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2* In ''VideoGame/BravelyDefault'', Edea Lee, due to being a naive teenager who was brought up believing the lies she was told by her home country, initially believes there are only heroes and villains even after defecting to the heroes. Her CharacterDevelopment is all about making her realize the other shades of morality in between.
3* It has always been the trait of the ''VideoGame/CommandAndConquerRedAlert'' series, where the Allies are good and the Soviet Union is evil. They are later joined by a new evil side, Empire of Rising Sun.
4** [[DracoInLeatherPants Despite what the fandom would want you to believe]], it's the same for the Tiberium-series games as well - the only morally grey thing GDI ever does in the series involve General Solomon apparently being TheManBehindTheMan to a rogue Nod general early in their campaign in ''VideoGame/CommandAndConquerTiberianSun''; every other bad thing they've supposedly done has always either been [[FalseFlagOperation Nod blaming their own massacres on GDI]] or [[NewMediaAreEvil reporters in their pocket just making shit up]].
5** ... until ''VideoGame/CommandAndConquerTiberiumWars'', at which point it is getting clear that GDI have stopped being the good guys, being run mostly by corrupt politicians instead of honourable Generals, are keeping the nice and friendly Blue Zones to themselves and clearly not giving a damn about what happens to the rest of humanity forced to endure living in the Yellow Zones (the Red Zones are completely uninhabitable at this point). Then the last game clearly shows that GDI used a "Liquid Tiberium Bomb" to win in their campaign, which resulted in 25 million dead and worsening earth's state to more terrible than ever before, while also setting precedent for GDI to use Tiberium weaponry en masse, which is the last thing they would want as, due to it, they would have become no different than Nod. [[spoiler:Also, much to the joy of Nod fans, Kane was right all along with his ideas of ascension.]]
6** Subverted for a change in ''VideoGame/CommandAndConquerGenerals'': The United States are mostly good, almost to a parodic degree, with lots of Type 1 {{Eagleland}} to match. They are also a bit incompetent at times. China is less good but still somewhat good, though a few of their weapons of choice are highly questionable (napalm, landmines, nukes...), and at least one of their Generals went rogue. They do end up saving the day instead of the Americans. The GLA finally are almost exclusively amoral bastards who nuke cities, douse entire populations in biotoxins, steal relief aid intended for war victims and other scummy moves, alongside employing suicide units and the like. But one cell helps the Americans, of all factions, against one of their own Generals (Dr. Thrax) because EvenEvilHasStandards.
7* The Human Noble Origin in ''VideoGame/DragonAgeOrigins'' is pure BlackAndWhiteMorality. You play as the younger child of [[ReasonableAuthorityFigure Teyrn Bryce Cousland]], who is betrayed by [[AristocratsAreEvil Arl Rendon Howe]], out of jealously and greed. He is completely ruthless, exacts completely undeserved violence on women and children, and seizes your family lands to become a petty tyrant. Your family, however, is AlwaysLawfulGood and beloved by the Kingdom of Ferelden.
8* ''VideoGame/DragonQuest'' series uses this regularly. The heroes are good. [[VideoGame/DragonQuestI A giant dragon]] and [[VideoGame/DragonQuestII a badly skinned mage]] are evil. Many other villains are even beyond that.
9** [[VideoGame/DragonQuestIV Psaro the Man Slayer]] subverts this partly. He hates humans because they harmed his girlfriend. But going into the arena and beating random fighters to death isn't that nice of a thing to do either. None of his underlings are ever good.
10*** Though Psaro could be seen as sympathetic in some ways, as the [[spoiler: death of his girlfriend drove him beyond insanity, causing him to force himself to evolve into a demonic monster who at that point doesn't even remember who his girlfriend is, and the only thing he knows in life is to destroy all humans for what they did to him, despite he doesn't even remember what that was, all he knows is that is his goal]]
11* ''Franchise/TheElderScrolls'': Though the series in general tends more toward GrayAndGreyMorality (and even some BlackAndGrayMorality), the main quests of most of the games (and most expansions) are standard "Good vs. Evil" affairs where the PlayerCharacter must stop whatever malevolent force is seeking to bring about TheEndOfTheWorldAsWeKnowIt. To note:
12** In ''[[VideoGame/TheElderScrollsArena Arena]]'', the PC must defeat EvilSorcerer[=/=]EvilChancellor classic, Jagar Tharn, and rescue [[TheGoodKing The Good Emperor]] Uriel Septim VII from Oblivion. (Later games reveal that Tharn was acting as an agent of the [[OurGodsAreDifferent Daedric Prince]] of [[DestroyerDeity Destruction]], Mehrunes Dagon.)
13** ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' is the sole main quest Aversion to date in the main series. ''Daggerfall'' has MultipleEndings which allow you to side with numerous factions, ranging from lighter gray ([[TheGoodKingdom the Empire]], the [[ICannotSelfTerminate Underking]]) to outright black ([[GodhoodSeeker Mannimarco]]).
14** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'':
15*** The main quest pits you against deranged PhysicalGod BigBad Dagoth Ur, who is spreading the [[TheCorruption Corprus Disease]] via power channeled from the [[CosmicKeystone Heart of Lorkhan]] and wishes to construct a HumongousMecha, Akulakhan, using the Heart as a power source. Though he has some WellIntentionedExtremist[=-style=] motivations (freeing the Dunmer people from the Empire and casting down the "false gods" of the Tribunal), his methods are firmly black in morality and, according to [[LooseCanon developer written]] [[AllThereInTheManual supplemental works]], seeks to transform all of reality into an extension of his own mind. ("The Mad Dreamer" is imprinting his twisted mind on the "dream" of [[GodOfGods Anu]].)
16*** The ''Tribunal'' expansion offers an aversion with the (dark) gray vs. black situation in its main quest. [[MagnificentBastard King Helseth]] vs. [[AxeCrazy Almalexia]], who is facing immense SanitySlippage after losing her godhood. Helseth is ''not'' a pleasant person, but Almalexia manages to be worse...
17*** The ''Bloodmoon'' expansion pits you against Hircine, the Daedric Prince of [[TheWildHunt the Hunt]], who is kidnapping the greatest warriors on Solstheim for his recurring hunt. Naturally, you must participate and defeat him.
18** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''
19*** The main quest pits you (and your allies, [[HiddenBackupPrince Martin Septim]] and the [[AncientOrderOfProtectors Blades]]) against the [[ApocalypseCult Mythic Dawn]], led by [[TheDragon Mankar Camoran]] in service to [[BigBad MehrunesDagon]], who start things off by assassinating the Emperor and his legitimate heirs. The main quest is all about stopping Dagon from [[OmnicidalManiac destroying the world]].
20*** The ''Knights of the Nine'' expansion pits you against Umaril the Unfeathered, an ancient [[AbusivePrecursors Ayleid]] Sorcerer-King who has returned to get revenge on those responsible for his fall (namely, the [[SaintlyChurch Nine Divines]]). For bonus points, you actually have to ''purify'' yourself in order to wear the blessed armor required to defeat Umaril.
21*** The ''Shivering Isles'' expansion pits you (and your BigGood supporter, [[MadGod Sheogorath]]), against Jyggalag, the Daedric Prince of [[ControlFreak Order]], who returns once per Era to destroy the titular Shivering Isles, the [[EldritchLocation Daedric Plane]] of Sheogorath. Remember that line about villains with HiddenDepths? Yeah, it [[SealedInsideAPersonShapedCan very much]] [[BecameTheirOwnAntithesis comes into]] [[LiteralSplitPersonalities play here]], but actually stopping the destruction of the realm is still pretty black and white.
22** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]''
23*** The main quest pits you, TheChosenOne "Dragonborn" with the immortal [[OurAngelsAreDifferent Aedric soul]] of a [[OurDragonsAreDifferent dragon]], against BigBad Alduin the World-Eater, the BeastOfTheApocalypse. While there is an epic amount of "gray" morality surrounding you and your supporters, the actual act of defeating Alduin and saving the world is once again very black and white.
24*** The ''Dawnguard'' DLC main quest pits you up against a group of ancient [[MonsterLord Vampire Lords]] who seek to create TheNightThatNeverEnds. In a twist, you can become a Vampire Lord yourself and join their side if you so choose.
25*** The ''Dragonborn'' DLC pits you against your EvilCounterpart, the ''First'' Dragonborn, Miraak. Defeating him and once again saving the world as we know it is fairly black and white (though you're forced to work with some pretty dark shades of gray to accomplish this).
26* ''Franchise/FireEmblem'' tends to play with this a lot, even with its many morally pure Lords as its protagonists.
27** In ''VideoGame/FireEmblemPathOfRadiance'', while Elincia is good, and Mad King Ashnard is evil, [[spoiler:his steed isn't evil, just {{Brainwashed}}.]] But then there's Naesala, who's more morally ambiguous, as well as several Daein commanders who fight for Ashnard [[AntiVillain more out of a sense of duty for their nation than being outright evil.]] ''VideoGame/FireEmblemRadiantDawn'' muddies this even further: Begnion, who helped Crimea fight Daein in the first game, turns out to be just as corrupt, and the initial protagonists are heroic Daeins. And while half the Begnion Senate are evil assholes, Hetzel is just a terrified old man ([[PetTheDog who saved Rafiel's life in the past]]) and Oliver has BlueAndOrangeMorality. Meanwhile, Crimea isn't as pure as it seemed in the first game either, with many nobles ''not'' happy at Elincia becoming queen. The endgame does settle into this territory, though, as with the exceptions of Oliver and [[MyMasterRightOrWrong Levail]], your united team is composed of heroes out to save the world and battles cackling villains out to enslave it.
28** ''VideoGame/FireEmblemAwakening'' plays this straight more than any other game in the franchise; the Halidom of Ylisse worships Naga, a beautiful female dragon from an AlwaysLawfulGood race, and is presented as pure and good; while the desert theocracy Plegia is led by the Grimleal, who worships Grima, an ugly male dragon from an AlwaysChaoticEvil Race and is portrayed as utterly evil. An attempt is made early on to add some grey by saying Emmeryn's predecessor had made war on the Grimleal, but this [[AbortedArc is dropped]], all Grimleal in the game never mention this and are simply portrayed as [[CardCarryingVillain bad guys who like being bad]] with no [[ForTheEvulz real motive]].
29** ''VideoGame/FireEmblemFates'' at a ''first'' glance seems to plays this straight for the most part, but as it turns out, it's a deliberate [[SubvertedTrope subversion]] if not ''{{Reconstruction}}'' of TheEmpire and DarkIsNotEvil, making it far more like WhiteAndGreyMorality. The Kingdom of Hoshido is a [[{{Wutai}} Japanese-like]] prosperous nation that only wants to live in peace, and the Kingdom of Nohr by contrast is a {{Mordor}}-esque country with a tyrannical king who comes off as pure evil and seems trying to invade Hoshido to no provocation, and the conflict seems with a clear moral victor no matter the route. That means Hoshido is objectively in the right and Nohr needs to be stopped, right? Well, [[spoiler:Nohr is starving and has survived a SuccessionCrisis that, as it turns out, killed the previous king -- who by all accounts was a genuinely reasonable person before he died -- and was as a result [[DemonicPossession directly possessed]] by Anankos, the GreaterScopeVillain who's a misanthropic dragon-god with no understanding of humans. This caused a CycleOfVengeance between Hoshido and Nohr due to the possessed Garon acting in the interest of destroying ''both'' kingdoms, hiring equally-psychotic retainers to act on his behalf in Iago and Hans. Meanwhile, every playable character in ''Conquest'' is CreepyGood and sympathetic at best in spite of their awful leader, and an AntiVillain at worst, trying to survive while Hoshido shows genuine ignorance to Nohr's plight (with Ryoma acting shocked to learn that most of Nohr is starving) and [[TheRevolutionWillNotBeVillified wanting Garon overthrown]]. And as you have loved ones on both sides, the game doesn't frame Nohr as irredeemable but makes it clear that both sides are the victims of the greater machinations in this war, with Hoshido trying to defend itself and Nohr forced to invade a country due to a king who was DeadAllAlong, and part of the GoldenEnding involves breaking the cycle by unifying both kingdoms to fight against [[GreaterScopeVillain Anankos]]. Part of the moral conflict as such is either "do the logical thing and side with Hoshido to protect it from Nohr," or "do the emotional thing and side with your raised family in an attempt to break the cycle from within", and both sides are framed as very sympathetic as such.]]
30** Played straight overall for the main story in ''VideoGame/FireEmblemEngage'': those allied with the Divine Dragon are unambiguously heroes while those who work for the Fell Dragon are the bad guys. While some characters end up switching sides during the story and the motivations and backstories of those opposing Alear are expanded upon later, the main core of the story's conflict remains one of Good vs Evil.
31** ''VideoGame/FireEmblemWarriors'' also has this; your team is composed of an all-star lineup of noble heroes from other worlds, and the enemy is composed of cackling bad guys motivated either by power (Oskar) or ForTheEvulz (the returning villains, Velezark). The only legitimately sympathetic antagonist is [[spoiler:Darios, who ends up on the wrong end of DemonicPossession and isn't even in control of himself]].
32* ''VideoGame/GalaxyAngel'': The Transbaal Empire is good; The Val-Fasq are evil.
33* Subverted in ''VideoGame/GoldenSun'': seemingly present during the first game, but the second game {{subvert|edTrope}}s it by having you play the antagonists of the first game and having the final boss be the mentor from the first game. Despite this, the sympathetic characters from the first game have no problem switching sides immediately.
34* ''VideoGame/{{Gradius}}'': Planet Gradius is good; Bacterion, Venom, and Salamander are evil.
35* ''[[VideoGame/Hitman2016 Hitman]]'' has one between [[TheConspiracy Providence]] and a [[BadassArmy private militia]] led by the [[ForgottenFallenFriend Shadow Client]].
36* For most ''{{Franchise/Kirby}}'' games, the world runs on this, with Kirby, a nice and helpful hero, trying to solve the problems by beating the (usually obvious) bad guys behind them. A few times, however, Kirby becomes a victim of circumstances for his deeds (either because he's manipulated to do the bad guy's whims or PoorCommunicationKills), and aside from clear-cut villains, there are those who have good intentions behind their actions, those that pose as good guys that need the hero's help, and those otherwise innocent bosses that get possessed/brainwashed into fighting the heroes.
37* In the ''Franchise/TheLegendOfZelda'', which follows conventional HighFantasy tropes, Link, Zelda, and their allies are good; Ganon and his followers are evil.
38** Downplayed in some of the later games. In ''VideoGame/TheLegendOfZeldaMajorasMask'', the villain we are introduced to is actually just a puppet to the ManBehindTheMan, and is actually just a bit mischievous, but is at heart a nice guy who just suffered from loneliness.
39** King Bulbin in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'', Byrne in ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'' and [[spoiler:Princess Hilda]] in ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'' are good examples of [[HeelFaceTurn bad guys who turn good]] over the course of their games. The Twili are a good example of DarkIsNotEvil in the Zelda universe too, despite having been banished for hungering a bit too much for power.
40** In ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', Ganondorf reveals his true intentions. He is still a bit extreme about them, especially how he tries to achieve them, but [[WellIntentionedExtremist he did it all for the sake of providing a better life for his people]]. He merely got [[MotiveDecay swept up in the whole Triforce thing]]. Also, ''Skyward Sword'' seems to mildly deconstruct Ganondorf's CardCarryingVillain status with the revelation that [[spoiler: he's the reincarnation of the hatred of Demon King Demise, a curse on the original Link and Zelda who defeated him.]] This begs the question of whether Ganondorf could be considered a victim of YouCantFightFate, which is up to the interpretation of the player.
41* ''[[Videogame/MegaManClassic Mega Man]]'' and his friends and family are good, Dr. Wily and his robots are evil. Unless those robots were originally built by Dr. Light and/or someone else, in which case they're normally good and were [[BrainwashedAndCrazy reprogrammed]] into being evil by Wily. And [[VideoGame/MegaMan4 Dr. Cossack]] initially seems [[RenegadeRussian villainous]], except he's actually a good guy who was only being [[ForcedIntoEvil blackmailed into it]] by, you guessed it, [[HijackedByGanon Dr. Wily]].
42* ''VideoGame/Metroid1'': Samus is a clear-cut protagonist, while the Space Pirates and their goal to exploit the Metroids are unquestionably evil.
43* ''VideoGame/NewWorldsAteraan'' has a God of Shadows and a Goddess of Light, niftily color-coded. However, those devoted to the former would likely call Light blinding and evil, so 'good' and 'bad' are not so easily determined.
44* Pick any ''VideoGame/{{Onimusha}}'' game. In any of these games, you can always bet that the Genma race are always full of cackling CardCarryingVillain with [[EvilCannotComprehendGood absolutely no understanding on the concept of decency.]] And if there are humans that sided with the Genma, they will be portrayed in a similar manner, being more portrayed as people DrunkWithPower to the point of evil. Meanwhile, defenders of mankind, be it the Oni or other exemplary men that opposed the Genma, will be portrayed as paragons of goodness, [[DarkIsNotEvil even if some of them wield dark powers.]]
45* In the ''VideoGame/PlantsVsZombies'' series, the plants are good and the zombies are evil. Due to the humorous nature of the franchise, many Zombies are AffablyEvil, there's the rare sympathetic zombie and a couple GoKartingWithBowser moments are sprinkled here and there. The Plants are universally good, with the closest things to evil plants being examples of DarkIsNotEvil.
46* ''Franchise/{{Pokemon}}'':
47** In ''VideoGame/PokemonRedAndBlue'' and ''VideoGame/PokemonGoldAndSilver'', the main character is good, Team Rocket is evil.
48** The later core games avert this though, with the evil teams having more reasonable and sympathetic motivations. The exception is Ghetsis of Team Plasma, whose villainy neighbors ''Cipher'' proportions. Cipher from ''VideoGame/PokemonColosseum'' is far more evil than anything before them and a sight more evil than anything since, up until ''VideoGame/PokemonXAndY'' gave us [[OmnicidalManiac Lysandre.]] Another straight example is Cyrus from [[VideoGame/PokemonDiamondAndPearl Team Galactic]], who seeks to destroy the current universe and build a new one in his image.
49** As its name suggests, ''VideoGame/PokemonBlackAndWhite'' deconstructs it, with the main antagonist adhering to it then realizing in the end that no side can be truly right. It does ultimately end up as this, however: Ghetsis and some of Team Plasma are evil and had their sympathetic motives be a ruse for their evil plans. This carries over to the sequel, where they don't even try to include some grey morality.
50* Present in ''VideoGame/RivieraThePromisedLand''. Which is very surprising, considering the [[VideoGame/DeptHeaven rest of the series]].
51* ''VideoGame/ShinMegamiTenseiIVApocalypse'' dispenses with its [[Franchise/ShinMegamiTensei parent series']] GreyAndGrayMorality by the addition of an actually noble faction of demons who seek coexistence with humans, Danu, and her fairies. Notably, the normal Law and Chaos sides, plus the Divine Powers, are portrayed ''completely normally'' [[CrapsackWorld for an SMT game]], but nobody even considers joining up with them on the basis that the worst person on Danu's side is [[BrokenAce Dagda]], who's more of a cynical JerkAss than actually evil. [[spoiler:Admittedly, Dagda is planning on [[WellIntentionedExtremist killing most sentient life to remove the spectre of divine oppression]], but in the good ending you dispose of him after he turns on you.]]
52* ''Franchise/SonicTheHedgehog'':
53** Sonic, Tails, and Knuckles are good; Doctor Eggman is evil. [[AntiHero Shadow and Rouge]] border on the Grey morality, though.
54** Usually averted from ''Sonic Adventure'' onward. [[VideoGame/SonicAdventure Chaos]] is a legendary beast who caused the destruction of a whole ancient civilization, and almost that of the modern world as well, but [[spoiler: he's actually the protector of the Chao and guardian of the Chaos Emeralds and has no evil in his heart, [[RoaringRampageOfRevenge he just got consumed by rage when an ancient tribe hurt the creatures he was defending in its lust for power]]]]. [[VideoGame/SonicAdventure2 Gerald Robotnik]] [[spoiler:programmed the ARK to destroy the Earth and struck a deal with Black Doom that would result in humanity being attacked and conquered by an alien race, but it's revealed that he wanted to help everyone by creating the Ultimate Life Form, and was also desperate to cure his beloved granddaughter of her illness, which forced him to accept Black Doom's help; he actually created the Eclipse Cannon to warrant that humanity had a way of stopping the Black Arms when they arrived and attacked. It's just that he went insane when said granddaughter was killed by the government's army.]] [[VideoGame/SonicBattle Emerl]] is a robot [[spoiler:designed as a weapon of mass destruction]], but gains a kind and heroic personality through the game as a result of hanging out with Sonic and his friends and copying their traits, and keeps this one until the end, even after his programming makes him go berserk. Merlina, who is Sonic's guide and ally in ''VideoGame/SonicAndTheBlackKnight'', [[spoiler:is revealed to be the BigBad at the end, but her intentions and motivations aren't evil.]]
55** Played straight in more recent mainstream titles. In ''VideoGame/SonicUnleashed'', ''VideoGame/SonicColors'', and ''VideoGame/SonicGenerations'', Eggman's silliness masks an ever-growing competence culminating in Generations with him actually maintaining full control of the EldritchAbomination he unleashes.
56* The titular mercenary team in ''VideoGame/StarFox'' and the Cornerian army are good. Andross, Anglar Emperor, and their armies are bad. The Aparoids were created solely to be TheVirus, and were nothing but evil and trouble.
57* The trope is {{Invoked}} in ''VideoGame/StarTrekJudgmentRites'' by the Brassica when constructing one of their tests. On some barren planet they place a structure containing two machines; each containing a colony of single-celled creatures represented by a pre-programmed interactive hologram. The "Omegan" species is represented by an [[BeautyEqualsGoodness angelic-looking hologram]], while the "Alphan" species is represented by a [[EvilMakesYouUgly demonic-looking hologram]]. Both hologram implore Kirk to help them eradicate the other species. The test is meant to determine whether Kirk and his team will believe the good-and-evil dichotomy and help ''either'' of the species. Kirk realizes that the single-celled species have no morality whatsoever, and that the actual solution is to [[FusionDance join them together]] into a single species instead. GuestStarPartyMember Ensign Jons, however, falls for the ruse and has to be talked out of it.
58* ''Franchise/SuperMarioBros'': Mario and Luigi are good, Bowser is evil.
59** Played straight in the main series; in both ''VideoGame/SuperMarioGalaxy'' games Bowser is as one-dimensionally megalomaniacal as ever. Probably because their one attempt at giving him more "complexity" was ''VideoGame/SuperMarioSunshine'', which included {{narm}}y voice acting ([[MemeticMutation "How dare you disturb my family vacation!"]]) and introduced, Bowser Jr.
60** Also played straight by the one-off villains in the ''VideoGame/PaperMario'' and ''VideoGame/MarioAndLuigi'' series. Okay, Count Bleck is much more sympathetic than the usual antagonist if still undeniably evil, but Fawful, Dimentio, the Shadow Queen, Cackletta, and the Shroobs are portrayed very much to the extreme end of the evil scale. [[EnemyMine The Mario Bros do occasionally team up with Bowser in these games]], however, making him ALighterShadeOfBlack.
61* Played with in ''Franchise/TouhouProject''. On one hand, the series as a whole follows WhiteAndGreyMorality at worst, with copious amounts of DarkIsNotEvil and NotAlwaysEvil, preventing the series from having any true villains. On the other hand, the interactions between {{youkai}} and humans in the games are laced with BlueAndOrangeMorality, with the youkai attacking and sometimes even [[ToServeMan eating humans]] because, well, [[ItsWhatIDo that's what monsters do]]... and the humans in turn exorcising youkai, even harmless ones, because, well, [[VanHelsingHateCrimes they are]] [[FantasticRacism monsters]]. [[note]]It's strongly implied [[AllThereInTheManual in supplementary material]] that the youkai of the setting are the natural opposites of humanity and if youkai and humans didn't distinctly define themselves by opposing each other, the youkai would [[PuffOfLogic cease to exist]].[[/note]] On the third hand, the character Eiki Shiki possesses the ability to "distinctly judge anything to be Good or Evil", meaning that she sees the world in Black And White Morality. As she is the resident Judge of the Dead whom decides the ultimate fate of every deceased soul in Gensokyo, she gets a lot of mileage out of this.
62* ''VideoGame/ValkyriaChronicles'' tries to avert this trope but ends up [[BrokenAesop shooting itself in the foot]] because everyone on the Gallian side who isn't morally upstanding gets murdered and the only Imperials who might have been decent people also die. By the end of the game, Darcsens and non-aristocrat Gallians are good... and everyone else is dead.
63* In the first two ''VideoGame/WarCraft'' games, the [[AlwaysChaoticEvil Orcs]] are evil and the humans are good. There is ''some'' attempt to muddy the water in ''VideoGame/WarcraftII'' with the trolls allying with the orcs to end their persecution at the hands of humans and elves, but it's still clear who is in the right. By ''Warcraft III'' and ''VideoGame/WorldOfWarcraft'', while there are still undeniably evil forces like the Burning Legion and Scourge, it becomes less clear whether the Alliance or the Horde has the moral high ground.
64* ''VideoGame/YggdraUnion'' starts off with a princess fleeing from TheEmpire and raising an army to fight back against them. [[spoiler:This later gets subverted, as the Empire isn't actually evil and is fighting for what they believe is true justice as well.]]
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