History YMMV / Xenoblade

13th Feb '17 8:10:02 PM Pokedude14
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****Riki can also stack numerous Debuffs on the enemy for a superpowered Say Sorry!
11th Dec '16 8:20:40 PM Mullon
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* EndingFatigue: After going through three very long dungeons the party finally reaches [[spoiler:Egil, who is responsible for almost all the problems everyone is dealing with on the Bionis and the Fallen Arm]], and there are some late game plot revelations which are to be expected. Then there's a very satisfying final boss fight that's epic and mixes things up a bit. But after the party defeats [[spoiler:Egil]] there are even more plot twists about the real BigBad is revealed. At this point if the player is going through the game normally the game time has clocked in at about seventy hours. If the real FinalBoss was fought there it would be fine, instead the player has to go through two more dungeons and several more cutscenes, and at this point it's difficult to continue caring because the plot that's been driving most of the cast has been rendered insignificant to make way for the new villain's much grander and more destructive, but far less personal goal.

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* EndingFatigue: After going through three very long dungeons the party finally reaches [[spoiler:Egil, who is responsible for almost all the problems everyone is dealing with on the Bionis and the Fallen Arm]], and there are some late game plot revelations which are to be expected. Then there's a very satisfying final boss fight that's epic and mixes things up a bit. But after the party defeats [[spoiler:Egil]] there are even more plot twists about and the real BigBad is revealed. At this point if the player is going through the game normally the game time has clocked in at about seventy hours. If the real FinalBoss was fought there it would be fine, instead the player has to go through two more dungeons and several more cutscenes, and at this point it's difficult to continue caring because the plot that's been driving most of the cast has been rendered insignificant to make way for the new villain's much grander and more destructive, but far less personal goal.
1st Dec '16 4:28:10 AM SeraphimSwordmaster
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* WTHCastingAgency: Some fans of the English dub aren't fans of the Japanese voice track, not because the actors are ''bad'' per se but because of some very strange casting choices - like NorioWakamoto, Japan's undisputed King of {{Large Ham}}s, being cast as the SmugSnake Mumkhar.
9th Oct '16 10:49:56 PM keyblade333
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* TheScrappy:
** Juju. Being a BrattyHalfPint who runs headlong into trouble and has to be bailed out multiple times, he's basically the game's DamselScrappy. While he does eventually grow out of it, it's not a surprise he's not well-liked by many players.
** [[spoiler:Lorithia]] as well, mainly because her boss fight is easily considered to be the most irritating battle in the game, bar none.

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* TheScrappy:
** Juju. Being a BrattyHalfPint who runs headlong into trouble and has to be bailed out multiple times, he's basically the game's DamselScrappy. While he does eventually grow out of it, it's not a surprise he's not well-liked by many players.
** [[spoiler:Lorithia]] as well,
TheScrappy: [[spoiler:Lorithia]], mainly because her boss fight is easily considered to be the most irritating battle in the game, bar none.
22nd Sep '16 1:29:58 PM keyblade333
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* WhatAnIdiot: Thanks to Shulk's perspective that the only real conflict is against the robotic Mechon, never considering that he might come into conflict with a fellow Homs, he pulls some moves that some players see as idiotic. His refusal to let [[spoiler: Dunban kill Mumkhar at Sword Valley, despite him being a massive jerk who had crossed the Moral Event Horizon a long time ago,]] would have potentially killed him and Dunban [[spoiler:had Mumkhar not been Hoist By His Own Petard at the very last moment]].
22nd Sep '16 1:26:57 PM keyblade333
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** Spike damage tends to edge towards this: anything that has Spike aura automatically does a set amount of damage to anyone who attacks them and, naturally due to the enemies' vastly higher HP, the fact they end up getting hit a lot more often than your characters, your limited sources of healing and thus the need to rely more on evasion to keep your party alive, this tends to work far too much to their advantage. There are ways to counter it, but they're either temporary or require you to sacrifice far too many gem slots to defend against it, and you have no clue on what enemy has such defenses before you see the purple numbers popping out of your characters. Furthermore, the spike damage defense gems don't work on Spikes that cause status effects, which you naturally have no access to.

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** Spike damage tends to edge towards this: anything that has Spike aura automatically does a set amount of damage to anyone who attacks them and, naturally due to the enemies' vastly higher HP, the fact they end up getting hit a lot more often than your characters, your limited sources of healing and thus the need to rely more on evasion to keep your party alive, this tends to work far too much to their advantage. There are ways to counter it, but they're either temporary or require you to sacrifice far too many gem slots to defend against it, and you have no clue on what enemy has such defenses before you see the purple numbers popping out of your characters. In the heat of battle you'll likely not even notice that expect if you watch your character's health. Furthermore, the spike damage defense gems don't work on Spikes that cause status effects, which you naturally have no access to.



* ShipToShipCombat: Shulk/Fiora vs Shulk/Melia. Sharla pushes this in-universe.

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* ShipToShipCombat: Shulk/Fiora vs Shulk/Melia. Sharla pushes this in-universe.in-universe before backing off.



*** Not only that, but all three enemies can poison you, and [[spoiler: Mumkhar]] can force Daze on ''everyone.'' Also, if you want half decent weapons, be prepared to use Monado Enchant ''a lot.''

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*** Not only that, but all three enemies can poison you, and [[spoiler: Mumkhar]] can force Daze on ''everyone.'' Also, The only positive is that you'll likely have bought Anti-Mechon weapons from the shop at the entry to Sword Valley meaning you can free up Shulk's monado skills, but that's if you want half decent weapons, be prepared to use Monado Enchant ''a lot.''do buy them.



** Building Colony 6's housing to level 2 requries a Fossile Monkey, which only drops in the Makna Forest. It has a seven percent spawn rate and only spawns in speific locations that are hard to find or dangerous to get to. You'll have to roam the forest so many times doing so and even though you need a single one, it feels like it takes forever since you have to go good distances to get to the spawn areas.



* TheyWastedAPerfectlyGoodCharacter: Despite what the Monado considers sentient beings, there are seven other sentient races on the Bionis: the Kromar, the Igna, the Chilkin, the Tirkin, the Hode, the Slobos, and the Orluga. It would have been interesting if these less attractive races got involved in the fight against the Mechon since the Bionis is their home too, especially since they don't get along with Homs and could have led to a more difficult WeAreStrugglingTogether scenario. Instead the game treats them as AlwaysChaoticEvil, and no one considers what they think.
7th Sep '16 1:37:46 PM MrDeath
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* VindicatedByHistory: While the game received lots of press regarding Operation Rainfall and eventually lead to its localization in the States, it had a limited retail run and came out near the tail end of the Wii's lifespan - the very same year the Wii U was released. Eventually, the game's popularity shot up with its more accessible ports to the New 3DS and Wii U Virtual Console, Shulk's announcement in the new VideoGame/SuperSmashBros title, and ''VideoGame/XenobladeChroniclesX''.
7th Sep '16 1:14:15 PM santos32
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* VindicatedByHistory: While the game received lots of press regarding Operation Rainfall and eventually lead to its localization in the States, it had a limited retail run and came out near the tail end of the Wii's lifespan - the very same year the Wii U was released. Eventually, the game's popularity shot up with its more accessible ports to the New 3DS and Wii U Virtual Console, Shulk's announcement in the new VideoGame/SuperSmashBros title, and ''VideoGame/XenobladeChroniclesX''.
26th Aug '16 7:00:23 AM XanderVJ
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* RetroactiveRecognition: For fans of ''Series/DoctorWho'', if they play with the English dub, they'll be surprised to find out Melia is played by Creator/JennaColeman, from before she got the role of [[Characters/DoctorWhoRevivalSeriesCompanionsClaraOswald Clara]].
24th Aug '16 11:02:59 AM santos32
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* ItWasHisSled: ZigZagged with ''anything'' to do with Fiora. On one hand fans avoid this by just naming her mechon form [[FanNickname Seven]], thus revealing less about the plot, but on the other hand trying to talk about the story in a meaningful way would be hard without revealing the FirstEpisodeSpoiler, and the expanded material, such as her appearance in VideoGame/ProjectXZone 2 and her Smash Bros trophy, and a [[https://www.youtube.com/watch?v=HoxjPwYZUUw Japanese]] [[TrailersAlwaysSpoil commercial]] don't try to hide any spoilers.

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* ItWasHisSled: ZigZagged with ''anything'' to do with Fiora. On one hand fans avoid this by just naming her mechon Mechon form [[FanNickname Seven]], thus revealing less about the plot, but on the other hand trying to talk about the story in a meaningful way would be hard without revealing the FirstEpisodeSpoiler, and the expanded material, such as her appearance in VideoGame/ProjectXZone 2 and her Smash Bros trophy, and a [[https://www.youtube.com/watch?v=HoxjPwYZUUw Japanese]] [[TrailersAlwaysSpoil commercial]] don't try to hide any spoilers. It's more or less become the equivalent of [[VideoGame/FinalFantasyVII Aerith's death.]]



** "I'm feeling it!" Yes, we get it Shulk... you only said it 8675309 times.

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** "I'm feeling it!" Yes, we get it Shulk... you only said it 8675309 times. As stated above, this line hit MemeticMutation come Shulk's invitation to the fourth ''VideoGame/SuperSmashBros'' game.



* ShippingGoggles: There are some shippers who ship [[HeterosexualLifePartners Shulk and Reyn]]. This is despite the fact that they each have an ImpliedLoveInterest, (Shulk gets ''two'') and not shown to be Chaste at all. Even if you ignore that, Shulk and Reyn's friendship never goes beyond a [[JustFriends friendship]], so while they both care for each other, there is pretty much no HoYay to be seen between themselves.
* ShipToShipCombat: Shulk/Fiora vs Shulk/Melia.

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* ShippingGoggles: There are some shippers who ship [[HeterosexualLifePartners Shulk and Reyn]]. This is despite the fact that they each have an ImpliedLoveInterest, (Shulk gets ''two'') and not shown to be Chaste chaste at all. Even if you ignore that, Shulk and Reyn's friendship never goes beyond a [[JustFriends friendship]], so while they both care for each other, there is pretty much no HoYay to be seen between themselves.
* ShipToShipCombat: Shulk/Fiora vs Shulk/Melia. Sharla pushes this in-universe.



* SubbingVersusDubbing: The English dub is very well done, to the point that many fans actually prefer it to the original Japanese, especially since the British accents add a lot of uniqueness and charm. Dunban is a prominent example, as his English voice is beloved for his gallant LargeHam tendencies, but his Japanese voice on the other hand is considered [[WTFCastingAgency unfitting]] and even outright annoying during battles. However, there are many who consider the dub {{Narm}}y, particularly due to the over-the-top British accents, and Riki's English voice is often cited as more annoying than the intended "cute", and its gruffness [[LostInTranslation spoiling the reveal]] that he's [[Really700YearsOld Really 40 Years Old]]. Luckily, international versions of the game offer the option to switch between English and Japanese voices at any time, so this wasn't much of a problem...until the New 3DS version cut that feature due to space constraints, ''VideoGame/SuperSmashBros'' used the dub of its respective language, and Shulk's amiibo costume in ''VideoGame/SuperMarioMaker'' [[NonDubbedGrunts had his Japanese voice in all versions]].

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* SubbingVersusDubbing: The English dub is very well done, to the point that many fans actually prefer it to the original Japanese, especially since the British accents add a lot of uniqueness and charm. Dunban is a prominent example, as his English voice is beloved for his gallant LargeHam tendencies, but his Japanese voice on the other hand is considered [[WTFCastingAgency unfitting]] and even outright annoying during battles. However, there are many who consider the dub {{Narm}}y, particularly due to the over-the-top British accents, and Riki's English voice is often cited as more annoying than the intended "cute", and its gruffness [[LostInTranslation spoiling the reveal]] that he's [[Really700YearsOld Really 40 Years Old]]. Luckily, international versions of the game offer the option to switch between English and Japanese voices at any time, so this wasn't much of a problem... until the New 3DS version cut that feature due to space constraints, ''VideoGame/SuperSmashBros'' used the dub of its respective language, and Shulk's amiibo costume in ''VideoGame/SuperMarioMaker'' [[NonDubbedGrunts had his Japanese voice in all versions]].



** On the other hand, NPC Shulk is hated almost as much as NPC Melia for [[ArtificialStupidity similar reasons]]. The AI isn't the best at positional attacks and has a nasty tendency to waste his Talent Gauge unnecessarily, such as spamming Monado Enchant against Mechon when the entire party already has Anti-Mechon weapons equipped, making it difficult to counter visions when they arise. Which doesn't sound ''too'' bad, except he has a nasty habit of using [[CastFromHitPoints Battle Soul]] repeatedly to fuel his frivolous use of the Monado, meaning it's common to see Shulk drop from full health to red in a few seconds without the enemy even needing to get an attack in. And unlike Dunban, Shulk doesn't have any Arts to replace it with.[[note]]It is possible to dequip Battle Soul, but it [[SomeDexterityRequired is rather difficult to do]], [[GuideDangIt not mentioned anywhere]], and this is the only time such an ability is even useful.[[/note]]

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** On the other hand, NPC Shulk is hated almost as much as NPC Melia for [[ArtificialStupidity similar reasons]]. The AI isn't the best at positional attacks and has a nasty tendency to waste his Talent Gauge unnecessarily, such as spamming Monado Enchant against Mechon when the entire party already has Anti-Mechon weapons equipped, making it difficult to counter visions when they arise. Which doesn't sound ''too'' bad, except he has a nasty habit of using [[CastFromHitPoints Battle Soul]] repeatedly to fuel his frivolous use of the Monado, meaning it's common to see Shulk drop from full health to red in a few seconds without the enemy even needing to get an attack in. And unlike Dunban, Shulk doesn't have any Arts to replace it with.[[note]]It is possible to dequip de-equip Battle Soul, but it [[SomeDexterityRequired is rather difficult to do]], [[GuideDangIt not mentioned anywhere]], and this is the only time such an ability is even useful.[[/note]]
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