Follow TV Tropes

Following

Context Characters / BattleBotsABCSeason1

Go To

1[[header:[[center:''Series/BattleBots'' [[Characters/BattleBots characters index]]\
2[-Classic Era: [[Characters/BattleBotsComedyCentral Comedy Central seasons 1–5]]\
3'''Revival Era:'''\
4'''ABC''' seasons: '''1''' | [[Characters/BattleBotsABCSeason2 2]]\
5Discovery seasons: [[Characters/BattleBotsDiscoveryChannelSeason1 1]] | [[Characters/BattleBotsDiscoveryChannelSeason2 2]] | [[Characters/BattleBotsDiscoveryChannelSeason3 3]] | [[Characters/BattleBotsDiscoveryChannelSeason4 4]] | [[Characters/BattleBotsDiscoveryChannelSeason5 5]]-]]]]]
6----
7[[foldercontrol]]
8
9!!Champion
10[[folder:Bite Force (#3)]]
11[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uuh7g1.jpg]]
12->'''Team:''' Aptyx Design
13->'''Driver:''' Paul Ventimiglia
14->'''Hometown:''' Mountain View, California
15
16->For tropes applying to Bite Force's appearance in Season 2, see [[Characters/BattleBotsABCSeason2 here]].
17
18* AwesomeButImpractical: Averted. Its magnetic treads gave it superior traction and pushing ability compared to other tracked bots that had come before it, and it became the first tracked bot to win the competition.
19* BoringButPractical: The wedge may not have been the most exciting thing to watch, but it stopped even the likes of Tombstone in their tracks.
20* BornLucky: And how. Was drawn against [[AwesomeButImpractical Warhead]] in the qualifiers, a bot it was perfectly designed to counter; was being dominated by [=HyperShock=] in the Round of 16 until [=HyperShock=] broke down; survived a late scare against Overhaul in the quarter-finals; was fortunate to be fighting [[HandicappedBadass Ghost Raptor]] in the semis instead of [[TheDreaded Icewave]]; and then got a free pass to the final anyway after Ghost Raptor finally succumbed to its injuries and broke down.
21* CurbStompBattle: Against Warhead and Ghost Raptor. Was on the receiving end of one from [=HyperShock=] until [[DeusExMachina the latter's engine gave out]].
22* DarkHorseVictory: Of all the robots seeded in the Top 4, Bite Force was easily the most ignored. All bets were on Tombstone, Icewave, or Bronco to take the Giant Nut, and the hosts themselves even hyped Tombstone vs. Icewave as the final match. Bite Force's less-then-spectacular performances against [=HyperShock=] and Overhaul did little to convince people that it was champion material.
23* DefeatingTheUndefeatable: Defeated Tombstone, widely seen as the favorite, in the finals. It was a close match.
24* EarnYourHappyEnding: Came within inches of being beaten by both [=HyperShock=] and Overhaul, and had to face [[TheDreaded Tombstone]] in the finals in an extremely close contest. In the end, Bite Force earned the title.
25* FightsLikeANormal: With the biter removed, it's a strong wedge with some lifting arms.
26* NonIndicativeName: An incidental example, but "Bite Force" didn't really do a lot of "biting", using its full jaw configuration in only two of its five matches.
27* StoneWall: Its wedge configuration allows it to take serious hits while dealing recoil damage to its opponent.
28* TechnicalPacifist: Doesn't have any damaging weapons, instead grabbing or lifting opponents and shoving them around, or deflecting their blows with its wedge.
29* UnderdogsNeverLose: Was viewed as fodder for the "big boys", but ended up winning the championship.
30* WeakButSkilled: In a sense. Bite Force couldn't really deal any direct damage, and its weaponry wasn't the most reliable when it came to lifting opponents. However, through a combination of ingenuity, toughness, and superior driving, it was able to overcome every opponent in its path.
31* WrestlerInAllOfUs: Performed a ''suplex'' on Warhead.
32[[/folder]]
33
34!!Runner-Up
35[[folder:Tombstone (#1)]]
36[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uuebt1.jpg]]
37->'''Team:''' Hardcore Robotics
38->'''Driver:''' Ray Billings
39->'''Hometown:''' Placerville, California
40
41->For tropes applying to Tombstone's appearance in Season 2, see [[Characters/BattleBotsABCSeason2 here]].
42
43* AlwaysSecondBest: This isn't the first time Ray Billings has lost to Paul Ventimiglia.
44* ArrogantKungFuGuy: Ray was easily the most cocky competitor in the tournament, which came back to bite him in the ass. However, it's clear that he was playing it up for the cameras.
45* BornLucky: Its first two fights were against [[JokeCharacter Joke Robots]], and in its third fight it had its spinning bar snapped in half by Witch Doctor... only for Witch Doctor to flip itself over and immobilize itself in the process.
46* BroughtDownToBadass: After losing the use of its weapon against Bite Force, Tombstone still put up a good fight. Not enough to win the championship, but it was pretty close.
47* CastFromHitPoints: Its blade can dish out some serious damage, but it can also damage the robot itself.
48* CurbStompBattle: Against Counter Revolution, Radioactive, and Bronco. It was fully expected to curb-stomp its way to the Giant Nut.
49* TheDreaded: It was the #1 seed for a reason. If you go up against Tombstone, you'd better have some good protection or you're going to get torn to pieces.
50* GlassCannon: The blade dishes out some serious damage, but if it doesn't kill you, the recoil it takes is insane.
51* {{Heel}}: The editing clearly portrayed Ray as the "villain" of the competition.
52* LaserGuidedKarma: Tombstone dealt one final unnecessary blow to Bronco just before the buzzer went off, and the resultant recoil damage spilt its batteries out. This may have cost it the championship, as it went up against Bite Force in a damaged state.
53* NoHoldsBarredBeatdown: Its "fights" against Counter Revolution, Radioactive, and Bronco were this. Subverted against Witch Doctor, where ''Tombstone'' was on the receiving end of that beatdown (but still won due to sheer luck). Averted against Bite Force, where they were pretty closely matched and Tombstone ended up losing.
54* PersonOfMassDestruction: Whenever Tombstone's in the ring, the result is pure carnage.
55* TrashTalk: Ray Billings ''loved'' doing this.
56-->'''Ray:''' ''[after smashing Radioactive open]'' You want more?
57[[/folder]]
58
59!!Semi-Finalists
60[[folder:Ghost Raptor (#10)]]
61[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uui8r1.jpg]]
62->'''Team:''' Team Raptor
63->'''Driver:''' Chuck Pitzer
64->'''Hometown:''' San Francisco, California
65
66->For tropes applying to Ghost Raptor's appearance in Season 2, see [[Characters/BattleBotsABCSeason2 here]]
67
68* ArrogantKungFuGuy: Chuck Pitzer got this kind of editing, as he seemed quite over-confident.
69* AtArmsLength: This was how Ghost Raptor was able to defeat Icewave, using the De-Icer arm to hold Icewave at bay until it unbalanced and self-destructed.
70* BornLucky: Both Complete Control and Warrior Clan were suffering from technical issues, the former after having ''hit a crack in the floor''. Its victory over Icewave was pure skill rather than luck, however. Ghost Raptor's luck eventually ran out against Bite Force in the semi-finals, where it finally ran out of steam and broke down.
71* DarkHorseVictory: ''Nobody'' expected Ghost Raptor to beat Icewave in the quarter-finals, only for it to pull off the shock of the tournament in spectacular fashion.
72* ImprovisedWeapon: All three of Ghost Raptor's weapons after it lost its blade, most notably the "De-Icer".
73* {{MacGyvering}}: How Chuck Pitzer made it to the semi-finals. After Ghost Raptor's spinning bar broke, he added new parts for each fight to adapt to his opponent, including the famous "de-icer", a metal arm that allowed them to defeat Icewave.
74* MadeOfPlasticine: The original blade broke after one hit.
75* TrashTalk: ''"You're mine, bitch!"'', which Chuck said directly to Icewave's team after knocking them over.
76* WimpFight: Ghost Raptor's qualifying bout with Complete Control went like this, as both robots ended up damaged within the opening minute.
77[[/folder]]
78
79[[folder:Bronco (#4)]]
80[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uu6yg1.jpg]]
81->'''Team:''' Inertia Labs
82->'''Driver:''' Reason Bradley
83->'''Hometown:''' Sausalito, California
84
85->For tropes applying to Bronco's appearance in Season 2, see [[Characters/BattleBotsABCSeason2 here]].
86
87* CurbStompBattle: Delivered one to Plan X. However, it was torn to pieces by Tombstone in their battle.
88* HistoryRepeats: Some have pointed out Bronco's fight with Tombstone was eerily reminiscent of ''The Matador vs. M.O.E.'' in the Season 4 of the original series. Anyone who's watched that would know that it's not a good thing for them.
89* ImprovisedWeapon: Extended the flipper to try and get underneath Tombstone. It didn't work.
90* RingOut: Defeated Stinger by flipping it outside the arena. Also defeated Witch Doctor by flipping and pushing it up onto the screws.
91* SingleStrokeBattle: Their "fight" against Plan X ended after 10 seconds, with a single mighty flip that threw Plan X up against the screws.
92* SpannerInTheWorks: Tombstone might have won the championship had it not landed one last unnecessary hit on Bronco, which dealt enough recoil damage to smash Tombstone open and knock out its batteries. Tombstone wasn't fully repaired by the time it fought Bite Force in the final and its weapon ended up malfunctioning.
93[[/folder]]
94
95!!Quarter-Finalists
96
97[[folder:Icewave (#2)]]
98[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uu8v01.jpg]]
99->'''Team:''' Team Icewave
100->'''Driver:''' Marc [=DeVidts=]
101->'''Hometown:''' Sunnyvale, California
102
103->For tropes applying to Icewave's appearance in Season 2, see [[Characters/BattleBotsABCSeason2 here]].
104
105* CastFromHitPoints: Icewave's blade is capable of ''destroying'' its own engine if it hits with too much force.
106* CurbStompBattle: Its "fights" against Razorback and Chomp. Subverted against Ghost Raptor, where it was on the ''receiving'' end of it.
107* DiscOneFinalBoss: Hyped as the biggest contender for the Giant Nut after Tombstone, but was taken out in the quarter-finals.
108* FunWithAcronyms: Icewave's blade is powered by a top-mounted '''I'''nternal '''C'''ombustion '''E'''ngine rather than an electric motor that other bots use.
109* HoistByHisOwnPetard: Twice. Firstly, by the end of its CurbStompBattle against Razorback, Icewave had broken down itself, smoke pouring out of its engine.
110* ICouldaBeenAContender: Icewave had a pretty good shot at the finals until Ghost Raptor quickly defeated it with the "de-icer".
111* NoHoldsBarredBeatdown: Dished one out to both Razorback and Chomp.
112[[/folder]]
113
114[[folder:Overhaul (#11)*]]
115[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uuwps1.jpg]]
116->'''Team:''' Team JACD
117->'''Driver:''' Charles Guan
118->'''Hometown:''' Cambridge, Massachusetts
119
120->For tropes applying to Overhaul's appearance in Season 2, see [[Characters/BattleBotsABCSeason2 here]].
121
122* CameBackStrong: Was defeated by Lock-Jaw in a split decision in the qualifiers, handed a wildcard by the judges, and subsequently defeated Lock-Jaw in a rematch in the Round of 16.
123* CurbStompBattle: Their rematch against Lockjaw ended in just over a minute in their favor.
124* HandshakeRefusal: They infamously refused to shake hands with Donald Hutson after losing to him in the qualifiers, on the grounds of him having accidentally attacking Overhaul a couple of seconds after the match had ended. After they won the rematch, they did shake hands with him.
125* LittleBitBeastly: The robot equivalent- in all of its fights, it had a pair of plush cat ears (the red triangles in the picture) mounted on its clamping arm, and later had googly eyes added to it for the three-way rumble.
126* MirrorMatch: Against Bite Force in the quarter-finals, a bot with a similar shape and lifter-clamp weapon combo.
127* MyGreatestSecondChance: One of the four Wild Card winners, and one of the two to reach the quarter-finals - by defeating the same robot that beat them in the qualifiers, no less.
128* NeckSnap: They suffered the robotic equivalent of this in the exhibition rumble at the end of the series at the hands (or blade) of Nightmare- the whirling blade caught them under the clamp and tore it off the lifter, snapping it back, rendering it useless and almost tearing it off the robot altogether. It was gruesome to watch.
129* SitcomArchNemesis: With Donald Hutson after Lock-Jaw's late hit, though it's mostly [[UnknownRival one-sided on their part]].
130* SoreLoser: They're often seen as this due to refusing to shake Donald Hutson's hand.
131* TechnicalPacifist: As a combined lifter and clamp, it doesn't directly damage its opponent.
132[[/folder]]
133
134[[folder:Witch Doctor & Shaman (#9)*]]
135[[quoteright:204:https://static.tvtropes.org/pmwiki/pub/images/uubfu1.jpg]]
136->'''Team:''' Busted Nuts Robotics
137->'''Driver:''' Andrea Suarez
138->'''Hometown:''' Miami, Florida
139
140->For tropes applying to Witch Doctor's appearance in Season 2, see [[Characters/BattleBotsABCSeason2 here]].
141
142* ActionDuo: A heavyweight and a featherweight competing in tandem.
143* ActionGirl: One of several robots operated by a woman.
144* BornUnlucky: Would have beaten Tombstone in the quarter-finals had it not flipped itself over in the process of snapping Tombstone's blade.
145* BrokeYourArmPunchingOutCthulhu: Managed to break Tombstone's weapon, which would've ensured its victory... if it hadn't flipped itself over in the process.
146* TheDividual: Two robots counted as one entry.
147* KillItWithFire: Shaman was armed with a flamethrower, arguably the most effective one in the competition, managing to cook one of Bronco's motors even though Witch Doctor itself was defeated with ease.
148* [[MechaMooks Mecha Mook]]: Shaman, a 30lb bot meant to serve as a distraction while Witch Doctor attacks.
149* MyGreatestSecondChance: One of the four Wild Card winners, and one of the two to reach the quarter-finals.
150* TookALevelInBadass: Was defeated handily by Bronco in the qualifiers, but after getting a wildcard spot it proceeded to tear Overdrive to shreds and ''nearly defeated Tombstone''
151* WinBackTheCrowd: They weren't very well-regarded at first, but after they used their wildcard to take out Overdrive and give Tombstone its biggest challenge to date, the team gained a lot of popularity.
152[[/folder]]
153
154[[folder:Stinger (#5)]]
155[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uv1q51.jpg]]
156->'''Team:''' Team Plumb Crazy
157->'''Driver:''' Matt Maxham
158->'''Hometown:''' Sacramento, California
159
160->For tropes applying to Stinger's appearance in Season 2, see [[Characters/BattleBotsABCSeason2 here]].
161
162* AdaptiveAbility: Had several different attachments that could be equipped, though not all of them were shown.
163* BeeAfraid: Stinger is bee-themed, as you would expect.
164* BornLucky: Stinger is known as the "spinner-killer" due to its ability to NoSell spinners and shove them around. Lo and behold, it was drawn against spinners in each of its first two matches, and curb-stomped them both.
165* NoHoldsBarredBeatdown[=/=]CurbStompBattle: Its fight with Warhead was more or less a three-minute-long beatdown.
166* MadeOfIron: The movable wedge can stop spinners dead in their tracks.
167* NoSell: Was known as the "spinner-killer", and with good reason. Neither Captain Shrederator nor Warhead were able to cause much damage to Stinger at all, aside from superficial damage to one of its wheels.
168* OverlyLongName: Its full name is ''Stinger: The Killer Bee'', which is usually shortened to just ''Stinger''.
169* RingOut: Ultimately lost to Bronco by being flipped out of the Battlebox.
170* [[SaveTheVillain Save the Opponent]]: Maxham generally tries to help his opponent get back on their wheels after being turned over. Didn't quite work with Shrederator, but it worked with Warhead, allowing it to take the British robot to a judges' decision.
171* SingleStrokeBattle: Took out the feared spinner Captain Shrederator in Round One with a single flip against the wall.
172[[/folder]]
173
174!!Round of 16
175
176[[folder:[=HyperShock=] (#14)]]
177[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uv2vn1.jpg]]
178->'''Team:''' Shenanigans & Co.
179->'''Driver:''' Will Bales
180->'''Hometown:''' Cambridge, Massachusetts
181
182->For tropes applying to [=HyperShock=]'s appearance in Season 2, see [[Characters/BattleBotsABCSeason2 here]].
183
184* CainAndAbel: With Mohawk, operated by Will's brother. They fought in the qualifiers, [[CurbStompBattle though the fight was so quick and boring it wasn't televised]].
185* DiabolusExMachina: Had their engine not failed, they would've beaten the eventual champion.
186* GlassCannon: A powerful robot, but the faulty engine kept it from advancing far into the tournament.
187* ICouldaBeenAContender: They nearly took out the eventual champion. Had their engine not failed, they could have been a serious contender in the tournament.
188[[/folder]]
189
190[[folder:Lockjaw (#6)]]
191[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uvczi1.jpg]]
192->'''Team:''' Mutant Robotics
193->'''Driver:''' Donald Hutson
194->'''Hometown:''' San Diego, California
195
196* {{Expy}}: Lockjaw is essentially a green heavyweight version of Diesector, with stronger jaws and the hammers replaced by two extra wheels and a lifting/thwacking tail at the back.
197* UnknownRival: To Team JACD. They were mad at Donald for the late hit, but he didn't really notice much.
198[[/folder]]
199
200[[folder:Radioactive (#16)]]
201[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uvyf31.jpg]]
202->'''Team:''' Make Robotics
203->'''Driver:''' Kane Aston
204->'''Hometown:''' Hemel Hempstead, United Kingdom
205
206-> For tropes applying to the team's UK entry, Behemoth, see [[Characters/RobotWarsSemiFinalists here]], under Series 2.
207
208* AwesomeButImpractical: Had three movable outer pods that formed the radioactive symbol. However, they got in the way of the weapon and were quite literally MadeOfPlasticine in order to make the weight limit.
209* BornLucky: Actually managed to ''win'' its qualifier battle, if only because its opponent Sweet Revenge couldn't get their weapon working. However...
210** BornUnlucky: They were then matched against Tombstone, who proceeded to blow them to pieces.
211* [[JokeCharacter Joke Robot]]: Bulky, slow, [[MadeOfPlasticine made of plastic]], and its only means of attack is a weak swinging hammerhammer. The drive pods that were supposed to hold opponents in place only got in its way.
212* MadeOfPlasticine: ''Literally'' made of plastic.
213[[/folder]]
214
215[[folder:[=OverDrive=] (#8)]]
216[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uvyhp1.jpg]]
217->'''Team:''' Team Coolrobots
218->'''Driver:''' Christian Carlberg
219->'''Hometown:''' San Luis Obispo, California
220
221->For tropes applying to [=OverDrive=]'s appearance in Season 2, see [[Characters/BattleBotsABCSeason2 here]].
222
223* AwesomeButImpractical: The high speed made it effective, but also very, ''very'' hard to control.
224* BadassBack: Defeated Chomp by backing it into the screws.
225* FragileSpeedster: Overdrive is fast, almost too fast to handle, but can't take a whole lot of damage.
226* NoHoldsBarredBeatdown: On the receiving end of one from Witch Doctor.
227* TechnicalPacifist: It didn't have any damaging weapons, but had an electrically-driven lifting wedge and some serious speed and power behind it to make it good at controlling opponents.
228[[/folder]]
229
230[[folder:Plan X (#12)]]
231[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uvuvb1.jpg]]
232->'''Team:''' Robot Action League
233->'''Driver:''' Lisa & Mike Winter
234->'''Hometown:''' Berkeley, California
235
236* AuthorAppeal: Was named and themed around mid-20th century ScienceFiction B-movies, which Lisa Winter is described as being a big fan of. In particular, the name seems to be influenced by Ed Wood's ''[[Film/Plan9FromOuterSpace Plan 9 from Outer Space]]''.
237* ActionGirl: One of several robots operated by a female driver.
238* [[JokeCharacter Joke Robot]]: The bot looks cool, but is utterly ineffective against most robots, only winning one battle.
239* MechaMooks: Two multibots, though they didn't do anything in the first fight and were complete absent in the second.
240* SingleStrokeBattle: Got flipped over in ten seconds by Bronco.
241[[/folder]]
242
243[[folder:Warrior Clan (#6)]]
244[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uvnap1.jpg]]
245->'''Team:''' Team Whyachi
246->'''Driver:''' Terry Ewert
247->'''Hometown:''' Abbotsford, Wisconsin
248
249* AwesomeButImpractical: Warrior's design revolved around [[SpectacularSpinning a spinning body with teeth]] that powered a clutch-driven flipper, becoming more powerful the more it span. Whilst strong, its downfall came when the spinner stopped working against Ghost Raptor, meaning the flipper ran out of power as well.
250* BornLucky: Were very lucky to get through their first match after Nightmare accidentally flipped itself over. However...
251* BornUnlucky: Their weapons broke against Ghost Raptor, leaving them sitting ducks.
252* DiabolusExMachina: The spinning shell that powered the flipper stopped working, preventing it from being used against Ghost Raptor.
253* FireBreathingWeapon: The two multibots that comprise "The Clan" were each armed with Flamethrowers.
254* LudicrousGibs: One of the Clan minibots was utterly obliterated by a single strike from Nightmare's weapon, sending flames and pieces of armor all over the Battlebox. Luckily, [[WeHaveReserves the team brought spares]].
255* MechaMooks: The two bots that comprise "The Clan".
256[[/folder]]
257
258[[folder:Warhead (#11)*]]
259[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uv7zg1.jpg]]
260->'''Team:''' Team Razer
261->'''Driver:''' Ian Lewis & Simon Scott
262->'''Hometown:''' Bournemouth, United Kingdom
263
264->For tropes applying to Warhead's appearance in Season 2, see [[Characters/BattleBotsABCSeason2 here]].
265
266->For tropes applying to Warhead's predecessor, Razer, see [[Characters/RobotWarsChampionsAndGrandFinalists here]], under Series 5.
267
268* AwesomeButImpractical: Designed to resemble a biomechanical scorpion-like creature, complete with segmented armour plating, an adjustable spinning weapon, and moveable "wings" and tail for righting itself when flipped on its side. An impressive design, certainly, but its narrow wheelbase means it has trouble hitting its target without throwing itself in the air.
269** On the plus side though, it was able to win the ''Best Design'' award at the end of the series on account of its gorgeous looks and solid construction, so it wasn't all for nothing.
270* BornUnlucky: One of the most feared spinners of the original show, but got matched against two of the best anti-spinner designs in the new one.
271* {{Determinator}}: Despite being [[VillainForgotToLevelGrind clearly]] [[CurbStompBattle outmatched]] by the two top anti-spinner designs in both its fights, it still kept going even when it was [[NoHoldsBarredBeatDown being rammed and flipped all over the place]]- with the commentators noting it showed "a lot of heart" to survive against Stinger in particular.
272* GloryDays: Although it was one of the most feared spinners around in its original appearance and indeed going into the competition, it wasn't really able to show any sort of pedigree in this season. [[TookALevelInBadass It made up for it in Season 2, however.]]
273* HumiliationConga: In no small part due to the evident mismatch [[TacticalRockPaperScissors with a spinner going up against two of the top anti-spinners]], both of its fights against Bite Force and Stinger ended up being, outside of one or two good hits, three-minute long bouts of humiliation.
274* MyGreatestSecondChance: One of the four Wild Card winners. They were taken out immediately after returning, though.
275* SpectacularSpinning: Its main weapon is an angle-adjustable spinning dome on the front. It was petrol-driven in its original appearance (where notably, it ripped fellow ''Battlebots'' veteran Nightmare to shreds), but was swapped out for a more powerful electric motor in the reboot.
276* [[VillainForgotToLevelGrind Warhead Forgot To Level Grind]]: Moral of the story-- this is generally what happens when you bring a thirteen-year-old robot into a 2015 competition almost completely unchanged from before.
277[[/folder]]
278
279[[folder:Chomp (#15)*]]
280[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uvf1d1.jpg]]
281->'''Team:''' The Machine Corps
282->'''Driver:''' Zoe Stephenson
283->'''Hometown:''' Los Angeles, California
284
285->For tropes applying to Chomp's appearance in Season 2, see [[Characters/BattleBotsABCSeason2 here]].
286
287* ActionGirl: One of several robots operated by a female driver.
288* AnArmAndALeg: Icewave tears the robot to pieces, including wheels.
289* FireBreathingWeapon: Had a Flamethrower as one of its main weapons, which it used alongside a piercing claw.
290* MyGreatestSecondChance: One of the four Wild Card winners. They were taken out immediately after returning, though.
291[[/folder]]
292
293
294!! Qualifiers
295
296[[folder:Complete Control]]
297[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uvmpa1.jpg]]
298* AintNoRule: They accurately pointed out to the referee that the rule prohibiting entanglement weapons from being used had been removed from the rulebook in the reboot (along with the ban on flamethrowers). However, the referee stood firm that the net they used against Ghost Raptor (which they'd hidden ''inside a gift-wrapped box'' held in Complete Control's clamp) was illegal, most likely because it wasn't actually part of the robot and hadn't been declared as a weapon before entering the arena.
299* {{Determinator}}: Even with a faulty driving ability, Complete Control was still able to put up a good fight against Ghost Raptor.
300* FireBreathingWeapon: Had a blowtorch-like Flamethrower mounted in between its clamping arms, as seen in its [[https://www.youtube.com/watch?v=FW0PdgTC8eU unaired battle against Razorback]].
301* HoistByHisOwnPetard: So low to the ground that it ''hit a crack in the floor'', which seriously damaged their driving ability.
302* LegacyCharacter: The original Complete Control was a middleweight. This heavyweight robot is a different bot that carries the name and legacy.
303* LoopholeAbuse: Tried using a net to incapacitate Ghost Raptor, stating it wasn't in the rulebook. In the end, they were forced to have a rematch, minus the net of course.
304* ShoutOut: Derek Young named the robot after a song by Music/TheClash.
305* TechnicalPacifist: Its main weapon was a pair of lifting/clamping arms designed to lift opponents right off the ground and effectively carry them about for maximum control (hence the name), humiliation, and when used in conjunction with the Flamethrower, [[WebAnimation/HomestarRunner burnination]].
306* WimpFight: Its fight against Ghost Raptor was a lot like this. Both were damaged in the beginning, Complete Control being damaged by the floor while Ghost Raptor broke its own blade in half. As such, it was two robots going against each other with little fighting capability.
307[[/folder]]
308
309[[folder:Sweet Revenge]]
310[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uvjfn1.jpg]]
311* EpicFail: Lost to ''Radioactive'', the [[JokeCharacter Joke Robot]] of the season, because the weapon wouldn't work.
312* ICouldaBeenAContender: Had Sweet Revenge been able to use its weapon, it would've undoubtedly beaten Radioactive, which could've changed the entire tournament.
313[[/folder]]
314
315[[folder:Mohawk]]
316[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uvllg1.jpg]]
317* CainAndAbel: With [=HyperShock=] operated by Will Bales, the brother of Tom Bales. That said, their fight was so quick and boring it wasn't televised.
318* PlayingWithFire: Mohawk's gimmick is that it grabs it opponent and shoots fire down onto its victim. So far, this hasn't been proven to be effective.
319[[/folder]]
320
321[[folder:Captain Shrederator]]
322[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uv9e11.jpg]]
323->'''Team:''' Team LOGICOM
324->'''Driver:''' Brian Nave
325
326->For tropes applying to Captain Shrederator's appearance in Season 2, see [[Characters/BattleBotsABCSeason2 here]].
327
328* AchillesHeel: It can't self-right or drive upside-down, so all Stinger had to do to beat it was tip it over.
329* CaptainPatriotic: Shrederator's theme is based on America, and even has "Captain" in its name.
330* SpectacularSpinning: A powerful full-body spinner.
331* WearingAFlagOnYourHead: Has a swirly American flag pattern on its top, which is a reference to the robot's entry in ''[[Series/RobotWars Robot Wars: Extreme Warriors]]'' as The Revolutionist.
332[[/folder]]
333
334[[folder:Counter Revolution]]
335[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uvsl51.jpg]]
336* AnArmAndALeg: Pretty much the aftermath of its fight with Tombstone- it had its entire side torn open, before being thrown across the arena with one last hit.
337* AwesomeButImpractical: Two blades spinning in counter revolutions. The design is ''very'' stable for a vertical spinner, but is also such an easy target to get hit.
338* BornUnlucky: It wasn’t even meant to be in the tournament in the first place, simply being an alternate to sub in for a robot that had to drop out. When it did, who does it get put up against? ''[[TheDreaded Tombstone]].'' Predictably, the poor bot gets torn to shreds and hasn’t competed since,
339* MadeOfPlasticine: Its armour clearly wasn't very strong, though that isn’t saying much since it was Tombstone that tore it open.
340* NoHoldsBarredBeatdown: On the receiving end of one.
341* PunchedAcrossTheRoom: Suffered the robotic equivalent of this, after one last hit from Tombstone hurled it across the entire Battlebox, eventually landing in a heap in the corner.
342* WeHardlyKnewYe: Had the extraordinarily bad luck of going up against Tombstone in its very first fight. It was reduced to a pile of junk and that was the only time the bot ever competed in Battlebots.
343[[/folder]]
344
345[[folder:Nightmare]]
346[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uvzoq1.jpg]]
347A ''legend'' of robot fighting in America, Nightmare dates all the way back to ''1999,'' debuting in the Long Beach 1999 event and taking part in ''every'' Battlebots competition to date. A massive vertical spinning blade carried on a (usually) three-wheeled frame, Nightmare was the ultimate GlassCannon- it would usually either annihilate its opponent, or leave the Battlebox in pieces.
348
349->'''Team:''' Team Nightmare
350->'''Driver:''' Jim Smentowski
351->'''Hometown:''' Bradenton, Florida
352
353->For tropes applying to Nightmare's appearance in Season 2, see [[Characters/BattleBotsABCSeason2 here]].
354
355* AttackItsWeakPoint: Aside from its vulnerability to being flipped, Nightmare's biggest weakness was its two large, fully-exposed wheels on either side of the blade, which were extremely prone to being ripped off. Then in 2015, it returned to the reboot with armour plating covering the wheels.
356* CantCatchUp: Probably [[SubvertedTrope subverted]]; Nightmare has been constantly updated throughout its long history (compare [[http://vignette3.wikia.nocookie.net/battlebots/images/3/35/Nightmarepose_SJ.jpg/revision/latest?cb=20120927151152 the original 1999 incarnation]] with [[http://vignette4.wikia.nocookie.net/battlebots/images/c/c1/Nightmare_BB2015.jpg/revision/latest?cb=20150630154628 the version that took part in the reboot]]) and while it didn't achieve much success in the reboot competition, this wasn't so much because it had been left behind, as that it was still the same [[GlassCannon "all or nothing"]] design it had always been (although some of its old weaknesses, most notably the dangerously exposed wheels, ''had'' been addressed). When it got took part in the 3-bot Rumble at the end of the tournament it ''flattened'' Overhaul to win the event handily, showing that it's still just as deadly as it ever was.
357* GlassCannon: The defining one in ''all'' of robot combat. While the details of its design have changed throughout its more than 15-year history, Nightmare has always been an enormously powerful spinning blade carried around the Battlebox by a fragile, practically-unarmoured framework. Jim has also never managed to work a srimech into the design, so once Nightmare is overturned (which, needless to say, is not difficult to do) it's done for. But if it ''hits'' you then, well, [[OneHitKill heaven help you.]]
358* OneHitKill: Its famous [[https://www.youtube.com/watch?v=NlUlGMKCBBE battle against Slam Job]] shows exactly ''why'' Nightmare is such a legend on the robot combat circuit.
359[[/folder]]
360
361[[folder:Wrecks]]
362[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uvhcn1.jpg]]
363->For tropes applying to Wrecks' appearance in Season 2, see [[Characters/BattleBotsABCSeason2 here]].
364
365* AwesomeButImpractical: Instead of wheels, Wrecks has a pair of walking legs that are powered by the gyroscopic force of its own weapon. It sure looks cool, but it's slow and horrendously unstable. If anything, Wrecks was lucky enough not to be matched against a far more dangerous robot than Plan X. Imagine what would happen if it fought a robot like Tombstone or Icewave...
366* HandicappedBadass: With emphasis on the 'handicapped'. Its spinning weapon is undeniably powerful, but its walking system is slow, unstable, and hard to control, meaning it can't really make use of the weapon.
367* YankTheDogsChain: After being dominated by Plan X the entire fight, Wrecks had a literal last-second comeback where it tore into the left side of Plan X just before the buzzer went off. However, this wasn't enough to sway the judges, who unanimously gave the victory to Plan X.
368[[/folder]]
369
370[[folder:Razorback]]
371[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/uveoc1.jpg]]
372->For tropes applying to Razorback's appearance in Season 2, see [[Characters/BattleBotsABCSeason2 here]].
373
374* AnArmAndALeg: Reduced to a pile of scrap after its fight with Icewave, though it wasn't ''quite'' as bad as what Chomp would later receive.
375* BornUnlucky: It wasn't a bad robot, but had the misfortune of being drawn against [[TheDreaded Icewave]] in the qualifiers.
376* ConsolationPrize: After being blown apart by Icewave in the qualifiers, it was eventually rebuilt and won against Complete Control in a [[https://www.youtube.com/watch?v=FW0PdgTC8eU grudge match]] that was not shown on TV.
377* {{Determinator}}: Even as it was being torn apart, Razorback still continued to fight until the very end. In fact, Razorback ''still had a wheel moving'' after being counted out.

Top