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1This page covers monster families in general, and specific characters in ''Dragon Quest Monsters'' and ''Dragon Quest Monsters 2''. Character info relating to the ''Joker'' subseries can be found at:
2[[index]]
3* ''Characters/DragonQuestMonstersJoker''
4* ''Characters/DragonQuestMonstersJoker2''
5[[/index]]
6For ''VideoGame/DragonQuestMonstersTheDarkPrince'', see ''Characters/DragonQuestIV'' (except for Toilen Trubble, who is instead part of the ''Characters/DragonQuestV'' page).\
7
8[[foldercontrol]]
9
10!The Monster Families
11''Dragon Quest Monsters'' introduced the concept of grouping monsters into families, which was then adopted in the rest of the ''Dragon Quest'' series. There can be some variation in the families present depending on the game, with smaller families being absorbed into larger ones.
12
13Tropes for individual types of monsters can be found at Characters/DragonQuestRecurringMonsters.
14
15!!!Standard Families
16[[folder:Slime]]
17The famous slime monsters who have been in every single game. They level up quickly and often learn lots of support spells making them good healers.
18----
19* ComMons: Many of the slime monsters are pretty basic and weak, though later slimes like Gem Slime avert this and are super strong.
20* CuteSlimeMook: An entire family dedicated to this kind of monster.
21* KillSat: The most powerful slime monster is a living Death Star homage called the Metal Star. It combines the metal slime’s [[LightningBruiser infamous agility with a ton of health and incredible offensive power.]]
22* KingMook: The King Slime naturally, also comes with its UndergroundMonkey variants of Metal King Slime, and the [=SpotKing=].
23* MetalSlime: The classic Metal Slime is here alongside its varieties, including the new and mighty Metal Kaiser Slime. You can indeed catch them and use their ridiculous evasion and immunities to your advantage, though remember [[FragileSpeedster their HP remains as low as ever.]]
24* StatusInflictionAttack: A large majority of the Slime family have decent resistances and use these to compensate for their lower base stats.
25[[/folder]]
26
27[[folder:Dragon]]
28Powerful ancient monsters who are often reptilian in appearance. They have strong stats overall and resist breath attacks, though level up slowly. Occasionally, some members of this family can be reassigned to the Aquatic or Beast families. Known as the "Beast" or "Magic Beast" family in ''Caravan Heart'', not to be confused with the regular Beast family.
29----
30* DinosaursAreDragons: Some of the dragons resemble dinosaurs or have dinosaur inspired names, the most famous being the Hacksaurus who looks like a draconic t-rex holding a huge axe.
31* DragonsAreDivine: Some of the dragons including the Divinegon/Divine Dragon.
32* MagikarpPower: Have some of the slowest level curves, but have decent resistances and very strong stats. The strongest dragons can stand toe-to-toe with [[OlympusMons Boss monsters.]]
33* OurDragonsAreDifferent: Alongside more traditional Western and Eastern dragons we have inflatable dragons, dragon butterflies, and dragons covered in swords.
34[[/folder]]
35
36[[folder:Beast]]
37Ferocious monsters who resemble various animals, mostly mammals. They emphasize brute strength with high HP and Attack, at the expense of most not being good magic casters. In future games, various Bird and Acquatic monsters would be added to this family. This family can also be known as the "Animal" family in ''Caravan Heart''.
38----
39* ComMons: Alongside slimes, many of the early game monsters are the weaker members of this family.
40* JackOfAllStats: Though they focus on physical might, Beasts are the most well-rounded monsters overall.
41* MagicallyIneptFighter: Tend to have lower than average MP.
42* TokenMinority: In the first two games, Armored Wartoise is the only Beast monster to not be mammalian.
43[[/folder]]
44
45[[folder:Nature]]
46Initially the Plant family before being expanded to other natural types of monsters (such as those from the Bug, Bird, and Aquatic families). The family is generally sentient plants who are natural magicians, having high Intelligence and MP. Their speed leaves something to be desired though.
47----
48* FungiArePlants: The aptly named Toadstool (now known as Funghoul) is a walking mushroom among actual plants. Interestingly this is later corrected in the Joker games, where Funghoul is instead identified as Undead.
49* SquishyWizard: Played straight for most plants, but averted with monsters like Gripevine who are super tanky. The expansion to Nature has led the family as a whole to lead more towards a JackOfAllStats.
50[[/folder]]
51
52[[folder:Devil]]
53Demonic monsters who often have high Attack and Defense. They resist fire and ice, though are vulnerable to holy lightning.
54----
55* DarkIsNotEvil: Big and dark fiends who are happy to help little kids who earn their loyalty. Some of the bestiary descriptions even mention how some of them aren't as bad as they look.
56* GlassCannon: Some of them qualify for this like Imp and Prickly Prankster, having especially good physical and magical attack abilities but middling durability.
57* MagicKnight: The speciality of this family is monsters who can destroy with both physical attacks and powerful magic.
58[[/folder]]
59
60[[folder:Undead]]
61Originally known as the Zombie family. They tend to have high HP and a resistance to instant-death spells, though are vulnerable to other status effects and especially fire magic.
62----
63* DemBones: As expected a lot these monsters are nothing but bones, from your basic garden variety Skeleton to the mighty Fright Night.
64* MagikarpPower: Compared to other families, Undead monsters tend to be especially weak at first, but level them up and they are a spectral force to be reckoned with.
65* OurLichesAreDifferent: Alongside the Plant family, the Zombie family has some of the best spellcasters you can find, one of the strongest being Wight King.
66* RoboticUndead: Strangely enough one of the mid-tier monsters in this family is a [[NinjaPirateZombieRobot cyborg pirate]] named Cross Bones.
67* StoneWall: Their high HP make most of them good damage sponges, even with their vulnerability to fire.
68[[/folder]]
69
70[[folder:Material]]
71Also known as the Inorganic family. Animated objects and elemental beings, contains some of the most bizarre monsters in the games. They have super high defense and have potent resistances depending on what they are, though at the expense of low speed and slow stat gain. Outside of the ''Monsters'' series, Material monsters can potentially be split off into separate families, the Elemental family for living natural forces and the Machine family for robots.
72----
73* ChestMonster: Several kinds! Alongside the classic toothy treasure chests are urn mimics, well mimics, and book mimics.
74* {{Golem}}: Of the classic variety where breeding two together gives a [[LivingStatue StoneMan.]] Includes a Lava and Ice equivalent too which when they are bred together also creates a GoldGolem, which is a shining centaur.
75* MightyGlacier: Some Material monsters like Devil Glass and Killing Machine can not only take serious damage, but deal them out too whether it be magic or physical.
76* OurMonstersAreWeird: Has by far the most strange and eclectic monsters out of any family including a flying swarm of plates, an anchor with a face, an exploding rock, various strange puppets, and a robotic fan that can manipulate darkness.
77* StoneWall: Contains some of the most durable monsters of any family. With some learning spells and abilities that let them DrawAggro, Material monsters make for excellent tanks.
78[[/folder]]
79
80[[folder:Boss/???]]
81You know all those big powerful main villains you have fought throughout the series? Here you can command them and use their awesome powers for yourself! Their only real weakness is they level up incredibly slowly. Later known as the Special or "???" Family due to incorporating various other powerful characters from the series, both malevolent and benign.\
82\
83In the first ''Joker'' game, this was replaced with the "Incarni" family featuring different forms of that game's Incarnus monster, with other Boss monsters reassigned to different families. Following games would reinstate the ??? family and include the Incarni monsters as members.
84----
85* BigBadEnsemble: A family made almost entirely of the {{BigBad}}s of the main series. A few don’t appear in it, however- [[VideoGame/DragonQuestI the Dragonlord]] is grouped with the Dragon family in both of his forms.
86* BigGood: Alongside main villains, the family includes a bunch of these from previous games including [[VideoGame/DragonQuestVIII Empyrea]], the [[VideoGame/DragonQuestIV Zenith]] [[VideoGame/DragonQuestV Dragon]], and [[VideoGame/DragonQuestVII Numen]].
87* GuideDangIt: While some of their lineage can be inferred, it is quite unlikely to know how to get more of them without a guide. Typically it will usually involve their underlings.
88* MyNameIsQuestionMarks: In some games, the Boss-type is referred as "???".
89* OlympusMons: The most powerful monsters around and often extremely hard to get.
90* TookALevelInBadass: Massively with King Trode. Trode in his game is mostly helpless outside of some of his PapaWolf moments, here he is one of the strongest members of an already incredibly strong family of monsters.
91[[/folder]]
92
93!!!Game Boy-exclusive Families
94Within the ''Monsters'' series, the following families only appear in the original ''Dragon Quest Monsters'' and ''Dragon Quest Monsters 2''; though they may appear elsewhere in the overall franchise as well.
95
96[[folder:Bird]]
97Various avian monsters with really high agility, great stat growth, and a resistance to lightning magic at the expense of being fragile. In games without the Bird family, its members would be reassigned to the Beast or Dragon families.
98----
99* FragileSpeedster: Most Birds are super fast, but can be easily knocked out in a few hits.
100* OurMonstersAreWeird: Has some especially surreal monsters including a sousaphone bird, a bird that is a flying whip, a bipedal owl with arms, and long serpent hawk that dwells in water.
101[[/folder]]
102
103[[folder:Bug]]
104Numerous insects, arachnids, arthropods, and similar monsters. They have a resistance to poison and have decent status, though most of them aren't terribly useful outside of the early game. In games without the Bug family, its members would be moved to the Beast and Nature families.
105----
106* BigCreepyCrawlies: All of them are this, from ants to moths to spiders.
107* CrutchCharacter: Most are stronger than the early slimes and beasts, and are most have a fast level curve but low level caps are easily outclassed by all other families as you go along. You are unlikely to use any Bug monsters in the endgame unless you can find their strongest members like Armored Scorpion, [=HornBeet=], and Dierantula.
108* GiantEnemyCrab: One of the stronger monsters in the family is Digster, a giant hot-blooded lobster with a penchant for punching.
109* StatusInflictionAttack: Many use Poison or Paralyze moves.
110[[/folder]]
111
112[[folder:Aquatic]]
113The one new family introduced in ''Dragon Warrior Monsters II'' as the Water family. They can only be encountered when you travel across a body of water. They overall tend to be well-balanced stat wise. It was removed from the ''Monsters'' series after one game and its monsters would be moved to various other families such as Nature, though "Aquatic" is still used as a family in the main series.
114----
115* GiantSquid: Actually has a few different kinds of these from the dance loving Hood Squid to the almighty Khalamari.
116* SeaMonster: The most powerful members are these, especially King Squid and Poseidon.
117[[/folder]]
118
119!!!Other families
120The following families are not used in ''Dragon Quest Monsters'', but appear elsewhere in the ''Dragon Quest'' series.
121
122[[folder:Humanoid]]
123The Humanoid family is a broad category that can potentially include any monster with a basic human shape that doesn't fit in any other family. In games without this family, its members tend to be folded into the Demon family instead.
124----
125* HuMons: It's right there in the name; the members of this family are generally humanlike.
126* OurGoblinsAreDifferent: A lot of the humanoid monsters are basically differing flavors of goblins.
127[[/folder]]
128
129[[folder:Elemental]]
130A subset of the Material family featuring monsters composed of elements, such as flame, clouds and mist, rocks and mud, shadows, etc.
131----
132* ElementalEmbodiment: Members of this family are elemental forces come to life.
133[[/folder]]
134
135[[folder:Machine]]
136The Machine family features robotic monsters, though given that ''Dragon Quest'' is generally a fantasy setting, the family is relatively small. In games without the Machine family, they're considered part of the Material family instead.
137----
138* MechanicalMonster: This family is composed entirely of killer robots.
139[[/folder]]
140
141!Kingdom of Great Tree
142[[folder:The Kingdom]]
143The Great Tree itself is a [[ExactlyWhatItSaysOnTheTin great tree]] that grows from the ocean and supports a kingdom inside it. The king’s castle lies on the head of the tree, whilst the citizens live either in the tree itself or in its many branches. Within the base and roots of the tree is the mysterious Shrine of Starry Night.
144----
145* TreeTrunkTour: Many of the buildings and abodes are inside the tree itself.
146[[/folder]]
147
148[[folder:Terry]]
149A young boy from another world who is brought to Great Tree to become a monster master to save his sister.
150----
151* CheerfulChild: In contrast to his adult self in Dragon Quest 6, this Terry is chipper and almost always smiling.
152* KidHero: Is very young when he starts his journey to save his sister.
153[[/folder]]
154
155[[folder:Watabou]]
156Also known as Fluffy or Cottney depending on the translation. A small adorable critter who is in fact the spirit of Great Tree itself.
157----
158* BornOfMagic: The real purpose of the Starry Night Tournament, as the energy from it creates the egg that gives birth to a new Watabou.
159* FoodAsBribe: The newest Watabou, born from the Starry Night Tournament, reappears to Terry and Milly and asks for the meat that Terry has in his pocket in exchange for being his friend.
160* NiceGuy: An incredibly friendly and compassionate little monster who goes out of his way to help Terry save his sister.
161* TricksterMentor: An especially kindly version, he tries to be helpful more often than not but does enjoy befuddling others.
162[[/folder]]
163
164[[folder:King of Great Tree]]
165The scatterbrained but kindly ruler of Great Tree.
166----
167* CatchPhrase: "Busy, busy, busy..."
168* CrouchingMoronHiddenBadass: It is mentioned he was once a great monster master. It turns out he’s still got it and you can fight his extremely potent team of metal monsters.
169* TheGoodKing: While he can be inept and immature, the King of Great Tree is a mostly just and surprisingly wise ruler. The people of Great Tree regard him with sincere respect, though also some amusement with how dopey he can.
170* {{Manchild}}: Can be pretty childish at times and his anger is akin to a child throwing a tantrum.
171* PaperThinDisguise: He's also the Medal Man, which he [[SuspiciouslySpecificDenial vehemently denies when first meeting him.]] Made even more apparent when you are able to see his secret tunnel, which leads directly into the Medal Man's room.
172* ReasonableAuthorityFigure: Even when Terry is his only ticket to winning the Starry Night Tournament, the King refuses to force him into becoming Great Tree’s representative and wants Terry to join on his own terms.
173[[/folder]]
174
175[[folder:The Jesters]]
176Four jesters who know a lot about other worlds.
177----
178* {{Catchphrase}}: One of the jesters goes “Oh… King…” whenever the King of Great Tree says something excessive or just plain strange. Changed to “That’s a bit much!” in translations.
179* HintSystem: The right Jester will frequently wax off some in-universe poetry or sayings to help describe the boss monsters of the newest gates.
180[[/folder]]
181
182[[folder:Pulio]]
183A young kid who runs the monster farm, accompanied by his slime Slio. Terry's first task in Great Tree is getting him out of some trouble.
184----
185* BlackBeadEyes: His tiny dark eyes emphasize how young he is compared to Terry.
186* DistressedDude: Is threatened to be thrown in the dungeon by the King for letting his prized Healslime, Hale, escape from the farm. Is saved when Terry decided to go and personally recapture the Healslime.
187* MotorMouth: When he's on the farm, his usual line is a string of words said fast, signified by the lack of spacing in it.
188[[/folder]]
189
190[[folder:Queen of Great Tree]]
191The matriarch of the kingdom who will reward those who help her.
192----
193* QuestGiver: Her main role is asking Terry for various monsters that come from breeding, supplying him with various handy rewards in exchange.
194[[/folder]]
195
196
197!Kingdom of Great Log
198
199[[folder:The Kingdom]]
200A rival to Great Tree, Great Log is another kingdom that lives in and around a giant tree. In this case a colossal palm tree that rests on an island.
201----
202* BarrierMaiden: Within the tree is an area called the Well where a big plug rests. This plug covers a hole that leads into Great Log’s depths and keeps its life force held inside, if removed the tree’s life leaks out and it will slowly die until the island itself sinks into the sea. Thanks to Kameha’s mischief, this plug gets destroyed and it is up to Cobi or Tara to find a replacement.
203* PalmTreePanic: In contrast to Great Tree’s temperate climate, Great Log is tropical.
204[[/folder]]
205
206[[folder:Mystery Trainer (Spoilers!)]]
207Great Log’s famed and mysterious champion, who turns out to be none other than Terry's kidnapped sister Milly.
208----
209* HeroOfAnotherStory: Her journey within [=GreatLog=] is described very similarly to Terry's of wandering Traveler's Gates building a team and finally representing them in the Starry Night Tournament.
210* LittleMissBadass: She quickly becomes one of the strongest monster masters in the world, developing a terrifying reputation.
211[[/folder]]
212
213[[folder:Warubou]]
214Also known as Scruffy or Rottney depending on the translation. The obnoxious and mischievous spirit of Great Log.
215----
216* EveryoneHasStandards: While he loves to play pranks and get up to mischief with Kameha, at the end of the day he takes [=GreatLog=]'s safety seriously. The only reason the player even has a chance to save [=GreatLog=] at all is because Warubou is giving them more time by keeping the hole plugged with ''his own body''.
217* HiddenDepths: Warubou is a lot wiser than his personality would indicate. He also apparently was married (or still is) and had kids as he has a grandson.
218* IdenticalGrandson: After you recruit enough monster types, he will bring in his grandson to be your monster. His grandson is a carbon copy of Warubou.
219* JerkWithAHeartOfGold: An arrogant and trouble loving prankster who cares for his friends and puts his life on the line to save all of Great Log.
220* OOCIsSeriousBusiness: When Great Log is on the verge of destruction, Warubou drops the snarking and talks with Cobi or Tara in a much more serious tone.
221* TookALevelInKindness: His rude but helpful personality in Cobi and Tara’s game is a stark contrast to his outright malicious personality in Terry’s game.
222[[/folder]]
223
224[[folder:Cobi and Tara]]
225The two potential playable characters in Dragon Warrior Monsters 2. Cobi is the older sibling and Tara is the younger. Whoever's version determines many monsters that appear; Cobi’s version has more of cool and menacing monsters while Tara has more cute and weird monsters. They work together to find a new plug for Great Log after it is destroyed by Kameha’s mischief.
226----
227* AdorablyPrecociousChild: Both of them, but the younger Tara especially fulfills this.
228* BigBrotherInstinct: Cobi is incredibly protective of Tara; he will often ask she is okay and needs his help if she is the protagonist.
229* BrotherSisterTeam: One goes off on adventures while the other stays behind to look after monsters in their quest to save Great Log.
230* StaticRoleExchangeableCharacter: Played straight for the most part, but one notable aversion in Sky World. At one point you come across a very small cavern entrance; Tara can fit through the hole herself, while the older and larger Cobi can't and has to use an earlier-found item to do so.
231[[/folder]]
232
233[[folder:Cobi and Tara's Parents]]
234The mother and father of Cobi and Tara, the latter of whom was once an experienced monster master himself.
235----
236* AdaptationalIntelligence: In the original game, neither of them believed their [[CassandraTruth children's warnings about Great Log sinking.]] (Although to be fair, almost no one else believed them either.) In the remake, they immediately believe Cobi and Tara; their father in particular takes direct action to help out by giving out sidequests to make your monsters stronger.
237* GoodParents: They are loving parents in both versions, though they show this off more in the remake.
238[[/folder]]
239
240[[folder:King of Great Log]]
241The proud ruler of Great Log.
242----
243* AgeLift: In the original Gameboy Color games he was an old man, the remakes make him a lot younger [[FanservicePack and handsomer.]]
244* BreakTheHaughty: Losing the Starry Night Tournament humbles him greatly; afterward treating Terry and the King of Great Tree with much more respect.
245* EveryoneHasStandards: He is willing to do anything to win the Starry Night Tournment, except for cheating. He also wants his monster masters to serve him willingly; when he finds out Milly was forced by Warubou to be a monster master, the King of Great Log is furious and calls out the nature spirit.
246* JerkWithAHeartOfGold: A gruff but good king who loves his son and people; even before he becomes nicer all he wants is for Great Log to receive the glory he thinks it deserves.
247[[/folder]]
248
249[[folder:Prince Kameha]]
250The young prince of Great Log, he is around Tara’s age and a huge troublemaker.
251----
252* CharacterDevelopment: He steadily matures and becomes less greedy as the game goes on. He does remain an insufferable prankster, but now SpoiledSweet.
253* DumbMuscle: Not the brightest individual but has CharlesAtlasSuperpower, shown when he gets tricked in Pirate World by his lackeys, he shatters the floor underneath them. Also in the Ice World, he punches his way out of a prison cell through a wall.
254* EveryoneHasStandards: For all his many flaws, he's also one of the only characters aside from the player actively trying to save [=GreatLog=].
255* JerkWithAHeartOfGold: Spoiled and selfish he may be, when he gets it in his head he messed up Kameha is eager to make up for it.
256* TheRival: Subverted. He seems like he will be his when he declares he will find a new plug for Great Log, but it quickly becomes clear he is too naive and lazy to be a rival. [[DistressedDude You frequently have to get him out of trouble when his plans go awry.]]
257* SpoiledBrat: Is this for most of the game. The King of Great Log spoiled him rotten and he frequently makes mischief with Warubou.
258* TookALevelInBadass: Somehow manages to trick the monsters of Sky World into thinking he is a Demon Lord.
259[[/folder]]
260
261!Kingdom of Blight Tree
262
263[[folder:The Kingdom]]
264Yet another kingdom within a tree, but in this case it is a kingdom of monsters. Ages ago it held an artifact called the Spirit Stone which also supplied it with life, but it was taken by humans and since then the tree has been slowly dying. It is ruled over by four incredibly powerful monsters known as the Celestial Fiends.
265----
266* FantasticRacism: Almost all of the monsters of Blight Tree hate humans, blaming them for all of Blight Tree’s problems. The only exceptions are [[ReasonableAuthorityFigure Blight Tree’s king]] Rugius and his friendly butler.
267* SlippySlideyIceWorld: It is perpetually winter on Blight Tree, though this is less because of the climate and more to do with the tree itself weakening.
268* WiseTree: [[spoiler: The Blight Tree itself is a capable of telepathy and helps guide Terry to save both itself and Great Tree.]]
269[[/folder]]
270
271[[folder:Sebastian]]
272The loyal butler of the Four Celestial Fiends.
273----
274* BattleButler: A very capable fighter who is at least as strong as his masters. He never fights you though, he will instead join you if you can recruit his masters.
275* {{Catchphrase}}: Just like the King of Great Tree's jester, he will say "That is a bit much..." when someone does or says something really silly.
276* DarkIsNotEvil: An incredibly creepy and grim looking guy, but he is unfailingly polite and holds no grudge against humans unlike most of the other monsters in Blight Tree.
277[[/folder]]
278
279[[folder:Hogeira]]
280A pale and strong reptilian ogre who is one of the Celestial Fiends.
281----
282* TheBrute: The most physically able of the Celestial Fiends, though also the most dim-witted.
283* MightyGlacier: His whole team strategy is physical power, both in offense and defense. He does pack a wallop, though he is slow moving and inept with magic.
284[[/folder]]
285
286[[folder:Veera]]
287A voluptuous feline monster who is one of the Celestial Fiends.
288----
289* FragileSpeedster: Veera and her team can be knocked out in a few good hits, but they are so fast it is going to be hard to hit them and they are almost always going to strike first [[GlassCannon and strike hard.]]
290* ShipTease: She has a particularly obvious crush on Rugius.
291[[/folder]]
292
293[[folder:Syphon]]
294A grotesque gargoyle-like sorcerer who is one of the Celestial Fiends
295----
296* OurLichesAreDifferent: An extremely powerful undead wizard with a lizard-like head with bulging red eyes.
297* ShoutOut: His posture, clothing, and overall head shape are highly reminiscent of [[Film/TheDarkCrystal the Skesis.]]
298* SquishyWizard: He and his partners are terrifyingly powerful mages who will annihilate your team with their spells, but if you can attack them fast they won't get a chance to.
299[[/folder]]
300
301[[folder:Argo]]
302A tall blue-skinned demon who is one of the Celestial Fiends.
303----
304* AnIcePerson: His magic is mostly ice based.
305* JackOfAllStats: His specialty is doing a bit of everything. He is fairly fast, a strong warrior, and a potent magician.
306* UndyingLoyalty: Is unfailingly loyal to Rugius.
307[[/folder]]
308
309[[folder:Rugius]]
310The leader of the Celestial Fiends, the young ruler of Blight Tree, ''and'' its greatest fighter.
311----
312* JackOfAllStats: Much like Argo, but is even more powerful.
313* OurDragonsAreDifferent: Though he looks like a demon, he is in fact a dragon.
314* NiceGuy: A kind monster who wants the best for his people and is truly aggrieved about trying to take the spirit stone from the humans.
315[[/folder]]
316
317[[folder:Maizar]]
318Rugius' lost older brother and original ruler of Blight Tree. He tried to bring life to his kingdom, but ended up turning himself into a mindless mutant.
319----
320* BeatTheCurseOutOfHim: You save him (and Rugius) by beating the crap out of his cursed form.
321* FusionDance: Rugius tries to reason with his transformed brother, but then gets absorbed. This creates a new even stronger monster that Terry must take care of.
322* {{Superboss}}: The big final boss of the post-game of Terry's Wonderland.
323* WellIntentionedExtremist: He was willing to save Blight Tree from dying at any cost, even using black magic. [[EvilIsNotAToy It did not end well for him.]]
324[[/folder]]
325
326!Other Tree Kingdoms
327[[folder:King of Dead Tree]]
328An ancient and crabby monarch who rules a kingdom that dwells within a [[ExactlyWhatItSaysOnTheTin Dead Tree.]]
329----
330* AscendedExtra: Like the King of Big Stump, the King of Dead Tree didn’t appear outside of a cutscene and didn’t get extra focus like the King of Great Log eventually did. The remake makes him much more prominent and he even becomes a party member at one point.
331* BreakTheHaughty: As with the King of Great Log, the King of Great Tree is humbled by Terry’s victory in the Starry Night Tournament.
332* CoolOldGuy: Turns out to be this in the post-game of the remake, despite his incredibly advanced age he join’s Terry in going to Blight Tree and has a pretty potent monster team.
333[[/folder]]
334
335[[folder:King of Big Stump/Big Tree]]
336The rude king of yet another tree kingdom.
337----
338* HufflepuffHouse: He and his kingdom get the least amount of focus and don't even get any extra tidbits of information on them like Dead Tree. The remake outright removes him and his kingdom.
339[[/folder]]
340
341!Demon Lords and Other Villains
342
343[[folder:The Mysterious Man]]
344An enigmatic master swordsman who Terry encounters again and again throughout his adventure. He is in fact an adult Terry from another darker timeline.
345----
346* AdaptationalVillainy: Grown-up Terry was a cold person in Dragon Quest 6, but still a good guy, especially after getting some friends. This Terry is a full on heartless villain.
347* FreudianExcuse: It is heavily implied this Terry was not able to save his sister, turning him into a jaded and cold man. Though he eventually remarks that FreudianExcuseIsNoExcuse after seeing what he has become.
348* FutureMeScaresMe: In the remake, Terry is visibly horrified at his adult self being a relentless and heartless warrior.
349* HeelRealization: After being beaten by Terry, he realizes becoming cruel attained nothing and he encourages Terry to not grow up like him.
350* WhatHappenedToTheMouse: It is never revealed what happens to this version of Terry. The original game implies he is sent back to his original timeline by Warubou, whilst the remake implies he [[RetGone vanishes from existence after Terry's actions make it so he won't grow up to be him.]]
351[[/folder]]
352
353[[folder:Darck]]
354A pompous demon lord obsessed with collecting treasure across dimensions, he rules the realm of Limbo which lies in a [[VoidBetweenTheWorlds rift between worlds.]]
355----
356* AdiposeRex: Is extremely fat, clearly greed isn't his only cardinal sin.
357* AssholeVictim: You are technically in the wrong here, breaking into Darck's castle to take his treasure. Darck is such an arrogant jerk though you don't feel bad for him. The remake further adds to this, giving him some extra scenes showing how rotten he is.
358* CollectorOfTheStrange: Goes around different worlds taking their treasures for himself.
359* CrystalBall: Darck's uses green crystal ball almost as big as he is, using it both to cast spells and whack enemies with. This crystal both reflects his greed for wealth and constantly lounging on it reflects his laziness.
360* GiantSpaceFleaOutOfNowhere: The final boss of Cobi and Tara's adventure and a villain who never appeared at any other point. [[JustifiedTrope Justified]] you are actually going out of your way to fight him to get a plug for Great Log.
361* HeelFaceTurn: The remake has Darck revoke his evil ways and he even gives you all his treasure. Though this is less because of him turning good and more him being nice so that you don't beat him up again.
362* OneWingedAngel: The remake adds a second phase to his fight, using his giant green crystal ball Darck becomes a colossal beast who becomes a lot harder to fight.
363[[/folder]]
364
365[[folder:Gloom]]
366The BigBad of the post-game in the remake of Cobi and Tara's Adventure. An extremely powerful and foul ancient evil that desires to plunge all of existence in darkness.
367----
368* DragonsAreDemonic: His "Potentate of Portals" form is a twisted and shadowy dragon.
369* EldritchAbomination: Is much more alien than most Dragon Quest demon lords, his true form is especially eldritch looking and is even called "He Who Bears No Name”.
370* EvilerThanThou: Gloom is easily one of the most powerful villains in the Dragon Quest universe as it not only commands previous main villains from Dragon Quest games, but their ''powered up forms''.
371* IHaveManyNames: It is overall known as Gloom, though depending on the form it is can also be known as the "Potentate of Portals" or "He Who Bears No Name".
372* SpaceMaster: It can effortlessly manipulate dimensions, conjuring portals to any world to send his minions through.

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