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1[[center: [- [[Characters/{{Castlevania}} Main Character Index]] > '''Lords of Shadow'''-]]]
2
3These subpages list characters who appear in ''VideoGame/CastlevaniaLordsOfShadow'', ''VideoGame/CastlevaniaLordsOfShadowMirrorOfFate'', ''VideoGame/CastlevaniaLordsOfShadow2'' as well as its Pachislot spin-off.
4
5For characters from the classic/original ''Franchise/{{Castlevania}}'' continuity, see the [[Characters/{{Castlevania}} Castlevania character page]].
6
7'''Warning: The main plot of the first ''VideoGame/CastlevaniaLordsOfShadow'' is a LateArrivalSpoiler in the sequels. Thus, the subpages below are riddled with unmarked spoilers. Continue at your own risk!'''
8
9[[index]]
10* [[Characters/CastlevaniaLordsOfShadowDracula Dracula]]
11[[/index]]
12
13[[foldercontrol]]
14
15!The Belmont Lineage
16[[folder: Tropes applying to the whole Lineage]]
17!!Belmont Lineage
18[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bl.png]]
19
20->''Blood is Family. Blood is Power. Blood is Everything.''
21
22Founded and recognized in 11th century, the illustrious Belmont bloodline has always been regarded as the vanguard against evils of both antiquity and modernity. Its coat-of-arms consists of a mountain tor wreathed in laurels and plumes, and a pair of crowned dragons curled around Gabriel's fabled Vampire Killer.
23----
24* AHouseDivided: The entire line of descent turns against [[spoiler:their founder]]. Nevertheless, it doesn't really stop them from crushing lesser evildoers under their heel.
25* AsskickingLeadsToLeadership: Somewhere during the 16th century, the Belmonts became the legitimate leaders of the Brotherhood of Light, due in no small part to their unparalleled fighting skills.
26* BadassFamily: It goes without saying, really. Every Belmont kicks arse in their own way.
27* BigScrewedUpFamily: The sum total of ''Mirror of Fate'' is one, humongous, inter-generational conflict within the family. [[spoiler:OffingTheOffspring ensues.]]
28* FamedInStory: As seen in ''Lords of Shadow 2'', the Belmonts have an entire Medieval Gothic/Neo-Gothic church named in their honor.
29* FamilyHonor: A recurring theme. Trevor takes it up an extra notch, though.
30* ALighterShadeOfGrey: A bloodline of ruthless and quick-tempered {{antihero}}es -- except for [[TheHeart Marie]] -- who combat villains in an unanimous agreement. Victor's one of the few who defies this by being a straight-laced and principled IdealHero.
31* ThickerThanWater: Blood ties bind this family together like a cord. They'd subdue anything, ''even'' uncontrolled, homicidal rage and [[spoiler:literal inner demons]].
32[[/folder]]
33
34[[folder:Gabriel Belmont (Founder)]]
35!!Gabriel Belmont
36-->'''Voiced by''': Creator/RobertCarlyle ''[=[ENG]=]'', Creator/KeijiFujiwara ''[=[JP]=]''
37
38[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gabriel_belmont_6158.jpg]]
39[[caption-width-right:350: ''"I ask forgiveness and mercy for those that I have wronged. What I did, I did unknowingly, yet I would change everything if I could."'']]
40
41->''"Every man has the power to repent... I have faith in that..."''
42
43Gabriel is a warrior of the Brotherhood of Light, an elite group of holy knights who protect and defend the innocent against the supernatural. As an infant, he was [[DoorstopBaby found abandoned at the door]] of one of the Brotherhood's convents. It is not known who his original parents were. Some suspect he was the unwanted child of a local wealthy landowner, most likely from the [[ContinuityNod Cronqvist]] family, though this has never been proven. The Order named the boy after the blessed ArchangelGabriel and raised him as one of its own. The precocious child quickly proved to be extremely talented, developing a mastery of the fighting arts unprecedented in the Brotherhood. Gabriel took the surname of ''Belmont'', after his love of mountains and the high places of the world (the name ''Belmont'' is of French origin, a union of two French words: ''belle'', meaning "beautiful," and ''mont'', meaning "mountain").
44
45Gabriel eventually married his childhood sweetheart Marie, only for her to seemingly be killed by monsters while he was away. He swears revenge on the creatures of the night, and soon sets out on a quest for the elders of the Brotherhood to kill the three Lords of Shadow, hoping to find a way to bring his wife back in the process.
46
47----
48* TheAce: He's the greatest warrior of the Brotherhood, as stated in the ''Lords of Shadow 2'' intro movie. Oh, and he's also God's Chosen Champion.
49** BrokenAce: Don't let his cold, aloof nature, mastery in battle, and a continual frown fool you, however: the man's [[ItSucksToBeTheChosenOne rotting from the inside]]. [[spoiler:And quite literally by the end of the DLC chapters, too.]]
50* AllEncompassingMantle: In the prologue to ''Mirror of Fate'', he sports a thick, woolen one, only to discard it as a part of his BigEntrance.
51* AmplifierArtifact: Gains three of these over the course of his journey:
52** The Dark Gauntlet, which endows him with immense strength and can be combined with Shadow Magic. Taken from [[spoiler: The Black Knight]].
53** The Cyclone Boots, grants him enhanced speed and agility and can also be combined with Shadow Magic. Taken from [[spoiler: Cornell]].
54** The Seraph Shoulders, they allow him to double jump and can be combined with Light Magic. Taken from [[spoiler: Carmilla]].
55* AnimalMotifs: A bird of prey which complements his ruthless nature.
56* AntiHero: Goes from [[ClassicalAntiHero Type I]] to [[UnscrupulousHero Type IV]] throughout the course of ''Lords of Shadow 1''. [[spoiler:He finally goes to type V at the end of the DLC, fully embracing the evil within him, and only fighting the Forgotten One because he wants to make it suffer.]]
57* ArbitrarySkepticism:
58** In spite of living in a land teeming with mythological monsters such as werewolves, wargs, trolls, and vampires and where magic is a commonplace commodity, Gabriel finds time to raise an eyebrow at the MagicMirror which was used by Pan as a [[CoolGate teleporter]].
59** And again, but this time at the prospect of being shrunk and be put inside Yaga's Music Box to recover the Blue Rose. His sole reaction is a baffled 'what.'
60* TheAtoner: After realizing he killed [[spoiler:Marie and Claudia]], he tries to make amends. [[spoiler:Unfortunately for him, fate has something else in store.]]
61* AxCrazy: In ''Resurrection'', he drops his normal stoicism, and replaces it with [[spoiler:pure hatred, and the desire to rip his opponents apart, whilst giving quite a few {{despair speech}}es in the process. All the declarations about how he no longer cares about anything, and how he [[CardCarryingVillain is now a gleeful monster]] count towards this trope as well.]]
62* BadassNormal: Especially evident in the ''Mirror of Fate'' prologue where Gabriel has none of his ''Lords of Shadow 1'' skills, magic items, and relics. And, yet, he completely wipes the floor with the Daemon Lord and his minions all by himself.
63* BadassPreacher: As a member of the Brotherhood of Light, he's religious ''and'' kickass. He even tries actually preaching to the profoundly unappreciative [[spoiler:Satan]].
64* BeAllMySinsRemembered: To quote the man himself, he is nothing and doesn't deserve Marie's love, as he is amply mindful of the lives he had to take in order to prevail.
65* BecauseDestinySaysSo: Part of his motivation in ''1''.
66* BeneathTheMask: Both his character file and Zobek's in-game narration note his trouble maintaining the façade of the noble holy knight. In spite of his natural kindness, Gabriel had occasional bouts of [[ByronicHero brooding ambivalence]] only his sweetheart, [[MoralityChain Marie]], could pacify. It only gets worse when Marie dies, and during late game, he begins to waver and question his own [[EmotionsVsStoicism heart]], [[CrisisOfFaith faith]], and [[BrokenAce motives]].
67* BiblicalMotifs: The allusions to his name, of course, are predominant.
68** The ''very'' introduction. Gabriel announces himself in the same fashion as his angelic namesake, and he even manages to ''scare'' the poor peasants around him.
69** In chapter 8-4, he receives [[PowerGivesYouWings a pair of large, brilliant-white wings]] which, incidentally, were made out of genuine archangel feathers.
70** In chapter 13-2, he [[WalkOnWater runs across bodies of water]].
71* BloodMagic: Uses his own blood and a relic in ''Mirror of Fate'' to cage the rampaging Daemon.
72* BraveScot: What he starts out as.
73* BroodingBoyGentleGirl: He's the Brooding Boy with Marie as the Gentle Girl.
74* ByronicHero: A deeply troubled man, but doesn't allow his personal problems to affect his mission at hand.
75* CameBackStrong: [[spoiler:After he is killed off by [[EvilAllAlong Zobek]], Marie asks the [[OurSpiritsAreDifferent spirits of the dead]] to resurrect him. As a result, Gabriel comes back more powerful and determined than ever.]] The game even outright declares that [[spoiler:Gabriel became an angel for the duration of his fight with Satan]].
76* CanonCharacterAllAlong: Initially appears to be an original protagonist created for ''Lords of Shadow'', but the end of the first game reveals that [[spoiler:he's actually the ''[=LoS=]'' continuity's incarnation of Dracula.]]
77* CharacterNarrator: Takes up the duty of narrating the passages during the loading screens in ''Reverie'' and ''Resurrection'' DLC. [[spoiler:The choice of words, however, implies that it is Dracula recounting the tale some time in the future.]]
78* ChildhoodFriendRomance: With Marie.
79* ChildhoodMarriagePromise: A promise he [[HappilyMarried kept]].
80* TheChosenOne: His destiny isn't just to save the world from the Lords of Shadow, [[spoiler:but to become the EvilOverlord Dracula as well]].
81* CompositeCharacter: Is a mixture of Leon Belmont and [[spoiler:Mathias Cronqvist]] from ''VideoGame/CastlevaniaLamentOfInnocence''.
82* CrisisOfFaith: A double subversion which goes along his other ending-relevant tropes. See the Anti-Hero entry on the main page for details.
83* CrusadingWidower: One of the most prominent examples.
84* DarkIsNotEvil: While Shadow Magic can [[DrunkWithPower corrupt]], Gabriel has enough discipline to control it without such negative side effects. [[spoiler:Funnily enough, he abandons Shadow Magic after becoming Dracula.]]
85%%* {{Determinator}}
86* DespairSpeech: In abundance during ''Reverie''. This exchange for example.
87--> '''Laura:''' You've [[spoiler:destroyed the Lords of Shadow]] but in doing so, you have unleashed a greater evil.\
88'''Gabriel:''' And what is it that you want me to do about it?
89--> [...]
90--> '''Laura:''' It's only a matter of time before [the Forgotten One] breaks free and returns to the world.
91--> '''Gabriel:''' I care not for the world or its problems.
92* DidYouJustPunchOutCthulhu: Takes out both [[spoiler:the Old God Pan and beats the living daylights out of ''Satan''. He finishes the job after his transformation into Dracula]].
93* DirtyBusiness: He is fully conscious of his actions and that he is required to resort to more and more extreme methods to triumph, knowing that he will reach a point where he can't turn back... [[JumpingOffTheSlipperySlope not that it stops him when he reaches it.]]
94* DisappearedDad: To Trevor. He never even knew the [[LukeYouAreMyFather child was born]], courtesy of the Brotherhood of Light.
95* DoomMagnet: Everyone he grows to care about dies. Frequently at his own hand, though rarely by his intention. He grows gradually more aware and more bitter as things progress.
96* DoorstopBaby: As an infant, he was abandoned on the doorstep of one of the Brotherhood of Light compounds.
97* DueToTheDead: In spite of being in a hurry, Gabriel postpones his quest to give [[spoiler:Claudia]] a proper burial.
98* FateWorseThanDeath: [[spoiler:Gabriel becomes an immortal vampire who will never see his wife again, and is destined to do battle with his own descendants for the rest of time. Fortunately for him, the events of the sequel subvert this.]]
99* FriendToAllChildren: Befriends any youngster – [[OlderThanTheyLook or anyone who has the appearance of a youngster]] – he runs across with little to no effort. [[LongLived Claudia]], [[UndeadChild Laura]], and a couple of unnamed kids from Wygol make this list.
100* GoodIsNotNice: Golly, Gabriel fits this trope to a ''tee!''
101* GrenadeHotPotato: With goblins at the start of the game.
102* HappilyMarried: Essentially his backstory. Until Marie dies, that is.
103* HeWhoFightsMonsters: A double subversion. [[spoiler:Gabriel manages to dodge the aftermath of the trope during the main game, mostly because of his yearning [[ThePowerOfLove to bring his beloved back above all else]]. However, this is rendered obsolete when [[DespairEventHorizon his hopes are crushed]], and he gives up the last semblances of his humanity in order to defeat the [[OmnicidalManiac Forgotten One]], in the process becoming ''the'' villain of the series.]]
104* HeroicBSOD: Momentarily loses heart after [[spoiler:killing Claudia and later the Old God Pan]]. The final breakdown [[spoiler:where he realizes TheKillerInMe]] blossoms into a full DespairEventHorizon.
105* HeroicLineage: He ''founded'' the franchise's signature [[BadassFamily Belmont Clan]], though the reboot establishes that the [[ALighterShadeOfGrey Clan]] [[BigScrewedUpFamily has plenty of skeletons in their closets.]]
106* HopeSpot: The ending of ''1'' is this for him. [[spoiler:After he is resurrected, he becomes a nigh-IdealHero, prepared to banish Satan and save the world for the Lord. [[StartOfDarkness And after all is said and done...]]]]
107* IcyBlueEyes: Like with the AnimalMotifs, present to emphasize the more remorseless facets of his character.
108* TheInsomniac: Is unable to sleep in the first game, partly because of [[spoiler:Claudia's death]] and the nightmares pummeling his exhausted mind.
109* InTheHood: For the first cutscene of the game. Also in the ''Mirror of Fate'' prologue.
110* JumpedAtTheCall: His lore record mentions that he had set out on his quest in an instant after the Brotherhood had requested him.
111* TheKillerInMe: [[spoiler:The Amnesiac Killer variety. He killed his own wife, and later Claudia, whilst under the effect of the [[EvilMask Devil Mask]].]]
112* KirkSummation[=/=]TheReasonYouSuckSpeech: Attempts to reason with [[spoiler:the Devil just before their battle by stating that [[GodIsGood God loves them both despite their flaws]]. After Satan refuses to acknowledge this and says that he deserves to rule by the Almighty's side or someone even greater than that, Gabriel snaps and points out just exactly why Lucifer was exiled from Heaven in the first place.]]
113* KnightInShiningArmor: His occupation. And he was quite pleased with his life.
114* KnightInSourArmor: Zigzagged. Is a vastly cynical and jaded man who, despite all, still fights on the side of good. However, he does have his occasional bouts of hope and high-minded idealism.
115* KubrickStare: Is quite fond of giving these in ''Lords of Shadow 1''. [[spoiler:He loses his signature glower in the sequel, however.]]
116* LegendaryInTheSequel: ''Lords of Shadow 2'' declares him this, yet his reputation, even then, [[LivingLegend was something to behold]]. Too bad time had not been kind to the minds of people.
117* {{Leitmotif}}: ''Belmont's Theme'', which [[DiegeticSoundtrackUsage makes a cameo]] in ''Lords of Shadow 2'' in the form of a music box tune. Likewise for ''Gabriel's Farewell'' from ''Mirror of Fate'' which returns in ''2'' in all of its original glory. [[note]]It's been renamed to ''City in Flames'', though.[[/note]]
118* LightIsGood: A Downplayed version. Gabriel is a Paladin of the Brotherhood, a very capable light-magic wielder, and a genuinely good man, but he can come across as reserved, cold, ruthless, bordering on callous, and downright vicious when he wants to be.
119* LockedOutOfTheLoop: Pretty much ''everyone'' around Gabriel know precisely what is going on and what is going to happen to him... barring Gabriel himself, who's expecting the inverse. Pan even hangs a glorious lampshade on it.
120-->'''Pan:''' The Elders believe that these dreams are the last message from the Heavens and that you should know something that we are unaware of... Is that it?
121* LodgedBladeRecycling: Does this with [[spoiler:Satan's spear]] in the finale. Not only does he survive being skewered through the abdomen ''again'', but he then proceeds to grab onto the shaft – still midway through his stomach, mind – hoist his adversary into the air, and slam him into the ground with such force, it carves a neat, yet sizeable ''crater''. He then calmly wrenches the weapon out and discards it.
122* LovedINotHonorMore: Heavily implied to be this towards Marie. As a case in point, ''Mirror of Fate'' begins with him putting his [[KnightInShiningArmor higher calling]] first and trying to leave at first light. Nonetheless, Marie [[ComeBackToBedHoney manages to]] [[SexyDiscretionShot change his mind]].
123* LoveMakesYouEvil: A particularly tragic example. [[spoiler:This becomes even harsher once Zobek reveals that even he, ''[[CardCarryingVillain the Lord of the Dead]],'' did not foresee Gabriel's true nigh-bestial nature.]]
124--> '''Zobek:''' ''(narrating)'' What has happened to you, Gabriel? What have you become? Love has blinded you but you have changed, my friend.
125* MachiavelliWasWrong: Points this out to [[spoiler:Satan]] as a part of his KirkSummation.
126* MadeOfIron: Manages to shrug off normally fatal injuries from Carmilla and [[spoiler:Satan]]. In ''Mirror of Fate'', he survives the Daemon Lord's tail spike ''through his abdomen''. Presumably, he limped back to the Order's stronghold ''without treating it'' in any way.
127* MessianicArchetype: The ChosenOne? Check. Betrayed by his companion? Check. [[spoiler:Is killed, but then came BackFromTheDead? Check. Saves the world? Twice. And then he inverts this by becoming a SatanicArchetype.]]
128* MessyHair: It's much, much [[BarbarianLongHair longer]] in the concept art, though.
129* MotiveDecay: He essentially suffers through this in the [=DLC=] for the first game. His motive in the opening of ''Reverie''? [[DebtDetester His sense of obligation]] [[BecauseYouWereNiceToMe to Laura]] with [[SurvivorGuilt the slightest bit of guilt]] sprinkled in. His motivation at the end of ''Resurrection''? [[AxCrazy To see the blood of his foe and glory in its destruction]]. The shift takes place over a few hours, at most.
130* {{Necromantic}}: What he wants most is to bring his wife back from the dead.
131* TheNeedsOfTheMany: Invoked this in his conversation with the [[DirtyCoward nerveless]] abbot of Wygol before he confiscates the man's relic, which causes [[AssholeVictim the abbot]] [[KarmicDeath to suffer a gruesome death by vampires a moment later]]. Neither Zobek nor Gabriel are bothered.
132* NoGoodDeedGoesUnpunished: Greatly exaggerated. All he really desires is to retrieve the God Mask to resurrect his beloved. [[spoiler:Instead, he gets brainwashed, murders a few innocents, is manipulated by the BigBad, realizes that he was the one to kill Marie in the first place, but, despite all that, saves the world. Twice. He then comes back ''only'' to fall from grace, and is forced to battle his own descendants for an eternity. Suffice it to say, he has every reason to be suicidal by the time ''Lords of Shadow 2'' roles around.]]
133* NotDistractedByTheSexy: When Carmilla attempts to seduce Gabriel before their battle, he doesn't act even ''slightly'' tempted.
134* OddFriendship: Gabriel, a seasoned VampireHunter, forms this with [[MoralityPet Laura]], a sadistic and petulant vampire girl, during the ''Reverie'' DLC.
135%%* TheOnlyOne:
136* OurAngelsAreDifferent: [[spoiler:What he is said to be by the end of the game. Whether he is ''the'' [[ArchangelGabriel Archangel]], or what had happened to his angelic status later on, is left a mystery.]]
137* PastExperienceNightmare: He's afraid to sleep in ''Lord of Shadows'', as he dreams of his wife being murdered and the terrible things that have occurred on his quest.
138* PatrickStewartSpeech: Delivers one to [[spoiler:Satan]] as his answer to the latter's [[ThePowerOfHate assumption on hate.]]
139--> '''Gabriel:''' It is what is in men's hearts that [[{{God}} He]] cares about. [[GodIsGood He loves you as He loves me.]] We have only to ask for [[TheAtoner forgiveness deep within ourselves]] and be welcomed back.
140* PermaStubble: Which progresses to a well-trimmed beard in the sequel.
141* PlotArmor: In a universe where a lycanthrope bite can transform a human into a beast in matter of ''minutes'', Gabriel can [[note]]potentially, depending on how well one handles [=QTEs=]; to get this cinematic, you have to remain on the horse for the whole duration of the chase sequence and kill the wargs[[/note]] shrug off a werewolf bite to his ''[[OnlyAFleshWound neck.]]''
142* PostVictoryCollapse: Falls to his knees shortly after defeating [[spoiler:Satan]] as the [[BarredFromTheAfterlife souls of the dead]] finally AscendToAHigherPlaneOfExistence.
143* PropheticNames: His name stands for ''"God is my Strength"'' and/or ''"Hero of God"''. [[spoiler:He's also His chosen one who banishes Satan, interestingly enough carrying out [[ArchangelMichael Michael's]] role depicted in ''Literature/TheBible''.]]
144* ProtagonistJourneyToVillain: [[spoiler:''Lords of Shadow 1'' in a nutshell.]]
145* RageAgainstTheMentor: Has a short one aimed at [[StealthMentor Pan]] due to the faun's habit of speaking in cryptic riddles.
146* RedIsHeroic: His Brotherhood of Light commander uniform, even if it is decorated with what seems to be a metallic, avian skull.
147* RoaringRampageOfRevenge: His motivation in ''1'' consists of both the desire to resurrect his beloved ''and'' avenge her death.
148* RousseauWasRight: See his character quote. He ardently believes that in spite of one's flaws and sins, everybody has a chance to be redeemed and forgiven. They simply have to desire it and ask.
149* TheStoic: To a point of being TheUnfettered. And yet, Gabriel [[HeelRealization is fully aware of what he's doing]], and suffers through several [[HeroicBSOD mental breakdowns]] on the path to his goal. But [[{{Determinator}} he's completely willing to see it all to the bitter end.]]
150** NotSoStoic: [[BittersweetEnding In the finale]], [[spoiler:after the Earth and the Heavens have been united once more and Marie departs with the [[MockGuffin God Mask]], Gabriel finally cracks and collapses, [[ManlyTears sobbing uncontrollably.]]]]
151* SwissArmyWeapon: His true Combat Cross, the [[MythologyGag Vampire Killer]].
152** BladeBrake: Gabriel uses the honed end of the cross to stop his momentum when flung across rooms.
153** ChainPain: The spiked chain upgrade allows to saw through different obstacles, as well as tame and ride various rabid monsters like Wargs and Trolls.
154** GrapplingHookPistol: Not a firearm, but the very first upgrade to his combat cross allows him to scale vertical surfaces and swing across chasms. It also gives him a [[Franchise/MortalKombat Scorpion-esque]] ability to latch onto an enemy and yank them towards him.
155** HolyHandGrenade: One of the finishing moves on the ghouls involves Gabriel seizing said ghoul by the throat and sinking the Killer's body into its abdomen. The unfortunate creature then explodes in a burst of searing light.
156** LegendaryWeapon: To the same degree as the wielder. In ''Lords of Shadow 2'', it is explicitly stated that the combat cross is the only weapon capable of destroying a true immortal. [[spoiler:Gabriel ends up ramming the thing into Satan's chest.]]
157** SwordOfPlotAdvancement: Subverted. In ''2'', it is no longer usable as a weapon.
158** VariableLengthChain: It gets barbs as its second upgrade.
159** WoodenStake: One of the upgrades is a stake extension, which is used as both a weapon -- killing vampires -- and as a tool -- extra leverage for operating broken portcullis winches.
160** WreckedWeapon[=/=]ReforgedBlade: Is shattered in the finale of ''Resurrection'', but is rebuilt by the time of ''Lords of Shadow 2''.
161* ThatLiarLies: His sole response to [[spoiler:learning the truth about the Founders]].
162* TranquilFury: After defeating the Vampire Queen, he becomes this, futilely raging at the world and all of its injustices.
163* UnwantedRevival: After Gabriel [[spoiler:sends Satan back to Hell]], he tells Marie that he did not wish for his life to given back to him.
164* UnwittingPawn: For the Brotherhood of Light and Pan, who are both well aware his quest will destroy him. [[spoiler:Also Satan, who used Gabriel's quest to get his own hands on the God Mask.]]
165* UseYourHead: A ''lot'' of quick-time event break-outs feature Gabriel headbutting the snot out of his aggressor. [[DavidVersusGoliath Yes, even if that aggressor is two-three heads taller than him.]]
166* VictorGainsLosersPowers: Does this to the first two Lords of Shadow, as well as the [[spoiler:Black Knight]]. The [[SprintShoes Cyclone Boots]] stolen from the [[CanisMajor Lycanthrope Dark Lord]] allow for him to sprint short distances, whilst the Seraph Shoulders taken from the [[MonsterProgenitor Vampire Queen]] make DoubleJump possible.
167* VampireHunter: You shouldn't expect anything else from a Belmont.
168* WholeCostumeReference: His clothes are based on the armor worn by Simon Belmont in ''VideoGame/CastlevaniaIISimonsQuest''.
169* WingedHumanoid: Uses the Seraph Shoulders he had stolen from Carmilla for his enhanced DoubleJump. [[spoiler:Funnily enough, Gabriel can only conjure them once every regular jump, but in his [[AirJousting final battle with Satan]], [[CutscenePowerToTheMax he is seen using them far beyond what is allowed in-game]] by staying in the air for ten seconds straight. Later, he abandons their use in favor of the more effective Demonic Wings.]]
170* YinYangBomb: Gabriel's Light and Shadow magic behave like this in ''1''.
171* YouCantFightFate: Unfortunately, he ends up [[spoiler:becoming Dracula and doing battle with his descendants]].
172[[/folder]]
173
174[[folder:Marie Belmont]]
175!!Marie Belmont
176-->'''Voiced by''': Creator/NataschaMcElhone ''[=[ENG]=]'', Creator/KikukoInoue ''[=[JP]=]''
177
178[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/5995742cdabcc73ff66aad1a37973fbc.jpg]]
179[[caption-width-right:350:''"But this suffering had to happen... and it will come to an end soon, my love."'']]
180
181->''"You are a good man, Gabriel. You are as God intended. I loved you then, as I love you now."''
182
183Marie was the youngest daughter of a rich merchant family and was always attracted by the courageous nature of the Brotherhood of Light lore; curious and lively, she often escaped her duties at home to watch the warriors' training at the monastery. During one of these visits she became acquainted with the man that would later become her husband, an orphan by the name of Gabriel.
184
185The two youngsters were made for one another; they grew together and soon started to make promises of their future, promises that were always kept. One idyllic morning, with the blessing of both her family and the Brotherhood, the couple was married.
186
187Marie was a good counterpoint to Gabriel's dark moods and often just her laughter was enough to blow away the gathering storm within him.
188
189In 1046, when her husband was on a mission for the Brotherhood, Marie gave birth to his son, Trevor, but knowing of Gabriel's eventual descent into darkness, she was called to protect their son from what her husband would eventually become, and decided to leave the child in the hands of the Brotherhood, concealing the birth from Gabriel.
190----
191* AscendToAHigherPlaneOfExistence: Ascends to Heaven in the end of ''1''.
192* BackFromTheDead: It's never outright said if the Marie that shows up in ''Lords of Shadow 2'' is just a memory or brought back by some form of divine intervention. The ''Revelations'' DLC heavily implies that Marie is real, since she appears in front of Alucard as well, or that she's some form of [[GodInHumanForm divine avatar]], given how she speaks.
193* BadassPacifist: Never confronts anyone or anything and can masterfully [[BreakThemByTalking break]] her husband (read: move the malicious Prince of Darkness to ''tears'') in fewer than four sentences. Additionally, without her, ''the game would not happened.''
194* BettyAndVeronica: Betty to Carmilla's Veronica in ''Lords of Shadow 2''.
195%% * BiblicalMotifs: Marie.
196* BroodingBoyGentleGirl: She's the Gentle Girl to Gabriel's Brooding Boy.
197* ButNowIMustGo: [[spoiler:After she and Gabriel exchange one LastKiss, she [[AscendToAHigherPlaneOfExistence leaves for Heaven]], and takes the God Mask with her. Needless to say, it is a TearJerker which sends Gabriel across the DespairEventHorizon.]]
198* ChildhoodFriendRomance: With Gabriel.
199* ChildhoodMarriagePromise: According to her backstory, she and Gabriel exchanged quite a lot of promises, all of which were kept.
200* CompositeCharacter: Takes after the various women in the main continuity: Sara Trantoul from ''VideoGame/CastlevaniaLamentOfInnocence'' as the wife of the first Belmont, Elisabetha Cronvqist from the same game as the deceased wife of the holy knight whose death drove him to become Dracula, and Lisa from ''VideoGame/CastlevaniaSymphonyOfTheNight'' as the mother of Alucard.
201* FaceDeathWithDignity: She's defiantly calm mere ''seconds'' before her head is cleaved off.
202* GoodParents: Genuinely cares about Trevor.
203* HandOnWomb: Does this in the prologue of ''Mirror of Fate''.
204* TheHeart: To her husband, and, surprisingly enough, to her son.
205* HeroicSacrifice: Not only does she willingly surrender her life, but she also is not hesitant to offer her blood in ''2'', [[spoiler:so Gabriel would last longer with Carmilla's poison twisting his veins]].
206* InsistentAppellation: [[spoiler:Just like Zobek, she's one of the few who addresses Dracula by his real name. He doesn’t take note at first, disregards the second, but the third attempt had netted Marie a full-blown rant.]]
207* LightIsGood: Is a kindhearted girl, and her white dress only emphasises this.
208* TheLostLenore: To Gabriel. However, death does little to stop her from participating in the game's storyline.
209* MoralityChain: In life, she was this to Gabriel, being the only one who could bring him out of his dark moods. With her death, Gabriel slips further towards AntiHero status over the course of the game.
210* MissingMom: To Trevor. She willingly gave up the boy to protect him from Gabriel's horrid future.
211* MustMakeAmends: What she invokes with her ending speech in ''1''. [[spoiler:She advises Gabriel to seek redemption for the crimes and sins he had committed throughout his journey. Unfortunately, his impending FaceHeelTurn stops him from carrying out her wish.]]
212* MySecretPregnancy: Sometime before she went into labor, the Brotherhood of Light clued her in about the prophecy and the terrible fate which would befall Gabriel. And, according to the prophecy, only a member of their lineage could dethrone his future-self. Marie, after some hesitation, chose to surrender both her child and her life for mankind. [[spoiler:Of course, the result of her actions had upset Gabriel ''greatly''.]]
213* NiceGal: Her glaring self-esteem issues aside, Marie is one the most decent characters you'll encounter in both games.
214* NotTooDeadToSaveTheDay: Despite being quite dead, she saves her husband from [[UndeadChild Laura's]] AgonyBeam.
215* OffscreenTeleportation: In the sequel, Marie pulls this off several times, much to [[spoiler:Gabriel's]] surprise. In ''Revelations'' DLC, she can be seen [[ThinkingUpPortals warping]] around the general area of the castle and the city in a flash of blue light.
216* OffWithHisHead: How she dies according to Gabriel's flashback -- a headsman's axe to the neck.
217* OnlyAFleshWound: Considering Dracula's [[LifeDrinker eating]] [[VampireBitesSuck habits]] and his potential to [[VampiricDraining drain his victims till only a wizened husk remains]], Marie survives at least two [[VideoGameCrueltyPotential (or more, if the player so desires)]] of these procedures. Granted, he is [[KissOfTheVampire trying]] not to cause her pain, but still. Drained blood is drained blood.
218* OurSpiritsAreDifferent: In ''1'', she's the only one shown (alongside Claudia) to have her body intact, in spite of being dead. Other souls are shown to be faceless and formless.
219* PleaseWakeUp: [[InvertedTrope Inverted.]] In Limbo, Marie asks the spirits ''not'' to wake her [[OnlyMostlyDead dead]] husband.
220* PosthumousCharacter: Died two days before the first game starts.
221* ProperLady: According to Gabriel. [[PluckyGirl Even dying, giving up her son, and watching her husband descend into evil does not break her.]] The woman has ''{{nerves of steel}}''.
222* SpiritAdvisor: She gives Gabriel help from the other side when he can make contact with her.
223* StaringDownCthulhu: Marie is ''completely'' unfazed by Dracula's MotiveRant and ThatManIsDead speech in ''Lords of Shadow 2''. No, instead, she stares the Dragon down and ripostes with a short BreakingSpeech.
224* UndeadBarefooter: She wears a white dress and no shoes, probably [[JacobMarleyApparel due to the fact that she was dressed like this when she was killed]].
225* UndyingLoyalty: Marie never stops believing in Gabriel. [[spoiler:Even after he becomes Dracula, she never loses her faith that he can be redeemed.]]
226* VirginInAWhiteDress: Wears a white dress, which symbolizes Gabriel's withering innocence.
227* VoluntaryVampireVictim: In the second game, she willingly offers her blood to Gabriel so he can purify himself of Carmilla's corruption.
228* WhatHappenedToTheMouse: In ''2'', she is last seen right before Dracula's Revelations flashback. She then disappears without a trace, and is never mentioned again.
229[[/folder]]
230
231[[folder:Trevor Belmont]]
232!!Trevor Belmont
233-->'''Voiced by''': Creator/RichardMadden (adult), Stuart Campbell (young)
234
235[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/hjbyk33_3849.jpg]]
236[[caption-width-right:350:''"Fate is cruel...but in the end...I pity you, father..."'']]
237
238->''"If I have not returned by dawn, take the boy and leave this place far behind..."''
239
240Trevor Belmont is the son of Gabriel and Marie Belmont. He was conceived in 1046, just before one of Gabriel's many long sojourns on behalf of the Brotherhood of Light and its fight against evil. Pan and the elders of the Brotherhood believed Gabriel to be TheChosenOne who would one day ultimately defeat the Lords of Shadow and redeem mankind, but they also foresaw dark omens ahead. The world would be saved, although a heavy price would be exacted on all. Pan saw terrible visions, portents leading to a dreadful fate for Marie and her newly born child. He therefore persuaded Marie to keep her child a secret from his father until Gabriel's quest was done, and in this single act, he saved the child from certain death.
241
242Oblivious to his fate, Trevor was raised by the Brotherhood to be a warrior like his father before him, and the secret of his birth and his lineage was kept from him until manhood. He proved to be a skilled warrior, and had inherited his father's deep mastery of combat. During this time, he met and married Sypha and by 1067, they have a child named Simon.
243
244When Dracula returned in 1072, the elders saw in Trevor the final hope for redemption, a way to strike a blow against the dark forces now inhabiting the old Bernhard Castle, an evil of their own making. Therefore, Trevor was informed of his true lineage, the fate of his mother and the true identity of her murderer; and so he sets off to the castle to seek revenge.
245
246----
247* AbsurdlySharpBlade: His boomerang sub-weapon which can slice off entire limbs, as the Daemon Lord finds out.
248* AntagonisticOffspring: Becomes enemies with his disgraced father, Gabriel.
249* AntiHero: Of the [[ClassicalAntiHero same flavor]] as his dad, though Trevor's motivation is a lot more morally altruistic.
250* AlmostDeadGuy: Played painfully straight. See UnwittingInstigatorOfDoom.
251* BadassLongcoat: Wears a studded teal longcoat.
252* BarbarianLongHair: Has long, dark brown hair.
253* BraveScot: By dint of being voiced by native Scot Richard Madden.
254* CallingTheOldManOut: Chews Gabriel out for Marie's death in ''Lords of Shadow''. He doesn't name names, however, so Gabriel [[ButForMeItWasTuesday has no idea what he's talking about]].
255* TheChosenOne: The Brotherhood of Light's prophecy states only a Belmont can defeat Dracula.
256* CompositeCharacter: Of the original continuity's Trevor and [[spoiler:Alucard]].
257** DecompositeCharacter: In the original series, he was the first member of the Belmont clan to defeat Dracula. That role is given to Simon this time.
258* DeathByIrony: Staked through the chest with his own weapon.
259* DeathByOriginStory: He and his wife eventually die at Dracula's hands, which is why his son Simon goes after the vampire lord years later.
260* DoomedProtagonist: Trevor never makes it out of Dracula's castle alive.
261* DyingTruce: Of the “hero dies” variation.
262* HeadsIWinTailsYouLose: His fight with Dracula takes on this format.
263* HeroicBSOD: When we first see Trevor in the third act of ''Mirror of Fate'', he's clearly having some trouble accepting the information that the Brotherhood had divulged to him.
264* LegacyCharacter: Takes quite a bit after his father. He has a similar upbringing and went into the same occupation as a warrior of the Brotherhood of Light, uses the same techniques such as Light and Shadow magics, and has special equipment to help him on his journey.
265* LukeYouAreMyFather: Gabriel never knew Trevor was born until the events of ''Mirror of Fate''.
266* MyNameIsInigoMontoya: [[InvokedTrope Invoked]] by Dracula. Even so, Trevor [[ShamefulSourceOfKnowledge refuses to answer the question.]]
267* OnlyAFleshWound: Downplayed. Trevor continues to speak normally – albeit with drawn-out pauses and wheezes – after he is skewered through the chest for a few minutes. Then he bites it.
268* ParentalAbandonment: Not that one had any choice, and the other had any idea on what was going on.
269* {{Patricide}}: Initially wants to kill his father, Gabriel.
270* PoorCommunicationKills: If Trevor had told his father the [[LukeYouAreMyFather crucial information]] [[HonorBeforeReason before their fight]], the battle could have easily been averted. [[TalkingTheMonsterToDeath Or won.]]
271* RememberTheNewGuy: Despite his undeniably major role in the trilogy overall, Trevor had become an established character only in the interquel. This is due to the developers' uncertainty they'd get the funds to continue the saga after ''Lords of Shadow 1''.
272* ScrewDestiny: Is, by far, the most defiant character in the trilogy, preferring [[{{Determinator}} to go on]] regardless of [[FailureIsTheOnlyOption being told otherwise.]] He's so headstrong, in fact, that even the Mirror of Fate (as in, the actual [[MagicMirror mirror]]) refused to show him his destiny, something his father had seen many times over.
273* ShutUpHannibal: Delivers a nonverbal one to the [[AnthropomorphicPersonification Lost Soul]] by [[TalkToTheFist smashing its mask with the knob of his cross]], and, later, his father, which also dubs as a BadassBoast.
274--> '''Trevor:''' I'll tell you [Marie's] name! Right before I cut it into your heart!
275* SwissArmyWeapon: His duplicate Combat Cross.
276* SympathyForTheDevil: In his dying moments, Trevor openly pities his father and the [[FallenHero monster he has become.]]
277* ThrowingDownTheGauntlet: Boldly challenges his EvilOverlord father to a duel in the finale of ''Mirror of Fate''.
278%%** ChainPain
279%%** VariableLengthChain
280%%** WoodenStake
281* UnwittingInstigatorOfDoom: Trevor's rash and shortsighted observation had caused the all-out destruction of one of the Brotherhood strongholds, innumerable deaths, as well as the demise of his spouse. Fittingly, he [[{{Mangst}} falls silent for a few long moments]] when he understands it.
282* VampireHunter: Goes on a quest to kill the vampire lord Dracula and all the undead that serve him.
283* WholeCostumeReference: His clothes are based on those worn by Richter Belmont in ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]''.
284* YankTheDogsChain: His final fight is this. Trevor had ''all'' the chances to triumph over Dracula if not for the latter's [[DiabolusExMachina inexplicable streak of fortune and the ability to stab an opponent]] [[AirJousting in mid-air]]. [[JustifiedTrope Well]], [[DoomedProtagonist then]] [[HeadsIWinTailsYouLose again...]]
285* YouKilledMyFather: Wants to get revenge on Dracula for the monster's role in the death of Trevor's mother.
286[[/folder]]
287
288[[folder:Simon Belmont]]
289!!Simon Belmont
290-->'''Voiced by''': Creator/AlecNewman
291
292[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/simon_belmont_8588.jpg]]
293[[caption-width-right:350:''"I am Simon Belmont. I have come to avenge the death of my parents. I've come to destroy you."'']]
294
295->''"My father came to this castle many years ago when I was but a child. He came to destroy the evil that lives here... he never returned."''
296
297Born in 1067, Simon is the son of Trevor Belmont and Sypha Belmont. At the age of six, his parents were murdered by the forces of Dracula, and Simon was lucky to escape with his own life. Lost and alone, he was found in the forest by some of the mountain people, taken in and raised amongst them. However, he never forgot what had happened to his parents and vowed to deliver vengeance one day upon those responsible. He trained hard and was extremely gifted in combat, yet life was hard for young Simon growing up. Always an outcast amongst the tribe, he developed a strong will and stubborn attitude that would always boil over into rage, and men soon came to fear him and his prowess in the arts of war.
298
299Many years passed, yet the rage and yearning for revenge never left his heart. So one day, he left the relative safety of the mountains and headed towards the land of his birth, to seek out the one they call the Dragon, to meet him face-to-face and destroy him forever, little knowing that the curse of his family name would lead him into darkness and a terrible truth.
300----
301* TheAce: The ''Lords of Shadow 2'' recap movie states that Simon was such a skilled warrior that he put Trevor to shame. He also becomes the first human to defeat Dracula.
302* AntagonisticOffspring: Becomes enemies with his disgraced grandfather Gabriel, but not that he knows this.
303* BadassBoast: His response to Dracula mocking him and saying Simon cannot possibly triumph? [[BringIt Throw down the gauntlet.]]
304* BarbarianHero: Which dubs as a MythologyGag to the original continuity's Conan-inspired Simon.
305* TheChosenOne: The Brotherhood of Light's prophecy states only a Belmont can defeat Dracula.
306* CompositeCharacter: In the original continuity, Simon was just another Belmont, whereas this time, Simon takes on Trevor's original role of being the first Belmont to defeat Dracula. He's also Alucard's human ally. [[spoiler:There's a good reason for that last point.]]
307* CoveredWithScars: Has various scars from years of hunting and training.
308** XMarksTheHero: Has a x-shaped one on his left cheek.
309* DecoyProtagonist: You get to play as him for the first act of ''[=MoF=]'', but in reality, [[spoiler:the game's about Alucard's story rather than Simon's.]]
310* FieryRedhead: Is a red-headed warrior who's prone to angry outbursts.
311* HunterOfMonsters: Swore to hunt down the vampire lord Dracula and his monstrous minions.
312%%* TheHerosJourney
313%%* HeroicBuild
314%%* LoinCloth
315* OrphansOrdeal: In his backstory, he was picked on by the other children in the village that raised him after his parents' death.
316* OrphansPlotTrinket: The fragment of the eponymous Mirror of Fate he'd received from his father.
317** TragicKeepsake: It is also the one thing that reminds Simon of him, and in the end [[spoiler:he reluctantly surrenders it.]]
318%%** MementoMacGuffin
319%%* RaisedByNatives
320%%* RedIsHeroic
321* SelfMadeMan: While both his father and grandfather had had years of Brotherhood training, Simon trained himself to be a VampireHunter after he lost his parents to Dracula.
322* SummonMagic: Gets a couple of them in-game.
323** GuardianAngel: The Spirit of Belnades, which protects him from harm while active. [[spoiler:It's also what's left of his deceased mother.]]
324** GuardianEntity: The Spirit of Schneider, which attacks enemies within range while active.
325%%* WalkingShirtlessScene
326%%* WildHair
327* YouKilledMyFather: Justifies going after Dracula as revenge for the vampire causing the deaths of his parents.
328[[/folder]]
329
330[[folder:Victor Belmont]]
331!!Victor Belmont
332-->'''Voiced by''': Creator/AnthonyHowell
333
334[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/w749sqx_1216.jpg]]
335[[caption-width-right:350:''"Darkness shrouds your soul."'']]
336
337->''"I am Victor... Victor Belmont. Commander of the Brotherhood of Light. Protector of humanity. And the last of my illustrious bloodline."''
338
339The Belmont of the modern day, and at the time of ''Lords of Shadow 2'', the last of the lineage. Victor seeks to destroy Dracula and at last restore the Belmonts' honor, even if it means dooming the world in the process, [[spoiler:although that is far from his intentions; he merely seeks to protect what remains of mankind from all forces of evil -- at the time, most aggressively, Satan's forces -- and initially considers Dracula a threat to what he must protect, not knowing that Dracula is trying to, and ''can'', stop Satan and his acolytes]].
340----
341* AuthorityEqualsAsskicking: He's the commander of the Brotherhood of Light.
342* DarkIsNotEvil[=/=]LightIsGood: Combines both tropes. Noticeably, like Gabriel before him, he uses both Shadow and Light magic, but less noticeable is that he uses a gauntlet that was forged in hell, and can conjure pale white angel wings. His choice of equipment is dark plate armor, along with white robes.
343* DefeatMeansFriendship: [[spoiler:When Dracula defeats him, he spares his life and gives him the antidote to the demon virus. This convinces Victor to help him, since he is evidently not quite the same being he was trained to hate and fight.]]
344* GoodScarsEvilScars: His face is heavily scarred.
345* GenerationXerox: Even after a thousand years, the Belmonts still dress and fight similarly to their progenitor, Gabriel.
346* HandicappedBadass: Is missing his right eye.
347* HeroAntagonist: He's a demon hunter trying to kill the EvilOverlord Dracula. Unfortunately, [[VillainProtagonist you're playing as Dracula at the time]].
348* HeroicSacrifice: [[spoiler:Offers himself as bait to the acolytes to give Dracula a chance to find them and put a stop to Satan's plans.]]
349** StupidSacrifice: To a certain degree, because: [[spoiler:Victor receiving the cure to the virus never serves any other purpose other than to convince him that Dracula is not completely evil, though, as he sacrifices himself shortly after he receives it from Gabriel, is never seen handing it to anyone else, and the vial presumably disintegrates with his body.]]
350*** [[spoiler:However, there is a fade-to-black after Drac hands him the serum, where Victor tells him to follow him.]] Presumably, he handed the antidote off to someone on the way out.
351%%* InTheHood
352* LastOfHisKind: He is the last surviving member of the Belmont bloodline. [[spoiler:Well, not counting Dracula and Alucard. Making him the last living member as both are undead.]]
353* MirrorBoss: Uses the same tactics and moveset [[spoiler:Dracula used]] as Gabriel Belmont back in the first game. What is worth noting is the fact you can parry ''his'' parry.
354* MythologyGag:
355** Victor was one of the main characters from the cancelled ''VideoGame/CastlevaniaResurrection''.
356** And prior to that, he was originally going to be called [[VideoGame/CastlevaniaAriaOfSorrow Julius]].
357* TattooAsCharacterType: Has a tattoo on his chest and exposed arm to illustrate his rough-and-tumble background.
358* VampireHunter: Hunts the vampire lord Dracula and his minions.
359* WeHardlyKnewYe: [[spoiler:Shows up late in the game and has a rather short stay.]]
360[[/folder]]
361
362!Allies & Supporting Cast
363[[folder:Pan]]
364!!Pan
365-->'''Voiced by''': Aleksander Mikic ''[=[ENG]=]'', Creator/AkioOtsuka ''[=[JP]=]''
366[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/376f9d2eb830ddef256bf388f1d82f80.jpg]]
367[[caption-width-right:350:"''Tell me, warrior, are you aware of what is happening in the world?"'']]
368->''"Soon, the destiny of all living creatures will be in the palm of your hand..."''
369
370An ancient god that guides Gabriel throughout his Quest.
371----
372* AlienBlood: [[spoiler:He bleeds silver.]]
373* AllLovingHero: As the embodiment of spring and life, Pan's love and compassion towards everyone [[HumansAreTheRealMonsters (including the arrogant humanity which is laying waste to his domain)]] and everything is limitless.
374* {{Animorphism}}: Capable of transforming into a horse and an eagle.
375* BigDamnHeroes: Saves Gabriel from the collapsing tower of Malphas's fortress.
376%%* CoolOldGuy
377* CrypticConversation: Pan's habit of speaking in puzzles eventually led to Gabriel snapping at him, and his reluctance to state the truth. [[spoiler:Justified, as the faun did not want to spill the AwfulTruth and give Gabriel [[RefusalOfTheCall an incentive to abandon his quest]].]]
378%%* DarkIsNotEvil: [[spoiler:Capable of using Shadow and Light Magics, just like Gabriel.]]%%And?
379%%* DeathOfTheOldGods
380* TheFatalist: [[spoiler:Doesn't see any other option than to help Gabriel, even knowing it will lead to him becoming the sole Lord of Shadow.]]
381* FaunsAndSatyrs: He's basically a human-sized bipedal goat.
382* FeatherFlechettes: Justified, in that [[spoiler:his battle mode's wings are ''made'' out of individual knives suspended in the air]]
383* FinalBossPreview: [[spoiler:A rare subversion. He's not the final boss per se, but he fights like Satan fights, including using Shadow and Light Magics. However, he is intentionally this, as he was trying to teach Gabriel how to counter magic by using the other type.]]
384* HeroicSacrifice: [[spoiler:Resigned himself to be Gabriel's sacrifice towards his road to becoming Dracula, knowing it to be a necessary step in defeating Satan.]]
385* ImpaledWithExtremePrejudice: [[spoiler:Is perforated with his own bladed wing when Gabriel [[CatchAndReturn catches and chucks it back at him.]]]]
386* MirrorMatch: [[spoiler:Fights using a whip, just like Gabriel, capable of using both Shadow and Light magics...]]
387%%* MysteriousWatcher
388* OccultBlueEyes: With a periwinkle tinge to them.
389* OnlyTheWorthyMayPass: According to him, only the "most deserving of the living" are granted the right of communicating with the dead. And his test of worth? [[OnlySmartPeopleMayPass A puzzle.]]
390* TheOldGods: Is one of the last survivors of the [[Myth/ClassicalMythology Greek Gods]], as well as the protector of the Lake of Oblivion and capital-G God's trusted ally.
391* PhysicalGod: As one of the old [[Myth/ClassicalMythology Greek Gods]], this is a given. Oddly, his character entry in the first game states that he's actually a demigod.
392* PowerEchoes: He speaks with an ethereal-like undertone.
393%%* PowerGlows
394%%* PowerTattoos
395* PowerNullifier: Subverted. [[spoiler:He steals Gabriel's magic in the beginning of his boss fight, only to return it as Gabriel inflicts damage.]]
396* ReluctantWarrior: [[spoiler:His boss fight is this. Pan's purpose is to determine the true worth of those chosen by God... even if that implies [[HeroicSacrifice he is obliged to surrender his own life in the process]].]]
397* StealthMentor: Served as Gabriel's guide and instructor, and even taught him how to fight and counter Light and Shadow magics. ''[[spoiler:All while dueling him to the death.]]''
398%%* TricksterMentor
399%%* WalkingSpoiler
400%%* WhipSword: [[spoiler:He has one in his full-battle mode.]]
401[[/folder]]
402
403[[folder:Zobek ('''SPOILERS UNMARKED''')]]
404!!Zobek
405-->'''Voiced by''': [[Creator/PatrickStewart Sir Patrick Stewart]] ''[=[ENG]=]'', Creator/{{Mugihito}} ''[=[JP]=]''
406
407[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/5f70abab47390f1561f560a7099e103e.jpg]]
408[[caption-width-right:350:''"It is said this warrior would become God's vassal on Earth... supremely powerful... He could do anything..."'']]
409[[caption-width-right:250:[[labelnote:Click here to see Zobek in Lords of Shadow 2.]]https://static.tvtropes.org/pmwiki/pub/images/747946da02b5cf9ebc6122acc864e3ed.png[[/labelnote]]]]
410
411->''"Yes, old friend. It is I."''
412
413Gabriel's mentor and ally. If the recorded chronicles of the Brotherhood are to be believed, Zobek is one of their longest serving warriors. The list of heroic deeds attributed to him is as impressive as his vast knowledge of the art of war or indeed the mighty fighting skills he can deploy, despite his age.
414
415His weapon of choice is a simple longsword which he handles with skill and alacrity. Strangely, he likes to use an old-fashioned uniform of the Brotherhood of Light that, according to him, was inherited from one of his ancestors; one of the founding members of the Brotherhood of Light.
416----
417* AdaptationalVillainy: In the original series, Death and Shaft were [[MyMasterRightOrWrong loyal servants]] of Dracula who were no worse than their master. Here, they've been combined into a single character and stripped of their honorable qualities, leaving behind a power-hungry sorcerer who remorselessly manipulates Dracula for his own selfish goal of ascending to godhood.
418* AllEncompassingMantle: Wears one in the epilogue for ''Lords of Shadow 1'' when he visits the doleful Prince of Darkness with a proposition.
419* AlwaysSomeoneBetter: Dracula can sardonically invoke this by stating that no matter how hard Zobek tries, he'll always remain a lowly peon, clinging to whatever bits and pieces of power he'd managed to salvage over the centuries.
420* AncestralWeapon: Apparently, he inherited his old-fashioned equipment from one of his ancestors. Which turns out to be a lie, as he is that ancestor.
421* BackToBackBadasses: Accompanies Gabriel on his side-quest to obtain the Holy Water subweapon.
422* BadassInANiceSuit: In ''Lords of Shadow 2''. See ManOfWealthAndTaste.
423* BigBadFriend: He's the final Lord of Shadow, masquerading as a Brotherhood knight and Gabriel's mentor-like figure.
424* BigDamnHeroes: Saves Gabriel from the ice titan early in the game.
425* BulletproofFashionPlate: His attire in ''2'' cannot be ruined no matter what. Even when the Daughter of Satan demolishes a whole floor of his emporium, with Zobek standing in ''arm's reach'' of her, his suit doesn't even fray.
426* CantKillYouStillNeedYou: Even though he's the only one who possesses the means to off his rival whenever, Zobek begrudgingly acknowledges that he needs Dracula's power and prowess. For the time being.
427* CharacterNarrator: Narrates the opening of each level in ''Lords of Shadow 1''. [[LargeHam Rather]] [[PurpleProse grandly]].
428* ComicBookFantasyCasting: He's basically a dead ringer for Sean Connery. Especially in the first game.
429* CompositeCharacter: Of Death and Shaft from the original games, only [[AdaptationalVillainy much more vile]] than either of them combined.
430* CoolOldGuy: He narrates the entire adventure in the first, and has a badass fight with his former friend in the second.
431* DeadpanSnarker: Can be particularly sarcastic towards Dracula in ''2''. Interestingly enough, he only taunts him while out of Drac's immediate reach. Guess he's savvy enough not to [[BullyingADragon bully the (literal) Dragon]] to his face, no matter how weak the latter is at the moment.
432-->'''Zobek:''' ''(during the stealth tutorial)'' The guard hasn't seen you. Get close to him and use your power of possession, if you remember how to use it...
433** And this acidic comment aimed at the disguised Daughter of Satan.
434-->'''Zobek:''' [The antidote] must have been created when developing the virus, to protect those chosen to serve [the Acolytes]. ''([[TrojanPrisoner Raisa]] smirks)'' Judging by the look of you, sadly it would seem you're not one of the chosen, my dear.
435* DieLaughing: After the fight with him in ''Lords of Shadow 2'', he gets impaled on Dracula's sword and starts laughing as he freezes solid, then shatters into a hundred pieces.
436* DivideAndConquer: His plan in ''2'' is to pit both of his worst enemies, Dracula and Satan, against each other and make erasing them both from existence significantly easier. Too bad he was OutGambitted from the very beginning.
437* EnemyMine: His relationship with Dracula in ''2''. He's only helping him just because Satan's arrival is nigh.
438* EvilMentor: Is this to Gabriel in ''1''. He intentionally corrupted the knight to make the mind-controlling effect of the Devil Mask more accurate, as well as make Gabriel retrieve the Black Knight's gauntlet in order to [[YouHaveOutlivedYourUsefulness dispose of the necromancer's now useless pawn]] in the finale.
439* EvilOldFolks: What he really is.
440* {{Expy}}: Of Shaft from the main series, according to [[WordOfGod Dave Cox]]. However, fans have compared him to Juan Ramírez, from Franchise/{{Highlander}}.
441* {{Foreshadowing}}: Before the boss fight with Carmilla in ''1'', he muses that he can smell Carmilla's stench and that she can't smell the dead. This is one of the hints towards his true nature. While it sounds like he's waxing poetic, he's actually saying that Carmilla can't sense him nearby.
442* TheGhost: In ''Mirror of Fate'', the Necromancer who confronts Simon briefly refers to Zobek as his master, and that he desires the retrieval of Trevor's old Combat Cross.
443* GoodCopBadCop: Is the Bad Cop (to Dracula's Good) when interrogating Raisa.
444* GoodSmokingEvilSmoking: Is seen smoking in almost every appearance on screen in ''2''. Also, carries a pocket-sized ash tray in his vest for putting out said cigarettes.
445* HateSink: In contrast to his [[TheGrimReaper mainstream counterpart]] who remains a devoted servant to Dracula, [[EvilOldFolks Zobek]] is a sickeningly evil necromancer who manipulates Gabriel into a variety of evil deeds, gloating over his despair and pain. Centuries hence, Zobek showcases he remains as much a monster as ever by feeding an innocent family to Dracula and attempting to string him along for his own purposes.
446* HeroesPreferSwords: In ''1'', his weapon of choice is a simple broadsword.
447* LargeHam: Should the player fail to stab him at the finale of his boss fight, Zobek delivers this short, but marvellous gem,[[GameOver all while watching Dracula slowly burn into a crisp]].
448-->'''Zobek:''' [[PunctuatedForEmphasis Die! Old friend!]] ''([[EvilLaugh laughs merrily]])''
449* LastVillainStand: When his entire gambit falls apart, Zobek chooses to finish it by flat-out confronting Dracula with the Vampire Killer. And when he's all but defeated, he ''still'' finds the strength to launch himself at the vampire lord, stake in hand.
450* LesserOfTwoEvils: In the the man's own words, he'd rather join forces with someone who he ''had duped'' than buckle under the Devil. Who wishes nothing more than to subjugate them both.
451* LiterallyShatteredLives:How he is killed by Dracula, [[ImpaledWithExtremePrejudice on the Void Sword]], which is then yanked across his body, shattering his frozen remains.]]
452* ManOfWealthAndTaste: In ''2'', he wears a [[SharpDressedMan rich, velvet suit]], a [[PurpleIsPowerful purple shirt]], has an immaculate trim, and his office is decorated with various relics and artifacts he had salvaged throughout his considerable lifespan, one of the latter being Baba Yaga's [[CallBack Music Box]].
453* MeaningfulName: Those who are familiar with Myth/EgyptianMythology will instantly recognize that his name is nearly indistinguishable from [[https://en.wikipedia.org/wiki/Sobek Sobek]], the deity of the Nile, military, and [[NeverSmileAtACrocodile crocodiles]]. He's also described as “an aggressive and vicious deity” who protects the innocent by ruthlessly slaughtering his enemies. Incidentally, the same could be said about Zobek prior to his ascension.
454* MissionControl: In ''2'' to Dracula.
455* MrExposition: When he's not MissionControl, he serves as the main source of plot-relevant information.
456* MyGrandsonMyself: In ''2'', he's seen misleading the city government by pretending to be a descendant of the 'actual' Zobek the Brotherhood knight.
457* TheNicknamer: Calls Gabriel "The Prince of Darkness" at a few points in his narrations late-game, in admiration of his unparalleled grace and ferocity in battle. Later, Gabriel [[AppropriatedAppelation appropriates]] it for use in his ThatManIsDead BadassBoast.
458* OldMaster: He is introduced helping Gabriel fight the Ice Titan, showing considerable strength and athleticism despite his age. In the sequel, he displays his powerful sorcery and takes on Dracula himself in a fight.
459* OlderThanTheyLook: Is countless centuries old, but looks like he's in late fifties or early sixties. One memorial in ''2'' has him said to be 112 years old, and caused amazement on how he reached such an age while not looking like it.
460* PowerFloats: An EvilSorcerer who can levitate at will.
461* PsychoticSmirk: Offers a smug one when he spies Dracula being severely disheartened by the family's death near the start of ''2''.
462* Really700YearsOld: A memorial in ''2'' states that the wealthy people of Castlevania City were amazed at how Zobek was 112 years old despite looking much younger. And that's because they probably don't know that As the Lord of the Dead, he's actually centuries and centuries old.
463* {{Telepathy}}: How he communicates with Dracula when the latter's away.
464* TermsOfEndangerment: Zobek's one of the few characters in the ''Lords of Shadow'' universe to address Dracula strictly by his first name. That, or [[SarcasmMode "my/old friend."]]
465* UnreliableNarrator: Knows far more about Gabriel's situation and eventual fate than he lets on to the audience.
466* UnwittingPawn: Is this in both games. In the first game, he was possessed by {{Satan}}, who manipulated the necromancer to further his own goals to recover the God Mask. In the second, he was masterfully played by [[TheMole Alucard]], who had foreseen the sorcerer's actions to use the [[SwordOfPlotAdvancement Vampire Killer]] as his leverage in order to gain the support of his old nemesis. And because Dracula's [[MemoryGambit memory was temporarily blanked out]], Zobek could not pry into his thoughts and understand Alucard's plan before it was too late.]]
467* VillainTeleportation: Uses a PortalNetwork of his own creation to move quickly around the city in ''2''. In ''1'' it's more of an OffscreenTeleportation.
468* VillainWithGoodPublicity:
469** In ''Lords of Shadow 1'', he had assumed the guise of a seasoned and kindhearted warrior, and is in good standing with the Brotherhood of Light. It doesn't stop him, however, from eliminating his fellow Founders, and trying to claim their power as his own.
470** In the sequel, he poses as a well-off and influential businessman, and had financed the creation of quite a lot of the modern city's structures and buildings. But, in reality, he's a vain and petty sorcerer with a blinding desire to rule over the world of mortal men.
471[[/folder]]
472
473[[folder:Claudia]]
474!!Claudia
475-->'''Voiced by''': Emma Ferguson ''[=[ENG]=]'', Creator/YuuKobayashi ''[=[JP]=]''
476
477[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/d0ca7ae213420ee48e58faf1f708685e.jpg]]
478[[caption-width-right:350:''"I am not afraid... We are coming with you. You won't make it on your own."'']]
479
480->''"I accept my fate..."''
481
482A mute girl and the [[LastOfHisKind last of her kind]]. She and the Black Knight assist Gabriel in his quest until Gabriel is manipulated into killing her.
483----
484* AscendToAHigherPlaneOfExistence: Ascends to Heaven in the finale of the game.
485* BackForTheFinale: Gives Gabriel her kindest regards in the finale of ''1'' before vanishing.
486* BadassNormal: While not quite combat capable, she's ''extremely'' athletic and nimble, often traversing obstacles with great ease that otherwise require Gabriel to obtain power-ups.
487* BecauseDestinySaysSo: Accepts her destiny, and sacrifices herself so Gabriel could secure the Dark Knight's hell-forged gauntlet.
488* BlackComedy: Jests about how she is not going to kill Gabriel because of his predominant kindness. His sole reply is a snort of gratitude.
489%%* CuteMute
490%%* TheCutie
491%%* DoomedByCanon
492* HairOfGoldHeartOfGold: A blonde who can conjure up entire ''demons'', but simultaneously is one of the more genteel and open-hearted characters in the game.
493* InASingleBound: Manages to do this with ''backflips''.
494%%* KillTheCutie
495* LeParkour: Her modus operandi.
496* OhCrap: After she reads Gabriel's future, she reacts correspondingly: with dread. She's understandably somber throughout the rest of their joint journey.
497* PrecisionFStrike: Who else could call a colossal rock titan a ''bitch?''
498* Really700YearsOld: Like all Aghartians, she has an extremely long lifespan and is several centuries old.
499* {{Telepathy}}: How she communicates; she simply "speaks" directly into somebody's mind. It is also a technique favored by her ancestors.
500%%* ThePollyanna
501[[/folder]]
502
503[[folder:Black Knight]]
504!!Black Knight
505[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/6613d6785014d39f631071b5514486b7.jpg]]
506
507Claudia's protector; a giant golem infused with the soul of a murderer.
508----
509* TheAtoner: According to his backstory.
510* BlackKnight: No, really?
511* BlackSwordsAreBetter: Its own sword.
512* ChekhovsGunman: The sole reason [[spoiler:Zobek]] had Gabriel kill Claudia was so that he would have an opportunity to obtain the Golem's left gauntlet.
513* GentleGiant: With Claudia. Anyone else is fair game.
514* {{Golem}}: Its origins.
515* HitboxDissonance: A couple of his attacks will damage you as he starts to swing, not when his sword connects with you. Particularly obvious as time slows to a crawl when you die, letting you see that the Black Knight's sword is a good two feet away from your body.
516* MightyGlacier: Even though he is capable of running (and faster than you would think in so much armour) in the cutscenes, he is quite slow in his boss fight.
517* PapaWolf: Created with the sole purpose of protecting Claudia, and he is ''not'' happy when she dies.
518%%* TheQuietOne
519* RazorWind: His method of attack when you're out of his sword's normal reach.
520* UnstoppableRage: After Gabriel kills Claudia.
521[[/folder]]
522
523[[folder:Chupacabras]]
524!!Chupacabras
525-->'''Voiced by''': Jason Sampson ''([=LoS1=])'' & Matthew Clancy ''([=LoS2=])'' ''[=[ENG]=]'', Creator/HideoKojima ''[=[JP]=]''
526
527[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/a6fee2c2205e595bd687829085ea21ac.jpg]]
528[[caption-width-right:350:''"It's so exciting to see you in action, my Prince!"'']]
529
530->''"Oh, what a great and unexpected honor, my Prince! What can this humble servant do for you, my Lord?"''
531
532Gabriel encounters the Chupacabras during his journey to defeat the Lords of Shadow. He will play a short and harmless game of hide and go seek with Gabriel with his magical equipment on the line. In the sequel, on the condition that he behaves himself, he is allowed to open a shop in the castle, selling magical goods.
533----
534* AgonyBeam: Possesses a subverted version. It doesn't inflict pain, but it does stun Gabriel long enough for the creature to scoot away with his artifacts.
535* AintTooProudToBeg: Should Dracula stall after agreeing to let him free, Chupacabras begins to grovel and beseech the vampire lord to open his cage.
536* AttentionDeficitOohShiny: He adores [[FairyInABottle fairy blossoms]]. Letting one out to distract him is actually the way to outwit him in the Veros Woods stage of ''Lords of Shadow 1''.
537* BazaarOfTheBizarre: The proprietor of one. His shop features a handful of odd objects, ranging from Renaissance era paintings, sundials, urns, gramophones, and other matter of trinkets. Also supplies [[ManaPotion caged demons]], [[HealingPotion tears of the martyrs]], [[QuadDamage skill-unlocking seals]], [[ExperienceBooster hourglasses]] [[TimeStandsStill of a demon prince]], [[CoolKey dungeon keys]], [[LimitBreak dragon scales]], and special birds that help you find collectibles. Also has a [[BrutalBonusLevel Kleidos Mirror]] mounted on one of the walls.
538* {{Chupacabra}}: Subverted. He's a Chupacabra InNameOnly, more like a craft frog-like trickster than a spiky monster that drinks goat blood.
539* {{Cloudcuckoolander}}: And the only one in the trilogy. Really, the only thing that matters to him is his shop. It makes him giddy with excitement.
540* CompleteImmortality: Being a powerful trickster spirit, Chupacabras cannot die or be killed. Even ''Dracula'', with his impressive array of power, can only imprison the dwarf for a certain period of time.
541* FrogMen: He looks very similar to a humanoid frog.
542* GreatGazoo: Is a PhysicalGod with a penchant for playing tricks with the belongings of gullible travellers. He's not inherently evil, nor good -- he's just obsessed with collecting different artifacts and relics.
543* TheHyena: In the first game whenever he shows up to steal Gabriel's relics.
544* IntrepidMerchant: Used to be one until he decided to tag along with the Prince of Darkness.
545* MistakenIdentity: When you hear the word "{{Chupacabra}}", chances are you'll think of a creature that attacks livestock. You're not alone. In fact, this is [[ConversationalTroping conversed about]] in the game itself, in Chupacabras' travel book entry.
546--> '''Travel Book:''' Often portrayed as evil, blood-sucking monsters, the Chupacabras' only real obsession are magical relics. When in the presence of such artifacts, they will do anything to get them.
547* NoSell: Chupacabras is the only ''true'' ally Dracula has in the castle, as he cannot be possessed by the castle's cursed blood.
548* OurDwarvesAreAllTheSame: Inverted. [[CreepyTwins Stheno]] refers to it as 'the dwarf' due to its stature... but there, the similarities with the common fantasy trope end. Chupacabras is an [[{{Cloudcuckoolander}} oddball]] who gathers magical relics from all over the world and [[ThePrankster likes to pull tricks on adventurers]].
549* PluckyComicRelief: Considering the [[DarkerAndEdgier setting]] [[TheEndOfTheWorldAsWeKnowIt of the]] [[CrapsackWorld second game]], Chupacabras' skylarking and his interactions with Dracula is a breath of fresh air.
550* StickyFingers: In ''1'', he continually steals Gabriel's relics and forces him to recover them, most of time through solving a puzzle. Eventually, his kleptomania and the habit of following Dracula around had led to the midget's imprisonment when the latter got tired of his antics.
551* TailorMadePrison: Dracula created one for him just to cancel out his TeleportSpam.
552* TeleportSpam: His signature move in both games.
553* UndyingLoyalty: Astonishingly, to Dracula, despite [[KickTheDog the vampire imprisoning him and booting him in the face.]] [[AlternativeCharacterInterpretation Well]], considering his role in the first game...
554* WhyDidItHaveToBeSnakes: The chaotic Kleidos Arena is eerie enough to strike fear in the poor thing. Despite that, [[CuckoolanderCommentator he still sticks around to comment on the trials' progress.]]
555--> '''Chupacabras:''' Oh! ''(clears throat, to Dracula)'' If you don't mind... I'll wait for you in here. ''(backs up into the portal, gives a thumbs up)'' I wish you luck, my Lord!
556* YesMan: To Dracula.
557[[/folder]]
558
559[[folder:Baba Yaga]]
560!!Literature/BabaYaga
561-->'''Voiced by''': Eve Karpf ''[=[ENG]=]'', Yū Kobayashi ''[=[JP]=]''
562
563[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/babayaga2.png]]
564 [[caption-width-right:350:''"Bring Baba blue rose."'']]
565
566->''"Baba good woman, Baba not lie."''
567
568An old witch that lives in the Woes Moor.
569----
570* AffablyEvil: It isn't apparent if one [[ObviouslyEvil judges the book by its cover]], but Yaga is well-mannered, honest, and happily offers aid for a favor. She's still rotten to the core, though.
571%%* EvilMakesYouUgly
572* ImAHumanitarian: She comments that she has eaten many knights in the past.
573* KilledOffscreen: [[spoiler:By Zobek after she sends Gabriel about his business.]]
574%%* ObviouslyEvil
575* OffstageVillainy: She's responsible for turning Malphas -- previously a virtuous sorceress -- into a murderous crow-like fiend. You'd have to read into the lore to realize that, though.
576* PublicDomainCharacter: Yes, she's ''that'' Literature/BabaYaga.
577* RhymesOnADime: Downplayed. For the most part, she talks like any sound person, but she does like to pepper her speech with nonchalant rhymes.
578* ThirdPersonPerson: Refers to herself as "Baba." Weirdly, it sounds like she uses it as her name, despite it just being a word for an old woman (her actual name is just "Yaga").
579%%* WickedWitch
580* YouHaveOutlivedYourUsefulness: [[spoiler:From Satan's perspective, she's just another measly minion.]]
581[[/folder]]
582
583[[folder:The Lost Soul]]
584!!The Lost Soul
585-->'''Voiced by''': Michael Maloney
586
587[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/18eb6c57c843bb231ce9b8290f8d3740.jpg]]
588[[caption-width-right:350:''"I am sorry to say that you will not achieve your objective, and your wife and your son will suffer the consequences of your failure."'']]
589
590->''"Welcome, Trevor, I've been expecting you."''
591
592First encountered in ''Mirror of Fate''. A mysterious spirit found in Dracula's castle, representing the fate of all characters. As such, he serves as a guide through the castle over the course of the game.
593----
594* AnthropomorphicPersonification: As a spirit representing the Mirror of Fate, he is the embodiment of fate itself.
595* BrokenFaceplate: Half of his mask is visibly broken. This doesn't seem to slow him down. [[spoiler:The cause is revealed early in Trevor's story.]]
596* ExpositionFairy: Amazingly, he fills the role despite being TheVoiceless for the majority of the game.
597* StrangerBehindTheMask: You've been wondering who he is the whole time... and he's nobody. He's just a personification of Fate. They don't even tell you this ''in the game''; it's in a bestiary entry unlocked when you win.
598[[/folder]]
599
600[[folder: Euryale, Stheno and Medusa]]
601!![[{{Medusa}} Euryale, Stheno and Medusa]][=/=]The Gorgon
602-->'''Voiced by''': Mimi Keene
603
604[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gorgon9.jpg]]
605
606->''"We can't let you leave here, my Lord."''
607
608During the fall of Agharta, the three sisters escaped into the deep depths of the earth where they became twisted shadows of their former selves. Over the many years, they have survived by obsessively staying together. They reside in the castle's volcanic undercroft that is the City of the Damned as loyal followers of their new Prince of Darkness.
609----
610* AbnormalLimbRotationRange: ''Golly.''
611* AchillesHeel: Being the guardian of Primordial Chaos (Fire), the Gorgon turns out to be ''extremely'' vulnerable to [[KillItWithIce ice]]. See the SkippableBoss entry for details.
612* AnimalMotifs: Snakes, for self-explanatory reasons.
613* BeCarefulWhatYouWishFor: The trio of Sisters were obsessed with staying together till the end of time. The castle uses it to its advantage and quite literally fuses them into one creature.
614* BreathWeapon: The Gorgon can spit flames at will.
615* ColourCodedForYourConvenience: Violet (Euryale), Brown (Stheno), Green (Medusa).
616* CreepyTwins: They're so frightening, that sometimes their mere appearance can make [[HellIsThatNoise the game give off a whirring white static noise]] and promptly [[TheFourthWallWillNotProtectYou softlock]].
617* DeathByIrony: Becomes a monolithic statue once Dracula rips out its heart.
618* GorgeousGorgon: Subverted, every single Gorgon is a CreepyChild. And after undergoing a FusionDance, they look even uglier.
619* HoistByHisOwnPetard: In truth, breathing Chaos-imbued fire on a being who ''commands'' Chaos was not the Gorgon's brightest move.
620* HumanoidAbomination: Once, they were a trio of upstanding human girls who, seeking succor, took refuge underground and were corrupted by the darkness as a result. [[FromNobodyToNightmare Now, they're ruthless and savage fiends who kill for pleasure.]]
621* ImAHumanitarian: With a hefty dose of NightmareFuel, too.
622--> '''Brotherhood Knight:''' She climbs the walls, seducing. She dresses in rags without shame, like a girl in a brothel. She is a worm in my cadaver. She gets into my head. My guts still hang from her mouth as she whispers in my ear: "I'm still hungry, daddy. Pull off your greaves. I want dessert." When I arrived here, I envied the dead. Now I gladly feed a little girl. I die with the pride of a father who fasts to feed his children. I am fodder for one of its guardians.
623* InterfaceScrew: The Gorgon Sisters make your camera and sound card go ''haywire''.
624* OlderThanTheyLook: Are innumerable centuries old, but look as though they're in their mid-to-late teens.
625* OneWingedAngel: They merge into a gigantic humanoid snake with three heads and a writhing mane.
626* PivotalBoss: The Gorgon.
627* ProphetEyes: Euryale and Stheno. [[RedEyesTakeWarning As for Medusa who has been brainwashed by the castle...]]
628* PublicDomainCharacter: They're {{Medusa}} and her siblings.
629* RunningOnAllFours: Euryale does this whilst doing a ''bridge'', Stheno moves like a cockroach, Medusa takes the cake [[WallCrawl by cartwheeling along entire walls]].
630* SkippableBoss: Downplayed. You can skip the last third of the Gorgon's health bar by hurling a well-timed Void Projectile into its gaping mouth.
631* TakenForGranite: Their eventual fate, as well as their signature power.
632* VomitIndiscretionShot: Medusa's way of infecting her sisters.
633[[/folder]]
634
635[[folder: The Toy Maker]]
636!!The Toy Maker
637-->'''Voiced by''': Mark Healy
638
639[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/toy.png]]
640[[caption-width-right:350:''"What have we here today? A walk-on actor, huh?"'']]
641
642->''[[GigglingVillain High-pitched chuckle.]]''
643
644Once the best pupils who served under Gandolfi, the creator of the Combat Cross that Gabriel used, the Toy Maker was cursed by Walter Bernhard, becoming a clownish, demonic version of himself that ceaselessly creates bizarre and macabre tools of destruction, sometimes with help from the [[spoiler:resurrected Daemon Lord]]. Many obstacles, weapons, and even some enemies are created or influenced by the Toy Maker, making him an indirect major antagonist. He makes a return in ''Lords of Shadow 2'', having redeemed himself after a puppet of a child he had carved reawakened a spark of the kind man he once was, causing him to remove his heart and wait until someone would wake him up.
645----
646* AffablyEvil: When he wakes up in ''Lords of Shadow 2'', he seems genuine in his niceness towards Dracula, even though he couldn't really remember who he was due to LaserGuidedAmnesia.
647* AnimeHair: Complements his status as a half-crazed inventor quite well.
648* APupilOfMineUntilHeTurnedToEvil: Playing with. He was originally Gandolfi's brightest pupil, learned how to reproduce certain relics (the Combat Cross, the Cyclone Boots) from him, and bore no ill will toward humankind. Eventually, Walter Bernhard's betrayal created the malicious monster we know.
649* BeatTheCurseOutOfHim: This is how Dracula defeats him in ''2''.
650* BloodFromTheMouth: Disturbingly so when the blood curse is lifted.
651* CoolOldGuy: To an extent. Keep in mind, he's worked for the Bernhards, and then Dracula. But to those he's allied with, he seems like a genuinely nice person.
652%%* EvilWizard
653* EyesDoNotBelongThere: Not on himself, but he implants eyes on many of his creations. For example, before reawakening him in the second game, the container he's in has large human-like eyes implanted on the inside that look around at what's going on.
654* FlunkyBoss: Sends out the Toy Knight and the Toy Dragon to narrate a story during his fight before coming down himself.
655* {{Foreshadowing}}: The puzzle that you have to figure out in order to awaken him [[spoiler:alludes to Gabriel's true alignment and intentions]]. Ditto for his in-fight 'play.'
656* HeartDrive: While unproven, his clockwork heart is most probably the source of his immortality.
657* LaserGuidedAmnesia: Suffers from a minor, short-lived one when Dracula wakes him up.
658* MoreTeethThanTheOsmondFamily: In his possessed demonic form, he has these. In his human form in ''Lords of Shadow 2'', he has more normal human features.
659* MyGodWhatHaveIDone: He was a legitimately kindhearted man before being cursed by a demon. In ''Lords of Shadow 2'', after he's been cured of his possession by the Castle's blood and his amnesia, he remembers who he was and what he did, and breaks down in tears.
660* OneWheeledWonder: This is how he gets around in ''Mirror of Fate''.
661* ReluctantMadScientist: What he had to become after he fell victim to Walter's demonic curse.
662* SinisterShades: Wears a pair of orange ones.
663%%* SlasherSmile
664* SquishyWizard: Gameplay-wise, his Puppetmaster mecha has the smallest HP pool of all of ''2'''s bosses.
665* TheUnfought: Only in ''Mirror of Fate''. He's a boss in ''Lords of Shadow 2''.
666* VomitIndiscretionShot: How his corruption is lifted; he vomits a stream of blood that was controlling him.
667* WickedToymaker: The Toy Maker was originally not this. However, he was cursed and transformed into a demonic version of himself. Having been transformed as such, he has created various twisted creations which range from monster puppets to a lethal carousel.
668* WouldntHurtAChild: According to his backstory presented in the theater in ''Lords of Shadow 2'', the innate goodness in him was reignited when he carved a puppet of a boy whom he loved like a son.
669
670!!Toy Maker's Puppets
671
672[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sar.png]]
673[[caption-width-right:350:Sauraganthorix]]
674
675Two Puppets used by the Toy Maker when he fights Dracula after being taken by the Castle's blood. They are part of a play the Toy Maker tries to narrate during the fight. One is a cartoonishly disproportioned knight with a lance and shield, the other is a serpentine puppet that spews flames. The third one acts as a narrator for the Toy Maker's story and is not fought.
676----
677* AllThereInTheManual: The game files reveal that the puppet that recounts the Toy Maker's backstory is known as Master of Ceremonies.
678* BrawnHilda: The Toy Maker's narration of Toy Knight details that he is fighting for his love who bears the trope's name.
679* CoDragons: To the Toy Maker, with one of them being a puppet of a literal, eastern dragon.
680* GiantSpaceFleaFromNowhere: In a boss fight against the Toy Maker, you'd more or less expect him to come right after you in his Puppetmaster mecha. He does, but randomly throws in these two at the beginning and middle of his fight, narrating a story using them.
681* JoustingLance: The Toy Knight carries one.
682* KnightInShiningArmor[=/=]BlackKnight: In the Toy Maker's narration, the Toy Knight was a knight in shining armor to his kingdom. Him being an enemy and having a dark color scheme also puts him into the black knight category.
683* NoNameGiven: Actually averted, the Toy Knight's real name is Sir Walter [=deGrey=], and the Toy Dragon's name is Sauraganthorix. Whether or not this name was made up, or if the knight puppet was actually the name of a person before being bound to a puppet, is unclear. Played straight with the Master of Ceremonies.
684* OurDragonsAreDifferent: The Toy Dragon is a marionette puppet who can use fireworks to attack.
685* PlayingWithFire: The Toy Dragon, who attacks by using traditional fire-breathing and by sending Catherine wheels skittering across the floor.
686* PresentTenseNarrative: The Master of Ceremonies recites the story in present tense, yet finishes it with a case of SecondPersonNarration.
687* RhymesOnADime: The Master of Ceremonies speaks in rhymes.
688* ShieldsAreUseless: The Toy Knight carries a solid-looking shield, but it doesn't deflect any attacks.
689* {{Sleepyhead}}: One of Sauraganthorix's quirks according to the Toy Maker's narration. The puppet depicts it to a T.
690* ShockwaveStomp: Both are capable of doing this.
691* UnskilledButStrong: The Toy Knight's attacks are simple and a little predictable, but cannot be stopped and cover a large area.
692[[/folder]]
693
694[[folder: Alucard]]
695!!Alucard (Trevor Belmont)
696-->'''Voiced by''': Creator/RichardMadden
697
698[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/57ragel_4695.jpg]]
699[[caption-width-right:350:''"Trevor died a long time ago, Father... I am Alucard."'']]
700
701->''"This I promise: you shall not stand alone against him."''
702
703The mysterious, silver-haired vampire "son" of Dracula. He seeks to aid Simon Belmont in his quest to defeat the Dragon and save the Belmont family from their cursed fate.
704
705'''Note:''' For tropes applying to Alucard before TheReveal, see the Trevor Belmont section.
706
707----
708* AdaptationalHeroism: This version of Alucard utilizes his time of living as a vampire to figure out what happened to his dad that led to his madness. Instead of eternal vengeance against him for his actions, Alucard figured out a plan to work with his dad into defeating the 2 evils forever.
709* AdaptationalVillainy: [[spoiler:Unwillingly. After Leviathan was destroyed, Satan takes control of Alucard's unconscious body. This prompts the final battle between Dracula and Alucard]].
710* TheAgeless: Just any other vampire.
711* TheAntiNihilist: His motivation in ''2''. [[spoiler: He understands Dracula's [[SealedEvilInADuel predicament]], but does not want to accept his morbid and hopeless view of the world. Instead, he opts for a massive BatmanGambit in order to lure out the prime evils of the world and destroy them, therefore, creating a resolution for his father and himself.]]
712* {{Alucard}}: Named this by Dracula in reference to his origins.
713* AnimalMotifs: Wolves.
714* AntagonisticOffspring: Opposes his evil father and has played a key part in defeating him in ''Mirror of Fate''. [[spoiler: He warms up to him in ''2''.]]
715* AppropriatedAppelation: Dracula had named him "Alucard" for lack of his real name and in reference to Trevor's dying words. As evidenced by ''Lords of Shadow 2'', Alucard himself seems to like it.
716* TheAtoner: Goes on to right all of his wrongs in ''Mirror of Fate'' and saves his son from a grim fate.
717* BadassLongcoat: A nice teal one to contras his father's red one.
718* BarbarianLongHair: Considering the [[DarkerAndEdgier reboot]], this makes him manlier.
719* TheBeastmaster: Has an affinity with bats which form his first secondary weapon in ''Mirror of Fate''.
720* BigNo: Lets out one after he wakes up in ''Mirror of Fate''.
721* BlackKnight: [[spoiler: In ''2'', he's first introduced as a demonic bodyguard clad in a black armor.]]
722* BlueIsHeroic: Favors an embroidered teal longcoat, and is quite a heroic soul.
723* CharacterDevelopment: [[spoiler: Undergoes a solid one in ''2''. Not only does he let go of his past grudges and chooses to forge his own destiny, but he was also successful in persuading his father to do the same. And in the conclusion of ''2'', he finally – sincerely – forgives him.]]
724* TheChessmaster: [[spoiler: Masterminds the entire plot of ''Lords of Shadow 2'' in order to ensure the defeat of [[TheGrimReaper Zobek]], {{Satan}}, Dracula and himself, and, barring his DemonicPossession by Satan, is completely successful in all aspects, save the last. The only reason the last portion of the plan is not carried out is because Dracula and Alucard decide to live as a family.]]
725* CompositeCharacter: Of Alucard and Trevor Belmont from the original continuity.
726* ConvenientlyTimedAttackFromBehind: [[spoiler: Saves his father from an enraged demon early in ''2'' by cleaving the fiend into two from behind.]]
727* CoolSword: The Crissaegrim, the ornate sword Alucard forged around the stake Gabriel used to kill Carmilla. He can also [[FlamingSword light it on fire]] and [[AnIcePerson coat it in ice]] because of two other rapiers he'd incorporated into it, giving abilities akin to his father's [[ArmorPiercingAttack Chaos Claws]] and [[LifeDrain Void Sword]], respectively.
728* DarkIsNotEvil: Despite dressing all in a dark color palette, he's a hero who battles his fellow monsters of the night.
729* DeadpanSnarker: Has his moments in ''2''.
730--> '''Alucard:''' ''[[spoiler: (to Zobek's Lieutenant)]]'' Nice armor...
731* DemonicPossession: [[spoiler:Is possessed by Satan during ''Lords of Shadow 2'''s final boss fight.]]
732* {{Deuteragonist}}: Despite not appearing until ''Mirror of Fate'', Alucard is the second most important character in the ''Lords of Shadow'' series.
733* DualWielding: Downplayed. He decapitates the Head Jailer in ''Revelations'' by dual-wielding his Crissaegrim and the retrieved Void Sword. Later on, he returns to just his Crissaegrim.
734* EmergencyTransformation: A double subversion. Originally, Dracula sought to use his blood to revive and save Trevor, but it didn't work. He lay inert for almost thirty years during which the blood was slowly transforming him into a vampire.
735* EvilCounterpart: Inverted. He's the Good Counterpart to his father.
736* FriendlyNeighborhoodVampire: Uses his curse to watch over new generations of men, as well as helping stranded innocents in his White Wolf guise.
737* FullBodyDisguise: [[spoiler: In ''Lords of Shadow 2'' [[TheMole assumes the guise]] of Zobek's Lieutenant as a part of his MemoryGambit with his father.]]
738* GoodIsNotSoft: He is considerably more moral and friendlier than his father, who at his very best is a GoodIsNotNice JerkWithAHeartOfGold. That said, he is just as brutal and violent towards his enemies, and won't hesitate to kill and drink the blood of any human that attacks him.
739* GoodScarsEvilScars: Has cracks on his face in ''Lords of Shadow 2''.
740* HairContrastDuo: Stark-white to his father's ashen brown in the finale of ''2''.
741* HeroesPreferSwords: His weapon of choice by ''Lords of Shadow 2'' is a single-edged ornate sword forged around the stake that killed Carmilla in ''Lords of Shadow''.
742* HeroOfAnotherStory: [[spoiler:Since Alucard was TheChessmaster during ''Lords of Shadow 2'', it's clear he was doing things before and during the main game. The game's DLC expansion, ''Revelations'', is a bonus campaign that stars Alucard and goes into greater detail about his role.]]
743* HopeBringer: Is this to the people of the modern city and, eventually, [[spoiler: his father.]] His White Wolf guise is thanked for leading the innocent travelers out of danger on more than one occasion. In itself, Alucard is considered to be the town's mythical savior who helps the poor when they are in need.
744* HunterOfHisOwnKind: He's a vampire who hunts vampires.
745* IHateYouVampireDad: Wants to kill his vampire father, Dracula, both for turning him into a vampire and for generally being evil. [[spoiler:He eventually gets over this by the second game, seeking to help Dracula redeem himself by killing Zobek and Satan, and then letting Dracula kill himself. By the very end of it, he seems content that Dracula just wants to live in peace, and it's implied he goes to join him and be together as a family.]]
746* IHaveManyNames: He's known to mankind as the White Wolf, the White Vampire, and the Child-Wolf of Dracula.
747* IdentityAmnesia: In ''Mirror of Fate'', he requires the Lost Soul's aid in order to remember who he was or what had happened to him prior his death.
748* KissOfTheVampire: According to city lore, he had mastered a way to take enough blood from victims to satiate himself without killing them. Said lore also states that his victims were head over heels in love with him.
749* LickingTheBlade: Does this in the DLC for ''Lords of Shadows 2'' after certain executions. Since he's licking off blood, doing so heals him slightly.
750* LongHairedPrettyBoy: Has the appearance of an attractive man in his thirties, despite his creepy-looking gray skin and SupernaturalGoldEyes.
751* MasterSwordsman: His skill with the Crissaegrim is unparalleled. After all, he's had a ''lot'' of time to practice.
752* MessyHair: Has long, shaggy white hair.
753* MyGreatestFailure: He failed to kill Dracula in the past, something that had severe repercussions for the Belmont clan and humanity in general. He has since made it his unlife's mission to end the Clan's curse, no matter how long it takes.
754* MyGreatestSecondChance: He becomes this to his father in the final game.
755* MySpeciesDothProtestTooMuch: Doesn't embrace the BloodKnight and AlwaysChaoticEvil traits of his vampire brethren.
756* MysticalWhiteHair: His hair turned white at some point during his transition into a vampire.
757* NoShirtLongJacket: Just like dear old dad.
758* PapaWolf: No pun intended; he loves Simon so much he's willing to ignore his own instinct of self-preservation for his sake.
759* PowerCopying: Alucard can augment his body in certain ways when he drinks the blood of certain creatures. He does this twice in ''Mirror of Fate'', both with bosses. However, he loses these powers by ''Revelations,'' though this is justified by the ever-changing nature of a vampire.
760* ProHumanTranshuman: In spite of his undead condition, Alucard is on neighborly terms with the rest of humankind. It is also heavily implied that he had befriended Victor and other Belmonts prior the game's events.
761* ReallySevenHundredYearsOld: By ''2'', he's been alive for one thousand and ten years.
762* RiseFromYourGrave: How he first wakes up from his slumber in ''Mirror of Fate''.
763* RipVanWinkle: Trevor's transformation into a vampire lasted for nearly three decades letting his son grow up without him.
764* StrongerWithAge: Alucard's existing table of abilities and skills morphs and changes as time passes.
765* SuicidalPacifism: [[DownplayedTrope Downplayed]]. Alucard refuses to harm Simon – and only Simon – when the latter's [[DemonicPossession possessed]] by Dracula. Even if that means subjecting himself to Simon's attacks and subweapons.
766* SuperStrength: Not quite so much as his father's, but still considerable.
767* SupernaturalGoldEyes: His eyes are a golden yellow with blackened sclera, contrasting his father's crimson, and also suiting to his [[NobleWolf wolf motif]].
768%%* TallDarkAndHandsome
769* ThatManIsDead: Not to the same extent as his dad, seeing as he reacts favorably to Marie calling him by his birth name.
770-->'''Alucard:''' Trevor died a long time ago, Father. I am Alucard.
771* ThickerThanWater: [[spoiler: What ultimately extinguishes his ire towards his father.]]
772* VampireBitesSuck: When it comes to his enemies, he can be quite brutal. See below.
773* VampiricDraining: His FinishingMove against most enemies in ''Mirror of Fate'' involves pouncing on their stunned form and ripping into their throats, draining them dry.
774* VegetarianVampire: Not a ''full'' vegetarian, mind you. He's not fickle and does drink human blood, but, according to the modern city lore, he's mastered a way to feed without taking the life of his victim. By ''Lords of Shadow'' [[VampireBitesSuck standards]], that's pretty vegetarian.
775* VoluntaryShapeshifting: Just like his father.
776** {{Animorphism}}: Alucard's true form is that of [[WhiteWolvesAreSpecial a great, white wolf]]. In ''Mirror of Fate'', that wolf is bipedal and increases the damage he outputs at the cost of his magic. In ''Lords of Shadow 2'', it appears as a regular wolf and acts as a guide between the castle and the modern world. In ''Revelations'', it is intangible and can be used to avoid attacks and pass through grates.
777** OneToMillionToOne: In ''Revelations'', he can turn into a cloud of bats for platforming segments of the game.
778** SuperSmoke: In ''Mirror of Fate'', he can become a mass of floating particles which absorb the health of anyone Alucard passes through.
779* WeakenedByTheLight: Unlike his [[DaywalkingVampire more fortunate father]], Alucard is severely handicapped in the sunlight in that it immediately sets him ablaze.
780* WellIntentionedExtremist: [[spoiler:His methods of destroying Zobek and Satan. He fully planned the whole thing for Dracula to his path to redemption. However, this involved the deaths of an innocent family, the erasure of the Belmont family, and the world to near-destruction]].
781%%* WildHair
782[[/folder]]
783
784!Antagonists & Adversaries
785!!Main antagonists
786[[folder:The Mastermind ('''MAJOR UNMARKED SPOILERS''')]]
787!!Satan
788[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/satan_los_1.jpg]]
789[[caption-width-right:350:Click [[labelnote:here]]https://static.tvtropes.org/pmwiki/pub/images/satan_los_2.png[[/labelnote]] to see his appearance in the second game]]
790->'''Voiced by''': Creator/JasonIsaacs ''[=[ENG]=]'', Creator/TomokazuSugita ''[=[JP]=]''
791->''"It is my divine right to rule by [[{{God}} His]] side as an equal...or perhaps more than that."''
792
793{{Satan}}, Lucifer the Fallen, is the true BigBad of ''Lords of Shadow''. When Death breached into Hell in his endless quest for knowledge, Satan brainwashed the Necromancer to be his pawn in the fallen angel's bid to obtain the [[MacGuffin God Mask]]. Through most of the story, Satan is a background influence, controlling Death from the shadows and quietly haunting the dreams of any unlucky enough to stand in the way of Gabriel's quest.
794
795When Death obtains the completed God Mask from Gabriel at the end of the game, Satan [[MurderByCremation lights his pawn on fire]] and takes the mask for himself. Satan then plans to use the God Mask as means to re-enter Heaven, and even offers Gabriel a place at his side, but Gabriel refuses the fallen angel's offer. Following a battle between the two, Gabriel snaps Satan's neck, sending the angel back to Hell.
796
797However, this is not the end of the fallen angel. In the modern day, Satan prepares for a second chance to breach the mortal plane, and to take revenge on all who ruined his plans centuries before.
798----
799* AbusiveDad: Cares little for his own offspring, [[{{Foil}} in contrast to]] [[GoodParents Dracula's despair at having to fight his own children.]]
800* ArchEnemy: To Dracula, being the ultimate cause for Dracula's descent into villainy, and the one person that Dracula hates most in the world..
801* AuthorityEqualsAssKicking: Is the ManBehindTheMan for the entire first game, and the FinalBoss.
802* AxCrazy: He conceals it pretty well, but behind his [[FauxAffablyEvil polite facade]] is a raving lunatic of an angel. Case in point, he kills his own son by tearing his face off, and not long after, decides to destroy the entire planet when Dracula thwarts his plans for the second time.
803* BigBad: The overall main antagonist of the series, though Dracula serves as an InterimVillain in ''Mirror of Fate''. In the first game, he orchestrates all of the terrible events of the story through possessing Zobek, including; separating the Earth from the Heavens preventing the spirits to ascend; and Gabriel killing his wife which lead him on the quest in the first place; all to obtain the God Mask and return to Heaven. In the second game, Satan intends on returning to Earth and enslave Dracula and Zobek and has his Acolytes cause chaos in preparation for his return. When he returns, he opts to destroy the Earth out of spite towards Dracula.
804* BlackMagic: In contrast to Dracula who utilizes BloodMagic, Satan controls the powers of darkness, summoning globs of darkness to attack, and turning into black tendons to possess people.
805* BlasphemousBoast: Is highly fond of giving these. On the other hand, it's ''Satan'' we're talking about.
806* CastingAShadow: His speciality. Satan can call forth gigantic globs of black, slimy darkness, teleport by dissaperating into black mist, manifesting a gigantic slimy black arm to use as a whip, and can even dissolve into numerous wiry tendons when he wishes to possess someone.
807* TheChessmaster: Satan arranged all the events of the first game, manipulating Zobek into separating the Earth from the Heavens, and causing Marie's death so that Gabriel will kill the Lords of Shadow and acquire the God Mask. Satan would then burn his pawn and take the God Mask for himself.
808* TheCorrupter: He was the one who corrupted the three founders of the Brotherhood of Light into becoming the Lords of Shadow.
809* DarkIsEvil[=/=]LightIsNotGood: Capable of using both Light and Shadow magics. Befitting his former position as an angel, he can perform light magic but sticks most to shadow and darkness after falling.
810* DealWithTheDevil: Being Satan, that's unsurprising, though the only mention of it happening was in regards to Abaddon in ''2''. In the Book of Dracul, it is stated that Satan granted the demon "an unmatched ability to destroy his enemies" in exchange for him severing his own humanity forever.
811* TheDevilIsALoser: PlayedWith. While Satan is a powerful, cruel and threatening villain, it is repeatedly brought up in ''2'' that he is afraid of Dracula and sees him as the biggest obstacle for his plans. The vampire lord even derides him as a "coward". Though his entry in the Book of Dracul states he is willing to fight Dracula with all he's got, he resorts to possessing Alucard to force Dracula to hold back and his final moments consist of him screaming in panic at his defeat.
812* DirtyCoward: Is revealed to be one in the second game. Satan is afraid to face anyone who can seriously challenge or even kill him. The only reason he is returning in the present is because he's certain that Dracula is dead. Dracula exploits this trait by faking his death to draw Satan out in the open, and at the end of their battle by making it look like he is willing to kill his own son Alucard/Trevor (whom Satan is possessing) again just to get rid of Satan. Satan panics at the last moment and leaves Alucard's body, giving Dracula a clear shot at finishing him off.
813* EeriePaleSkinnedBrunette: He is a tall slender man with long onyx black hair and skin that is unnaturally pallid with a ghastly slew of veins running under it. In the second game, he's turned into a gigantic eight-foot tall fallen angel with black wings and the the same pale skin and onyx colored hair, but the veins have been replaced with scars.
814* EvilCounterpart: Noticeably, he is an ''Eviler'' counterpart to Dracula. Both were righteous warriors who fell into evil and have ambitions of ruling the world. Both also display contempt towards humanity and God. However, Dracula cares about his son and fell into despair after killing him. Satan, on the other hand, sees his children as nothing but tools in his schemes and murders one of his Acolytes for having failed him. Both display the power of DemonicPossession and even manifest it in a similar way, and used it to force a father and a son to fight each other.
815* EvilIsPetty: His reaction when Dracula and Alucard show up to kill him? Summon the Leviathan to destroy the Earth to spite them.
816* EvilHasABadSenseOfHumor: His only displays of humor in the series come at the battle with him in ''2'', where he manages to joke about Dracula being forced to fight his own son Alucard. He taunts the vampire lord with quotes referencing child abuse and laughs all the while.
817* EvilSoundsDeep: The main antagonist of the series gets the appropriate deep voice of well known villain actor Jason Isaacs to make his evilness pronounced.
818* FallenAngel: He was once known as the Archangel Lucifer, the greatest of all of God's angels. Overcome with egomania, Lucifer rebelled against God to usurp his rule over the universe, but was cast into Hell and renamed Satan as punishment. When he appears directly, he takes the appearance of a pale dark-haired man coated in darkness, who occasionally sprouts shadow wings when he takes flight, in contrast to Gabriel's white Seraph Shoulders. In the second game, he apears as a eight foot tall hulking brute of a man with enormous raven black feathered wings.
819* FanDisservice: He's a tall slender dark-haired man who is completely naked other than black mist that covers his crotch area... but is unnaturally pale and has dark veins covering his body. In the second game, it's even worse where the veins are replaced with scars.
820* FantasticRacism: He has a very low opinion of humanity, calling them "monkeys" who don't deserve redemption. He thinks that it his divine right to rule over them.
821* FauxAffablyEvil: In both console games, upon meeting Gabriel, he is polite, appealing to his situation and offering a place by his side. It doesn't last long in either case, because as soon as Gabriel rebuffs him he quickly shows that his politeness is an act.
822* FinalBoss: Of the console games. Notable that in the second one, he possesses Alucard and uses his body and skills against Gabriel/Dracula.
823* FullFrontalAssault: In ''1'', the only "clothing" he wears is this black mist that covers his crotch. Of course, as a fallen angel, it's quite possible he lacks sexual characteristics.
824* GodWasMyCopilot: In ''1'', it is revealed that he's been shadowing Gabriel for the whole game while in possession of Zobek.
825* GoodScarsEvilScars: His whole body is practically {{covered with scars}}, in contrast to Dracula's unblemished skin.
826* GrandTheftMe: Satan possesses Alucard in the final battle of ''Lords of Shadow 2''.
827* HateSink: {{Satan}} is a self-centered FallenAngel who feels he is entitled to rule above God, and upon being defeated by Gabriel, threatens him by implying he will rape and torture his deceased wife's soul. After being summoned back to Earth, Satan kills his own son for incompetence and tries to destroy the Earth out of spite for Dracula and Alucard thwarting his plans. In a final act of cruelty, Satan possesses Alucard to force Dracula to fight his son, taunting him throughout their battle with references to child abuse, and ultimately proves himself to be nothing more than a [[DirtyCoward coward]] by trying to flee from his impending death.
828* IKnowWhatYouFear: Mingles type one with type three. He's fully aware of Gabriel's weaknesses and has the power of bringing them to life. Not that it has any permanent effect, but it ''does'' erode Gabriel's focus bar far quicker than normal.
829* IShallTauntYou: Was taunting the Wygol Village priest about Gabriel and Zobek's arrival in the holy man's dreams. He also spends the entirety of his battle with Gabriel in both console games taunting him with lies and boasts.
830* ItsAllAboutMe: His defining characteristic. Everything he does is rooted in his own self-aggrandizement. He feels victimized by God (his father) for being cast out due to his rebellion, and feels that he deserves to rule Heaven and the world of men, despite being an awful person completely bereft of redeeming qualities. In the second game, he decides that if he can't rule over Earth, [[OmnicidalManiac no one will]]. Gabriel said it best:
831-->''You'd rather rule in power and might, than offer forgiveness and love? That is why you were cast out, unholy one.''
832* KilledOffForReal: Dave Cox confirmed that Satan is gone forever after Gabriel killed him at the end of ''2''.
833* TheManBehindTheMan: ''He'' is the real reason the world's in [[CrapsackWorld such a state]].
834* ManipulativeBastard: In the first game, he orchestrates the game's plot by imbuing [[spoiler:Zobek]] with knowledge and power, and planting the idea to use Gabriel to gather the pieces of the God Mask, so he could kill him at the last second and take the mask for himself.
835* MilesGloriosus: Is a boastful and self-centered creature when out of danger, but, once cornered, [[DirtyCoward he will do anything to take flight with his hide.]]
836%%* MurderByCremation: He does this to the Necromancer.
837* OhCrap: Lets out a blaring, panic-struck shriek when Dracula [[NoSell does not fall for his ploy]] and tries to stake him.
838* OmnicidalManiac: Becomes this in ''2''. He would [[DimensionLord rule]] Earth, if not for his vampiric nemesis thwarting his plans and usurping his throne.
839* OOCIsSeriousBusiness: Archangel Lucifer, also known as the [[{{Pride}} Prideful]] One, opts to put his own notion ''after'' Dracula's. Satan himself is ''terrified of Dracula'', [[TheDreaded and]] [[AntiAntiChrist for a]] [[GodOfEvil good reason]].
840* PhysicalGod: Due to his status as the greatest of God's angels, Satan is an extremely powerful entity. He possesses unlimited Light and Shadow magic, has total control over the element of darkness, and is the ''only'' being that can fight Dracula himself on equal terms, and can even give the vampire god a hard time if he isn't careful enough.
841* RageAgainstTheHeavens: Well, he's Satan. It's a given. The whole plot of the first game was planned by Satan in order to obtain the God Mask so that he may return to Heaven and get his revenge on God.
842* RageQuit: Tries this at the end of Lords of Shadow 2 when he realizes Gabriel and Alucard outmaneuvered him; when Dracula and Alucard thwart this by killing Leviathan he tries to kill Gabriel by possessing Alucard.
843* TheReasonYouSuckSpeech: Tells Gabriel he's nothing but a murderer and a failure whom God will never forgive at the climax of their battle. It doesn't stop Gabriel from snapping Satan's neck.
844* SlasherSmile: Gives Dracula a bloodthirsty one just before their final battle. Dracula returns it right before he kills him.
845* TheSociopath: Satan is an egomaniacal psychopath who desires control over the universe. He's self-centered, manipulative, and cowardly. Even his own children mean nothing to him, spitefully killing his son Guido Szandor for failing to notice that Dracula and Alucard were in the room when he was summoned.
846* SoreLoser: Upon being defeated by Gabriel in the first game, he tells him that he'll introduce Marie to "such pleasures" in Hell out of spite. Gabriel knows better, though, and the taunt doesn't faze him. Blowing up the earth -- or trying to -- is also due to the fact that he might actually die, so he decides to destroy the board in a massive rage quit.
847* TechnicolorEyes: His eyes were a brilliant yellow in the first game. They've been changed to violet in the sequel.
848* VillainousBreakdown: Has one in ''2'' after he realizes that Gabriel outmaneuvered him; according to the guide his split decision to destroy Earth is mostly a temper tantrum due to the fact Gabriel and Alucard could very well kill him.
849-->'''Satan:''' If I cannot rule the world of men... then ''no one will!''
850* WalkingShirtlessScene: Not once is he seen wearing as shirt.
851* WalkingSpoiler: The mere fact that he's a character in the games is a '''huge''' spoiler to the story.
852* WeCanRuleTogether: Expresses a wish for Gabriel to fight by his side. ''Twice!''
853* WeWillMeetAgain: Said in the first game, and fulfilled in ''2''.
854* YouHaveFailedMe: Satan kills Guido Szandor immediately after being summoned, due to the fact that Guido failed to notice that Dracula and Alucard were in the room.
855-->'''Satan:''' I despise incompetence.
856* YouHaveOutlivedYourUsefulness: In the first game, Satan manipulates [[spoiler:Zobek]] into acquiring the God Mask for him. Once [[spoiler:Zobek]] succeeds, Satan sets him on fire.
857[[/folder]]
858
859[[folder:Lords of Shadow]]
860!!Tropes that apply to the Lords of Shadow in general:
861
862* AndThenJohnWasAZombie: [[spoiler:They're the heroic Founders of the Order turned into monsters.]]
863* EnemyWithout: [[spoiler:The Lords of Shadow are [[TheHeartless the evil sides]] of the founders of the Brotherhood of Light, which they cast away in a ritual that would give {{God}} the upper hand in his war against Lucifer.]]
864* FallenHero: Originally the Brotherhood of Light founders that fought together to banish Satan, they now rule the world in darkness as Lords of Shadow.
865* EvilOverlord: All three of them qualify as pure-evil, immortal abominations that are responsible for plunging the world in darkness. The name itself is enough indication.
866* TheGhost: [[spoiler:The good halves]] of the Lords of Shadow are often mentioned, but not shown at any point in the story.
867* HeWhoFightsMonsters: [[{{Pride}} Arrogance]] and the [[KnightTemplar burning desire to triumph over the spawn of Satan]] is what had rallied [[spoiler:the Founders to abandon their mortal bodies in search of power]].
868* MonsterProgenitor: [[spoiler:After the Founders of the Order ascended into Heaven]], the Lords of Shadow became the first of the yet-unseen monsters. Cornell became the first lycanthrope, Carmilla the first vampire, and [[spoiler:Zobek]] the first Necromancer. Then they had proceeded to twist and corrupt those lesser than them into bloodthirsty beasts akin to themselves.
869* {{Synchronization}}: The Lords of Shadow are still connected with their [[spoiler:angelic counterparts. Killing one automatically condemns the other]].
870* TransformationIsAFreeAction: Every Lord of Shadow has a fiendish true form in addition to their standard human guise, and this transformation sequence cannot be thwarted by any means.
871
872!!Cornell
873[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/f5b7b3bbaeaef310a43c34d2f5365ce8.jpg]]
874[[caption-width-right:350:''"Perhaps he is willing to sacrifice himself for you? For the greater good? I however, am not."'']]
875[[caption-width-right:250:[[labelnote:Click here to see Cornell's portrait in Reverie.]]https://static.tvtropes.org/pmwiki/pub/images/31d7d17f5c67df84eea893043c9db1db.jpg[[/labelnote]]]]
876->'''Voiced by''': Richard Ridings ''[=[ENG]=]'', Creator/BanjoGinga ''[=[JP]=]''
877->''"My acolytes were not lying -- a warrior from the Brotherhood, here on Lycan soil!"''
878
879The Lord of the Lycans.
880----
881* AdaptationalVillainy: While Carmilla and Death were villainous characters in the original timeline, Cornell was a heroic character who stood against Dracula.
882* {{Animorphism}}: His true form is a gigantic, hulking werewolf.
883* AuthorityEqualsAssKicking: First of the werewolves, and also the most powerful.
884* BadassBoast: He ''loves'' to give these during the battle, even when he's getting his ass handed to him.
885* BarbarianLongHair: With a receding hairline, but badass, nonetheless.
886* TheBrute: But doesn't seem to be a DumbMuscle by any definition of the trope.
887* CanisMajor: For the second part of his boss fight, he morphs into his truly monstrous lycanthrope form.
888* DemotedToExtra: Cornell is the only original Lord of Shadow who has no screen time in the sequel.
889* EliteMook: The Lycans in the prologue are a precursor for him.
890* EvilSoundsDeep: He's this in lycan form.
891--> '''Cornell:''' My sons will feast on your corpse once I finish with you!
892* FatalFlaw: According to Laura in ''Reverie'', Cornell's [[{{Pride}} overconfidence]] had made him blind to the threat that Gabriel represented until it was too late.
893* HoistByHisOwnPetard[=/=]ImpaledWithExtremePrejudice: Impaled through the jaw on his own hammer.
894* InNameOnly: Cornell in the original continuity is a NobleDemon who desperately sought a cure for his condition for the sake of his human adopted sister. This Cornell is a FullyEmbracedFiend who gladly sends his pack out to hunt innocent villagers and has at least one genocide (the Aghartians) under his belt. That said, [[spoiler:the actual Cornell is probably more like this, as the demon controlling his body isn't the same thing]].
895* LargeAndInCharge: He's the largest werewolf we see by a very large margin.
896* LargeHam: Just like everyone else.
897* LightningBruiser: Do ''not'' take for granted that you're out of his reach just because you're standing on the other side of the arena.
898* MrExposition: Is not hesitant to reveal the truth about [[spoiler:the Founders' ascension as heavenly spirits]] to Gabriel.
899* OlderThanTheyLook: Is centuries old, but looks like he's in his early forties.
900* OurWerewolvesAreDifferent: Quite. In fact, he's the [[MonsterLord first lycanthrope to be created]].
901* {{Power Tattoo}}s: Has them in his werewolf form. And [[PowerGlows they glow red]].
902* SprintShoes: The Brotherhood had gifted him with Cyclone Boots, back when [[spoiler:Cornell was still human. Upon becoming the Lycanthrope Dark Lord]], he improved on their design and power by fusing them together with shadow magic.
903%%* WalkingShirtlessScene
904* WakeUpCallBoss: As the first Lord of Shadow that you confront, he can prove more difficult than you would have thought.
905
906!!Carmilla
907[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/07a99e050e67377933be46823c626ca7.jpg]]
908[[caption-width-right:350:''"You are a fool, Gabriel. You think I don't know who you are?"'']]
909[[caption-width-right:250:[[labelnote:Click here to see Carmilla's portrait in Reverie and her appearance in Lords of Shadow 2.]]https://static.tvtropes.org/pmwiki/pub/images/e8da539dbe1e309fdf66c2e2db7c589f.jpg[[/labelnote]]]]
910->'''Voiced by''': Sally Knyvette ''[=[ENG]=]'', Creator/HoukoKuwashima ''[=[JP]=]''
911->''"Look upon Carmilla! Am I not beautiful!?"''
912
913The Lord of the Vampires.
914----
915* AllLovingHero: Pure and [[ChasteHero chaste of soul]], Carmilla was renowned for her love of all living creatures. A renowned and skilled healer, she had used her talents for good, before her downfall had turned her into a powerful, yet pitiful shadow that was the Vampire Queen.
916* {{Animorphism}}: Can turn into a gigantic bat demon in ''1''. In ''2'', she can summon her true form's spectral apparition.
917* BettyAndVeronica: Carmilla is the Veronica to Marie's Betty in ''Lords of Shadow 2''.
918* DeliciousDistraction: Carmilla is this to Dracula in ''2''...[[PerfectPoison at first]].
919* DoesThisRemindYouOfAnything: [[spoiler:When Dracula spears her through the mouth at the end of her battle in ''2''.]]
920* DoppelgangerSpin: Halfway through her battle in ''2'', she creates duplicates of herself while [[EvilLaugh laughing]] and making waltz jokes at Dracula.
921-->'''Carmilla:''' Come on, don't miss a step.
922* EvenEvilHasStandards: As a human, she was disgusted by Dr. Frankenstein's experiments on living humans to create artificial life. As a vampire, she decided to punish him for those atrocities.
923-->'''Brotherhood Knight Scroll:''' Carmilla cruelly punished Frankenstein for his crimes. One such punishment was the removal of his fingers, which lie still somewhere within the castle.
924* EvilMakesYouUgly: When she [[OneWingedAngel transforms]] in ''1''.
925* {{Foreshadowing}}: She pretty much tells Gabriel in the first game that he cannot bring Marie back to life and all that is left is "this living death before you!", hinting at his fate as a vampire.
926* FlunkyBoss: In the first part of the battle, she summons 10 vampires, which you must defeat (or trick her into killing them, which is the trial for the level). When she transforms, she often summons two vampires to aid her. She stops after the first QTE.
927* ForceField: In both games, her first chosen tactic is to shield herself with one while [[FlunkyBoss her minions do the dirty work]].
928* HemoErotic: When Dracula bites Carmilla's neck in ''Lords of Shadows 2'', she reacts as though she's receiving sexual pleasure from it.
929* IWasQuiteTheLooker: She was ''drop dead gorgeous'' as [[spoiler:one of the founders of the Brotherhood Of Light]].
930** And in her human form for ''Lords of Shadow 2''.
931* IgnoredEnamoredUnderling: She's madly in love with Dracula. [[MadLove Poor thing.]]
932* ImpaledWithExtremePrejudice: By Dracula in ''2''. ''Twice''.
933* ItIsBeyondSaving: Her stance on humanity in ''1''.
934* LadyInRed: Downplayed in the second game. She tries to seduce Gabriel while wearing a crimson robe that is relatively modest (specially when compared to her black dress in the first game, which completely bared her cleavage).
935* MindOverMatter: In ''2'', she is also shown using lightning-based telekinesis to her advantage.
936* MsFanservice: {{Justified|Trope}}; it makes it easier for her to get close to her unsuspecting children-to-be. [[NotDistractedByTheSexy It doesn't faze Gabriel for a second, however]].
937** FanDisservice: When she transforms into a giant bat-like creature.
938* MurderTheHypotenuse: When her plan to bend Dracula to her will fails, she tries to vent her frustration on Marie. [[PreMortemOneLiner Guess how]] [[ImpaledWithExtremePrejudice that]] [[DiesWideOpen ends]].
939* NavelDeepNeckline: In the first game, her outfit has a huge split in the middle, exposing her cleavage and navel.
940* NotSoDifferentRemark: {{Invoked|Trope}} when she compares Gabriel to the other Lords of Shadow. Gabriel isn't convinced.
941* OlderThanTheyLook: Is centuries old, but looks like she's in her late twenties or early thirties.
942* ProgressivelyPrettier: In the first ''Lords of Shadow'', Carmilla has a rather unsettling appearance; unnaturally tall and slender, with [[EeriePaleSkinnedBrunette chalk-white skin]] and [[BlackEyesOfEvil lifeless black eyes]]. In ''Lords of Shadow 2'', she has become a stunningly beautiful woman; this is because the incarnation of her we see in ''2'' is constructed from Gabriel's memories, both of his actual encounter with her and of a picture of her human form he saw once in ''Reverie''.
943* PoisonousPerson: Not elemental powers ''per se'', but her entire ''being'' is saturated with a special venom she uses to poison Dracula. She's a ''literal'' PoisonousPerson.
944* PowerFloats: In ''1'', she can levitate, thanks to her Seraph Shoulders.
945* RasputinianDeath: Gets staked, smashed, impaled on a steeple, and then staked again so hard that the stake ''breaks off in her chest'' in the first game. Blimey.
946* ShockAndAwe: Emits discharges of lightning in both games in both forms.
947* SoftSpokenSadist: While trying to trace Dracula's whereabouts in the library of ''2''.
948--> '''Carmilla:''' Only I understand your anguish. I love [[{{Yandere}} your pain]] and [[InLoveWithYourCarnage your fury]].
949* SomethingOnlyTheyWouldSay: This works against Carmilla when she disguises herself as Marie, because she still speaks like TheVamp.
950* SpotTheImposter: In ''2'', transforms into Marie before her fight, forcing Dracula to choose between them. [[note]]The beauty in this is that the game juggles her and true Marie's positions every time it is loaded. Caution is advised.[[/note]]
951* StatuesqueStunner: She is definitely the tallest woman in the game (taller even than Gabriel), and she can stun you alright ([[ShockAndAwe in a manner of speaking]]).
952* SupermodelStrut: In ''2'', she's introducing doing a slow gait toward Gabriel with a deliberate sway to legs and hips, which is [[TheVamp part of her scheme to make him lower his defenses and have him feed on her]].
953* TheVamp: Tries to seduce Gabriel with promises of pleasure and power before they fight.
954* VampireMonarch: She was the original one before Dracula in this continuity.
955* VillainsNeverLie: During their pre-battle dialogue, Carmilla predicts Gabriel's fate.
956* VillainessesWantHeroes: Her character description in the second game states that she is madly in love with Dracula. Unfortunately for her, he will never reciprocate. See also IgnoredEnamoredUnderling.
957* VoluntaryVampireVictim: Subverted in the second game. When she appears in Gabriel's mind, she takes advantage of his slight attraction to her and lets him feed on her. Turns out her blood is toxic and it will eventually turn Gabriel into her slave. She attempts to bring him into her full control by tricking him into biting her again while disguised as his wife Marie.
958* WalkingSpoiler: She and later [[spoiler:Zobek]] predict the events of Gabriel's terrible future.
959* WeatherManipulation: Conjured a perpetual blizzard around her castle and surrounding lands so sunlight wouldn't bother her vampiric warriors.
960* WhatTheHellHero: {{Exaggerated|Trope}}. She soundly chews out Gabriel for his eagerness to destroy [[spoiler:those who had founded his holy order]]. See also EvenEvilHasStandards.
961-->'''Carmilla:''' You would kill those [[spoiler:who founded your own Holy Order?]] You are even more cold-blooded than I. Who is the real monster here, Gabriel?
962* WeCanRuleTogether: Tempts Gabriel by saying she could introduce him to many things and many pleasures if he stays. He doesn't buy it. In fact, he doesn't even seem to care.
963* {{Yandere}}: To Dracula in ''Lords of Shadow 2''. And ''how!''
964-->'''Carmilla:''' ''(shrieks)'' I'll take [[EyeScream your eyes out]] if you look at [Marie] again!
965* YourMindMakesItReal: Her appearance, mannerisms, and demeanor in ''2'' is composed of Dracula's memories of his encounter with her in ''1'', as well as seeing her human portrait in ''Reverie''.
966-->'''Carmilla:''' And if you were never to wake again...would it matter?
967
968!!Lord of the Dead
969[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/8b154055149e357f2ec2a753a4f31021.jpg]]
970[[caption-width-right:350:''"I needed to control you at the end... Once you had murdered them. I knew you would never be able to challenge me whilst wearing it."'']]
971->'''Voiced by''': [[spoiler:[[Creator/PatrickStewart Sir Patrick Stewart]]]] ''[=[ENG]=]'', [[spoiler: [[Creator/{{Mugihito}} Makoto Terada}}]]]] ''[=[JP]=]''
972->''"Finally, it is time for the truth. Let us remove... our masks..."''
973
974The final Lord of Shadow. He cast the spell that separated the Earth from the Heavens, [[spoiler:and was also personally involved with the death of Gabriel's wife.]]
975
976'''Note:''' For tropes applying to the Lord of the Dead before TheReveal, see [[spoiler:the Zobek section]].
977----
978* AdaptationalJerkass: While Death was always a villain in the games, he could be affable and had genuine loyalty towards Dracula. This version has neither of these things going for him.
979* AmbitionIsEvil: In contrast to the other Lords of Shadow, who are both content in remaining in their domains, the Lord of the Dead actively desires greater power and control over the world.
980* AndYourLittleDogToo: As part of his BossBanter in [[spoiler:''2'']].
981-->''"That creature you call a son will follow you in death!"''
982* BigBadWannabe: [[spoiler:Mostly in the second game. He ''really'' wants to be the biggest lord of evil around, but he knows all too well that he can't compete with {{Satan}} and Dracula.]]
983* BlackMagic: A given, seeing he is the Lord of Necromancers.
984* BrainwashedAndCrazy: [[spoiler:Satan himself took possession of him and secretly manipulated him.]] Granted, he was already pretty evil beforehand.
985* CompositeCharacter: Of Death and Shaft from the original series.
986* DemonicPossession: [[spoiler:Was possessed by Satan. Granted, as a Lord of Shadow, he was already a malevolent EvilOverlord before that, but it probably contributed to his more extreme OmnicidalManiac tendencies.]]
987* DramaticIrony: In the finale of ''1'', he laments on how his fellow Founders had failed to notice just how powerful they could become if they combined their existing abilities and troops. Guess what Gabriel ends up doing.
988* EvilGloating: [[spoiler:Once he reveals himself as the final Lord of Shadow, he goes on for a while about how he tricked Gabriel, clearly loving every second of it.]]
989* EvilLaugh: Lets out a particularly [[LargeHam hammy]] one after he takes the God Mask from Gabriel.
990* EvilPlan: [[spoiler:Had Gabriel's wife killed and separated the Earth from the Heavens in order to make Gabriel go on a quest to obtain the God Mask.]]
991* EvilSorcerer: He's more magic oriented than Cornell and Carmilla.
992* {{Expy}}: Of Death from the original ''Castlevania'' series, as his monster form in [[spoiler:''Lords of Shadow 2'']] demonstrates. According to [[WordOfGod Dave Cox]], he also takes elements from Shaft from ''Symphony of the Night''.
993* FauxAffablyEvil: He's incredibly polite. Oh, to be sure, there's a strong likelihood that he'll betray you eventually no matter which side of the fence you fall on and he's definitely evil as heck, but he speaks with a high degree of etiquette even to his enemies.
994* TheGhost: Is mentioned by a Necromancer in [[spoiler:''Mirror of Fate'']] but doesn't appear himself.
995* GoneHorriblyWrong: [[spoiler:A double subversion in ''Lords of Shadow 1''. Zobek had restored the luminous power of the dead spirits as a part of his plan to acquire the God Mask. After he eliminates Gabriel, [[FakingTheDead and is promptly cremated by Satan]], this power had [[CameBackStrong resurrected the former]], allowing for Gabriel to banish Satan and [[GoneHorriblyRight prevent the end of the world]]. However, it doesn't stop Gabriel or Alucard from using the necromancer to further their goal of destroying both him ''and'' Satan in ''Lords of Shadow 2''.]]
996* TheGrimReaper: [[spoiler:Molded his form in ''Lords of Shadow 2'' to be fitting to the folklore version of the grim reaper, making him appear far more like Death than he did in the first game.]]
997* TheHeavy: [[spoiler: While Satan is the true mastermind behind the plot, it is his pawn Zobek who does most of the legwork by casting the spell separating Earth from Heaven, and directly influencing Gabriel into killing his own wife in order to motivate Gabriel to obtain the God Mask. Even in the second game where he is firmly a BigBadWannabe, he is the villain with the most screentime, helps drive the plot by stringing along Dracula to stop the Acolytes and is the last boss that Dracula fights before Satan himself.]]
998* HeelFaceRevolvingDoor: [[spoiler:Helps you for most of the game, then turns out to be the final [[EvilOverlord Lord of Shadow]] and EvilAllAlong. But then it's revealed he was [[DemonicPossession possessed]], and centuries later he tries to recruit Dracula to [[VillainProtagonist stop the second coming of Satan]] only to turn on you again when he learns Dracula was plotting with Alucard to let Satan be resurrected so he can kill him for good, and then do the same to Zobek]].
999* HeWhoMustNotBeSeen: His only role in [[spoiler:''Mirror of Fate'']] was to send a Necromancer to retrieve Trevor Belmont's Combat Cross. Said Necromancer name-drops [[spoiler:Zobek]] when he tells Trevor's son Simon that his master needs the Combat Cross, but Simon has no way of knowing who this [[spoiler:"Zobek"]] is beyond that said master wants his father's weapon.
1000* LargeHam: [[spoiler:Once he is... [[{{Pun}} unmasked]].]]
1001* MacGuffinDeliveryService: [[spoiler:Shows up mere seconds after [[UnwittingPawn Gabriel]] finishes reassembling the God Mask, and [[OneHitKill electrocutes him]] with his AgonyBeam.]]
1002* ManipulativeBastard: [[spoiler:While under the effects of possession, he manipulates Gabriel and everyone else to make sure the hero obtains the God Mask.]]
1003* MotiveRant: [[spoiler:In ''1'', goes on a fairly long monologue about his motivation and gambit once he reveals his true nature.]]
1004* MilkingTheGiantCow: He makes a lot of dramatic gestures in the first game as he explains his motives to Gabriel, possibly to make up for the fact he is masked all the time.
1005* MurderByCremation: [[spoiler:The dark force possessing him lights him on fire after he takes the God Mask. He [[UnexplainedRecovery gets]] [[BackFromTheDead better]].]]
1006* {{Necromancer}}: Well, he ''is'' Death. Reanimating the dead is his specialization.
1007* NeverFoundTheBody: His body just disappears at the end of ''1'', with only his mask left behind. [[spoiler:Perhaps a hint that he was NotQuiteDead after all?]]
1008* NotQuiteDead: [[spoiler:Subjected to MurderByCremation and yet survived all the way to modern times, [[UnexplainedRecovery though we don't know HOW he pulled THAT off]].]]
1009* OurLichesAreDifferent: He's clearly not alive, as he makes a clear distinction between "the living" and himself.
1010* OutGambitted: [[spoiler:He thought he could manipulate Gabriel to eliminate Satan for him and then provide his old friend with the death he wants to desperately, getting rid of any and all threats to his power and free to rule over Earth as he sees fit. What he didn't knew was that Gabriel was ''counting on this'', faked his own death to bring him out of the shadows so he could finally kill him off and since his "death" also [[MemoryGambit fragmented his memory, it meant Zobek couldn't look into his mind and figure it out sooner]]]].
1011* OvershadowedByAwesome: As the strongest of the Lords of Shadow, he's one of the most powerful characters in the setting. [[spoiler:It's just his bad luck that Dracula and Satan are also around.]]
1012* SinisterScythe: [[spoiler:In ''Lords of Shadow 2'', he fights with a massive, barbed scythe, and it is forged out of ''human souls.'']]
1013* SkullForAHead: [[spoiler:In ''2'', his true form features a jawless, human skull with some of its teeth missing.]]
1014* {{Telepathy}}: He can read the minds of anyone and also transfers his thoughts on someone else's minds. [[spoiler:It has its limits since he can't see inside the first Acolyte's head nor he can look into someone suffering amnesia such as Dracula, who planned to draw Zobek out into the open so he could kill him. As such, Zobek turns on Dracula as soon as he regains his memories and discovers the full extent of his plans]].
1015* UnexplainedRecovery: [[spoiler:Supposedly, [[MurderByCremation Satan burned him alive and that was it for him]]. Then we see him in the modern day with no explanation. As if that's not enough, Gabriel somehow knew this before he locked himself in the Forbidden Wing, as one of the messages he left there says he knew Zobek was still alive, even though Zobek wouldn't be seen making a move until Simon and Alucard's era in ''Mirror of Fate''.]]
1016* TheUnfought: [[spoiler:Until ''Lords of Shadow 2''.]]
1017* TheseAreThingsManWasNotMeantToKnow: Tries to gain the knowledge of Hell itself [[spoiler:and ends up BrainwashedAndCrazy for his trouble.]]
1018* UnwittingPawn: [[spoiler:To Satan in ''1'' and Alucard and Dracula in ''2'']].
1019* WithGreatPowerComesGreatInsanity: [[spoiler:Delved into the depths of Hell in search of knowledge and power. His attempt had netted him the Devil Mask, but, as a direct result, he was corrupted and possessed by the Devil himself.]]
1020* WalkingSpoiler: [[spoiler:It is very difficult to talk about him in detail without revealing that he is Zobek, it is he who is responsible for the death of Marie, he is possessed by Satan and appears in the sequel.]]
1021* YouHaveOutlivedYourUsefulness: [[spoiler:Gets [[MurderByCremation set on fire]] seconds after he kills Gabriel and takes the God Mask.]]
1022[[/folder]]
1023
1024!!First game
1025[[folder:Laura]]
1026[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/7058e18115f4fc58f450dcbc62efeeaa.jpg]]
1027[[caption-width-right:350:''"Tell me, would you have the souls of the innocent on your conscience for eternity?"'']]
1028->'''Voiced by''': Grace Vance ''[=[ENG]=]'', Yumi Kikuchi ''[=[JP]=]''
1029
1030Laura is the "daughter" of Carmilla, who was taken from her true parents and turned into a vampire centuries ago. She first meets Gabriel in Bernhard Castle and challenges him to a game of supernatural chess. Gabriel beats Laura, and in a fit of spite, the vampire attempts to kill Gabriel, only to change her mind and spare him when she sees Gabriel and the spirit of his dead wife embracing.
1031
1032After the end of the main game, Laura enlists a distraught Gabriel to stop the Forgotten One, a mighty demon whose prison was weakened when Gabriel slew the Lords of Shadow. The two develop a strong friendship during this time.
1033----
1034* AffablyEvil: She seems quite genuine in her good manners when she encounters Gabriel and even offers him essential information in exchange for a single game of chess.
1035* AnimeHair: She looks like a kid version of Music/AmyWinehouse.
1036* ArmorPiercingQuestion: Presents a harsh one in the opening of ''Reverie''. Gabriel avoids giving an answer. See also her character quote.
1037--> '''Laura:''' I know how you're feeling. [[DespairEventHorizon Alone... betrayed.]] [[{{Foreshadowing}} You get used to it]], you know...\
1038'''Gabriel:''' ''(dispassionately)'' That isn't true, or you would not have spared me that day.\
1039'''Laura:''' Do you now regret it?
1040* AscendedExtra: She starts as an antagonist during your quest to kill Carmilla, only to become a playable character when trying to stop the Forgotten One during the ''Reverie'' add-on.
1041%%* BeehiveHairdo
1042* ChekhovsGunman: She's the only vampire left alive by the end of the main game. Of course, she'd crop up again in the DLC to tie up loose plot ends.
1043* CuteLittleFangs: ''Reverie'' reveals her to have these. In fact, they're so tiny they barely jut out!
1044* CruelAndUnusualDeath: [[spoiler: Though from her point of view it is more akin to a Cruel and Unusual Suicide.]]
1045* DeadpanSnarker: When the mood strikes her, she can be incredibly cocky and sarcastic.
1046* DefrostingIceQueen: Downplayed. She starts out rather passionless and aloof, but in spite of opening up towards ''Reverie'', she retains her snark and pessimism.
1047* FalseInnocenceTrick: The Fallen Brotherhood Knight scrolls mention her pulling one of these more than ones. Obviously, such scrolls were written by those savvy enough to look past them.
1048* FullyEmbracedFiend: She has no qualms about slaughtering wayward Brotherhood Knights that venture forth in hopes of defeating her mother, often using her innocent appearance to her advantage. She even [[LampshadeHanging giggles about it]] in ''Reverie''.
1049--> '''Laura:''' I admit that the bloodlust bothered me a little at first, but now I love its flavor. Yummy!
1050* HolyBurnsEvil: Invokes this in ''Reverie'' when she refuses to enter a chapel where the mechanism's activation gem in stashed away, leaving Gabriel to retrieve it on his own.
1051* HypercompetentSidekick: As an NPC in ''Reverie'', she hits like an absolute goddamn truck and is fully capable of mopping the floor with entire hordes of enemies without Gabriel's help. In fact, the trial for the first level of the DLC is to not let her kill a single enemy.
1052* [[IHateYouVampireDad I Hate You Vampire Mom]]: It's heavily implied that Laura liked her former life far more than her present undeath.
1053* ImmortalImmaturity: As a part of her EnfantTerrible. Laura cannot swallow losing her own game of magical chess, soldiers breaking her toys, and a number of other nuisances [[DisproportionateRetribution she is fully-prepared to microwave the wrongdoer's head for]].
1054* MarionetteMaster: At one point, she uses over-sized burlap puppets of her own making to fight Gabriel while she hides off-screen.
1055* MoralityPet: She becomes this to Gabriel in ''Reverie''. [[spoiler:Her death is the final nail in the coffin for him. Yet, later, after he becomes Dracula, he would have a tomb built for her, which implies he remembers her fondly.]]
1056* OddFriendship: With Gabriel. She warms up to him by the end of ''Reverie'', and even asks him not leave her behind.
1057* OlderThanTheyLook: She looks like a young girl, but thanks to her mom, she's a lot older than Gabriel.
1058* PowerFloats: She rises into the air when she feels like looking Gabriel in the eye.
1059* ThePowerOfLove: She's understandably envious of Gabriel when she sees him and the ghostly phantom of Marie embracing, and departs without finishing him off. Later, the narration states that then she had recalled her true mother's arms around her and the moments of her past life she doesn't want to let go.
1060* RedEyesTakeWarning: And they have white ''pupils'', no less!
1061* ShockAndAwe: Able to unleash lightning bolts of the [[AgonyBeam Palpatine variety]], just like her mother.
1062* SmallRoleBigImpact: She has a tiny purpose in the main game and a larger role in ''Reverie'', but her impact on the story is ''tremendous'' by any standard. [[spoiler:[[AndThenJohnWasAZombie She turned Gabriel]].]] Enough said.
1063* SoreLoser: She does not take kindly to losing her mandatory mini-game of vampire chess.
1064* SpoiledBrat: The years have not been kind on her mental and emotional maturity.
1065* StealthHiBye: Pretty much her MO, particularly when she runs into Gabriel for the first time.
1066* {{Telepathy}}: How she employs Gabriel's services in the beginning of ''Reverie''.
1067%%* UndeadChild
1068* UnsportsmanlikeGloating: Should you lose the vampire wargame, she will ''make certain'' you understand just how bad you flunked it. She then returns to her normal, jovial attitude and asks if you wish to have another go.
1069* WhoWantsToLiveForever: It's quite jarring seeing a child beg a grown man to put her out of her misery and end her accursed existence.
1070[[/folder]]
1071
1072[[folder:Lieutenant Brauner & Commander Olrox]]
1073[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/elite.png]]
1074->'''Voiced by''': ''Unknown'' ''[=[ENG]=]'', Taro Yamaguchi ''[=[JP]=]''
1075
1076Twin brothers who act as Carmilla's chosen emissaries.
1077----
1078* AdaptationalWimp: Played straight. In ''VideoGame/CastlevaniaPortraitOfRuin'', Brauner is a MadArtist who could bring to life entire paintings. In ''VideoGame/CastlevaniaSymphonyOfTheNight'', Olrox can turn into a fifteen-foot demon who can spew columns of light from his mouth. Here, they're just textbook vampires with no extraordinary qualities.
1079* AlwaysIdenticalTwins: Contrasting hairstyles is the only way to tell them apart, really.
1080* AnArmAndALeg: Brauner gets his right hand amputated before his own blade is embedded into his skull.
1081* {{Animorphism}}: Being vampires, they have standard shape-shifting abilities. Strangely enough, [[ScratchDamage Gabriel can block their dozens-of-bloodsucking-bats attack]].
1082* BossOnlyLevel: {{Downplayed|Trope}}. In the case with Brauner, you'll run into a half-a-dozen of lesser vampires before fighting him. With Olrox, you'll have to work out a minor puzzle after his death.
1083* BraidsOfAction: Olrox has a long, ash gray one.
1084* ClipItsWings: Gabriel ''rips'' Brauner's wings out mid-fight.
1085* CoDragons: They're Carmilla's greatest champions.
1086* DreadlockWarrior: Brauner.
1087* MarathonBoss: Olrox takes the trophy for being the toughest boss in ''whole'' of game (barring the [[SequentialBoss Forgotten One]]) to wear down. With minuscule margin for error, his ceaseless lunges and TeleportSpam, ''and'' him ''regenerating'', you ''will'' die. The associated trial ("remain fully concentrated for sixty seconds straight," i.e., "don't get hit ''and'' keep hitting ''Olrox'' every seven-eight seconds") does not help.
1088* OurDemonsAreDifferent: They're lesser demons who deceived their kindred and embraced vampirism as Carmilla rose to power.
1089* ThrowingYourSwordAlwaysWorks: Both are fans of this. Olrox plays it straight, Brauner...[[CatchAndReturn not as much]].
1090[[/folder]]
1091
1092[[folder:The Forgotten One]]
1093[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/8e41e3a7415ace9866d921c073017d3d.jpg]]
1094[[caption-width-right:350:''"Hear me, warrior; my power is unlimited. I will strip the living flesh from your body and devour your soul."'']]
1095->'''Voiced by''': Colin [=McFarlane=]
1096->''"You cannot triumph here, fool! You have no comprehension of what you are up against!"''
1097
1098The Forgotten One is a powerful demon and the FinalBoss of the first game's ''Resurrection'' {{DLC}}.
1099----
1100* AdvancingBossOfDoom: Of second flavor. The Forgotten One will keep scaling the wall Gabriel's hanging off from, forcing him to move up before the demon sees him.
1101* AintTooProudToBeg: When Gabriel steals his power, the Forgotten One soundly [[KnowWhenToFoldEm gives up]] and implores his better to have mercy... only to find that the being standing before him now has no mercy to spare. In his defense, it was after one last and futile attempt on Gabriel after he absorbed the demon’s power.
1102* AlienBlood: He bleeds vivid green.
1103* CastingAShadow: Knowing his origins, it's a given.
1104* CruelMercy: Tries to invoke this upon Gabriel by letting him witness the ultimate annihilation of his world. [[BondVillainStupidity It turns out to be a horrible idea.]]
1105* DimensionLord: Was the sovereign of the elemental plane of darkness before the Bernhards' magic had whisked him away.
1106* EvilGloating: So much that he has separate ''move'' where he just stands still and roars/taunts. Knowing the [[ThatOneBoss difficulty of the battle]], it is vital that you utilize it. He ceases doing so in the later stages of his battle, though.
1107* FakeDifficulty: [[HitboxDissonance Can only be damaged by hitting specific spots on his body]] [[SequentialBoss during each phase]].
1108* FauxAffablyEvil: He's oddly polite and well-spoken, considering he wants to kill every human in existence.
1109* HandBlast: Can fire torrents of blinding white energy from his hands.
1110* HumanoidAbomination: He looks fairly human, even though he's a demonic god from another reality.
1111* LightIsNotGood: Wears a suit of pearly-white armor/carapace.
1112* NamesToRunAwayFromReallyFast: His name is a [[MythologyGag nod]] to ''VideoGame/CastlevaniaLamentOfInnocence[='s=]'' {{Superboss}}, even though they don't have much in common.
1113* OhCrap: Reacts with [[RapidFireNo disbelief]] and [[UnstoppableRage fury]] at Gabriel stealing his power. [[KnowWhenToFoldEm It doesn't]] [[PragmaticVillainy last for long]].
1114* OmnicidalManiac: Wants to kill every human alive as revenge for the Bernhards' trying to control him and the Brotherhood of Light sealing him away for centuries.
1115* OneHitKill: If the Forgotten One ever detects Gabriel during one of the many stealth climbing sections the game forces you into, he immediately disintegrates him with an energy blast.
1116* OurDemonsAreDifferent: He's a demonic god from a completely different plane of reality.
1117* PhysicalGod: It is unknown just where the Forgotten One stands on the relative axis between {{Satan}} and {{God}}. But considering the fact that at the height of his power he is [[NighInvulnerability untouchable]] and [[TheOmnipotent nigh-omnipotent]], it is implied that he is Satan's equal which puts him squarely into this trope.
1118* PoliteVillainsRudeHeroes: Although, Gabriel's far, ''[[FaceHeelTurn far]]'' [[VillainProtagonist from a hero]] at this point, consider the exchange.
1119--> '''The Forgotten One:''' ''(in a contemplative voice)'' That outfit...! You are a warrior of the Brotherhood... But... something about you is different. Your soul is... unusual...
1120--> '''Gabriel:''' ''(growls)'' Mark my words; when I am through with you, you will beg for your miserable life.
1121* PowerOfTheVoid: Uses the powers of the void to rip open the portals between his prison and the human world.
1122* SealedEvilInACan: He's a demonic god who was sealed in a otherworldly prison to prevent him from destroying the world.
1123* SequentialBoss: You go through multiple encounters with him, each time with him having more attacks and harder-to-reach weak points.
1124* SmallRoleBigImpact: Just like Laura in the previous DLC, he has a niche role in the game as a whole, but his impact on the plot and the characters is hefty indeed. With Laura's aid and his power, he had molded ''Dracula''. This speaks for itself.
1125* SpontaneousWeaponCreation: Can create many weapons, including exploding spears, swords, and a giant morningstar.
1126* TalkingIsAFreeAction: Initiates a conversation with Gabriel after the latter had dismantled a section of his armor.
1127* TurnedAgainstTheirMasters: He was originally summoned and fettered by the Bernhard family, yet it didn't take him long to escape his bond and start leveling the place.
1128* VillainsWantMercy: "I...yield to you! Mercy, my liege...mercy!" -- The Forgotten One, JustForFun/FamousLastWords.
1129%%* YouHaveNoChanceToSurvive
1130* YouKillItYouBoughtIt: Subverted. Gabriel executes the demon only ''after'' he had seized his power. [[JustifiedTrope In all likelihood because he didn't have the opportunity ten seconds ago.]]
1131[[/folder]]
1132
1133!!''[[VideoGame/CastlevaniaLordsOfShadowMirrorOfFate Mirror of Fate]]''
1134[[folder:Daemon Lord]]
1135%%https://static.tvtropes.org/pmwiki/pub/images/losdaemon_7877.png%%Format properly.
1136->'''Voiced by''': Richard Ridings
1137->''"Tell me -- do you like being a creature of the night?"''
1138
1139A powerful monster from the Shadow Plane that is first encountered in the prologue to ''Mirror of Fate''. It gains an intense desire for revenge after Gabriel captures him for the Brotherhood of light. [[spoiler:He is later released by a group of witches who want him to take Dracula out, only to be maimed and killed by Trevor. The Toy Maker brings him back as his cyborg servant, delivering victims for his master's experiments, and his desire for revenge shifts onto Trevor.]]
1140----
1141* CutsceneBoss: Trevor's encounter with him.
1142%%zce* DemonLordsAndArchdevils: Obviously.
1143* {{Determinator}}: Have to give him credit. Even ''death'' and his consequent revival could not halt this fellow when it came to exacting his revenge.
1144* EyeScream: Gets his right eye ripped out by Gabriel right at the start of the game.
1145* EvilLaugh: Well, it ''is'' Richard Ridings.
1146* {{Expy}}: Of [[CompositeCharacter several enemies]] from the classic series:
1147** His [[spoiler: Daemon Lord Resurrected]] form, is is based on the [[RecurringBoss recurring]] [[FrankensteinsMonster Creature/Frankenstein's Monster]] boss.
1148** He also has traits of several demonic entities from the classic series, most notably Cthulhu/The Devil, as they appeared in ''VideoGame/CastlevaniaSymphonyOfTheNight'' and ''VideoGame/CastlevaniaOrderOfEcclesia'' with his long, powerful arms and green coloring. He almost shares his name with the recurring "Demon Lord" enemies. Finally, he resembles the Leviathan Gargoyle/Pazuzu boss, from ''VideoGame/CastlevaniaIIIDraculasCurse'' and ''VideoGame/CastlevaniaHarmonyOfDissonance''. Especially because, like Pazuzu in ''Harmony of Dissonance'', the Daemon Lord [[spoiler: before his fight with Trevor]] is trapped inside a sphere.
1149** Finally, his design also resembles a Manticore, another recurring monster in the series.
1150** And his role in the plot, as a giant demon supported by witches and technology who desires to overthrow Dracula and [[spoiler:ends up being killed by Alucard instead]], largely resembles that of Galamoth.
1151* GiantFlyer: Which, as it turned out, saved Trevor ''a lot'' of time.
1152* HalfTheManHeUsedToBe: Trevor bisects him across the waist using the dagger-like knob of his Combat Cross and ungodly strength.
1153* HopelessBossFight: During Alucard's first encounter with [[spoiler:his resurrected form]].
1154* LargeHam: Again, ''Richard Ridings''.
1155** IncomingHam: [[spoiler:Upon his release.]]
1156--> '''Daemon Lord:''' '''''[[RoaringRampageOfRevenge WHERE IS HE?!]]''''' [[note]] Meaning Gabriel, that is.[[/note]]
1157* NiceJobFixingItVillain: Inadvertently helped Trevor get back on the right track after the belfry incident.
1158* RedEyesTakeWarning: A manticore-like daemon from the Shadow Plane with glowing red eyes.
1159* SealedEvilInACan: What Gabriel did to him in the prologue of ''[=MoF=]''.
1160* WeCanRebuildHim: What the Toy Maker does to him after Trevor kills him.
1161[[/folder]]
1162
1163[[folder: The Night Watchman]]
1164%%https://static.tvtropes.org/pmwiki/pub/images/losnightwatchman_8950.png%%Format properly.
1165->'''Voiced by''': Alec Newman
1166-> ''"Who dares invade my domain?"''
1167
1168A PlagueDoctor-esque... wizard/zombie/ghost-thing(?) that has stayed alive via a mysterious curse. He lights the lanterns of Dracula's castle, in an attempt to keep intruders away. Should somebody come in anyway, he attacks them with his lantern staff and calls rat and crow-like corpses called Scavens to devour them with a whistle.[[spoiler:After he is defeated by Simon, he is eaten by the Scavens he calls upon, and his body transforms into the Reaver, a huge putrid Scaven that is made up of countless corpses, and mindlessly eats any living thing it finds.]]
1169----
1170* MookMaker: [[spoiler:The Reaver, so much so that Scavens poke their heads out of its back to prevent Alucard from jumping over it.]]
1171* PlagueDoctor: It seems like he's actually wearing a sort of opera mask [[spoiler:considering its position and cracked eye holes when its on the Reaver]]. But the outfit, along with his Vermin-like Scavens, make it apparent.
1172* VillainousGlutton: [[spoiler:One of the Reaver's attacks has it quickly digesting Alucard. And if Alucard throws his bats at it, it eats them and coughs up the bones as a counterattack.]]
1173[[/folder]]
1174
1175[[folder:The Succubus]]
1176->'''Voiced by''': Eleanor Howell
1177-> ''"Don't you like how I kiss, Simon?"''
1178
1179A devious, alluring creature from the underworld seeking to curry favor with her new master. Encountered in ''Mirror of Fate'', she serves as the final boss of Simon's chapter in the game.
1180----
1181* DecompositeCharacter: While she obviously is the ''Lords of Shadow'' take on the Succubi from Castlevania, particularly the ''VideoGame/CastlevaniaSymphonyOfTheNight'' one, she also has very visible elements of Carmilla, and even Laura, particularily those that didn't make into their ''Lords of Shadow'' incarnations. Detailed more under {{Expy}} below.
1182* DepravedBisexual: Just like Carmilla from the original continuity, she's ''very'' affectionate towards her slave girls, referring to them as ''my sweet" and... touches them in places. All the while trying to seduce Simon.
1183* EvilRedhead: Has bright-red hair and is an evil seductress that leads both men and women to her doom.
1184* {{Expy}}: While this succubus, resembles the Castlevania Succubi, particularly the ''Symphony of the Night'' one with the connection to the dream world, but she has also elements of Laura and Carmilla. The Succubus' laying on a floating object, is seemingly a direct reference to Carmilla laying on her floating giant skull, and looking very much like the ''VideoGame/CastlevaniaCircleOfTheMoon'' [[http://villains.wikia.com/wiki/File:Carmilla_(Circle_of_the_Moon).png incarnation of Carmilla]]. The Succubus also has Carmilla's attraction to women, seemingly not present in Carmilla's direct ''Lords of Shadow'' counterpart. And like Laura during the fight against her and Carmilla in ''VideoGame/CastlevaniaRondoOfBlood'', the Succubus also tries to drain the player characters energy.
1185* HealThyself: Feeds on the slave girls she keeps in order to heal herself and boost her power in a pinch.
1186* LadyInRed: Though the only article of clothing she wears besides jewelry is an red skirt, she qualifies as an bigger example of this trope than Carmilla due to being the most scantily-clad female character in the continuity, bar none.
1187* MasterOfIllusion: Her main power. The arena you fight her in is actually an illusion created for the purpose of tempting Simon.
1188* MsFanservice: Like Carmilla, it's how she tempts men to their deaths. Simon [[NotDistractedByTheSexy doesn't buy it either]]. Must be InTheBlood.
1189* RoyalHarem: She's accompanied by an exclusively female one. They are there for both {{fanservice}} and to feed her with their lifeforce.
1190* SexSlave: She has a harem of slave girls. [[DepravedBisexual She uses them for her own pleasure as well as trying to seduce Simon.]]
1191%%* WingedHumanoid
1192[[/folder]]
1193
1194!!''[[VideoGame/CastlevaniaLordsOfShadow2 Lords of Shadow 2]]''
1195[[folder:Satan's Acolytes]]
1196!!Tropes that apply to the Acolytes in general:
1197
1198* AuthorityEqualsAsskicking: The Acolytes command distinct branches of the earthborn realm such as pharmaceutics, weapon production, and religious beliefs. They're also the main bosses confronted throughout the game.
1199* BadIsGoodAndGoodIsBad: They each have a moment where they pray in BlackSpeech to Satan and Hell for eternal dystopia.
1200* BlindObedience: Follow their father's will no matter what, which [[AbusiveParents ends badly for all of them.]]
1201* CardCarryingVillain: Each of the three basks in being immoral and will stop at nothing until Satan is reborn.
1202* CoDragons: To Satan.
1203* HalfHumanHybrid: Zobek identifies them as 'Satan's human offspring', and each one possesses a power similar to their father's.
1204* MissingMom: It's never explained how they were conceived in the first place, but the implications are not nice.
1205* WellDoneSonGuy: The Acolytes would do absolutely anything to gain their father's support and approval. [[YouHaveFailedMe They don't succeed.]]
1206
1207!!Raisa Volkova
1208[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ba04918e38ce42e3742b3712a4af79f0.jpg]]
1209[[caption-width-right:350:''"You see, my father... takes this all...very personally."'']]
1210[[caption-width-right:250:[[labelnote:Click here to see Raisa's second form]]https://static.tvtropes.org/pmwiki/pub/images/aaa776a79c2223e03e9c5833c511df00.jpg[[/labelnote]]]]
1211[[caption-width-right:250:[[labelnote:Click here to see Raisa's third form]]https://static.tvtropes.org/pmwiki/pub/images/692404cd628273255506f42afd96290a.jpg[[/labelnote]]]]
1212->'''Voiced by''': Alex Childs''[=[EN]=]'', Creator/SatomiSato ''[=[JP]=]''
1213-> ''"So the Dragon still lives. We thought you dead."''
1214
1215Owner and director of a large pharmaceutical company, Bioquimek.
1216----
1217* AchillesHeel: Zigzagged. During her first boss fight ice cancels out her TeleportSpam, yes, but it can't freeze her completely. Even if you chuck ten Void Projectiles at her in a row, she'll keep moving around.
1218* BadassBoast: Delivers one prior her second boss battle.
1219--> '''Raisa:''' Look at me, you dirty pigs! Look at Satan's splendid daughter before your very eyes!
1220* BadBoss: The moment she senses Dracula, she smashes open a nearby canister of toxic chemicals to flood the room, regardless of the human workers still around.
1221* BadassLongcoat: In her human form. Technically, it's a lab coat, but she wears it well.
1222* BarehandedBladeBlock: She catches Dracula's Void Sword when he swings it at her the first time. Thankfully, [[CutscenePowerToTheMax it's not something she can pull off often during the actual fights with her.]]
1223* BellyMouth: Gains one split across her entire torso in her last form.
1224* BlackSpeech: [[spoiler: When Dracula injects with her own antidote, she breaks out in a hellish, incomprehensible tirade. It is translated via subtitles.]]
1225* BossRemix: The “Hunter and Prey” is very much the same as the “Lady of the Crypt” from ''Mirror of Fate'' but with several new tunes added in for good measure.
1226* DarkActionGirl: Is the only melee-oriented Acolyte, and she certainly gives Dracula a run for his money.
1227* DefeatEqualsExplosion: When she goes down, [[spoiler: her whole body flares up in a discharge of pure energy, powerful enough to send Dracula tumbling through the air.]]
1228* EeriePaleSkinnedBrunette: In her human form.
1229* ExcessiveEvilEyeshadow: And black lipstick, too.
1230* FanDisservice: She's unconventionally attractive in her human guise, but her demonic form is outright ''hideous.'' Adding to the disservice, it's in the latter form that she hits on Dracula.
1231* FlashStep: She can warp all over the place, using either this or TeleportSpam.
1232* GoodSmokingEvilSmoking: She's seen smoking a cigarette when the player confronts her, holding it loosely between two fingers.
1233* {{Goth}}: Her dark hair, pale skin, black lipstick, and eye shadow all invoke this in subtle fashion.
1234* HalfTheWomanSheUsedToBe: How she dies. Not only her [[AnArmAndALeg entire arm is chopped off]], but it is followed by [[spoiler: Dracula cleaving her in twain. ''Diagonally through her entire head and torso''.]]
1235* LightningLash: She has an ImprovisedWeapon variant which has her ripping out live electrical cables and using them to attack Dracula.
1236* MagicMissileStorm: One of her attacks involves her roosting upon a slab of stone in the background and sending out a dozen of target-hunting projectiles.
1237* NamesToRunAwayFromReallyFast: Her full name could be roughly translated to "Chief of the Wolves".
1238* NoBrows: Adds to the way her initial appearance, while human at a glance, is still overall ''off''.
1239* NoSell: She's completely unfazed when the [[PaperThinDisguise disguised]] Dracula shuffles into her laboratory.
1240%%* OneWingedAngel: [[spoiler:Twice.]]
1241* PrecisionFStrike: At one point, calls Dracula a 'son of a bitch.'
1242* PsychicBlockDefense: Had used a virus of her own creation to cloak her mind from Zobek's {{telepathy}}.
1243* SuperStrength: She's powerful enough to hurl ''Dracula'' around like it's nothing.
1244* TakingYouWithMe: Invokes this during the last bits of her boss battle.
1245--> '''Raisa:''' I will drag you with me to Hell, even if I lose this body.
1246* TooKinkyToTorture: She seems to invoke this trope to some degree, as she gasps in pleasure when Zobek [[EyeScream puts his cigarette out in her eye.]]
1247* TrojanPrisoner: It is implied that Raisa had willingly allowed for Dracula to incapacitate and capture her, thus sending the latter on a quest to recover the antidote from the demonic plague which screens her thoughts. [[spoiler: Upon receiving the remedy, she promptly escapes her bonds.]]
1248* VillainWithGoodPublicity: As stated above, she's the head of a pharmaceutical corporation. It's all a front for creating hellish mutants.
1249
1250!!Nergal Meslamstea
1251[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/7b01b056e291f04970b3e2ca3de7e991.jpg]]
1252[[caption-width-right:350:''"My Lord will extinguish a thousand souls in my honor when I give him the Dragon."'']]
1253->'''Voiced by''': Alastair Parker ''[=[EN]=]'', Creator/ShigeruChiba ''[=[JP]=]''
1254-> ''"I see now that I have underestimated you. Accept my apology. It won't happen again."''
1255
1256%%----
1257* BaldOfEvil: Part of his ObviouslyEvil appearance is his absolute lack of hair on his head. The only visibly bald among Satan's Acolytes
1258* BondVillainStupidity: Rather than disable Dracula straight off, Nergal continuously shocks him in small bursts, leading to his defeat when he underestimates Dracula's cunning.
1259* CorruptCorporateExecutive: He is the head of an weapon manufactor company and said to be one of the most powerful individuals in the world. He also happens to be the literal child of the Devil plotting to unleash his father and his legions into Hell.
1260* EvilGloating: His FatalFlaw, which Dracula exploits.
1261* EvilWearsBlack: Wears a long, black robe.
1262* {{Expy}}: To Pinhead from Franchise/{{Hellraiser}}; not only he looks like him (dresses in black robes, is bald and pale except without the nails), he also talks just like him with his boss taunts how "Your suffering will make Hell itself cry" not too different from Pinhead's most famous quotes.
1263* MarionetteMaster: Animates the statues of the Riders of the Storm for his boss battle.
1264* MeaningfulName: Shares the name with the [[Myth/MesopotamianMythology Mesopotamian]] god of war and pestilence that is often compared to the Christian Devil. His last name is also a direct reference to the ''Meslam'', the god's chief temple at Cutlah, with ''Meslamtaea'' meaning "the one that rises up from Meslam". Knowing his [[{{Satan}} father]], this was probably intentional.
1265* NonStandardGameOver: If you let him to grab Dracula while he is vulnerable, he will send his soul to Hell.
1266* NormalFishInATinyPond: Inverted. Nergal is so ''monstrously powerful'' that he incapacitates Dracula with his normal lightning attacks, and could have easily killed him if he didn't decide to toy with him by zapping his body. The latter is forced to lure him into [[MentalWorld his castle]] where Nergal is weaker and Dracula is stronger.
1267* PowerEchoes: While in possession of the Riders of the Storm he speaks with a roaring undertone.
1268* PowerFloats: Rises into the air to evoke his power just before his boss fight.
1269* PunchedAcrossTheRoom: He gets a Chaos Claws-powered jab to the gut which sends him flying straight into the wall behind him. The wall withstands the impact, and he is then promptly KO'ed.
1270* PuzzleBoss: The player's first confrontation with him is this. Instead of facing him, Dracula is ''required'' to stay away from him for as long as possible, and use his wits to lure the acolyte to the castle where their power is equal.
1271* ShockAndAwe: Casts lightning from his hands.
1272* SuperSmoke[=/=]BallOfLightTransformation: Can invoke these to quickly move around.
1273* ThinkingUpPortals: Nergal has enough power to open ''a portal to Hell.'' Pray you're not the one being [[DraggedOffToHell dragged]] [[NonstandardGameOver off]].
1274* WeatherManipulation: Creates a massive storm in his boss fight.
1275* YourHeadAsplode: [[spoiler:By way of a stomp on his head from Dracula.]]
1276
1277!!Riders of the Storm
1278[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/4e773074d1afc799a63789bf74f223db.jpg]]
1279
1280A trio of Asian-themed statues that Nergal animates for his boss fight. Normally, the Riders of the Storm were emissaries of the gods who descended upon Earth to collect payment off of the humans who asked heavens for a favor. Now they top one of the tallest towers, lifeless.
1281----
1282* AnthropomorphicPersonification: All three Riders represent three different aspects of a storm: Thunder, Wind and Lightning.
1283* BlowYouAway: Wind can conjure entire hurricanes.
1284* TheCameo: Should you follow Trevor before confronting the acolyte, you will have the opportunity to take a closer look at the inanimate Riders. This also dubs as a solution [[PuzzleBoss to surviving Nergal's electric torture]].
1285* ChromaticArrangement: Red (Thunder), Blue/Violet (Wind) and Green (Lightning). The FighterMageThief trope might apply as well. Thunder [[MightyGlacier who is slow, but robust]] and manages to outlive its brothers, Wind who is [[SuperSpeed incredibly fast]], yet weak, and Lightning who, if you're not careful, [[GlassCannon can inflict hefty damage, but falls first]].
1286* CoolSword: The Lightning Rider fights with a [[ShockAndAwe scintillating]] sword.
1287* DualBoss: You fight all three Riders at the same time, though they all share one health bar.
1288* ImprobableWeaponUser: The Thunder Rider fights by swiping its massive battering ram at you.
1289* KillOneOthersGetStronger: Thunder's the last Rider to survive and as the result is much more deadly than in the beginning of the fight.
1290* LiterallyShatteredLives: How each Rider dies. Granted, they're statues, so it is to be expected.
1291* RooftopConfrontation: You fight the Riders on the top of one the castle's tallest towers. It collapses shortly after.
1292
1293!!Guido Szandor
1294[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/519c6c3d1cc917d7b70c1a08609df593.jpg]]
1295[[caption-width-right:350:''"Let all men fight among themselves. Let their work be mutilated and their homes be no more."'']]
1296->'''Voiced by''': Creator/MarkLewisJones' '[=[EN]=]'', Creator/{{Cho}} ''[=[JP]=]''
1297-> ''"Oh, powerful King... blast the gates of Hell wide open. Let the inferior heavens serve you. Govern the governing men and let those among them who fail meet untimely death."''
1298
1299%%----
1300%%* CorruptChurch: He's the head of one.
1301* {{Expy}}: He looks suspiciously similar to Aleister Crowley, and his last name is the middle name of Anton La Vey, the founder of the Church of Satan.
1302%%* InTheHood
1303* InformedAttribute: Known to be the strongest of the Acolytes, he is killed [[spoiler:without attempting a single attack]].
1304* MagicalIncantation: Has two we know of, both related to [[{{Satan}} his father]]. At least some of it is directly heard by {{Dracula}} [[spoiler:and {{Alucard}}]], and it is [[CardCarryingVillain not even trying to hide its meaning]].
1305** First, the one to [[spoiler:ask Satan where he wants to be incarnated]].
1306--->'''Guido Szandor:''' Who inhabits the primordial air, whom from the corners of the Earth are all-powerful. To you it is said. Contemplate the glorious face of Satan. The beginning of all consolation and whose eyes give clarity to the stars. Let the seasons be confused. And let it be that no creature shall be equal. Let all men fight among themselves. Let their work be mutilated and their homes be no more than caves for the beasts of the world. Oh powerful king, blast the gates of hell wide open. Let the inferior heaven serve you. Govern the governing men and let those among them who fail meet an untimely death. Find all that strengthens to you and destroy all that is against you. Let no place stand firm. Oh powerful king! Whose burning flame unveils the glorious Satan. You, who harbor the great secrets of truth. Open the mysteries of your creation and walk with fire upon the earth. Oh powerful king, blast the gates of hell wide open. Let the inferior heaven serve you. Govern the governing men and let those among them who fail meet an untimely death. [[spoiler:Oh, true Lord! Tell me the exact place in which you desire to be reborn!]]
1307** Then, the one after, which is meant [[spoiler:to call Satan into the world]]:
1308--->'''Guido Szandor:''' In the name of Satan, Lord of the Earth, King of the World. I order the forces of darkness to pour its infernal power over me. Let the gates of Hell open wide, and from the great abyss greet me as your brother and friend! I order everything to be as I command!
1309* SinisterMinister: Hard to say he isn't, considering he's not only a Satanist, but is a son of Satan who is trying to bring about TheEndOfTheWorldAsWeKnowIt.
1310* TearOffYourFace: [[spoiler:Has this happen to him in a CruelAndUnusualDeath, courtesy of [[{{Satan}} his father]].]]
1311* TheUnfought: More time is taken either getting to him or trying to decide what to do with him than actually fighting. By the time any attempt to truly fight him even comes up, [[spoiler:Satan beats Alucard and Dracula to the punch]].
1312[[/folder]]
1313
1314[[folder:Roland de Ronceval]]
1315[[quoteright:294:https://static.tvtropes.org/pmwiki/pub/images/znj6aoo_152.png]]
1316[[caption-width-right:294:''"Tonight will be your last, Prince of Darkness!"'']]
1317->'''Voiced by''': Stephen Hughes
1318->''"{{God}} is with me, monster!"''
1319
1320Roland de Ronceval was a Paladin of the Brotherhood of Light, and commander of the greatest army ever brought to destroy Dracula. He was in command of half a million men and countless machines in an attempt to siege Dracula's castle. He commanded the troops from the Siege Titan.
1321----
1322* ActionGenreHeroGuy: He's a Paladin, instead of a Space Marine; nevertheless, he fits the criteria. He's even bald! He leads a squad of soldiers to fight a supernatural threat but lacks the otherwise most anti-heroic traits of this trope.
1323* AllThereInTheManual: You only know him as the Golden Paladin; his name is only mentioned in the city scrolls. A JustifiedTrope, since from the perspective of [[VillainProtagonist Dracula]], [[ButForMeItWasTuesday this is just business as usual, and he probably doesn't even care who he's fighting]].
1324* AnimalMotifs: Lions. The Siege Titan has them, too.
1325* AuthorityEqualsAsskicking: Is in charge of over five hundred thousand men and ThePaladin to boot.
1326* BaldOfAuthority: He was a Paladin of the Brotherhood of Light, for which he shaves his head bald, and commander of the greatest army ever brought to destroy Dracula.
1327* BiblicalMotifs: Roland is encased in an armor of gold, has a pair of disembodied, metallic wings which allow him to fly, can conjure bursts of [[LightEmUp hallowed light]], wields [[DualWielding two]] [[FlamingSword fiery rapiers]], and has a HolyHalo wreathed around his boss icon. He is also the general of a holy army ready to defeat the greater evil. A [[ArchangelMichael certain archangel]] comes to mind.
1328* BlingOfWar: Wears an extremely ornate suit of gold armor, complete with huge metallic angel wings.
1329* BowAndSwordInAccord: Throughout his boss battle he uses both his two swords and a bow. He starts with the former, switches to shooting arrows at you from a distance and, in the final part of his fight, alternates between both.
1330* TheChosenOne: Subverted. This is what Roland ''himself'' thinks he is. Dracula can even quip about it in one of the loading screens, pointing out that this paladin isn't exactly the first one to claim the title of [[TheChosenZero humanity's last hope]].
1331* ChurchMilitant: Being a member of the Brotherhood of Light, that's a given. He introduces himself to Dracula by saying that God is with him and, when defeated, uses his crucifix to summon the power of the archangels to defeat the vampire lord.
1332* CombatByChampion: In the final part of his boss fight, Roland tells his soldiers to stand behind and proceeds to fight Dracula on his own.
1333* CoolHelmet: And, according to the war memorials, it is the only thing that has lasted to see the light of the modern day after Roland is obliterated.
1334* EntertaininglyWrong: He fully believes he is the hero of the story, being chosen and guided by God to defeat the evil vampire Dracula and save the world. The fact that God has chosen ''Dracula'' is a huge shock to him and serves to demonstrate that the game is not your typical war between good and evil. Given what he has been taught by the Brotherhood of Light and what Dracula has been doing for centuries, he's not wrong to deem the vampire as a powerful evil lord and a supreme threat to humanity. By all accounts it's reasonable for Roland to believe God is with him.
1335* FakeUltimateHero: Through no fault of his own. Although Dracula soundly thrashes Roland and the rest of his army, the former's disappearance after the end of the battle results in the Church assuming Roland defeated him, albeit [[PyrrhicVictory at the cost of his own life and the lives of his army.]] You can actually find statues commemorating Roland's 'victory' throughout the modern-day sections of the game.
1336* FlamingSword: His primary weapons are a pair of flaming swords.
1337* GoldColoredSuperiority: Coupled with his height, it serves to distinguish him from the other Brotherhood of Light soldiers and identify him as their leader and their strongest warrior.
1338* HandicappedBadass: His left eye is blotted out in a milky-white cataract. It doesn't stop him from being a ColonelBadass.
1339* HeroAntagonist: Guy's a holy warrior out to destroy the bloodthirsty monster who's been massacring people and laying waste to everything around his castle for centuries. It's just too bad that said bloodthirsty monster happens to be the player character.
1340* LargeAndInCharge: He is easily the tallest of the Brotherhood of Light soldiers who besiege Dracula's castle, towering over the vampire lord himself. He is also the soldiers' leader.
1341* LightIsGood: The character you play as while fighting him is [[VillainProtagonist Dracula himself]], while Roland is a righteous warrior clad in golden armor that uses light-based attacks..
1342* MythologyGag: Borrows [[VideoGame/CastlevaniaSymphonyOfTheNight Richter's]] unintentionally funny “die monster; you don't belong in this world” taunt. Roland, amazingly, pulls it off without {{narm}}.
1343* NiceJobBreakingItHero: Destroys vital elements keeping Dracula from moving upward on the [[HumongousMecha Siege]] [[DungeonPunk Titan]] in his attempt to kill him.
1344* NotSoDifferentRemark: Dracula mockingly says that he reminds him of his former self.
1345* OhCrap: The moment Dracula grabs the magical cross he tried to use against him, Roland reacts with panic and disbelief.
1346%%* ThePaladin: Duh.
1347* PrayerIsALastResort: When Roland buckles under the onslaught, he takes out his golden crucifix and tries to channel the power of the seven archangels to tip the equilibrium is his favor. Suffice to say, it doesn't work as planned.
1348* PublicDomainCharacter: The name and characterisation of the golden paladin are most likely a reference to the hero of the french Chanson de Geste, [[Literature/TheSongOfRoland La Chanson de Roland]], who fought his last stand at the battle of Roncevaux/Roncesvalles in Spain. Both his and his legendary counterpart's death involved quite a light show as well, to put it mildly.
1349* PyrrhicVictory: InUniverse, his battle with Dracula became remembered as this throughout the centuries. The official story, as it goes, is that Roland killed Dracula but lost his life in the battle.
1350* RainOfArrows: One of his moves during the last part of his boss fight is to join his swords into a bow and rain down light arrows in masse that you have to avoid.
1351* SwissArmyWeapon:
1352** DoubleWeapon: Can join his fiery blades into one, but this stance can be broken apart with a heavy (press and hold [X/Square]; proceed to tap it) attack. Preventing the paladin from connecting them is the goal of one of Kleidos' challenges.
1353** DualWielding: His primary stance.
1354** PrecisionGuidedBoomerang: Can chuck his blades at you in one of the two ways: horizontally (needs to be jumped over) and vertically (needs to be dodged).
1355** SacredBowAndArrows: Can connect his swords into a blazing longbow with phantom arrows.
1356* TacticalWithdrawal: In the first part of his boss fight, he will fly away from Dracula once you've dealt enough damage to him, choosing to take him out from a distance with his arrows. He comes back to the ground later in a CombatByChampion against Dracula.
1357* ThrowingDownTheGauntlet: Roland besieged Dracula's castle for months, and, when the owner finally emerged into the open, ordered his troops to stay their ground, and [[CombatByChampion faced the vampire alone.]]
1358* WingsDoNothing: Averted. The wings in his armor are not there to make it look cool but to actually allow Roland to fly.
1359* YouShallNotPass: One of his battle quotes is this verbatim.
1360[[/folder]]
1361
1362[[folder: Bernhard Castle]]
1363[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/c4adc62c7085cd2dd66cb5e3f1cc5946.jpg]]
1364[[caption-width-right:350:''"I thought I took care of that boy a long time ago. He has inherited all of your worst traits, don't you think?"'']]
1365->'''Voiced by''': Various, [[spoiler: Creator/RobertCarlyle ''[=[EN]=]'', Creator/KeijiFujiwara ''[=[JP]=]'']]
1366-> ''"Bow down before the Dark Lord! Look upon his greatness and obey his orders... or you will die, here and now."''
1367
1368Castlevania has always been a [[VideoGame/CastlevaniaSymphonyOfTheNight creature of chaos]], but with Dracula's return in ''Lords of Shadow 2'', the castle has developed sentience and seeks to impede Dracula so that he will never leave again, even if it means killing him. For the most part, it accomplishes this by spawning corrupting blood that turns everything it touches against him, even if they were loyal just moments before. [[spoiler:The true form of it is referred to as "Inner Dracula," an EldritchAbomination with Dracula's face that represents the most brutal aspects of his vampiric nature, as well as the hatred towards God and all he has created the real Dracula has started to cast off by the time you fight it.]]
1369----
1370* AccuserOfTheBrethren: It makes it clear that it does not wish for Dracula to redeem himself.
1371* AndYourLittleDogToo: Abducts Trevor right before its boss battle in attempt to expel him from Dracula's life. [[PapaWolf It goes as well as one would expect]].
1372* AnthropomorphicPersonification: Its true nature is Dracula's aggregated hatred and resentment of {{God}}, animated by the blood of his many victims.
1373* AntiMutiny: The castle still has UndyingLoyalty to Dracula, and wants him to keep it alive. Unfortunately, Dracula's main goal is [[DeathSeeker quite the opposite]] now, so it's understandably upset.
1374* ApologeticAttacker: It seems very distraught as it turns Dracula's loyal minions against him, screaming things like "Look what you're making us do!"
1375* AttackOfTheMonsterAppendage: For the majority of the game, it manifests as either venous tendrils or puddles of blood, and while the extremities never outright attack ''you'', [[CombatTentacles they do lash out at others]] the castle desires to possess.
1376* BerserkButton: Unsurprisingly, it is referring to anything that may imply separating it from Dracula.
1377* BigBad: Of Dracula's forays into the castle to obtain his powers and the Mirror of Fate.
1378* BlackEyesOfCrazy: Its true form's eyes consist of blank pupils/irises on black sclera.
1379* BodyAndHost: Is the inner demon that bound itself to Dracula, but [[{{Synchronization}} cannot live without him.]]
1380* BodyHorror: Its true form can be described as [[spoiler: a floating, ''twelve-foot tall, flayed, and amputated torso'', with ''[[BloodFromEveryOrifice gouts of blood streaming out of its eyes, mouth, and ribcage]]'', [[ExpressiveHair prehensile hair]] in form of several scaled tentacles and, most importantly, ''[[BishonenLine Dracula's own face]]''.]] Its warform is not any better.
1381* BossRemix: Its boss theme borrows tunes from ''VideoGame/CastlevaniaHarmonyOfDespair''[='s=] edition of ''Nothing to Lose'' and ''The Tragic Prince'' from ''VideoGame/CastlevaniaSymphonyOfTheNight'', reinvented using orchestral score.
1382* BrainwashedAndCrazy: This is how it bolsters its numbers since the inhabitants of the castle still have UndyingLoyalty to Dracula.
1383* TheCorrupter: The lore mentions that it had subdued and enslaved countless others by offering them power and then subjecting them to its will.
1384%%* TheCorruption: The Blood.
1385* CrazyPrepared: In ''Revelations'', it is seen reacting remarkably quickly to [[spoiler: Alucard removing the Crissaegrim from his father's chest, thus igniting his resurrection process]], and sends out a pack of dungeon guardians to hide his relics.
1386* DemonicPossession: The Blood is capable of possessing anything in the castle, including pieces of rubble and its inhabitants. This affects Dracula's vampire warriors, dungeons jailers, [[spoiler:the three Gorgon Sisters, and the Toymaker.]]
1387* {{Determinator}}: When its very existence is threatened, it will do ''anything'' [[GodzillaThreshold in order to survive.]]
1388* EldritchAbomination: [[spoiler: Especially once its true form is revealed. See [[http://castlevania.wikia.com/wiki/File:InnerDracula01.png here]] for a full take on it, including both the far less humanoid head form and the more humanoid one without a face.]]
1389* {{Expy}}:
1390** It's basically the ''Lords of Shadow'' continuity's answer to [[spoiler:Chaos]] from the main series. Like [[spoiler:Chaos]], it is the [[spoiler:the root of all of Dracula's demonic powers and an EldritchAbomination to boot.]]
1391** The overall design of its first form strongly reminds of the [[VideoGame/CastlevaniaDawnOfSorrow Menace]].
1392* EnemyWithout: [[spoiler:It's all of Dracula's evil and vampiric identity. The face it ultimately shows is his.]]
1393* EvilIsVisceral: Just look at both of its forms!
1394* EvilSoundsRaspy: In its true form, it sports a truly brilliant grating voice [[spoiler: which is also [[EvilSoundsDeep several octaves lower]] than Dracula's own.]]
1395* ExpressiveHair: Its "hair" starts to whip when it's angered.
1396* GeniusLoci: As a sentient castle.
1397* {{Hypocrite}}: In ''Revelations'', it is not hesitant to chew Alucard out on how he is "dishonoring" his father by stealing his relics and butchering his servants. And it says all of this without so batting an eye at the fact that it is doing the same thing, and that later it would use those servants in order to dispatch Dracula once and for all.
1398* IAmTheNoun: [[spoiler: It invokes this as a speech before you fight it.]]
1399-->''[[spoiler:"[[ThePowerOfBlood I am the blood that runs through your veins.]] [[TheDreaded I am the dark shadow that chills the hearts of men as you pass.]] I am the fury... [[ThePowerOfHate your hate]] and your vengeance. I am... your destiny."]]''
1400* JekyllAndHyde: Hyde to Dracula's Jekyll, and an EnemyWithout at that.
1401* LoyalPhlebotinum: Answers only to its master, and would gladly eliminate anyone who would stand in his way.
1402--> '''Bernhard Castle:''' Presences from other times will try to take you away from here, but we will destroy them for you, Prince of Darkness.
1403* MalevolentArchitecture: Oftentimes bursts and collapses various passageways in its itself in hopes of impeding Dracula's progress. Evading its DeathCourse is an exercise in agility itself.
1404* MergerOfSouls: Its corruption can fuse multiple creatures into one as proved by its ability to [[spoiler: meld Euryale, Stheno, and Medusa into the Gorgon.]]
1405* MindHive: While in its formless, puddle form, it [[IamLegion refers to itself exclusively in plural form]] and speaks in an amalgam of tortured voices. Even so, [[spoiler: its true form features Dracula's own voice, only notched and jagged.]]
1406* MindRape: Pretty much the bread and butter of its abilities. It gets bonus points for subtlety though – half the time the victims don't even realize their minds are being studied.
1407%%* NightmareFuelStationAttendant: And ''how!''
1408* NoNameGiven: It's known only as the “Bernhard Castle”, the eponymous “Castlevania”, and/or “Inner Dracula.”
1409* RegeneratingShieldStaticHealth: A rather bizarre instance where its warform is viewed as 'regenerating shield,' and its true form, as 'static health.' Its warform may be delicate, but it will come back if you do not destroy the core. You can rinse and repeat this procedure as many times as you want.
1410* ThePowerOfBlood: The only thing keeping it alive is Dracula's vampiric powers, [[spoiler: since it ''is'' them,]] and the blood of his many, ''many'' victims over the centuries.
1411* ThePowerOfHate: For an embodiment of hatred and resentment it is a given.
1412* {{Tulpa}}: What the Castle and the spirit possessing it was turned into after Gabriel became Dracul; an entity of infectious plasma that fed not only on the blood and bile of all Dracula's victims but also upon all the [[PowerOfHate blackened rage, bile, malice and vindictive contempt]] its creator/benefactor held for God and the world at large.
1413* TurnedAgainstTheirMasters: An InvertedTrope. Dracula is turning against ''the castle'', as he wants to die and leave it behind. In contrast, the castle [[UndyingLoyalty has never gone against him]], and [[FateWorseThanDeath never ever wants him to leave]].
1414* VillainExitStageLeft: It is the only (villainous) boss in the entire game which successfully manages to escape with its “life”. Nevertheless, the lore behind the beast – [[VillainsNeverLie and its post-battle speech]] – implies that [[spoiler: it cannot be destroyed for as long as it hosts lives on.]]
1415* VoiceOfTheLegion: Has the voices of all of Dracula's victims, though they aren't all at the same time. It's more of an amalgam of voices.
1416* {{Yandere}}: ''Holy crap''. The only thing Dracula wants from his castle by the 21st century is to get his powers back and ''leave'' to die. However, since [[LoadBearingBoss he's the only thing keeping the castle alive]], it refuses to let him go, no matter what.
1417* YourSoulIsMine: Its true form has this as one of its powers. [[NonstandardGameOver Should Dracula's mist form be marked by its absorption attack, it will quickly devour him whole, forcing you to restart the game.]]
1418[[/folder]]
1419
1420[[folder:Agreus]]
1421[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/189d43fc75a939829746905ceb188095.jpg]]
1422[[caption-width-right:350:''"At last, this has proven to be of some use after all."'']]
1423->'''Voiced by''': Aleksandar Mikic ''[=[EN]=]'', Creator/AkioOhtsuka ''[=[JP]=]''
1424-> ''"Tell me, vampire. Do you think that is the will of God?"''
1425
1426Of the old gods, two of them stood higher among the rest for the role they played in the world; Pan and Agreus. While Pan was the personification of spring and brought new life into the world after each hard winter, Agreus was the other end of the scale; the personification of Fall that heralded the cold and dead winter. The two originally held the balance together, but after Pan's death Agreus ran rampant out of equal parts grief and the inability to keep himself in check.
1427----
1428* BatmanGambit: Tries to achieve this by luring Dracula into his secret garden by using a [[DismantledMacGuffin fragment of the Mirror of Fate.]]
1429* BestServedCold: Was willing to wait ''centuries'' for his brother's murderer to show up.
1430--> '''Agreus:''' I have waited for this moment for a long time. Now my wait is ''over!''
1431* BlowYouAway: In the stealth section, he conjures up a tornado upon impaling Dracula with his spear.
1432* DarkIsNotEvil: Normally, Agreus was the death that complimented Pan's life, and the two kept the balance by making sure every spring led to a fall, which in turn gave way to another spring. Unfortunately, with Pan's death in the first game Agreus was free to run unchecked, making it DarkIsEvil.
1433* EvenEvilHasLovedOnes: He's the avatar of death and revels in his job, but he loved his brother Pan and seeks to kill Dracula for having a major part in his death.
1434* {{Familiar}}: Has a barn owl familiar which safeguards the Mirror. Chucking a [[{{Fireballs}} Chaos Bomb]] at it is a requirement for the [[MythologyGag "Classic Taste" achievement.]]
1435* FacePalmOfDoom: How he [[DeathOfTheOldGods dies]]; Dracula grabs him by the skull and crushes it to bits.
1436* GoMadFromTheRevelation: Pan's death had left Agreus deranged with grief, leaving him to slaughter anyone who would dare to approach him, including Dracula's servants and unfortunate Brotherhood Knights.
1437* TheNoseKnows: In the stealth section, Agreus may sometimes pick up a leaf to smell so he can track your location. One of his BossBanter quotes during this part even has him taunting Dracula by saying "I can smell your fear".
1438* TheOldGods: Agreus is fall to Nomios'/Pan's spring.
1439* RedOniBlueOni: The red to his brother Pan's blue. Unlike him, Agreus is driven by pure rage and his desire for revenge comes across as shortsighted, not knowing exactly why Pan was killed. He is concerned solely with his goals whereas Pan was willing to risk his life for a greater purpose.
1440* RevengeBeforeReason: Dracula doesn't even want to fight him, telling him he just wants the piece of the Mirror of Fate. Sadly, Agreus won't take no for an answer and ends up killed.
1441* SkullForAHead: A ram's skull. His familiar is an owl that has just a skull for a face.
1442* StealthyColossus: Agreus is absolutely ''enormous'', yet this doesn't stop him from hiding from his targets and making himself seen whenever he wants to. Upon Dracula's arrival, he is only heard before dropping close to the vampire lord. The Brotherhood soldiers' scrolls also detail how their allies keep being killed by an unseen force.
1443[[/folder]]
1444
1445[[folder:Zobek's Lieutenant]]
1446[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/46b612bf98fe3360118f90c95fa5270f.jpg]]
1447[[caption-width-right:350:''"I was looking for a Dragon... but all I see is a lizard!"'']]
1448->'''Voiced by''': [[spoiler:Creator/RichardMadden]]
1449->''"You're slow... I can easily anticipate your blows!"''
1450
1451A black knight who wields the legendary sword Masamune. Who exactly he is and all of his past beyond that is unknown. He serves as Zobek's muscle since Zobek can't directly act for fear of the acolytes finding out where he is. [[spoiler:For the better part of ''Lords of Shadow 2'', he is actually Alucard, who killed and replaced him after an intense battle before the start of the main game, at the end of the ''Revelations'' DLC.]]
1452----
1453* AnimalMotifs: Insects, and more specifically, beetles.
1454* BlackKnight: With a red tint on his right arm.
1455* BladeLock: Does this when parried [[spoiler:by Alucard, but Alucard is the better swordsman and always wins out]].
1456* DeadpanSnarker: Just like his master, delivers a few marvelous ones just before his boss fight.
1457-->'''Lieutenant:''' Well, well... So it was your presence we felt. We thought it was your father... My master is going to be so disappointed!
1458%%* TheDragon: To Zobek.
1459* EnigmaticMinion: ''Nothing'' is known about the Lieutenant's true identity, though the in-game lore article hints that he might be a reanimated cadaver of a powerful warrior or a demon who owes Zobek a debt.
1460* FriendlyEnemy: Several segments of the game involves you teaming up with the Lieutenant to solve environmental puzzles. [[spoiler:[[SubvertedTrope Or rather, Alucard, who has been invoking a long game with Dracula against both Zobek and Satan.]]]]
1461* ImpaledWithExtremePrejudice: [[spoiler: Alucard perforates him with the Crissaegrim in mid-air.]]
1462* HairTriggerTemper: Nearly bisects Dracula. ''Twice.'' Good thing Zobek reined his officer back in time, and another good thing Dracula has great reflexes. [[spoiler:Of course, this isn't actually the Lieutenant, but ''Alucard'', who is probably at least partially playing up his hatred.]]
1463* KatanasAreJustBetter: And he draws the Masamune out of HammerSpace, no less.
1464* MasterSwordsman: He is ''very'' skilled with his blade, [[spoiler: though Alucard outmatches him.]]
1465* MrExposition: A mild case. If prompted, the Lieutenant will halt and inform you on what must be done. [[spoiler: He will also disclose the truth behind Victor's [[HeroicSacrifice ploy]] later on.]]
1466* MuggingTheMonster: [[spoiler: Let's just say he shouldn't have underestimated Alucard, even if he is ''[[SarcasmMode merely]]'' a Son of the Dragon.]]
1467* NoBodyLeftBehind: [[spoiler: Fortunately, he ''does'' leave his armor behind for Alucard to use.]]
1468* PraetorianGuard: Serves as a personal bodyguard to Zobek and acts as the necromancer's muscle and occasional scout in ticklish situations.
1469* SpaceMaster: The main power of his Masamune.
1470* SwordBeam: Uses two, one that's narrow and needs to be dodged, and one that's wide and needs to be jumped.
1471* ThinkingUpPortals: Can hop in and out of portals to quickly attack.
1472[[/folder]]
1473
1474[[folder:Abaddon]]
1475Abaddon is a powerful demon leader from Satan's army that pursues Dracula and Victor Belmont in the modern times as his master's rise approaches.
1476----
1477* AdaptationalWimp: Surprisingly played straight in spite of his monstrous appearance. In the original Castlevania series, Abaddon had the power to summon locusts and was considered extremely challenging boss. Here, he only uses brute strength and is implied to be barely sentient.
1478* AdaptationalUgliness: While the original Abaddon wasn't exactly beautiful to begin with (he had a vaguely {{Bishonen}} face on a humanoid body with insect limbs), this Abaddon looks absolutely inhuman and monstrous.
1479* BodyHorror: His body looks like it was flayed. Its one trait that distinguishes him from the lesser demon enemies besides his unusual size.
1480* TheBrute: While the Acolytes serve as CoDragons to Satan, Abaddon is a big, massive demon with the power of untamed destruction.
1481* DemonLordsAndArchdevils: He is identified as a FallenAngel that made a deal with Satan for supreme power.
1482* KingMook: He resembles a bigger and meaner version of Horned Demons and Satan's Soldiers, but is fought as an individual boss.
1483* OmnicidalManiac: Abaddon has nothing in his mind, but to destroy anything on his path.
1484* RedBaron: He is also referred to as "Abaddon the Destroyer".
1485* YourHeadAsplode: Gabriel punches his head so hard with a MeteorMove that it blows up in a gory explosion.
1486[[/folder]]

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