1 | [[folder:In General]] |
2 | A group of Sphinx siblings with absolute power over certain concepts. They used to be the same individual, but were split apart. |
3 | ---- |
4 | * ChekhovsGunman: Truth and Games were introduced as weak spirits who were more of a frustration to the Activity Club than an actual threat. [[spoiler:Many chapters later, it's learned that they were a Wight and connected to the various major villains in Mayview]]. |
5 | * PiecesOfGod: [[spoiler:They once made up a Wight called the Great Sphinx, but were shattered by Davy Jones in a quest to conquer spirits]]. |
6 | [[/folder]] |
7 | |
8 | [[folder::The Great Sphinx]] |
9 | The original wight sphinx before it was cut down to become the multicolored single sphinxes |
10 | [[/folder]] |
11 | |
12 | [[folder:The Sphinx of Games/The Sphinx of Rules]] |
13 | [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sphinx_ch3pg15_03.png]] |
14 | ->''"YOU ARE SO BAD AT RIDDLES!"''\ |
15 | |
16 | A sphinx spirit who guards a plank bridge in an alleyway. |
17 | ---- |
18 | * MeaningfulRename: Starts going by The Sphinx of Rules after Max and Isaac beat him up, helping him realize the true nature of his powers. |
19 | * RiddleOfTheSphinx: Subverted. The question is meant literally, and the answer is a spirit whose powers happen to match it. |
20 | * RiddlingSphinx: Combined with TrollBridge, as he requires people to answer his riddles to pass. |
21 | * SealedEvilInASixPack: He and the other sphinxes were once part of a powerful spirit known as the Great Sphinx. |
22 | * TrollBridge: It's a plank over a ditch, but he guards it all the same. |
23 | * YouCantFightFate: His power is that the terms he sets at the beginning of the game will come to pass if he wins. This is implied in his dialogue, and further confirmed [[http://paranatural.net/index.php?id=136#comment-1249085998 by Zack.]] Luckily for Isaac and Max, he forgot to include eating them as a term at the start. |
24 | |
25 | [[/folder]] |
26 | |
27 | [[folder:The Sphinx of Truth]] |
28 | [[quoteright:174:https://static.tvtropes.org/pmwiki/pub/images/sphinxes_of_games_and_truth_ch6pg41.png]] |
29 | |
30 | Another Sphinx-like spirit that attacks the group at the end of chapter 5. Her power makes all lies someone says become the truth, which is marked with blue text. |
31 | ---- |
32 | * BewareTheCuteOnes: Paints herself as a dangerous threat while knowing that she's absolutely adorable. [[SubvertedTrope However, she's not as dangerous as she thinks she is]]. |
33 | * CuteKitten: She looks like a kitten, and her voice induces a CutenessProximity reaction in the Activity Club. |
34 | * ElmuhFuddSyndwome: L's and R's in her speech are replaced with W's. |
35 | * RainbowSpeak: Truths brought out by her power appear in dark blue text. |
36 | * TruthSerums: All lies told in her presence become the truth they hide. |
37 | * TsurimeEyes: Her eyes are sharply slanted, giving her a smug and dangerous look. |
38 | [[/folder]] |
39 | |
40 | [[folder:The Golden Sphinx]] |
41 | [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/golden_sphinx_51.png]] |
42 | Third Sphinx-like spirit that is seemingly in-league with the Sphinxes of Games and Truth. |
43 | ---- |
44 | * CoolShades: Sports a pair of shutter shades. |
45 | * ObfuscatingStupidity: Seems like a ditz, but his hidden reaction to the Witch being unable to name the prize she seeks hints at him having greater awareness and power than he lets on. |
46 | * PantheraAwesome: Resembles a lion, as opposed to the Sphinx of Truth, who resembles a housecat. |
47 | [[/folder]] |
48 | |
49 | [[folder:The Black Sphinx]] |
50 | !!Max's Spirit |
51 | |
52 | ->''"I'd laugh... but I didn't end up with the sense of humor."''\ |
53 | |
54 | A spirit possessing Max. So far has only appeared to intimidate the Doorman, but seems to be part of the strange going-ons in Mayview. |
55 | ---- |
56 | * DeadpanSnarker: While it doesn't quite have a sense of humor, it seems to know what ''should'' be funny, and snarks at Doorman a bit. |
57 | * DemonicPossession: It is the only spirit we have seen--whether in a Tool or a medium--capable of overriding its spectral completely. Max isn't even aware of what happened when it gives up control again. |
58 | * MagicallyBindingContract: [[spoiler: Its powers are hinted to be linked to these. Both times it appears or has been hinted at are when Max is asked to make a promise, and a contract-themed item is the result of copying a sliver of its power.]] |
59 | * NoSenseOfHumor: It says "I didn't end up with the sense of humor." Presumably a different piece of the broken god has it. |
60 | * PiecesOfGod: Doorman calls it a "broken god," which it does not dispute. [[spoiler: Likely a shattered part of the Great Sphinx, given the one time it's explicitly been drawn on has shown catlike imagery.]] |
61 | * PinkySwear: [[spoiler: When Penny copies its powers, she manifests a glove which can empower pinky-swears to let her learn when they're broken.]] |
62 | * VoiceOfTheLegion: When it finally manifested and spoke to the Doorman, Max's speech bubbles were given multiple stems, implying this. |
63 | * WordsCanBreakMyBones: Although we have yet to see what its powers actually ''do'', Doorman mentions that they're "[[BlatantLies nothing to be feared of]]. Riddles and word games". [[spoiler: Now that we know it's likely a Sphinx, one can guess the riddles and word games referred to the Sphinxes as a whole.]] |
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FollowingContext Characters / ParnaturalSphinxes
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