History YMMV / Xenoblade

30th Apr '17 4:26:35 PM ImperialMajestyXO
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* AlternateCharacterInterpretation:

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* AlternateCharacterInterpretation:AlternativeCharacterInterpretation:
25th Apr '17 9:57:06 AM TokoWH
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** Completing nearly every sidequest as quickly as possible as soon as they open up. In order to encourage players to seek out side quests, completing sidequest usually gives you far more EXP and AP than you would from fighting monsters normally. This wouldn't be too game breaking in itself if not for the ''sheer amount'' of sidequests the game throws at you every time you reach a new area, and several of them being incredibly easy/quick to complete. Ultimately, going for OneHundredPercentCompletion usually results in characters being ''horrendously'' over leveled in comparison to what the game expects of you; often with them twenty/thirty levels higher in relation to the enemies in the area, up to including [[spoiler: ''the FinalBoss'']]. Money is also a complete non-issue because of this as well.
19th Mar '17 6:05:18 PM Doug86
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** Xord's voice is either this or a case of NarmCharm. You probably wouldn't expect a gigantic mechanical abomination to sound like a ''TabletopGame/Warhammer40k'' Ork, and the fact that he's the first Mechon you hear speak makes it even more jarring. Admittedly he does make for a fairly entertaining CardCarryingVillain, and the next Face Mechon you meet does manage to sound genuinely menacing.

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** Xord's voice is either this or a case of NarmCharm. You probably wouldn't expect a gigantic mechanical abomination to sound like a ''TabletopGame/Warhammer40k'' ''TabletopGame/Warhammer40000'' Ork, and the fact that he's the first Mechon you hear speak makes it even more jarring. Admittedly he does make for a fairly entertaining CardCarryingVillain, and the next Face Mechon you meet does manage to sound genuinely menacing.
2nd Mar '17 7:53:43 AM mlsmithca
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* SoCoolItsAwesome: Widely considered the best EasternRPG of TheSeventhGenerationOfConsoleVideoGames, the game that the genre needed to claim back its relevance in Western markets, and one of the best games of the generation in general. Plus, arguably the best graphic engine on the Wii and [[AwesomeMusic one of the best video game soundtracks of all time]]. The game was so popular and well received that more than a year after its release, Gamestop still sold ''used'' copies for $90, which they considered fair market value (copies being sold on Amazon and eBay go for even more than that).
13th Feb '17 8:10:02 PM Pokedude14
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****Riki can also stack numerous Debuffs on the enemy for a superpowered Say Sorry!
11th Dec '16 8:20:40 PM Mullon
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* EndingFatigue: After going through three very long dungeons the party finally reaches [[spoiler:Egil, who is responsible for almost all the problems everyone is dealing with on the Bionis and the Fallen Arm]], and there are some late game plot revelations which are to be expected. Then there's a very satisfying final boss fight that's epic and mixes things up a bit. But after the party defeats [[spoiler:Egil]] there are even more plot twists about the real BigBad is revealed. At this point if the player is going through the game normally the game time has clocked in at about seventy hours. If the real FinalBoss was fought there it would be fine, instead the player has to go through two more dungeons and several more cutscenes, and at this point it's difficult to continue caring because the plot that's been driving most of the cast has been rendered insignificant to make way for the new villain's much grander and more destructive, but far less personal goal.

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* EndingFatigue: After going through three very long dungeons the party finally reaches [[spoiler:Egil, who is responsible for almost all the problems everyone is dealing with on the Bionis and the Fallen Arm]], and there are some late game plot revelations which are to be expected. Then there's a very satisfying final boss fight that's epic and mixes things up a bit. But after the party defeats [[spoiler:Egil]] there are even more plot twists about and the real BigBad is revealed. At this point if the player is going through the game normally the game time has clocked in at about seventy hours. If the real FinalBoss was fought there it would be fine, instead the player has to go through two more dungeons and several more cutscenes, and at this point it's difficult to continue caring because the plot that's been driving most of the cast has been rendered insignificant to make way for the new villain's much grander and more destructive, but far less personal goal.
1st Dec '16 4:28:10 AM SeraphimSwordmaster
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* WTHCastingAgency: Some fans of the English dub aren't fans of the Japanese voice track, not because the actors are ''bad'' per se but because of some very strange casting choices - like NorioWakamoto, Japan's undisputed King of {{Large Ham}}s, being cast as the SmugSnake Mumkhar.
9th Oct '16 10:49:56 PM keyblade333
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* TheScrappy:
** Juju. Being a BrattyHalfPint who runs headlong into trouble and has to be bailed out multiple times, he's basically the game's DamselScrappy. While he does eventually grow out of it, it's not a surprise he's not well-liked by many players.
** [[spoiler:Lorithia]] as well, mainly because her boss fight is easily considered to be the most irritating battle in the game, bar none.

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* TheScrappy:
** Juju. Being a BrattyHalfPint who runs headlong into trouble and has to be bailed out multiple times, he's basically the game's DamselScrappy. While he does eventually grow out of it, it's not a surprise he's not well-liked by many players.
** [[spoiler:Lorithia]] as well,
TheScrappy: [[spoiler:Lorithia]], mainly because her boss fight is easily considered to be the most irritating battle in the game, bar none.
22nd Sep '16 1:29:58 PM keyblade333
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* WhatAnIdiot: Thanks to Shulk's perspective that the only real conflict is against the robotic Mechon, never considering that he might come into conflict with a fellow Homs, he pulls some moves that some players see as idiotic. His refusal to let [[spoiler: Dunban kill Mumkhar at Sword Valley, despite him being a massive jerk who had crossed the Moral Event Horizon a long time ago,]] would have potentially killed him and Dunban [[spoiler:had Mumkhar not been Hoist By His Own Petard at the very last moment]].
22nd Sep '16 1:26:57 PM keyblade333
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** Spike damage tends to edge towards this: anything that has Spike aura automatically does a set amount of damage to anyone who attacks them and, naturally due to the enemies' vastly higher HP, the fact they end up getting hit a lot more often than your characters, your limited sources of healing and thus the need to rely more on evasion to keep your party alive, this tends to work far too much to their advantage. There are ways to counter it, but they're either temporary or require you to sacrifice far too many gem slots to defend against it, and you have no clue on what enemy has such defenses before you see the purple numbers popping out of your characters. Furthermore, the spike damage defense gems don't work on Spikes that cause status effects, which you naturally have no access to.

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** Spike damage tends to edge towards this: anything that has Spike aura automatically does a set amount of damage to anyone who attacks them and, naturally due to the enemies' vastly higher HP, the fact they end up getting hit a lot more often than your characters, your limited sources of healing and thus the need to rely more on evasion to keep your party alive, this tends to work far too much to their advantage. There are ways to counter it, but they're either temporary or require you to sacrifice far too many gem slots to defend against it, and you have no clue on what enemy has such defenses before you see the purple numbers popping out of your characters. In the heat of battle you'll likely not even notice that expect if you watch your character's health. Furthermore, the spike damage defense gems don't work on Spikes that cause status effects, which you naturally have no access to.



* ShipToShipCombat: Shulk/Fiora vs Shulk/Melia. Sharla pushes this in-universe.

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* ShipToShipCombat: Shulk/Fiora vs Shulk/Melia. Sharla pushes this in-universe.in-universe before backing off.



*** Not only that, but all three enemies can poison you, and [[spoiler: Mumkhar]] can force Daze on ''everyone.'' Also, if you want half decent weapons, be prepared to use Monado Enchant ''a lot.''

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*** Not only that, but all three enemies can poison you, and [[spoiler: Mumkhar]] can force Daze on ''everyone.'' Also, The only positive is that you'll likely have bought Anti-Mechon weapons from the shop at the entry to Sword Valley meaning you can free up Shulk's monado skills, but that's if you want half decent weapons, be prepared to use Monado Enchant ''a lot.''do buy them.



** Building Colony 6's housing to level 2 requries a Fossile Monkey, which only drops in the Makna Forest. It has a seven percent spawn rate and only spawns in speific locations that are hard to find or dangerous to get to. You'll have to roam the forest so many times doing so and even though you need a single one, it feels like it takes forever since you have to go good distances to get to the spawn areas.



* TheyWastedAPerfectlyGoodCharacter: Despite what the Monado considers sentient beings, there are seven other sentient races on the Bionis: the Kromar, the Igna, the Chilkin, the Tirkin, the Hode, the Slobos, and the Orluga. It would have been interesting if these less attractive races got involved in the fight against the Mechon since the Bionis is their home too, especially since they don't get along with Homs and could have led to a more difficult WeAreStrugglingTogether scenario. Instead the game treats them as AlwaysChaoticEvil, and no one considers what they think.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Xenoblade