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1This page details the the characters of Omensight. '''Unmarked spoilers ahead.'''
2
3[[foldercontrol]]
4
5[[folder:The Tree of Life]]
6The main characters, beings tasked with the vigil of the Tree of Life and the safeguard of Urralia, The Harbinger and The Witch. Also features Vera, The Godless-Priestess.
7
8!!The Harbinger
9The player character. A celestial agent sent from the Tree of Life when certain calamity is about to occur in an effort to stop it. This one is nascent and ignorant of the ways of Urralia, but is nevertheless charged with investigating the mystery of The Godless-Priestess' death that will lead to the end of the world.
10
11----
12* ActionGirl: Seemingly the case for every Harbinger.
13* EarnYourHappyEnding: After countless cycles of seeing the end of the world, The Harbinger can finally defeat the world-ending serpent. [[spoiler: With enough perseverance, she can even see a future where none of the main cast has to die.]]
14* HeroicMime: The Harbinger never speaks a word. Her only means of communication is [[PsychicLink displaying an omensight.]]
15* {{Immortality}}: The Harbinger's death simply brings them back to an earlier time to try again.
16* LightningBruiser: As her powers grow, The Harbinger can move around at blinding speed while cutting her foes to pieces.
17* NotInThisForYourRevolution: The Harbinger can ally herself with the Imperial army in one cycle, and then join the Rodentian rebels the next. Her concern is only the fate of the world.
18* OneHitKill: Her [[FlashStep Lethal Slash]] ability allows her to instantly kill a mob enemy when she has enough energy. As the ability grows stronger, she can even do this to multiple enemies at once.
19* ProtagonistWithoutAPast: Nothing is known about The Harbinger's origins; where she is from, what she is, or how she even became what she is. The only things known is that she is not the first, and that they all seem to come from the Tree.
20* {{Seers}}: When visiting a place with a particular significance to fate, The Harbinger receives a vision of the past which she can then share with others.
21* TimeMaster: The Harbinger can manipulate time and fate to slow enemies, allowing her to seemingly move unfathomably fast to avoid attacks and overwhelm her opponents.
22* UnscrupulousHero: The Harbinger can and will fight and kill anyone who stands in the way of her mission, even if they were an ally in another timeline.
23
24----
25!!The Witch
26
27-->''"There has to be a way to stop Voden. Find it!"''
28
29The Harbinger's partner in the investigation. She is an elderly woman who oversaw The Harbinger's appearance and tasked her with the investigation of The Godless Priestess' death and the world's salvation. She holds the power to bring The Harbinger back to The Tree. [[spoiler: She is the last person to have spoken with Yarbog before he transformed into the Tree of Life. She now watches over it, awaiting Yarbog's return.]]
30
31----
32* ConnectedAllAlong: [[spoiler: As told in The First Memory, she is the guardian of Yarbog's resting place, having been chosen by him before he disappeared.]]
33* EveryoneCallsHimBarkeep: She is only known by her moniker "Witch". Whatever her original name might have been is unknown.
34* SecretKeeper: [[spoiler: For Yarbog about his whereabouts.]]
35----
36!!The Godless-Priestess / Vera
37
38-->''"I have no regrets. None but one: Forgive me, Ludomir."''
39
40The current generation Godless-Priestess, an owl named Vera. She was orphaned as a child, and was then brought to live with her adoptive brother Ludomir. Finding her wayward soul and solving the mystery of her death is the crux of The Harbinger's investigation.
41
42----
43* EvilAllAlong: [[spoiler: Averted. Once The Harbinger discovers the third omensight, The Witch is shocked, wondering if Vera was in league with Voden and sought to bring about the end of the world. The truth is much more tragic.]]
44* HappilyAdopted: After her parents died, she was adopted by Ludomir's family. The two were really close growing up. [[spoiler: So much so that Ludomir was the only person who she taught her secret seal ritual.]]
45* HeroicBSOD: [[spoiler: Seeing the cruelties and horrors of the war led to Vera breaking the vow of neutrality she swore as Godless-Priestess to risk summoning the serpent Voden in hopes it could stop it. It takes showing her the end result to snap her out of it.]]
46* HeroicSacrifice: [[spoiler: Her ultimate fate if The Harbinger doesn't go back to Vera's last day to prevent her from summoning Voden.]]
47* HaveYouSeenMyGod: Hence their title, The Godless-Priestesses serve a god that is no longer present, but their duty is no less important.
48* {{Reincarnation}}: What each Godless-Priestess becomes, thanks to The Witch. The immortal soul of The Godless Priestess is what keeps Voden at bay.
49* SecretArt: Vera created her own special seal.
50* WellIntentionedExtremist: [[spoiler: She attempted to summon Voden thinking she could control it to stop the war between Pygaria and Rodentia. Suffice to say it did not end well.]]
51
52----
53!!The Tree of Life / [[spoiler: Yarbog]]
54A spectral blue tree from which The Harbinger emerged. It reflects the world of Urralia. As long as Urralia persists, so shall it. [[spoiler: It is actually the dying, sleeping form of Yarbog.]]
55
56----
57* GeniusLoci
58* [[spoiler:HaveYouSeenMyGod: Yarbog is no longer present in Urralia due to his previous battle against Voden dealing him a mortal wound he is still recovering from a hundred years later.]]
59
60[[/folder]]
61
62[[folder:Pygaria]]
63The important citizens of the Pygarian Empire, including General Draga and Emperor Indrik.
64
65!!Draga
66[[quoteright:142:]]
67-->''"I should have seen it... sooner."''
68
69The feline general of the Pygarian forces. She is a fierce warrior loyal to Emperor Indrik. Despite serving a tyrannical emperor, her acute mind and strong moral compass lends to a keen insight that will serve The Harbinger well in discovering the truth.
70
71----
72* ActionGirl: Draga is a trained warrior and a competent general.
73* BadassBookworm: Admits to being an avid reader.
74* BloodKnight: As a child, Draga fell in love with the art of the sword after witnessing a soldier fight an intruder.
75* ChekhovsSkill: Her ability to read Ancient Pygarian turns out to be this. [[spoiler: Taking Draga to the tomb of emperors to decipher the messages on the walls is the first big breakthrough in The Harbinger's investigation.]]
76* CulturedBadass: She knows how to read Ancient Pygarian.
77* DespairEventHorizon: [[spoiler: If made to help The Harbinger kill Indrik, she will be despondent. Once the duo get to the vault where Kladen was kept, and which ThePlayer by now will obviously know to be empty, Draga finally snaps. she concludes that The Harbinger is actually an agent of Voden himself, and she attacks.]]
78* {{Leitmotif}}: [[https://www.youtube.com/watch?app=desktop&v=hpwFoyrxUKQ ''Pride of Pygaria'']], a serious and imperialistic theme with an ominous wail.
79* MartialPacifist: Despite her BloodKnight tendencies, Draga truly want what's best for the people of Urralia and will always strive to prevent as much bloodshed as possible.
80* MyGreatestFailure: Draga once helped a prisoner she was fond of escape, and Indrik can chastise her for "enabling General Ellia's desertation", something Draga clearly holds a great deal of regret for.
81* ReasonableAuthorityFigure: When shown evidence of potential wrong-doing from Indrik, she is quick to support The Harbinger's efforts to investigate. Despite her role and position, Draga consistently demonstrates kindness and wisdom and has no interest in needless bloodshed.
82* SacredFlames: Draga's companion ability has her leap to The Harbinger's location and create a circle of sacred flames to burn enemies.
83----
84!!Emperor Indrik
85->''"This is why I sought to perform the Rite of Ascension. The Firebird Ritual. [[AntiVillain To protect us.]]"''
86
87The emperor of The Pygarian Empire. An arrogant and confident eagle, his ruthlessness and cruelty is what led to Rodentia declaring war and ultimately the emergence of Voden. Though a [[{{Understatement}} difficult person to get along with]], as the most powerful person in Urralia he can aid The Harbinger’s efforts in ways no other can.
88
89----
90* AntiVillain: [[spoiler: Ultimately, Indrik seeks to do what he believes is best for his empire and the world at large. Performing The Firebird ritual isn't to his benefit in the war, but because it's necessary to wield the sword Kladen to stop the Void, and he does this knowing his lifespan will be significantly decreased for it.]]
91* ItsAllAboutMe: Indrik is arrogant and does not demonstrate much empathy even for his own men.
92* BrokenBird: [[spoiler:What Indrik truly is. [[FreudianExcuse Having been taken away from his loving family to be psychologically abused so he could become the "perfect ruler" in the eyes of his mentor, Indrik adopted a much more grim philosophy and a cruel outlook on life.]]]]
93* FreudianExcuse
94* HeelRealization: [[spoiler:Seeing that his actions led the Godless-Priestess to summon the greatest threat to the world just to get the two nations to stop fighting leaves him deeply shaken. If asked to use a companion ability, he’ll seem meek and disturbed.]]
95* HiddenDepths: In his childhood, Indrik was fascinated by insects and would study them as a hobby. [[spoiler: In the GoldenEnding he becomes a renowned entomologist.]]
96* MechanicallyUnusualFighter: He is the only companion who has no special ability and cannot coordinate with the PlayerCharacter.
97* MyGodWhatHaveIDone: [[spoiler:If shown the last two Omensights, Indrik is deeply ashamed to realize that [[HeelRealization his actions did not lead to the betterment of the people of Urralia, but instead only resulted in breaking them as he was once broken.]] After his HeelFaceTurn, he immediately ceases all hostilies with Rodentia, and in the GoldenEnding he ends up stepping down as Emperor.]]
98* PlayingWithFire: Indrik commands fire magic, allowing him to lob fireballs and enemies and surround himself in a fiery bubble to protect himself. His elite soldiers also demonstrates this ability.
99* PuppetKing: [[spoiler:Indrik was abused by the patrician Lokrin until he became a ruler suitable for Lokrin's needs. Despite Indrik outranking Lokrin, it's clear that Lokrin was always the one pulling the strings.]]
100* WellIntentionedExtremist: [[spoiler:Every action he took was in the belief that he was forcing people to reach their fullest potential, if need be by being re-moulded through pain into something stronger. ]]
101* WhatTheHellHero: [[spoiler:If The Harbinger kills Ratika after he is shown the third omensight, he will be outraged and [[NonstandardGameOver immediately kills The Harbinger after the battle is over.]]]]
102
103[[/folder]]
104
105[[folder:Rodentia]]
106The important citizens of Rodentia, Ratika and Ludomir, and other characters.
107
108!!Ratika / Deathless
109-->''"I can't help but feel like I only know part of the plan."''
110
111A mouse who serves as the leader of the Rodentian forces. She channels her magic through music and song. She plans to use the Void to become Deathless in order to turn the tide in the war against Pygaria.
112
113----
114* AccidentalMurder: Ratika accidentally killed her brother when she discovered he was involved in a Pygarian conspiracy.
115* ActionGirl
116* [[spoiler: AsskickingLeadsToLeadership: As Deathless, she wins the war and becomes ruler of Rodentia in the normal ending.]]
117* TheBard: How her magic works.
118* BreakTheCutie: To say that life has not been kind to Ratika would be an understatement.
119* BulletHell: In one of her boss fights, Ratika can achieve this.
120* TheGadfly: She in particular likes to pick on Indrik.
121* DeathOfPersonality: The end-result of becoming Deathless, sacrificing your emotions to become something greater. Deathless considers Ratika gone, though retains her memories.
122* DeathSeeker: [[spoiler: Ratika desperately wants out of the role she is forced to play, and combined with the guilt she feels for killing Vera she hopes that Ludomir will eventually kill her.]]
123* GenkiGirl
124* KillTheOnesYouLove: What Ratika ends up doing to [[spoiler: Vera, although Vera survived the attempt.]]
125* {{Leitmotif}}: [[https://www.youtube.com/watch?v=oEq4ttOWFKk ''The Cage'']], a song composed by Ratika herself! Its melody can also be heard in her BattleThemeMusic and when selecting her as a companion.
126* MotorMouth: She is by far the most talkative of the companions, often rambling about whatever she's thinking. This is especially the case when she's flustered.
127* PowerFloats: How Deathless moves around.
128* RhymesOnADime: How Deathless usually speaks, though she can avert this.
129* RiddleForTheAges: Whatever Ratika wanted to ask Draga [[spoiler: while she was dying in Draga’s tent bed, Voden chose that time to show up before she could utter it.]]
130* SadClown: Ratika is constantly cracking jokes and making witty remarks, but she harbors an overwhelming guilt and sadness underneath that facade.
131* SingingVoiceDissonance: Has a rich operetta-like tone while performing her song.
132* SympatheticMurderer: The Harbinger learns from the second omensight that Ratika is Vera's killer, having attacked her in a bid to [[spoiler: stop Vera from summoning Voden. However, it turns out that Vera survived the attack.]]
133* TeleportSpam: Ratika can do this at will using her balalaika.
134* SupportPartyMember: Her companion skill greatly increases The Harbinger's movement and attack speeds.
135* TraumaCongaLine: [[spoiler: First she discovers a Pygarian cult which her brother is involved with, she breaks her promise to Vera by channeling the power of her balalaika with intent to harm, which results in catastrophic avalanche that she just barely managed to stop. The ensuing fallout still ends up killing her brother. Then she is lauded as a hero and made into the leader of the Rodential uprising against the Pygarian Empire despite never asking for any of it and while still processing the loss of her brother. Then she learns that her best friend Vera has seemingly gone mad and Ratika stabs her in a panic before running away, leaving Vera to bleed out in the vault. ]]
136* VoiceOfTheLegion: As Deathless, her voice gets this effect.
137* WhatHappenedToTheMouse: In the GoldenEnding, [[spoiler: Ratika disappears to places unknown and is never heard from again.]]
138----
139!!Ludomir
140-->''"I will make things right, sister."''
141
142A big lug of a bear from Rodentia. He is friends with Ratika and fought alongside her during the war. He is also Vera's adoptive brother.
143----
144* BloodKnight: A trait he shares with Draga.
145* DrowningMySorrows: What he usually spends his time doing after the death of his sister.
146* IronicEcho: [[spoiler: After killing Ratika, Ludomir encounters several of her countrymen who are outraged about her death, and he tries to justify himself only to realize he sounded exactly like she did.]]
147* KnightTemplarBigBrother: In the current timeline, his main concern is finding out who murdered Vera, and making anyone responsible pay.
148* MakeItLookLikeAnAccident: [[spoiler: How Ludomir likely meets his end in the normal ending.]]
149* MyGreatestFailure: He blames himself for not being staying more in touch with Vera after she moved to Pygaria, thinking he might have prevented her death if he had.
150* GoodOldFisticuffs: His preferred form of fighting. Not that you'd expect anything different from a bear.
151* GroundPound: His companion ability, which allows him to knock enemies prone.
152* RoaringRampageOfRevenge: When he learns who killed his sister Vera, nothing will prevent or stop him from going after the culprit until they are dead. [[spoiler: When he learns Ratika seemingly is Vera's killer, he refuses to listen until Ratika is either killed or escapes.]]
153* ShockAndAwe: When fought as a boss, Ludomir will occasionally wrap himself in electricity to ram into you, becoming invincible in the process.
154* SpannerInTheWorks:
155** [[spoiler: If Ludomir had not found the sword Kladen and had hidden it, the members of the Voden cult would have been able to summon Voden even without Vera. ]]
156** [[spoiler:Additionally, his knowledge of Vera’s seal ritual is what enables The Harbinger to finally gain access to the knowledge she needs to put a stop to Voden’s emergence.]]
157* SecretKeeper:[[spoiler: The only one who knows how to undo Vera's seals, as he is the only one she ever taught how to do so.]]
158* TheNoseKnows: Ludomir has a very keen sense of smell, able to track Indrik’s scent through Yarbog Temple and tell when it changes due to his ritual.
159* UnwittingPawn: To [[spoiler: Fyobor, Lokrin and the rest of the Voden cult.]]
160
161----
162!!Fyobor
163A barkeep who has set up shop in Pygaria. Ludomir is a regular customer and friendly acquaintance of his.
164
165----
166* [[spoiler: BigBadFriend: Fyobor calls Ludomir the closest thing to a friend, but is the leader of at least one branch of the Children of The Void cult, sending Ludomir as an assassin to kill Indrik or die trying.]]
167* [[spoiler: TheDogWasTheMastermind: The friendly barkeep turns out to be the leader of the Voden cult situated in Pygaria.]]
168
169----
170[[/folder]]
171
172[[folder:Voden]]
173!!Voden
174-->"I SEE YOU."
175
176The main antagonist of Omensight. A massive serpent seeking to devour Urralia and unleash destruction on all that exists.
177
178----
179* TheAssimilator: Voden is said to he able to take the forms of those he has devoured. To fight The Harbinger, he manifests a dark version of one of her predecessors who he once swallowed. [[spoiler:This ends up becoming critical toward sealing Voden away for good.]]
180* BigBad: The ultimate threat The Harbinger is trying to prevent.
181* TheBadGuyWins: In every cycle where The Harbinger [[DownerEnding fails to stop its appearance.]]
182* OmnicidalManiac: Voden's seeming only goal is to devour Urralia.
183

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