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1!![[Characters/MySuperheroAcademyCrisisOfInfiniteReboots My Superhero Academy Crisis Of Infinite Reboots - Characters]]
2->We were never welcome here.
3->We were never welcome here at all.
4->No. \
5-''Who We Are'', Imagine Dragons
6
7[[foldercontrol]]
8----
9[[folder: The Iridium Wonders in General]]
10!!The Iridium Wonders in My Superhero Academy
11-> '''Mahvash:''' [in Japanese] your pretty—nay beautiful guardian who prevails in love and justice stands here. And now, by the moon's splendor, she will show you the way.
12-> '''Sally:''' Squad 2! Let's do some stretching together and a team cheer!
13-> '''Dante:''' So what we could do is: improve people's lives and prove them wrong...or destroy them. Ultimately. But that's the darker and not heroic choice...
14-> '''Ryuu:''' I want to be a hero, even with this... really mixed blessing
15-> '''Iris:''' S-sorry, I didn't recognize you w-with the mask and all. ''pant. pant.'' D-do you know where we're going? ''pant. pant.'' And do we have to r-run?
16-> '''Aster:''' ...nobody's going to touch you while Avajax and I are here...
17-> '''Ever Green:''' ...do not apologize. Everyone can be manipulated and everyone can be tricked. Judging someone for an honest mistake sets ourselves up for humiliation later.
18[= =]\
19The Iridium Wonders, like every other squad, formed on Hallow's Eve. They very quickly established some TeamSpirit and even now have the most developed team identity in the class. They were the first to name themselves, have a set of sentai poses, and often participate in team training and off-campus activities.
20----
21* BewareTheSillyOnes: A very lighthearted bunch who rarely dwell over angst and often enjoy hamming it up. (All of them quickly picked up on the idea of sentai poses). Also the heaviest concentration of angsty, often bloody experiences, outsiders (in many senses), and [[EnigmaticEmpoweringEntity enigmatically]] '[[ClaimedByTheSupernatural chosen]] [[TheChosenMany ones]]'.
22* SupernaturalTeam: Very well equipped to handle preternatural threats.
23* TacticalWithdrawal: After [[ScrewThisImOuttaHere disinte]][[FreakOut grating]] in the first test, they finish the second exam in record time. Mostly by very efficiently sweeping up civilians then [[HarmlessFreezing icing]] and just leaving the villain, whom they knew they didn't have to battle.
24* TeamSpirit: As noted, have a very well established team identity and dynamic.
25
26[[/folder]]
27----
28[[folder: Mahvash Matten Mattiuza]]
29[-Player: @/CenturyEye-]
30
31[[labelnote: Druj Mahvash]][[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cthair_by_dark_precipice_d6xranx1.png]]
32 [[caption-width-right:350: Cthair by by dark-precipice]][[/labelnote]]
33
34
35
36[[labelnote: Unfurled Aura of Druj Mahvash]][[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wings_of_flight_by_xzendor7_d4ydyat.jpg]]
37 [[caption-width-right:350:wings_of_flight_by_xzendor7-d4ydyat]][[/labelnote]]
38
39'''Briefly:''' Mahvash being on the side of Saint and his heroes comes more from "[[NobleDemon nobility]]" than "goodness." She's both adventurous and charitable, if only because, staying still too long is quite unfulfilling, there's little (materially) that she really wants, and she loves attention[[note]] and gets a sort of selfless glee when she successfully influences people. ''She'' thinks it's for the better [[/note]] and projects. None of this indicates [[LackOfEmpathy empathy]] though. \
40Mahvash is more than aware of [[{{UsefulNotes/Existentialism}} life as a]] WideOpenSandBox and that she has the might to move mountains her way. She both revels in that power and is constantly refining it and seeking its best outlets. [[ChaoticEvil Random destruction]] she found unfulfilling. Most of the time. For the moment, the daeva considers herself Class 1's GoodShepherd.
41
42----
43'''A Few Tropes--Bio'''
44* BizarreAlienPsychology: Besides being ''Mahvash'' (See below), she's naturally [[note]]that is daeva tend to be, and she's not interested in keeping herself in check[[/note]] attracted to the residue of filth, sex, and death and decay, has NoBloodTies, and a grandiose sense of responsibility without anything like [[TheFourLoves agape]]. On a personal level, she'll happily declare that she's a GodOfEvil [[note]]; though she uses the definition of evil from the Marriage of Heaven and Hell[[/note]], and gives even Saint's sense of morality a critical gaze.
45* [[AscendedDemon Ascended Daeva]]: [[ReformedButNotTamed Almost]]. She wants to ascend "the right way." She's aware that she [[EvilWillFail has to]] "adapt" and feels responsible for keeping the [[TheWorldIsJustAwesome world]], but does not readily accept others defining either morality and reason. Mahvash joining the school in the first place is less a result of a sudden epiphany or some ShockingDefeatLegacy and more working on "sustainable evil."
46* [[TheAssimilator Assimilator]]: [[HumanResources Why waste what one recovers from a battle?]] Mahvash will happily pick up souvenirs and learn from her foes and "friends" alike. Most notably, Druj Mahvash uses the magic touch of one of her classmates and variant copies of the others abilities to imbue things without destroying them.
47* [[LadyOfBlackMagic Black]] MagicKnight: Elegant and composed and prefers to complement spellcraft with weapon styles. And the occasional wrestling move.
48* BrutalHonesty: Has few qualms about telling people exactly what they don't want to hear if they're unwary enough to ask her opinion.
49* CombatPragmatist: While she enjoys her conflicts, she does intend to end them in her favor, preferably without giving the other a chance to retaliate. She's not quite a NoNonsenseNemesis though, as [[WarriorPoet she enjoys conversing with enemies and studying the context mid fight]], and enjoys tricks, even developing wings because they looked cool. She'll still cut opponents with their edges--or let them forget that they're flowing destruction in the shape of wings.
50* CreepyGood: As noted in story, Mahvash is... Mahvash.
51* TheDreaded: She tends to make people wary by her very presence, earlier Mikael and Lucy, and later, Ash and Dawn.
52* DoubleConsciousness: MadeOfEvil (or at least born from it) and revels in it and intent on joining the human club [[superscript:tm]] and being a somewhat respectable deity among them.
53* ForgivenButNotForgotten: Will happily overlook insults and transgressions to "clear the air"--but she'll never actually forget the incident. She's not one for grudges at all. Mahvash went out of her way to exorcise a corruption from Rosalinda (the one who set her on fire) and welcomes her back without much fuss.
54* GhostlyChill: Mahvash is ''very'' cold to the touch.
55* HolyBurnsEvil: [[spoiler: [[FirePurifies Very literally]]. [[KillItWithFire Adar]] [[note]][[Website/TheOtherWiki the Zoroastrian concept of holy fire, sometimes described in abstract terms as "burning and unburning fire" or "visible and invisible fire" ...considered to be the visible presence of Ahura Mazda and his aša...]][[/note]] is [[DispelMagic anat]][[PowerNullifier hema]] to her. "Everyday" fire is hardly better for her. She has a better defense against it than ritual-made atar, but fire attacks are still debilitating, with the exception of HellFire.]]
56* HolyHalo: A perfect black body [[note]]in the physics sense[[/note]], and quite visible. [[strike: Whether or not its tangible depends on rule of funny.]] Complete with [[note]]the inverse of[[/note]] PhosphorEssence, for aside from her halo, she has a constant dimness about her.
57* HumanoidAbomination: Mahvash looks human enough in her familiar form, and even has a pulse, not that it means anything or ever changes. This is only Mertensian mimicry, and her apparent flesh [[PureMagicBeing isn't]]. She also obviously doesn't breathe and dove from Godzilla's head to hard tiles, laughing. The nurse cannot heal her, and there's no guarantee, say, a surgeon would see the same internal anatomy each time he opened her up or even during. Oh and there's the halo and the environment dimming in her presence. [[EvilEvolves Mahvash also makes use of the little bits of defeated foes that she decides to carry along to grow as much as possible from every encounter.]]
58* ProperlyParanoid: PlayedWith, but she's often prepared for threats from people who have given her no reason to suspect them, and her history has given her a very quick reaction time to danger. She still thinks Saint Academy will try to have her killed when she stops being useful. The "everyday" madness of the place is well within her comfort zone.
59* ModernizedGod: Mahvash drives, has an updated post-20th century ideology on 'sustainable evil' and considers herself an environmentalist, has learned several trades, is actively developing a marketing strategy for humans and others to out compete her cousins and siblings, and is [[MagicKnight happy to appear and get into the thick of it herself]].
60* MoralMyopia: Goes to great lengths to rescue, care for, and dote on those she considers herself close to. She'll rescue others when asked, but that doesn't mean that this is important to her.
61* MySpeciesDothProtestTooMuch: Daeva aren't generally known for heroics, and Mahvash is still...Mahvash after a long time learning.
62* NameThatUnfoldsLikeLotusBlossom
63* NormalFishInATinyPond: Mahvash is a very minor 'house-level' deity among gods, [[EldritchAbomination cosmic horrors]], or even the small subgrouping of daeva. Even she didn't realize how far this would go away from her kind and in Saint Academy.
64* OurGodsAreGreater: Still a [[GodOfEvil daeva]], albeit lower tier [[note]](read: the kind that hang around homes and groves)[[/note]]. Mikael confusing her with a demon is a particular aggravation. She can reach souls, create clerics and "chosen ones," and of course exercise her own innate power, but these all come with ...twists. Although, per modern taxonomy, Mahvash and her kind are ''[[EldritchAbomination other]]'' things haphazardly lumped into a category with the likes of Yazata, Olympians, Baals, etc.
65* ParentalSubstitute: ''The'' major reason she's as adjusted and grounded as she is. On the other end, this is her main pursuit in any social circle.
66* PayEvilUntoEvil: Is far from reluctant to hurt her opponents. Again, she loves her job and the [[LovesTheSoundOfScreaming sounds]]. Although, Saint would prefer she emphasize the inspiration part over the smiting part. While Mahvash is not quite as extreme as the first example on that page, she starts of with perhaps the cruelest fighting style. [[note]]Like cutting down the albeit holographic barbarians' legs at the knees as an opening move in the class's first exercise, and tearing a beast's insides out--from the inside.[[/note]] This is also the inevitable result of anyone sending Mahvash on a "good" task pre-Saint Academy. This levels off particularly, by Parents' Day.
67* PhysicalGod: What she constantly works on being, complete [[PhysicalReligion with a following and place in making the world tick.]].
68* PragmaticHero: When faced with sadistic choices, she's pretty steadfast in hers and will make them without hesitation or regret.
69* PsychoSidekick: Mahvash has a ''peculiar'' moral code, but she's hospitable to her companions and teachers.
70* [[RenaissanceMan Renaissance Woman]]: She's picked up about every skill that caught her interest during her time on Earth.
71* SelfConstructedBeing: She has no true form, but maintains her "familiar" form by borrowing the tulpa creation method. [[spoiler: And her whole personality, is a constructed thing.]]
72* SlaveToPR: PlayedWith
73** It is oh-so-averted with regard to how classically heroic she wants to be seen. Mahvash just wants to be the one that saves people and solves the problem, and is properly relied upon for both. She's happy to be a "beautiful nightmare" in [[WhatYouAreInTheDark broad daylight]] and even alludes to being the devil to Mikael, but as she assures her companions, she's ''their'' nightmare--and better be their favorite too.
74** On the other hand, she wants to be her companions' (and her kin's) GoodShepherd, and does ''try'' to offer them spiritual guidance.
75* [[SpiritedCompetitor Spirited]] CavalierCompetitor: '''LOVES''' to be right in the middle of [[NightmareFetishist chaos and disaster]], and she loves the challenge in solving it too, so, she'll save civvies at least while she's enjoying herself. [[SmitingEvilFeelsGood Mahvash enjoys her line of work]] and is one of the few trainees not to show even a hint of shell shock upon the first "test" (read: mob of wild barbarians being thrown at them sink-or-swim style). [[SugaryMalice And she's rarely anything but sweet on the job too]].
76* TalentedButTrained: It's not for nothing that one often finds her in the training room, refining her skills through MundaneUtility, studying in the lab or [[AwesomenessByAnalysis on the field]], thinking up applications for her classmates' talents, or copying and notating books. Mahvash has also been in the thick of adventure, intrigue, and deadly danger [[ExperiencedProtagonist for much longer than she's been in school]].
77* TaughtByExperience: Related to the above, she spent much of her youth being the one to stick pennies in sockets and to try to mimic web swings... with predictable results. The same intrepid spirit did lead her to her talents and ability to problem-solve under pressure.
78* WithGreatPowerComesGreatPerks: Mahvash has no secret identity, and integrates her power into every fiber of her life from teleporting to the Andes Mountains for evening walks to "shopping" by picking discarded foodstuffs up from farms all over the world and making money by fast tunneling. Smiting enemies just so happens to be another perk. As does supporting her kin (and not-quite-friends).
79* WrestlerInAllOfUs: Favors koshti pahlavāni, a submission-grappling based style. That and snarling, sudden lunges, ambushes, and dirty tricks. Much as she enjoys wrapping others up, she prefers other styles.
80* YourSoulIsMine: Will invoke this on friends and enemies alike. Their treatment will differ of course.
81----
82'''A Few Tropes--Powers'''
83* SwissArmySuperpower: Mahvash's [[MasterOfYourDomain mastery of her domain]], including her extended essence, the [[TheSacredDarkness khv]][[CastingAShadow are]][[BattleAura nah]] is her mainstay, and her aura's severe [[PowerOfTheVoid taint]] isn't even its primary function, just a side-effect of exposure [[WalkingWasteland to anything]]. She's much more apt to use her body and aura as a medium for [[VariantPowerCopying power stunts]] and [[HermeticMagic spell effects]]. All of the powers below are just how she typically exercises her two abilities.
84** {{Biomanipulation}}: Once granted permission, others' bodies become her domain as well...
85** [[SuperSenses Greater]] [[PsychicRadar Somesthesis]]: Mahvash's dominant senses are tactile, and she feels people and things and the [[AuraVision auras]] of both in great detail.
86*** [[{{Psychometry}} Somesthetic]] [[TouchTelepathy Connection]]: related to her sense of touch above, Mahvash can read much more into people who give her access to their bodies and souls, not to mention [[SeeingThroughAnothersEyes perceive the world through their senses]]. Or she can just dig into a person's soul (painfully).
87** VariantPowerCopying: Mahvash uses her mediumship to sample attacks thrown at her and add them to her own repertoire. Not that its perfect. Her copy of a flamethrower won't be a fire, it'll be burst of her own aura with similar movements and perhaps heat if she does it right. (She can't change her element, at least not with as by her innate power). Examples include:
88*** HarmfulHealing: Mahvash essentially sewing flesh and power from her own body into someone--which continually and inevitably burns away at the target, but keeps them moving and alive (or at least the soul with the body) until proper help can arrive. Yes, this hurts and feels wrong as its essentially jury-rigged necromancy. [[NoCureForEvil The move is extremely unnatural.]]
89*** ShapingYourAttacks: Raw projections of Mahvash's aura or... fleshy bits.
90*** [[OffscreenTeleportation Special Movement]]: By her nature, Mahvash has a tendency to just appear places, and it's an unwary person who lets her out of their sight or expects her to keep out of places where "she couldn't possibly be."
91*** [[DoppelgangerSpin Just]] [[LightFlickerTeleportation Skipping]]: A short range "skip" in spacetime that Mahvash uses to change her position or make otherwise ordinary movements while avoiding obstacles. She appears to flicker before appearing elsewhere, leaving a brief phantasm in her prior location.
92** SoulPower: Mahvash spreading blessings through the souls of followers and others so allowed. [[spoiler: She doesn't have one herself, at least a separate, ethereal soul]].
93** UnholyNuke: Something she used to do as a child, and still does when lots of things have to disappear quickly and nothing you care for is nearby.
94[[/folder]]
95
96[[folder:Ever Green]]
97[-Player: @/{{TopGof}}-] \
98
99An extremely calm and somewhat devious [[PlantPerson plant girl]] of variable appearance. She shows affection to a select few, but is not above pranks nor going out of her way to investigate disturbances.
100
101----
102'''Tropes'''
103* ClothingAppendage: Averted. Ever Green wears human/alien clothing to be more human.
104* GreenThumb: Of course. Doesn't quite make her a FriendToAllLivingThings. She burned her EvilCounterpart without hesitation or remorse and barely raised a fuss when she found [[WalkingWasteland Mahvash]] in the middle of a circle of barren earth.
105
106[[/folder]]
107
108
109[[folder: Sally Martel (Mecha-Girl)]]
110[-Player: @/LovelyMagicianSavvy-]
111
112[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_20190129_182800_samsung_internet1.jpg]]
113 [[caption-width-right:350:Polite and Sweet]]
114
115A polite and sweet cyborg. Sally used to live in orphanage up until she was was caught up in villain attack at the age of nine. She was gravely injured until heroine Armada saved her via giving her metallic replacements for what was lost to keep her alive. Since then, Sally has become Armada's adopted daughter and has dedicated herself to being a hero.
116----
117* AnArmAndALeg: She lost parts of her arms and her legs in a villain attack. Thankfully...
118* ArtificialLimbs: They were replaced with metal replacements.
119* CannotSpitItOut: [[spoiler: As her diary shows, she has yet to confess to her crush, who is revealed to be Ryuu. Averted once she finally confesses]]
120* FollowingInTheirRescuersFootsteps: She aspires to be a hero like Armada after being rescued from near death.
121* GirlyGirl
122** GirlyBruiser
123* GirlsLoveStuffedAnimals: Has a collection of stuffed animals back at home.
124* HappilyAdopted: By Armada
125* HandBlast: Her main way of attacking by letting out blasts of energy from her palms.
126* HeartSymbol: Her hair clips again.
127* HeroicSelfDeprecation: Is starting to show signs of it, primarily thinking she has not done enough for the squad. She also had this after screwing up the werewolf trap the others set up which led to Ellie being attacked.
128* HollywoodCyborg
129* TheIngenue: Polite and sweet but, still naïve to the world.
130* KickingAssInAllHerFinery: Downplayed in her superhero suit is a pink spandex dress.
131* LuminescentBlush: Has gotten this twice now around Ryuu and has hidden it both times. She has told herself the blushing means nothing more.
132* NiceGirl
133* NumberTwo: Has been assigned this role alongside Ever Green by Mahvash.
134* OfficialCouple:[[spoiler: With Ryuu]] as of "Don't Tell What You Think I Can Be".
135* ParentalAbandonment: Her birth parents are nowhere to be seen.
136* PinkMeansFeminine: Primarily wears pink and is a sweet girly girl.
137* PowerGivesYouWings: Downplayed in that her metallic wings let her hover and boost faster.
138* PowerFloats: Can levitate off the ground with her wings.
139* SecretDiary: Has one on her [[spoiler:which reveals she has a crush.]]
140* ShrinkingViolet: Can be rather shy from time to time though she is growing out of it.
141* WeCanRebuildHim: She became a cyborg after being rescued from near death in a villain attack.
142
143[[/folder]]
144
145[[folder: Ryuu Fuuji (Green Dragon)]]
146[-Player: @/{{Blueace}}-]
147[[/folder]]
148
149[[folder: Iris Langley (Sightseer)]]
150[-Player: @/PossiblyQuiteInsane-]
151
152[[/folder]]
153
154[[folder: Dante Precossini (Carnival Prince)]]
155[-Player: @/{{Theyja}}-]
156
157Dante is the dramatic, dorkish son of a rich costumist, whose soul got sealed inside a mask by a demon. He uses the power of the 10 Enchanted Masks of Dementius.
158----
159* CombatPragmatist: He can use the powers of his masks in pretty creative ways.
160* EmpoweredBadassNormal: Thanks to the Enchanted Masks of Dementius, he is this.
161* GenkiGuy: He can be pretty excitable.
162* GratuitousItalian/ GratuitousLatin: Dante uses the former mostly when he feels strong emotions (including {{Foreign Cuss Word}}s). He uses the latter to sound more dramatic.
163* FantasticRacism: [[SubvertedTrope Subverted]]. He hated demons, at first, thanks to Dementius' attack at Venice, but he isn't anymore.
164* {{Foil}}: To [[Characters/MySuperheroAcademySquadFour Iona]]. They're both magical [[ForeignExchangeStudent Italians]] with animal companions. Iona is a middle-class {{Squishy Wizard}}, while Dante is a upper-class [[MaskOfPower magic mask]] user.
165* ForeignExchangeStudent: He originates from Venice, in Italy.
166* HeroicBSoD: He had one during the first round of the License Exams.[[spoiler: He almost burned alive his fellow squadmate Iris. And she got really traumatized from that.]]
167* LargeHam: He likes that ham up what he says to sound more grandiose and dramatic.
168* LonelyRichKid: [[InvertedTrope Inverted]]. He is the son of an upper-class costumist and has got lots of friends at Venice.
169* MadnessMantra: '''''KILLMAIMDESTROYKILLMAIMDESTROY'''''. He heard it when he tried to possess one of the werewolf attackers on the First Day as Purgatorio Dante.
170* MaskOfPower / {{Morph Weapon}}s: He has got the ten Enchanted Masks Of Dementius, which transform him and grant him different powers, depending on the mask:
171** The Schizo Mask gives him {{Emotion Control}}. If mastered, the power evolves into {{Mind Control}}.
172** The Fatuo Mask gives him [[PlayingWithFire fire powers]].
173** The Purgatorio Mask transforms him into {{The Ghost}}.
174** The Incognito Mask gives him {{Voluntary Shapeshifting}}.
175** The Wonder Masquerade Mask gives him {{Super Strength}} and {{Super Reflexes}}.
176** The Sirena Mask transforms him into a siren.
177** The Alvea Mask transforms him into a shrinking yet multiplying [[TheSwarm swarm]] of arachno-insectoids, with him as the center of the {{Hive Mind}}. It emphasizes on the strength of numbers.
178** The Senso Mask gives him {{Super Senses}} and {{Psychic Powers}}.
179** The Praecox Mask transforms his into a literal spider man that can go from {{One to Million to One}} (species-shifting spiders).
180** The Desossi Masquerade Mask gives the power to copy the species of whatever (sapient) nonhuman and gain the powers common to their species, including an unique power.
181* ShipTease: With Mahvash.
182* TokenHuman: {{Played With}}. The masks can transform him into something far from human.
183* TraumaButton: Werewolves, Gaea and that {{Madness Mantra}}.
184
185[[/folder]]
186
187[[folder: Aster]]
188[-Player: @/JumpingFruit-]

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