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1This page lists the characters of the ''Videogame/{{Sacred}}'' videogame.
2
3[[foldercontrol]]
4
5!!Character classes
6
7[[folder:Gladiator]]
8!!Gladiator
9[[quoteright:145:https://static.tvtropes.org/pmwiki/pub/images/gladiatorsacred.jpg]]
10A human gladiator. Tough and strong, his preferred style of fighting is close quarters combat, although he excells with all weapons.
11
12He was betrayed by his master Julius after his last fight in the Bellevue coliseum. Recruited by the spy Rocheford, the Gladiator joined the King Aarnum X's army to begin a new life.
13----
14* BadassNormal: Is just a regular human with no powers, but his battle experience and physical skills make him a tough warrior even when confronting monsters and magical enemies.
15* BattleCry: Screams loudly before attacking, and even has an ability with this name.
16* TheBigGuy: The physically heaviest-looking of all the main heroes (except perhaps the Dwarf, with all the equipment he carries), a weapons expert, and a BloodKnight to heart.
17* BloodKnight: He ''really'' loves to fight, stating that he would die on a battlefield before than on a bed.
18* BoisterousBruiser: His lines and log entries reveal a cynic yet good-natured personality.
19* CharlesAtlasSuperpower: The Gladiator is just a human, but he is clearly much stronger and tougher than a regular one, probably thanks to his particular upbringing.
20* DeathGlare: Weaponized to scare away opponents for a moment.
21* ElementalPunch: His Fist of the Gods is a wind-up right hook charged with all his energy.
22* EvilMentor: Not himself, but his master Julius, who betrayed him and tried to kill him to avoid giving him his free pay.
23* FieryRedhead: Red-haired and a lover of violence.
24* HeroesFightBarehanded: Is proficent in unarmed fighting or using combat gauntlets.
25* HeroicBuild: He is enormously muscular.
26* LargeHam: As fitting for a character of his kind, he turns loud when he delivers his battle lines.
27* LightningBruiser: He is not only strong, but also very agile, and has a reasonably good kicking technique.
28* ParentalAbandonment: When he was young, his parents sold him to the gladiator master Julius to escape poverty, as well as likely to give him a chance to a better life (better in which, at least, he would not starve to death).
29* SailorsPonytail: Has a small ponytail.
30* StoutStrength: Although he is both muscular and ripped, the Gladiator has a noticeably thick barrel-chest build.
31* SupernaturalMartialArts: Although he is explicitly said to be a powerless human, some of the his techniques look visually supernatural, like his Fist of the Gods and Dagger Stare, both of which emit shining energy. However, this can be interpreted to be just a visual effect for the player's sake and not a sign of magic in-universe.
32* ThrowingYourSwordAlwaysWorks: Has an ability in which he simply throws his weapon towards the opponent. Naturally, he loses it, so the player has to go to manually retrieve it, switch to another, or continue fighting barehanded (which the character also excels at, luckily).
33* ThreeStrikeCombo: His unarmed attack combo sees him using knee, elbow and fist.
34* WalkingShirtlessScene: His default clothing has him technically barechested, with only a set of straps and a high waist band.
35* WrestlerInAllOfUs: One of his techniques is called Back-Breaker, though it is actually a spinebuster or a double leg takedown.
36[[/folder]]
37
38[[folder:Seraphim]]
39!!Seraphim
40[[quoteright:141:https://static.tvtropes.org/pmwiki/pub/images/seraphimsacred.jpg]]
41An angelic warrior, descendant from the mystical angels from the era of the Wars of the Gods. Trained in the graceful fighting style of the Sisters of the Sword in the Ice Creek Pass monastery, she uses heavenly magic to weaken their opponents before striking them down.
42
43She starts the campaign on the Abbacy of the Seraphim in Bellevue, where she fights off a band of slave catchers leaded by Inquisitor Occultarmis before joining the king Aarnum X's army in the Bellevue garrison.
44----
45* ActionGirl: The most iconic in the game, so much that you can see her in every poster wielding her sword.
46* AmazonBrigade: Seraphim are canonically girls only.
47* BattleBoomerang: Can throw her sword (or any current weapon) and make it return to her hands after hitting the opponent.
48* {{BFG}}: In her most powerful attack, she can summon a heavy BoomStick that fires giant light orbs (or small [[EnergyWeapon Frickin' Laser Beams]], depending on whether you're playing ''Sacred'' or ''Sacred 2''). If it is not enough to qualify, the technique is actually called ''Bee Eff Gee''.
49* BlackAndWhiteMorality: Her [[InTheNameOfTheMoon frequently grandiloquent lines]] suggest she has a bit of this view, though those may be simply her order's mottos.
50* BoltOfDivineRetribution: Her celestial powers allow her summon lightning from the heavens.
51* ChainmailBikini: Her default attire. Some armor types you can equip will cover her body completely, while others will keep her exposed, and those are the Seraphim-specific ones.
52* ChurchMilitant: Seraphim are the angels of the Ancarian church.
53* ExcessiveEvilEyeshadow: A heroic example. It seems to be a common trait to the Seraphim, along with her blank eyes.
54* FullContactMagic: In one of her techniques, Energy Bolts, she summons energy gauntlets and throws lightning shots through stylized boxing combos.
55* GoodHurtsEvil: Her flash magic inflicts damage on undead creatures.
56* GoodIsNotSoft: She embodies light and good, but definitely not piety. Aside from her slightly self-righteous glee when fighting evil, one of her techniques involves mind control, which is typically not a technique associated with good guys.
57* HolyHandGrenade: Her offensive supernatural powers are seemingly godly.
58* HumanAliens: An encounter with an insane Seraphim reveals they're actually humans bred for combat (possibly genetically, given that they seem able to reproduce with humans and inherit their traits) left over from a space war.
59* JackOfAllStats: She's a balanced character, being good at weapons, magic, and hand-to-hand, and with some useful skills.
60* KickChick: Her unarmed attacks often involve kicks. She even has a specialised kick technique.
61* KungFuWizard:Is proficient both in hand-to-hand fighting and heavenly magic
62* LadyOfWar: The Seraphim are commonly described as graceful fighters, and she is proof of it.
63* LightEmUp: Her specialty. Her Irritation technique utilizes light in its simplest forms, as it just emits a wave of light that blinds her enemies.
64* LightIsGood: An angelic being that fights for good and is proud of it.
65* MagicKnight: Can use heavenly magic and her in-game designated weapons are sabers.
66* {{Magitek}}: Her armor and weapons are futuristic in design and approach, including some equipable wings that are literally made of presumably magical energy.
67* MonochromaticEyes: Seraphim have blank white eyes, complete with [[ExcessiveEvilEyeshadow black eye shadows]]. This remains inconsistent in the official artworks, however, as some posters portray her with normal eyes, while others (and the game proper) show her with blank eyes as a permanent feature.
68* OurAngelsAreDifferent: A holy order formed by angelic girls who wear revelating suits (at least when not in armor) and kick ass in plenty.
69* ThePaladin: Seraphim are described in-story as somewhat whimsical and fickle towards what they consider their true duty, but they are solidly in the side of good and will slay evil wherever it is.
70* PillarOfLight: One of her techniques summons a pillar of light from the sky, which stays in its place and burns all the enemies it touchs.
71* PowerGivesYouWings: Has a specific armor piece that resembles wings, although it doesn't allow her to fly.
72* SheFu: Her fighting style, described in-universe as famously gracile, is very acrobatic. Even her most basic combos feature a lot of jumping and spinning around.
73* SpinAttack: Her whirlwind hit attack.
74* {{Stripperiffic}}: Her default attire is essentially a bikini. Some armors will cover it, but some of the special Seraphim gear will very pointedly not.
75* ThrowingYourSwordAlwaysWorks: Has an ability in which she throws her weapon towards her opponents and it returns to her hands in a boomerang-like motion. It is effectively an improved version of the Gladiator's move, as she doesn't lose the weapon after the throw.
76[[/folder]]
77
78[[folder:Wood Elf]]
79!!Wood Elf
80[[quoteright:113:https://static.tvtropes.org/pmwiki/pub/images/woodelfsacred.jpg]]
81An Elven huntress from Tyr-Hadar, member of the Wood Elves. She is a master of archery and utilizes natural magic to fend off her enemies.
82
83Before the game's story, she was captured by the evil Dark Elves during a mission in Zhurag-Nar and was set to be sacrificed, but a Dark Elf protected her and helped her to escape. The two reached Bellevue and then took separate ways, hoping to meet again in the future.
84----
85* ActionGirl: A bow-toting female elf capable to kick ass.
86* AllGirlsWantBadBoys: Subverted. She has a mutual attraction with a Dark Elf, but it is because said elf saved her and rejected evil.
87* CombatMedic: Has a healing spell, complete with colorful butterflies.
88* FauxActionGirl: As a NPC, she is canonically captured by the Dark Elves ''twice'', not once, and the second time can be fatal.
89* FriendlySniper: Zig-zagged. She is stoic and focused, but this doesn't stop her from being a FriendToAllLivingThings.
90* GuysSmashGirlsShoot: In her team with the Dark Elf, he slices with his blades and she shoots with her bows. Mostly justified by cultural reasons, as he comes from a race whose males are trained in martial arts, while she hails from a realm where archering is usual the form of fighting.
91* KickChick: Her unarmed attacks often involve kicks.
92* LivingWeapon: One of her spells involves firing an arrow with a cocoon full of spiders attached.
93* MagicSkirt: Which is usually hidden under her armor, anyway.
94* MinidressOfPower: Her default clothing is a blue hunting dress with high boots.
95* NatureHero: Her race is in tune with nature and protects it.
96* NatureSpirit: Her Call of the Ancestors spell summons spirits who damage the opponent.
97* NoNameGiven: Inverted, a she and the Dark Elf are the only characters with names. Hers is Maegalcarwen.
98* PoisonousPerson: Can poison her opponents through spells, and her arrows are often poisonous.
99* RainOfArrows: One of her techniques fires a tight shuffle of arrows.
100* StarcrossedLovers: Somewhat LeftHanging due to GameplayAndStorySegregation. If playing as the Wood Elf, the player can find the Dark Elf in the caves in the Valley of Zhurag-Nar. However, stepping past a certain point in the room causes his brethren to kill him. He then gets a final dialogue option, in which he laments their Starcrossed status and expires. This can be averted by luring the other Dark Elves out of the room by shooting at them from afar, but there is no onscreen dialogue if he survives and all interactions with him are impossible from that point onward.
101* SummonMagic: Can summon an {{Unicorn}}, although sadly cannot ride it.
102* TentacleRope: Can summon energy roots to bind the opponent to the ground, making him a stationary target for her lethal arrows.
103[[/folder]]
104
105[[folder:Dark Elf]]
106!!Dark Elf
107[[quoteright:109:https://static.tvtropes.org/pmwiki/pub/images/darkelfsacred.jpg]]
108A former member of the evil Dark Elves of Zhurag-Nar who deserted from his clan. When in battle, he prefers to slay his opponents with either poisoned blades or a lethal array of martial arts abilities.
109
110He betrayed his brothers when he fell in love with a captured Wood Elf whmo he was supposed to sacrifice. He freed her and fled with her to Bellevue, where he joined the king Aarnum X's army. The two elves took separate ways, hoping to meet again in the future.
111----
112* TheAtoner: Genuinely repudiates his old Dark Elven ways and wants to be better, if anything because he fell in love with a more good-natured being.
113* AttackReflector: Two of his moves, Pak-Nakor and Pak-Dain, create an attack-deflecting psychic field around his body.
114* BareFistedMonk: He's good at unarmed fighting, with a lot of kicks and martial arts moves, and even a couple of his personal weapons are basically spiked gauntlets.
115* BloodKnight: He loves hand-to-hand fighting, and while he doesn't enjoy killing outright, he doesn't see a problem with it either (Maegalcarwen's diary says he has " ''almost'' animal killing instincts").
116* CombatPragmatist: Many of his weapons and skills are poisonous and/or apt to seek an opening for his offensive strategies.
117* DarkIsNotEvil: A renegade Dark Elf who fights for good.
118* DeadlyGas: One of his abilities creates toxic gas.
119* DeclarationOfProtection: Towards the Wood Elf, which leads him to run away from his folk.
120* DoubleWeapon: Has some double blades in his sets.
121* EnergyBall: His Explosive Charge is an unusual example, as it works more as a hand grenade made of energy.
122* FlashStep: His aptly named Mongoose technique does this in order to sidestep and/or outmaneuver an enemy.
123* GoodScarsEvilScars: Has one crossing his right eye.
124* GuysSmashGirlsShoot: In her team with the Dark Elf, he slices with his blades and she shoots with her bows. Mostly justified by cultural reasons, as he comes from a race whose males are trained in martial arts, while she hails from a realm where archering is usual the form of fighting.
125* KungFuWizard: Subverted in that he is a psychic and not a wizard, as male Dark Elves are forbidden to use magic, but he otherwise fulfills the archetype by being specialized at both martial arts and supernatural powers.
126* MagicKnight: Again, a ''psychic'' knight instead.
127* MixAndMatchWeapon: His Elven blades take a high number of imaginative shapes: BladeBelowTheShoulder, DoubleWeapon, WolverineClaws, and only sometimes regular swords.
128* MoralityPet: The Wood Elf. Also, In the Wood Elf campaign, he returns to Zhurag-Nar to protect his sister from the Matriarch' rage.
129* NoNameGiven: Inverted, as he and the Wood Elf are the only characters with names. His is Laurelinad.
130* OurElvesAreDifferent: His people takes the "dark elves/drows" schtick to extreme lengths, being fundamentally a race of underground-dwelling psychos whose culture involves ritualized bloodshed.
131* PoisonousPerson: Many of his abilities use poison.
132* PsychicPowers: Male Dark Elves are not allowed to practice magic, so they use mind powers to replace it. Those are pretty much equivalent to magic anyway, as they enable the elves to deflect magic, suck souls and even open portals to Hell-like dimensions.
133* RoundhouseKick: The unarmed form of his Revenge technique involves two lightning-fast high kicks, and his Combat Kick is ExactlyWhatItSaysOnTheTin.
134* SmokeOut: The Battle Fog skill is essentially a psychic smoke grenade.
135* StarCrossedLovers: Somewhat LeftHanging due to GameplayAndStorySegregation. A playing Dark Elf will meet the Wood Elf again in Zhurag-Nar, where a sufficiently skilled player can save her from being murdered. However, even in that case, there is no onscreen dialogue among them afterwards, so we can only infer they resolve offscreen to meet again after the events of the game.
136* StuffBlowingUp: One of his abilities.
137* ThinkingUpPortals: Can create a portal to Pharak-Gor, the Seventh Hell of the Dark Elves, which casts hellfire under the opponent.
138* TrapMaster: Some of his skills are based around stunning and hindering enemies.
139* WhiteHairBlackHeart: Though only at first, as LoveRedeems.
140* YourSoulIsMine: Can steal dead enemies's souls to use them as energy.
141[[/folder]]
142
143[[folder:Battle Mage]]
144!!Battle Mage
145[[quoteright:203:https://static.tvtropes.org/pmwiki/pub/images/battlemagesacred.jpg]]
146The Battle Mage masters both weapons and magic. He uses skilfully his swords and staves whenever he is forced into close quarters combat, but his most powerful weapon is the magic of the elements, which is able to make the foundations of the world shudder.
147
148Trained at the Mystdale Castle by Alcalata the Wise, the Battle Mage fulfilled his initiating ceremony in Bellevue and was taken to the local garrison by Ensign Weston in order to join the king Aarnum X's army.
149----
150* AmbiguouslyBrown: His skin tone under his hood varies among artworks, but in the game itself it is pretty dark, looking Mediterranean or Eastern. Some of his special item sets contain Egyptian and Arabian styled costumes.
151* AscendedFanboy: His diary entries reveal he wishes to become a hero and save the world like those whose adventures he read all his life in the libraries of Mystdale Castle.
152* BadassBookworm: He studied for a long time to become a member of the fighting brotherhood's mages. Also, he loves reading, and complains about the lack of libraries whenever he comes to a village.
153* BashBrothers: With Ensign Weston.
154* BlackAndNerdy: Downplayed in that he is more AmbiguouslyBrown than black, but straight in the nerd aspect.
155* BurnTheWitch: The reason why he is trained in both weapons and magic. Apparently, Ancarian wizards used to be persecuted by the [=DeMordrey=] Inquisition, so they were forced to learn to use regular weapons to better defend themselves.
156* CombatMedic: Has a healing spell.
157* DeadpanSnarker: Possibly the snarkiest character of the game, sometimes sounding more than a bit pedantic.
158* DeathFromAbove: Can cast a meteor storm over his enemies. It's not as visually impressive as it sounds, but it still inflict a handful of damage points if the enemy is not quick enough to get out of the way.
159* ElementalPowers: His specialty.
160** BlowYouAway
161** AnIcePerson
162** PlayingWithFire
163** ShockAndAwe
164* ElementalShapeshifter: Can turn himself into water (which enables him to pass through opponents), wind (which is actually a TravelTransformation), stone (in order to improve his toughness) and fire (to burn things around).
165* EthnicMagician: He is dark-skinned and many of his set items have a Mediterranean feel. The Mammon suit resembles a classical Saracen attire, complete with a turban, a crescent-shaped shield and a curved sword; the Byleth armor looks vaguely Greco-Roman, with a short, round helmet; and the last and flashiest, the Amarri set, is basically an Egyptian god armor.
166* {{Familiar}}: The diary mentions he can control familiar animals like owls and salamanders, although he doesn't display that ability in the game, sadly.
167* {{Fireballs}}: His signature spell is a ball of fire summoned from his hand.
168* InstantRunes: Can create runes on the floor that stop his enemies.
169* InsufferableGenius: Some of his lines are to complain about a lack of culture and libraries, even when arriving to rustic villages which probably cannot afford it nor have a need for it.
170* InTheHood: His red coat has a hood he usually keeps over his head, and most of his helmets are hood-shaped in accordance.
171* MagicKnight: The Battle Mage can either combine both weapons and magic or rely on a single one to great effect. He is unusually good with weapons for a RPG mage, to the point that, at least in the pre-Gold Edition days, he could comfortably hold his own through the game without magic at all.
172* ManOnFire: Can cover himself in magic flames to burn opponents at close quarters.
173* OneManArmy: Though most characters of the game are balanced, the Battle Mage has a wide set of massively powerful offensive spells and at the same time is a ''very'' effective physical fighter (though the game's Gold Edition toned down the latter a bit). He can wreak havoc on masses of enemies and organize effective strategies with just the sheer variety of his arsenal.
174* RedIsHeroic: Wears in dark red.
175* TheRedMage: Specializes in both offensive and defensive magic, including auxiliary spells.
176* TheSmartGuy: The most intellectual and cultured of the character classes, and it notes.
177* TakenForGranite: One of his spells turns enemies into stone, and another turns himself into living stone to improve his defense.
178* UnskilledButStrong: He doesn't have regular physical techniques and combos like most other characters, but his points with weapons are enough to make up for it.
179* WizardingSchool: Comes from one, the Mystdale Castle.
180[[/folder]]
181
182[[folder:Vampiress]]
183!!Vampiress
184[[quoteright:121:https://static.tvtropes.org/pmwiki/pub/images/vampiresssacred.jpg]]
185An [[TheAtoner ascended]] vampiress from other times. She can alternate between her seasoned warrior self and her dreadful vampire form, in which she can use blood magic.
186
187Once a warrior on the king Aarnum I's service, she was bitten by a vampire queen in the dungeons of Mhurag-Nar, today Braverock Castle. She became a vampiress and ravaged the land for years, but the blood of a Seraphim restored part of her humanity. Since then, she rested in a ruined mansion in Bellevue, until the novice Itaria supplicated her aid to stop a Sakkara priest. After that, she joins the king (this being Aarnum X) again.
188----
189* ActionGirl: A female knight clad in black leather and wielding swords and claws.
190* AnimateDead: Can reanimate corpses for a time in order to use them as her minions. This is stated to be a vampire art.
191* AscendedDemon: Partially, at least.
192* AxCrazy: Was one during his vampire life, but she has ([[BloodKnight mostly]]) gotten over it.
193* TheAtoner: She is aware of all the death and horror she caused during her career as a vampiric predator, and actively wants to make up for it by working for the King again.
194* TheBeastmaster: Can summon vampiric wolves, [[BatOutOfHell bats]] and even [[AnimateDead dead enemies]].
195* BloodKnight: Though mostly serene and good-humored, she can turn ''very'' excited when facing the perspective of fighting again. She might have been like this back when she was human, as she was a high-ranked warrior after all, but being turned into a vampire probably amped it up.
196* BloodyMurder: Can call an Echo of the Blood God, which is essentially [[OurSpiritsAreDifferent a floating mask made of vaporized blood with a will of its own]] that follows and damages her opponents.
197* BloodMagic: Her speciality, thanks to being a vampiress.
198* BrokenBird: It is made clear she carries a big deal of misery for her past.
199* DarkIsNotEvil: A creature of night who fights along the good guys.
200* DaywalkingVampire: Aside from her human form, she can actually walk under the sun in her vampire form as well, but she receives a slight degree of damage if she does it.
201* DeadpanSnarker: Has her moments, though it always looks she is enjoying the things she snarks about.
202* EeriePaleSkinnedBrunette: Her vampire form has black hair and pale skin.
203* FemmeFatale: She tends to behave sensually while speaking or fighting, has some moral baggage to work out, and wears all black.
204* FemmeFatalons: Gains clawed hands in her vampire form.
205* FlashStep: One of her skills is a very long-range version of this.
206* {{Foil}}: Was the first one to the Seraphim before the Daemoness came along. While the Seraphim is an energetic, eager champion of her ideals of justice who is literally a being of light, the Vampiress is a jaded woman who saw her life and values destroyed by fate and who is (now only partially) a being of darkness.
207* HellBentForLeather: Her default attire is a black leather jumpsuit.
208* HeroesFightBarehanded: Her vampiress form can only fight unarmed, but she has her claws to compensate. Ironically, this form is actually her ''least'' heroic version.
209* KickChick: She has a kick among her moves.
210* LifeDrain: As a vampire, she can suck life energy out of an opponent into her own body. Supposedly, she also sucks literal blood as ol' school vampires do, but it is not among her gameplay abilities.
211* MagicKnight: Is very good with weapons, and also with blood magic.
212* {{Necromancer}}: As she can raise corpses.
213* OrgasmicCombat: Sometimes yells out some... [[OrgasmicCombat suggestive]] screams while fighting.
214* OurVampiresAreDifferent: It is hard to profile Ancarian vampires, as she is not a pure one anymore and there are only a handful of them in the game. However, they clearly mark most points: they suck blood, are associated to bats, can turn people into other vampires and rise the dead, have superhuman skills and sunlight burns them.
215* SpinAttack: Has one, not unlike the Seraphim.
216* StepfordSmiler: Her inner thoughts, as seen in her log, are much darker and more contemplative than what her jolly behavior shows.
217* SummonMagic: Can summon four types of creatures, not counting the possible zombified enemies she can rise.
218* VoluntaryShapeshifting: She can alternate between human and vampire form at will, probably as an effect of the Seraphim blood.
219* WhiteHairBlackHeart: Inverted. She has white hair in her human form (perhaps prematurely whitened by all the horrors she lived back then), while her vampiric evil side has black hair instead (which seems to be a trait of her race, as all the vampires shown onscreen have it).
220* ZombieApocalypse: Her Awakened Dead spread their taint to every enemy they kill, turning them into more Awakened Dead. Only the fact that they die naturally after a short time (and that they don't usually inflict so much damage as to create corpses left and right) impedes it from creating a zombie army.
221[[/folder]]
222
223[[folder:Daemoness]]
224!!Daemoness
225[[quoteright:149:https://static.tvtropes.org/pmwiki/pub/images/daemonsacred.jpg]]
226A female demon from the Underworld. She can use demonic magic to transform herself and utilize different abilities.
227
228She was the concubine of Anducar, until he got tired of her and exiled her to the upper world. She sought vengeance and joined the king Aarnum X's army to get her retribution.
229
230A class introduced in ''Sacred Underworld''.
231----
232* ActionGirl: A stylized female who kicks ass. She might have counted as a DarkActionGirl back when she served Anducar.
233* AscendedDemon: Averted. She is with the good guys, but is still an evil demon from Hell and has zero interest in changing that little detail.
234* TheAtoner: Averted: she only wants revenge in Anducar, not helping people or saving puppies, and all her possible heroic actions are done strictly out of pragmatism.
235* BattleAura: Half of her skillset is based around different battle auras.
236* BloodKnight: Comes naturally with being a demon in this universe.
237* CombatTentacles: Can summon tentacles from ''corpses'', which makes them [[LudicrousGibs quite a mess]].
238* DarkIsNotEvil: Only technically. Her motivation for starting out on the main quest is purely selfish, she takes glee in terrifying people for the first part of the game, and her journal suggests she only does side-quests out of a hope for battle and the possibility of rewards. However, her goal being revenge on Anducar, whose plan threatens a lot more than just the Daemoness, keeps her actions from becoming too evil.
239* DeadlyGas: One of her attack techniques takes the form of black gas sprayed against her enemies.
240* FemmeFatalons: Has permanent clawed hands.
241* {{Flight}}: The only character who can fly, although not very high.
242* {{Foil}}:
243** To the Seraphim. While the Seraphim is an angel and defends ideals of justice and light, the Daemoness is a demon and doesn't give a crap about morality and heroism. Even their skillsets are antagonistic to each other: the Seraphim heavily features specialized magitek, while the Daemoness capitalizes on the natural abilities of her race.
244** To a minor degree, she is also a foil to the Vampiress. Both are creatures of darkness, but the Vampiress is trying to put distance between her and her monster side, while the Daemoness fully and unapologetically embraces it. Also, the Vampiress was born a human, while the Daemoness is a demonic being from birth.
245* {{Hellfire}}: Part of her schtick.
246* HornedHumanoid: Has medium-sized horns.
247* HumanCannonball: Uses her entire body as a bullet in her Descent ability.
248* NavelDeepNeckline: Her default attire has a good chunk of vertical cleavage.
249* NotInThisForYourRevolution: Her motivation at the start of the game is getting revenge on Anducar. She only helps Valor because her ability to glimpse the future tells her it's a necessary step to achieve this long-term goal.
250* OurDemonsAreDifferent: She is actually different from other demons from this universe as well, as she is both humanoid and intelligent, traits no demon shown in the game demonstrate.
251* PlayingWithFire: Her Fire Daemon form gives her fire attacks.
252* PoisonousPerson: Her Poison Daemon form allows her to use poison.
253* ReformedButNotTamed: Despite his HeelFaceTurn, she remains basically evil.
254* {{Seers}}: Had the power to foresee the future when she worked for Anducar, but it was weakened by her banishment and she only manages to use it once before it fades completely.
255* {{Stripperiffic}}: Her default attire is just as revealing as the Seraphim's.
256* TokenEvilTeammate: Unlike the rest of characters, the Daemoness is completely indifferent to the world's fate, and is only in this ride to get revenge on Anducar.
257* TheTurretMaster: Two different techniques in her set involve summoning magic turrets which shoots or attack her opponents.
258* WomanScorned: Her sole motivation to work for the king was being banished by her sex master Anducar.
259* WingedHumanoid: Her wings are small and somewhat vestigial in appearance, but they really enable her to fly.
260* YourSoulIsMine: Can steal dead enemies's souls to use them as energy.
261[[/folder]]
262
263[[folder:Dwarf]]
264!!Dwarf
265[[quoteright:177:https://static.tvtropes.org/pmwiki/pub/images/dwarfsacred.jpg]]
266The last dwarf alive, or so it seems. Though slow, he uses a combination of Dwarven technology and brute strength to crush his enemies.
267
268His flying device crashed in a forest near Bellevue and he awakened [[LaserGuidedAmnesia with no memories of his past]]. After meeting the ensign Weston, he resolved to aid the humans and joins the king's army.
269
270A class introduced in ''Sacred Underworld''.
271----
272* BackpackCannon: His main weapon is a shoulder-mounted cannon.
273* BattleCry: One of his abilities.
274* {{BFG}}: The guy carries a freaking cannon around, so he can literally make some noise.
275* TheBigGuy: Ironic, given that he is a dwarf, but true. He is strong, outgoing and an expert in heavy weapons.
276* TheBlacksmith: Can acquire this ability.
277* BloodKnight: He loves to fight, but unlike other characters, he sees fighting as more of a source of perverse fun than a passion.
278* BoisterousBruiser: Although he can grumble from time to time, he is generally a merry fellow with a great sense of humor.
279* BottomlessMagazines: Neither his cannon nor his firearms ever run out of ammunition, despite being explicitly said to be regular guns. Considering he carries a blacksmith kit along some other equipments, he probably knows how to mine and make ammo.
280* DeadpanSnarker: Especially towards the "[[FantasticRacism tall people]]" and their architecture.
281* DeathFromAbove: His cannon also serves as a mortar.
282* DemolitionsExpert: And lovin' it.
283* ElvesVersusDwarves: He doesn't seem hostile towards the whole Elven race, but indeed expresses delight at killing Dark Elves, which is justified, as they massacred almost all his race.
284* FantasyGunControl: The race of Dwarves has long known the secret of gunpowder, and he uses it with efficiency.
285* {{Greed}}: One of his abilities, and presumably [[GoldFever one of his traits]].
286* HeroesFightBarehanded: Is proficient in unarmed fighting or using combat gloves.
287* HeroicComedicSociopath: His lines can be quite grim and unsettling, that with being about eating goblins and blowing up things.
288* HoldingBackThePhlebotinum: His flying machine is destroyed in a crash before the start of the game, so the Dwarf, not having horse-riding capabilities, is left to walk his way through Ancaria.
289* ImAHumanitarian: Possibly. Has a line in which he merrily talks about cooking a goblin for breakfast, despite goblings being a sentient race with some non-evil members throughout the game. It's difficult to tell whether he is kidding or not.
290* TheJuggernaut: Basically a walking tank, his only downsides are his comparative slowness and his inability to ride horses.
291* LaserGuidedAmnesia
292* LastOfHisKind: He believes to be the last dwarf in Ancaria. We never found where he comes from, and he doesn't remember it either, so there could be other dwarves in the rest of the world after all.
293* MightyGlacier: Is slightly slower than the rest of characters and can't ride horses, but can shoot and bomb his way through a mountain of enemies.
294* OneManArmy: Can diss prodigious amounts of damage on the battefield through many ways and is very difficult to grind down if properly armored.
295* OurDwarvesAreAllTheSame: "Tough, snappy, grumbling and eager to fight." However, this particular dwarf seems also a bit twisted, even sadistic compared to the archetypical fantasy dwarf.
296* ProudWarriorRaceGuy: Materials imply all dwarves are more or less like him in his love for fighting.
297* ShoutOut: One of his catchphrases is "[[Film/ApocalypseNow I love the smell of gunpowder in the morning]]".
298* SpinAttack: One of his abilities.
299* SteamPunk: Is introduced in Ancaria via steam-powered helicopter.
300* StoutStrength: Is big and strong even for Dwarven standards, as he looks slightly taller than the zombies of the Dwarven Ruins.
301* StuffBlowingUp: He loves it.
302* VideogameFlamethrowersSuck: Averted. His flamethrower ability can fry a entire enemy cohort to ashes.
303[[/folder]]
304
305!!Allies
306[[folder:Prince Valor]]
307!!Prince Valor
308[[quoteright:140:https://static.tvtropes.org/pmwiki/pub/images/valorsacred.jpg]]
309Son of Aarnum X and heir to the throne.
310----
311* BigGood: Leads the revolution against [=DeMordrey=].
312* DubNameChange: Is known as "Prince Vorian" in Europe.
313* KilledOffForReal: [[spoiler:Murdered by Shaddar's skeletons.]]
314* HairOfGoldHeartOfGold
315* HeroicBuild: An impressively huge, muscular dude. His physical frame has nothing to envy the Gladiator's.
316* LargeAndInCharge: Heir to the throne of Ancaria and built like a house of bricks.
317* RoyalBlood: The reigning prince.
318* RoyalsWhoActuallyDoSomething: Like fighting off evil coups.
319[[/folder]]
320
321[[folder:Baroness Vilya]]
322!!Baroness Vilya
323[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/vilyasacred.jpg]]
324Baroness of Mascarell, engaged to the Prince Valor.
325----
326* ActionGirl: Is an expert archer.
327* BlueBlood: A remote relative of the royal family, apparently.
328* LoveMakesYouCrazy: [[spoiler:In ''Underworld''.]]
329* RealWomenDontWearDresses: It's mentioned that she encourages "unfeminine" traits to her maidens. However, she does wear a very proper dress when we first meet her, and even when she needs to take action she changes it for a short hunting one.
330[[/folder]]
331
332[[folder:Shafeera]]
333!!Shafeera
334[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/shafeerasacred.jpg]]
335A sorceress in Valor's entourage, living in Tyr-Fasul.
336----
337* AmbiguouslyBrown: In this case, ambiguously golden. She looks vaguely South Asian, or at least this universe's equivalent race.
338* CreepyGood: Her looks, outfit and mannerisms are really weird, not to mention she [[BadPowersGoodPeople uses dark magic]] and shrieks like a vulture during battles. In general, she's a quite unsettling charater. [[spoiler:With good reasons.]]
339* CourtMage: Of Valor's, possibly also the late Aarnum's.
340* EthnicMagician: Like the Battle Mage, she looks very exotic, almost like an oriental princess.
341* GoldColoredSuperiority: Most of her clothing is golden, and she is the strongest wizard in the good guys's side.
342* MoleInCharge: [[spoiler:The CourtMage of the prince happens to be the kingdom's resident evil sorcerer.]]
343* TheReveal: [[spoiler:She is actually Shaddar in disguise.]]
344[[/folder]]
345
346[[folder:Alcalata the Wise]]
347!!Alcalata the Wise
348[[quoteright:97:https://static.tvtropes.org/pmwiki/pub/images/alcalatasacred.jpg]]
349The Battle Mage's mentor and another mage to Prince Vorian.
350----
351* BlueIsHeroic: Wears a blue outfit, with red and golden details, and is in the good guys's side.
352* CoolOldGuy: Fights very competently during his battles, survives the events of the first game, and [[spoiler:it takes a Subkari to kill him]].
353* CourtMage: Takes this role after Shafeera's [[spoiler:revelation as Shaddar.]]
354* DubNameChange: Is known as "Angalydd the Wise" in Europe.
355* EarlyBirdCameo: If the player is not using the Battle Mage, Alcalata can be seen in the stone circle of the Dancing Dead fighting himself a troll, like his apprentice would do in his first quest.
356* {{Fireballs}}: His main spell.
357* InTheHood: Like most Ancarian mages, he wears the trademark hood.
358* MentorOccupationalHazard: [[spoiler:Is killed by a Subkari in ''Underworld''.]]
359* OldMaster: Downplayed in age, as his beard is not white yet, but straight in demeanor.
360* SoProudOfYou: Tells this verbatim to the Battle Mage after meeting with him again in Mystdale Castle.
361* SquishyWizard: Rarely fights in close quarters, instead relying on his magic fireballs and spamming teleporting spells.
362* SuddenSequelDeathSyndrome: [[spoiler:One-shotted by a Subkari at the very first minute of ''Underworld''.]]
363* TeleportSpam: Has an ability, unique in the entire game, that allows him to instantly teleport around the battlefield to avoid engaging the enemies hand-to-hand.
364* TheWorfEffect: Shows how dangerous Subkari are in the expansion.
365[[/folder]]
366
367[[folder:Wilbur]]
368!!Wilbur
369[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/wilbursacred.jpg]]
370A royal soldier captured by the Orcs in Porto Vallum.
371----
372* NiceGuy: He is very supportive and kind to the main character. It makes him more likable and [[spoiler:his death more painful.]]
373* SacrificialLion: [[spoiler:Killed by Shakura fighters.]]
374* SilverFox: Has already white hair, possibly premature given that he doesn't look so old.
375[[/folder]]
376
377[[folder:Rocheford]]
378!!Rocheford
379[[quoteright:74:https://static.tvtropes.org/pmwiki/pub/images/rochefordsacred.jpg]]
380A spymaster working for the king. He scouts the Gladiator while investigating slave traders, and later puts the player in contact with a spy in Crow's Rock Castle.
381----
382* TheSneakyGuy: Visually looks like one of the game's sneaky bandits, with a hunched posture and a dagger.
383* TheSpymaster: His job, though mostly offscreen.
384[[/folder]]
385
386[[folder:Ensign Weston]]
387!!Ensign Weston
388[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/westonsacred.jpg]]
389A soldier who escorts the Battle Mage to the Bellevue garrison and finds the Dwarf in the forest. He's also the brother of the novice Imue.
390----
391* ArbitrarySkepticism: Doesn't look very impressed after seeing magic, but completely freaks out when he finds an alive dwarf. Partially justified, as Ancarian dwarfs are said to be extinct centuries ago while magic is still present and relatively common.
392* BashBrothers: With the Battle Mage.
393* DissonantSerenity: After witnessing the Battle Mage's initiation ceremony, which entails fighting a troll in a magic circle, he approaches him and asks lightheartedly, if also politely, if that was what they call magic.
394* EnsignNewbie: Averted. He is a young ensign and a very capable soldier.
395* OfficerAndAGentleman: Mild-mannered and personable, but also a skilled warrior.
396[[/folder]]
397
398[[folder:Novice Itaria]]
399!!Novice Itaria
400[[quoteright:70:https://static.tvtropes.org/pmwiki/pub/images/itariasacred.jpg]]
401A novice from the Abbacy of the Seraphim who runs into the Vampiress's mansion for help. She accompanies her to the garrison.
402----
403* CombatMedic: Can cast a curation spell.
404* CrypticBackgroundReference: She explains that slave traders have attacked the Abbacy, and that the resident Seraphim was defeated by a sorceror. Said sorceror turns to be a Sakkara priest, the defeated Seraphim is probably the same Seraphim who is confined in the Sakkara dungeon towards the east, and the slave catchers are led by Inquisitor Occultarmis in the Seraphim campaign. This lampshades the connection between the Sakkara cult, the [=DeMordrey=] Inquisition and the slave traffic, which we never find until much later.
405* MoralityPet: Acts as one during the Vampiress's first quests. She is the one who reminds the Vampiress her desire to make up for her past misdeeds.
406* ReligionIsMagic: The only way a novice can use magic.
407[[/folder]]
408
409[[folder:Commander Romata]]
410!!Commander Romata
411[[quoteright:95:https://static.tvtropes.org/pmwiki/pub/images/romatasacred_3.jpg]]
412The commander in charge of the Bellevue Garrison. He contacts the player character and recruits him to the king's army.
413----
414* DissonantSerenity: His job involves contacting with all kinds of beings, from Seraphim to dwarves, but none of them (except slightly the Daemoness, and with good reasons) does more on Romata than making him lift an eyebrow.
415* OfficerAndAGentleman: A very formal, dapper soldier.
416* TheTeamBenefactor: Is the one recruiting the heroes for the kind and giving them letters of recommendations.
417[[/folder]]
418
419[[folder:Sergeant Treville]]
420!!Sergeant Reginald Treville
421
422The commander in charge of Porto Vallum.
423----
424* KilledOffForReal: [[spoiler:Killed by orcs.]]
425* OldSoldier: He looks quite old, with grey hair.
426* SacrificialLion: [[spoiler:Killed in the great desert battle to show how dire things have got.]]
427* SergeantRock: Notably strict, he scolds you if you talk to him after being ordered to go to Crow's Rock Castle.
428[[/folder]]
429
430[[folder:King Aarnum]]
431!!King Aarnum X
432
433The old king, descendant from Aarnum I.
434----
435* TheGhost: We never see him, and his absence from promotional material means we don't know even how he looks.
436* KilledOffForReal: [[spoiler:He dies, apparently of old age, during the game.]]
437* MinorMajorCharacter: He's supposed to be your highest BigGood, but you never meet him and he passes away during the game's events.
438* UnknownCharacter: He's the human king of Ancaria, yet we never actually get to know much about him personally.
439[[/folder]]
440
441[[folder:Jacquaire]]
442!!Jacquaire
443[[quoteright:112:https://static.tvtropes.org/pmwiki/pub/images/jacquairesacred.jpg]]
444A mysterious warrior found in a chain quest.
445----
446* BadassNormal: He is never stated to have any supernatural powers, only his weapons, but his mission back when [[spoiler:he got his soul captured]] was [[spoiler:killing young heroes, some of which would probably be skilled in magic or any other superhuman ability.]]
447* CanonImmigrant: Jacquaire's first appearance was actually not in the game proper, but in one of the first ''Sacred'' demos in 2004, where he was an unnamed NPC that killed the player if he attempted to leave Silver Creek (as the demo didn't cover more ground). This connects directly with a piece of background told about him in the game, according to which he [[spoiler:was ordered to kill heroes around that village.]] Even the detail about how he [[spoiler:killed a Seraphim]] is not random, as the Seraphim and the Gladiator were the only characters playables in that demo.
448* CosmicPlaything: His case is arguably worse than the Vampiress, who is the most tragic of all the main characters.
449* DarkAndTroubledPast: A long story. [[spoiler:He was seduced by a demonic woman named Succubus and got his soul sold to Hell, becoming a servant of evil tasked with killing young heroes around Silver Creek. After sipping by accident some Seraphim blood, he recovered his soul, realized he was in love with Succubus, and proceeded to use the same method to free her from the darkness and flee together to Tyr-Fasul. However, her evil master tracked them down there, defeated Jacquaire with magic, and kidnapped her after leaving him for dead.]] Then the player found him.
450* DistressedDude: Every time the player finds him, he is in some kind of petty distress. Well, petty for the standards of the main heroes, anyway: he is first cornered by bears, later gets all of his equipment stolen, later needs a sword, and finally is in search of a partner.
451* EveryoneCallsHimBarkeep: He is initially known as "Unknown Warrior," though he later reveals his name.
452* HairOfGoldHeartOfGold: Downplayed. He's golden-haired and a good guy, only a bit arrogant and seemingly prone to thinking with his lower head.
453* HeroicBuild: He is ripped to the gills, very much like the Gladiator or the Prince Valor.
454* ImAManICantHelpIt: Apparently. Sleeping with [[spoiler:a mysterious, wandering waif who openly calls herself Succubus and carries an ominous reputation]] doesn't sound like a good idea, but he did it anyway and paid the price.
455* OffscreenMomentOfAwesome: Most of Jacquaire's badassery happens either in the past or offscreen. Even at the time of the story, his mentioned battle against the Sakkara priest in Tyr-Fasul is explained to have happened just before the player came there.
456* SailorsPonytail: Has one as his hairstyle.
457* TakeUpMySword: At the end of the chain quest, he gives the player his own sword as a reward.
458* WalkingShirtlessScene: He wears just a {{Loincloth}}, though also owns an armor.
459[[/folder]]
460
461!!Enemies
462
463[[folder:Shaddar]]
464!!Shaddar the Necromancer
465----
466* AllThereInTheManual: Expanded materials reveal that Shaddar was related to the warmonger king Morgast I, that he used his own sister in a magic ritual to become immortal, and that he was only banished out of Ancaria because the next king, Valorian I, impeded the Band of Mages of the Enclave of Mystdale from sentencing him to death by fire.
467* BigBad: Of the first game, although zig-zagged with the Demon of Sakkara.
468* {{Cloudcuckoolander}}: Talks and behaves a bit eccentrically.
469* EvilGenius: An incredibly powerful wizard.
470* EvilSorcerer: Far from the only in the game, but undoubtedly the most powerful and dangerous.
471* TheChessmaster: [[spoiler:As Shafeera, he was almost the MoleInCharge of the resistance against [=DeMordrey=] and the demon he summoned.]]
472* HeelFaceTurn: [[spoiler:In ''Underworld''. Turns out death can be a hell of a motivator to change your ways.]]
473* HeroKiller: His undead bodyguards kill [[spoiler:Valor.]]
474* KilledOffScreen: You are left to assume it in the ''Sacred'' intro, as he is cornered by the Demon of Sakkara and the last thing you see is the demon's hand hovering over him, but he reappears later [[spoiler:under Shafeera's identity]]. It's unknown how he survived.
475* MadScientist: Was expelled from Mystdale Castle for creating a [[OurLichesAreDifferent lich]] who killed many people.
476* ManipulativeBastard
477* MeaningfulName: His birth name, Shaddar, apparently means "shadow" in Elven.
478* NoodleIncident: The reason he was banished from the kingdom. According to promotional materials, it was because he used his own sister's flesh and blood to make himself immortal.
479* NotQuiteDead: [[spoiler:In ''Underworld''.]]
480* ObviouslyEvil: He dresses and looks like your typical fantasy BigBad.
481* VillainousCheekbones
482[[/folder]]
483
484[[folder:The Demon of Sakkara]]
485!!Llithbah, the Demon of Sakkara
486----
487* AllThereInTheManual: Which explains Llithbah and his kin descend from Worganar the Demon Lord himself.
488* BigRedDevil: Isn't red, but still qualifies.
489* EveryoneCallsHimBarkeep: His name is never mentioned, being just known as "the Demon of Sakkara" or just "the Demon". You only learn his name upon facing him, written as his official game tag.
490* EyeBeams: One of his attacks when you fight him.
491* TheHeavy: His presence is more important to the plot than the man who summoned him... [[spoiler:apparently.]]
492* OurDemonsAreDifferent: This one is pretty conventional, actually.
493* PlayingWithFire: Has fire powers, and his own hoofs are perpetually on fire.
494[[/folder]]
495
496[[folder:Baron [=DeMordrey=]]]
497!!Baron Vladimir [=DeMordrey=]
498[[quoteright:105:https://static.tvtropes.org/pmwiki/pub/images/sacreddemordrey.jpg]]
499King Aarnum X's nephew and field commander, and an especially cruel nobleman.
500----
501* AristocratsAreEvil: Despite his ally status, he is profiled as a rotten guy since the beginning. His posterior FaceHeelTurn isn't surprising at all.
502* BigBadWannabe: He tries to take over the kingdom after Aarnum's death capitalizing on all the chaos caused by the Demon and the orcish invasion.
503* BloodKnight: Is clearly an experienced, fearless fighter with high-level weapons, and clearly enjoys drawing blood.
504* BlueBlood: He the king's nephew.
505* BondageIsBad: His mansion has a corner filled with an odd combination of torture devices and red velvet cushions. One has to wonder whether he [[{{Sadist}} simply likes to watch torture sessions comfortably ]] or instead uses them for [[UsefulNotes/{{BDSM}} something more mundane but no less kinky]].
506* DualWielding: Fights with two swords.
507* {{Jerkass}}
508* InterfaceSpoiler: When you visit him in his castle, his character model is visibly wielding Vampiress swords, implying he will fight at some point, and combined with his personality and role, it is all but stated it will fight you.
509* NamesToRunAwayFromReallyFast: [=DeMordrey=]'s surname is based on the German word for "murder".
510* NoHistoricalFiguresWereHarmed: His mustache, clothes and colour palette are quite reminiscent of UsefulNotes/VladTheImpaler on his most famous portrait. His castle is called "Crow's Rock" because of the hundreds of crows that flock to the dead bodies constantly on display on the baron's many gallows. And his first name is Vladimir.
511* ObviouslyEvil: No one's really surprised when he launches his coup.
512* SmugSnake
513[[/folder]]
514
515[[folder:High Matriarch]]
516!!High Matriarch Maeglawari
517
518The Matriarch of the Dark Elves of Zhurag-Nar.
519----
520* DarkActionGirl
521* EvilMatriarch: The queen of a dark blood cult.
522* GodSaveUsFromTheQueen: Even her own male underlings hate her.
523* GoodWingsEvilWings: Averted, as for some reason she wears Seraphim wings, which are supposed to be the good ones.
524[[/folder]]
525
526[[folder:Anducar]]
527!!Anducar
528[[quoteright:110:https://static.tvtropes.org/pmwiki/pub/images/anducarsacred.jpg]]
529The Lord of the Underworld, Ancaria's underground dimension. In the aftermath of Shaddar and Llithbah's rampage across Ancaria and Prince Valor's death, he plans to invade the now weakened world and take it over.
530----
531* AmbiguouslyHuman: He is much taller than an average human in the game and can change into a demon form, implying he is not human in first place.
532* BigBad: Of ''Underworld''.
533* TheCorrupter: To [[spoiler:Vilya]].
534* DubNameChange: His name is written as "Handukar" in Spain.
535* InTheHood: Wears a red and black robe with hood.
536* LargeAndInCharge: Very tall and wide, and in command of demons and other foul beings.
537* OneWingedAngel: Changes to a very lethal demon form when defeated.
538* YouHaveOutlivedYourUsefulness: Decides to banish the Daemoness to Ancaria when he gets "bored" of her. [[MistreatmentInducedBetrayal This comes back to bite him in the end]].

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