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1[[foldercontrol]]
2
3!Protagonist
4[[folder:Player Character]]
5[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/splatter.png]]
6The character you play as in-game, and your main goal is to hunt down nests of glooples with a sword in hand.
7----
8* {{BFS}}: He wields and swings a huge sword, [=Splatmaster3000=].
9* TheBlank: He has no visible face.
10* FeaturelessProtagonist: The only noticeable elements of this character are, being bald and some blue clothing.
11* GlassCannon: He's capable of splatting many glooples with ease at a rather fast rate thanks to their weaponry, but they're usually a Two-hit-point-wonder at most with the reactive armor on. Without any armor, [[OneHitPointWonder they're dead in one attack]].
12* OneHitPointWonder: Most attacks from glooples can kill him in one shot.
13* NoNameGiven: He's not given any name.
14[[/folder]]
15
16!Glooples
17[[folder:In General]]
18The titular blob monsters that you must kill throughout the game.
19----
20* BizarreAlienBiology: The bestiary states that, besides being gelatinous masses of organic compounds, glooples are alcohol-based in composition and utilize internal pressurization to maintain living functions. During gameplay, certain glooples possess the ability to FusionDance with one another into more powerful forms, some of which possess powers borderline supernatural in nature. Not to mention the fact that they also live in colonies similar to social insects like ants and termites.
21* BlobMonster: Goes without saying for all glooples.
22* OneHitPointWonder: Since they're literally slime balls, most glooples can be killed in one hit of your sword. The ones that don't either have protection to save them from your attacks, or they're just large enough in size to resist a few.
23* FusionDance: In a process called glomping, or reverse mitosis, glooples can fuse together to make new, stronger glooples that cannot spawn normally in gameplay. However, only a select few glooples can do this (Green Glooples, Biters, and the fusions themselves), implying that most other glooples are either too complex in biology for this to work effectively, or they require strict conditions that cannot be seen in-game.
24[[/folder]]
25
26!! Small Nest and Onwards
27[[folder:Green Gloople]]
28[[quoteright:129:https://static.tvtropes.org/pmwiki/pub/images/gloople.png]]
29The most common and basic of the gloople variant, acting as the nest's primary workers. They neither target nor harm you, but their sheer numbers can distract you from killing the more dangerous glooples. They're also one of the few glooples capable of glomping with each other.
30----
31* FromNobodyToNightmare: A pack of Green Gloople won't kill you, but they always have a chance to become much stronger glooples like Oozle or Void Eater if you allow them to keep fusing and glomping.
32* FusionDance:
33** Two Glooples can fuze into an Oozle.
34** A Gloople and an Ooozle can fuse into a Gray.
35** A Gloople and an Gray can fuse into a Void Eater.
36* TheGoomba: The least dangerous gloople, and the slime nest has lots of them.
37* HarmlessEnemy: They cannot kill you, and if they do bump into you, they stun you for a very short while. Notably, this counts as a form of harm and still disqualifies you from getting the "Badass" achievement.
38[[/folder]]
39
40[[folder:Stickie]]
41[[quoteright:117:https://static.tvtropes.org/pmwiki/pub/images/sticky_3.png]]
42A yellow gloople with that explodes into a sticky puddle on contact, slowing down anything it touches. This goo acts as both a defensive measure to slow down threats, and a tool to aid other glooples in hunting.
43----
44* MeaningfulName: They explode into sticky goo when killed.
45* StickySituation: Stepping into Stickie goo causes a player to get covered in it, making them much slower. It does, however, give insulation against fire and ice. Most other Glooples themselves are not immune, but Biters and Fuzzles get hit the worst, as they become completely unable to attack when stuck in the goo.
46[[/folder]]
47
48[[folder:Biter]]
49[[quoteright:105:https://static.tvtropes.org/pmwiki/pub/images/biter_3.png]]
50A blue gloople that produces sharp teeth and is capable of lunging at you when close enough. They are the nest's primary hunting mechanisms.
51----
52* DeadlyLunge: They move at moderate speed, but their lunging is quite fast and can kill you instantly.
53* FragileSpeedster: Biters have a fast lunge that gets you more often than you think, but they too die in one hit.
54* FusionDance: Two Biters can fuze into a Horror.
55* MeaningfulName: They try to bite your character for an instant death.
56[[/folder]]
57
58[[folder:Meltie]]
59[[quoteright:109:https://static.tvtropes.org/pmwiki/pub/images/melty.png]]
60An orange gloople with a nodule on it. On contact, they explode into an acidic puddle that kills or damages anything that touches it.
61----
62* AcidPool: They leave a temporary acid pool behind when killed. This can kill other glooples ([[RequiredSecondaryPowers except their own kind, which are immune]], and Grinders, which merely have their rock shells softened), and if the player steps in without a Hazmat Suit, they will get StrippedToTheBone.
63* HollywoodAcid: The acidic puddle they produce will melt most lifeforms instantly, include their own allies.
64* MeaningfulName: They explode into a pool of lethal acid when defeated.
65* RequiredSecondaryPowers: They are immune to their own acid.
66* TakingYouWithMe: They burst into a deadly pool of acid that will dissolve you on contact when they are killed.
67[[/folder]]
68
69[[folder:Clutter]]
70[[quoteright:139:https://static.tvtropes.org/pmwiki/pub/images/clutter.png]]
71A purple gloople that produces baby versions of itself, which the adults often use as projectiles against you. Even after you kill them, the babies within are freed and grow into more adult Clutters if left alone.
72----
73* AsteroidsMonster: They release smaller offspring after death.
74* CowardlyMooks: Full-size clutters try to run away from you if you approach them. There's even an achievement for "bullying" one out of the map!
75* MeaningfulName: They spawn smaller copies of themselves (that grow to the adult size), cluttering up the screen. They can also spit said smaller copies of themselves onto you, which stick to you and slow you down.
76* MookMaker: They shoot purple goo that sticks onto you. When you shake it off, it becomes a baby Clutter, which can grow to adult size if you let it be. Also, Clutters will explode into 1-3 baby Clutters when defeated.
77[[/folder]]
78
79!!Big Nest and Onwards
80[[folder:Sharp]]
81[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/sharp_9.png]]
82A cyan gloople capable of extending out spikes and hardening itself, essentially acting as a spiky ball. Due to their durability while in this form, they act as defensive tools for a nest rather than hunting tools or utility.
83----
84* HeavilyArmoredMook: They don't take damage from your sword while extending spikes.
85* SpikeBallsOfDoom: They are a living version of this trope.
86[[/folder]]
87
88[[folder:Inkie]]
89[[quoteright:105:https://static.tvtropes.org/pmwiki/pub/images/inky_1.png]]
90A black gloople that produces ink trails, which can slip you in a different direction on contact. They can also explode into an ink puddle, blinding you if you touch it.
91----
92* InterfaceScrew: If the player gets hit by one of them, the screen turns black for a few seconds.
93* MeaningfulName: They look like ink blobs which leave a trail of black "ink", and explode into inkblots when defeated.
94[[/folder]]
95
96[[folder:Grinder]]
97[[quoteright:281:https://static.tvtropes.org/pmwiki/pub/images/grinder_36.png]]
98A large, orange gloople that sticks rocks onto itself to form an armored shell, allowing it to either take out obstacles or crush potential enemies. This shell also protects them from your attacks, leaving very few options on how to break them.
99----
100* MightyGlacier: They are large and not ''that'' fast, but take five hits to kill, are immune to the sword unless their shell is cracked by something else ([[spoiler:unless you have the Razor Glaive]]), and can even survive [[DisintegratorRay Disintegration Rays]].
101[[/folder]]
102
103[[folder:Fuzzle]]
104[[quoteright:112:https://static.tvtropes.org/pmwiki/pub/images/fuzzle.png]]
105A beige gloople covered in a fur coat that can regenerate from your attacks. They are an advanced alternative to Biters, possessing a more complex mouth and a longer lunge attack.
106----
107* CowardlyMooks: When it loses its fur, it tries to run away from you in the hopes of regenerating before you can strike it one last time.
108* HealingFactor: They lose their fur (as well as their deadly attack) when they have been damaged twice. Make sure you can quickly get that [[RuleOfThree third]] hit in, though, as it will grow back its fur after a short while, and then you'll have to do it all over again!
109* MeaningfulName: They are covered in fur.
110[[/folder]]
111
112!!Huge Nests Only
113[[folder:Torchie]]
114[[quoteright:112:https://static.tvtropes.org/pmwiki/pub/images/torchy.png]]
115A destructive, brown gloople that covers itself in a coat of fire, although it does go out after a while. Besides burning anything that touches it, it will explode if you try to kill it. It also leaves behind a trail of fire to relight itself if necessary.
116----
117* ActionBomb: They explode if they come into contact with anything that would kill them, your sword included.
118* MeaningfulName: They light themselves on fire as a weapon.
119* PlayingWithFire: They produce fire.
120* TakingYouWithMe: They blow up with you if you attack them when they are on fire.
121* WreathedInFlames: They are engulfed in flames when they appear.
122[[/folder]]
123
124[[folder:Frostie]]
125[[quoteright:114:https://static.tvtropes.org/pmwiki/pub/images/frosty.png]]
126A fast, white gloople that explodes on contact with anything, freezing anything in range and leaving them vulnerable to shattering. The closer you are to the blast radius, the longer it will take to thaw.
127----
128* ActionBomb: They explode upon contact with anything and freeze everything nearby.
129* FragileSpeedster: They are the fastest of the Glooples, but explode the second they touch anything. Unfortunately, when that happens, it freezes everything around it, making them quite dangerous.
130* AnIcePerson: When killed, they release a cold aura freezing everything in a radius.
131* MeaningfulName: They are filled with icy liquid which they release on contact.
132* TakingYouWithMe: They freeze everything around them when killed. If you're frozen and get hit by anything, you shatter.
133[[/folder]]
134
135!!Fusions
136[[folder:Oozle]]
137[[quoteright:187:https://static.tvtropes.org/pmwiki/pub/images/oozle.png]]
138A fusion between two Green Glooples. Unlike their harmless predecessors, Oozles are hostile and will swallow you on contact, crushing anything else smaller than them (or each other).
139----
140* FusionDance:
141** It's a fusion between two green Glooples.
142** It can fuse with a green Gloople to become a Gray.
143* GelatinousEncasement: It can kill the player character by engulfing him in its gelatinous body.
144* RuleOfThree: Takes three sword slashes to die.
145[[/folder]]
146
147[[folder:Gray]]
148[[quoteright:182:https://static.tvtropes.org/pmwiki/pub/images/gray_52.png]]
149A grey gloople formed by an Oozle and a Green Gloople. Grays are capable of hardening their bodies against your attacks, but they do leave themselves vulnerable when they use their tentacles to attack.
150----
151* ChromeChampion: It may not literally be made of metal, but this Gloople's color is a metallic gray, it can produce a hard spike and it can harden its body, causing a metallic noise when you hit it in this state, so, at the very least, this creature was designed to look like a metal monster.
152* CombatTentacles: They utilize a hard tentacle to try and [[ImpaledWithExtremePrejudice impale the player]].
153* FusionDance:
154** It's a fusion between a green Gloople and an Oozle.
155** It can fuse with a green Gloople to become a Void Eater.
156* GelatinousEncasement: It can kill the player character by engulfing him in its gelatinous body.
157* MeaningfulName: As indicated by their name, they are grey.
158* RuleOfThree: Takes three sword slashes to die.
159* TacticalSuicideBoss: They try to impale the player with a [[CombatTentacles spear-like tendril]], but in doing so has to soften its outer shell, rendering it vulnerable to attack.
160[[/folder]]
161
162[[folder:Void Eater]]
163[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/void_eater.png]]
164A deep purple gloople formed by a Grey and a Green Gloople. They're slow and weak, but they produce shockwaves to kill you when they get close, forcing you to only attack when they use their long-range attacks.
165----
166* DisintegratorRay: They shoot disintegrating beams.
167* FusionDance: It's a fusion between a green Gloople and a Gray.
168* GlassCannon: They are one of the most deadly Glooples, but they die in one hit.
169* GravityMaster: They apparently have control of gravitational fields. Which it will use to blast you into bits.
170* SuckingInLines: When a Void Eater does this, it's about to fire its DisintegratorRay. This also happens to be the only time when its InstantDeathRadius is not in effect, meaning you have to decide whether to get away from the imminent death ray or charge straight toward it for a DeathOrGloryAttack.
171* TacticalSuicideBoss: They are unable to use their shockwave on stuff that draws close to them while charging up (or firing) their disintegration ray, giving you an opportunity to run up and slash it without being blown to pieces.
172[[/folder]]
173
174[[folder:Horror]]
175[[quoteright:169:https://static.tvtropes.org/pmwiki/pub/images/horror_33.png]]
176A blue gloople like a giant sphere with two rings of teeth, normally invulnerable. They can fling off a ring of teeth that impale you and also mutate other Glooples into Biters, and can send four small razor-edged disks after you, leaving its core vulnerable. Formed with two Biters.
177----
178* DeadlyDisc: They can split up, into four spiky discs.
179* FusionDance: It's a fusion between two Biters.
180* MookMaker: They can also launch "teeth" in multiple directions that will mutate Glooples into Biters if it hits one.
181* NamesToRunAwayFromReallyFast: You can tell by the fact that it's called a Horror that you'd better stay away from it under normal circumstances.
182* SpikeShooter: They can launch teeth in eight directions, which also mutate most Glooples (strangely, this includes even [[spoiler:the Razor Queen]]) into Biters.
183* TacticalSuicideBoss: They split apart into five pieces, four of which are deadly spinning blades. The fifth is a small blue "core" which, if hit, instantly destroys the Horror. Note that the Horror is otherwise [[SpinToDeflectStuff spinning all the time, deflecting everything you throw at it]].
184[[/folder]]
185
186!!Special Scenarios
187[[folder:Amalgam]]
188[[quoteright:231:https://static.tvtropes.org/pmwiki/pub/images/amalgam_3.png]]
189A defective gloople that generally appears around halfway through a nest's population. Amalgams will actively consume smaller glooples to grow large enough and divide. Depending on their size, they will also divide if you kill them.
190----
191* GelatinousEncasement: It can kill the player character by engulfing him in its gelatinous body.
192* MeaningfulName: They consume other Glooples and ''amalgamate'' their victim's mass into their body to grow larger.
193[[/folder]]
194
195[[folder:Queen]]
196[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/queen_6.png]]
197A red gloople that appears after a nest has reached a certain size. They possess a pair of blade-like appendages that they can utilize in cutting apart foes, as well as guarding against or dodging your attacks. Additionally, Queens regularly produce larvae that infect other nearby glooples, transforming them into new Queens once the original dies.
198----
199* DualWielding: It has two large blades for arms.
200* GlassCannon: While they are extremely fast and can kill you easily, they die in one hit. Then again, landing that hit can still be very difficult, since they can parry or dodge all of your attacks and are only vulnerable for a split-second while lunging.
201* MookMaker: They drop parasites that infect Glooples. If the infected Gloople is on the screen when you manage to kill the Queen, it transforms into ''another'' Queen hell-bent on slicing you to bits.
202* TacticalSuicideBoss: They make themselves vulnerable when lunging, and will parry or dodge any attack otherwise. In fairness, it only makes them vulnerable for a split-second.
203[[/folder]]
204
205[[folder:Razor Queen]]
206[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/razor_queen.png]]
207An massive, extremely rare gloople that appears under specific circumstances, specifically at the end of a nest once you've encountered all known glooples. They possess multiple segments and blades around their normal body, which they utilize in a variety of attacks against you.
208----
209* AllYourPowersCombined: They have the abilities of several different enemies, including Biters, Queens, Sharps, Clutters, and Horrors, making them real {{True Final Boss}}es.
210* SpikeShooter: She shoots spike balls that lodge in the ground, large spikes to impale you, moving spike balls that act as proximity bombs, and a TunnelKing living spike that only emerges to attack.
211[[/folder]]

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