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1%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
2
3With so many students registered in each class, the records have been sorted through for easier reading.
4
5Be warned that '''all spoilers on every page are unmarked'''. It's virtually impossible to list tropes for this roleplay and its characters without spoiling everything or creating Administrivia/{{Self Fulfilling Spoiler}}s.
6
7[[index]]
8* ''[[Characters/DoubtAcademyFirstRoster First Roster]]''
9* ''[[Characters/DoubtAcademyBlackRoster Second Roster: Black]]''
10* ''[[Characters/DoubtAcademyWhiteRoster Second Roster: White]]''
11* ''[[Characters/DoubtAcademyAlphaRoster Third Roster: Alpha]]''
12* ''[[Characters/DoubtAcademyOmegaRoster Third Roster: Omega]]''
13* ''[[Characters/DoubtAcademyRotRoster Fourth Roster: Rot]]''
14* ''[[Characters/DoubtAcademyRubbleRoster Fourth Roster: Rubble]]''
15* ''[[Characters/DoubtAcademyKazeRoster Fifth Roster: Kaze]]''
16* ''[[Characters/DoubtAcademyMizuRoster Fifth Roster: Mizu]]''
17* ''[[Characters/DoubtAcademyParelthonRoster Sixth Roster: Parelthon]]''
18* ''[[Characters/DoubtAcademyToraRoster Sixth Roster: Tora]]''
19* ''[[Characters/DoubtAcademyTelosRoster Sixth Roster: Telos]]'' [[note]] The merged class of Parelthon and Tora.[[/note]]
20* ''[[Characters/DoubtAcademyOther Other NPCs/Charas]]''
21[[/index]]
22
23----
24!!Appearing in Multiple Games
25[[foldercontrol]]
26[[folder:Monobear]]
27!!Monobear
28[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/tumblr_inline_mradkh0srx1qz4rgp_3137.png]]
29
30An unfortunate constant throughout the series, Monobear's appearance always heralds the end of the students' normal lives and the start of another mutual killing game. The Mastermind behind the Bear changes with each game; however, his personality remains as unpleasant as ever.
31----
32* AnyoneCanDie: Not only is he willing to execute innocents if that's how the votes fall, he will even ''let the Mastermind die'' if they're targeted as a victim or nailed as a culprit, continuing to act out their plan so long as the students don't correctly guess the Mastermind's identity.
33%%* BearsAreBadNews: If you thought he wasn't already cruel enough in canon...
34* BreakThemByTalking: Many of his speeches are all about trying to sow discord, distrust, and despair among the students.
35* CruelAndUnusualDeath: His favorite form of punishment. Executions normally provide a twisted take on the culprit's SHSL talent, draw upon their biggest fears, or mock the very things they enjoyed in life.
36%%* CurbStompBattle: Whenever pulling a HostileShowTakeover on Usami's territory, he gives her one of these.
37* DissonantSerenity: Another trademark of his; to everyone else, a killing game is a horrific experience that leaves most of the participants dead by the end of it, and there's no guarantee the survivors will be well in the head after they escape. To him, it's a delightful display of bloodshed and despair.
38* EvilHasABadSenseOfHumor: Cracks plenty of cruel jokes at the expense of the students.
39* EvilLaugh: "Upupupu... ''Dahahahaha!''"
40* ExactWords: Loves this concept. Whether it's rendering a reward from a successful motive effectively useless, twisting the students' words around on them, or using [[MetaphoricallyTrue metaphorical truths]] to continue claiming that he "never ever lies," expect a lot of this from him.
41* FauxAffablyEvil: He's a [[PungeonMaster pun-loving]], plush teddy bear running a DeadlyGame.
42* FoeRomanceSubtext: He makes flirty jokes about and towards several students and claims to be on dates with them, with reactions ranging from "playing along" to "annoyed" to "too dead to react". Ultimately, however, they're just jokes.
43* HangingJudge: As per the usual form, though he's far more ruthless here than in canon, being more than willing to execute innocents if the other students' votes don't pin down the killer.
44%%* KillerTeddyBear: ''To the extreme''.
45* TheReasonYouSuckSpeech: Loves to deliver these, especially after a misvote condemns an innnocent scapegoat to death or the students fail a Mastermind vote.
46%%* RedEyesTakeWarning: It'd be strange if Monobear ''didn't'' have his trademark red eye.
47* TheRevolutionWillNotBeCivilized:
48** In ''White'', Monobear is a member of Doctrina Artifice, a group fighting against The Collective. In order to expose The Collective's true nature to the world, he helps arrange the mutual killing game, and gleefully kills his partner as part of this.
49** In ''Alpha'' and ''Omega'', he appears to be under the control of the Masterminds, who are working on their own to destroy both groups and anyone else they deem corrupt, supposedly to lead society back into a pure state (although one Mastermind seems all too happy with the violence and injustice the game caused).
50* RuleOfThree: Big on this. Unlike the original games, he expects would-be graduates to kill three students without being caught. They also have three chances to try and pinpoint the Mastermind, but if they use up all three, that's his victory!
51* SadisticChoice: Many of his motives function this way, especially in Black and White. Also in Black and White, there's one entire-game-spoilering sadistic choice he offers:
52** In ''Black'': The survivors are told they can save the data of their dead friends, keeping them 'alive' on hard drives... but doing so also means preserving The Collective's research. Alternately, they can destroy The Collective's research along with their dead friends.
53** In ''White'': The survivors also get the option to save their dead friends as data, preserving vital evidence against The Collective that can help bring them down... However, doing so also means supporting Doctrina Artifice, the revolutionary group that started the mutual killing game in the first place. Or they could destroy the evidence, screwing over Doctrina Artifice, but this also means deleting the last traces of their dead friends and protecting The Collective, who brought them to Bright Side as test subjects.
54* SchrodingersGun: In ''White'' and ''Black'', Monobear serves a very ''slightly'' different, entire-game-spoilering role: in ''Black'', Monobear is an agent of the Collective, and his goals are the Collective's goals. In ''White'', however, he's part of Doctrina Artifice, an organization whose goal is to ''destroy'' the Collective.
55* SeriesMascot: Simply put, there's no Dangan Ronpa without its killer stuffed animal host.
56* ShipperOnDeck: In ''Alpha'', with how he words some of his answers to investigators, it would appear that he ships [[HandsomeLech Yuu Sagara]] and [[TroubledButCute Emiko Shiromura]].
57%%* SlasherSmile: On his darker side.
58%%* TheSociopath: Arguably even more so than he already was, no less.
59* TimedMission: Only gives the students a certain amount of time to investigate before ushering them all into the courtroom. Trials also have a (real-time) deadline; if somebody fails to cast a vote before time runs out, he counts that as a vote for themselves. Also, the endgame is a timed mission, since in both games, Monobear gives the survivors only 15 minutes to retrieve their stuff and/or their dead friends' data before Monobear ''[[TrashTheSet blows up the place]]''. In both games, all of the survivors successfully escape in time.
60* TookALevelInJerkass: In ''Alpha'' and ''Omega''. For one thing, in both games he ''personally'' shoves or throws (depending on the game) Saki and Eikichi to their deaths when they stand up to him. Then in ''Alpha'', he repeatedly impersonates the first victim's corpse, and this was after he ''kicked'' said corpse repeatedly. Then he impersonates the ''second'' victim's corpse as well, although without the prior kicking this time.
61* TortureTechnician: What he lacks in straight combat ability (uppity students notwithstanding), he more than makes up for manipulation and psychological warfare against the students.
62* VillainsNeverLie: If nothing else, Monobear is pretty honest, even when he [[ExactWords twists his words]] to better suit his needs.
63* WillNotTellALie: Which is pretty important, given how the investigations hinge on the students asking him questions to help point them towards evidence and other clues.
64[[/folder]]
65
66[[folder:Usami/Monomi]]
67!!Usami/Monomi
68!!!Appears in every game except ''Doubt Academy 1'', ''Doubt Academy 5: Mizu'', ''Doubt Academy 5: Kaze'', and ''Doubt Academy 6: Tora''
69[[quoteright:299:https://static.tvtropes.org/pmwiki/pub/images/usami_as_magical_rabbit_805.png]]
70[[quoteright:299:https://static.tvtropes.org/pmwiki/pub/images/usami_turned_into_monomi_2699.png]]
71
72A strange rabbit who appears to be the mascot of whatever area the students find themselves locked into: [[AmusementPark Magical Miracleland]] in ''Black'' or Bright Side Spa & Resort in ''White''. Unfortunately for everyone involved, she's quickly usurped by Monobear.
73----
74%%* AdaptationalVillainy: In Tora.
75* BabyTalk: The degree to which she speaks this way [[DependingOnTheWriter depends on the writer]].
76%%* BreakTheCutie: Her life gets much, much worse once Monobear shows up.
77* BrutalHonesty: In ''White'', she very bluntly informs the students right from the start that they'll never be leaving the resort, though she refuses to explain why.
78* BunniesForCuteness: Some of the students even [[CutenessOverload view her this way]] themselves.
79%%* CurbStompBattle: Winds up on the wrong side of this when Monobear shows up.
80* HatesBeingTouched: In ''Alpha'', she refuses an attempt by one of the students to comfort her after being deposed by Monobear, out of fear that it will cause him to harm them.
81* KillTheCutie: In ''Rot/Rubble'', both Monomis are thrown into the aftermath of the mod characters' execution, as both Monobears get sick of their outrage over the twin students' deaths.
82%%* MagicalGirl: ''Magical Miracleland'' is even based around her character.
83* MeaningfulRename: After defeating her, Monobear dubs her 'Monomi'.
84* NotHelpingYourCase:
85** Whether it's by refusing to explain her side of the story, or, in ''White's'' case, bluntly telling the students long before Monobear ever shows up that they'll never get to leave the resort, she ''really'' doesn't do herself any favors.
86** Mitigated in ''Alpha'' and ''Omega'', where she openly tries to defend the students from Monobear and gets ''beaten up'' for her trouble. Throughout the rest of the game, it's shown that Monobear will stop her if she tries to give out too much information about the current murder cases or the setting of the game, or if she tries to let the dead contact the living without doing the trials set up in the Isolation Ward, thus explaining why she ''has'' to be vague and unhelpful at times.
87* RulesLawyer: About the only times she can effectively stand up to Monobear are when she uses his own rules against him in ways he can't [[LoopholeAbuse wiggle his way out of]].
88* SchrodingersGun: Her nature is ''slightly'' different depending on the game: in ''Black'', she's just a virus that somehow gained sentience, which is why she's completely opposed both to Monobear's mutual killing game and locking up the students in the park. But in ''White'', she used to be human, but the Collective turned her into their agent; as a result, she fully supports locking up the students as the Collective wishes, but is opposed to the mutual killing game that Monobear starts up.
89* TransformingMecha: In ''Alpha'' and ''Omega''. She is forcibly changed from a Robot Girl into her rabbit form when Monobear appears; Word Of God compares them both to Transformers.
90* WasOnceAMan: In ''White''. After The Collective finished experimenting on her, she looked the way she does now.
91[[/folder]]

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