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1[[foldercontrol]]
2
3!!![[RunningGag Time Egg Fixer]]
4
5[[folder:Jack Joyce]]
6!!Jack Joyce
7[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/tvtropes_jackjoyce_mugshot_4.png]]
8-->'''Portrayed by:''' Creator/ShawnAshmore
9
10The main protagonist of the game, the estranged brother to William Joyce and former best friend to Paul Serene, his exposure to the Fracture grants him time manipulation powers, the death of his brother motivating his quest to stop the Fracture and save the world.
11----
12* ActionHero: He has received weapons training in Laos which explains why he can go toe-to-toe with Monarch's [[{{Mook}} Mooks]] even before he becomes aware of how to use his powers for combat.
13* AlliterativeName: '''J'''ack '''J'''oyce.
14* BigLittleBrother: Jack is at least one foot taller than Will despite being the younger brother.
15* BigNo: [[spoiler: He lets out a damn powerful one when Beth is killed in Act 4.]]
16* BlatantLies: At the end of Act 4, Ogawa asks him during the interview if [[spoiler:Beth's death really had nothing to do with his attitude during the assault on Monarch that followed. Over the scene of him utterly [[HeartbrokenBadass breaking down]], he says he "barely knew her" and it definitely had no affect on him.]] Even Ogawa doesn't seem convinced.
17* BringIt: In Act 5, when he/the player has full control of his powers and is in RoaringRampageOfRevenge mode.
18--> '''Jack''': (Upon being faced with two heavy missile mooks) Is that all you’ve got?!
19* {{Delinquents}}: According to narrative objects you can pick up and read throughout the game, Jack has lived a rather troubled life. His parents were both killed in a car accident in Christmas of 1999 and his only known relative is his brother, Will Joyce, but after the death of his parents, the two started to become rather distant. After his parents died, he decided to raise himself as he became more and more distant to his brother. He has been arrested on numerous charges of grand theft auto, simple assault and theft attempts. He was also arrested in 2015 for weapons-related charges but the charges were dropped for an unknown reason.
20* {{Determinator}}: No matter how much he sees otherwise, he simply ''refuses'' to accept that YouCantFightFate. The closest he comes is in act 5: [[spoiler:while rescuing Will from the library in the past, a stutter occurs and he sees Beth. He considers freeing her to save her from her death later on, but doesn't. And he still says to her, "I'll come back for you."]]
21* EmpoweredBadassNormal: When Monarch comes to get him from the university, he puts up far more of a fight than they were expecting, even before his powers fully manifest.
22* TheHero: The main character of the game.
23* NarratingThePresent: Much of the game is narrated by him in an interview.
24* OneManArmy: He single-handedly kills dozens of Monarch's [[{{Mook}} Mooks]] throughout the game.
25* ScrewDestiny: Unlike Paul Serene, he believes that time isn't fixed and that things can be changed. He's mostly proven wrong throughout the story.
26* ShipTease: His behavior when [[spoiler:encountering Beth in 2010 after her [[BrokenBird breakdown]], strong reaction to her death shortly after, and telling her he will "come back" for her after finding her during a stutter in Act 5]] all point to this being the case. Notably, he leaves the last one out during his interview with Ogawa.
27* PersonalityPowers: Jack Joyce says ScrewDestiny because he's a TimeMaster. This bring him into conflict with Paul Serene, who believes that "[[YouCantFightFate time is a closed loop]]" because he can [[{{Seers}} see the future]].
28* {{Superhero}}: While not exactly advertised as such, [[http://www.gameinformer.com/b/news/archive/2015/08/04/shawn-ashmore-and-sam-lake-give-us-hope-for-quantum-break-s-live-action-segments.aspx writer and creator Sam Lake does note that Jack's control of time essentially makes him a modern-day superhero]] and thinks of this game as being an [[SuperHeroOrigin origins]] story for him.
29* SuperheroPackingHeat: Jack uses plenty of guns in addition to his time powers, with both given roughly equal prominence.
30* TheDulcineaEffect: Maybe. [[spoiler:Jack ultimately knows Beth Wilder for less than twenty-four hours, yet by the end of the game, her death has a strong effect on him and he is determined to change immutable time to save her from that fate.]]
31* TimeMaster: Jack's power. It manifests itself in the form of six different abilities:
32** '''[[AuraVision Time Vision]]''' gives him a sort of radar sense, allowing him to sense the locations of his enemies, objectives, and objects of interest from a distance.
33** '''[[HavingABlast Time Blast]]''' breaks time in a focused area with [[StuffBlowingUp destructive results.]]
34** '''[[BulletTime Time Rush]]''' allows running while time is frozen, escaping mortal danger.
35** '''[[FlashStep Time Dodge]]''' is a quick dash out of harm’s way.
36** '''[[DeflectorShields Time Shield]]''' is a protective bubble that can deflect bullets.
37** '''[[TimeStandsStill Time Stop]]''' freezes time in a focused area, including opponents and objects.
38* WalkingTheEarth: Did this for a while in earlier years, before being called to the university at the start of the game.
39* WeUsedToBeFriends: Paul used to be best friends with Jack until the time travel experiment went awry.
40[[/folder]]
41
42!!!Allies
43
44[[folder:William Joyce]]
45!!Doctor William Joyce
46[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/will_joyce.png]]
47-->'''Portrayed by:''' Creator/DominicMonaghan
48Brother of Jack Joyce and inventor of the time machine that started all of this. His apparent death is a major driving force behind Jack's determination to stop Serene.
49----
50* AmbiguousDisorder: He doesn't always keep a clear train of thought (a lot of his explanations about time travel keep coming back to eggs, much to his chagrin) and he sometimes behaves oddly (to the point of correcting a physics equation while in the middle of running from Monarch soldiers), but he's ''very'' intelligent. A Monarch dossier speculates that he has some form of schizophrenia, but nothing certain is ever said.
51* DisneyDeath: Is caught in an explosion at the start of the game. [[spoiler:Thanks to the wonders of time travel, he was actually saved at the last moment by a future version of Jack.]]
52* ForScience: His original reason for building time machines.
53* {{Metaphorgotten}}: His explanations of the current crisis involves something about time being an egg, which is fucked.
54* NeverFoundTheBody: [[spoiler: Invoked in the final act. While the rules of YouCantFightFate are established firmly in the story, William himself points out that nobody actually ''saw'' him die which left the door wide open for Jack's future self to step in and save him upon returning to the time of the Fracture.]]
55* PoorCommunicationKills: Much of the events of the game could have been avoided if he had just explained the situation to Jack and Paul instead of waving a gun around.
56* SlidingScaleOfFreeWillVsFate: Will inhabits the middle ground of the ScrewDestiny and YouCantFightFate argument; the past is already fixed, but the future can be changed.
57* TeenGenius: Discovered chronon fields at the age of 19 and proceeded to build the world's first time machine.
58[[/folder]]
59
60[[folder:Beth Wilder]]
61!!Beth Wilder
62[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/beth_wilder_5.png]]
63-->'''Portrayed by:''' Creator/CourtneyHope
64A security agent working for Monarch, Beth has mysterious knowledge of the events leading up to the Fracture. She assists Jack in working against Monarch to prevent the End of Time.
65----
66* ActionGirl: She's a Monarch security agent, [[spoiler:though that's just a cover. Beth starting training herself for combat from a young age in preparation for the events of the game, which were foretold for her by a future version of herself]].
67* BadassNormal: Is a force to be reckoned with despite having no time powers herself.
68* BackToBackBadasses: She and Liam take down a team of armed Monarch guards all by themselves.
69* DespairEventHorizon: Beth gets hit with this ''hard'' after [[spoiler:being sent to the End of Time by Dr. Amaral. Seeing proof that the End of Time was coming, and with it the certainty that it couldn't be stopped and everything she's been training for since her childhood was in vain makes her extremely jaded and hardened when Jack finds her in 2010. She does begin crossing back courtesy of Jack unrelenting drive to save the future, and then she dies.]]
70* FairCop: She's a security agent and is very attractive.
71* MissionControl: Spends much of the game helping Jack via radio offscreen, though she spends a fair amount of time with him [[ActionGirl in the field]] herself.
72* ShellShockedVeteran: Becomes this after [[spoiler:going back in time and having to relive the disasters of the past without being able to avert any of them]].
73* ShootTheShaggyDog: [[spoiler:Paul had the CFR the entire time, and all of Beth's efforts throughout the past eleven years served only to put the device right in his hands in the first place, and ultimately result in her death.]]
74* TheSmurfettePrinciple: She's the only female Monarch security officer seen in game, though she isn't the only meaningful female character in the entire cast of characters.
75* YouCantFightFate: Gains this attitude over time as a result of her experiences, especially after [[spoiler:traveling to the future and personally witnessing the End of Time, then going back and having to relive the past without being able to change it]].
76[[/folder]]
77
78[[folder:Amy Ferraro]]
79!!Amy Ferraro
80[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/amy_ferrero.png]]
81-->'''Portrayed by:''' Creator/AmeilaRoseBlaire
82A young protestor demonstrating against Monarch's plan to destroy the Riverport library. During the initial fracture, she is caught in Monarch's roundup of civilian witnesses.
83----
84* DeadpanSnarker: In contrast to Nick Masters' CloudCuckoolander, this is the type of humor she provides.
85* DefiantToTheEnd: [[spoiler:In the Hardline timeline.]]
86* GivingUpOnLogic: The reason why she decides to just roll with the whole TimeStandsStill aspect of the entire story, along with TimeTravel, is chocked up to this. She stopped caring about things making sense when she saw Jack use his time powers.
87* HeKnowsTooMuch / [[spoiler:KilledToUpholdTheMasquerade]]: [[spoiler:She's killed off in the Hardline timeline for this reason]].
88* SmartGirl: She's much less scatterbrained than Nick and knows her way around computers enough to steal pretty much all of Monarch's sensitive data, and thus proves to be a more resourceful ally for Jack and Beth.
89* SoapboxSadie: She's described as such in Charlie's profile of her, though [[{{Jerkass}} knowing Charlie]], he may be exaggerating. It is known that she led the anti-Monarch protests at Riverport University that ended at the start of the game.
90* WhatHappenedToTheMouse: [[spoiler:Her fate after Dr. Amaral alerts Monarch to the swimming pool time machine is unknown, though her final dialogue with Jack indicates she managed to escape before their arrival]].
91* YouHaveOutlivedYourUsefulness: If the PR timeline is chosen, Amy is spared to broadcast a fake confession. Despite this, Monarch soldiers still plan to dispose of her.
92[[/folder]]
93
94[[folder:Nick Marsters]]
95!!Nick Marsters
96[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/nick_marsters.PNG]]
97-->'''Portrayed by:''' Creator/SeanDurrie
98A taxi driver and conspiracy theorist looking into Monarch Solutions.
99----
100* CloudCuckoolander: In contrast to Amy Ferraro's DeadpanSnarker, this is the type of humor he provides.
101* ConspiracyTheorist: ''Very'' fond of his theories, and has some pretty crazy ones about Monarch. He's apparently a commenter on a conspiracy theory forum where he goes by the name Blanch Mc[==]Dougal.
102* TheCuckoolanderWasRight: Turns out [[spoiler:his theories about the number 01122 turn out to be at least partially correct, since it actually appears to be integral to a great many events in the game, not the least of which is the correct equation that would have prevented the time machine from creating the Fracture in the first place]].
103* EatingTheEyeCandy: When Beth snarks that she works for Monarch because she "likes the way their pants fit", [[MaleGaze Nick swiftly agrees with her]].
104* UnusuallyUninterestingSight: Jack remarks on how well he appears to be taking the paranormal happenings of the game. Given that he's a nutty ConspiracyTheorist, he probably expected something like time travel to be real.
105* WhatHappenedToTheMouse:
106** [[spoiler:His fate after Dr. Amaral alerts Monarch to the swimming pool time machine is unknown, though his final dialogue with Jack indicates he managed to escape before their arrival]].
107** If Amy is spared, Nick never appears at all in the game after the first act and his whereabouts is unknown.
108[[/folder]]
109
110[[folder:Fiona Miller]]
111!!Fiona Miller
112[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/fiona_miller.png]]
113-->'''Portrayed by:''' Creator/MimiMichaels
114A chronon researcher for Monarch, Fiona is an ally of Beth. Suspecting that the solution to the Fracture may lie inside Dr. Henry Kim's lab, she works to infiltrate it while Beth assist Jack.
115----
116* HeroicBSOD: After Charlie doublecrosses her and Liam to get back in Hatch's good graces, Fiona attempts to contact Beth to tell her the mission failed, only to get no response [[spoiler: because Beth is dead]]. She gets better when Jack tells her about the countermeasure.
117* MoralityPet: Eventually becomes this to Charlie after [[spoiler:he finds out about the End of Time and the Lifeboat, along with the Countermeasure]].
118* TheMole: Is infiltrating Monarch to find a solution to the Fracture.
119[[/folder]]
120
121!!!Monarch Solutions
122
123[[folder:In General]]
124[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2023_09_23_at_112253_pm.png]]
125 [[caption-width-right:1000:''"Time | The final frontier"'']]
126
127A tech organization at the head of research regarding Chronon energy, its applications and its relation to the End of Time.
128----
129* ButterflyOfDoom: Its icon evokes that of a Monarch butterfly. Since its founder survived a TimeCrash that Monarch Solution's technology set-off, this might have been deliberate.
130* MegaCorp: They're a private institution with seemingly endless funding and manpower and behaves as though it's above the law.
131* NonGovernmentalOrganization: Its subsidiary -- Monarch Security -- acts more like an occupying army, marching into any situation with extreme hostility, even willing to capture and kill witnesses to any of Monarch's shady dealings (should the player choose to, anyway).
132[[/folder]]
133
134[[folder:Paul Serene]]
135!!Paul Serene
136[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/paul_serene_6.png]]
137-->'''Portrayed by:''' Creator/AidanGillen
138The former best friend of Jack Joyce, a botched time travel experiment grants him similar powers to Jack as well as precognition but also gives him a vision of a future in which time has collapsed. Traveling back to 1999 he founds Monarch Solutions in an attempt to find a way to save the human race after it happens.
139----
140* AntiVillain: Depending on which junctions the player chooses, Paul can become much less ruthless in his actions.
141* AxCrazy: Depending on which junctions the player chooses, Paul can go completely off the deep and as a result of his untreated Chronon Syndrome, he ends up [[spoiler: killing Sofia Amaral the only person who could've helped him, loses faith in the lifeboat project, declares everyone involved in it to be a traitor out of sheer paranoia and decides to destroy the countermeasure for no apparent reason other than to spite Jack]].
142* BigBad: He's the head of [[MegaCorp Monarch Solutions]] and his YouCantFightFate attitude is the reason he refuses to accept that the Fracture can be fixed, putting him in direct conflict with Jack.
143* FlashStep: Sometimes likes doing this when he wants to prove a point.
144* IcyBlueEyes: To match his calm and detached demeanor.
145* KnightTemplar: Depending on which junctions the player chooses, Paul can become absolutely unfettered in his quest to save the world at any cost.
146* LargeHam: He tends to get very loud if he's pissed off.
147* NarratingThePresent: Talks about the current situation and his visions during junctions.
148* NeverFoundTheBody: [[spoiler:He is briefly resuscitated after being killed by Jack in the final battle when the Joyce brothers activate the CFR, but is stopped when they finish using it to stop the Fracture, but as Will points out, he has disappeared, indicating he may not have died but become a Shifter]].
149* PersonalityPowers / SlidingScaleOfFreeWillVsFate: Paul Serene believes that "[[YouCantFightFate time is a closed loop]]" because he can [[{{Seers}} see the future]], in contrast to Jack Joyce who says ScrewDestiny because he's a TimeMaster.
150* RousingSpeech: In the "Control" junction, he delivers one to Lifeboat passengers.
151-->"My friends, we've changed things -- the world, the universe. We're the first beings powerful enough to undo the very fabric we're part of. And now, we must believe we are powerful enough to set things straight again. We've all made sacrifices. We have ALL made sacrifices, but we're not just here to work for ourselves; we're here for our families, for mankind, to change history, to make history, right here, right now. [[ButNowIMustGo I have some other matters to attend to so I will not be with you, but I know you will succeed]]."
152* SanitySlippage: The Chronon Syndrome is slowly eroding his sanity and is making him irrational and prone to bursts of anger and paranoia. His sanity all but vanishes [[spoiler: if the player chooses the "Surrender" junction]].
153* {{Seers}}: His time powers extend to this.
154* ShipTease: It's not so subtly implied that he and Sofia Amaral have feelings for one another. It becomes more pronounced if the player chooses the "Trust Sofia" and "Control" junctions.
155* SilverFox: Pre-Fracture Paul doesn't have a gray hair in sight. Future!Paul, however, has a full head of it, and age has been kind to him.
156* TimeMaster: To an even greater degree than Jack, his time manipulation powers are the same but far more powerful than Jack's and he can see into the future while Jack cannot. [[spoiler: In the final encounter with Jack he is shown making time shockwaves which can kill him very quickly if he doesn't outrun them]].
157* VillainousBreakdown: [[spoiler:In the "Surrender" choice, he loses all composure and decides to just let the end come without trying to save anyone, all to spite Jack, on account of his growing chronon sickness.]]
158* YouCantFightFate: He views the universe as deterministic, everything that happened (or will happen) cannot be changed, and he has the proof to back it up as his attempts to prevent the future from happening only ensured to make it happen in the first place.
159[[/folder]]
160
161[[folder:Martin Hatch]]
162!!Martin Hatch
163[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/martin_hatch.png]]
164-->'''Portrayed by:''' Creator/LanceReddick
165The public face of Monarch. Hatch serves as Serene's spokesman and head of security and [=PR=].
166----
167* AndIMustScream: His [[spoiler:first evolution to a shifter]] is described as very excruciating. [[spoiler:He was saved from his agony by the TimeCrash, which might explain why he wants to sabotage attempts to stop it.]]
168-->''[[spoiler:"I too became [[TouchedByVorlons chronon active]]. I too developed [[SanitySlippage Chronon Syndrome]]. And in time, I too lost control and became a shifter, became at once everything and nothing, was everywhere and nowhere, died countless deaths and was still alive, my every probability, every possibility happening at once.]]''\
169''[[spoiler:"[...]the noise and the pain and the rage were more than anyone could suffer and not go insane. I burned in this fire a long time. There were brief moments of awareness in this endless nightmare - different versions of certain key moments in my life that I found myself reliving again and again. Trying to make things right. Like a puzzle. On and on and on."]]''
170* AffablyEvil: Can appear to be this depending on your choices during Junctions.
171* BadBoss: Is very quick to send his own employees to their deaths or even kill them himself in pursuit of his enigmatic objectives. An employee email in the Control timeline even compares him to Darth Vader.
172* TheDragon: Mostly serves as Paul Serene's right-hand man and advisor, sometimes dealing with situations personally depending on the choices you make during Junctions.
173* DragonWithAnAgenda: Joyce finds evidence throughout the game that Hatch is plotting against Serene to take control of Monarch, although the exact reason why is unknown.
174-->"This world you know, this world is ending! But one world's end is merely another's beginning. My world will bring renewal. My world will see balance!"
175* GreaterScopeVillain: [[spoiler:He's mastered his time manipulation abilities to such an extent that he can go anywhere, in anytime, in any timeline. His motives are extremely vague, and possibly incomprehensible, but it has something to do with ensuring the End of Time and evolving humanity beyond its current limitations. Given his Untitled Note, he also seems to be concerned with avoiding feeling the same agony he once did.]]
176-->''[[spoiler:"I am convinced that the stutters and the End of Time saved me. For those were the only places, the only times, where I could even briefly stop and rest and slowly find focus and control again..."]]''
177* HumanoidAbomination: [[spoiler:[[http://quantumbreak.wikia.com/wiki/Untitled_Note Is eventually revealed]] to be a Shifter, a being that exists both everywhere and nowhere, like a Schrodinger's Cat.]]
178* StealthHiBye: At the very start of the game, turn around to find him standing under a streetlight. After a brief conversation, he will disappear once you move the camera off him and back.
179* TheUnfought: [[spoiler: Only from a gameplay perspective, where he gives Jack a few jump scares in his Shifter form but doesn't really attack him [[CantKillYouStillNeedYou for reasons that become obvious later]]. But technically speaking, he does give [[HeroOfAnotherStory Liam Burke]] a tough boss fight in the [[CutsceneBoss final live action segment]]]].
180* WasOnceAMan: [[spoiler:Became a Shifter after finding a naturally-occurring time machine in a cave, or so he claims.]]
181[[/folder]]
182
183[[folder:Sofia Amaral]]
184!!Doctor Sofia Amaral
185[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/sofia_amaral.jpg]]
186-->'''Portrayed by:''' Creator/JacquelinePinol
187Monarch's Head of Research and specialist in Chronon technology.
188----
189* AssholeVictim: [[spoiler:For sabotaging the time machine which led Beth to the End of Time and to the past where she gets killed by Paul, no one sheds a tear for Amaral when Paul murders her under the belief that she has betrayed him to join forces with Jack, should the player chooses to trust Hatch than her]].
190* CharacterDeath: [[spoiler: If the player chooses the "Trust Hatch" junction and/or the "Surrender" junction, she ends up getting either strangled or bludgeoned with a paperweight to death courtesy of an unhinged paranoid Paul]].
191* IgnoredExpert: Despite continually providing evidence to Serene that the End of Time is going to occur much sooner than he predicted, he ignores her. [[spoiler:Should he choose to trust Amaral over Hatch, he comes to agree with her conclusions and activates Lifeboat early]].
192* ShipTease: It's not so subtly implied that she and Paul Serene have feelings for one another. It becomes more pronounced if the player chooses the "Trust Sofia" and "Control" junctions.
193* WellIntentionedExtremist: Sincerely believes that the only way to save the world is through Lifeboat and that any other option is doomed to fail.
194[[/folder]]
195
196[[folder:Clarice Ogawa]]
197!!Commander Clarice Ogawa
198[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/clarice_ogawa.png]]
199-->'''Portrayed by:''' Creator/JeannieBolet
200-->'''Voiced by:''' Jules de Jongh
201The lead dispatcher for Monarch and an ally of Hatch in his plot to remove Serene from power.
202----
203* MissionControl: Has been overseeing Monarch's operations and deployments for years. Jack hears her nearly constantly giving orders over the radio.
204* NarratingThePresent: The entire story is narrated in-world through Jack's answers to her questions in an interview.
205[[/folder]]
206
207[[folder:Charlie Wincott]]
208!!Charlie Wincott
209[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/charlie_wincott_7.png]]
210-->'''Portrayed by:''' Creator/MarshallAllman
211A hacker and security expert working for Monarch.
212----
213* BaitAndSwitchGunshot: In the final FMV segment, if the Control Junction was chosen [[spoiler: Charlie attempts to convince Liam to help Jack and Fiona. Liam, delirious from injuries and not inclined to trust someone who has already betrayed him ''twice'', gives him the business end of his gun. Charlie is shot... not by Liam, but by Hatch. A [[FreezeFrameBonus closer examination of this scene]] shows Liam nervously lowering his weapon before Hatch [[HeelFaceDoorSlam slams the door on them both.]]]]
214* DirtyCoward: Charlie will ally himself with anyone who will ensure his safety and survival. During his TeethClenchedTeamwork with Liam and Fiona, he betrays them several times to save his own skin. [[HeelFaceTurn He does eventually get better, though.]]
215* HollywoodHacking: Employs a lot of it during the live-action scenes.
216* {{Jerkass}}: [[TheFriendNobodyLikes Nobody really enjoys working with him because of his bitter and vindictive personality]], but they put up with him because he's a [[InsufferableGenius really good hacker]]. Fiona says she could barely stand [[spoiler:pretending to date him to try and break into Monarch's R&D's facility]].
217** JerkWithAHeartOfGold: What he ultimately turns out to be [[spoiler:when he decides to help Jack Joyce, and also secures Fiona a space in the Lifeboat while he goes to assist]].
218* InsufferableGenius: See {{Jerkass}}.
219* NoSocialSkills: Is lost in the middle of a social gathering and would have preferred to spend time by himself were it not for Fiona convincing him to attend.
220* TheReasonYouSuckSpeech: Gets one from Fiona after selling Liam out to Carlos, one of Hatch's thugs. She also slugs him.
221* RedemptionEqualsDeath: [[spoiler: In the Control junction, he is killed by Hatch while trying to help Fiona and Jack.]]
222* VoiceWithAnInternetConnection: For Monarch. Spends an entire portion early on directing {{Mooks}} in a chase scene.
223* {{Workaholic}}: According to Fiona.
224[[/folder]]
225
226[[folder:Liam Burke]]
227!!Liam Burke
228[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/liam_burke.jpg]]
229-->'''Portrayed by:''' Creator/PatrickHeusinger
230A "fixer" for Monarch, Burke's wife is three months pregnant. After starting to question Monarch's mission, he goes against orders and is declared a traitor.
231----
232* AlasPoorVillain: [[spoiler: While he could not really be considered a villain by this point in the story, Jack laments Liam as an unnecessary casualty of Serene's lies and manipulation after their fight.]]
233-->'''Jack:''' Seeing that face put it into perspective. They were all misled, manipulated into believing they were doing what was right.
234-->'''Clarice:''' [[NoSympathy Liam Burke made his choice]].
235-->'''Jack:''' [[WhatASenselessWasteOfHumanLife Liam Burke was an unnecessary casualty]].
236* AmbiguousDisorder: Implied to be a ShellShockedVeteran, e-mails where Hatch bullies Liam's therapist into releasing his psych evaluation can be found during gameplay.
237* AntiVillain: [[SlidingScaleOfAntiVillains Type IV]]. Only works for Monarch because violence was all he was good at, and dislikes having to kill.
238* BadassNormal: Takes down loads of Monarch Mooks despite having no time powers himself.
239* DentedIron: In Act 3 he's shot by Carlos, one of Hatch's thugs. He gets a HeroicSecondWind and kills Carlos, but throughout Act 4 (and the showdown with Jack if the Control junction was chosen), he's showing the signs of delirium associated with blood loss.
240* DontMakeMeDestroyYou: Jack and Liam's pre-fight banter amounts to this, as neither really wants to kill the other.
241* TheFriendNobodyLikes: Other Monarch grunts resent him because of his status as high command's Golden Boy. And after his Face turn, Beth still doesn't entirely trust him due to his instability.
242* HeelFaceTurn: His primary character arc. Though in the Control junction, he still ends up fighting Jack due to Serene's manipulations.
243* MoralityPet: Beth, who gets him to turn against Monarch. His wife is more like a LivingEmotionalCrutch.
244* PapaWolf: In addition to fighting for his wife, he also fights for the life of his unborn child.
245* PunchClockVillain: Only works for Monarch for lack of an alternative.
246* ShootTheShaggyDog: [[spoiler: After sacrificing his career to help Beth and risking his life to save his family, Liam is either manipulated by Serene into making a suicidal last stand against Jack (Control) or coldly gunned down by Hatch (Surrender)]].
247* WorfHadTheFlu: In the timeline where he fights Jack, he's already wounded by the time they meet[[note]]And according to the producers, delirious from blood loss[[/note]]. This leaves him slightly more of a threat than the average Striker, but not as much as the live-action episodes suggest he would be if he were in top shape.
248* {{Workaholic}}: His job consumes much of his life, leaving little time to spend with his wife.
249* UncertainDoom: [[spoiler: During his fight with Jack in the Control ending, his Chronon harness is damaged, leaving him frozen in a stutter. Consequently, it is unclear if he is actually dead, though given the injuries he sustained prior to that point, it doesn't look good for him.]]
250[[/folder]]
251
252[[folder:Brenner]]
253!!Brenner
254[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/brenner_2.png]]
255-->'''Portrayed by:''' Creator/MattOrlando
256Charlie's intern and a minor character in the first episode of the live-action clips. Likes coffee, and annoys Charlie by putting it directly on his desk instead of using a coaster.
257----
258* AudienceSurrogate: Is pretty much there just to prompt Charlie into explaining things to the audience.
259* TheEveryman
260[[/folder]]
261
262[[folder:Henry Kim]]
263!!Dr. Henry Kim
264
265A doctor who was working on the Chronon experiments before his death forced Paul to involve Will in his research.
266----
267* HumanoidAbomination: [[spoiler:Like Martin Hatch, he is a shifter. Unlike him, he doesn't seem to be capable of regaining his human form.]]
268* NotQuiteDead: [[spoiler:He never actually died. Instead, his research exposed him to a large amount of Chronon particles, and he has been kept imprisoned in a timeless chamber as a shifter.]]
269[[/folder]]
270
271!!!Other Characters
272
273[[folder:Emily Burke]]
274!!Emily Burke
275[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/emily_burke.png]]
276-->'''Portrayed by:''' Creator/BrookeNevin
277Liam's pregnant wife, working as a nurse.
278----
279* DamselInDistress: Used as a hostage in one scene.
280* LivingEmotionalCrutch: Liam says she is this for him, especially due to his day job.
281* TheMasqueradeWillKillYourDatingLife: Thinks Liam is just a field manager, and is upset when she discovers his true line of work.
282-->'''Emily:''' I thought I knew who he was.
283-->'''Serene:''' None of us ever know who we are.

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