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1%%Dane's pronouns are officially they/them.
2
3[[WMG:[[center:[-''Franchise/{{Fallout}}'' '''[[Characters/{{Fallout}} Main Character Index]]'''\
4''Characters/Fallout1'' | ''Characters/Fallout2'' | ''Characters/Fallout3'' | ''Characters/FalloutNewVegas'' | ''Characters/Fallout4''\
5''Characters/FalloutShelter'' | ''Characters/Fallout76'' | '''Live-Action Series'''\
6Characters/FalloutCreatures-]]]]]
7
8[[foldercontrol]]
9!!Main Characters
10
11[[folder:Lucy]]
12!!Lucy [=MacLean=]
13[[quoteright:700:https://static.tvtropes.org/pmwiki/pub/images/lucy_38.png]]
14->'''Portrayed by:''' Creator/EllaPurnell, Luciana [=VanDette=] (young)[[labelnote:Foreign VAs]] Zina Khakhoulia (French) Monserrat Mendoza (Latin American Spanish), Creator/MiyukiSawashiro (Japanese)[[/labelnote]]
15->''"I may end up looking like you, but I will never '''be''' like you."''\
16
17A dweller from Vault 33. After her Vault is sacked by raiders, Lucy heads out for the Californian Wasteland to search for her father Hank, who was kidnapped by their leader.
18----
19* ActionGirl: Lucy was classically trained in fencing, martial arts, and shooting as part of her Vault hobbies. While she's at first unwilling to harm anyone upon going into the Wasteland, she later becomes a MartialPacifist who can kick ass as well as any other person in the Wasteland.
20* AudienceSurrogate: Just like first time players of the games, Lucy leaves her comfort zone from the Vault (that are shaped and worked to function more or less like a regular comfortable life), and gets into the wild Wasteland completely blind, learning the ropes little by little, often with zero to no time for preparation.
21* BadassAdorable: She's cheery, a bit awkward, and cute as a button, but is still more than capable of holding her own in a fight.
22* BadassBookworm: In her introduction, she mentions she teaches American History in Vault 33's school, and while it takes a while she grows to become quite the ass-kicking Wasteland survivalist.
23* BigSisterInstinct: She saves her brother Norman from a raider and is clearly the more courageous of the two.
24* BlueIsHeroic: The most heroic and compassionate character out of the protagonists while wearing the iconic blue Vault jumpsuit.
25* BrainyBrunette: The brunette Lucy is knowledgeable about pre-war American history including teaching it for the children of Vault 33.
26* BreakTheCutie: Originally chipper, optimistic, and hopelessly naive about the surface and its dangers, she ends up far more jaded, cynical, and violent after only a couple weeks of wandering around on the Wasteland.
27* BrokenPedestal: [[spoiler:To say the least that finding out her father is responsible for not only destroying civilization twice over, but also killed her mother for daring to flee from the grasp of Vault-Tec, Lucy's loving image of her father takes a plummeting nosedive quick.]]
28* CharacterCatchphrase: "Okie-dokie!" Her usual chirpy affirmation whenever something is presented in front of her. [[spoiler:Gets a AlternateCatchphraseInflection when she chooses to go with The Ghoul in the season finale after discovering that her father was partially responsible for instigating the end of the Old World and ''personally'' responsible for nuking Shady Sands and dealing a potentially mortal blow to the NCR in the process; it's still an affirmation, but one now made with the knowledge and weight of what she's discovered about the wasteland coloring it.]]
29* CombatPragmatist: Even ''before'' she becomes hardened to the realities of life in the Wastelands, Lucy is more than willing to fight dirty if it means surviving, quickly resorting to hitting Monty below the belt, thumping him with the rim of a table, stealing his knife and slashing him with it, and even tearing his face open with a glass pitcher. Once she's out of the Vault, she bites off one of the Ghoul's fingers, disables Snip-Snip by zapping him with a defibrillator, threatens to shoot the organ-harvesters with syringes full of Abraxo, and even throws acid in the face of a Vault 4 scientist.
30* CompositeCharacter: Her quest for a lost family member borrows elements from both ''3'' and ''4''.
31** Like the Lone Wanderer, she leaves her vault looking for her father, who she eventually finds out [[spoiler:is not an original vault dweller and actually has a long history in the outside world.]] And similar to the Wanderer, her father's actions catapult her into a crucial role in [[spoiler:introducing a life-altering and heavily embattled piece of technology to the Wasteland]].
32** Like the Sole Survivor, [[spoiler:her immediate family (in Lucy's case, her Father; and in the Survivor's case their son) turns out to be EvilAllAlong and considerably older than she thought he would be]]. Additionally, Lucy [[spoiler:also finds her mother]], who [[spoiler:just like Shaun, is sick beyond saving, in her case being severe ghoulification.]]
33* ContrastingSequelMainCharacter: By virtue of being a character with an established name, gender, and backstory beyond the IncitingIncident, Lucy stands out from the previous protagonists of the ''Fallout'' games, who were mostly blank slates projected onto by the player.
34* DaddysGirl: She adores her father and spends a lot of her personal time in Vault 33 with him. Her love for him is the biggest motivator for her to go on a one-person rescue mission after he's kidnapped. [[spoiler:But when she finds out all the atrocities he has committed, the love she had for him becomes ''severely'' estranged]].
35* DeconstructedCharacterArchetype: Lucy is ''very much'' the classic NaiveNewcomer to the Fallout world thanks to knowing only life in the Vault compared to the harsh reality of the Wasteland, as a result, she is so overtly trusting that everyone means well and will treat others kindly that [[BrokenBird she is taken for granted and abused fairly quickly]] until the point she's practically facing the barrel multiple times in worse and worse shape until she finally ''does'' snap and becomes a lot more mistrusting at anyone who's even being remotely sincere [[spoiler:as shown when she believes the actually compassionate Vault 4 is hiding some deep horrible, malevolent secret]]. This only gets further destroyed when she [[spoiler:finds out her whole goal to rescue her father, who she believed to be a loving, compassionate man wrongly kidnapped by a monstrous bandit turns out to be one of the ''[[BitchInSheepsClothing evilest]]'' people in the setting who was taken to face justice for his crimes and killed his wife and Lucy's mother out of jealousy]]. By the end of the season, while she does try to keep her idealism alive, it's clear that whatever innocence she had to the CrapsackWorld of the ''Fallout'' universe is long dead.
36* DoYouWantToCopulate: Apparently sex was one of the many ways the people of Vault 33 passed the time, so she doesn't really have a lot of hang-ups about it. [[spoiler:She rather abruptly asks Maximus if he'd be up for it, but he doesn't know what "sex" is.]]
37* EstablishingCharacterMoment: Lucy is introduced happily listing her qualities to the Vault managers, showing that she's confident, intelligent, dedicated to her vault's success, a crack shot, though she downplays her skill, [[BreadEggsMilkSquick and her genital organs are healthy]]. When Chet tries to sabotage her wedding out of love for her, she gently fixes the situation by reasoning with him without hurting his feelings, showing that she's very empathetic and prefers solving conflicts with communication. And lastly, she shows herself to be a competent fighter during the raider attack, establishing that she could defend herself in the Wasteland.
38* ExpositoryHairstyleChange: Lucy's hair changes helps to quickly identify how she's going through the series mentally:
39** While she's in the Vault, she usually has her hair done in a very tidy ponytail, showing how applied, correct, practical and innocent she was, and she keeps this hairstyle for a long time after leaving the Vault.
40** The hairstyle gets more and more messed up after going through her first traumatic experiences [[spoiler:and her first killing of a Ghoul]], showing she's slowly getting adjusted to the Wasteland.
41** After she ends up in Vault 4, she lets her hair down, and we see it's really long, showing how at home she (initially) felt. She keeps her hair down up to the final episode, but now that she's in the Wasteland, she looks more savage, like some of the regular long-hair Wastelanders we've seen through the series.
42** By the final shot of the season 1, Lucy has gone back to the ponytail, now a little looser and longer, showing how she's finally attuned to the hardships of the Wasteland but she will not jump off the deep end, just like she told The Ghoul, keeping her humanity in check.
43* FishOutOfWater: Lucy has lived in a Vault all her life and once she treks outside to find her father, she quickly (and often violently) finds herself out of her depth. Her arc for season 1 is to trying to adapt to surviving out in the Wasteland.
44* {{Foil}}: She is the WideEyedIdealist acting as the counterpart to the Ghoul being TheCynic. He comments that given time on the surface, she will [[BecameTheirOwnAntithesis eventually turn into a cynic herself]].
45* GoshDarnItToHeck: She's very averse to swearing, often using euphemisms like "shoot" and "fudge." When she finally drops a PrecisionFStrike, you know it's SeriousBusiness.
46* HeroicBSOD:
47** Having to kill a feral ghoul she was trying to save from the Super Duper Mart leaves her deeply shaken, and it takes her a while to get back on her feet and leave. For good measure, it's around this point that Lucy makes it clear that the Wastelands are really doing a number on both her will to continue and her willingness to trust others.
48** The final confrontation with Moldaver and [[spoiler:the discovery that Hank was responsible for the destruction of Shady Sands ''and'' her mother's transformation into a feral ghoul]] all but shatters Lucy's spirit; consequently, she's left silently weeping as the revelations stack up, and by the end of it, she's left so shell-shocked that she doesn't even seem to notice the massive battle royale playing out just below her.
49* ImprobableAimingSkills: Despite her modest claims of merely dabbling in riflery and not being very good at it, Lucy proves to be a deadly shot: during the raider attack on Vault 33, she nails one of the raiders in the eye rather than bother aiming for center mass, saving Norm's life in the process; later, she manages to shoot Martha the ghoul in the head while ducking for cover and while Martha is taking a flying leap at her.
50* IncorruptiblePurePureness: She is told repeatedly from the moment she leaves Vault 33 that she is not built for the surface and that her kindness and altruism is a weakness that will get her killed. The Ghoul even tries to break her by using her as bait, tying her up like an animal, depriving her of water, and selling her into slavery. Even then, she ends up getting him the medicine he needs and sparing his life.
51* InnocenceLost: Her wide-eyed innocence of the Wasteland doesn't last long during her two weeks traveling through it, resulting to her becoming more jaded and cautious while still struggling to hold onto her idealism.
52* {{Irony}}: She doesn't let Maximus keep the fusion core he stole from Vault 4, despite how useful it would be, stating that her father would be heartbroken if she saved him only through ruining an innocent community. [[spoiler:When Lucy finally finds her father, ''she'' is heartbroken to learn that ''he'' himself destroyed an even larger community.]]
53* KnightInSourArmor: A mere two weeks in the wasteland has made Lucy incredibly cynical and violent, but she refuses to abandon her morals and principles.
54* KissingCousins: She and her first cousin Chet had some "experimentation" going on in their younger years, but Lucy never went further out of fear of tainting Vault 33's gene pool.
55* MissingMom: Her mom died when she was still young. [[spoiler:She's actually not dead, but when Lucy finally encounters her, [[FateWorseThanDeath it's apparent death would have been preferable]]]].
56* NaiveNewcomer: Being a Vault dweller, she has no real idea how the surface world works. In the trailers, she is briefly startled by a tumbleweed and she politely asks Filly-resident Ma June what's happened in the past 200 years after the Great War, who then laughs at her obvious naivete. A [[https://www.youtube.com/watch?v=Z_7jXPMu0Nk Promo Clip]] shows her trying to non-violently de-escalate a conflict between the Ghoul and the Filly residents, speaking very formally and warning him not to harm others otherwise she'll shoot him (with a tranquilizer gun). Unsurprisingly, neither the Ghoul or Ma June are impressed, with the latter even groaning "Fucking Vault Dwellers".
57* NiceGirl: Her primary defining feature is her kindness, even after resorting to violence. [[spoiler:When the Ghoul essentially sells her into slavery she still ends up getting him the medicine he needs to survive. Later after being banished from Vault 4 she still ends up begging the residents to let Maximus stay when noticing he had grown accustomed to the [[MundaneLuxury luxuries there]].]]
58* RapeAsBackstory: Downplayed, [[spoiler:but her "husband" being revealed as a savage Raider instead of a fellow vault-dweller is technically rape by deception.]]
59* SingleWomanSeeksGoodMan: [[spoiler:She ends up falling for Maximus as he's the only person in the Wasteland who ever treated her with unconditional kindness and respect, and never once tried to take advantage of her despite multiple opportunities to do so]].
60* SkilledButNaive: Her hobbies including teaching American History, fencing, engineering, and firearms training. When it comes to surviving the Wasteland, however, she's ''woefully'' out of her depth and makes several mistakes that would have gotten her killed if not for sheer dumb luck.
61* TankTopTomboy: Twice:
62** The first time is when she's still in the Vault, with the top half of her jumpsuit hanging down as she's helping a fellow resident work on the Vault systems, showing she's not above doing hard work.
63** The second time prominently shows her transformation from an idealistic, naive Vault Dweller into a hardened wasteland survivor, with the top half hanging down again, only now both her jumpsuit and tank top are dirtied with visible bloodstains and she's donned some leather PostApunkalypticArmor.
64* TomboyishPonytail: She puts her hair up in a ponytail when she ventures out of Vault 33 to rescue her father.
65* TookALevelInBadass: Not that she wasn't good with the shooting and the fighting before, but after the market incident, she finally knows what has to be done to survive the Wasteland.
66* WellTrainedButInexperienced: On top of being monumentally naive, she's never actually had to put her skills in hand-to-hand combat to use against an opponent who actually wanted to kill her; as such, though she gets in several good hits against Monty with both her fists and a knife, he's able to overwhelm her with sheer brute strength, Lucy only surviving their first fight due to a well-timed distraction and a well-placed pitcher. Later, she's able to fight more effectively [[spoiler:against the guards in Vault 4, managing to fend off several of them at once before being outnumbered.]]
67* WhatYouAreInTheDark: [[spoiler:After he tortured her, used her for bait, and sold her to organ thieves, Lucy finds the Ghoul on the verge of turning feral. She could (and has every right to) leave him to his fate since only she has the vials that could save him, and nobody was around to watch her or judge her, but she still chooses to save him, vowing to not become as cynical and cruel as him.]]
68--> '''Lucy:''' GoldenRule, [[PrecisionFStrike motherfucker.]]
69* WhiteIsPure: Lucy is shown wearing white as she wears a white wedding dress, a white tank top, and a white bandage/armband on her upper arm. This is to reflect how she and her fellow vault dwellers are naive and detached from the wasteland, as the series forces her to adapt to the dog-eat-dog society America has turned into.
70* WideEyedIdealist: Zig-zagged. Lucy is a morally good, compassionate and giving person who strives to see the best in people. It doesn't take long for her wide-eyed innocence to be eradicated from all the traumatic experiences she goes through in the Wasteland. However, she still holds onto her values and won't resort herself into becoming a monster.
71* WrenchWench: One of the first scenes shows her fixing pipes with a wrench in her hand, establishing her expertise in fixing machines.
72[[/folder]]
73
74[[folder:Maximus]]
75!!Maximus
76[[quoteright:700:https://static.tvtropes.org/pmwiki/pub/images/maximus_7.png]]
77->'''Portrayed by:''' Aaron Molten, Amir Carr (young)[[labelnote:Foreign VAs]] Baptiste Marc (French), Nacho Rodriguez (Latin American Spanish), Soichi Abe (Japanese)[[/labelnote]]
78->''"I'd be grateful to the Brotherhood for giving my life meaning."''\
79
80A squire of the Brotherhood of Steel sent on a solo mission to find a researcher, running into Lucy and the Ghoul on the way.
81----
82* BeCarefulWhatYouWishFor: Maximus starts the series as an unimpressive, frequently-bullied Aspirant in the Brotherhood who dreams of fighting for justice and attaining glory as a Knight. [[spoiler:He ultimately gets his wish in season 1's finale, with the Brotherhood's forces cheering his name and declaring him a Knight for killing Moldaver... ''after'' his time spent with [[PositiveFriendInfluence Lucy]] and the brief time of peace he experienced in Vault 4 make him want to abandon the Brotherhood and live out his life with her in her Vault instead. [[FakeUltimateHero He's not even the one who killed Moldaver]], who only meets him when she comes back to die next to Rose's body and has a few words for him before expiring.]]
83* BecauseYouWereNiceToMe: Maximus has a habit of becoming rather attached to people after they've shown him unambiguous kindness. He decided to join the Brotherhood after they rescued people from Shady Sands, [[spoiler:he incorrectly believes he and Thaddeus have become FireForgedFriends after saving each other from the Gulper]], he becomes fast friends with Lucy after she helps him out of his power armor, and [[spoiler:he almost immediately wants to stay in Vault 4 after they give him a luxurious welcoming gift-basket.]]
84* BullyMagnet: He's regularly hazed by other Brotherhood Aspirants at boot camp, and they're all quick to blame him when someone slips a razor in Dane's boot when the latter is promoted to squire.
85* BrokenPedestal: Maximus joined the Brotherhood believing he could become a KnightInShiningArmor who could bring peace and justice to the Wasteland. His service alongside [[DirtyCoward Titus]] and seeing the comfort of the Vaults leave him disillusioned with the Brotherhood, to the point where he considers deserting to live with Lucy in Vault 33. [[spoiler:This is before he learns her father was the man who destroyed his original hometown, Moldaver entrusts him to safeguard her cold fusion generator, and Elder Quintus names him his new Second in Command to reform the Brotherhood into a more helpful and proactive force in the Wasteland]].
86* CharacterDevelopment: Starts out a selfish and foolish wannabe hero whose only concern is his own priorities and childish version of justice. After several humbling experiences, some poignant words from Lucy, and starting to see the Brotherhood's brutality for what it is, he starts to (slowly) change for the better. Between [[spoiler:letting Thaddeus go so he doesn't get executed by the Brotherhood for turning into a ghoul despite the latter leaving him for dead, and his final conversation with Moldaver, he seems to be shaping up to potentially be the hero he wants to be, though time will tell on that.]]
87* ChasteHero: Not entirely through his own volition, but he doesn't understand sex. When Lucy suggests that they do the deed to pass time while prisoner, he sincerely asks what all it would entail, and seems extremely uncomfortable with the entire idea.
88* DeconstructedCharacterArchetype: Maximus is a person more obsessed with the RuleOfCool aesthetic of the ''Fallout'' world, as he grows up with an idealized image of the Brotherhood of Steel after being rescued [[spoiler:from the ruins of Shady Sands]], seeking to one day be a Knight like the one who saved him, only to find out that life as an initiate of the Brotherhood isn't what it cracked up to be and he grows envious and resentful, but until he gets a lucky break [[spoiler:after his best friend deliberately maimed themselves]] to move up in the order and seems to be giddy at the possibility to actually do ''service'' with the people he looked up too, [[BrokenPedestal only to find out]] he's working under the most hilariously incompetent and cowardly Knight of the Brotherhood who gets himself fatally injured trying to run away from danger, leaving Maximus in a precarious but tempting offer to don Power Armor and live out his fantasy while seeking to complete the mission entirely on his own against Brotherhood protocol. The end result leaves him continuously [[ATragedyOfImpulsiveness making impulsive mistake after mistake]] that has him nearly left for dead multiple times as overconfidence keeps putting him in worse positions, and while he does get better through CharacterDevelopment, he clearly still is ''too'' foolhardy for his own good [[spoiler:as shown when he makes the impulsive decision to break Hank [=MacLean=] for Lucy free before he finds out from her he was EvilAllAlong]].
89* FakeUltimateHero: After letting Titus die, Maximus takes his power armor and masquerades as him. [[spoiler:In the finale, he is forced to take credit for Moldaver's death and become the hero of the final battle in order to fulfill her last wish in using the cold fusion reactor for good.]]
90* FailureHero: Maximus' attempts at saving the day usually end up doing more harm than good. Between stopping an altercation involving a farmer and the Snake Oil Salesman only to find out the "victim" was violating the farmer's chickens, to [[spoiler:brutalizing the residents of Vault 4 before realizing they were just letting Lucy go and not harming her, to letting Hank out of the cage only to find out he was the genocidal mastermind of his hometown's demise.]]
91* TheGunslinger: Although he's not the most adept Brotherhood candidate, he is skilled with firearms. [[spoiler:He manages to kill the Yao Guai attacking Titus with a well-placed headshot, and when encountering a duo of fiends, manages to outdraw them with a gun in Lucy's holster and score lethal hits on both, albeit getting shot in the arm for his trouble.]]
92* HorribleJudgeOfCharacter:
93** Maximus makes the incredibly foolish mistake of thinking Thaddeus would keep his identity a secret. Predictably, Thaddeus freaks out and runs away, incapacitating and nearly killing Maximus in the process.
94** Maximus immediately [[spoiler:believes Hank and frees him from his cage, allowing Hank to steal a suit of power armor and nearly kill him.]]
95* InnocentlyInsensitive: After the incident where Lucy propositions him with sex, a later scene has him become more comfortable with Lucy and ask if she'd still like to make his "cock explode". He phrases this in about the most playful, innocent way imaginable.
96* {{Leitmotif}}: A more heroic version of the Brotherhood of Steel's theme, best heard when he [[spoiler:charges to save Lucy from what he thinks is her execution at the hands of the Vault 4 dwellers.]]
97* MadeOfIron: Over the course of the first season, he's violently bullied by fellow recruits, gets beaten by wastelanders fighting over the armor he needed to leave for repairs, gets shot through the arm and manages to shrug it off for quite a while before Lucy realizes how severe it was, and [[spoiler:even gets sucker-punched in the head by Hank - who was wearing a suit of T-60c power armor at the time - ]], yet still manages to get back up, despite lacking the Ghoul's inhuman durability and healing factor.
98* MissConception: He apparently doesn't really understand how sex... ''works'', thinking that ejaculation is a harmful process that could seriously hurt him. Understandably as the Brotherhood probably doesn't have a good education system, especially when it comes to sex ed.
99* NiceGuy: Downplayed, but still present. Maximus isn't above performing MurderByInaction on an AssholeVictim, or vindictive bullying against former tormentors. Still, he shows surprising levels of kindness, compassion, and honor, and he generally seems rather desperate to make friends and be a hero. He never once tries to betray or take advantage of Lucy ([[spoiler:nor does he blame her when the Fiends shoot him]]), listens to her when she makes moral arguments, and [[spoiler:eventually tells her the truth about his identity.]]
100* NoSocialSkills: Being raised by the Brotherhood has made him pretty good at navigating ''dangerous'' social interactions. Everything else, not so much.
101** Multiple scenes show he has PoorCommunicationKills, and doesn't know how to stand up for himself or explain his perspective to authority figures. This is something he gets past by the finale.
102** He doesn't understand how sex works, and refuses sex with Lucy because he thinks his erection and ejaculation will gross her out. He doesn't even seem to know what sex ''is'', seemingly thinking it's called "making his cock explode". Later, he uses this exact wording when he asks Lucy if she's still interested.
103* ATragedyOfImpulsiveness: One of Maximus' defining traits. He often acts rather than thinks which results in rather dire possible consequences for himself:
104** When Knight Titus is killed, Maximus appropriates his armor rather than report back to the Brotherhood of Steel. As a pseudo-religious, highly militarized organization, this would reasonably result in Maximus' execution if he were caught as he did not have the qualifications to don the T-60c power armor.
105** Maximus reveals to Thaddeus that it is him in the suit rather than Titus. Unsurprisingly, Thaddeus, who does not regard Maximus well, does not risk any liability of his own and abandons Maximus.
106** [[spoiler:He quickly buys Hank's insistence that he's a good guy and frees him before going to comfort Lucy, only for Lucy to tell him Hank's the BigBad and the man responsible for nuking his hometown. By the time Maximus processes this, Hank has already stolen a suit of PoweredArmor and quickly overpowers and nearly kills Maximus]].
107* WhatYouAreInTheDark: Maximus might aspire to be a knight of the Brotherhood, but when sent on a mission he frequently acts in a selfish or amoral way. He murders Knight Titus by inaction, he pettily takes the opportunity to torture Thaddeus, and when he's given some home comforts he's ready to abandon the Brotherhood entirely.
108[[/folder]]
109
110[[folder:The Ghoul]]
111!!Cooper Howard[=/=]The Ghoul
112[[quoteright:700:https://static.tvtropes.org/pmwiki/pub/images/the_ghoul.png]]
113->'''Portrayed by:''' Creator/WaltonGoggins[[labelnote:Foreign VAs]] Gilduin Tissier (French), Creator/ReneGarcia (Latin American Spanish), Creator/ShunsukeTakeuchi (Japanese)[[/labelnote]]
114->''"Us cowpokes...we take it as it comes."''\
115
116Born Cooper Howard, a pre-War US Marine turned actor, now an infamous mercenary.
117----
118* AcquiredPoisonImmunity: He's immune to Lucy's tranquilizer darts due to being a Ghoul and already having a vast cocktail of drugs flowing through his veins.
119* AlternateCompanyEquivalent: In a roundabout way to the Undead from ''VideoGame/DarkSouls'', at least moreso than most ghouls are; The Ghoul is cursed with {{Immortality}} and routinely needs to take a remedy to keep himself from degenerating in mind and body, much like the Undead are functionally immortal but need to consume Humanity to stay sane and prevent themselves from Hollowing. [[spoiler:Cooper's attachment to the memories of his daughter is implied to be the thing that has truly kept him sane throughout the years compared to other ghouls who've gone feral due to completely losing their goals, aspirations, and sense of self before degenerating into a violent subhuman monster, much like how clinging to a purpose or goal can work just as well as consuming Humanity to stave off Hollowing in an Undead and, in many cases, an Undead NPC in those games will go Hollow and try to attack you after you help them complete their questline since they no longer have a purpose to strive for.]]
120* AdaptationalAttractiveness: Other than his baldness and lack of nose, the Ghoul barely has any signs of the radiation-induced decay that most other ghouls have had in the games, with perfectly normal teeth, lips and eyes. He's not ''pretty'', but even his burned skin looks merely aged and leathery, not outright rotted.
121* AndStarring: Creator/WaltonGoggins gets billed with an "and" in the closing credits.
122* AntiVillain: As he stated in the first episode, he lives for the hunt. However, [[PragmaticVillainy he only kills when on the job or out of necessity.]] He will [[OrganTheft sell people to be harvested]], but only if his survival is at stake and not out of enjoyment. He is not looking to save the world, nor avenge it, but survive. He can [[VillainRespect respect an opponent who bested him]] and [[PetTheDog show kindness to others that do little to serve him,]] but also [[KickTheDog shoot down a son in front of his father to prove a point.]] The Ghoul is not looking to save anyone, but after two hundred years still [[EvenEvilHasLovedOnes loves his daughter fiercely and is determined to find her no matter the odds against him.]]
123* BadassBandolier: Wears a bandolier with the ammo for his firearm around his shoulder.
124* BadassLongcoat: Wears a dark, extremely tattered duster, and is the toughest and most experienced of the three protagonists.
125* BecameTheirOwnAntithesis: Cooper was formerly a morally upstanding family man who wasn't even comfortable shooting a disarmed villain in a movie. As a result of the apocalypse and 219 years of living as a necrotic post-human in a dog-eat-dog world, Cooper has become a deeply cynical bounty hunter who won't bat an eye at killing or using dirty tactics to further his goals. The only thing that still remains of his former code is his love for his family.
126* BerserkButton: Anything concerning Vault-Tec is quick to get a violent rise out of him, which is best shown how nonchalantly he shoots a hole through the billboard with the Vault Boy on it. [[spoiler:There's a pretty damn good reason for this, [[GreaterScopeVillain given what he really knows about them]], plus the Vault Boy is based on him.]]
127* BlessedWithSuck: As a Ghoul, he's functionally immortal, immune to radiation and toxins, pretty damn tough thanks to a minor HealingFactor, and heavily resistant to chems. This comes at the cost of being horribly deformed and on the verge of losing his sanity and going feral.
128* BountyHunter: He's after Dr. Wilzig for his bounty, though he admits nowadays he mostly does it for the thrill of the hunt.
129* BrokenAce: Despite his insane durability, almost-supernatural gunslinger skills, and having a reputation as one of the most dangerous people in the wasteland ''period''...[[spoiler:Cooper is ultimately an extremely broken drug-addict; who lives only to kill his targets and dream about a family he's lost and will never find again.]]
130* BrokenPedestal: [[spoiler:Cooper deeply loved his wife and thought the world of her, and with his growing suspicions of Vault-Tec, thought she could have been a MoralityChain to them and keep them grounded in reality—only to have it shattered when he realizes she is [[EvilAllAlong actually in favor of pushing the end of the world for their own gain]], something that was hinted to have completely torn apart their family apart and led to a divorce given his lack of a wedding ring.]]
131* CanonCharacterAllAlong: It's revealed he was the model the Vault Boy was created from.
132* CelebritySurvivor: A [[https://www.vanityfair.com/hollywood/2023/11/fallout-first-look preview article from Vanity Fair]] and the [[https://youtu.be/o1YhcviJ7IU?si=b9QhVxRczEHpQr9z countdown livestream for the reveal trailer]] establish "The Ghoul" as this -- once named Cooper Howard, he was a famous actor who starred as the gunslinging lead character of "[[ShowWithinAShow The Man From Dead Horse]]", a hit western film released just before the war. After the bombs fell, centuries of fighting for survival in the wasteland forged him into an ''actual'' [[TheGunslinger gunslinger]] making a living in the wasteland as a BountyHunter, though his backstory establishes that he was also a Marine before he turned to acting, and saw active service [[spoiler:using the T-45d power armour]].
133* ChekhovsSkill:
134** Cooper is seen in a flashback complaining to Bud Askins about the design flaws of the T-45d Power Armor. [[spoiler:This comes into play when he confronts the Brotherhood at the observatory and muses about whether or not they ironed out the faulty weld on the chest plate of the T-60c, right before he exploits it to drop one of the Knights dead on the spot.]]
135** As an actor famous for Westerns, he shows off some lasso tricks at the start of the series, before the bombs fall. He repeatedly makes use ropes or chains in the wasteland, [[spoiler:using the chains on his casket to take out one of the bounty hunters, using a Chain to lasso a fleeing Maximus after their fight, and using rope to lasso Lucy after she tries to escape him]].
136* CompositeCharacter: Takes elements from the Sole Survivor from ''VideoGame/Fallout4'', the Courier from ''VideoGame/FalloutNewVegas'', and Dean Domino, a character from the ''VideoGame/FalloutNewVegas'' DLC ''Dead Money'':
137** Like the Courier, The Ghoul begins the story buried, but is rescued and goes hunting for a person who wronged him, quickly revealing himself as a seasoned Wastelander and a force to be feared.
138** Like the Sole Survivor, The Ghoul is a pre-apocalypse war veteran (should the player have chosen Nate in Fallout 4) seeking out [[spoiler:his child]] after being separated from them.
139** Like Dean Domino, The Ghoul was a pre-war entertainer who was turned into a ghoul. They are also both the mostly amoral TokenEvilTeammate of their barely functioning groups who will betray their allies to further their goals. The difference being Dean's obsession is based on petty jealousy while The Ghoul is motivated by survival and [[spoiler:finding his family]].
140* {{Cowboy}}: Prior to the war, he was an actor in Westerns, implied to routinely play clean-cut, honorable men -- he's even shown uncomfortable with the idea of gunning down an already incapacitated villain in one of his movies. Post-apocalypse, he is a ruthless and amoral bounty hunter in tattered dark clothes. Rather fittingly, his hat appears to have once been [[GoodWearsWhite white]] but has now darkened over the centuries.
141* DeconstructedCharacterArchetype: The Ghoul, or Cooper Howard, compared to Lucy and Maximus, is [[BeenThereShapedHistory the more storied individual]] much like [[VideoGame/FalloutNewVegas the Courier]] who has had a role in shaping the history of the Wasteland and knows his way around; but the consequences of having been the person who has seen and done many things to survive for over two hundred years in the harsh CrapsackWorld they live in does not make him a cheery, people-pleasing person, but instead a ''massive'' misanthrope who skirts the line of being [[TheDreaded a living nightmare]] for practically anyone who crosses him on even a pleasant morning as shown with how systematically he murders ''anyone'' in the way of his path because he firmly acts on a "me or them" mentality without any hesitation, even ''goading'' people who would rightfully be angry he killed people they cared about so he can have an excuse to kill them back. This is coupled with the BlessedWithSuck he has ''as'' a Ghoul where he's ''doomed'' to be a functionally drug-riddled addict to stave off the inevitable fate of turning feral given how just ancient he is. All that together reveals the Ghoul to be living an absolutely ''miserable'' life being alone and bitter [[spoiler:as he desperately clings to the possibility of maybe, somehow, finding some nugget of what happened to his family after the apocalypse is the only thing keeping him marginally sane and motivated to keep moving forward.]]
142* DeducingTheSecretIdentity: From the smallest clue that Lucy's last name is [=MacLean=], Cooper deduces that [[spoiler:her father is not only Hank [=MacLean=], but the very same Henry [=MacLean=] he briefly met two hundred years ago who worked for his wife]].
143* DoesThisRemindYouOfAnything: The Ghoul's dependency on the serum that keeps him from going feral is a clear allegory for drug addiction, with his health declining every time he goes too long without it resembling withdrawls. His uncontrollable coughing also alludes to the heath effects of smoking cigarettes, an extremely addictive substance that was very popular when he was a pre-apocalypse human.
144* TheDreaded: In the present day of the setting, it is clear that anyone who knows of him is ''very'' wary of actually wanting to deal with him given how deadly he is, [[spoiler:to the point a former NCR Veteran Ranger, [[EliteMook who are legendary badasses in their own right]], is scared ''shitless'' his family will be caught in the crossfire with him that he doesn't even try to fake any bravado and gives him exactly what he asks for.]]
145* DrowningMySorrows: He goes on a chem bender after Lucy destroys the organ harvesting operation, putting on one of his old movies and reflecting on what he's become.
146* EmpoweredBadassNormal: As a Ghoul, he is functionally immortal in all the ways that matter as, [[FunctionalAddict outside of the need for drugs to keep him from going feral]], he needs [[TheNeedless very little in the way of food or sleep to maintain himself]], has a powerful HealingFactor that can withstand gunshots that would down ordinary people (if not outright kill them) unless they aim for his head, and is more or less immune to radiation that allows him to traverse dangerous regions caked with fallout, all of which by themselves make him a terrifying bounty hunter who is essentially a SuperPersistentPredator for whoever he's tracking; but as he is also a USMC veteran of the Battle of Anchorage back before the Great War, he has more than enough skill to complement his power set [[spoiler:[[CurbStompBattle which lets him steamroll an entire contingent of Brotherhood Knights in full Power Armor without breaking a sweat]]]].
147* EnemyMine: He and Lucy do not get along, but they do collaborate against a few more powerful foes [[spoiler:and ultimately team up to hunt down Hank when he flees to New Vegas]].
148* EveryoneHasStandards: During his pre-War life, he might have been fiercely patriotic and was willing to overlook some of the shadier practices of Vault-Tec for the sake of business as an actor, [[spoiler:but once he learns that the company he's been advertising for is talking about ''[[TheConspiracy ending the world as they know it]]'' after eavesdropping, he is positively ''horrified'' and in a cold sweat for the remainder of his visit.]]
149* ExperiencedProtagonist: Was already a war veteran before the apocalypse, and he's had over two-hundred years of fighting through the wasteland to hone his edge.
150* {{Expy}}: The Ghoul's appearance, attire, personality, nihilistic view of humanity, and past of once being a good man all draw inspiration from [[Characters/WestworldWilliam Man In Black]] from Jonathan Nolan's other show ''Series/{{Westworld}}''.
151* FacialHorror: Like all ''Fallout'' Ghouls, he still bears the scars from when the bombs dropped; his skin is tinted red, his face is sunken and skull-like (even lacking a nose), and he can have small bits of himself hacked off and still function just fine.
152* FaceHeelTurn: Cooper Howard was a good man, loving father, and supportive husband. [[CynicismCatalyst Two hundred years of pain, suffering, and losing his family]], as well as [[HumansAreBastards witnessing civilizations fall and all the horrors that came with it]], turned him into a ruthless bounty hunter who lives for the hunt.
153* FallenOnHardTimesJob: Downplayed. While a famous actor before the Great War, by 2077 Cooper Howard had been struggling to find good acting roles due to his association with Vault-Tec, being forced to perform at wealthy clients' birthday parties just to make ends meet. [[spoiler:[[RewatchBonus On later viewings]], this is revealed to be the result of him stumbling upon Vault-Tec's secretive plans and his wife's involvement in them.]]
154* FamedInStory: Twofold. First, he was a famous actor before the bombs fell as Cooper Howard. Second, his skill as a bounty hunter since the bombs had fallen was such that a trio of other bounty hunters track him down to recruit him in the hunt for Doctor Wilzig.
155* FunctionalAddict: He's addicted to various chems and requires a very large dosage to feel anything, on top of the natural resistance to chems that comes with being a Ghoul. This addiction makes him immune to Lucy's tranquilizers, as they're small potatoes to what he's used to using.
156* TheGunslinger: Incredibly fast and deadly with his weapons. Sometimes not even looking where he's shooting. He's even shown [[MythologyGag using the V.A.T.S.]] during the second episode shoot-out, showing he's an absolutely experienced badass.
157* HandCannon: His long-arm weapon appears to be his ''secondary'' weapon, on account of how ridiculously powerful his four-shooter is. Its projectiles look the size of big game rifle rounds and have the penetrating power to match.
158* HeroesLoveDogs: One of the Ghoul's redeeming traits is his love for dogs. After Wilzig's death, he adopts [=CX404=], and when he was pre-War television actor Cooper Howard, he had a dog named Roosevelt and starred in ''[[Film/ABoyAndHisDog A Man and His Dog]]''. [[spoiler:One of the many things that makes Cooper suspicious of his wife's line of work is that she says that dogs are not allowed in the vaults, which makes him question who makes those rules and why.]]
159* HeroicBSOD: During the final flashback of the first season, the realization that [[spoiler:Vault-Tec was planning to launch a pre-emptive nuclear strike to kick off the Great War and his own wife proposed the idea in the first place]] left Cooper sitting in horror-stricken silence, barely able to react when a secretary called for his attention.
160* HeroicWillpower: While the chems have helped him stave off his fate, Cooper's willpower is cited as a reason he's managed to keep his sanity as long as he has while many younger Ghouls in the region have gone feral.
161* HiddenDepths: He still deeply misses his dog Roosevelt and grieves for him, sadly remarking that Dogmeat will "never be him" but petting her anyways when she lays her head on his leg.
162* ImAHumanitarian: After giving his friend Roger a MercyKill, the Ghoul starts carving up his body for rations and coerces Lucy to help him. From his dialogue, it's not the first time he's resorted to cannibalism to survive out in the Wasteland.
163* KickTheDog:
164** After Lucy bites off his finger in an attempt to escape him, he pettily cuts off her index finger as payback. This is despite the fact that the loss of the finger is something ''he'' can easily fix, while she only gets a new finger through blind luck.
165** His murder of an ex-NCR Ranger's two sons, especially the second. He goads the Ranger's younger son into grabbing a weapon to avenge his older brother, only so he would have an excuse to kill him right then and there.
166* {{Leitmotif}}: His theme has distorted cowboy yodeling in it, likely symbolizing that he is in many ways a distorted cowboy.
167* TheMentor: A very dark version. After capturing Lucy, he puts her through many lessons that teach her the kind of ruthlessness she'll need to survive the Wasteland- making her strip meat from his friend's corpse, drink radioactive water, and indirectly leading her to take her first life. He also seems genuinely impressed when Lucy bites off his finger, and while he cuts hers off in repayment, he calls it the "first honest exchange we've had."
168* MirrorCharacter: To Hank. Both are PapaWolf characters willing to do anything to protect their children and survive the Wasteland. But while the Ghoul has been turned into a monster as a result of his experiences in the Wasteland and has suffered for 200 years, becoming a dreaded outcast with a hidden heart of gold in the process, [[spoiler:Hank lived for 200 years first in cryosleep and then in luxury, retaining his outward humanity while committing monstrous actions such as having Shady Sands nuked off the map as petty revenge for harboring his wife. While the Ghoul faces his opponents down in combat and outwits them, Hank steals a suit of Power Armor and runs away immediately, establishing him as a coward.]]
169* MonstrousCannibalism: He's willing to make "ass jerky" from a fellow ghoul named Roger.
170* NightmareFace: Downplayed. Aside from the missing nose and leathery texture, the Ghoul doesn't look nearly as bad as his game counterparts.
171* NoCelebritiesWereHarmed: His pre-War background of a military vet turned Hollywood cowboy actor makes him resemble both Creator/ClintEastwood and UsefulNotes/RonaldReagan. Also like how Ron was sponsored by General Electric, Cooper became the mascot and spokesperson for Vault-Tec. Furthermore, his namesake Cooper is a reference to a famous Western actor, Creator/GaryCooper. In Episode 6, he's shown giving a speech on a black background reminiscent of Creator/RodSerling's famous style from ''Series/TheTwilightZone''
172* OldSoldier: Was a former Marine who served on the Alaska front prior to the bombs being dropped and has retained all his combat skills despite the passage of the centuries.
173* OneManArmy: Very quickly, people find out that this Ghoul is perhaps one of the single deadliest beings to walk the Wasteland if they cross his path, as a whole town [[spoiler:and the Brotherhood of Steel]] learn the hard way.
174* OnlyKnownByTheirNickname: The other Wasteland dwellers only ever refer to him as "the Ghoul", with no one seeming to know that he was ever Cooper Howard.
175* PapaWolf: He immediately springs into action when Janey is threatened, pulling her onto his horse and riding off in an attempt to escape the bombing. [[spoiler:It turns out Cooper's been searching for Janey for centuries, only holding onto his sanity to try to gain any information about her whereabouts.]]
176* PetTheDog:
177** Despite having stabbed [=CX404=] after the dog attacked him, he patches the dog up with a stimpak after the fight is over rather than letting her die. He also rescues the dog from a container Thaddeus locked her inside after recovering the head, and the two set off once again to find the head.
178** When his associate [[LossOfIdentity Roger starts to go feral]] the Ghoul [[LetThemDieHappy reminds him of the good old days and of his mother and her apple pie.]] Roger starts to smile at the memory before the Ghoul [[MercyKill shoots him in the head.]]
179** Unbeknownst entirely to Lucy, he pays her back for her act of kindness at the end of episode 4 at the start of episode 5 by showing no hesitation claiming sole responsibility for the deaths of the organ traffickers in the Super Duper Mart; he could have been on his way by just explaining the truth of what happened to Booker, but instead decided to protect Lucy from having a bounty put on her head, something she almost certainly wouldn't be ready to handle.
180** Despite all the shit he puts Lucy through from being live bait to a potential organ sale to recoup his loss of the drugs [[spoiler:when Lucy decides to abide by the GoldenRule regardless and saves his life by giving him the drugs he needs to fend off going feral, he ''does'' show consideration to her next time they meet and [[EnemyMine decides to help her in tracking down her father]] after he reveals himself to be an evil piece of work, even if it partially is because he benefits from finding out the fate of his family with what Hank knows.]]
181* PhlebotinumDependence: His advanced age means he's at a near-constant risk of going feral, a fate only kept at bay by a serum he has to take at least daily before suffering from withdrawal.
182* PocketRocketLauncher: His pistol fires explosive bullets that are shaped like miniature missiles, explaining his ability to [[TorsoWithAView blow a hole in people's chests]] with a single shot.
183* PragmaticVillainy:
184** He initially saves [=CX404=] because she can act as a bloodhound and lead him to Siggi before growing genuinely attached to her and renaming her Dogmeat.
185** He kills Roger because the latter was becoming feral, but afterwards seizes the opportunity to [[ImAHumanitarian make himself some jerky]].
186** He explains to Lucy that torture is an ineffective means of extracting information or cooperation from someone. Using them as bait, however...
187* PreAssKickingOneLiner: Being a former actor, Cooper has no shortage of sassy quips before he unloads into whatever is in his way, including one about a flaw in The Brotherhood's suits of power armor before he exploits that very weakness.
188* PullingThemselvesTogether: After Lucy [[{{Fingore}} bites his finger off]], he holds onto it and sews it back on, and it starts working again just fine.
189* RaceNameBasis: Is credited simply as "The Ghoul". Flashbacks to when he was human show his name used to be Cooper Howard, however after two centuries and being forced to work as a BountyHunter, chasing and often killing people just to scratch out a living, he doesn't seem to have much attachment to his old name.
190* RadiationImmuneMutants: Being a ghoul, he's able to drink irradiated water just fine, and taunts Lucy about it while she's dying of thirst.
191* Really700YearsOld: He was an actor before the Great War, and is still alive over 200 years later. Unlike some of the other examples in this series, he accomplished this without spending any time as a HumanPopsicle (and looks it).
192* RedBaron: He's known to the Wastelanders only as "The Ghoul".
193* SealedBadassInACan: He's kept buried in a chained coffin by a wasteland warlord at the start of the series, only bringing him up once a while to cut pieces off him. A trio of bounty hunters dig him up for a job, and they immediately get a taste of how badass he is.
194* SemperFi: He was in the USMC before he was an actor, and his combat training has allowed him to stay ahead of most of the Wastelanders he fights on a regular basis. [[spoiler:He even uses his old military experience to get the upper hand on the Brotherhood, having familiarity with the weak points in the PoweredArmor they're so fond of using.]]
195* SourOutsideSadInside: He's greatly cynical and very unpleasant to almost anyone on a good day. [[spoiler:Once you learn that his whole life fell apart because of Vault-Tec and that they themselves caused the Great War and destroyed his family in more ways than one, it's pretty obvious that the cynicism hides over two centuries of anguish.]]
196* SpellMyNameWithAThe: To the other inhabitants of the wasteland, he's not ''a'' Ghoul, he's ''The'' Ghoul.
197* StillWearingTheOldColors: Beneath his duster, he's still wearing the tattered and worn remnants of the cowboy costume he had on when the Great War happened.
198* TookALevelInJerkass: In the past, Cooper Howard was one of the nicest guys you could've met, a loving dad and husband, a friendly man who treated his co-stars like family, and a guy so squeaky clean that he objects even to shooting an unarmed villain in a movie. The Ghoul, however, is more vicious, ruthless, and cynical, and doesn't hesitate to torture or kill anyone to survive.
199* TrophyHusband: While Cooper had a successful career outside of his marriage, Barbara was a senior member of one of the biggest [[MegaCorp MegaCorps]] ''on Earth''. [[spoiler:Notably, after the divorce, Cooper's acting prospects seemed to have dried up.]]
200* {{Tuckerization}}: Named for Creator/ToddHoward, executive producer on several Fallout games.
201* UngratefulBastard: He's introduced being freed from [[AFateWorseThanDeath being buried alive for decades and having meat intermittently stripped off of him]] by three thugs wanting his help on a bounty. He repays them by killing all three and going after the bounty himself. A far cry from the white-hat cowboy he used to play.
202* VillainProtagonist: At first, The Ghoul is absolutely not a nice person, mowing people down at the smallest provocation and selling Lucy to organ donors because she accidentally smashed his chems.
203* VillainRespect: While he's initially dismissive of Lucy and even enjoys making her suffer, he grows to appreciate her tenacity and determination to survive as well as her maintaining her dignity. By the end of season 1, he [[spoiler:encourages her to come with him to find her father.]]
204* WildCard: The Ghoul is initially antagonistic towards Lucy because they both need the head (and her naivety also disgusts him). However, [[spoiler:by the end he encourages her to come with him to track down her father as they both need answers from him.]]
205* WouldHurtAChild: To further showcase how far he's fallen from his more compassionate days as an actor struggling with the concept of killing someone before the apocalypse, the Ghoul demonstrates how amoral he is when shoots the younger son of [[spoiler:a former NCR Ranger he was interrogating on Moldaver's location]] in cold blood [[StrikeMeDownWithAllOfYourHatred after goading him to try and avenge his older brother]].
206[[/folder]]
207
208!!Vault-Tec
209
210For tropes about the company as a whole, check their folder on [[Characters/{{Fallout}} the franchise's character page.]]
211
212!!!Vault 33
213[[folder:In General]]
214
215Built beside the Santa Monica pier, Vault 33 is unique in that it is connected with two other Vaults, 32 and 31, with contact between them only happening every few years.
216----
217* CloseKnitCommunity: As can be expected from a community that is isolated from the outside, save for occasional personnel exchanges, Vault 33 is extremely tight-knit.
218* DoomedHometown: For Lucy and, to a lesser degree, Norman. [[spoiler:Moldaver's invasion of Vault 33]] kickstarts Lucy's journey to the surface while the fallout of the incident inspires Norman to investigate TheConspiracy that caused everything.
219* GoodCannotComprehendEvil: Despite all the harm that the raiders have visited upon Vault 33, the dwellers make continued (and futile) attempts to "educate" their raider prisoners. Only Norman and Stephanie are able to even ''imagine'' that it would be best to just execute the raiders.
220* InstitutionalApparel: Dwellers constantly wear [[BlueIsHeroic blue]] jumpsuits modelled after Cooper's heroic cowboy character suit.
221* RuleOfThree: Vault ''33'' is one of a trio of vaults, the first time in the series that shows Vaults being interconnected. Posters in the Vault show of a triangle with 31, 32, and 33 at each angle.
222* SkilledButNaive: They are supremely positive and friendly, making them incredibly naive compared to the wastelanders. However, they have a better diet and education and greater safety than can be found aboveground. As they need to maintain their home, it's not unusual for them to be skilled with repairwork or other scientific fields, and common Vault activities include fencing, hand-to-hand combat training, and riflery. In the first episode, despite the raiders having the element of surprise and being far more brutal, the Vault residents manage to kill or detain a large number of them.
223* TownWithADarkSecret: [[spoiler:Vaults 31, 32, and 33 were a combined experiment to breed a perfect middle management class for the Post-Apocalypse. Vaults 32 and 33 were used as a stable gene pool, while 31 is populated by cryogenically frozen pre-War vault tech trainees and the BrainInAJar behind the experiment. Vault 31 engineers crises in 32 and 33 to ensure that a Vault 31 transplant takes control as overseer, then breeds into the population over time to produce ideal managers.]]
224* TrademarkFavouriteFood: They all seem to really like jello cake, even serving it up to their raider prisoners.
225* WideEyedIdealist: They are sheltered idealists who have been taught to believe in the good of people and maintain this mindset even in the face of the violence brought about by the raiders.
226[[/folder]]
227
228[[folder:Betty]]
229!!Betty Pearson
230->'''Portrayed by:''' Creator/LeslieUggams\
231
232A former Overseer of Vault 33 who now sits on the governing council. After Hank is kidnapped by the raiders, she runs to become the new one.
233----
234* BitchInSheepsClothing: [[spoiler:She appears to be a kind, understanding, motherly leader but she is one of Bud's management trainees and complicit in everything they've done.]]
235* IronLady: Despite her grandmotherly kindness, she's the one genuinely tough councilor who actually demonstrates real authority ''and'' expects to be obeyed, to the point that she point-blank refuses Lucy's requests to leave the Vault while her fellow councilors either dither or defer to Betty's example. As such, she's easily picked as the new Overseer in the election.
236* PuppetKing: [[spoiler:Like Hank, and all of the previous overseers of Vault 33, she was a transfer from Vault 31. As such, she was a member of a pre-War group of Vault-Tec management trainees.]]
237* UniversallyBelovedLeader: Everyone likes Betty as a former Overseer and votes for her to be the new one following Hank's kidnapping, including one of her rival candidates. She wins with 98% of the vote.
238[[/folder]]
239
240[[folder:Woody]]
241!!Woody Thomas
242->'''Portrayed by:''' Creator/ZachCherry\
243
244A member of the governing council for Vault 33.
245----
246* AwLookTheyReallyDoLoveEachOther: A platonic example. [[spoiler:Some tension comes into his friendship with Reg when they start competing for the title of Overseer, but neither of them get it and when Woody is reassigned away from Vault 33, he looks devastated to be separated from his buddy.]]
247* OOCIsSeriousBusiness: Like all Vault 33 inhabitants, he's obsessively [[GoshDangItToHeck clean mouthed]]. As such, when he drops a PrecisionFStrike [[spoiler:after being told that he's being reassigned to Vault 32]], it's a sure sign that he's ''seriously'' upset.
248* ThoseTwoGuys: Woody is close friends with Reg, and they're not often seen apart.
249[[/folder]]
250
251[[folder:Reg]]
252!!Reg [=McPhee=]
253->'''Portrayed by:''' Creator/RodrigoLuzzi\
254
255A member of the governing council for Vault 33.
256----
257* ButtMonkey: Of the three council members, he's the only one to suffer a serious injury following the raider attack (being seen in a neck brace), is made to look pathetic in official debates, ends up getting crushed in a landslide election, and every attempt to apologize to him for voting for his opponent just ends up hurting his feelings even more. ''And'' he's separated from his good friend Woody, leaving him worse-off than ever before.
258* ThoseTwoGuys: Reg shares an amiable relationship with Woody and they're almost always seen together.
259* ObviouslyNotFine: He continuously insists that he's okay with whatever results from the election, but when Davey guiltily admits that he voted for Betty over him, his composure starts to look increasingly strained to the point that he gets sarcastic with him.
260* OOCIsSeriousBusiness: Of the three council members, he's the dutiful-yet-optimistic follower to Woody's anxious ditherer and Betty's confident leader; however, when it becomes clear that he's going to lose to Betty in the election and Davey keeps apologizing for voting against him, Reg's submissive good nature starts to look ''really'' tested, to the point that he actually gets a little sarcastic with him. Then, when it's Reg's turn in the voting booth, the poor guy can't even bring himself to put his own name on the ballot and despairingly votes for Betty.
261[[/folder]]
262
263[[folder:Norman]]
264!!Norman [=MacLean=]
265->'''Portrayed by:''' Creator/MoisesArias
266
267->'''Woody:''' Are you aware that at every job you've been assigned to, your performance review has been "lacks enthusiasm"?
268->'''Norm:''' No, but that sounds accurate.\
269
270Lucy's younger brother who grew up alongside her in Vault 33. After Hank's kidnapping, he helps Lucy escape and resolves to figure out what really happened to the residents of Vault 32.
271----
272* AnnoyingYoungerSibling: {{Subverted}}. He teases Lucy about her new husband and what she thinks he'll look like, but its clear it's all good natured and the two get along incredibly well.
273* BatmanGambit: [[spoiler:Norman shows his quick intelligence when social engineering the Overseer of Vault 31 over Betty's terminal, despite having no direct evidence that confirms anything malicious going on over there that's as conspiratorial as he believes, which allows him to both discover a complicit plan and gain direct access to Vault 31 to discover the truth for himself.]]
274* BeCarefulWhatYouWishFor:
275** In episode 3, he's the only one to suggest killing the captive Raiders (on the ground that [[PayEvilUntoEvil they tried to kill them all so it would be doing to them exactly what they tried to do to the Vault Dwellers]] and they clearly show no interest in any kind of rehabilitation). He gets his wish in [[spoiler:episode 7, when he finds the raiders dead from rat poison. But seeing their corpses clearly shocks him, as does the casualness with which the other Dwellers take the news]].
276** In Episode 7, he manages to [[spoiler:pose as Betty and trick Vault 31 into believing she's compromised so he can infiltrate]]. He gets what he wanted and confirms the AwfulTruth that [[spoiler:Vault-Tec has been planting its own management into the Vaults and was complicit in the end of the world, leaving him shell-shocked just long enough for Bud to seal him inside the cryo-room in the finale]].
277* BrilliantButLazy: He's frequently noted to be lackadaisical in his assigned work placements, but he's actually a very shrewd investigator who finds out at least most of the truths about Vaults 31 and 32. [[spoiler:He's also a skilled hacker, playing the famous hacking minigame of the video games to break into the overseer's terminal and gain access to Vault 31]].
278* TheConspiracy: Norm's CharacterArc is focused on navigating it - While Lucy deals with the harsh world above, Norm navigates Vault 33's damaged social-structure and seeks to unravel the AwfulTruth behind the Three Vaults and Vault-Tec's hand in the destruction of the world.
279* CowardlyLion: Spends most of the attack on Vault 33 hiding, and brands himself as "too chicken" to follow Lucy out into the Wasteland... and yet, he has the bravery and gumption to walk back into the charnel house of Vault 32 to conduct his own investigation, even continuing after his much bigger friend wimps out on him and [[spoiler:Betty does her best to sabotage him.]]
280* {{Deuteragonist}}: Next to the three protagonists, Norm is the closest to a fourth lead where a good portion of season 1 focuses on his perspective within Vault 33 and investigating its secrets, with larger ramifications on the show as a whole.
281* DisappointedInYou: Chet's refusal to [[spoiler:help Norman investigate Vault 31]] puts a dent in their relationship, their interactions ending with Norm calling him a coward. During the Vault transfer ceremony later, Norm walks off in disgust instead of saying goodbye to Chet, who can only look on sadly.
282* TheEeyore: Discussed. He's described by the Overseers as someone that "lacks enthusiasm." His response? "That's accurate." He never cracks a smile and is sullen at nearly all times. Which is understandable, given his home's been upended and he's stumbled into TheConspiracy.
283* GrewASpine: He resents his cowardice and how he ran and hid during the raider attack, leading to him becoming more assertive and risk-taking in his investigation.
284* HeroicBSOD: [[spoiler:After realizing the full extent of Vault 31's secrets, he's left staring in horror, teary-eyed and too stunned to notice what's going on behind him. Unfortunately, this gives Bud the opportunity to shut him in.]]
285* HiddenDepths: Norm is far more insightful than he lets on. He realizes before Lucy that the Vault Council is not interested in finding their father because they can be Overseers in his place. In "The Head", he uses their ambition against them, sparking a divide between them when he apologizes to "the Overseer" for his suggestion to kill the captured raiders. He even puts uncertain suspicion in the newly elected Overseer Betty Pearson's mind that he's on to her machinations without even saying a word to that end when he asks for a slice of cake at the inauguration party.
286* MyGreatestFailure: He's utterly disappointed in himself for hiding away when the raiders attacked his vault, leading him to [[GrewASpine Grow A Spine]] over the course of the series and begin to investigate things for himself. Furthermore, even if he's displayed and told that he despises doing any work, he's absolutely BrilliantButLazy, as he's extremely intelligent in planning, being very cunning, [[spoiler:and he even knows how to hack]].
287* NonActionGuy: Norm spends the show wading through social minefields rather than literal ones; mucking through TheConspiracy through log-entries and clever hacking. The one time he's close to being in physical danger, he doesn't have to defend himself because [[spoiler:the robot's a BrainInAJar that can't really do anything...[[NotSoHarmlessVillain until it seals him into Vault 31's Cryogenic pod storage, anyway]]]].
288* OnlySaneMan: He has moments of this throughout season 1, particularly when he is (almost) the only one who is onboard with executing the savage raider prisoners and when Chet abandons his investigation, leaving Norm as the only Vault 33 dweller who even ''cares'' that something sinister is obviously going on with Vault 33 and its siblings.
289* PhoneaholicTeenager: Would rather play games on his Pip-Boy than join the family book club.
290* ScienceHero: Norm primarily demonstrates Science skills and most of his CharacterArc involves wading through TheConspiracy via Terminal entries and hacking.
291* ShorterMeansSmarter: He is the shortest of the Vault 33 characters with a speaking part and displays outstanding detective and hacking skills.
292* TooCleverByHalf: Discussed by Betty, who sees how clever Norm is and warns him against doing anything in anger, remarking that clever boys get into serious mischief when they're angry. Norm is the one who unravels TheConspiracy and first discovers the AwfulTruth about Vault 31.
293* WrongLineOfWork: ''Non-stop''. He has a scene where he ''agrees'' that he's been poor at every job he's ever been assigned, and uses that fact to dare Betty to find some way to demote him.
294[[/folder]]
295
296[[folder:Chet]]
297!!Chet
298->'''Portrayed by:''' Dave Register[[labelnote:Foreign VAs]] Creator/AlexandreGillet (European French)[[/labelnote]]\
299
300Lucy's cousin, who assists in her escape and becomes the surrogate father to Stephanie's child.
301----
302* ButtMonkey: Falls in unrequited love with his cousin Lucy, then fails to sabotage her wedding. Helps her escape the vault but gets tranquilized before he can come with her. Gets fired from his job as Gatekeeper and openly weeps. Has sex with Stephanie but only after she dresses him in her dead husband's clothes and calls him "Bert". Then her water breaks before it goes too far. Then he's roped into investigating Vault 32 with Norm. Then he's the HenpeckedHusband to Stephanie and surrogate father to her baby.
303* ComfortingTheWidow: Has sex with Stephanie not long after her husband is killed by raiders. Although it wasn't his idea, and his going along with it only illustrates his lack of a spine.
304* ExtremeDoormat: He's reluctantly pressured into a bunch of things including helping Lucy escape the vault, helping Norm investigate Vault 32, and being the ReplacementGoldfish to Steph's husband Burt and the surrogate father to their baby. He eventually refuses to help Norm because the only thing that can make him stand up to someone is his fear of someone even more powerful.
305* GentleGiant: He's quite tall and imposing, especially since he's often paired up with people who are shorter than him, and he certainly looks like he could hold his own in a fight if he'd actually be inspired to use his fists... but he's an absolute pushover who chickens out at the first sign of a Raider taking a hit of Jet and is easily bossed around by people far smaller than him.
306* HenpeckedHusband: It's clear that Stephanie wears the pants in her new relationship with Chet, often bossing him around or tasking him with heavy workloads. Chet, for his part, meekly accepts when his snooping with Norman doesn't interfere.
307* HiddenDepths: Despite his cowardice and apparent willful blindness, it's implied that Chet knows just how empty life in the Vault is, extremely lonely, and is in denial about how corrupt the leadership is as a way to cope. He accepts his new role as Stephanie's "husband" out of desperation for affection, as he clearly doesn't like this new role, implying that a lot of his feelings for Lucy were out of loneliness.
308* HopelessSuitor: He's deeply in love with Lucy and even briefly tries to sabotage her arranged wedding, but for Lucy, their kinship is a dealbreaker.
309* IncestantAdmirer: Is in love with his first cousin Lucy. She doesn't return his feelings, though she's not as disgusted by it as most people would be since "cousin stuff" is common in their small community.
310* KissingCousins: He has a crush on Lucy, his first cousin. It's implied that she experimented with him when they were younger, but refused to have sex with him for fear of harming the Vault's gene pool with inbreeding.
311* LovableCoward: He is ''much'' less willing to defy the Overseer and investigate Vaults 31 and 32 than Norm, but he's ultimately a loyal and sympathetic character.
312* OneHeadTaller: He's much taller than most of the people he interacts with, a fact that becomes apparent when Stephanie breaks down crying in his arms. This becomes even more apparent when he joins forces with the scrawny Norm.
313* ReplacementGoldfish: Stephanie quickly makes him her new husband to replace Bert, even dressing him up in his clothes and calling him "Burt" when attempting to have sex with him.
314[[/folder]]
315
316[[folder:Stephanie]]
317!!Stephanie Harper
318->'''Portrayed by:''' Annabel [=O'Hagan=]\
319
320A Vault 33 resident who's Lucy's closest friend, who was also transferred over from Vault 31. She's married to Bert and is pregnant with their child at the start of the show.
321----
322* AmbiguouslyEvil: [[spoiler:Steph comes from Vault 31]] and is selected to [[spoiler:become the new Overseer of Vault 32, heavily implying she's in on the plans to control and manipulate Vaults 32 and 33.]] She also encourages Norman to murder the Raiders, insisting it's what his father would have done. Despite this she seems to have been a genuine friend to Lucy and seems to have loved her husband Bert.
323* BitchInSheepsClothing: She is the only person to agree with Norman that they should PayEvilUntoEvil on the raiders. [[spoiler:And like all transfers from Vault 31, she was a Pre-War Vault-Tec management trainee, placed in cryosleep.]]
324* EatingTheEyeCandy: Steph is easily distracted by Lucy's new ArrangedMarriage husband, Monty, even whispering "lucky" into Lucy's ear once he reveals himself.
325* EvenEvilHasLovedOnes: Played with. While she [[spoiler:is likely in on the Vault-Tec conspiracy providing the evil part]], it can be debated whether she truly loved Bert. She is clearly devastated by his death and mourns him. That being said, she did often mock him while he was alive and eventually replaces him with Chet - albeit she clearly is trying to model him into a new Bert.
326* EyepatchOfPower: After losing an eye in the wedding massacre, she gets a fashionable eyepatch in Vault-Tec blue... and quickly establishes herself as a lot more ruthless and commanding than she initially appeared while she still had two eyes. [[spoiler:For good measure, she becomes the new Overseer of Vault 32 after Betty reassigns her and Chet.]]
327* PregnantBadass: During the attack on the residents of Vault 33, she doesn't hesitate to fight back despite being in her third trimester. [[spoiler:And, boy, ''does she''. Even after being ''stabbed in the eye'', she doesn't miss a step, killing the raider attacking her, taking his Sterling submachine gun, and opening fire on the rest.]]
328[[/folder]]
329
330[[folder:Davey]]
331!!Davey
332->'''Portrayed by:''' Leer Leary\
333
334A resident of Vault 33.
335----
336* NoSocialSkills: He's incapable of ''not'' telling Woody and Reg he didn't vote for them and why, despite them making it extremely clear that they do not want to know. At least he's apologetic about it.
337* SaveOurStudents: He tries to do this by offering to teach [[Creator/WilliamShakespeare Shakespeare]] and [[Creator/ChristopherMarlowe Marlowe]] to the captured raiders. He never gets a chance after they're all killed by poison.
338[[/folder]]
339
340[[folder:The Raiders]]
341!!Vault 32 Raiders
342
343A band of raiders hired by Moldaver to attack Vault 33 and help her kidnap Hank Maclean.
344----
345* TheApunkalypse: Many of them sport shaved heads, tattoos and beards, contrasting greatly with the clean cut appearances of Vault 33's residents and providing the first clue that they're not what they seem.
346* EvenEvilHasStandards: Even they, a gang of psychotic bandits, were disturbed by what they saw in Vault 32 - to the point that one of them coldly snaps that whatever was going on there "wasn't innocent."
347* JabbaTableManners: Even while still pretending to be fellow Vault-dwellers, they have little grasp of etiquette at the dinner table, to the point that some of them even resort to stealing food from other plates. Later, during the massacre, one Raider gleefully steals a huge handful of wedding cake, eats it with his bare hands and charges back into battle with half of it smeared around his mouth. And while in captivity, when they aren't throwing their food at the wall in protest, they ravenously wolf down any meals offered to them. [[spoiler:This eventually comes back to bite them when someone spikes their food with rat poison.]]
348* LackOfEmpathy: They all display a total lack of remorse for what they did to Vault 33, continuing to act out and insult their jailors whenever they get the chance, which eventually costs them.
349* PostApunkalypticArmor: After they reveal themselves, many of them don pieces of leather and other improvised armor over their jumpsuits, not that it does them much good against Lucy's tranquilizer gun.
350* PsychoForHire: They're a bunch of depraved, deviants that Moldaver hires to cause as much chaos in the vault and kill whoever gets in her way. After the raid is done, she never tries to rescue the ones that were left behind.
351* RapePillageAndBurn: They all go on a violent rampage during Lucy and Monty's wedding, brutally and mercilessly killing the Vault's residents.
352* SinisterSweetTooth: They greatly enjoy the Vault 33's cakes and jelly molds, to the point that one of them can be seen scarfing down huge mouthfuls of the wedding cake during the massacre and gunning down defenceless Vault-dwellers with frosting still smeared across his chops.
353[[/folder]]
354!!!Vault 4
355[[folder:In General]]
356
357Located just outside of Los Angeles, Vault 4 was originally inhabited and governed entirely by scientists, who were free to conduct whatever kinds of experiments they wanted. They were also unique in that they intended to go underground even before the Great War happened, as a trial run for the Vaults in general.
358----
359* ApocalypseCult: The wasteland refugees have one dedicated to [[spoiler:the Flame Mother/Moldaver]], taking part in disturbing rituals where they rub the ashes [[spoiler:of people killed at Shady Sands]] into their skin and drink blood whilst ominously chanting.
360* CloseKnitCommunity: While the native-born residents are seen as a little leery of the transplants, the community is quite friendly and accepting. Even if the natives find the surface dwellers "rambunctious" and the surface dwellers aren't quite happy with the blase attitude, there's no real strife apparent.
361* CreepyGood: [[spoiler:The mutated denizens of Vault 4 are disfigured and clandestine about their past, all with a StepfordSmiler attitude, leading Lucy to believe they are involved in some sort of conspiracy. It turns out they are the test subjects of the original denizens of Vault 4, their lifestyle is perfectly harmonious, and their cheery attitude is legitimate.]]
362* InnocentlyInsensitive: The vaultborn residents of Vault 4 are remarkably friendly and accepting of the surface-dwellers they admit into the Vault, but apparently have a hard time embracing them as equals and respecting their [[spoiler:collective trauma following the nuking of Shady Sands]]. Overseer Benjamin gripes to Lucy about getting in trouble over referring to them as "surfies" and making "bomb" jokes, and an unnamed Vault scientist dismissively refers to the surface-dwellers' [[spoiler:elaborate Shady Sands memorial ritual]] as "a little rambunctious for my tastes".
363* JerkWithAHeartOfGold: While the vault-born residents had negative views of surface dwellers, especially Ben, they nevertheless accepted them and even allowed them to be citizens.
364* NoNonsenseNemesis: When one scientist hears a small noise from floor 12, courtesy of Lucy sneaking around, he avoids the usual cliches of dismissing the sound or investigating it alone and unarmed - instead hitting the alarm and grabbing a harpoon gun.
365* PayEvilUntoEvil: [[spoiler:Played with. Unlike Vault 33, they don't have a naive belief that they can reform violent outsiders, and the assembly wherein Lucy is punished for her crimes cheers when she is sentenced to death. However, their actual method of execution is merely banishment to the surface with two weeks' worth of supplies, meaning Lucy would have left the vault with more than she had come in with (if only Maximus hadn't accidentally broken the lot of it). Lucy herself is confused that they're letting her go.]]
366* SheepInSheepsClothing: [[spoiler:Vault 4 comes off as immensely shady and has multiple mutated people in its ranks - but it turns out that they really are as magnanimous as they present themselves to be; those mutated people are the former test subjects that mutinied and took over, making the Vault a true haven for both those test subjects and refugees from Shady Sands. The worst that can be said is that they worship Moldaver, but even she turns out to be a BigGood. When they punish Lucy for sneaking onto floor 12, they just banish with two weeks of supplies to boot.]]
367* TownWithADarkSecret: [[spoiler:SubvertedTrope, Vault 4 ''used'' to be a place where the scientists ran unethical genetic experiments until the test subjects revolted and the rest of the staff were eaten by their captive Gulper. People were only told to keep away from Floor 12 to prevent mistaken assumptions on their residence and harming the patients who were placed in cryo chambers due to serious conditions.]]
368[[/folder]]
369
370[[folder:Benjamin]]
371!!Benjamin
372->'''Portrayed by:''' Creator/ChrisParnell\
373
374Vault 4's one-eyed Overseer.
375----
376* AccidentalMisnaming: He refers to Lucy as "Goosey" and remains oblivious to her attempts to correct him. It's implied this is because he's a cyclops but reads her file while wearing glasses meant for people with two eyes.
377* BenevolentBoss: He's extremely idiosyncratic, not to mention mildly prejudiced, but he's easily one of the nicest Overseers encountered in the franchise.
378* {{Cyclops}}: Has only one eye in the middle of his forehead, [[spoiler:due to being a descendant of mutated test subjects]].
379* InnocentlyInsensitive: He has a habit of cracking bad jokes about Shady Sands' destruction, even though they usually ''bomb''.
380* NobleBigot: He privately tells Lucy of his disdain for surface dwellers, and has gotten in trouble for making offensive jokes to survivors of Shady Sands of their hometown's destruction, but he still integrates them into the Vault, allows them to engage in their own rituals and keeps his private view to himself... for the most part. Much as he dislikes them, he's not willing to let the surface dwellers leave the Vault to what he believes is certain death. Also despite his disdain for surface dwellers Birdie, who was born on the surface, is almost always around him and shown to have quite a bit of influence. [[spoiler:She even accompanies him in explaining the Vault's DarkSecret once Lucy breaks into level twelve and co-officiates Lucy's banishment]].
381* SheepInSheepsClothing: Lucy suspects that behind his kindly, welcoming behavior, Ben and the other residents of Vault 4 harbor a dark and unseemly secret, especially when she stumbles upon a lab full of {{Humanoid Abomination}}s. [[spoiler:It turns out that her fears are misplaced; Ben doesn't run the lab, he's the descendant of the test subjects who rose up and overthrew the immoral scientists who originally ran it.]]
382* TokenGoodTeammate: [[spoiler:When the secret of Vault 4 is revealed, Ben becomes this in relation to the majority of other Vault overseers. He's ''not'' a mad scientist or some other variety of crazy, [[SheepInSheepsClothing despite initially being suspected as such]], but instead a ReasonableAuthorityFigure whose worst trait is (fairly understandable) prejudices against "surfies." He's there with [[VideoGame/Fallout4 Overseer McNamara]] in being one of the most well-adjusted and truly benevolent Overseers in the series.]]
383* {{Unishment}}: After Lucy intrudes on level 12 and is captured, he grandly announces that her penalty will be ''death''... by exile to the surface. (Or, from Lucy's point of view, ''just letting her go''.)
384[[/folder]]
385
386[[folder:Birdie]]
387!!Birdie
388->'''Portrayed by:''' Creator/CherienDabis\
389
390A resident of Vault 4, born on the surface.
391----
392* CreepyGood: [[spoiler:She's a slightly unearthly character who regularly leads the survivors of Shady Sands in sinister rituals to bring back the fallen city... but other than that, she's a genuinely kind and charitable community leader.]]
393* DarkAndTroubledPast: Like all the surface residents, she came to Vault 4 with trauma of [[spoiler:Shady Sands' destruction]].
394* GoodAllAlong: [[spoiler:Despite the cult-like practice of her group, she along with the Vault 4 residents are generally benign and her punishment to Lucy after she discovered floor 12--which turned out to be a traumatic trigger for the test subject's descendants (like Ben) and cryo-storage for those being too malformed to survive on their own--was...banishment with 2 weeks' worth of supplies.]].
395[[/folder]]
396
397!!Brotherhood of Steel
398
399For tropes about the Brotherhood as a whole, check their folder on [[Characters/{{Fallout}} the franchise's character page.]]
400
401!!!Leadership
402
403[[folder:Quintus]]
404!!Elder Cleric Quintus
405->'''Portrayed by:''' Creator/MichaelCristofer\
406
407-->-- ''Go forth with honor! And may the shape of the future be cut by your sword!''
408
409The leader of the chapter of the Brotherhood whom Maximus, Thaddeus, Dane, and Titus all belong.
410----
411
412* AmbiguouslyEvil: Quintus makes a lot of ominous statements but he's absolutely right about a lot of the flaws in the Brotherhood of Steel and that it is in need of reform.
413* BadassBookworm: Despite being an Elder and willing to wade into the thickest of the fighting, he seems to have been a Scribe rather than a Paladin.
414* ChurchMilitant: Easily the most dedicated to the Brotherhood's mission, albeit he has begun to feel the Brotherhood as an organization has lost its way.
415* CompositeCharacter: Quintus combines elements of Owyn Lyons from ''3'' in his desire for change, approachability and bravery, [[spoiler:and Father Elijah from ''New Vegas'' in his resentment, [[TheStarscream scheming against his fellow elders]], and a desire to build a new Brotherhood.]]
416* EveryoneHasStandards: When interrogating Maximus on his complicity towards Dane's injuries, when he admits that while he didn't cause them, Maximus very much felt like he should be happy their fellow brother is suffering [[DrivenByEnvy thanks to his jealousy]]. Quintus immediately chastises him on the spot for wishing another's suffering for such callous, self-centered reasons.
417* EvilOldFolks: "Evil" might be a stretch; He is aged and limping, and by the finale, perfectly willing to launch an all-out assault to ensure that the power of the fusion generator is under the Brotherhood's control, however he's fair with his command and gives Maximus a number of second chances to prove himself.
418* FrontLineGeneral: Quintus is no coward, and even in his advanced age he is right there in the thick of the fighting leading his Knights into battle, all without the safety of PoweredArmor.
419* InternalReformist: He is disgusted by the current state of the Brotherhood and seeks to change it.
420* PetTheDog: [[spoiler:When Quintus questions Maximus on what actually happened to his knight after sparing him for his deception with the artifact, learning that Titus died because he was a DirtyCoward doesn't drive Quintus to a rage against Maximus for leaving his knight to die but instead acknowledges the Brotherhood has lost their way and Maximus's judgment was perhaps for the best, enough to consider making him his NumberTwo once he acquires the artifact]].
421* ReasonableAuthorityFigure: Comparatively. He is not unnecessarily cruel to subordinates like Titus and recognizes that the Brotherhood is in dire need of reform.
422* TheStarscream: [[spoiler:To his unseen fellow chapter leaders within the Brotherhood. He privately informs Maximus of his intention to seize power and begin a new Brotherhood.]]
423-->'''Quintus:''' [[spoiler:We once ruled the Wasteland. And yet power is taken, not given. A lesson you seem to have learned. So, if what you say is true, and you can lead us to the relic, then together, you and I, we will take power. And with it we will start a new Brotherhood.]]
424* VisionaryVillain: Quintus feels that the Brotherhood has become too set in its ways and lost focus on its original mission, and so he plans to reform his chapter to be more proactive within the Wasteland, and he feels that Maximus might make for a great NumberTwo.
425[[/folder]]
426
427!!!Knights
428
429[[folder:Titus]]
430!!Knight Titus
431->'''Portrayed by:''' Creator/MichaelRapaport
432
433->''"This fucking place. There's always something to ruin your fuckin' day."''\
434
435A knight of the Brotherhood of Steel who takes on Aspirant Maximus as his squire. He proves to be abusive and cowardly, and is killed after an encounter with a Yao Guai.
436----
437* AssholeVictim: He gets mauled by a Yao Guai, but after seeing how he treated Maximus, Maximus's decision to let him die comes off as understandable.
438* DirtyCoward: Despite being clad in T-60c Power Armor, he orders the unarmored Maximus to scout for any dangerous creatures for him, which even Maximus points out should technically be ''his'' responsibility since he's well-protected; it's obvious Titus is doing this because he doesn't want to put his own neck on the line. Then when a Yao Guai appears and ambushes them, Titus could have used his power armor to let him out-muscle the mutated-bear had he stayed his ground and actually fought, but instead he runs for the hills once he loses his gun, which only gets him violently mauled to the point his injuries end up being fatal.
439* EntitledBastard: Even when Titus continues to abuse and insult Maximus, even stating he's going to have him executed, he's still surprised and outraged that Maximus doesn't want to save him.
440* HateSink: Titus is the textbook-example of how ''not'' to embody the Brotherhood's ideals. He's [[{{Jerkass}} abrasive]], [[SmallNameBigEgo arrogant]], [[TheBully abusive]], [[DirtyCoward cowardly]], [[UngratefulBastard ungrateful]], [[EntitledBastard entitled]] and worst of all, [[ArsonMurderAndJaywalking whiny]]. Even the most militant members of the Brotherhood usually have ''some'' respectable qualities. Titus has none of them. When Quintus confronts Maximus on his death, he's not even remotely surprised Titus turned out to be a DirtyCoward, which implies that even his fellow brothers ''hated'' him. Despite the fact that the Brotherhood traditionally executes squires who betray their Knight, Quintus ends up giving Maximus a pass on letting him die.
441* JerkWithAHeartOfJerk: It'd be easy to assume that being a Brotherhood Knight, Titus embodies the order's more noble traits, with his abrasiveness simply coming from the Brotherhood's [[SternTeacher tough but fair]] ethos. Yet underneath his abrasive exterior, Titus is nothing more than an arrogant coward who thinks his position as a Knight allows him to abuse, insult, and threaten those below him. Once Maximus sees Titus for what he really is, he lets him die from his wounds.
442* LaserGuidedKarma: It turns out that the guy Titus spent a whole lot of time humiliating, mistreating, and demeaning probably isn't going to want to do him any favors when he's in a pickle. Rest in Hell, Titus.
443* TheNeidermeyer: Despite being the knight in the suit of nigh-invulnerable power armor, he enjoys bullying his squire Maximus and making him take point in dangerous situations.
444* NeverMyFault: When he's mortally wounded by the Yao Guai, he claims his current situation is entirely Maximus's fault because he didn't help him fast enough, despite the fact that it was Titus's decision to get off the Vertibird when they didn't need to in the first place.
445* NotSoStoic: For most of his screen time, Titus is an intimidating presence who barely says anything, setting him up to be a quiet, no-nonsense badass. His stoic demeanour begins to slip when he realises he's standing outside a Yao Guai's cave, and when he eventually comes face to face with the beast, he reveals his true colours and immediately runs away like a coward.
446* ShadowArchetype: To Maximus. [[spoiler:Unlike Maximus, who at least has the potential to become a good knight of the Brotherhood, Titus is an established knight but lacks any of the positive qualities of one. Rather tellingly, when they both encounter an abomination with their squire, they both panic saying "fuck, fuck, fuck, fuck," but for completely different reasons – Titus runs to save himself, while Maximus rushes to save Thaddeus.]]
447* SirSwearsALot: Titus swears almost constantly, repeatedly shouting "fuck" or "shit" or adding it into his sentences, especially when he's scared.
448* TooDumbToLive: He threatens Maximus with execution, even though he's the only person who is in any position to save him. This leads directly to his own death.
449* UngratefulBastard: After Maximus saves him from the Yao Guai (and is about to provide him with life-saving medication), Titus starts calling him useless and blames him for their situation, then tells him he's going to have him executed for not doing his job properly. Predictably, Maximus just opts to let Titus die instead.
450[[/folder]]
451
452!!!Squires & Aspirants
453
454[[folder:Shortsight]]
455!!Petty Officer Shortsight
456->'''Portrayed by:''' Brendan Burke
457
458A petty officer in the Brotherhood and commander of the Aspirants.
459----
460* SergeantRock: Isn't afraid to lead the Aspirants he was training into battle himself.
461* BaldOfAuthority: Sports a bald head and is a commander of the Brotherhood's new recruits.
462[[/folder]]
463
464[[folder:Thaddeus]]
465!!Thaddeus
466->'''Portrayed by:''' Creator/JohnnyPemberton\
467
468A fellow Aspirant who is seen bullying Maximus at boot camp, who is later reassigned to be "Titus'" Squire after Maximus' "death", initially unaware that Maximus has assumed the identity of Titus.
469----
470* AgonyOfTheFeet: [[spoiler:When he turns on Maximus, Maximus, still in his power armor, accidentally stomps his foot in the ensuing scuffle and mangles it beyond repair. We get several lingering shots of the damage when he removes his shoe and it's a horrifically gory display that it was pulped so thoroughly that it opened a wound up all the way down to the violently fractured bones, leaving the front half of his foot dangling limply.]]
471* AndThenJohnWasAZombie: [[spoiler:He ends up being turned into a Ghoul, the very thing the Brotherhood seeks to exterminate from the Wasteland.]]
472* AssholeVictim: [[spoiler:Non-lethal variant. He ends up being turned into a Ghoul right after leaving Maximus for dead and trapping Dogmeat in a Nuka-Cola cooler.]]
473* BadPeopleAbuseAnimals: He locks Dogmeat in a Nuka-Cola cooler for no other reason than Dogmeat was annoying him.
474* TheBully: He is one of the Aspirants that abuses Maximus at boot camp. Though later it's revealed he was a victim of bullying himself and pushed their Brothers to bully Maximus to get the heat taken off himself.
475* ChainOfHarm: He was bullied as a new recruit and, when Maximus came along, goaded the other Brothers into bullying him instead. But he still expresses respect for Maximus and wishes he'd lived long enough to find his own new recruit to bully.
476* CrouchingMoronHiddenBadass: As much of an ExtremeDoormat and oddball as he is, he proves to be surprisingly competent in a fight, [[spoiler:such as when he discovered Maximus functionally killed and took Knight Titus' armor, he's able to out-maneuver Maximus in power armor and take out his fusion core, leaving him trapped in his own armor (though he does pay for it with his foot being crushed to an almost fatal degree).]]
477* EveryoneHasStandards:
478** He bullied Maximus but when Maximus—disguised as Titus—orders Thaddeus to insult him, [[NeverSpeakIllOfTheDead Thaddeus is uncomfortable badmouthing Maximus now that he thinks he's dead.]]
479** Downplayed when he locks Dogmeat in a Nuka-Cola cooler for annoying him. Thaddeus tries to rationalize it by telling her she'll have air and will be fine, apparently to soothe his guilty conscience, but he's still leaving her to almost certain death and is clearly aware of that.
480* ExtremeDoormat: He's turns out to be this when he's put into the service of "Titus", revealing to him that [[PeerPressuredBully he only bullied Maximus because the other bullies who were bullying him previously moved on to Maximus instead]], and is fervently dedicated to the Brotherhood's doctrines, [[spoiler:leaving Maximus for dead when he reveals he commandeered Titus' armor for himself and fears for his own life when he finds out he's starting to become a ghoul.]]
481* FantasticRacism: [[spoiler:As the Brotherhood ''loathe'' ghouls, Maximus talks Thaddeus into deserting when they conclude the Snake Oil Salesman's cure for his mangled foot set him on the path to ghoulification, and they both know that would be a death sentence if he returned to the Brotherhood]].
482* ImperialStormtrooperMarksmanshipAcademy: Towards the end of episode seven, he empties his handgun at [[spoiler:Lucy and Maximus]], failing to hit either one despite cover. He even lampshades this, saying he sucks shooting without a scope--he had earlier had much more success hitting the (much larger) gulper with a scoped rifle.
483* JerkWithAHeartOfGold: Introduced as a one-note bully, he ultimately shows himself to be a lot more genuine in his heroism, noble in his intentions and capable of self-reflection than Maximus. Subverted when he [[spoiler:[[JerkWithAHeartOfJerk leaves Maximus to starve to death trapped in his power armor and similarly traps Dogmeat in a Nuka-Cola container for inconveniencing him.]]]]
484* KarmicTransformation: [[spoiler:When he first become "Titus'" squire, he talks enthusiastically about how all the ghouls and mutants will one day be exterminated from the wasteland. By the end, he's become ghoulified and goes on the run from the Brotherhood as a result. {{Downplayed}} in that it doesn't seem his hatred of ghouls is particularly deep-set, and more just because he uncritically parrots Brotherhood doctrines.]]
485* KickTheDog: [[spoiler:He traps Dogmeat in a Nuka-Cola container, leaving the dog to die simply because he found her presence distracting.]]
486* MajorInjuryUnderreaction: [[spoiler:All things considered, he took an arrow through his neck with surprising nonchalance. He was more confused why did didn't kill him than anything.]]
487* ScreamsLikeALittleGirl: He lets out quite a few high pitched shrieks when he's nearly eaten by a Gulper in Episode 3.
488* ScrewThisImOuttaHere: [[spoiler:Once he realizes he's becoming a ghoul as the Brotherhood arrives to pick him up, he gladly takes Maximus up on his offer to run away before his fellows can kill him for his mutation.]]
489* {{Transhuman}}: [[spoiler:The snake oil salesman gives him a drug that puts him in an early stage of ghoulification, while also giving him a potent HealingFactor that quickly repairs his mangled foot and later saves his life when he's shot in the neck by a crossbow trap. Of course, this also puts him on the Brotherhood's hit list as a soon-to-be ghoul, but Maximus takes his place at the Brotherhood rendezvous so he won't be killed.]]
490* UngratefulBastard: He traps Maximus in his Power Armor and leaves him to die upon learning that Maximus had assumed Titus' identity despite Maximus having saved him from a Gulper a few hours prior.
491[[/folder]]
492
493[[folder:Dane]]
494!!Dane
495->'''Portrayed by:''' Xelia Mendes-Jones [[labelnote:Foreign VAs]] Creator/IngridDonnadieu (European French)[[/labelnote]]\
496
497A fellow Aspirant and Maximus' BestFriend. They are initially chosen to be Knight Titus' Squire, but is crippled by a razor planted inside their boot.
498----
499* AgonyOfTheFeet: Suffers a deep laceration to the Achilles tendon as a result of the razor in their boot, is laid up in the infirmary, barred from field duty, and spends the rest of the season with a very noticeable limp as a result.
500* AmbiguousGender: They are played by a non-binary actor, and are androgynous overall, but at one point Elder Cleric Quintus calls them "her". So it could be that Dane is a masculine woman, or that [[PoliticallyIncorrectVillain Quintus doesn't recognize Dane's gender identity.]] Though, the recap for the finale has this moment edited to have Quintus say "them", implying this was just an error during filming.
501* BestFriend: Maximus' closest iend. They are also more of a realist as [[spoiler:they gently shoot down his dream of leaving the Brotherhood, correctly informing [[ResignationsNotAccepted him that is not an option.]] They also save Maximus' life when they plead with the Elder Cleric to give Maximus a second chance to find Wilzig's relic, and finally claims Maximus is responsible for Moldaver's defeat so that he'll be promoted to proper Knighthood.]]
502* GettingSickDeliberately: [[spoiler:In the final episode, it's revealed that Dane's razored Achilles tendon was due to them booby-trapping their own boot because they were scared about going into the Wasteland.]]
503* OddNameOut: The only member of their incarnation of the California Brotherhood without a Roman name. Rather tellingly, they're also the only one who doesn't indulge in the Brotherhood's dogma or bullying; [[spoiler:they're also more aware of the danger inherent in the Wilds than any of the other recruits, being willing to mutilate themselves in order to avoid being sent there.]]
504* StepfordSmiler: [[spoiler:Pretends to be just as gung-ho to become a squire and see action on the front lines as the other aspirants, when in reality, they're fully aware that doing so will mean becoming cannon fodder in one of the most dangerous places in the Wastelands and secretly terrified as a result, to the point that they're willing to risk a potentially fatal injury to get out of being sent there.]]
505[[/folder]]
506
507!!Enclave
508
509For tropes about the Enclave as a whole, check their folder on [[Characters/{{Fallout}} the franchise's character page.]]
510
511[[folder:Wilzig]]
512!!Dr. Siggi Wilzig
513->'''Portrayed by:''' Creator/MichaelEmerson[[labelnote:Foreign VAs]] Creator/PierreTessier (European French)[[/labelnote]]
514
515->''"You come from a world of rules, of laws. This place is indifferent to all of that."''\
516
517A defector from the Enclave who flees to California, bringing nothing but his dog and a mysterious chip embedded into his neck.
518----
519* ActorAllusion: To his role as Harold Finch in Jonathan Nolan's previous television show, ''Series/PersonOfInterest''. He has a loyal Belgian Malinois in [=CX404=], much like Finch's dog, Bear, and winds up with a nasty limp thanks to losing his foot midway through the episode, much like Finch's characteristic gait.
520* BetterToDieThanBeKilled: [[spoiler:After realizing that he'll never be able to make it to Moldaver in time before getting caught by the Ghoul or the Brotherhood, he takes a Vault-Tec brand Plan D suicide pill (banana-flavored) and tells Lucy to cut off his head and take it with her.]]
521* CreepyGood: He's a scientist from the notoriously amoral Enclave, speaks with Michael Emerson's characteristic unnerving monotone, scares the living crap out of Lucy by appearing by her campfire in the middle of the night, and knows a frightening degree about her... and yet, he's a humanitarian soul who never hurts anyone deliberately, to the point that he might be one of the most benevolent of the Enclave's members encountered in the entire franchise.
522* DefectorFromDecadence: While his theft of the chip was the main reason for fleeing the Enclave, he also generally covertly bent the (amoral) Enclave guidelines with his adoption of [=CX404=] via fudging its weight instead of elimination being a main example.
523* DevelopingDoomedCharacters: He gets several minutes of backstory when he enters the plot [[spoiler:but gets killed in the same episode]].
524* EstablishingCharacterMoment: Wilzig is seen weighing the Enclave's attack dogs in the breeding center, and rather than sentencing [=CX404=] to death for being underweight, he fudges the numbers and adopts the dog instead.
525* FacialHorror: [[spoiler:His severed head, which slowly decomposes over the course of the series until it barely resembles him anymore.]]
526* HerrDoktor: Very much coded as a defecting Nazi scientist, being a former member of the [[ANaziByAnyOtherName Enclave]] with a Germanic-sounding name. Though he doesn't have any kind of accent and would have to be at least half a dozen generations removed from Europe. His best friend being a dog breed similar to a German Shepherd may or may not be a nod to this trope.
527* IWillOnlySlowYouDown: Gets his leg shot off by the Ghoul and [[spoiler:commits suicide over his impeded mobility soon afterwards. He specifically takes his own life because he knows Lucy is a NoOneGetsLeftBehind kind of person]].
528* LivingMacGuffin: Wilzig put [[spoiler:the key component for the cold fusion reactor]] into his neck, making him a target for many different factions who are very interested in [[spoiler:potentially infinite energy]]. PlayedWith, since he kills himself after being too wounded to make his journey, but he convinces Lucy to decapitate him since people are really just DemandingTheirHead, making his head the MacGuffin.
529* NiceGuy: Though he presents himself as off-putting, he's introduced adopting the dog that was supposed to be put to death, and his first proper meeting with Lucy has him watching over her while she sleeps and protecting her from Radroaches. When she wakes up, he gives her a warning to go home where she'd be safe. And when [[spoiler:he realizes he's not going to survive, he grants her his head (with the precious chip), as she is the ''least'' jerkass of the parties who are pursuing him.]]
530* ScienceHero: He's a scientist and working on a project that can genuinely change the Wasteland for the better, even if it means risking death and [[spoiler:accepting his own demise to make sure it ends up in the right hands.]]
531* ThresholdGuardian: His first interactions with Lucy amount to warning her that she is in over her head and would be better off returning to her Vault, even illustrating the point by revealing just how close she came to death by lighting a simple campfire. He also warns her of the consequences of continuing, asking if she'll still want the same things after having adapted to life in the Wasteland. It's not until after he's badly wounded by the Ghoul that he acknowledges her potential and gives her one final test of her resolve: [[spoiler:cutting off his head so she can deliver it to Moldaver.]]
532* TreasureChestCavity: In order to smuggle [[spoiler:the necessary component for the cold fusion reactor]] out of his lab, he injects it into his neck.
533[[/folder]]
534
535[[folder:CX404 / "Dogmeat"]]
536!![=CX404=] / "Dogmeat"
537->'''Portrayed by:''' [=Lana5=], Nunaya Business de la Forge\
538
539A Belgian Malinois[[note]]A breed resembling a smaller and sleeker German Shepherd in both appearance and typical character[[/note]] raised by Siggi Wilzig and brought with him into the wastes.
540----
541* CanineCompanion: Originally raised by Dr. Wilzig as a companion during his days at the Enclave before he escapes into the Wasteland. She bounces around from group to group before finally settling on [[spoiler:Lucy and the Ghoul as their travelling companion to New Vegas in the finale]].
542* DogStereotype: While she's a Malinois rather than a German Shepherd, she displays the extreme loyalty and competence in tracking associated with the similar but better-known breed. In addition, she displays the typical Malinois tendency to bite things.
543* EvilDetectingDog: She attacks any threat to Siggi. Inverted when she befriends Cooper despite him having previously attacked Siggi, somehow detecting there was still goodness in him.
544* LegacyCharacter: The latest of a series of different dog companions by that name in the ''Fallout'' franchise.
545* MoralityPet: Her presence around Cooper and his treatment of her shows he's not completely lost to evil. She further shows that Thaddeus is BeyondRedemption when he locks her in a Nuka-Cola cooler and leaves her to die despite having done nothing to harm him.
546* PostApocalypticDog: Accompanies various characters across the post-apocalpytic wasteland.
547* SicklyChildGrewUpStrong: She was underweight at birth by the standards the Enclave held its dogs to, and as such should have been incinerated. Dr. Wilzig recorded her as being exactly at the weight cutoff and personally took care of her. She escapes the Enclave with him and does a terrific job surviving in the wastes.
548* TeamPet: Of a sort for the whole cast. All of the major characters spend time with the dog following them. [[spoiler:As of the Finale, she is following Lucy and the Ghoul on Hank's trail]].
549* UndyingLoyalty: Displays this to Siggi, [[spoiler:killing an Enclave scientist who attempted to detain him, and following him, and later his head, all the way from Filly to Shady Sands]].
550[[/folder]]
551
552!!Wastelanders
553
554!!!Filly
555[[folder:Ma June]]
556!!Ma June
557->'''Portrayed by:''' Creator/DaleDickey
558
559->''"The vaults were nothing more than a hole in the ground for rich folks to hide in while the rest of the world burned."''\
560
561A shopkeeper in Filly.
562----
563* AmbiguouslyGay: She's shown to live with another woman and they act LikeAnOldMarriedCouple towards each other. However, if they are in fact a couple or not is never made clear.
564* DamnedByFaintPraise: Ma June clearly has zero faith in Lucy's ability to get Dr Wilzig to Moldaver, and her halfassed attempts to spur her on to that end amount to "this could ''maybe'' work."
565* EnragedByIdiocy: Lucy's lack of experience and common sense very quickly gets on Ma June's nerves, to the point that she actually appears to suffer a SarcasmFailure when Lucy asks if Maximus (who'd just introduced himself as Knight Titus) was a knight and is left staring in silent aggravation at the Vault-dweller for a {{beat}} until she remembers herself and roars for assistance.
566* JerkWithAHeartOfGold: Grumpy, bigoted and unpleasant, but surrounding her venom towards Lucy is a genuine plea for her to go back to the Vault, where she'd be safe. She's very abrasive about it but the intention is there.
567* LikeAnOldMarriedCouple: She and her assistant/co-owner Barv live together and spend a good deal of time quarrelling with each other over interrupted meals and missing prosthetic legs; after their latest argument, Ma June follows up by contritely apologizing for shouting at her over the leg incident, though Barv playfully grumbles that June would have found an excuse to shout at her anyway.
568* NeverMessWithGranny: She might be in her later years, but you don't survive to her age in the Wasteland without being seriously tough, which she proves when she takes the Ghoul on in a gunfight and lives to tell the tale.
569* PetTheDog: Is immensely surly and unpleasant to Lucy, but she does warn her to get back to Vault 33 the moment she learns just who it is that Lucy is after.
570* RacistGrandma: Is very open in telling the Ghoul that "[[FantasticRacism your kind]]" aren't welcome in town.
571* TheReasonYouSuckSpeech: Gives a brief and scathing one to Lucy in episode 2, capped by [[FlippingTheBird double middle fingers]], telling Lucy that, ''at best'', Wastelanders see Vault Dwellers as naive fools who will get themselves killed for no reason, and at worst are ''despised'' as the descendants of the "rich fucks" who hid from the apocalypse and lived in comfort and luxury while letting everyone else suffer and die.
572* ScrewPolitenessImASenior: A lifetime in the wasteland has left Ma June with little interest in mincing words with everyone; not only does she shout at Barv, drop the mother of all diatribes on Lucy, and utter some casual anti-ghoul prejudice, but even when she's in a good mood, she refers to Lucy and Vault-Dwellers in general as "you sardine-fucking dipshits."
573* UncertainDoom: Doesn't appear after the second episode, even when Maximus is in Filly and sees the town cleaning up the remains from the Ghoul's shootout. Considering [[spoiler:the Brotherhood forcefully take over Filly later in the season and are implied to have killed a good number of its citizens]], it doesn't look good for her.
574* WastelandElder: She's very old and living in the hostile Wasteland, and is given a good amount of respect in Filly.
575[[/folder]]
576
577[[folder:Jamila]]
578!!Jamila
579->'''Portrayed by:''' Viola Hsia
580
581A local repairwoman in Filly.
582----
583* AsianAndNerdy: She's of Asian descent and technologically adept.
584* MachineMonotone: Talks with a voice synthesizer.
585* UncertainDoom: She's not seen after she repairs a part of Maximus' Power Armor. Then the Brotherhood takes over Filly and is implied to have killed a lot of locals.
586* WrenchWench: A woman who runs a repair shop.
587[[/folder]]
588
589!!!Other Wastelanders
590
591[[folder:Snake Oil Salesman]]
592!!Snake Oil Salesman
593->'''Portrayed by:''' Creator/JonDaly\
594
595A bizarre man offering medical cures out in the wasteland.
596----
597* BestialityIsDepraved: We're introduced to him being threatened with death by a farmer... who explains he caught the Salesman fucking his chickens.
598* CassandraTruth: Dr. Wilzig ignores his promises of being able to grow him a new foot. [[spoiler:Turns out one of his serums really could do that.]]
599* PowerAtAPrice: [[spoiler:His serums really can cure people. However, this power comes at the cost of turning them into a Ghoul.]]
600* SnakeOilSalesman: Literally credited as "Snake Oil Salesman", he appears throughout the series attempting to sell many of the characters his concoctions. However [[spoiler:his cures are a bit more legitimate than worthless, as they do heal Thaddeus's horribly mutilated foot in moments. However, the side effect is apparently ghoulification]].
601[[/folder]]
602
603[[folder:Snip Snip]]
604!!Snip Snip
605->'''Portrayed by:''' Creator/MattBerry\
606
607A Mr. Handy who harvests the organs of human beings.
608----
609* AffablyEvil: He tends to Lucy's missing finger and is chipper and upbeat despite intending to harvest her for organs. Justified as he's a robot following his masters' orders.
610* BlueAndOrangeMorality: Like most Mr Handy's he's extremely polite, totally loyal to his employers, and perfect happy to cut up innocent people for them. He doesn't seem to understand why anyone would get upset about this.
611* DragonInChief: He is the only one in the organ-harvesting operation that is seen actually doing anything, as his two owners are strung out and watching television, leaving Snip Snip to handle negotiating with clients, evaluating the "merchandise", subduing them and strapping them to gurneys, and doing the harvesting.
612* EvenEvilHasStandards: He was horrified when Lucy thought the Ghoul sold her to be a SexSlave. [[spoiler:[[BlueAndOrangeMorality He will harvest her organs, though]].]]
613* LargeHam: He's pretty theatrical, even for a robot. It goes with [[Creator/MattBerry the territory]].
614* OrganTheft: He is owned by an organ-harvesting operation, and serves as their "surgeon".
615[[/folder]]
616
617[[folder:Huey & Squirrel]]
618!!Huey & Squirrel
619->'''Portrayed by:''' Matty Cardarople & Elvis Valentino Lopez\
620
621A pair of organ-harvesting layabouts.
622----
623* DullSurprise: They don't have a huge reaction to Lucy busting up their operation, although they get a little more animated when she aims some bleach in their direction.
624* KarmicDeath: [[spoiler:They're killed by their own prisoners once Lucy frees them.]]
625* WhatMeasureIsANonHuman: [[spoiler:They're believers in this, reacting incredulously when Lucy takes Snip Snip as a hostage (reasoning that she might as well take an air conditioner hostage) and keeping ghouls locked up for organ harvesting. Then again, considering humans aren't exempt from their operation, they might just be a pair of sociopaths in general.]]
626[[/folder]]
627
628[[folder:Booker]]
629!!Sorrel Booker
630->'''Portrayed by:''' Creator/GlennFleshler
631
632->''"Somebody's got to step up and bring some order around here."''\
633
634The "president of the Governmint", a local boss of a protection racket whom the Ghoul has had dealings with in the past.
635----
636* AmbiguouslyEvil: The only "villainous" thing we see him do is have his goons arrest the Ghoul, who to be fair seems to be responsible for shooting up the Super Duper Mart and is a legitimately dangerous and violence-prone individual. His gang may run a protection racket, but considering the lawless state of the Wasteland this might be a NecessarilyEvil.
637* AuthorityInNameOnly: Despite calling himself "president", Booker doesn't have any real authority over more than just his hired goons and those within his protection racket and mostly appears as a ''very'' small-time player compared to Moldaver or the Brotherhood.
638* FauxAffablyEvil: His chummy veneer doesn't do much to hide his contempt for others and ruthless attitude.
639* FatSweatySouthernerInAWhiteSuit: Booker is an overweight SmallTownTyrant with delusions of style and culture, so the off-color white suit is more than fitting.
640* KnowWhenToFoldEm: When Cooper kills his goons, Booker simply accepts it, knowing he stands no chance of defeating The Ghoul himself.
641* NervesOfSteel: Compared to others who have ended up on the wrong end of The Ghoul, Booker shows no fear and seems more annoyed that his goons got killed than anything else. Even the distinct possibility that The Ghoul will kill ''him'' next doesn't seem to faze him.
642* SkeletonGovernment: Exaggerated, to the point it's essentially a gang of him and two goons running a GhostTown.
643* ShoutOut: The character name is strikingly similar to that of the actor who played Boss Hogg in ''Series/TheDukesOfHazzard''. Both characters are FatSweatySouthernerInAWhiteSuit low-level authority figures with incompetent minions, and live only to be humiliated by their respective outlaw heroes.
644* UncertainDoom: While his attempt to apprehend The Ghoul went badly (resulting in the deaths of both his goons), it is unclear whether The Ghoul killed him as well.
645* VillainRespect: He has a past with The Ghoul and is pretty friendly with him, even when The Ghoul insults him and he himself intends to have The Ghoul killed. Averting UnderestimatingBadassery, he urges his "Sheriffs" not to let The Ghoul goad them into doing something stupid.
646[[/folder]]
647
648[[folder:DJ Carl]]
649!!DJ Carl
650->'''Portrayed by:''' Creator/FredArmisen
651
652->''"Like most weeks here at KPSS, this week is fiddle week, when all of my airtime will be spent luxuriating in my small but mighty collection of fiddle tunes."''\
653
654The operator of KPSS, a radio station out in the wasteland.
655----
656* ActorAllusion: The lethally snobbish wasteland radio host DJ Carl is played by Comedian and multi-instrumentalist Creator/FredArmisen, who regularly integrates his wide array of obscure musical knowledge into his work.
657* BewareTheNiceOnes: He's perfectly happy to let Thaddeus use his radio equipment to get in touch with the Brotherhood and cheerfully talks up his beloved fiddle music. However, his radio station is surrounded by an assortment of deathtraps to deter less-polite visitors.
658* TheLastDJ: While he does direct his detractors to send feedback via postcard rather than coming to his station, it's pretty clear he loves his collection of fiddle music and won't stop playing.
659* MythologyGag: The Fiddle Music he's so proud of and his critics are so hostile to are also played in ''VideoGame/Fallout4'' on Minuteman Radio... [[LampshadeHanging and were not very popular with the fanbase there, either]].
660* SeriousBusiness: For him and his listeners, his music taste is worth killing [=and/or=] dying over.
661* TrapMaster: Apparently built the insane number of death traps around his station by himself. [[ProperlyParanoid He needs them.]]
662[[/folder]]
663
664[[folder:Adam]]
665!!Adam
666->'''Portrayed by:''' Creator/ErikEstrada\
667
668A retired NCR Ranger turned lead farmer, who has a history with The Ghoul.
669----
670* AintTooProudToBeg: When confronted by the Ghoul, he immediately starts begging the bounty hunter not kill his remaining children, and when the Ghoul says he wants information from his youngest son, he begs the boy to tell the Ghoul what he wants to know.
671* KnowWhenToFoldEm: Like Booker, he knows better than to throw away his life trying to fight The Ghoul.
672* OutlivingOnesOffspring: [[spoiler:The Ghoul kills both of his sons, the eldest offscreen in Filly and the youngest right in front of him before he leaves for Griffith Observatory]].
673* RetiredBadass: He is a former NCR Veteran Ranger and the Ghoul implies he's had many shootouts with him in the past.
674* StillWearingTheOldColors: Despite being retired and [[spoiler:the NCR no longer having a foothold in southern California]], he and his son still wear the combat armour and leather dusters of the Veteran Rangers.
675* TheWorfEffect: The Ghoul is so dangerous that even a ''Veteran Ranger'' is terrified of him.
676[[/folder]]
677
678[[folder:Gulpers]]
679!!The Gulper
680
681Mutated creatures resembling giant salamanders.
682----
683* AdaptationalUgliness: The Gulpers depicted in ''Far Harbor'' and ''Fallout 76'' basically resemble giant salamanders that walk on two legs. They're radically redesigned in the show, now resembling grotesquely massive axolotls with frog-like proportions, giving them spindly back legs and oversized heads, and have a maw filled with human fingers. The sixth episode shows that [[spoiler:they're actually ''human/creature hybrid'' mutants created through experimentation in Vault 4.]] Given the notable differences, they may be created from a different breed of salamander indigenous to the West Coast that just so happen to share the same name as the East Coast variant.
684* EscapedFromTheLab: The ApocalypticLog in episode 7 shows how a Gulper escapes from the containment of Lab 4 and starts wreaking havoc on the lab staff.
685* ForScience: They are a morally questionable crossbreed between humans and rad-resistant species. It's a case study of what happens "if you give scientists unregulated control".
686* HalfHumanHybrid: [[spoiler:The Gulper's new design is this. Instead of being mutant giant salamanders, the Gulper fought on Hollywood Boulevard is the result of horrific genetic experiments conducted on Vault 4's test subjects. Lucy finds recorded footage of a female subject giving live birth to an entire pod of Gulpers, and Overseer Benjamin proudly refers to the escapee that devoured the Vault's original scientists as [[WasOnceAMan his great-uncle Peter.]]]]
687* SeaMonster: The protagonists encounter a Gulper hunting for prey in a lake.
688[[/folder]]
689
690!!Pre-War Characters
691
692[[folder:Janey]]
693!!Janey Howard
694->'''Portrayed by:''' Teagan Meredith, Avery Reed (younger)\
695
696Cooper and Barbara's young daughter.
697----
698* CheerfulChild: Even JustBeforeTheEnd she is fairly happy and well-adjusted, and clearly enjoys helping Cooper out in his cowboy act.
699* DaddysGirl: She's the apple of Cooper's eye, and seems to enjoy tagging along when he's entertaining at parties.
700* UncertainDoom: She's with Cooper when the bombs drop, and it is unknown what happened to her since. The Ghoul's demand to Henry in the season 1 finale implies that she and her mother are still alive, or he at least believes they are.
701[[/folder]]
702
703[[folder:Sebastian]]
704!!Sebastian Leslie
705->'''Portrayed by:''' Creator/MattBerry
706
707->''"Hollywood is the past. Forget Hollywood. The future, my friend, is products. You're a product. I'm a product. The end of the world is a product."''\
708
709An old actor friend of Cooper's, and the voice for the Mr. Handy robots.
710----
711* TheJeeves: He played one of these in Hollywood named "Bartholomew Codsworth", which Robco then used as the basis for the personality and naming scheme of their Mr. Handy robots.
712* SellOut: He justifies licensing out his voice to the Mr. Handy by saying the age of stars is out and the age of products is in, and only those celebrities who have enough business savvy to turn themselves into marketable icons will be able to thrive in the future.
713[[/folder]]
714
715[[folder:Charlie]]
716!!Charlie Whiteknife
717->'''Portrayed by:''' Dallas Goldtooth
718
719->''"What happens when the cattle ranchers have more power than the sheriff?"''\
720
721One of Cooper's actor friends who introduces him to Moldaver.
722----
723* MagicalNativeAmerican: He frequently played these roles in Cooper's westerns. He doesn't think too highly of them.
724-->'''Charlie:''' You remember that movie we did with Johnny Morton... you were the sheriff and I was some generic Indian?\
725'''Coop:''' Come on, man, don't say that. Tallhand Mudlake could talk to horses. You played him with grace and with dignity. It was a great role for you.
726* RedScare: He's a target of a new Red Scare sweeping pre-War Hollywood.
727* SoapboxSadie: He lectures Cooper on the dangers of Vault-Tec getting too much power and he's a follower of Lee Moldaver, another activist.
728[[/folder]]
729
730!!Spoiler Characters
731Due to these characters being various shades of WalkingSpoiler, they've been separated into this section. All spoilers are unmarked.
732
733[[folder:Hank [=MacLean=]]]
734!!Henry "Hank" [=MacLean=]
735->'''Portrayed by:''' Creator/KyleMacLachlan
736
737->''"Lucy, I had to make a choice between their violent world and our peaceful one."''\
738
739Lucy's father, and the Overseer of Vault 33. Originally a Vault-Tec Assistant from before the Great War, Hank, like other Vault 31 residents, was cryogenically frozen to continue Vault-Tec's work, and was sent to Vault 33 as part of its triennial vault exchange program.
740----
741* AffablyEvil: Like most residents of Vault 33, he's a charming, pleasant-natured fellow who never appears rude or even unwelcoming, especially since he regards both as of "that mean old world" on the surface. Unfortunately, he's also a ruthless Vault-Tec true believer who's willing to commit mass murder if it means securing the dominance of the corporation.
742* BigBad: The closest thing the series has to one; Hank is actually a Vault-Tec executive who may have had a hand in orchestrating the Great War, and definitely had a hand in nuking Shady Sands and crippling the New California Republic for his own petty gain.
743* BitchInSheepsClothing: Hank is presented at first as a loving, doting father, and a well-loved Overseer who practically sacrifices his own well being for his daughter's and fellow dwellers safety, allowing himself to be kidnapped by Moldaver in the process—it is only in the finale he is revealed to be one hell of a ManipulativeBastard who is profiteering off the apocalypse ''for centuries'' alongside the rest of the higher ups within Vault-Tec, up to obliterating the capital of the NCR for [[EvilIsPetty absolutely petty reasons]] and is not above killing anyone who gets in his way, as he seems to be gearing up to do once Lucy refuses to side with him.
744* BrokenPedestal:
745** He becomes this to Lucy with the reveal that he's been alive since before the war as a Vault-Tec higher up who nuked Shady Sands, resulting in her mother becoming a feral ghoul, all out of petty jealousy and a need to control others.
746** He's implied to feel this way towards Cooper Howard/the Ghoul, excitedly asking him for an autograph when they first meet, but glaring at him hatefully when he's confronted by him two hundred years later.
747* ControlFreak: Not only does Hank control Vault 33 as its Overseer, Hank has a need to control his family, deciding Shady Sands should be nuked for harboring his wife after she flees Vault 33 and demanding Lucy return to the Vault despite everything she's learned and been through.
748* CorruptedCharacterCopy: He has similar characteristics to [[VideoGame/Fallout3 James]], as they both left their vaults with their children coming to find them, and it gets revealed that they are not originally from vaults, but from the outside world. However, while James generally is a [[GoodParents Good Parent]], and somebody who genuinely wants to make the Capital Wasteland a better place, Hank is a KnightTemplarParent who ended up nuking an entire town in order to "protect" his children.
749* DidntThinkThisThrough: Shady Sands was founded by Vault 15 vault dwellers with their GECK, meaning he blew up one of the things Vault-Tec was trying to create in a world run by Vault-Tec. He also didn't imagine that the survivors, including Moldaver (who already had a grudge against all things Vault-Tec), might come looking for revenge.
750* DirtyCoward: He flees from Cooper and Lucy at the earliest opportunity rather than fighting or giving them answers.
751* DisproportionateRetribution: He has Shady Sands ''nuked'' as revenge for his wife leaving him to go live there and trying to take their children there, not to mention said nuking turning her into a Ghoul.
752* DystopiaJustifiesTheMeans: Hank genuinely believes the world would be better off under Vault-Tec's iron-fisted rule, and the mere idea that people could be happy and prosper without the company is anathema to him. He tells Lucy that he didn't even consider her mother a person when she escaped Vault 33 and considered the peaceful residents of Shady Sands to be nothing but savage barbarians deserving of being nuked for not fitting Vault-Tec's mold.
753* EvilAllAlong: Turns out he was part of the organization behind the apocalypse in the first place, and the one behind the destruction of Shady Sands.
754* EvilCannotComprehendGood: Hank seems to think Lucy would immediately agree with him that the people of the Wasteland, even her own mother, are beyond saving and need to be wiped out so Vault-Tec's "perfect" society can arise from the ashes. He doesn't stop trying to reason with her, even when she has a gun to his head, insisting that she knows he's right and they should just go back to Vault 33.
755* EvilIsPetty: His wife took their children and ran away to Shady Sands. His response? ''Blast it into a crater.''
756* EntitledToHaveYou: Non-romantic variant. Hank seems to consider Lucy and Norm to be his property, wasting no time in arranging for the destruction of Shady Sands and the horrific mutilation of his wife for daring to take them away from him.
757* EstablishingCharacterMoment: After spending his first few scenes in the first episode being portrayed as a jovial and wise leader that sincerely loves his children and is deeply respected by the other dwellers, during the raiders attack, he brutally and mercilessly dispatches Monty as he was attacking Lucy, first hitting him over the head with a shovel and then coldly drowning him in a barrel of pickles, showing that despite his kind exterior, Hank is far more familiar with violence than any other vault 33 resident.
758* FromNobodyToNightmare: Prior to the war, Hank was an executive assistant at Vault-Tec, and the most significant thing he did was pick up Barb Howard's dry cleaning. Two hundred years later, he's not only controlling an entire Vault, but he's directly responsible for the destruction of Shady Sands and the at-least-partial collapse of the NCR... and judging by the first season finale, he may have ambitions to continue Vault-Tec's plans for world domination even further.
759* GoodScarsEvilScars: He's left with a nasty, ragged wound across his left cheek after Cooper nearly blows his head off and runs him off, making his appearance line up better with his true villainy.
760* HumanPopsicle: Like the [[VideoGame/Fallout4 Sole Survivor]], he's at least over 200 years old thanks to having been in cryogenic suspension.
761* IDidWhatIHadToDo: When confronted by Lucy about dropping a nuclear bomb on Shady Sands, his only response was that it had to be done. However, it's apparent to Lucy and the audience that Hank is just a monster who nuked Shady Sands out of spite and a desire for control.
762* KnightTemplarParent: How far does Hank go to keep his children safe and under his care (or rather his control)? As far as subjecting his wife to a FateWorseThanDeath and dropping a nuclear bomb on the city of Shady Sands.
763* LackOfEmpathy: He's entirely unbothered by seeing his wife's been turned into an extremely decayed feral Ghoul by his actions. Furthermore, he didn't give a damn that over 30,000 people were peacefully living in Shady Sands when he nuked it, or that nuking Shady Sands devastated the NCR, the wasteland's only functioning democracy.
764* MirrorCharacter: To Cooper/The Ghoul. Both are PapaWolf characters willing to do anything to protect their children and survive the Wasteland. But while the Ghoul has been turned into a monster as a result of his experiences in the Wasteland and has suffered for 200 years, becoming a dreaded outcast with a hidden heart of gold in the process, Hank lived for 200 years first in cryosleep and then in luxury, retaining his outward humanity while committing monstrous actions such as having Shady Sands nuked off the map as petty revenge for harboring his wife. While the Ghoul faces his opponents down in combat and outwits them, Hank steals a suit of Power Armor and runs away immediately, establishing him as a coward.
765* NotSoDifferentRemark: Hank tries to convince Lucy that Moldaver is no better than him, and just wants cold fusion for her own sake. By this point, Lucy isn't buying it.
766* OhCrap: His look after [[TheDreaded Cooper]] shoots him and asks if he still wants an autograph is one of pure fear. He [[ScrewThisImOuttaHere flees shortly after.]]
767* PapaWolf: Hank saves his daughter from the still-not-dead Monty, and takes the time to drown him in a barrel of pickles. When given the choice by the raider's leader, he chooses to keep Lucy safe over the safety and security of the Vault, as well as letting himself be taken by the raiders to the Wasteland. Deconstructed in that those same instincts led him to nuke Shady Sands and cripple the NCR, one of the few bastions of civilization in the Wasteland, because he didn't want Lucy to be "corrupted" by the outside world.
768* PuppetKing: Overseers are elected but every Overseer in Vault 33's 200-year history has been a transfer from Vault 31. He, along with everyone else from 31 is a cryogenically frozen member of Bud's management trainees who are sent to 33 and 32 and elected in rigged elections.
769* ScrewThisImOuttaHere: When he's held at gunpoint by the Ghoul, who demands to know where his family is, Hank chooses to turn and flee towards New Vegas rather than face down his daughter and the Ghoul at the Griffith Observatory, despite wearing a suit of PoweredArmor.
770* TilMurderDoUsPart: He as good as murdered his wife when he nuked Shady Sands, resulting in his wife becoming a feral ghoul. He even has the audacity to tell Lucy that he loved her mother, but the day Rose ''abandoned them'', she stopped being Lucy's mother.
771[[/folder]]
772
773[[folder:Moldaver]]
774!!Lee Moldaver
775->'''Portrayed By:''' Creator/SaritaChoudhury\
776
777An enigmatic woman who leads a group of raiders in an attack on Vault 33 before kidnapping the Overseer. Also the main contact of Dr. Wilzig.
778
779In actuality, Moldaver is a pre-war fusion scientist and the head of a remnant group from the New California Republic after its devastation several years prior due to a nuke being detonated in Shady Sands. She simply wishes to bring the NCR back to its former glory and complete her cold fusion reactor project.
780----
781* ActuallyPrettyFunny: She smirks a little when Lucy says she wants to keep things civil and then plops Wilzig's rotting head right on top of her food she was eating.
782* AmbiguouslyGay: In the flashbacks to Shady Sands, she was shown to be incredibly close to Rose [=MacLean=] during her time in the town, and after activating the cold fusion generator she speaks to Rose's corpse in the same tone a lover would. Ultimately nothing is confirmed, as both women are dead by the time credits roll.
783* BigGood: Turns out that she was actually the hero all along as the local head of the devastated New California Republic, and she had a soft spot for Rose, Norm, and especially Lucy.
784* ChummyCommies: [[ZigZaggedTrope ZigZagged]]. She ends up as the BigGood, but is a decidedly a case of [[GoodIsNotNice Big Good Is Not Nice]]. Before the War, she was the leader of a group that was described as communist, but she said she didn't consider herself one, and it was unclear whether the group was actually socialist or it was just a smear campaign by Vault-Tec.
785* TheDreaded: The mention of ''Moldaver'' strikes fear into the face of the shopkeeper at Filly and she explains that everyone knows her and that she's bad news.
786* FaceDeathWithDignity: Having been mortally wounded in battle with the Brotherhood of Steel, she calmly sits down next to Rose and watches as LA regains power for the first time in two centuries, sharing some final words of encouragement with Maximus before she dies of her injuries.
787* FlingALightIntoTheFuture: In her last moments, she manages to activate the cold fusion reactor that could bring the New California Republic back to civilization, and implores Maximus to at least ''try'' to influence the Brotherhood to use that potential for good.
788* FrontlineGeneral: Immediately charges into the fray along with her soldiers when the Brotherhood raids the observatory, operating the anti-aircraft guns and likely even fighting the infantry up-close, given that she returns with a mortal wound.
789* GoodAllAlong: Turns out she's a former fusion scientist who is leading the last remnants of the New California Republic in the region, and her actions are in opposition to the true BigBad of the series, Hank [=MacLean=].
790* GoodIsNotNice: Despite being a sincerely noble individual trying to reintroduce energy to the dying New California Republic and attempting to drag Vault-Tec's machinations into the light, she is not exactly either a forthcoming or merciful individual, and is not above aligning with vicious, bloodthirsty Raiders to achieve her goals, which leads to the absolutely colossal bloodbath in the pilot on Vault 33.
791* HopeBringer: Acts as this to the survivors of Shady Sands, who believe she'll be able to restore the NCR.
792* HumanPopsicle: Just like Hank, she was preserved in cryogenic stasis since before the Great War.
793* {{Hypocrite}}:
794** Before the Great War, as part of her preaching against Vault-Tec, Moldaver told people that "the people ruling you [corporate executives, politicians, and all that] have less in common with you" than the Chinese communists that American soldiers were still fighting, despite Moldaver being a former [=CEO=] herself. She's at least [[HypocrisyNod self-aware about this one]] when speaking with Cooper.
795--->'''Lee:''' Hypocrisy is like violence in your movies. If you only let the bad guys use it, the bad guys win.
796** Her kidnapping of Hank was (at least partially) fueled by vengeance for his unprovoked destruction of Shady Sands, and yet her plan to capture him involved the slaughter of many Vault 33 inhabitants, almost all of whom had no idea what Hank had done or that the world above even had civilization.
797* KickTheDog: Her plan to infiltrate Vault 33 involves setting up her close friend's daughter to be sexually assaulted (via deception) and murdered along with a bunch of other innocent Vault Dwellers, either as a cover for her escape or simply as revenge against Hank.
798* MessianicArchetype: She's worshipped as the "Flame Mother" by the survivors of Shady Sands' destruction, who believe that she will [[SecondComing return one day]] and restore their home to its former glory.
799* PayEvilUntoEvil: It seems she ''intentionally'' wanted to make a bloodbath of Vault 33 as revenge on Hank for Shady Sands, even if most of the vault-dwellers were innocent and unaware of his crimes.
800* PhraseCatcher: "Everyone knows Moldaver."
801* TheRemnant: She runs what is effectively the last vestiges of the New California Republic army in the region.
802* Really700YearsOld: She was around in the pre-apocalypse era just like Coop and the Vault Tec members of Vault 31. However, unlike Coop she is not a Ghoul, and seeing as how Hank didn't recognize her, it seems doubtful she was frozen in Vault 31's cryogenic pods like he was. Vault 31 wasn't the only location with such pods, however, Vault 111 in ''VideoGame/Fallout4'' being one example, so there are any number of ways she could have survived to the present. Ultimately, the truth of how she survived this long [[TheUnreveal is never revealed]] by the time of her death at the end of the season.
803* RoaringRampageOfRevenge: Her introduction of Raiders into Vault 33 was horrifically destructive and designed to inflict as much pain on Hank as possible, probably by deliberately targeting his daughter.
804* SadisticChoice: Makes Hank choose between the Vault Dwellers he's in charge of caring for and his daughter. PlayedWith as she lets the former go after he chooses the latter.
805* ScienceHero: Before the Great War, Moldaver worked on a cold fusion project that managed to achieve infinite energy right before Vault-Tec [[YankTheDogsChain bought the rights and buried the tech.]] Now, she is desperately seeking that same technology in the hopes of using it to rebuild the NCR and the rest of the world.
806* TookALevelInJerkass: Prior to the Great War, she was a nonviolent scientist and activist who remained on civil terms even with people who disagreed with her politics, and the worst thing she got up to was hypocrisy and anti-corporate espionage; later, in the brief flashback to Shady Sands, she seems rather pleasant when living in the heart of the NCR. Following the destruction of Shady Sands and the ghoulification of Rose, though, Moldaver has become a cold-hearted warlord more than happy to let a brutal gang of raiders loose on the population of Vault 33 if it means getting her hands on Hank. The only thing keeping her from being a full-blown FallenHero is the fact that she has genuinely humanitarian goals, particularly in comparison to the Vault-Tec remnants she opposes.
807* TheUnfettered: There's nothing she won't do if it means accomplishing her goals, including the slaughter of innocent people and hostage-taking.
808* YouHaveOutlivedYourUsefulness: She enlists a pack of Raiders to help her kidnap Hank from Vault 33, with many among their number being captured in the assault. After she has withdrawn with Hank in tow, she makes no attempt to free these captive Raiders, and there's nothing to suggest she even gave them another thought after she got what (and who) she wanted.
809[[/folder]]
810
811[[folder:Rose]]
812!!Rose [=MacLean=]
813->'''Portrayed by:''' Elle Vertes\
814
815Hank's wife and the mother of Lucy and Norman. She's believed to have died when Lucy was a child due to a crop blight in Vault 33 leading to a widespread food shortage. In reality, she fled to the surface and was nearly killed when Hank had Shady Sands nuked--though in her case, death might have been preferable.
816----
817* AmbiguouslyBi: She had two children with Hank, but the flashbacks to her time in Shady Sands show that she and Moldaver were ''very'' close and possibly in a romantic relationship before Hank nuked the town and left Rose a feral ghoul. Since both she and Moldaver are dead by the time the credits roll, there's no one to confirm or deny what exactly their relationship was.
818* BodyHorror: Easily the most horrifically-mangled ghoul in the series, even compared to the other ferals. She has blackened skin, a significant portion of her skull is exposed, her eye sockets are empty, and she's missing an arm.
819* DefectorFromDecadence: She fled Vault 33 with her children once she learned the AwfulTruth of her Vault and her husband's identity.
820* DisproportionateRetribution: The victim of it. She tried to flee Vault 33 with Lucy and Norman. Her husband's response? Take the kids away from her and nuke the town she went to wholesale.
821* FateWorseThanDeath: As a result of her husband detonating a nuclear bomb in Shady Sands, she was not only horrifically injured by the blast, but was ghoulified by the radiation and survived. It left her a burnt, decaying, mindless, barely recognizable husk of a person as a result. Lucy is only able to recognize her due to her necklace.
822* UncannyValley: Unlike Cooper, Rose looks like nothing so much as a burned corpse. However, her movements when we see her for the first time make her look like a skeleton animatronic. Somehow, that makes it worse.
823[[/folder]]
824
825[[folder:Monty]]
826!! Monty
827->'''Portrayed by:''' Cameron Cowperthwaite
828
829->''"Just so you know, [[FauxAffablyEvil this was the best day of my life]]''".\
830
831Initially appearing to be a resident of Vault 32, Monty is actually a Raider from the surface who is part of the Vault 32 Raiders (see above) who attack Vault 33. Like the others, Monty was working under Lee Moldover. He also acted as the groom in Lucy's Wedding.
832----
833* AssholeVictim: After exploiting Lucy and trying to brutally mutilate and kill her, he gets beaten up by Overseer Hank with a shovel, who then proceeds to drown the raider in a barrel of pickles.
834* AxCrazy: Once the pretenses of being a vault resident disappear, Monty is shown to be an especially violent raider who tries to cut and stab Lucy with his dagger, and even tries to strangle her to death.
835* DeerInTheHeadlights: Played for laughs; Monty immediately freezes up when Lucy asks about his sperm count at the wedding feast. Quite apart from the fact that it's a bit of an awkward question, Monty can't answer without revealing that the group doesn't have a Vault doctor to test fertility and giving the whole game away, so all he can do is wilt in the limelight.
836* EvilIsPetty: Before it's revealed he's a raider, Monty wipes his penis on Lucy's curtains post-coitus.
837* FauxAffablyEvil: At first, Monty seems cordial and friendly enough, and appears eager to be with Lucy and sleep with her. Of course, it's only because he just wants to have a bit more fun before he and the raiders try to kill the Vault 33 residents.
838* HateSink: There's a special despicability for anyone to marry an eager young woman, sleep with her, then try to violently kill her and her community immediately afterward.
839* TheHedonist: {{Implied}}. Monty apparently wanted to have a good time while in Vault 33 before the attack truly began. He engages in the wedding, dances, parties, eats some decent food, and sleeps with a beautiful young woman... and once he's done, he attacks the Vault 33 residents with the rest of the raiders. For good measure, he even remarks to Lucy that this was the best day of his life - before trying to kill her.
840* LoveInterestTraitor: As Lucy's new Vault 32 "husband", Monty tries to kill her after they consummate their "marriage", revealing that he and the other residents of Vault 32 are actually hostile raiders.
841* MadeOfIron: Monty withstands several punches from Lucy, along with a couple of lacerations once she gets hold of the knife, manages to survive having his face and neck ripped open with a broken pitcher, and is still kicking after getting smacked in the head with a shovel by Hank. In the end, it takes drowning him in a pickle barrel to finally put Monty down for good.
842* MundaneLuxury: Can be seen drinking a huge pitcher of water just prior to the massacre, clearly doing his best to savor the opportunity to enjoy clean running water.
843* TheQuietOne: He doesn't talk much in any of his scenes, allowing Lucy to fill the silence while he waits for the fighting to start, and generally seems to prefer using non-verbal cues to spoken ones - undressing as a sign of being ready to consummate the wedding.
844* SlashedThroat: He's on the receiving end of this. As Monty strangles Lucy, she desperately breaks a glass and slashes it across his neck & face. Though it enables her to escape, [[FacialHorror It doesn't kill him]].
845[[/folder]]
846
847[[folder:Vault 31 Overseer]]
848!!Bud Askins
849->'''Portrayed by:''' Michael Esper
850
851->''"...the future of humanity comes down to one word: Management."''\
852
853A Vault-Tec executive and Barb's supervisor, whose only loves in life are protecting the company and innovating new and improved management processes.
854----
855* AndIMustScream: Bud is currently nothing more than a brain in a jar left with no one to talk to for hundreds of years except the odd executive he thaws out and sends to one of the other Vaults. When we see his current form he's gotten stuck against a broom for who knows how long and he proves completely unable to subdue or restrain Norm. He's clearly unhappy with his current form but has no alternative and no way of even going to sleep, much less ending his miserable existence.
856* BrainInAJar: When Vault 31 is sealed, he reduces himself to a Robobrain, so he can continue supervising Bud's Buds and oversee the experiment to its completion, even if that takes centuries. The subtitles refer to him as "Brain-on-a-Roomba."
857* ButtMonkey: His post-war state, despite being effectively the Overseer of Vault 31 and thus the ruler of the three interlocked Vaults and the future of the world as Vault-Tec sees it, his condition of being a BrainInAJar leaves him ''completely and totally inept'' at actually handling his new mechanical body, being unable to move a simple broom in his path, which Norman exploits to walk ''right'' past him as he tries to threaten him away from seeing the truth.
858* CorruptCorporateExecutive: He's willing to do anything to ensure Vault-Tec's dominance over the market and outlasting all the competitors, up to and including provoking World War III.
859* DystopiaJustifiesTheMeans: He views starting the Great War, eradicating life on Earth, and subjecting the Vault dwellers to bizarre and inhumane experiments as perfectly justified because it gives him the opportunity to create a society with a perfect managerial structure.
860* FauxAffablyEvil: Both during pre-War time and during his reign over Vault 31, Bud comes across as an overly chipper and upbeat sort of executive who can't help but smile at every opportunity when talking with Cooper or his various partners and even comes across as a little awkward given how much of a {{Workaholic}} he is in conversation... which all dissuades from the fact he is a deeply amoral ManipulativeBastard who is actively planned the Great War for profit, gain, and [[OneNationUnderCopyright the eventual control of all of mankind]] with his fellow suits at Vault-Tec, up to [[OmnicidalManiac nonchalantly stating Vault-Tec's plan to purge surface clean]] 200 years later to Norman in the same breath he makes a comparison how his "buds" are kind of people that will sell lemonade.
861* GreaterScopeVillain: Barbara Howard and Hank [=MacLean=] both worked under him at Vault-Tec, and he most likely influenced many of their ruthless decisions to better himself and the company at large.
862* LaughablyEvil: Possibly one of the most twisted and evil members of Vault-Tec's retinue of [[CorruptCorporateExecutive corrupt executives]]...and also easily [[ButtMonkey one of the funniest and most pathetic]]. To wit, post-War, he's only alive because he's attached his brain to a Roomba-like device, which makes him hilariously incapable of stopping Norm when he discovers Vault 31.
863-->"Wait! I am the Overseer here! My orders ''must'' be followed! (''{{beat}}'') ...why isn't this working? This is Conflict Resolution 101."
864* TheManBehindTheCurtain: Bud is the latest in a venerable tradition of Pre-War executives who have preserved themselves through technology, leaving them with incredible influence over their private worlds but ''zero'' physical power of their own. In his case, he has directed almost the entire course of history within Vaults 33 and 32 through his executive assistants, but in person, he's just a brain on a Roomba and therefore easily trapped by a mop fallen in his path. Amusingly, he was in partnership with Robert House and a representative of Big MT's Think Tank, and given his position at Vault-Tec, likely worked with Stanislaus Braun to at least a certain extent; all three went on to become more powerful variations of this trope than Bud.
865* MyBelovedMinions: He speaks very highly of his "Bud's Buds" program for young executive assistants, where he acts as their mentor and compares them to his children. He even goes as far as to guarantee their survival by putting them all in cryo-storage in Vault 31.
866* NotSoHarmlessVillain: When first introduced, he comes off as a benign empty suit whose only threat is talking people's ears off. But it becomes increasingly clear that he's very influential and very amoral, which is a very dangerous combination when the entire world's at stake. Even in his pathetic BrainInAJar state, he still retains enough remote control over Vault 31's systems to trap Norman inside the cryo-vault and force him into a SadisticChoice of either going in a cryo-storage unit or dying of starvation as his prisoner.
867* OOCIsSeriousBusiness: After being shouted down by the corporate representatives and upstaged by Barbara at the conference, the smile on Bud's face vanishes, quickly turning to a petulant scowl as the delegates respond to Barb's idea with growing enthusiasm.
868* SadisticChoice: Bud seals Norm in Vault 31's Cryo-room to keep him from leaking TheConspiracy. He gives the boy the choice of starving to death inside the room or sealing himself in his dad's assigned cryogenic pod.
869* SmugSnake: A slimy, smirking, self-important, self-promoting scumbag, Bud clearly thinks he's the hottest shit that Vault-Tec has to offer. However, it's made abundantly clear that he's not as clever or as capable as he believes: the biggest point in his career prior to "Bud's Buds" was overseeing the rollout of the T-45d power armor, which turned out to be full of hidden design flaws; his big presentation to the [=CEOs=] is immediately reduced to shouted arguments, and it takes Barbara - the woman that Bud is supposedly supervising - to get the various company heads on-board with Vault-Tec's plan; he remained ignorant of the massacre of Vault 32 and Moldaver sneaking in two years later; and Norman not only tricks Bud into letting him into Vault 31, but Bud's attempts to stop him from snooping further are foiled with hilarious ease. Ultimately, Bud's only victory is achieved because Norman was so shell-shocked at the truth behind Vault 31 that he took his eyes off him for a moment too long.
870* {{Workaholic}}: He has no kids, and seemingly has no hobbies or interests outside of Vault-Tec; at Barb's dinner party, he only talks about management strategies to Cooper. He even agrees to be turned into a BrainInAJar to supervise Bud's Buds for the next two centuries, with no companions beyond text communication with his chosen Overseers.
871* VillainousBreakdown: Downplayed; when Bud fails to get the [=CEOs=] on board with his plan and Barb succeeds in his place, he's left seething in silent anger for the rest of the meeting, clearly petulant over being upstaged by the woman he's supposed to be supervising.
872[[/folder]]
873
874[[folder:Vault-Tec Representative]]
875!!Barbara Howard
876->'''Portrayed by:''' Creator/FrancesTurner
877
878->''"We have conflict, and we have war. And war, well... [[ArcWords War never changes]]."''\
879
880Cooper Howard's wife and the mother of his daughter Janey. She's a senior employee at Vault-Tec, and convinces her husband to start doing advertisements for the company.
881----
882* BitchInSheepsClothing: After so many flashbacks with her as the MoralityChain for Cooper and the one good person on the company board, Barbara turns out to be the one who ''suggested'' the nuclear war in the first place. It's no wonder Cooper turned out so bitter after realizing how twisted his love was.
883* BrokenPedestal: Much like how Lucy is disillusioned to find out what a monster her father is, Cooper is heartbroken to realize Barbara isn't the compassionate MoralityChain for Vault-Tec that he thought, but someone who suggested dropping the bombs to ensure the future wasteland is controlled by Vault-Tec.
884* EvenEvilHasLovedOnes: The closest thing she has to a redeeming quality is her apparent love for her husband and daughter, even if she is manipulating and gaslighting them.
885* EvilAllAlong: Cooper hopes that she's a moderating force among the Vault-Tec executives and can act as their MoralityChain, but it turns out that she's behind the most extreme and horrific suggestions they propose.
886* {{Gaslighting}}: Barbara did this to Coop when he started to question things about Vault-Tec, manipulating him by using guilt about his military service and accusing him of being irrational for being concerned about "trivial" things. She also claims that the vaults are a last resort for survival, but he later finds out that she actually ''wants'' the world to end for the sake of profit.
887-->'''Barb:''' I don't even know what planet you're on.
888* LoveInterestTraitor: Is revealed to be in on the conspiracy of not only Vault-Tec's unethical (and sometimes lethal) experiments, but also proposed dropping the bomb in the first place. It's implied that Cooper divorced her after discovering her plans.
889* NotSoWellIntentionedExtremist: She's the one to put forward the idea of starting the Great War, though there are hints she may be speaking for another and is simply relaying the idea. However, she also claims to Coop that the vaults are only a last resort, when in reality, she ''wants'' the end of the world to happen. Any rationalizations she makes about her daughter shows that she only cares about herself.
890* TheSociopath: Although starting the Great War may not have been her idea, she still went along with it and is largely responsible for starting the Great War. She pretends that she believes nuclear war would be terrible and that the vaults are a last resort, but she actually ''wants'' this to happen, showing that she cares little to nothing for the billions of innocent people that will die, and only cares about her immediate family. Not only that, but she even suggested the human experimentation practice ''without any restrictions'', showing she has zero empathy for the people who will suffer because of this.
891* UncertainDoom: Like her daughter Janey, it's not established what happened to Barbara after the nukes fell. The Ghoul certainly believes both of them are alive (and, by implication, that she presently has custody of Janey), and his motivation is to find a Vault-Tec executive who can tell him where they are.
892[[/folder]]
893
894[[folder:[=RobCo=] Representative]]
895!!Robert Edwin House
896See his folder [[Characters/FalloutNewVegasTheStrip here]].
897[[/folder]]
898
899[[folder:Big MT Representative]]
900!!Frederick Sinclair
901See his folder [[Characters/FalloutNewVegasDeadMoney here]].
902[[/folder]]
903
904[[folder:West-Tek Representative]]
905!!Leon von Felden
906->'''Portrayed by:''' James Yaegashi\
907
908A powerful corporate sponsor who is interested in the possibilities of super soldiers.
909----
910* DoomedByCanon: He will eventually get his mutant super soldier program up and running at Mariposa Military Base and is then tortured to death by Roger Maxson and the nascent Brotherhood of Steel.
911* GreaterScopeVillain: His creation, the Forced Evolutionary Virus, has had an important role in every game's main story save for ''New Vegas''.
912* KubrickStare: Unlike how the rest of the corporate representatives sit, he's shown leaning forward and glaring at everyone else.
913* MadScientist: Von Felden was the research head of the Forced Evolutionary Virus Project at West-Tek and later the Mariposa Military Base, so he is the reason that Super Mutants exist.
914* PoliticallyIncorrectVillain: Suggests using illegal immigrants as experiment fodder to create super soldiers.
915* SlouchOfVillainy: He's complicit in the start of the Great War and plans numerous cruel experiments in the Vaults. He's always shown hunched over the table.
916* SmallRoleBigImpact: His cameo in the TV series is thus far is only onscreen appearance in the franchise, and his presence there is overshadowed by others such as Barbara (or even more prominent cameos such as Mr. House) but it's long been known he was the creator of the Forced Evolutionary Virus, and it's confirmed here that he was gleefully intent on using it for horrible human trials even before the bombs dropped. This means all the misery in ''Fallout 1'' and anything else having to do with the FEV ultimately leads back to him.
917* UnseenNoLonger: After only being mentioned in the first ''Fallout'' game in holotapes, he makes his first onscreen appearance here.
918[[/folder]]
919
920
921[[folder:REPCONN Representative]]
922!!Julia Masters
923->'''Portrayed by:''' Rebecca Watson\
924
925One of Vault-Tec's potential corporate sponsors.
926----
927* ChronicBackstabbingDisorder: Betrayed REPCONN by manipulating its Board of Directors into selling the company to Robco, and then betrayed Robco by stealing information on its top secret projects for an unknown third party.
928* MasterComputer: Bizarrely wants to establish a Milkman robot as the Overseer of a Vault, for seemingly no other reason than it amused her.
929[[/folder]]
930

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