatesYourGuts DeathTrap requires the sacrifice of a full-blooded Indian female indigenous to area who is dropped on to a slab to tip it and smash it through the wall. Whether the sacrifice is actually necessary, or just an equivalent weight, is unclear, but when Indy rescues the sacrifice, the whole process goes catastrophically wrong.
98* IDontLikeTheSoundOfThatPlace: The story in #3 is titled "The Devil's Cradle", after a rock formation where Indy gets mixed up in all kinds of strange goings-on, and is almost killed multiple times.
99* IllTakeTwoBeersToo: #6, Indy is visiting Marion for the opening of her new club. Marion takes two old-fashioneds from a waiter and immediately downs one. Indy is reaching for the second one she is holding when she downs that one too.
100-->'''Marion:''' Oh sorry, Jones. Were you thirsty too?\
101'''Indy:''' Apparently not.
102* ImprovisedParachute: In #4, Indy uses a blanket as a parachute when forced to bail out of a plane off the British coast.
103* INeverSaidItWasPoison: In #2, Indy tells Edith Dunne that she made two mistakes that gave her away as TheMole. One of them was when she mentioned that her brother had been murdered in Indy's office. Indy had never told her where her brother was killed.
104* InterrogationByVandalism: #6, Marion escapes from the mansion of a mob boss by holding a pistol to his treasured (and irreplaceable) recording of opera singer Enrico Caruso and threatening to shoot if anyone attacks her.
105* IrishExplosivesExpert: In #29, Indy clashes with IRA agent Michael Cobb, but is [[TeethClenchedTeamwork forced to join forces with him]] in #30 after they realise they have a mutual foe. Although Cobb is happy wielding a Tommy gun, he has an especial fascination with dynamite--referring to it as his 'calling card'--and wearing an overcoat lined with sticks of it sealed in waterproof pouches.
106* KangarooCourt: In #23, Lord Harry, the self-proclaimed ruler of WretchedHive island in the South Pacific, arrests a film crew who were accompanying Indy on his latest jaunt, a plans to dispose of them quickly to cover his theft of an archeological treasure:
107-->"Yer a fine soundin' bunch o' jailbird lawyers. You all get your chance at the trial...First thing in the morning...And then we'll shoot you!"
108* KilledMidSentence: In #1, Indy's former student Charlie Dunne is explaining to Indy what he has learned about the legendary treasure the Ikons of Ikammanen when he is killed by a knife thrown through the window of Indy's office.
109* LandmarkOfLore: In #5-6, lighting splits apart one of the stone at Stonehenge, revealing an AncientArtifact made of crystal. Indy's investigations reveal that the artifact is of pre-human origin. Translating the writing on the artifice reveals that WhenThePlanetsAlign a few nights hence at midnight at Stonehenge. the artifact van be used to contact its creators. The artifact is them stolen by Nazis and Indy has to race to Stonehenge to prevent them from unleashing {{Eldritch Abomination}}s on the world.
110* LaserGuidedKarma: Edith Dunne had her own brother murdered and tricked Indy into helping her on a quest to get her hands on a gold statue, both for the money and the fame. Indiana uses an incantation to bring that statue to life to punish the wicked which means Edith.
111* LivingStatue: In #2, the gold statute that has been the MacGuffin of the story turns out to be a magically powered avenger. When Indy (who had a month to study and translate the inscription on the statue's base) speaks a specific incantation aloud, the statue comes to life to punish the wicked: in this case, the two villains attempting to murder Indy and steal the statue. As the statue attacks, Indy bails out, leaving the statue, bad guys, and plane to crash into the Atlantic Ocean.
112* LooseLips: In #23, the movie crew Indy is traveling with to covertly find a lost treasure end up arrested after Alphone, the leading man, gets jealous over Indy flirting with his girl and talks to a SecretPolice spy about how suspicious Indy joining the crew was. When Alphonse mournfully comments that his big mouth got them into this mess, he gets a simultaneous affirmative chorus from most of the other prisoners.
113* LowClearance:
114** During a TraintopBattle against a Nazi in #5, Indy sees the approaching tunnel and drops off the side of the train in time to avoid it. The Nazi is not so quick witted and the tunnel impacts fatally with him.
115** In #24, Indy battles a GiantMook on top of a speeding tanker truck. The mook gets splatted by a low bridge as Indy ducks.
116* MadBomber: In #30, Indy is forced into an [[TeethClenchedTeamwork unwilling partnership]] with IRA agent Michael Cobb. Cobb's preferred weapon is dynamite, and he wears an overcoat lined with sticks of it. He even refers to explosions as his 'calling card'.
117* ManBitesMan: In #20, Marion is [[OutsideRide clinging to the door of a truck]] as a crook attempts to flee in it. The crook reaches out the window in an attempt to swat her off. Marion sinks her teeth into his arm, causing him to crash the truck.
118* McNinja: Recurring villain Ben Ali Ayoob employs a group known as the Ismaili assassins as his personal enforcers and acquisition team. They wear veils and carry scimitars and Indy describes them as "the Middle Eastern equivalent of ninjas".
119* MirrorsReflectEverything: In #8, Indy uses Marion's compact to reflect the laser beam generated by a SolarPoweredMagnifyingGlass into the door of their cell: weakening it enough to allow him to break it down.
120* MistakenForSpies: In #3, Indy is arrested and imprisoned in an army camp after being mistaken for a saboteur by [[ColonelKilgore the paranoid Colonel Bulldog Hannigan]].
121* MonsterInTheIce: In #19, Indy encounters (and becomes an ally to) a tribe of [[ContemporaryCaveman modern cavemen]] living the Himalayas, where they worship a dragon frozen in the ice. The dragon inevitably breaks loose and Indy has to find a way to freeze it again.
122* MrSmith: In #3, Indy is imprisoned by a [[ColonelKilgore paranoid army colonel]]. When asked his name--almost as an afterthought--he starts to say 'Indiana', but hurriedly corrects himself and gives his name as 'John Smith'. Colonel Hannigan doesn't even notice anything odd about that, and merely comments that the name sounds familiar.
123* MuggedForDisguise: In #30, Indy snatches a member of a Chinese warlord's army and uses his robe and coolie hat as a makeshift disguise to infiltrate a gathering of rebel soldiers.
124* NeverSmileAtACrocodile:
125** In #7, Indy and Marion are traveling up a crocodile infested river in the Congo when their raft is wrecked by an angry hippo, dumping them in the water with the crocodiles. In attempting to escape from the crocodiles, they wind up [[QuicksandSucks trapped in quicksand]].
126** In #10, Indy is captured by Ilsa Toht and Xomec in Brazil and [[FedToTheBeast staked to the ground to become lunch for the local caimans]].
127* NewspaperThinDisguise: American Nazi Arnold Smith hides behind a newspaper as Dr. Jones and Professor Mays board the train in #5.
128* NiceJobFixingItVillain: In #7, [[TheRival [=McIver=]]]'s henchmen have Indy corned in a corridor. They open fire and their ImperialStormtrooperMarksmanshipAcademy accuracy blows the open the locked door that was blocking Indy, allowing him to escape.
129* OffBridgeOntoVehicle: In #5, Indy and his female companion are dangling off London Bridge by Indy's bullwhip, when Nazi agents arrive. They point guns at Indy and demand he hand over the MacGuffin. Indy says that his options are to agree or to loosen the whip and [[NoEscapeButDown drop to almost certain death in the river]]. Then, to the Nazis' astonishment, he does just that. However, instead of hitting the water, he and his companion land on a garbage scow that is passing underneath.
130* OurMinotaursAreDifferent: In #17, Indy and Marion are confronted by a Minotaur wielding a massive club in the labyrinth beneath Knossos on Crete. It turn out to be [[ScoobyDooHoax a man in a costume]]: part of a local {{Cult}} taking advantage of the legend.
131* OutfitDecoy: While edging along [[ThePrecariousLedge a very narrow ledge atop a skyscraper]] in #9, Indy takes off his tuxedo jacket and holds it round the corner of the building to see it it attracts any bullets, bites or BlowGun darts.
132* OutlawTown: In #13, Indy runs afoul of a mobster who is constructing a new version of 'Hole-In-The-Wall': an underground settlement for criminals on the run. Unfortunately, he is building in it inside Pueblo ruins of archeological importance which brings him into conflict with Dr. Jones.
133* OutsideRide: In #10, Indy jumps on to the wing of Ilsa Toht's flying boat and hangs on as it takes off.
134* ParasolOfPain: In #20, Marcus uses his umbrella to knock out the crook who is attempting to [[ForkliftFu run Indy down with a forklift]].
135* PirateGirl: In #15, a crew of SubmarinePirates attempts to steal Indy's latest discovery out from under him. Indy is shocked to discover that their leader is a young woman named Esmeralda Vasquez.
136* PopTheTires: In #28, Jessie Hale uses her two-shot derringer to shoot out the tyre of a speeding car full of Tong members that is chasing Indy and her.
137* ThePrecariousLedge: In #9, Indy has to climb along an extremely narrow ledge at the top of a skyscraper to intercept a gang of thieves who absconding out the window of the display with the golden idol he has just recovered.
138* QuicksandSucks:
139** In #5, Indy and Karen Mays get trapped in quicksand while attempting to travel overland across the moors to Salisbury Plain. They Nazis who chasing them cut through Indy's whip and then offer to pull them out in exchange for the MacGuffin. Having little choice, Indy gives it to them. [[ILied The Nazis then walk away, leaving them to die.]]
140** In #7, Indy and Marion attempt to escape from [[NeverSmileAtACrocodile angry crocodiles]] by swinging across the river, only to land in quicksand, with Indy's bullwhip out of reach.
141* TheRadioDiesFirst: In #2, Indy knocks out the radio operator on the freighter and attempts to send a message. As he is doing so, someone shoots at him from behind and the shot shatters the radio.
142* RailroadTracksOfDoom: #4, Indy and his companion are being chased through London by Nazi agents. Running into a station on UsefulNotes/TheLondonUnderground, they attempt to escape by leaping on to the tracks and running along the tunnel. Inevitably they find themselves trapped between the pursuing Nazis and an oncoming train.
143* RevealingReflection: #22, Ben Ali Ayoob is holding Indy, Marion and Marcus at gunpoint. Indy's unwilling ally Degen is sneaking up behind him when Ayoob sees his reflection in the display case in front of him and spins around and shoots him.
144* {{Roofhopping}}: In #9, Indy and Sallah retrieve a golden idol from a pair of robed thieves, and then have flee across the rooftops of Marrakesh, jumping from roof to roof and across streets, with the thieves chasing them.
145* RopeBridge: #3, Indy rescues a young man from a lynch mob. Their escape route leads them across a narrow rope bridge over a ravine, which is where the angry mob catches up with them. The mob tries to kill them by cutting the bridge out from under them.
146* RubeGoldbergHatesYourGuts: The mechanism for opening the sealed treasure vault in #24, as Klexx explains to the captive Indy during his EvilGloating:
147-->"Pay close attention, Jones. When the sun strikes the pyramid of the vault, a beam passes through it and on to the eye of the cyclops. From there it deflects to the thong from which our HumanSacrifice is suspended. [[SolarPoweredmagnifyingGlass It burns through]], she drops onto the slab, and her weight tips it... sending it down the ramp, smashing through the wall. This causes the vertical panel to come crashing down and... Behold! The vault is open."
148* RussianRoulette: Subverted in #16. PirateGirl Esmeralda Vasquez punishes one of her crew who was caught stealing by holding up her revolver and telling him there is one cartridge in the cylinder. She will spin the cylinder and hand him the gun to point at his head and pull the trigger. If the hammer falls on an empty chamber, he can go free. She does this, and he blows his brains out. She then breaks open the revolver and empties [[ILied six shells on to the deck]].
149-->'''Esmeralda:''' The lesson is this! ''No one'' steals from Esmeralda!
150* RuthlessModernPirates: In #15-16, a crew of ruthless SubmarinePirates led by [[PirateGirl Esmeralda Vasquez]] attempt to steal Indy's latest discovery out from under him.
151* SandNecktie: In #15, PirateGirl Esmeralda Vasquez buries Indy up to his neck in the sand after her [[WomanScorned spurns his advances]]. Indy thinks he has several hours to think of an an escape plan before the tide comes in. However, the {{cliffhanger}} involves rock crabs--who strip the flesh from a full-grown seal in minutes--coming in ahead of the tide and surrounding him.
152* ScaryScorpions: In #13, one of Indy's students on a field trip is paralyzed with fear by a scorpion on her arm. Dr. Jones picks the arachnid off her arm with his bullwhip.
153* ScoobyDooHoax: In #31, a group of collaborators on the Washington coast stage a series of Bigfoot sightings (and deaths) to keep locals away from the cliffs where a Japanese submarine is landing.
154* SextraCredit: In #13, Lucy Giles (who, like all of Indy's female student is HotForTeacher) proposes this to Indy, who politely turns her down.
155-->'''Lucy Giles:''' I, um, also thought maybe I could come to your tent later? To discuss a little...extra credit?\
156'''Dr. Jones:''' Sorry Lucy. I've got plans for tonight.
157* TheShangriLa: In #18, Indy and Marion find themselves in the hidden city of Ra-Lundi high in the Himalayas (drawn so it resembles Shangri-La from ''Film/LostHorizon''). The city is built around a MagicMeteor that confers immortality upon those who dwell in the city. However, any who spend more that day within the warmth of the stone become dependent upon it and cannot pass outside the gorge around the city without suffering unbearable agony.
158* ShellGame: In #11, Indy's contact Torino is running the shell game and conning passers-by out of their cash. Things are going well when the marble that is supposed be under the cup falls out of his sleeve. Cue Torino fleeing from an angry mob.
159* ShootOutTheLock: After being locked in the cargo bay of a plane that is ditching into the English Channel in #4, Indy shoots out the lock on the outer door and bails out with an ImprovisedParachute.
160* ShootTheRope: In #27, a Cossack attempts to kill Indy by [[CruelAndUnusualDeath tying his four limbs to four horses and driving them off in different directions]]. His companion Beth Cody saves him by shooting out three of the four ropes. However, she cannot get a clear shot at the fourth rope, leaving Indy being [[WhatADrag dragged by his leg behind a panicked horse]].
161* SmokingBarrelBlowout: In #12, Marion does this after performing a ConvenientlyTimedAttackFromBehind to prevent Indy from getting a throwing knife in the back.
162* SolarPoweredMagnifyingGlass: In #8, Indy, Marion and squad of Nazis are locked in a cavern by a LostTribe that splintered off from Atlantis before Atlantis sank. They think they are being held to be executed in the morning, but the cave it self is the execution chamber. As the sun ruses, it is focused through the crystal 'skylights' in the cave roof into beams of laser-like strength and intensity.
163* SpitefulSpit: In #30, defiant IRA agent Michael Cobb spits in the Sgt. Pei, the Chinese soldier who is torturing him.
164* StandardHollywoodStrafingProcedure: In #20, Indy is strafed by a crop duster in a cane field in Cuba in a scene straight out of ''Film/NorthByNorthwest''.
165* StormingTheCastle: In #28, Indy partners with a Cossack band to assault the fortress of an [[AristocratsAreEvil evil Russian count]]. While the majority of the Cossacks stage a frontal assault on the stronghold, Indy and small group of handpicked allies sneak in through an otherwise inaccessible approach to retrieve the MacGuffin: a pair of gold plated revolvers award to Creator/BuffaloBill Cody by the Czar of Russia.
166* SubmarinePirates: In #15-16, Indy clashes with a crew of RuthlessModernPirates led by PirateGirl Esmeralda Vasquez who operate from an American S-class submarine they stole from the US Navy.
167* TakeMyHand: In #18, Indy and Marion end up hanging off the remains of a collapsed RopeBridge. Indy reaches for Marion, but Marion--who has wrenched her shoulder in the fall--cannot reach his hand and falls into the crevasse.
168* TaeKwonDoor: In #28, Indy kicks open the door of his car into the face of the Tong member who is reaching through the window trying to grab him.
169* TeeteringOnTheEdge: In the {{Cliffhanger}} to #4, Indy crashes a stolen car through the wall on a bridge. The car hangs teetering over the river: held up only by the bumper which is snagged on the edge of the bridge and is slowly giving way.
170* TeethClenchedTeamwork: In #30, Indy is forced into a uneasy partnership with a TriggerHappy IRA agent named Michael Cobb as they travel to China to retrieve items belonging to them from a warlord: a shipment of arms he swindled the IRA out of, and a mummy destined for Indy's museum that he misdirected as part of a smuggling scheme.
171* ThisBearWasFramed: In #31, a gang of collaborators use the local legend of a Bigfoot to [[ScoobyDooHoax scare locals away from where they meet a Japanese submarine]]. Anyone who gets too close, is killed with a barbed cat-o'-nine-tails that makes it look as if they were shredded by huge claws.
172* ThreateningShark: In #20, the villain attempts to escape from Indy by jumping overboard and swimming away. However, he inadvertently swims into chummed water (created when he threw a bucket of chum at Indy at missed) and his devoured by sharks attracted by the chum.
173* TownWithADarkSecret: Played with in #33-34. Indy travels to a village on one the remote Orkney Islands, and is greeted by the locals who give him an extremely cold shoulder. The longer he stays there, the less subtle the attempts to get him to leave become; eventually escalating to outright threats and physical violence. Indy thinks the whole town is in league with EvilSorcerer he is chasing (who is the local lighthouse keeper). However, it turns out that the villagers know nothing about the keeper's evil schemes. They believe that the treasure of a Viking king is buried somewhere on the island and are tying to locate it, and are scared that an archaeologist like Indy will beat them to it, and whisk the treasure off to a museum
174* ToyotaTripwire: In #4, a helpful cabbie slows down a group of Nazis who are chasing Indy by opening his cab door in their path so the lead Nazi runs straight into it.
175* TrainEscape: In #25, Indy and Jessie Hale escape from a gang of bandits by chasing after a train and clambering on to the caboose before the bandits can catch up with them.
176* TrainJob: In #26, a band of Cossacks stop a train travelling across the Ukrainian steppes and drag off Dr. Jones and his companion Beth Cody.
177* TraintopBattle: In #5, Indy has a battle with Arnold Smith, an American Nazi, atop a train bound for Salisbury after Smith has stolen the AncientArtifact that is the MacGuffin of the story.
178* TheTriadsAndTheTongs: In #28, Dr. Jones runs afoul a Tong who want the Chinese mummy he is in San Francisco to collect.
179* TwangHello:
180** In #8, Indy and Marion are fleeing from the Nazis when they pause to see if they have lost them. Just then, a crossbow bolt buries itself into the tree trunk by Indy's head: fired by a member of the LostTribe they had been searching for.
181** In #21, Marcus asks some awkward questions in a small pub in north Wales. One of the locals expresses his displeasure by impaling Marcus' cigar on a thrown dart.
182* VillainessesWantHeroes: In #15, smitten PirateGirl Esmeralda Vasquez offers Dr. Jones the opportunity to join her crew of RuthlessModernPirates. When he declines her offer, she becomes a WomanScorned and has him subjected to a SandNecktie.
183* VillainousRescue: Happens twice in #2. First, Indy and Edith Dunne are saved from being [[WaxMuseumMorgue being turned into gold statues]] when crime lord Solomon Black and his gang assault the temple where this happening, causing the priests to flee and giving Indy time to figure out an escape. Later, Black tires of Indy's antics and is forcing him and Edith to WalkThePlank, when his Czechoslovakian registered freighter is torpedoed by Nazi U-boat. The ship explodes and sinks, while Indy and Edith are flung off into the ocean and picked up by the U-boat.
184* WalkThePlank: In #2, Indy and GirlOfTheWeek Edith Dunne are forced to walk the plank by the treacherous Mr. Black. This saves their lives when Black's freighter is [[VillainousRescue torpedoed by a Nazi U-boat]]: Indy and Edith are flung into the ocean rather than going down with the ship.
185* WaxMuseumMorgue: In "The Ikons of Ikammanen" (#1-2), Indy discovers that the eponymous Ikons are not gold statues as he thought, but people who have been dipped in molten gold. Then the natives who maintain the temple attempt to do it to him and his companion Edith.
186* WhatADrag: In #27, a Cossack attempts to kill Indy by [[CruelAndUnusualDeath tying his four limbs to four horses and driving them off in different directions]]. His companion Beth Cody saves him by [[ShootTheRope shooting out three of the four ropes]]. However, she cannot get a clear shot at the fourth rope, leaving Indy being dragged by his leg behind a panicked horse.
187* WilliamTelling: In #1, Marcus is shocked when he walks into Indy's classroom to discover him using his bullwhip to knock a cigarette out of the mouth of a student as an extra credit assignment.
188* WomanScorned: In #15, smitten PirateGirl Esmeralda Vasquez becomes this after Dr. Jones the turns down [[VillainessesWantHeroes her offer to join her crew]] of RuthlessModernPirates. She then has him subjected to a SandNecktie.
189* WrenchWhack: In #24, Indy battles a GiantMook armed with a wrench atop a speeding truck.
190* WretchedHive: The island of Kaloo in the South Pacific visited by Indy in #23. Marcus summarises the place to Indy thusly:
191--> "There's a mosquito-infested jungle island in the South Pacific called Kaloo. The Dutch had an outpost there but gave it up as dead loss. It was then taken over by an island drifter and a bunch of drunken sailors."
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