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1[[foldercontrol]]
2
3!! Player Characters
4[[folder:Sam]]
5The poor person trying to stay alive that you play in Wick.
6----
7* AmbiguousGender: He's revealed to be male later on, but appears to be female in concept art.
8* DeadAllAlong: [[spoiler:In the bad end.]]
9* DoWellButNotPerfect: Survive all night but collect none of the Weaver children's Artefacts, and the game ends at 4:00 with Sam being rescued by the cops and his "friends" being arrested for Reckless Endangerment and Hoax.[[spoiler: Finding them all results in unlocking 5:00 (the most dangerous time, when all of them are out to get him) and TheReveal that he's been dead for some time and the Weavers want him to join in their hauntings.]]
10* FeaturelessProtagonist: You never see his face nor does he speak. Even his name is a secret for most of the game.
11* HeroicMime: Despite being the game's protagonist, he never speaks.
12[[/folder]]
13
14[[folder: Travis "TBubber" Burton]]
15Amateur Paranormal Investigator and Website/YouTube personality, investigating the legend surrounding the Weavers and Mt. Todd Park. The PC of the ''No Way Out'' DLC.
16----
17* HunterOfMonsters: Implied that this isn't his first foray into the Unknown.
18* KarmaHoudini: Defied. The ghosts wait juuuust long enough to let him think he escaped retribution for desecrating their graves, then ambush him. He escapes them, but not the unidentified third party who [[ShovelStrike clocks him with a shovel...]]
19* NamedAfterSomebodyFamous: Shares the last name and first initial with [[DefangedHorrors horror lite]] writer/director Creator/TimBurton.
20* NeverFoundTheBody: [[spoiler:He gets knocked out just when he thinks he made it to safety.]] What exactly happens to him after that is unknown.
21* TakeThat: Travis is a bratty internet celebrity who does things like desecrating children's graves just to gain more views. Unlike most webstars in real life, he doesn't get away with it unpunished.
22* TooDumbToLive: This guy[[note]]who DOES believe in ghosts/supernatural by the way[[/note]] thought moving each of the ghosts TragicKeepsake away from their graves was a good idea.
23[[/folder]]
24
25!! The Weaver Family
26!! The Children
27[[folder: In general]]
28* AbusiveParents: Heavily implied that Mary Weaver murdered her children one-by-one and abused them in life, especially the twins.
29* AxCrazy: Having been driven to madness by their deaths and/or possibly the unknown entity, the children have CameBackWrong as violent spirits, willing to brutally murder anyone that steps foot in their forest.
30* DontLookAtMe: Being stared at is a BerserkButton shared between 60% of them, with the exception of Caleb (who is a TunnelKing visible only by WormSign until he jumps out and eats your face) and Benny (who's asleep 90% of the time).
31* GameFace: All take on some aspects of BodyHorror in the ''No Way Out'' DLC after a paranormal investigator deliberately screws with them; either by adopting it in the case of Benny, Lillian, and Tim, or by making their default state of nightmarishness worse in the case of Caleb and Tom.
32* JacobMarleyApparel: They all seem to wear the clothes they died in, with them being dirty and even torn.
33* NeverFoundTheBody: None of their bodies were ever located. [[spoiler:It's revealed in the bad ending that they're buried in a very well hidden graveyard.]]
34* TragicKeepsake: All have a few trinkets associated with them, 2-3 per child.
35* TheUnDead: Malevolent ghosts haunting Mt. Todd Forest. Even the parents, Mary and John Weaver get in on the act: Mary as a burning voice in the Cabin Ruins, and John as a hanged figure in the Woodshed.
36* VengefulGhost: They attack anyone who enters their woods at night, presumably due to their anger over their deaths.
37
38[[/folder]]
39
40[[folder:Tim Weaver]]
41[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/tom_0.PNG]]
42The first ghost the player encounters and the twin brother of Tom.
43----
44* AmbiguouslyHuman: Some of the evidence the player comes across implies that he might have been of supernatural origin, even while alive.
45* BigBrotherInstinct: It's never officially stated in-game whether or not he was the older twin, but a lot of his dialogue makes it clear that his relationship with Tom was a protective and devoted one.
46* ChangelingTale: He and his twin brother were thought to be this by the local pastor. It's implied they burnt down the church in retaliation.
47* CoordinatedClothes: With Tom. They wear matching uniforms; a white long-sleeved shirt, green plaid vest, shorts, and a tie.
48* MalevolentMaskedMen: Wears a "comedy" mask.
49* SiblingTeam: Can spawn alongside his twin brother Tom, even sharing one of their kill animations.
50* TragicKeepsake: His whittling knife with his name carved into the hilt, his father's WWI gas mask, and his hand-carved mask.
51* VaderBreath: Hissing, wheezing, and coughing.
52[[/folder]]
53
54[[folder:Tom Weaver]]
55[[quoteright:158:https://static.tvtropes.org/pmwiki/pub/images/tom_37.PNG]]
56The third or fourth ghost encountered and the twin brother of Tim.
57----
58* BodyHorror: Body is disjointed and broken; his head also leaning to the side due to his weak neck (weak muscles in the neck, legs and arms are caused due to polio), or perhaps his neck being broken. His spawn animation is to rise from the ground as a mangled lump and "unfold" into a more humanoid shape. In the screenshot providing his picture, you can clearly see that darn near every bone in his body is broken.
59* ChangelingTale: He and his twin brother were thought to be this by the local pastor. It's implied they burnt down the church in retaliation.
60* CoordinatedClothes: With Tim. They wear matching uniforms; a white long-sleeved shirt, green plaid vest, shorts, and a tie. His is more torn and dirtied than Tim's.
61* MalevolentMaskedMen: Wears a "Tragedy" mask.
62* SiblingTeam: Can spawn alongside his twin brother Tim.
63* TragicKeepsake: The mask Tim carved for him, and his baby rattle. His leg brace from when he was an infant.
64* VaderBreath: His only sounds are choking and labored breathing, possibly due to his polio in life.
65[[/folder]]
66
67[[folder:Lillian Weaver]]
68[[quoteright:191:https://static.tvtropes.org/pmwiki/pub/images/lillian.PNG]]
69The second ghost encountered and the only Weaver sister.
70----
71* AnimalMotifs: Bunnies.
72* CreepyChild: Well, she is ''now,'' anyways.
73* HairRaisingHare: Her rabbit motif manages to make her more terrifying.
74* IronicNurseryRhyme: Part of her schtick is to stalk you while singing these, and she sings some when you pick up items.
75* JerkAss: The rest is calling you names and blowing out your candle.
76* TheSmurfettePrinciple: The only Weaver girl, discounting her mother Mary.
77* TragicKeepsake: Her stuffed rabbit, named Honey Bunny, a well bucket (implying she fell in and drowned), and a rabbit skull.
78[[/folder]]
79
80[[folder:Benjamin "Benny" Weaver]]
81[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/benjamin.PNG]]
82A sleeping, fat ghost who gets very cranky if you wake him up. The third or fourth ghost encountered.
83----
84* DeadWeight: The fattest Weaver by far.
85* LIsForDyslexia: Implied, as he writes the "E" in his name backwards.
86* SleepyHead: And he snores, too.
87* ReligiousBruiser: Is associated with a bible and a homemade cross. Seems to have struggled with Gluttony and Sloth, however.
88* SayYourPrayers: The flashback the cross triggers is him reciting ''Now I Lay Me Down to Sleep.''
89* StoutStrength: He can punch you clear across the forest if he catches you.
90* TragicKeepsake: His bible, which the pastor gave him, and crucifix he made himself. A lamp is also special to him.
91[[/folder]]
92
93[[folder:Caleb Weaver]]
94[[quoteright:268:https://static.tvtropes.org/pmwiki/pub/images/caleb.PNG]]
95A ghost who digs his way towards you.
96----
97* BuriedAlive: Judging from the fact that he moves underground.
98* FastTunnelling: Slower than walking, though.
99* ImAHumanitarian: The only enemy who eats you instead of just killing you.
100* ImplacableMan: Will chase you to the ends of the forest for an hour or two.
101* NightmareFace: His face is the most decayed, almost to the point of having a SkullForAHead.
102* TragicKeepsake: A trophy for the 220M Dash and a single sneaker. Also the shovel involved in his murder.
103* WormSign: A moving pile of dirt that he pops out of.
104[[/folder]]
105
106!! The Parents
107
108[[folder: John Weaver]]
109[[quoteright:305:https://static.tvtropes.org/pmwiki/pub/images/john.PNG]]
110A World War One veteran who served at Ypres. Heavily disfigured by the horrors of war, upon his return home, he never left the cabin. He manifests as a man with hideous facial scars and two missing fingers on his left hand hanging himself in the woodshed
111----
112* {{Curse}}: His suicide letter blames [[spoiler: Mary]] for his children's deaths. He curses her to die just before he hangs himself.
113* DrivenToSuicide: Hung himself after all of his five children were murdered.
114* DeadlyGas: The source of his disfigurement was a leaky gas mask, which allowed a puff of mustard in.
115* GasMaskMooks: During his tour of duty at Ypres.
116* TragicKeepsake: His gas mask, which is held by Tim.
117[[/folder]]
118
119[[folder: Mary Weaver]]
120[[quoteright:193:https://static.tvtropes.org/pmwiki/pub/images/mary_1.PNG]]
121John Weaver's wife, and the mother of the children.
122----
123* AbusiveParents: She was, at the very least, neglectful towards the kids, preferring to spend all her time praying.
124* TheAtoner: Spent her whole life praying at the church for forgiveness from an unknown sin committed in her childhood.
125* OffingTheOffspring: Not confirmed either way, but John blames her for their deaths.
126* NoodleIncident: We don't ever actually find out what she did.
127* TragicKeepsake: The lantern she gave to Benny, and a bottle of Holy Water.
128[[/folder]]
129
130!! Other Characters
131
132[[folder:Wickbutt]]
133[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wickbutt.PNG]]
134The 'boss' of the Wickbutt minigame unlocked by finding all of the hidden buttons.
135----
136* JokeCharacter: Dickbutt with a candle up his arse instead of a willy.
137** LethalJokeCharacter: That being said, since the game automatically ends once he catches you, he's probably no less deadly than the Weavers.
138[[/folder]]
139
140[[folder: Duncan "Dunk"]]
141[=TBubber=]'s former associate and proprietor of the "playwick.com" website. Also one of Sam's otherwise unnamed friends.
142----
143* AbandonedInfoPage: InUniverse. "playwick.com" has fallen into disrepair by the events of ''No Way Out.''
144* FlingALightIntoTheFuture: It's his journal that you find pages out of.
145* HunterOfMonsters: Like [=TBubber=], this isn't his first brush with darkness.
146* NoNameGiven: No last name.
147* WeUsedToBeFriends: Right up until they graduated Junior High. [=TBubber=] made a paranormal investigation Website/YouTube account, Dunk started researching the legend of the Weavers. When he saw that [=TBubber=] stole his idea, he was ''pissed,'' enough so that he told the police that [=TBubs=] had eloped, rather than gone and played Wick.
148[[/folder]]
149
150[[folder: Old Man Edwards]]
151An elderly fellow who knew the Weaver kids personally when he was a boy. [=TBubber=] interviewed him before the events of ''No Way Out'' but inadvertently insulted him.
152----
153* OhNoNotAgain: Thinks the reason he's been woken up at three in the morning is because one of the local kids broke his fence again (as a matter of fact they did, but the police are looking for Sam at the time and his fence is not a priority).
154[[/folder]]
155
156[[folder: Rev. James Mc Alroy]]
157The local pastor during the time the Weavers were alive.
158----
159* AsTheGoodBookSays: All his trinkets play clips from one of his sermons.
160* ChangelingTale: Believed that Tim and Tom were demon children. They burnt the church down on top of him in retaliation.
161* PosthumousCharacter: Died when Tim and Tom burned down the church.
162[[/folder]]
163
164[[folder: The Campers]]
165A pair of hillbillies who liked to drink beers in the forest near the abandoned summer camp, right up until the paranormal happenings in the woods drove them off.
166----
167* DoNotDoThisCoolThing: Admit to drinking-and-driving, but they "drive real slow."
168* {{Irony}}: Their favorite beer is a local brew named "Dead is Dead." Their favorite place to drink it is in a forest known to be haunted. They were even driven off by Benny's snoring.
169* NoNameGiven: No names for either one.
170[[/folder]]
171
172[[folder: Friends]]
173Sam's classmates. Two boys and two girls, discernable only by their voices.
174----
175* LaserGuidedKarma: If Sam avoids touching the Artefacts and simply focuses on staying alive, then the police come to rescue him while arresting his so-called friends for endangering his life.
176* NoNameGiven: Three out of four, one of them being Duncan.
177* TeensAreMonsters: Who but a teenager would invent a "game" that involves locking someone in a CorpseLand at midnight and betting them they can't make it until dawn? It's also implied that they vandalize Mr. Edward's fence semi-regularly.
178* WithFriendsLikeThese: "Friends" belongs in ScareQuotes always and forever when referencing this group.
179[[/folder]]
180
181[[folder: Entity]]
182God, or perhaps the devil, only knows. Something that haunted Mary Weaver and may or may not be related to her undisclosed sin.
183----
184* DemonicPossession: May have driven Mary to kill her children.
185* TheGhost: You could miss it entirely if you don't know what to look for.
186* NothingIsScarier: It can be heard snarling in Journal Page 34's flashback, and that's all we know for certain. It's not even directly interacted with the way the ghosts are.
187* OurDemonsAreDifferent: Implied to be this. Several references are made to the devil snatching children and stalking the unwary, and this... thing is subtly hidden in the game.
188* WouldHurtAChild: Either directly responsible for, or forced Mary to, kill the Weaver children.
189[[/folder]]

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