History YMMV / Xenoblade

9th Jun '18 7:02:05 AM ReynTime250
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* ThatOneLevel:
** Satorl Marsh. It's filled with [[GoddamnBats bird enemies]] that are very aggressive and tend to dog you as you try to evade them, and unlike the wide open beauty of the Gaur Plain before it, is rather confined and dull-looking, at least during the daytime ([[SceneryPorn but it's another story during the nighttime...]]) It also contains an aggravating fetch quest where you have to collect stones, and they are placed in the strangest places, including one across a poisonous lake. Have fun!
** Alcamoth. Huge and with very few landmarks to teleport from, navigating the place is a massive pain. You have a limited amount of time to do most of them if you want OneHundredPercentCompletion. Hope you have a rubber band ready when doing quests there. [[spoiler: And you need to go back there post-Mechonis Core for some more sidequests, and you have ''no'' access to landmarks at that time]].
** Colony 6's Ether Mine. It's a rather dull-looking underground area (that comes up in the story just after ''another'', less annoying underground area), filled with Mechon that, at this point in the game, only Shulk can damage without Monado Enchant or a Topple effect. It's not actually that big, but falling damage will force you to go around the rim of the central pit several times before you can reach the bottom safely.
** The Bionis interior. Thankfully it's short, because the place is full narrow pathways where you get attacked by [[DemonicSpider Drakos Telethia]] that can knock you off, causing you to fall into the ether and die, and they fly so you can't knock them off.

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* ThatOneLevel:
** Satorl Marsh. It's filled with [[GoddamnBats bird enemies]]
ThatOneAttack: Most attacks that are very aggressive and tend to dog you as you try to evade them, and unlike hit the wide open beauty of the Gaur Plain before it, is rather confined and dull-looking, at least during the daytime ([[SceneryPorn but it's another story during the nighttime...]]) It also contains an aggravating fetch quest where entire party can become this, especially early game. Until you have to collect stones, and they are placed in done halfway of the strangest places, including one across a poisonous lake. Have fun!
** Alcamoth. Huge and with very few landmarks to teleport from, navigating the place
game (Which is a massive pain. You have a limited amount of time to do most of them if you want OneHundredPercentCompletion. Hope you have a rubber band ready when doing quests there. [[spoiler: And you need to go back about 50 hours), there post-Mechonis Core for some more sidequests, is not many ways to avoid damage as Monado Speed only affects one character per target, and you have ''no'' access to landmarks at most other arts only affect one person. What makes this worse, is that time]].
** Colony 6's Ether Mine. It's
unless you do a rather dull-looking underground area (that comes up in specific sidequest you will never find Monado Armour, which makes it really hard to protect yourself from them. The worst of the story just after ''another'', less annoying underground area), filled with bunch is Titan Stamp, which are used by the Fortress-type Mechon that, at this point in the game, only Shulk can units, as they do a lot of damage without Monado Enchant or compared to other AoE attacks. When you're facing against a Topple effect. It's not actually that big, but falling Unique Monster version, it can go up to 5000 damage will force you in a single hit which is enough to go around the rim of the central pit several times before you can reach the bottom safely.
** The Bionis interior. Thankfully it's short, because the place is full narrow pathways where you get attacked by [[DemonicSpider Drakos Telethia]] that can knock you off, causing you to fall into the ether
OHKO Shulk, Sharla, Melia and die, potentially Dunban (If Dunban doesn't dodge), and they fly so you can't knock them off.do heavy damage to Reyn, Riki and [[spoiler:Mechon Fiora]].


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* ThatOneLevel:
** Satorl Marsh. It's filled with [[GoddamnBats bird enemies]] that are very aggressive and tend to dog you as you try to evade them, and unlike the wide open beauty of the Gaur Plain before it, is rather confined and dull-looking, at least during the daytime ([[SceneryPorn but it's another story during the nighttime...]]) It also contains an aggravating fetch quest where you have to collect stones, and they are placed in the strangest places, including one across a poisonous lake. Have fun!
** Alcamoth. Huge and with very few landmarks to teleport from, navigating the place is a massive pain. You have a limited amount of time to do most of them if you want OneHundredPercentCompletion. Hope you have a rubber band ready when doing quests there. [[spoiler: And you need to go back there post-Mechonis Core for some more sidequests, and you have ''no'' access to landmarks at that time]].
** Colony 6's Ether Mine. It's a rather dull-looking underground area (that comes up in the story just after ''another'', less annoying underground area), filled with Mechon that, at this point in the game, only Shulk can damage without Monado Enchant or a Topple effect. It's not actually that big, but falling damage will force you to go around the rim of the central pit several times before you can reach the bottom safely.
** The Bionis interior. Thankfully it's short, because the place is full narrow pathways where you get attacked by [[DemonicSpider Drakos Telethia]] that can knock you off, causing you to fall into the ether and die, and they fly so you can't knock them off.
9th Jun '18 6:44:14 AM ReynTime250
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** The 2nd fight with Jade Face/[[spoiler:Gadolt]]. He would be pretty manageable if not for the fact that he keeps his using his arts CONSTANTLY. You survive getting hit with one, just for him to start pulling it off again FIVE SECONDS LATER. God help you if you haven't been leveling up Monado Shield or Monado Armour. That's not even getting into [[ThatOneAttack Laser Bullet]] which hits everyone in the entire party, and only a high Monado Armour will stop the damage you'll be taking, even on the tanks such as Reyn or Riki it does way too much damage, and on Shulk, Sharla and Melia it's an automatic OHKO.

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** The 2nd fight with Jade Face/[[spoiler:Gadolt]]. He would be pretty manageable if not for the fact that he keeps his using his arts CONSTANTLY. You survive getting hit with one, just for him to start pulling it off again FIVE SECONDS LATER. God help you if you haven't been leveling up Monado Shield or Monado Armour. That's not even getting into [[ThatOneAttack Laser Bullet]] which hits everyone in the entire party, and only a high Monado Armour will stop the damage you'll be taking, even on the tanks such as Reyn or Riki it does way too much damage, and on Shulk, Sharla [[GlassCannon Shulk]], [[TheMedic Sharla]] and Melia [[SquishyWizard Melia]] it's an automatic OHKO.OHKO or very close.
9th Jun '18 6:42:10 AM ReynTime250
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** Also notable is that [[spoiler:Fiora's new form]] has a very plot-significant piece in the center of her chest. Because it's plot important, whenever that plot point comes up, the camera meaningfully zooms in on her chest, which is a little awkward when she's wearing armor that's heavy on AbsoluteCleavage.

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** Also notable is that [[spoiler:Fiora's new form]] has a very plot-significant piece in the center of her chest. Because it's plot important, whenever that plot point comes up, the camera meaningfully zooms in on her chest, which is a little awkward when she's wearing armor that's heavy on AbsoluteCleavage.AbsoluteCleavage, and considering that [[{{Stripperiffic}} her Speed armour]] is considered the best armour for her, this happens a lot.
10th May '18 10:39:29 PM GahmahRaan
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** ''Ingredients for a Brew'' in Frontier Village is a side quest with two outcomes. However, there are two problems. If you have all the ingredients for one of the options, you are locked on that path without any choice of backing out. The other problem is that Walnut Grapes, the ingredient for the "bad option" (both [[VideoGameCaringPotential NPC-relationship]] and reward-wise) are incredibly common on Bionis' Leg in comparison to Bitter Kiwis being rare in Makna Forest (and they don't become available for trade until Central Bionis reaches three-star affinity). This means it's incredibly likely that you'll have at least the four Walnut Grapes needed for the bad option before you even accept the quest, forcing you to either get rid of some of those Walnut Grapes before it starts or {{Save Scum|ming}} if you were blindsided.[[note]]This is slightly remedied in the 3DS version. If you have the required amounts of both Bitter Kiwis and Walnut Grapes when you accept the quest, the game will lock you on the more favorable Bitter Kiwi route.[[/note]]
3rd May '18 4:48:05 AM phineas81707
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** On the other hand, NPC Shulk is hated almost as much as NPC Melia for [[ArtificialStupidity similar reasons]]. The AI isn't the best at positional attacks and has a nasty tendency to waste his Talent Gauge unnecessarily, such as spamming Monado Enchant against Mechon when the entire party already has Anti-Mechon weapons equipped, making it difficult to counter visions when they arise. Which doesn't sound ''too'' bad, except he has a nasty habit of using [[CastFromHitPoints Battle Soul]] repeatedly to fuel his frivolous use of the Monado, meaning it's common to see Shulk drop from full health to red in a few seconds without the enemy even needing to get an attack in. And unlike Dunban, Shulk doesn't have any Arts to replace it with.[[note]]It is possible to de-equip Battle Soul, but it [[SomeDexterityRequired is rather difficult to do]], [[GuideDangIt not mentioned anywhere]], and this is the only time such an ability is even useful.[[/note]]

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** On the other hand, NPC Shulk is hated almost as much as NPC Melia for [[ArtificialStupidity similar reasons]]. The AI isn't the best at positional attacks and has a nasty tendency to waste his Talent Gauge unnecessarily, such as spamming Monado Enchant against Mechon when the entire party already has Anti-Mechon weapons equipped, making it difficult to counter visions when they arise. Which doesn't sound ''too'' bad, except he has a nasty habit of using [[CastFromHitPoints Battle Soul]] repeatedly to fuel his frivolous use of the Monado, meaning it's common to see Shulk drop from full health to red in a few seconds without the enemy even needing to get an attack in. And unlike Dunban, Shulk doesn't have any Arts to replace it with.[[note]]It It is possible to de-equip Battle Soul, Soul (press 2 in the Art Menu using the Nunchuck control scheme) but it [[SomeDexterityRequired is rather difficult to do]], [[GuideDangIt not mentioned anywhere]], and this is the only time such an ability is even useful.[[/note]]
29th Apr '18 3:02:22 PM canidApath
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* FirstInstallmentWins: A VocalMinority believes that ''Xenoblade Chronicles'' is ''far'' superior to both ''VideoGame/XenobladeChroniclesX'' and ''VideoGame/XenobladeChronicles2''. The former is viewed as a severe case of TheyChangedItNowItSucks and is criticized for introducing less likable characters. The latter is criticized for having way too many [[AnnoyingVideoGameHelper tutorials]], bad English voice acting, [[WTHCostumingDepartment inferior character design]], and a bland story with a VanillaProtagonist.
26th Apr '18 11:11:41 PM SneaselSawashiro
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* WTHCastingAgency: Some fans of the English dub aren't fans of the Japanese voice track, not because the actors are ''bad'' per se but because of some very strange casting choices - like Creator/NorioWakamoto, Japan's undisputed King of {{Large Ham}}s, being cast as the SmugSnake Mumkhar.

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* WTHCastingAgency: Some fans of the English dub aren't fans of the Japanese voice track, not because the actors are ''bad'' per se but because of some very strange casting choices - like Creator/NorioWakamoto, Japan's undisputed King of {{Large Ham}}s, Ham}}s and villains, being cast as the SmugSnake Mumkhar.
14th Apr '18 12:04:16 PM ReynTime250
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** The 2nd fight with Jade Face/[[spoiler:Gadolt]]. He would be pretty manageable if not for the fact that he keeps his using his arts CONSTANTLY. You survive getting hit with one, just for him to start pulling it off again FIVE SECONDS LATER. God help you if you haven't been leveling up Monado Shield or Monado Armour.

to:

** The 2nd fight with Jade Face/[[spoiler:Gadolt]]. He would be pretty manageable if not for the fact that he keeps his using his arts CONSTANTLY. You survive getting hit with one, just for him to start pulling it off again FIVE SECONDS LATER. God help you if you haven't been leveling up Monado Shield or Monado Armour. That's not even getting into [[ThatOneAttack Laser Bullet]] which hits everyone in the entire party, and only a high Monado Armour will stop the damage you'll be taking, even on the tanks such as Reyn or Riki it does way too much damage, and on Shulk, Sharla and Melia it's an automatic OHKO.
14th Apr '18 11:53:01 AM ReynTime250
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** In fact, the only fights in which you DON'T hear Vision Reacts and Enemies Closing In are [[spoiler:the fights with Yaldabaoth in Agniratha, [[TheLastOfTheseIsNotLikeTheOthers the battle against Bana]] and the final phase of Zanza.]]

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** In fact, the only fights in which you DON'T hear Vision Reacts and Enemies Closing In are [[spoiler:the fights with Yaldabaoth in Agniratha, [[TheLastOfTheseIsNotLikeTheOthers the battle against Bana]] and the final phase of all phrases against Zanza.]]
1st Apr '18 1:47:22 PM ACW
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** [[EvilMentor Dickson]] starts the game off as a seemingly helpful mentor and father figure to the protagonists, before revealing himself in the climax to be the [[EvilAllAlong vilest of Zanza's disciples]] and a willing aide to the destruction and recreation of the universe, shooting Shulk to release Zanza into the physical world for the prospect of godly power. Cheerfully asserting that he's NotBrainwashed when they propose he is, Dickson attempts to murder all of his former comrades while helping to lead to Telethia slay all life on Bionis. When the High Entia army shows up to save the heroes, he and fellow disciple Lorithia [[BalefulPolymorph convert them all into mindless Telethia]], including Melia's brother, Kallian. Dickson descends on Colony 6, now the residence of the surviving people of Bionis, with more Telethia, [[OmnicidalManiac hoping to exterminate them all]], taunting Melia and Kallian that he may be Meia's boyfriend in the next life.

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** [[EvilMentor Dickson]] starts the game off as a seemingly helpful mentor and father figure to the protagonists, before revealing himself in the climax to be the [[EvilAllAlong vilest of Zanza's disciples]] and a willing aide to the destruction and recreation of the universe, shooting Shulk to release Zanza into the physical world for the prospect of godly power.world. Cheerfully asserting that he's NotBrainwashed when they propose he is, Dickson attempts to murder all of his former comrades while helping to lead to Telethia slay all life on Bionis. When the High Entia army shows up to save the heroes, he and fellow disciple Lorithia [[BalefulPolymorph convert them all into mindless Telethia]], including Melia's brother, Kallian. Dickson descends on Colony 6, now the residence of the surviving people of Bionis, with more Telethia, [[OmnicidalManiac hoping to exterminate them all]], taunting Melia and Kallian that he may be Meia's boyfriend in the next life. When encountered by Shulk and his group, Dickson reveals that he has no real loyalty to Zanza and only works for him in order to [[AGodAmI acquire the powers of god]] in the next world, and is even [[TheStarscream willing to betray his master for more power]] when it's revealed that Shulk might be stronger than Zanza.
This list shows the last 10 events of 485. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Xenoblade