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9[[WMG:[[center:[-''VideoGame/DragonQuestXI'' '''[[Characters/DragonQuestXI Main Character Index]]'''\
10[[Characters/DragonQuestXITheParty The Party]] | '''Villains''' | [[Characters/DragonQuestXIOtherCharacters Other Characters]]-]]]]]
11
12
13[[foldercontrol]]
14!Villains
15!!!Main Antagonists
16[[folder:Mordegon]]
17!!Mordegon [[note]]Urunoga in the Japanese version, Hagrimor in the German version, Mortegor in the French version[[/note]]
18->'''Voiced by:''' James Goode (English), Creator/TakayaKuroda (Japanese) [Definitive Edition Version]
19[[quoteright:295:https://static.tvtropes.org/pmwiki/pub/images/dqxi_mordegon.png]]
20[[caption-width-right:295:[[labelnote:Click here to see him after gaining the Luminary's power.]]https://static.tvtropes.org/pmwiki/pub/images/cda5a72efc3e3e3a32791c781a824869.png[[/labelnote]]]]
21[[quoteright:295:[[labelnote:Click here to see him as Mordragon.]]https://static.tvtropes.org/pmwiki/pub/images/mordragon_and_mordragons_tail.png]][[/labelnote]]
22
23The demon sorcerer who is the main antagonist of the game. He used his demon army to destroy the kingdoms of Dundrasil and Zwaardsrust 16 [[spoiler: and 30]] years ago, [[spoiler:respectively,]] and possessed King Carnelian, turning the ruler into a puppet. After stealing the Sword of Light and the Luminary's power, he absorbs the Heart of Yggdrasil and begins his conquest of the world.
24----
25* AllYourPowersCombined: In the first phase of the final battle, he can utilize all six Orb skills from the Spectral Sentinels, as well as most of the Luminary's movepool.
26* AmbitionIsEvil: [[spoiler:As Morcant, his lust for power is what drove him to betray his friend Erdwin and absorb the power of Calasmos, transforming him into the demon sorcerer, Mordegon.]]
27* ArchEnemy: To the Luminary, Rab, Jade, and Hendrik. For Rab and the Luminary, he orchestrated the fall of Dundrasil and was responsible for the death of King Irwin and Queen Elenaor, the Luminary's parents and Rab's daughter and son-in-law. For Jade, the fall of Dundrasil caused her to be separated from the Luminary and [[spoiler:Mordegon possessed her father, King Carnelian.]] For Hendrik, Mordegon caused the fall of the Zwaardsrust, Hendrik's birthplace, and [[spoiler:he corrupted his friend Jasper and turned him against all of humanity.]]
28* AttackOfTheFiftyFootWhatever: As Mordragon, he becomes large enough that his serpentine body can pretty much circle around his half-destroyed throne room.
29* BadBadActing: [[spoiler:His attempts to maintain his cover as "Carnelian" in the new timeline ''reek'' of this (mostly thanks to him briefly not recognizing who Jade is as well as implicitly confused by the Sword of Shadow shard), though he regains his composure quickly. Naturally, the party and Hendrik become suspicious of him, Jade notably repeatedly expressing that while she knows they've been apart a long time and she can't expect everything to be as she remembers, she still feels like something is off as she doesn't feel like she's actually reunited with her father. Mordegon himself can't maintain the facade for long, so great is his desire to take the Sword of Light.]]
30* BadBoss: [[spoiler:In the new timeline where his attempt to absorb Yggdrasil's power was thwarted by the Luminary,]] he kills [[spoiler:Jasper]] in an attempt to keep his identity secret as [[spoiler:King Carnelian]], even though [[spoiler:Jasper]] was just moments before begging him for help.
31* BadGuysDoTheDirtyWork: Near the end of the game Erdwin's Lantern begins falling from the sky over Gallopolis by [[spoiler:Calasmos in an attempt to get his body back]]. Mordegon then swoops in and destroys the Lantern before it could fall completely. [[spoiler:As such Calasmos remains utterly powerless, and Mordegon remains on top. [[NiceJobBreakingItHero Well, unless you go back to the past to undo that]]]].
32* TheBadGuyWins: The end of the game's first act sees Mordegon successfully obtain the power of the Heart of Yggdrasil. The second act of the game sees the Luminary reuniting with his friends to bring Mordegon down, [[spoiler:and the postgame has the Luminary traveling back in time to make sure Mordegon's rule never happens.]]
33* BaldOfEvil: Upon absorbing the Heart of Yggdrasil and transforming into his monstrous form, he's completely bald.
34* {{BFS}}: Upon stealing the Sword of Light, he uses his magic to transform it into the Sword of Shadows, a large greatsword made from bone.
35* BigBad: An EvilSorcerer and the main villain of the game.
36* BreathWeapon: As Mordragon, he can breathe ice via C-C-Cold Breath. The Sword of Shadows in its dragonic form can breathe fire via Scorch and Sweet Breath that puts your party to sleep.
37* CastingAShadow: Fights primarily using dark magic in the form of Kazam. He's called the "Lord of Shadows" for a reason, after all.
38* TheChessmaster: He's certainly been playing the long game ever since the fall of Dundrasil. [[spoiler:This even extends to when his plan goes OffTheRails in the new timeline with Jasper's early defeat, as he's able to not only dispose of Jasper before he can blow his cover, but then manages to convince everyone present that ''Jasper'' was the one who was spreading the Darkspawn theory, not him.]]
39* CombinationAttack: As Mordragon, he and the Sword of Shadows can perform two when pepped up.
40** Black Mark: The two create a Magic Circle underneath the party that inflicts damage each turn.
41** Mighty Magic Burst: The two pool their magic together to unleash a large magical explosion.
42* ComplexityAddiction: His plan in the first half of the game hinged on the party opening the way to the Sword of Light for him, so spreading a damning prophecy painting the Luminary as a DoomMagnet and ordering a murderous invasion of the rest of the world to hunt him down seems counter-intuitive. Presumably, he did it this way out of pure sadism.
43* TheCorrupter: This is Mordegon's speciality. He finds the darkness in a person's heart and exploits it to make them his puppets. [[spoiler:When possessing King Carnelian, he intentionally snubs Jasper to feed his jealousy towards Hendrik to turn him into his right-hand man. He later recruits Mia into becoming one of his Spectral Sentinels by exploiting her greed and resentment. He presumably did something similar to someone high-up in Nhou Wat, which led to its destruction. Ironic considering he was a victim of this to Calasmos.]]
44* CrazyPrepared: After [[spoiler: the events leading to the second act,]] he spends virtually all his time wholly embracing the OrcusOnHisThrone trope. [[spoiler: That's because he's ''waiting.'' He knows Calasmos is going to make a play for his body at any time, and Calasmos is banking on Mordegon being too caught up in his victory to remember that little detail. [[PragmaticVillainy He's]] [[DragonAscendent not]]. As a result, Calasmos is caught completely flatfooted and rendered quite literally helpless... [[NiceJobBreakingItHero Until our intrepid Hero goes and changes things.]]]]
45* DarkIsEvil: A demonic sorcerer who calls himself the Lord of Shadows who attempts to take over Erdrea.
46* DemBones: After stealing the Sword of Light, he uses his magic to transform it into the Sword of Shadows, a large greatsword made from bone. In his OneWingedAngel form, he becomes a giant, skeletal serpent with the Sword of Shadows becoming an actual dragon that serves as his "tail".
47* DemonicPossession: [[spoiler:After causing the fall of Dundrasil, he possesses the body of King Carnelian and began spreading the rumor of the Darkspawn.]]
48* DespotismJustifiesTheMeans: Mordegon is perfectly willing to turn Erdrea into a monster-infested hellhole if it means he stays on top.
49* DoppelgangerAttack: Like Tyriant, he can summon a LivingShadow clone of himself to fight alongside him via Violet Veil.
50* DualBoss: In the first phase of the final battle, he can summon a LivingShadow clone of himself. In the battle's final phase, the party has to fight OneWingedAngel forms of both Mordegon and the Sword of Shadows. In fact, they can perform a CombinationAttack together if they are both pepped up.
51* EnergyWeapon: Uses Fell Flash just like Jasper during the first phase of the final battle.
52* EqualOpportunityEvil: Doesn't discriminate on this count; two of his highest generals are humans. [[spoiler:Of course, he himself is a former human, too.]]
53* EvilCannotComprehendGood: Right before the final battle, Mordegon expresses both confusion and irritation that the Luminary and his friends would continue to fight despite the fact that he essentially rules the world now and states that he'll [[HopeCrusher drown humanity in everlasting despair.]]
54-->'''Mordegon:''' Why do you never learn? Love, hope, dreams... Worthless. Mere words. And yet your faith in them refuses to die. But no longer. I shall carve a despair into the human soul that will last until your kind finally dwindles and dies!
55* EvilIsBigger: Even in his normal form, Mordegon towers over most of the cast. Jasper, for example, barely reaches his chest. Upon absorbing the Heart of Yggdrasil, he mutates into a large muscular demon. And when unleashing the Sword of Shadows' full power, he transforms into a giant skeletal serpent.
56* EvilMakesYouMonstrous: Three times over. Just changing from [[spoiler:Morcant]] to the demon sorcerer would qualify, then he gains the ancient hero's sword and turns into a hulking {{BFS}}-wielding monster, and then when he unleashes the Sword's full power against you, he turns into a skeletal two-headed serpent.
57* EvilRedhead: He's the main villain of the game, and he has a red mohawk.
58* EvilSorcerer: He first appears as such. Once he gains the Sword of Light and takes the Luminary's power, he transforms into the new bulky form befitting a demon lord in this series.
59* EvilVersusEvil: [[spoiler:When Erdwin's Lantern, the prison containing the body of Calasmos, begins falling from the sky, Mordegon destroys the lantern to ensure that he alone rules Erdrea.]]
60* {{Expy}}: He could be considered one to Zanza from ''VideoGame/XenobladeChronicles1''. [[spoiler: Both were once humans who gained immense power, both were split between two different entities of pure malevolence and benevolence, both have a habit of possessing characters and assuming false identities to proceed their plans, and both manipulate the main characters into opening a path for even ''greater'' power for themselves.]]
61* FallenHero: In the postgame scenario, it is revealed that [[spoiler:the dark sorcerer Mordegon was originally Morcant, the mage who fought alongside the original hero Erdwin against the demon god Calasmos. After they defeated Calasmos, he betrayed Erdwin to steal Calasmos' power.]]
62* FauxAffablyEvil: He speaks in a professional manner, but he's the biggest threat to Erdrea and an overall sadistic guy.
63* FisherKing: After stealing the Heart of Yggdrasil and destroying the World Tree, he turns Erdrea into a monster-infested land of darkness.
64* FlunkyBoss: [[spoiler:In the fight with him in the postgame, he can summon copies of his staff to fight alongside him.]]
65* FogOfDoom: In the first phase of the final battle, he can use Alizarin's Crimson Cloud to increase the damage your party takes in battle. [[spoiler:In the fight with him in the postgame, he has an attack called the Madding Cloud, spreading a purple mist that reverses the effects of all recovery sources.]]
66* GodhoodSeeker: His goal is to steal the Luminary's power and the Sword of Light so he can absorb the power of the Heart of Yggdrasil and rule over Erdrea. He manages to succeed in the first half of of the game, but the Luminary defeats him [[spoiler:and goes back in time to make sure Mordegon's rule never happens.]]
67* GoodOldFisticuffs: As Mordragon, his primary attacks are in the form of punches.
68* GracefulLoser: [[spoiler: Downplayed. In the new timeline he is ready to rage at the Luminary after being beaten, but then he realizes for sure exactly how you managed to stop him after his defeat in the postgame timeline, and accepts it as he finds satisfaction in knowing the Luminary must now face a force worse than him.]]
69* GreenThumb: When attacking the Luminary and Rab in Angri-La, he utilizes giant tree roots to attack them.
70* HatePlague: Mordegon's rise to power causes most of the world's monsters to turn into [[RedEyesTakeWarning red-eyed vicious variants]], greatly increasing their strength. During Sylvando's sidestory in the Definitive Edition, where only some monsters have transformed this way, it can be seen that the non-vicious monsters are frightened of the vicious ones.
71* HavingABlast: He can use the Boom-class spells.
72* HeroKiller: He murders Irwin after possessing King Carnelian and later (Indirectly) causes Veronica's sacrifice.
73* AnIcePerson: One attack in the final battle's first phase is Kacrackle Crash, which has him coat his Sword of Shadows in ice and attack with it. He can also use Kacrack and breathe a C-C-Cold Breath from his mouth as Mordragon.
74* JustEatHim: Mordragon's Tail will do this to one of your party members in the final battle, chewing on them and spitting them out after a few turns, which often leaves them stunned and poisoned.
75* KnightOfCerebus: The game takes a much darker turn when Mordegon reveals himself, with the game's first act ending with him absorbing the Heart of Yggdrasil and plunging Erdrea into darkness in addition to [[spoiler:indirectly causing Veronica's HeroicSacrifice.]]
76* LiteralSplitPersonality: [[spoiler:When Morcant stole Calasmos' power, it caused his soul to be split in two. The dark half of his soul became Mordegon while the good half would go on to become the Seer and seek to atone for his mistakes.]]
77* LivingWeapon: The Sword of Shadows, the corrupted form of the Sword of Light, is a living sword with a moving eyeball on its hilt. When Mordegon unleashes the sword's full power, he transforms into Mordragon, a skeletal serpent with the Sword of Shadows becoming an actual dragon that serves as his "tail".
78* LoadBearingBoss: The Fortress of Fear begins to collapse right after his defeat.
79* ManaDrain: Can use Booga's Giga Drain Magic in the final battle.
80* ManBehindTheMan: He is the one behind the kingdom of Heliodor's hunting down the hero for the first half of the game.
81* MidasTouch: In the first phase of the final battle, he can use Gyldygga's Kaching Kaclang, turning your party members into gold statues.
82* MirrorBoss: In his bulked-up form, in addition to the Orb skills of the Spectral Sentinels, he can use several of the Luminary's skills or dark mirrors of them.
83* OneWingedAngel: After being defeated the first time, Mordegon unleashes the full power of the Sword of Shadows and transforms into Mordragon, a giant skeletal serpent with the Sword of Shadows becoming an actual dragon that serves as his "tail".
84* OohMeAccentsSlipping: Mordegon's accent tends to jump around. In his normal form, he has a distinctly British accent, but when he becomes the Lord of Shadows, his accents drops into a more Scottish accent like Rab's which is especially noticeable when he becomes Mordragon.
85* OrcusOnHisThrone: After stealing the Heart of Yggdrasil and taking over Erdrea, he mostly chills out at the Fortress of Fear while his forces run roughshod over Erdrea. Justified as he has already won at this point. The only times he takes action himself are when he attacks the Luminary and Rab in Angri-La and when [[spoiler:Erdwin's Lantern begins to fall.]]
86* PlayingWithFire: Can use the Frizz-class spells in his boss fights.
87* PowerParasite: Mordegon's specialty is in stealing the powers of others to add to his own.
88* PragmaticVillainy: [[spoiler:In Act 1, he knows full well that his plan relies heavily on "Carnelian" and Heliodor retaining their [[VillainWithGoodPublicity heroic public image]], so he has his forces refrain from outright villainy such as punishing Gondolia for helping the party escape Jasper or attacking Angri-La directly.]]
89* PurpleIsPowerful: A powerful EvilSorcerer dressed in a purple robe and one of the series's most successful villains.
90* ReallySevenHundredYearsOld: [[spoiler:The postgame reveals that he is actually Morcant, the sorcerer who fought alongside the original Luminary, Erdwin, meaning that Mordegon is far older than he looks. Apparently, stealing Calasmos' power gave him some form of immortality.]]
91* RecurringBoss: He is fought three times. Once in his monstrous form, once as Mordragon, [[spoiler:and once in the postgame in his normal form.]]
92* RedBaron: He is often called the Lord of Shadows.
93* SequentialBoss: The fight with him as Mordragon has three phases. First you fight Mordragon's tail, then Mordragon himself, and finally both of them together.
94* SerratedBladeOfPain: Upon stealing the Sword of Light, Mordegon transforms it into the Sword of Shadows, a large, spiky greatsword made from bone.
95* ShockAndAwe: One attack he has as Mordragon is Lightning Storm, which has him calling down lightning bolts that damage the party and can potentially paralyze them in addition to reducing their resistance to being paralzyed.
96* SpannerInTheWorks: [[spoiler:Becomes this to Calasmos. When Erdwin's Lantern, the prison containing the body of Calasmos, begins falling from the sky, Mordegon destroys the lantern to ensure that he alone rules Erdrea. In the postgame, Calasmos returns the favor by preventing Mordegon from stealing the Sword of Light while possessing King Carnelian, which inadvertently exposes him as Mordegon. Mordegon is also this to himself in the postgame, as his Sword of Shadows is what allows the Luminary to dispel the Dark Orb he gave to Jasper and alter the timeline.]]
97* StatusBuffDispel: Like other endgame bosses, he can use a Disruptive Wave to remove any status buffs on your party, in addition to Indignus's Blazing Blue Blast.
98* SuperScream: One of his attacks as Mordragon is Ferocious Roar, letting out a loud shout that can occasionally stun your party members in addition to damaging them.
99* ATragedyOfImpulsiveness: [[spoiler:This is what leads to Mordegon's final demise in the new timeline. Mordegon is still [[DemonicPossession in control of King Carnelian,]] but the combination of the Luminary foiling his plan, finding a shard of his own weapon that he hasn’t made yet, and him being unable to get the Sword of Light [[VillainousBreakdown confuses and infuriates him to no end.]] Rather than wait for a better moment to strike, Mordegon desperately tries to get the Sword of Light by sneaking into the Luminary's room, but he is caught and his cover blown. Shortly after, the heroes confront and kill him.]]
100* VillainousBreakdown: A much subtler example, Mordegon does an excellent job keeping his cool even when you kill most of his powerful servants. [[TranquilFury As his plans continue to fall apart though, it becomes clear he is getting increasingly frustrated and is barely holding back his seething hatred of you.]] And then it happens more traditionally when you beat his Mordragon form, [[ThisCannotBe where he spends his last moments in infuriated despair]] over his failure to beat the Luminary even after essentially becoming a god.
101-->'''Mordegon:''' But... I am Mordegon... Master of all... Things! My reign is... not over... It... cannot be. Accursed... '''''LUMINARY!'''''
102** [[spoiler: Zigzagged in the new timeline. He is ready to shout at the Luminary for beating him, but then calms and is pleased to see that he will have to deal with someone worse than him. This smugness though is cut down by screams of pain and panic as his body fades away.]]
103* YouRemindMeOfX: When encountering the party at the Fortress of Fear, he remarks that the Luminary's eyes "shine with a sickening light" like the hero of old. [[spoiler:This becomes much more meaningful in the postgame when it's revealed that he is actually Morcant, the sorcerer who fought alongside the original Luminary, Erdwin.]]
104-->'''Mordegon:''' Your eyes shine with a sickening light. Just as did those of the hero of old.
105[[/folder]]
106
107[[folder:The Dark One '''(UNMARKED SPOILERS)''']]
108!!Calasmos[[note]]Nizzelpha in the Japanese version[[/note]]
109[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dqxi_mini_calasmos.png]]
110[[caption-width-right:350:His form as a Tockle]]
111[[quoteright:350:[[labelnote:Click here to see his true form.]]https://static.tvtropes.org/pmwiki/pub/images/calasmos.jpg[[/labelnote]]]]
112->'''Voiced by:''' Creator/RasmusHardiker (English), Creator/KoukiMiyata (Japanese) [Definitive Edition Version]
113
114The ancient evil that once attempted to cover the world in darkness.\
115Calasmos lost in battle against Erdwin, the original Luminary. However, just as he was about to be finished off, Calasmos goaded the mage Morcant into killing Erdwin, allowing him to take Calasmos's power and become the evil sorcerer Mordegon. Without the Luminary, the Dark One could not be destroyed, so Erdwin's allies sealed his body in a star later known as Erdwin's Lantern.
116----
117* AmazingTechnicolorPopulation: In his true form, his face has light blue skin.
118* AncientEvil: Calasmos has existed since the beginning of time, having fought and injured Yggdragon, who would go on to become the World Tree, Yggdrasil. Calasmos would later face off against Yggdrasil's chosen hero, Erdwin.
119* ArchEnemy: To Yggdragon. The injuries she received from her battle with Calasmos would cause her to become the World Tree Yggdrasil and she would later choose Erdwin as her champion to defeat Calasmos.
120* ArmCannon: Calasmos's left arm is a large cannon that can fire blasts of darkness and even [[RocketPunch be fired as a projectile.]] It is also used to summon Darklings that power his Chaotic Kazapstrophe attack.
121* AsLongAsThereIsEvil: Tries to [[InvokedTrope invoke]] this, [[SubvertedTrope but the Luminary's powers prove to be too much for it and it explodes in a marvelous burst of light]].
122* AttackOfTheFiftyFootWhatever: Calasmos' true form is utterly massive, even dwarfing [[GiantFlyer Cetacea]] in size.
123* BaitAndSwitch: For most of the game, the player is led to believe that the term "Dark One" is just another epithet for Mordegon, who is also known as "the Lord of Shadows." It isn't until the third act that it's revealed the Dark One is actually a separate character.
124* BattleAura: Calasmos begins the fight wreathed in a shroud of shadows that drastically strengthens him. The shroud must first be removed by the Super Sword of Light for the party to stand a chance against him.
125* BigBadWannabe: Downplayed. In the original timeline, Mordegon destroys Erdwin's Lantern just as Calasmos is about to reunite with it, preventing him from getting his power back. Mordegon remains the only BigBad until the post-game scenario, where the tables are turned and [[TheDogBitesBack Mordegon is made the wannabe]].
126* BigCreepyCrawlies: His true form resembles that of a humanoid insect, much like [[Anime/DragonBallZ Cell]].
127* BlowYouAway: He can use the Kaswooshle spell.
128* BoltOfDivineRetribution: During the final battle, Calasmos will periodically summon four Darklings who will begin praying to Calasmos. If they are left on the field too long, Calasmos will use them to summon the Chaotic Kazapstrophe, a highly damaging bolt of dark lightning.
129* BreathWeapon: Three of his attacks has him breathe fire (both regular in the form of Scorch or dark flames in the form of Flames of Darkness) and ice in the form of C-C-Cold Breath.
130* CapsLock: His lines are subtitled in all caps, with the words running together. In the original English release, they aren't even ''punctuated.''
131-->[[AC: I S H A L L D E S T R O Y T H E W O R L D T R E E.]]
132-->[[AC: T H E V O I D S H A L L C O N S U M E Y O U A L L.]]
133* CastingAShadow: He's called "The Dark One" for a reason and many of his attacks utilize darkness. He begins the fight clad in a Shroud of Shadows that must be removed for the party to stand a chance against him. He can fire a blast of pure darkness from his ArmCannon, breathe dark flames from his mouth, can summon creatures called Darklings and can use them to call down a bolt of dark lightning in the form of Chaotic Kazapstrophe.
134* ChekhovsGunman: His Tockle form appears in the very first cutscene, checking up on his future enemy and then shows up periodically throughout the game. Though you learn of the name "Calasmos" in the second act, its true purpose, and that of the black Tockle, doesn't become apparent until the postgame.
135* TheCorrupter: Prior to the game, just as Erdwin was about to deliver the final blow, Calasmos managed to convince Morcant to kill Erdwin, promising him power beyond his wildest dreams. Morcant states he tried to resist, but his own thirst for power was enough for Calasmos to take advantage of and corrupt him in seconds. Morcant would kill Erdwin and take some of Calasmos' power to become the demon sorcerer Mordegon. Once Calasmos regains his body in the postgame, his influence begins to spread across Erdrea, turning monsters "Malicious" and making them stronger, even resurrecting various dead monsters to become his servants, such as Arachtagon and Gloomnivore.
136* CombatTentacles: [[DownplayedTrope Downplayed]]. In his Tockle form, he uses his tentacle-like arms to sneakily whip away at Mordegon in strategic moments in Act 3, the first time in order to prevent him from touching the Sword of Light after the Luminary obtains it from Yggdrasil's Heart, and the second time when Mordegon attempts to do the same when the Luminary is sleeping in Heliodor Castle after the victory celebrations.
137* DespairEventHorizon: In the original timeline, after Mordegon destroys Erdwin's Lantern, the prison containing his body, all he can do is collapse on the floor of the ruins where it would've landed, knowing that he is now completely powerless. When he realizes that the party intends to wind back time, he uses this to his advantage.
138* EldritchAbomination: Has all the classic hallmarks of one: Immensely powerful, has existed since the beginning of time, his presence has a negative effect on the environment, cannot be killed by normal means, and doesn't even look remotely human. This even extends to the way he ''speaks.'' All capital letters, all spaced apart, no break between words, and no box for his text, giving the sense that his voice is simply omnipresent.
139-->[[AC: C O M E C H I L D R E N O F L I G H T.]]
140-->[[AC: G I V E Y O U R S E L V E S T O D A R K N E S S.]]
141* EvilVersusEvil: After Mordegon gains the Sword of Light and turns it into the Sword of Shadows, he wastes no time in destroying Calasmos's body and thereby ruining Calasmos's resurrection. In the postgame, the soul of Calasmos, which takes the form of a black Tockle, helps the heroes defeat Mordegon early since Mordegon is an obstacle to Calasmos's resurrection.
142* {{Expy}}: His true form looks like a combination between [[Anime/DragonBallZ Cell]] and [[Anime/DragonBallZWrathOfTheDragon Hirudegarn]]. The former makes even more sense when you realize they pulled the same stunt for their rise to power -- hitching a ride with a time traveler. And his hands resemble [[Anime/MobileSuitGundam the Acguy and Z'Gok mobile suits]].
143* FinalBossNewDimension: The inside of the Dark Star where he's fought is noticeably astral and eldritch, looking like the void of deep space itself and covered in star-like lights.
144* FogOfDoom: Calasmos' Claw can spray a purple mist that inflicts various random status ailments on your party (confusion, paralysis, sleep, etc).
145* ForcedSleep: He can put one of your party members to sleep with [[HypnoticEyes Luallb-Eye]].
146* GatlingGood: One attack with his cannon has him fly across the screen while opening fire with a rapid volley of shots.
147* GodOfEvil: A powerful evil demon god and one of the main antagonists of the game.
148* {{Gonk}} : Even ignoring his monstrous body, his round, bald, seemingly neck-less face is not that much prettier.
149* GreaterScopeVillain: As Mordegon got his demonic powers from Calasmos, Calasmos is indirectly responsible for the atrocities that Mordegon commits in the main game. In the extra scenario, he takes the position of BigBad from Mordegon.
150* GuideDangIt: Much like [[VideoGame/DragonQuestIII Zoma]], he begins his boss fight significantly powered up and needs to be weakened for the party to stand a chance. The way to do so is by using the Super Sword of Light as an item to break his Cloak of Shadow. However, the only clue the game gives is by talking to a Watcher at Drustan's Labyrinth that tells you how to remove the shroud.
151* HatePlague: Calasmos' influence causes monsters to turn into [[SicklyGreenGlow green-eyed "Malicious" variants]] which are far stronger than normal enemies.
152* HoistByHisOwnPetard: His [[SpiritBomb Final Flame]] can be knocked back into him if his claw or cannon is destroyed before he can throw it at the party. It's entirely possible for this to strike the final blow and defeat him.
153* InvisibleToNormals: His Tockle form can only be seen by the Luminary and by Mordegon (who has Calasmos' power), like all Tockles. No one else, even those it's physically touching are even aware Calasmos is there.
154* KillerRabbit: The soul of the evil god takes the form of a black [[RidiculouslyCuteCritter Tockle]].
155* MalevolentMaskedMan: Calasmos wears a mask over his face in his true form. Inflicting enough damage during the battle will destroy the mask and reveal his true face.
156* MeaningfulName: His English name is made from combining "Calamity" and "Cosmos". Calasmos is an otherworldly threat who came from the cosmos to destroy light and life, bringing calamity.
157* NotSoHarmlessVillain: Calasmos first appears as a Tockle that talks a lot of doom but ultimately doesn't seem very dangerous. Then Mordegon exits the picture and Calasmos reverts to his true form.
158* OrganicTechnology: Has trappings of this, with gun barrels built into each arm, his right claw having a full range of rotation, and his left arm ending in a large cannon that can double as a gatling gun, be fired off as a projectile, or can open to fire a blast of pure darkness.
159* PlayingWithFire: His [[DesperationAttack Final Flame]] attack. Calasmos begins charging up a giant fireball. If you don't disable his claw or cannon in time, he'll chuck it at your party for massive damage that will most likely wipe out an unprepared party. If you ''do'' disable one of his arms, the ball will fall on his head, inflicting decent damage.
160* PowerOfTheVoid: Calasmos claims to be "born of the void" and desires to return all of Erdrea to the void.
161-->[[AC: T H E V O I D S H A L L C O N S U M E Y O U A L L.]]
162-->[[AC: S O O N A L L S H A L L K N O W T H E V O I D.]]
163* PurpleIsPowerful: With his BattleAura active, his body is purple and he is an immensely powerful evil god. Removing the aura reveals that his skin is actually green.
164* RecycledSoundtrack: The theme that plays after the barrier of darkness is dispelled during his boss fight is "Hero's Challenge", which is originally from the final boss fight against Zoma in ''VideoGame/DragonQuestIII'' after his darkness barrier was dispelled too.
165* RedEyesTakeWarning: When his mask is destroyed, Calasmos is revealed to have eyes with red sclera and [[SupernaturalGoldEyes gold pupils]].
166* SdrawkcabSpeech: In Japanese, its sentences are spoken backwards.
167* SealedEvilInACan: Without the Luminary to deliver the final blow, the demon god could only be sealed and sent to the heavens until the Luminary's reincarnation is born.
168* SpannerInTheWorks: Mordegon was this to Calasmos in the second act. When Erdwin's Lantern, the prison containing the body of Calasmos, begins falling from the sky, Mordegon destroys the lantern to ensure that he alone rules Erdrea. In the postgame, Calasmos returns the favor by preventing Mordegon from stealing the Sword of Light while possessing King Carnelian, which inadvertently exposes him as Mordegon.
169* StatusBuffDispel: He can use a Disruptive Wave to remove all status buffs on your party.
170* StuffBlowingUp: Can use the Kaboomle spell.
171* SuspiciouslySimilarSubstitute: He has various similarities to Zoma from ''VideoGame/DragonQuestIII''. Both characters are powerful demons who serve as the {{Greater Scope Villain}}s of their respective games. Both characters start their fights wreathed in a BattleAura that must be removed for the party to stand a chance against them. Even the music for their fights are the very same, "Hero's Challenge" ringing in when the darkness is dispelled. This actually makes sense as this game is revealed to be a StealthPrequel to ''III'', making Calasmos a PredecessorVillain to Zoma.
172* ThisIsADrill: One of Calasmos' attacks has him attack with his claw rotating like a drill.
173* TimeStandsStill: Later in the battle, Calasmos will freeze time for all but one of your party members with Steal Time, after which he'll either heal via Meditation, summon Darklings, or charge his Final Flame.
174* VocalDissonance: In the English dub, Calasmos' voice in his true form is appropriately deep and booming. The Definitive Edition's Japanese dub makes his voice higher-pitched and distorted and his sentences are spoken backwards, highlighting his alien and otherworldly nature.
175[[/folder]]
176
177!!!Spectral Sentinels
178[[folder:General]]
179A group of five powerful monsters under the command of Jasper who were handpicked by Mordegon to serve as his generals during his takeover of Erdea. Each of them was entrusted with one of the six orbs. During their quest to retake the world from Mordegon, the Luminary and his allies defeat these generals and reclaim each of the orbs.
180----
181* BackForTheDead: Right before the final battle with Mordegon, the other 5 Sentinels are resurrected in Jasper's final effort to stop the heroes... and they are defeated as quickly as they were resurrected. Granted, since they didn't so much as giggle as they trap the Luminary's party in magic binds, one can argue they weren't revived, but just more of [[MasterOfIllusion Jasper's illusions]].
182* RagtagBunchOfMisfits: The Spectral Sentinels consist of two corrupted humans, a Loss Leader, a Coralotl, a Hooper, and an undead skeletal warrior.
183* SevenDeadlySins: Each of the Sentinels, with the exception of [[AffablyEvil Indignus]], embodies one or multiple aspects of the Seven Deadly Sins.
184** Jasper represents {{Pride}} and [[GreenEyedMonster Envy]]. His StartOfDarkness began due to his jealously at Hendrik for always surpassing him. [[spoiler:The Definitive Edition expands on this and reveals that this was due to Mordegon, who was possessing King Carnelian at the time, intentionally snubbing Jasper to feed his jealously at Hendrik and turn him into his right-hand man.]] The postgame boss version of him is called Overweening Pride.
185** Tyriant and Alizarin represent Wrath, both of them being violent and hateful beings who relish killing others. Their postgame boss versions are called Blind Hatred and Unfathomable Anger, respectively.
186** Booga represents {{Lust}}. He takes over Octagonia and turns it into a casino where monsters can indulge their base desires and is quite fond turning humans, particularly females, into his slaves. Also, Jade's sidestory shows that he is quite the [[CasanovaWannabe womanizer]], immediately falling for Jade despite the fact that he already has a girlfriend in Boodica. His postgame boss version is called Sheer Decadence.
187** Gyldygga represents {{Greed}}. She terrorizes the kingdom of Sniflheim by spreading a disease called Gold Fever that turns victims into gold statues so her minions, who themselves are solid gold, can collect them. She also lives in the Gyldenhal, a palace made entirely of gold with treasure littering the halls. Her postgame boss version is called All-Consuming Greed.
188* SphereOfPower: Each of the Sentinels have an orb entrusted to them by Mordegon that grants them powers and lets them use special attacks in their boss fights.
189** Jasper's Silver Orb lets him transform into his Unbound form and lets him attack with Silver Spark, a powerful AOE blast of dark energy.
190** Tyriant's Purple Orb allows him to control darkness, casting all of Heliodor in eternal night. In his boss fight, he can use the Orb to summon a LivingShadow [[DoppelgangerAttack clone of himself]].
191** Alizarin's Red Orb rendered him invulnerable to harm until the Luminary regained their power and in his boss fight, let's him generate a [[FogOfDoom Crimson Cloud]] that [[DamageIncreasingDebuff increases the damage your party takes in battle.]]
192** Booga's Green Orb lets him cast [[ManaDrain Giga Drain Magic]], allowing him to drain your party's already low MP.
193** Gyldygga's Yellow Orb lets her cast [[MidasTouch Kaching Kaclang]], allowing her to turn some of your party members into solid gold statues.
194** Indignus' Blue Orb lets him use a [[StatusBuffDispel Blazing Blue Blast]] to remove any status buffs to your party members, minus Pep.
195* ThemeNaming: The Sentinels are given the colour of Orb closest to their names:
196** Jasper is an opaque stone, or silver in this instance.
197** Tyriant's name is close to tyrian purple.
198** Booga can sound close to "bogey", or snot-green.
199** Alizarin is a light-red colour.
200** Gyldygga is a corruption of both "gold digger" and "gilded", and gold is a metallic yellow.
201** Indignus sounds close to "indigo", a deep shade of blue.
202[[/folder]]
203
204[[folder:Jasper]]
205!!Jasper[[note]]Homeros in the Japanese version, Jaspe in the Spanish translation, Jago in the Italian translation, Euklas in the German translation.[[/note]]
206[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dqxi_jasper.png]]
207[[caption-width-right:350:[[labelnote:Click here to see his new costume during Mordegon's reign.]]https://static.tvtropes.org/pmwiki/pub/images/jasper_unbound_humanoid_1.png]]
208[[/labelnote]]
209[[caption-width-right:350:[[labelnote:Click here to see Jasper Unbound. '''SPOILERS!''']]https://static.tvtropes.org/pmwiki/pub/images/jasper_unbound.png]][[/labelnote]]
210->'''Voiced by:''' Matthew Gravelle (English), Creator/TakahiroSakurai (Japanese) [Definitive version]
211
212A knight of the Kingdom of Heliodor and Hendrik's childhood friend. He is a ruthless tactician who is known for his accurate judgment and decisiveness. However, his handsome appearance and white armor hides a much more sinister side to him.
213----
214* AlasPoorVillain: [[spoiler:Despite all that he has done, his final moments are portrayed sympathetically in both timelines. The new timeline especially so, with everyone shocked or horrified when King Carnelian (actually Mordegon) cuts him down without hesitation, even as the fallen knight begs his master for help.]]
215* AlwaysSecondBest: Believes he's this, and is sick of it enough to [[spoiler:betray his kingdom and all of humanity.]]
216* AmbitionIsEvil: One of his main motives for [[spoiler:joining Mordegon's army]].
217* AntiMagic: Casts Fizzle during the first fight against him in Gondolia to try and seal the party's magic.
218* BlockingStopsAllDamage: Uses Sword Stance during his first boss fight to increases the chances of blocking enemy attacks and spells.
219* BossBanter: Whenever he's fought, his voice lines tend to mock the party repeatedly. [[spoiler:Even more so after transforming into Jasper Unbound.]]
220* BrainsAndBrawn: He's known as Heliodor's unrivaled tactician in contrast to Hendrik's reputation as its indomitable warrior. [[RecurringBoss As the fights against him show, though,]] he's a very capable fighter in his own right.
221* BrainsEvilBrawnGood: Jasper, the more intellectually inclined of Heliodor's two generals, ends up becoming a villain while Hendrik, who is known more for his martial prowess, becomes one of the main heroes. Downplayed, however, in that Hendrik [[GeniusBruiser isn't exactly dumb either]].
222* BreathWeapon: Uses Dire Pyre in his Unbound and Unhinged forms.
223* CantHoldHisLiquor: According to Hendrik's interview in the character book, Jasper is a poor drinker.
224-->'''Hendrik:''' After having had a great deal, gone past recollection, a wine cork in his nose…
225* CastingAShadow: He fights primarily with Zam spells. [[spoiler:It's implied that Mordegon granted him dark magic in return for his services.]]
226* ChickMagnet: Several female [=NPCs=] gush about his looks, and his pretty face was a big enough influence to manipulate Krystalinda (outside of freeing her) into assisting him with his plot in Sniflheim.
227* ClimaxBoss: He's this for both Act 1 ''and'' 2. He's the final (though [[HopelessBossFight impossible to win]]) opponent in Act 1. In Act 2, he's the final Spectral Sentinel and, unless you backtrack, the final enemy fought before Mordegon.
228* TheDandy: Takes great care and pride in his physical appearance, and has a definite effete swagger about him.
229* DarkIsEvil: While he dons a white armor, he primarily uses Zam-type spells and skills in both cutscenes and boss fights to highlight his sinister nature.
230* DeadpanSnarker: He has a smug and acerbic quip at the ready for nearly every situation he finds himself in.
231* DemonOfHumanOrigin: After his "promotion" to Spectral Sentinel commander by Mordegon in Act 2, Jasper fully casts away his humanity to become a demon, gaining purple skin in the process. His Jasper Unbound transformation adds long sharp horns and wings to complete the look.
232* DidYouActuallyBelieve: Says this near verbatim when he and the Spectral Sentinels after ensnaring the Luminary's allies before they can face Mordegon.
233--->'''Jasper:''' [[GigglingVillain Hm hm hm hm!]] Did you think me beaten? Did you think you had bested me? I, Jasper, supreme commander of the Spectral Sentinels?
234* TheDragon: To King Carnelian. He later becomes this to [[spoiler:Mordegon]] as well.
235* DualWielding: Wields a pair of Platinum Swords in battle, though when he's faced the second time, he leaves one in his quarters, which can be found later during the Luminary and Hendrik's infiltration of Heliodor Castle.
236* DuelBoss: [[spoiler:Hendrik's final confrontation with his spirit in Act 3 is a one-on-one duel.]]
237* EnergyWeapon: Uses Fell Flash during his boss fight at Yggdrasil to damage one enemy with a dark beam fired from his Orb of Shadow.
238* EvilCannotComprehendGood: Just before his last fight with the party in Part 2, he tries to dishearten the heroes by showing them [[spoiler: an apparition of Veronica, telling them that she hates them for letting her die and wishing them all dead. Initial shock aside, nobody falls for it, least of all Serena, who calmly explains that they all know Veronica willingly gave her life to save them and believed in her heart that they would save the world without her.]] Jasper is furious that they saw through the ruse so easily.
239* EvilCostumeSwitch: Once he reveals his true colors as [[spoiler:Mordegon's general]], he ditches his white armor and dons [[RedAndBlackAndEvilAllOver a red and black warlock outfit]].
240* EvilFormerFriend: To Hendrik after TheReveal.
241* EvilIsPetty: His meddling in Sniflheim was not meant to impede the Luminary, but rather to get Hendrik killed. Given Krystalinda's recounting of events, this whole thing happened ''months'' before the Luminary's quest began; it just took a while for Hendrik to get the news.
242* FaceDeathWithDespair: Initially has this, but Hendrik encourages him that it's over.
243-->'''Jasper:''' [[VillainousBreakdown No... I am not...beaten... I cannot...be... Master, just...one more chance... Please...]]
244* FaceDeathWithDignity: [[spoiler:He doesn't at first, but Hendrik encourages him to, and he resigns himself to oblivion after a tender conversation with him.]]
245* FallenHero: He's suggested to have shared Hendrik's devotion to protecting Heliodor at one point, before he allowed jealousy to corrupt his mind.
246* FlunkyBoss: Occasionally summons a Balhib to aid him during the final main story battle with him.
247* FlyingBrick: Just like [[VideoGame/DragonQuestIX Corvus]], he can use Breakneck Blitz to damage the Luminary's party and his former friend.
248* {{Foreshadowing}}:
249** After his first defeat in Gondolia, he swears that when the party's good fortune finally runs dry, he will be there. [[spoiler:Sure enough, the next time the party encounters him, in Yggdrasil, is when everything goes to hell.]]
250** Soon after that same encounter, Placido reveals that it was Jasper who cursed him to be unable to speak after he caught Placido overhearing a conversation between him and the Tentacular that had been terrorizing the trade route; the first hint that Jasper is in league with the monsters.
251* ForgottenFallenFriend: [[spoiler:His appearances in the second act build up his relationship with Hendrik, ending climatically in the final dungeon. In the altered postgame timeline, Jasper is killed much earlier, leaving Hendrik without any understanding of his motives and no closure. Aside from Mordegon claiming him as a scapegoat, he isn't mentioned again. Averted in the Definitive Edition, which adds an extra quest where Hendrik encounters Jasper's spirit learns of his motivations again and make their peace with each other.]]
252* FourIsDeath: [[spoiler:You fight Jasper four times over the course of the game from Acts 1 through 3: in Gondolia, [[HopelessBossFight the Heart of Yggdrasil]], the Fortress of Fear, and [[SetRightWhatOnceWentWrong the Heart of Yggdrasil rematch]].]]
253* GreenEyedMonster: To Hendrik. This is one of the main reasons why [[spoiler:he joins Mordegon's army]].
254* HeelRealization: [[spoiler:In his final moments in Part 2, thanks to some kind words from Hendrik.]]
255* HiddenDepths: He has an excellent sense of style, and was the primary designer behind his and Hendrik's suits of armor.
256* HistoryRepeats: Jasper's relationship to Hendrik is very similar to the one that [[spoiler:Morcant and Erdwin had with each other. The way his jealousy of a more renowned and physically capable but less intelligent friend brings about his fall to villainy essentially makes him Mordegon in miniature.]]
257* HopelessBossFight: The battle against him at the Tree of Life is unwinnable. [[spoiler:This changes in Act 3 where the hero travels back in time to prevent Mordegon from getting the original Sword of Light, thanks to the Luminary filching the Sword of Shadows prior to.]]
258* HPTo1: During the HopelessBossFight against him at Yggdrasil, he uses the power of darkness to reduce the party to 1 HP with a Kaboomle-like effect that ends the fight against him and unable to do anything when [[spoiler:Mordegon reveals himself.]]
259* ImpoverishedPatrician: [[spoiler:The character book states his family were of nobility that fell on hard times.]]
260* InferioritySuperiorityComplex: Jasper takes great pride in many things about himself; from his looks, to his brains, to his sense of style, and rarely has anything but rude insults to say about others. Despite this, he is a GreenEyedMonster who clearly defines himself by the ways in which other people (primarily Hendrik) are superior to him rather than by any of his own talents.
261* InformedAbility: He's apparently an excellent naval commander, but we never get to see him put any of his alleged skills to use in any capacity.
262* {{Irony}}: Jasper's biggest desire was to be ''the'' star of Heliodor by exceeding Hendrik and getting the attention he feels he deserves. Whenever he's on screen, he'll go out of his way to [[LargeHam chew the scenery]], and is incredibly persistent [[spoiler: in trying to stop the heroes from reaching Mordegon in the Fortress of Fear at the end of Act 2.]] Fitting, then, that his [[spoiler: final demise in Act 3 has him play a thoroughly bit role at the very beginning, and that his death only serves to motivate Hendrik. He'll do anything for attention, but gets very little at the end of his life.]]
263* JavelinThrower: Javelin of Judgement, which is used by his Unbound Form, as well as his Unhinged Form, to damage all enemies with a shadowy javelin while also cursing them.
264* {{Jerkass}}: Several people throughout Erdrea rightfully call him a cruel man.
265* JerkassHasAPoint: He recalls an incident where [[spoiler:Hendrik, triumphant after returning from Dundrasil, returns to the castle showered by the adulation of the people. Jasper, also present, extends his hand in their childhood gesture of friendship, but Hendrik either doesn't notice or doesn't care, striding right past his friend and straight to the King. While this doesn't even slightly excuse the actions he'd go on to commit, it does illustrate that Jasper's resentment wasn't exactly built on nothing. The extra Definitive Version quest involving him elaborates on this more revealing that Mordegon, in his guise as the King, intentionally started snubbing Jasper and favoring Hendrik specifically to drive a wedge between them and turn Jasper towards the darkness.]]
266* KickTheDog:
267** Not only does he [[spoiler:set Cobblestone, the Luminary's adoptive hometown, on fire and razed it with cannonade, he had attempted to execute all of its inhabitants as well. Thankfully, Hendrik prevents the latter from happening and only imprisons them]].
268** [[spoiler:While somewhat pragmatic in nature, he still cursed Placido into silence just for witnessing him talking to the Tentacular that terrorized his hometown's shipping routes.]]
269** You have to stoop to a pretty deep low to [[spoiler:make an illusion of a deceased party member to try and break morale while expecting it to work.]]
270* KilledToUpholdTheMasquerade: [[spoiler:In the new timeline, Mordegon, still possessing Carnelian, kills him in order to maintain his cover.]]
271* LightIsNotGood: His silvery armour is in direct contrast to Hendrik's pitch black armor, but Jasper is an ObviouslyEvil SmugSnake whose evil and sadism becomes crystal clear in the first few hours of the story.
272* LordBritishPostulate: [[spoiler: Worked into the story. You cannot beat Jasper at the end of Act 1, but you're told ''why'' you can't do it, and going back in time to fight Jasper with that immunity thoroughly addressed is what kickstarts Act 3.]]
273* LovedByAll: Though he may not know it due to his envy at Hendrik's swag, humans praise him for his devotion to protecting Heliodor, while monsters share the same praise, albeit for his service to Mordegon, with a Magic Marionette saying he wants Jasper leading him rather than Booga.
274* MagicKnight: He is skilled with both swords and magic, especially the [[CastingAShadow Zam]] line of spells.
275* MasterOfIllusion: [[spoiler:As part of his skill set in Act 2, though certainly likes to think he is one. The only reason his illusions work when he confronted the Luninary and Hendrik at Heliodor Castle in the beginning of Act 2 was because [[RoaringRampageOfRevenge Hendrik was too emotional about his former friend's betrayal and being used by Mordegon]]. The other two times he used illusions was with the fake Veronica prior to his third boss fight and the 5 "revived" Spectral Sentinels the party previously defeated before they could fight Mordegon, and in both occasions, the party overpowered them.]]
276* TheManBehindTheMan: He is revealed to be responsible for both the Tentacular's attack on the waters surrounding Gondolia and Krystalinda being freed from her prison to freeze all of Sniflheim after each foe is respectively dealt with.
277* MeaningfulName: His Italian name, Jago, is highly likely an alternate spelling of Iago, the treacherous main villain of Shakespeare's ''Theatre/{{Othello}}''
278* {{Narcissist}}: Along with being a GreenEyedMonster frustrated by the notion of Hendrik surpassing him, he is also incredibly vain, and makes a concerted effort to look as attractive and fashionable as he can.
279* OhCrap: [[spoiler:In Act 3, he shits his pants when the Luminary (with the Sword of Shadows) was able to break through his defences. He still tries to fight on, nevertheless.]]
280* OlderThanTheyLook: He is the same age as Hendrik and yet (likely because of his efforts) appears significantly younger.
281* OneWingedAngel: In his final confrontation against the party, he transforms into a purple muscular demon with wings and the Silver Orb in his chest.
282* ThePiratesWhoDontDoAnything: His primary role as a general of Heliodor is to command its navy during aquatic battles. While his first encounter with the party takes place in the port town of Gondolia, we otherwise never see him so much as set foot on a ship.
283* RecurringBoss: The party fights him multiple times throughout the story.
284* TheResenter: Grew to hate his best friend Hendrik for being favoured over himself and, as he sees it, spurning their friendship to [[GloryHound chase glory]].
285* RippleEffectProofMemory: [[spoiler:He briefly recognizes the Sword of Shadows when the Luminary uses it to block the dark waves that weakened the party in the original timeline, but shakes it off, boasting it [[TemptingFate would take more than that to defeat him]].]]
286* SadisticChoice: Jasper spares the Luminary from him and the phantoms of the other Spectral Sentinels' dark bindings, forcing the Luminary to either face Mordegon without his allies, or stay. Thankfully for the Luminary, his party made the choice for him.
287* SarcasticClapping: [[spoiler: When Hendrik and the Luminary face him in Heliodor's throne room.]] He even does the sneering "Bra-'''vo'''".
288* SecretKeeper: [[spoiler:He already knows that Carnelian is possessed by Mordegon by the time the Luminary first meets him and the kingdom of Heliodor. It doesn't stop him from trying to reveal him when defeated in Act 3, however.]]
289* ShockAndAwe: His Unbound and Unhinged forms have Silver Spark as a devastating AOE attack to attack all enemies, his former friend included.
290* ShootTheHostageTaker: [[spoiler:What truly kills Jasper in the end was getting hit with the inner lights of the Luminary's party, after he tried to put the Luminary in a SadisticChoice between joining his friends or going alone to fight Mordegon.]]
291* StatusBuffDispel: Uses Disruptive Wave just like his master and the various underlings of Demon Lords in the series in his Unbound and Unhinged forms.
292* StatusInflictionAttack: Flashes a blinding red in his Unbound form to blind one enemy.
293* TheStrategist: He has a reputation of one.
294* SweetTooth: His favourite food is fruit and cream sandwiches, and his preferred tea is lemon with lots of sugar. [[spoiler: During Sylvando's side story, if he talks to the baker in Gondolia, he'll mention how all the cakes there were ordered especially for one man - a man who he says looked like the Heliodorian knight who was there before, only now he looks white like a ghost.]]
295* TragicVillain: Beneath all of his despicable actions is a desperate and lonely man who feels as though his best friend abandoned him for personal glory. [[spoiler: It's also strongly implied that Mordegon preyed on his inferiority complex by deliberately overlooking him in favor of Hendrik throughout his time possessing King Carnelian.]]
296* UsedToBeASweetKid: The hero sees a vision of him and Hendrik as boys, and while ambitious even then and given to mischief, he was a good friend to Hendrik and not at all the monster he'd grow up to be.
297* VillainHasAPoint: Hendrik is legitimately taken aback and guilt-ridden after he's made to realize that Jasper felt abandoned by him as he grew more and more famous. While it's suggested that the reality was much less black and white, with Jasper having his worst fears exaggerated by Mordegon's meddling and [[ItsAllMyFault Hendrik being generally prone to needlessly blaming himself for things]], from what we see of their past, Hendrik ''did'' seem to completely overlook Jasper's feelings much of the time.
298* VillainWithGoodPublicity: Throughout the first half of the game, most of the world sing praises of his heroic crusade against the dreaded Darkspawn, unaware that he's TheDragon and the Darkspawn is TheHero. While many renounce him after his true nature comes to the front, several remain unaware of his allegiance with Mordegon and continue to hope for his return.
299* VillainsOutShopping: Jasper goes to Puerto Valor to relieve stress, according to his diary. He also goes back to Gondolia after the fall of Yggdrasil, not to punish the townspeople for helping the Luminary escape him and the Tentacular, but to order all the cakes for himself.
300* VillainousBreakdown: [[spoiler:In the post-game he goes through a gradual one, first seeing his attack deflected by the Luminary and building as his barrier is destroyed with his final attack proving worthless. By the end he's reduced to begging for Mordegon's mercy before being ruthlessly cut down.]]
301* VitriolicBestBuds: Type one with Hendrik. While their friendship has all but shattered by the events of the game, even the glimpses we get of them during more amicable times show that Jasper was always pretty rude to him.
302* WeUsedToBeFriends: He and Hendrik were inseparable friends throughout most of their lives, and are still known as such by the general public, but they've grown distant from and even hostile to each other by the beginning of the game. Any pretensions about their friendship are thrown out the window after it is revealed that Jasper arranged for Hendrik's death in Sniflheim, which Hendrik shows disappointment, but not surprise, over upon finding out. [[spoiler: Jasper's last moments show that both of them still hold affection for the other deep down.]]
303* WeakenedByTheLight: [[spoiler:Evidently, Jasper was considerably weakened than he let on after surviving his fight with the party in Part 2, because soon after being hit by the inner lights of the party, he is laying on the ground at death's door.]]
304* WeaponTombstone: In the Definitive Edition [[spoiler: after his now purified soul passes on, his Platinum Sword remains planted in the balcony of Heliodor Castle, with Hendrik even placing his old friend's emblem on it.]]
305* WhiteHairBlackHeart: In Act 2, his normally blonde hair is bleached white to highlight his transformation into a demon.
306* YellowEyesOfSneakiness: They serve to highlight (or even foreshadow) his deceptive and underhanded ways.
307[[/folder]]
308
309[[folder:Indignus]]
310!!Indignus
311->'''Voiced by:''' Jamie Ballard (English), Creator/ShunsukeTakeuchi (Japanese) [Definitive version]
312[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dqxi___indignus.png]][[caption-width-right:350:[[labelnote:Click here to see Indignus's Dragon Armour]]https://static.tvtropes.org/pmwiki/pub/images/dqxi_indignus_dragon_armour.png]][[/labelnote]]
313
314Mordegon's general who stands guard at the gate of Mordegon's sky castle. The party defeats him in order to regain the Blue Orb.
315----
316* AffablyEvil: Easily the most polite of the Spectral Sentinels.
317* AllThereInTheManual: It's only in his bestiary entry (and only in the Definitive Edition) that it's revealed that he was the one who destroyed Havens Above and slaughtered the Watchers.
318* AnIcePerson: Casts Kacrack in both his fights with Erik and the party at the Fortress of Fear's doorstep.
319* ArmorPiercingAttack: Gets to be on the wrong end of one by a supercharged Erik in the thief's side story, destroying much of his torso armor. [[ForegoneConclusion Sadly for Erik,]] [[SavedByCanon he loses power before he could finish Indignus off.]]
320* BaddieFlattery: Acknowledges that you ''have'' to be dangerous to have made it this far.
321* DoubleWeapon: His double ended sword-like weapon can be turned into knives.
322* {{Expy}}: Of [[VideoGame/DragonQuestVI Dhuran]], being an AffablyEvil general of the BigBad's forces, as well as being a PaletteSwap of him.
323* PlayingWithFire: Uses Inferno Slash in both his fights with Erik and the party at the Fortress of Fear's doorstep.
324* StatusBuffDispel: The Blue Orb lets him unleash this, making him the party's first encounter with Disruptive Wave in the form of Blazing Blue Blast, though it doesn't remove the Pep status.
325* ThrowingYourSwordAlwaysWorks: Uses Gigathrow in both his fights with Erik during his side story and the party at the Fortress of Fear's doorstep to damage them while potentially paralyzing them.
326* UndyingLoyalty: He is fiercely loyal to Mordegon; his bestiary entry notes that he would give his life for his master without hesitation.
327* WeHardlyKnewYe: One of the Spectral Sentinels, but probably the one with the least screen time. He gets a bit more time to shine in Erik's sidestory as the one who found Erik and imprisoned him in the Rock of Wrong, even having a unique model for this side story.
328* YouShallNotPass: Mordegon's gatekeeper and the very first enemy fought in the final dungeon.
329[[/folder]]
330
331[[folder:Gyldygga]]
332!!Gyldygga[[note]]Horus in the Italian translation[[/note]]
333->'''Voiced by:''' Lauren Mote (English), Creator/InoriMinase (Japanese) [Definitive version]
334[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dqxi_gyldygga.png]]
335
336Mordegon's general who terrorizes the city of Sniflheim by spreading an "illness", the Gold Fever, that turns people into golden statues. In truth, this illness was a magical curse from a CursedItem Erik had found in his travels with the Vikings one day prior to canon, and gifted it to Mia for her birthday. See Mia's entry in [[Characters/DragonQuestXIOtherCharacters Other Characters]] for the tropes associated with her regular self.
337----
338* CursedItem: The origin of Gyldygga's powers is a cursed necklace said to, to paraphrase from Erik, "make sure gold is never far from their fingertips".
339* EnemyWithout: Mia being rescued and the destruction of the necklace should have ended Gyldygga's existence, but Gyldygga still briefly returns as a separate entity alongside Mordegon's other generals in the Fortress of Fear.
340* FlunkyBoss: Summons 2 Gyldenauts and/or a Gyldenbritches during her boss fight.
341* MeaningfulName: When said aloud, you get "Gold Digger".
342** To somewhat preserve the pun in the Italian translation, the name is changed to Horus. Say it out loud, and it sounds like 'Oro', the Italian word for Gold.
343* MidasTouch: Almost exactly like the original. The only difference is the power doesn't even need to be physically interact in order to turn people to gold, giving rise to the Gold Fever "epidemic".
344* MiniMecha: The boss form of Gyldygga is not an actual mutated form they take; rather, it is a magical suit of armor the fleshy, real body of Gyldygga pilots.
345* OneWingedAngel: For her boss fight.
346* OurDragonsAreDifferent: Appears to be a wolfish dragon, also made out of gold.
347* PowerIncontinence: Upon Gyldygga's defeat, her power goes haywire, and threatens to bring Gyldenhal down on top of the party.
348* RetGone: [[spoiler:In Act 3, where the events that caused Mia to turn into Gyldygga in the first place never happened.]]
349* SamusIsAGirl: It's initially thought that Gyldygga is a male, but when confronted, it turns out to be [[spoiler:Mia, Erik's sister.]]
350* StatusBuffDispel: Via Rake 'n' Break, which also greatly damages one enemy.
351* TakenForGranite: As Mordegon's general, she terrorizes the city of Sniflheim with this power, granted by her necklace. It is reflected in her boss battle as Kaching Kaclang, an attack that turns whoever it hits into a golden statue, disabling him/her for two turns.
352* VoiceOfTheLegion: She speaks in tandem with her regular Mia voice and a beastly echoing voice after transforming into her OneWingedAngel form.
353* YouShallNotPass: Blocked in all traveled routes in and out of Sniflheim, both land (if one bothers to go out into the Snærfelt) and sea with gigantic blocks of gold. To get in, one must use the ring of light north of Sniflheim, which requires rescuing Jade from Booga, as she has the Lorelei's harp that Michelle had given to the party.
354[[/folder]]
355
356[[folder:Alizarin]]
357!!Alizarin
358->'''Voiced by:''' Joseph Balderrama (English), Kousuke Takaguchi (Japanese) [Definitive version]
359[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/f93971caaebd6983b961df10bc82f9e0.png]]
360
361Mordegon's general who ambushes the party at sea, and all in all his main enforcer within Erdrea's waters. The party defeats him in order to regain the Red Orb.
362----
363* AStormIsComing: Alizarin's arrival both off the Zwaardsrustian coast and by the ring of light north of Sniflheim is heralded by a storm.
364* AndThereWasMuchRejoicing: Because Alizarin was out suffocating any and all resistances in the sea and single-handedly bringing ocean travel to a halt, the people of Gondolia, Nautica, and Lonalulu all but crow over his defeat.
365* BloodKnight: He greatly enjoys watching the good and innocent suffer. His invasion of Nautica is proof of that.
366* BlowYouAway: Casts Maelstrom in his boss fight. Overlaps with MakingASplash.
367* BreathWeapon: Breathes [[PlayingWithFire Hellfire Howl]] in his boss fight.
368* CardCarryingVillain: He loves being evil, and is quite sadistic as well.
369* ChaosIsEvil: He loves wrecking havoc and causing destruction and death wherever he goes.
370* CoDragons: With Jasper. Jasper is technically the Supreme Commander of the Spectral Sentinels, but remains an OrcusOnHisThrone until you fight him; Alizarin is [[TheHeavy the guy making the strongest push against the heroes in the overworld]], thanks to him actively seeking to destroy any humans who dare to travel on the ocean.
371* DarkIsEvil: He is very much aligned with darkness despite being a sea monster.
372* DamageIncreasingDebuff: In battle, the Red Orb lets him generate a Crimson Cloud that inflicts this on the party until it clears.
373* EvilCannotComprehendGood: He does not understand why the heroes are helping each other and cannot understand their heroic quest.
374* HateSink: It's pretty clear that you're not supposed to like him.
375* JerkAss: He is constantly insulting and belittling the heroes every time he shows up.
376* KnightOfCerebus: Whenever he shows up, things get grim.
377* LordBritishPostulate: After encountering him for yourself off the Zwaardsrustian coast, Alizarin boasts that he is untouchable by mortal means thanks to the Red Orb infused into his lure, granting him a red field protecting him from harm. [[spoiler:It takes the Luminary regaining his powers to break through the barrier, and shortly afterwards perishes.]]
378* MoreTeethThanTheOsmondFamily: Has two layers of teeth, befitting his shark-like appearance.
379* NighInvulnerability: Due to the protection from the Red Orb, Alizarin cannot be harmed by attacks from humans until [[spoiler:the Hero regains his Luminary powers and strikes Alizarin with divine lightning to remove the protective shroud from his body]].
380* NoSell: Due to the Red Orb in his possession, he manages to shrug off Rab's Pearly Gates.
381* PungeonMaster: Tends to speak in fishing-related puns and metaphors.
382* PsychoForHire: He has no problem doing Mordegon and Jasper's dirty work.
383* {{Sadist}}: He is one of the most sadistic villains in the game, as well as the Dragon Quest franchise.
384* SlimeBall: One of the slimiest villains in both the game and the series.
385* StatusInflictionAttack: Aside from Crimson Cloud, he casts Deceleratle to lower the enemy party's agility and poisons one enemy with an Envenomating Attack.
386* ThisCannotBe: [[spoiler:Does not take his loss of his barrier well, then when he realized he lost to the Luminary, who's still alive, he uses the last of his strength to warn Mordegon the Luminary has returned. Now whether he heard or ''cared'' about Alizarin's warning can be a matter of debate.]]
387* VileVillainSaccharineShow: He is one of the vilest of villains in the game, if not in the whole Dragon Quest series.
388* UndyingLoyalty: Say one thing for him, he doesn't have a treacherous bone in his body. All he does and says is in the name of his master. Even as he dies, his only thought is to desperately warn Mordegon that the Luminary is still alive.
389* TheWorfEffect: Him [[NoSell no-selling]] Rab's newly acquired Pearly Gates technique establishes him as a serious threat, though this is mainly due to the orb in his possession.
390[[/folder]]
391
392[[folder:Booga]]
393!!Booga
394->'''Voiced by:''' Timothy Watson (English), Creator/YuuichiNakamura (Japanese) [Definitive version]
395[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dqxi_booga.png]]
396
397One of Mordegon's Spectral Sentinels. When Mordegon took over the world, Booga took over the town of Octagonia and turned it into a casino for monsters while enslaving the residents. In her side story, Jade arrives to free Octagonia from his rule, only to be defeated by the Hare-Raising Suit's magic and turned into his personal servant. Later, the party defeats him in order to free Jade and regain the Green Orb.
398----
399* AbhorrentAdmirer: To Jade. The moment he saw her, it was lust at first sight. Naturally, Jade doesn't reciprocate his "affections".
400-->'''Booga:''' You're ''goorgeous!'' Hair as glossy as a Great Sabrecat's coat... The flawlessly toned physique of a Gigantes... Oh yes, you're right up Booga's alley! We musn't waste another moment! Please! Say you'll be mine! Let me shower you with gushing lashings of affection every minute of every day. Forever and ever and ever!
401-->'''Jade:''' Ugh, I can't think of anything worse.
402* {{Acrofatic}}: Despite his gut, Booga is surprisingly agile, able to dodge a kick from Jade in her side story and will occasionally dodge your party's attacks during the boss fight. That said, running takes a lot out of him.
403* ChivalrousPervert: While he's clearly a lecher, forcing Jade to wait on him in a skimpy bunny suit and all, Jade's side story in the Definitive version reveals that he is shockingly chaste; he didn't start holding hands with his girlfriend until after ''[[ExaggeratedTrope ten years]]'' of dating! [[DoesThisRemindYouOfAnything And when he first transforms Jade into his love slave, he starts giggling at the possibility of holding hands with her as well]]. He may be a disgusting pervert, but he most certainly takes his ''time'', enough that you can be certain that he didn't lay a finger on Jade during their time together.
404* DanceBattler: Performs Super Sultry Dance to mesmerize enemies in battle, as well as summon a [[BlowYouAway Tornado]] with his dance moves.
405* DirtyCoward: The time you get to fight Booga? Right after fighting Jinxed Jade, when you're likely bruised and hurting for MP unless any one of the party leveled up off of Jade's fight.
406* FatBastard: A rotund, sadistic demon who enjoys turning people into his personal pets.
407* ForcedTransformation: He transforms many of the townspeople of Octagonia into demons who serve him without question. It's implied doing this to the people his casino attracts is also his goal to expand his forces for Mordegon's army. He does note it's more difficult to transform someone the better a person they are, with Jade having taken him a lot of effort, which can be seen with how Jade is still human-looking and not a monster like other denizens of Octagonia have become.
408* ForTheEvulz: Initially played straight as rather than kill his enemies he sends them to a pocket dimension where they are forced to fight until their minds and bodies break, presumably simply because he enjoys it. Once this dimension is destroyed by Jade killing Boodica, and his casino gets going he becomes rather indirect compared to most monsters, with his plans apparently being to trick humans into enjoying the casino where they basically win all the time only to crush that happiness when they find that the "house" (him) always wins in the end as he gets control of them and turns them into his minions.
409* HiddenDepths: Jade's sidestory reveals him to be shockingly romantic toward his girlfriend Boodica, with there being enough of his sappy writing to her to fill up an entire book, as well as ''extremely'' restrained when it comes to making relationships more intimate (he considers holding hands to be something done to commemorate a couple's tenth anniversary). He's also viewed as a genuine ladykiller and expert in all things romance by the rest of monsterkind.
410* HoldingHands: He is so chaste that he considers holding hands an extraordinary step in developing a relationship. It is also something that he hopes to do with Jade some day after he brainwashes her.
411* {{Jerkass}}: He's nasty in every attribute, even lusting over Jade despite already having a girlfriend.
412* KavorkaMan: Zig-zagged. Humans find him rightfully repulsive, but he apparently genuinely ''is'' seen as a ladykiller and romantic extraordinaire within the monster community.
413* LaughablyEvil: A threat, but an amusing one.
414* ManaDrain: The Green Orb lets him sap large amounts of the party's MP for himself with Giga Drain Magic.
415* NiceJobFixingItVillain: Booga turning Jade into his minion ended up giving her the Re-Vamp skill once she's freed, a transformation that buffs all her stats for several turns.
416* PlayingWithFire: Casts Kafrizz during his boss fight.
417* RingOnANecklace: Orb on a necklace in this case, Booga keeps the Green Orb on his person as part of a necklace around his fat neck.
418* SickeninglySweethearts: With Boodica in Jade's sidestory.
419* SoundOnlyDeath: After an enraged Jade reveals she can access and control her monster transformation and remembers everything Booga did to her, she proceeds to kill Booga offscreen by presumably kicking him to pieces, with the rest of the party unwilling to even look at what she's doing. Even the normally unflappable Hero closes his eyes at the carnage. All we see is the Green Orb that was hanging off his neck roll away in the aftermath.
420[[/folder]]
421
422[[folder:Tyriant]]
423!!Tyriant
424->'''Voiced by:''' Timothy Watson (English), Creator/NorioWakamoto (Japanese) [Definitive version]
425[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dqxi__tyriant.png]]
426
427Mordegon's general who has taken over the castle of Heliodor after Mordegon started his world conquest, and the first of the Spectral Sentinels to cross blades with the Luminary. The Luminary and Hendrik defeat him in order to regain the Purple Orb.
428----
429* ArtShift: He looks dramatically different from the other Undead foes in the game, being modeled more like Jasper and Hendrick (if they were skeletons).
430* BaitAndSwitchBoss: He emerges from behind Carnelian's throne, after a series of scenes setting up Jasper to be the ''actual'' "usurper" of Heliodor Castle.
431* BlockingStopsAllDamage: Uses Sword Stance to increase his chances of blocking enemy attacks and spells.
432* DarkIsEvil: Uses explicitly Zam-type spells, can summon a shadow double of himself with Violet Veil, and hates light with undying passion.
433* DemBones: He is a skeletal monster wearing heavy armor.
434* DoppelgangerAttack: Summons a weaker copy of himself during the battle with Violet Veil. As he can perform 2 powerful {{Combination Attack}}s with his copy once he gets pepped up, it is best to remove the copy quickly.
435* DualWielding: Wields two blades.
436* FaceDeathWithDespair: After his defeat, he begs the darkness not to leave him.
437-->'''Tyriant:''' Gegh heh... (coughs) Heh... N-Nooo! [[PleaseDontLeaveMe M-My darling darkness...! Do not leave me...!]] Do not let the light...prevail...!
438* GigglingVillain: He is constantly giggling. Even while dying he is giggling.
439* GlassEye: The Purple Orb, placed within his head, acts as one.
440* StatusBuff: Not him, but his Shadow can cast Oomph to increase his attack or its own.
441* TheNightThatNeverEnds: He is the source of it. Using the Purple Orb, Tyriant kept a thick blanket of dark clouds in the sky, keeping Erdrea in perpetual darkness. Destroying him causes the clouds to lift.
442* WeHardlyKnewYe: Doesn't get much screen time compared to other Spectral Sentinels, particularly in the Definitive Version where Booga and Indignus get some additional scenes.
443[[/folder]]
444
445!!!Minor Antagonists
446[[folder:Jarvis]]
447!!Jarvis
448->'''Voiced by:''' Timothy Watson (English), Creator/KenyuHoriuchi (Japanese) [Definitive version]
449[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dqxi_jarvis.png]]
450
451A minor underling kidnapping maidens from the Hotto hot springs and draining them of their magic, with the hopes of using the collected power to become his dark master's right hand man and "urn" his respect.
452----
453* DegradedBoss: Not too long after defeating him, you'll start encountering regular-enemy versions of him like the Jargon.
454* DramaticIrony: He desires to collect a lot of magic, especially Veronica's so he can be [[spoiler:Mordegon's right hand man]], unaware that [[spoiler:Jasper already has the position.]]
455* EnragedByIdiocy: He berates his Shadows for letting Veronica get away from his grasp.
456--->'''Jarvis:''' Are you potty!? You come here and tell Jarvis that you let that lovely, juicy specimen escape, and you think an apology's gonna cut it? Ooh, this jars! D'you crackpots think sorcerers like Veronica come along often? D'you have any idea what we'll have to do to nab a specimen like that again? You knew I wanted to drain all her magic so I could urn the Lord of Shadows' respect when he came back! All my plans, shattered!
457* {{Irony}}: He appears on Veronica's SP Scout during ''VideoGame/DragonQuestTact'''s ''Dragon Quest XI'' event, even after what he did to her.
458* LivingShadow: Has 3 of these serving as his minions.
459* PungeonMaster: Much like the rest of his species, he primarily in pottery-themed wordplay.
460* SmallRoleBigImpact: He's encountered very early on and dealt with in minutes, but he's the reason Veronica spends the whole game in the form of a child.
461* StarterVillain: A LaughablyEvil, low tier minion, far removed from the deeper intrigue of the story, who can nonetheless prove a challenge to a low level party.
462[[/folder]]
463
464[[folder:Dora-in-Grey]]
465!!Dora-in-Grey
466->'''Voiced by:''' Alex Kelly (English), Creator/AiKayano (Japanese) [Definitive version]
467[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/7c1f86772c284c364d6e9a7d135a429b.png]]
468
469The demon posing as a painting in the mural at the town of Phnom Nonh. It lures people to the mural by promising good fortune or disguising itself as an innocent child. Once its unwitting victims are at the mural, it sucks them into the world inside the painting and drains them of their life force in order to grow stronger.
470----
471* AnomalousArt: Takes the form of a mural and lures people into its EldritchLocation to trap them inside and add them to her mural.
472* BitchInSheepsClothing: For those who cannot be tempted with the promise of good fortune, she takes on the appearance of an innocent child and preys on their sense of pity to get them to go to the mural.
473* CoolKey: Has the [[RecurringElement magic key]], which she uses as a magic focus to mesmerize party members and seals one party member's physical skills with Sealing Secrets. Once she is defeated, you take it and can open any red doors in the overworld with the magic key's symbol.
474* CreepyDoll: Her true form is a gigantic version of the Iron-Maiden type enemies.
475* EyeBeams: Can fire the Annihilation Eye, inflicting heavy fire damage to the entire party.
476* FingerPokeOfDoom: One of her attacks is to flick a party member with her finger - and it's far and away the strongest attack in her arsenal, easily capable of knocking out most characters with two or three hits.
477* LifeDrain: During the boss battle against her, she summons Feelers to do this to one party member.
478* PunnyName: Is named for ''Literature/ThePictureOfDorianGray''.
479* RedEyesTakeWarning: Once she reveals her true colors, her Dora form gains this.
480* WakeUpCallBoss: If you are not prepared, she tends to TotalPartyKill very quickly with ability sealing and frequent critical hits.
481* YouFool: She refers to the party more than once as "fools."
482-->'''Dora''': It is you have painted yourselves into a corner. Poor, drab fools!
483* YourSoulIsMine: She steals soul from her victims to make herself more beautiful.
484[[/folder]]
485
486[[folder:Avarith]]
487!!Avarith
488->'''Voiced by:''' Tuyen Do (English), Creator/RyuseiNakao (Japanese) [Definitive version]
489[[quoteright:395:https://static.tvtropes.org/pmwiki/pub/images/dqxi___avarith.png]]
490
491One of Mordegon's henchmen who terrorizes the town of Phnom Nonh once Mordegon takes the power of Yggdrasil. She lied to the townspeople that she was going to protect their most prized possessions, only to run away after getting them.
492----
493* TheComputerIsACheatingBastard: She casts Fizzle during a cutscene, which makes you start the battle with your spells sealed.
494* {{Expy}}: Ryusei Nakao's polite speech patterns and NoblewomansLaugh will all evoke memories of [[Manga/DragonBall Frieza]] among Japanese players.
495* FangThpeak: She slightly slurs all of her sentences so that that many of the words end up having a "th" sound injected into them. Even her ''name'' is a slurred version of "[[{{Greed}} avarice]]"! Erik's character episode reveals that all monsters of the Professaurus monster family speak like this.
496* {{Greed}}: [[MeaningfulName Befitting her namesake]], she takes away what each townspeople values most.
497* OurDragonsAreDifferent: Follows the design and personality of a Western dragon.
498* PetTheDog: Once defeated, Son asks if all the kidnapped villagers are injured. A woman says they're all fine as she only took them prisoner and never hurt them.
499* PinkIsFeminine: Her scales are a dark pink.
500* PlayingWithFire: As expected from a dragon, she can cast Kasizz.
501* {{Sadist}}: While she may be a greedy walking handbag, she is more interested in the suffering she causes to those she steals from rather than the valuables themselves.
502* ShesAManInJapan: Has a male voice actor in the Japanese Definitive Edition version.
503* StatusEffects: In addition to Fizzle above, she has [[StatusBuff Kabuff]] to increase her defense, [[ForcedSleep Kasnooze]] to put your party to sleep, and Anathematise to lower your resistance to magic.
504* WhatHappenedToTheMouse: [[spoiler: Unlike the Gloomnivore and Tatsunaga, she's nowhere to be found in the postgame despite not being a Spectral Sentinel and assumedly still being alive. Presumably, she never came to power without Mordegon around.]]
505[[/folder]]
506
507[[folder:The Gloomnivore]]
508!!The Gloomnivore
509->'''Voiced by:''' Wayne Forester (English), Kosuke Goto (Japanese) [Definitive version]
510A demonic beast that feeds off the misery and suffering of others. He forces King Irwin to remain in a never-ending nightmare where he endlessly relives his most painful memory.
511----
512* AndIMustScream: Inflicts this on King Irwin as he repeatedly relives the Fall of Dundrasil.
513* CycleOfHurting: The Gloomnivore's gets two moves per turn, and his regular attack causes Sleep. While most enemies typically wake up targets they've put to sleep with subsequent attacks, the Gloomnivore has multiple options that ''don't'' do that... oh, and one of them hits at least three of your party members at once.
514* DarkIsEvil: A dark-purple Manticore-type beast with a demonic voice that tortures his victims. He can breath a Malevolent Miasma to damage enemies, in addition to lowering their magical might and mending, and also casts Kazam and Kazammle during his Malicious boss fight for the latter spell.
515* DeathByGluttony: What gets The Gloomnivore killed in Part 2 was thinking with his appetite: [[spoiler:he tries to move on from King Irwin to the Luminary, but in the process (and thanks to the words of the Seer and what would soon be revealed to be the late Queen Eleanor) reawakened the Luminary's power and banished The Gloomnivore into the real world, right in front of his party.]]
516* EmotionEater: He enjoys the taste of despair and makes his victims as miserable as possible before eating.
517* MindRape: His method of drawing out the despair he feasts on to make the victim relive their most painful memory nonstop.
518* PuzzleBoss: The Gloomnivore's Malevolent Miasma discourages the use of magic, but there are plenty of MP uses that ignore its effects. Sylvando's Abilities (such as Hustle Dance and Kiss Me Deadly) are Charm-based, for instance, so they won't be affected by the Might-and-Mending debuffs. There's also Frost Fangs, a Greatsword Ability, which hammers the Gloomnivore's self-inflicted Defense Debuff and Ice vulnerability.
519* VileVillainSaccharineShow: In a series that has some light-hearted humor underneath most of the monsters and tragedy, The Gloomnivore stands out as being much closer to a true demon with no light-hearted moments.
520* VillainousGlutton: He'll drag out the victims' suffering as long as he can just to get that perfect meal, and savors it as well. [[spoiler:When revived by Calasmos, he's thankful that his master indirectly brought him a feast right after he's finished drawing out Irwin's despair again.]]
521* WeakenedByTheLight: [[spoiler:The reawakened light and power of the Luminary dispersed The Gloomnivore's darkness and soured his appetite.]]
522
523[[/folder]]

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